#*pretty big spoilers incoming*
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agravain-r · 1 year ago
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i pledge my loyalty to you 
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zukoromantic · 2 years ago
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Hirogaru Sky! Pretty Cure, Episode 14 but only Battamonda's scenes (because i am predictable)
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blockgamepirate · 9 months ago
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This is my petty complaint time, this video annoys me SO MUCH and even more so what annoys me is that the latest comment on it is this:
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HE TAUGHT YOU SO MUCH BULLSHIT, PLEASE NO, DON'T LISTEN TO HIM
And yes, I've been thinking about this stream for nearly three years now, I've been meaning to go through it to critique Wilbur's arguments, I just never got around to it
Wilbur: "Tubbo, you've created an anti-state capitalist dystopia"
So all Tubbo had explained so far was that his town had a big company that owned two other big companies. Nothing about the government or anything. It's true that one company owning all the major businesses is pretty dystopian, sure, but I have no idea where Wilbur got the "anti-state" thing from, usually capitalist companies are fine with the existence of states, states do a lot of dirty work for the capitalists
Spoiler alert: Tubbo's city turns out to be pretty much a city state so Wilbur is just wrong anyway, not that he ever acknowledges it even when it does come up
Also it's not like corporate acquisitions are completely unheard of in the UK, as far as I know. Admittedly the UK is also arguably a capitalist dystopia but you know what I mean, the concept shouldn't be all that shocking to Wilbur
He's being so dramatic and trying to make it sound like he's caught Tubbo in a mistake or something. He also keeps asking questions and then not letting Tubbo answer properly before taking like one word Tubbo says and running with it
But this is the one that I find the most obnoxious:
T: "I did some research into like economics and stuff and I discovered this thing called UBI, have you heard of it?"
W: "What's it stand for?"
T: "Universal Basic Income"
W: "Yeah, I know about that"
He clearly does not know what UBI is.
It becomes very apparent very quickly:
W: "So you've got universal basic income but then also the rich exist still?"
T: "Yeah! Yeah they do."
W: "How does that come about then,"
T: "So in my mind--"
W: "is this universal basic income different for different people?"
T: "No, no, the universal basic income is better for everyone, just the people who have--"
W: "In order for there to be a 1% that means someone's earning more,"
T: "Yes, someone is earning more"
W: "but that means the universal basic income isn't universal!"
T: "No no no, not everyone's getting paid the same but everyone gets the same to begin with, okay? But then you can build on top of it."
W: "Oh no, you've got a-- Tubbo, you've got a fucking social point system!"
T: "Have I made a social point system??"
W: "Tubbo, you've made China!"
None of what Wilbur says makes ANY sense here. The only explanation I can think of is that he didn't know what UBI was, made an assumption that it just meant "everybody gets paid the same amount of money" or something like that and then just spoke fast enough that Tubbo couldn't correct him
Tubbo is correct here, Tubbo knows what he's talking about, but he can't out-speak Wilbur who is just throwing so much bullshit out of his mouth that there's no time to even respond
So, UBI means that everyone in the society gets a regular payment of a specific amount of money that's the same for everyone regardless of their life situation (and generally a requirement would be that it has to be enough to live on, altho people do like to water this down a lot...) This would be completely irrelevant to your wages or salary or capital gains. You can choose to either live on the UBI or you can just do the regular capitalist things to earn extra money on top of the UBI
Obviously I'm not one of those people who think that UBI would solve all of world's problems, I mean I am an anarchist and all (and not an ancap either), but it's literally just a very streamlined welfare system. That's all. It would probably be a lot better than the current models we have but it's not fundamentally different. There's nothing particularly weird about it, the point is just to make sure that everyone has enough money to live on, in every other regard it's just normal capitalism
Wilbur completely misunderstands the whole thing (because, again, he does not know what UBI is so he's just trying to imagine what it might mean based on what Tubbo is saying) and jumps immediately to something he apparently has heard of, which is the Chinese social credit system, which has nothing to do with UBI. In fact I'm pretty sure it also doesn't actually have anything to do with income either, or at least not directly, so I don't think Wilbur knows what the social credit system is either
He's literally just talking in buzzwords
Like if you actually wanted to make a leftist critique of Tubbo's city, you could, don't get me wrong. But instead Wilbur keeps insisting that he's made a social point system despite Tubbo trying to explain why it's not that at all
Wilbur just keeps yelling over Tubbo until his own chat turns against him and finally Tubbo himself also kinda gives up
And from there Tubbo also kinda just starts playing into the bit and just lets Wilbur direct the whole conversation, the rest of it is just them getting more and more into the roleplay. Wilbur keeps talking about the state pension plan, even though Tubbo already tried to explain that it's part of the UBI (this actually is how UBI is supposed to work, it does indeed streamline most of the welfare spending! Obviously you can still raise questions about that (I can think of a few at least) but Wilbur didn't let Tubbo explain so I have no idea what Tubbo actually had in mind)
I could try to go through all of what Wilbur says here but it's just too much, so maybe some other time. Although to be honest there are so many other streams that I probably should talk about instead that some fans unfortunately took a bit too seriously because they assumed Wilbur knew what he was talking about
My point here is mainly that just because someone sounds really confident and knows a bunch of buzzwords doesn't mean they know what they're talking about.
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stellanix · 11 months ago
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(genshin impact spoilers incoming)
one aspect of furina's characterization that's pretty understated but that i really really really love is her intelligence and curiosity. usually in genshin, when a character's intelligence is an important trait of theirs, there are aspects of their design, writing, voice acting, etc, that very clearly tell you "hey this character is smart." albedo, for example, wears a labcoat, is always saying big sciency words in a calm, rational tone of voice, and other characters are always talking about how smart he is
but furina? nothing about her on the surface suggests that she's a "smart" character - quite the opposite, in fact. superficially, she's introduced as a bratty, conceited, overconfident person who actually has no idea what she's doing. we eventually learn in the archon quest that that was all an act, but even after she regains her freedom, nothing about her really seems archetypically intelligent, at least at face value
instead, furina's intelligence is always shown rather than told (the only exception being nahida's voiceline about her). she had an intelligence network across teyvat feeding her information, and we saw in the flashback how she directed researchers to study the prophecy and potential ways of stopping it. before things like lyney's trial or directing the two musketeers, she'd stay up all night planning and piecing things together all on her own. she loves learning new things, she has lines in the teapot about how, when she's interested in something, she wants to become the most knowledgeable person in the topic, and also how she'd like to disassemble the teapot itself to learn how it works, and she's quick to learn new skills (like surfing). and, of course, she's well read, and quite possibly teyvat's foremost expert on the performing arts
i like how furina sort of defies the concept of character archetypes. she's initially presented as an archetypical bratty, dramatic, spoiled popular girl, but that was a role she forced herself into because it's what people expected of her. but the real furina, while still retaining some of the flamboyance from her archon persona, doesn't really fit into a clear mold. she's smart without being a super-genius, and she's kind without being a soft-spoken doormat. it makes her feel multifaceted and real, and i really love that!
anyway, this is why it makes me mad whenever i see people calling furina stupid, cuz she's not!
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miscellaneous-marios · 7 days ago
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Play Mario & Luigi: Brothership
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I promise this will be my only post like this and funnie pictures will continue as normal right after this one, but I need to tell as many people as I possibly can about M&L Brothership (without spoilers)
This. Game. Is. A. Masterpiece.
This game helped me remember what video games AS A WHOLE mean to me.
To say this game has a ton of love put into is an understatement. Every single aspect of this game, it feels like everyone behind it truly cared about this project and gave it their all. Gameplay wise its a ton of fun, super polished and the battles are so satisfying I never get bored of em. Story wise, I havent gotten this emotional about a games plot since Super Paper Mario. They do an extremely good job at making you care about every single character you come across. Even simple, one-time NPCs have more thought put into than you'd expect. There are so many fantastic characters both design wise and personality wise. Theres tons of new enemies especially late game and they have complex movement sets that actually change depending what other enemies are around it. Even bowsers minions have very creative moves. For instance, shy guy has a move based on the flag game in mario party, and true to their name they will look nervous when trying to attack you. It feels like the people who made this game have loved mario all their lives and its a breath of fresh air.
The game may appear a little slow at first, but it keeps on introducing fun new mechanics that keep it fresh the entire way through. Despite what some reviewers say (fuck you very much IGN) it is NOT tutorial heavy. In fact its almost the opposite. This game trusts its players to figure out a LOT of stuff on their own. They dont stop you in the middle of big boss fights to make you practice incoming attacks, you learn with trial and error. They'll do some tutorials here n there in the first few levels but after the first lighthouse you're pretty much let free. And let me tell you, the game gets VERY challenging. Some of the attacks can be brutal!!! And if challenge isnt your thing, they let you change the difficulty after dying a couple times.
Oh, and I wont spoil anything, but the story gets like, Majoras Mask levels of dark in the late game. It even gets kinda straight up disturbing. It's nuts.
Play this game. Please!!!!
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educatedsimps · 6 months ago
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Hi! Saw your requests were open and I just had to stop by! Could I request a (not exactly angst bc the idea is funny but definitely in character for him) Bokuto x reader where he's ranting to a friend about how he loves to hug the reader and his friend just makes an offhand comment about how he'll probably crush her since he's a pretty big guy and he goes all emo mode about it. He doesn't want to hurt anyone :( Obviously we gotta add some comfort at the end for the silly guy
≪ back to fics masterlist
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bokuto kōtarō  x f!reader
a/n: omg of course!! i haven't had the chance to write for bokuto and yes i agree this is literally perfect for him 🥰
cw: timeskip spoilers, atsumu being stupid, some hurt/comfort, msby crack
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"I can’t wait to go home after this. I’m exhausted," Sakusa sighed.
"It’s not useful practice if it’s not exhausting, Omi-Omi. Be glad you’ve got teammates like us," Atsumu drawled, winking at his teammate and earning a disgusted glare from across the table.
"I thought today’s practice was fun! We got to try the new unorthodox version of our quick attack, and we've almost got it!" Hinata chirped next to Atsumu, with bits of his food flying from his mouth.
"I'm fine with it as long as you guys don't overexert yourselves during training," Lisa, Atsumu's girlfriend and the team's physiotherapist, chimed in from Atsumu's other side.
"What are you guys planning to do when you get home?" Meian asked, stuffing a rice ball in his mouth.
"Shower," was Sakusa's immediate answer.
"Probably do a little bit of meditation," Hinata mused.
"Call my brother to ask for more meal prep bentos," Atsumu said. An amused scoff came from his girlfriend.
"What about you, Bokuto?"
Having been focused on his food the whole time, Bokuto nearly choked on his rice when called upon by his captain. With tempura crumbs coating his lips, he smiled widely and announced, "I'm going home to give y/n a big hug!"
"You sure love hugging y/n, Bokuto-san!" Hinata chuckled, popping a salmon nigiri in his mouth.
"Of course I do! I love hugging her! She's so huggable and I just wanna squeeze her so tight all the time and transfer all of my love for her," Bokuto said, with with his fists in the air. "You guys should all hug your girlfriends tight! The tighter you hug her the more she'll know you love her!"
Shooting Lisa a lovesick smile, Atsumu stated, "We all love hugging our girlfriends, but I won't accidentally crush 'er to bits like someone." He nodded towards Bokuto.
Bokuto stilled, staring at Atsumu with confusion.
"Miya..." Meian warned under his breath.
"What? I mean, have ya seen the guy? He's huge! Could prob'ly flatten 'er if he wanted to," Atsumu continued, chortling at the thought. He stopped short as he noticed the glares from Meian and Sakusa. "What? What'd I say?"
By then, Bokuto was already in a completely different headspace. He had a blank expression on his face and a faraway look in his eyes. His shoulders were slightly hunched and his usually spiky hair seemed to droop at the edges.
Sakusa sighed what was probably the heaviest sigh in the history of mankind as Hinata stage-whispered to his teammate, "Atsumu-san, I think you hurt Bokuto's feelings."
Wide eyed, the blonde setter started to defend himself. "WHA-?! no, i- I DIDN'T EVEN-"
Sensing Bokuto's incoming emotinal shut down (or emotional episode, in this case), Lisa quickly tried to divert their attention. "Please, 'Tsumu. You wish you were as strong as Bokuto-san. Your spikes are weak as shit-"
" 'Cause I'm literally a setter!"
"-and not an all-rounder, which is why Kageyama-kun is ranked first in the country and you're second."
"BABE-"
"Maybe I shouldn't hug her anymore. I don't wanna hurt her. What if I really crush her one day? Then she'll really be flattened like a piece of bread. I don't wanna hurt her. So this means I can't hug her anymore. But I like hugging her. But does she even like my hugs?" Came Bokuto's voice. His brows were now furrowed and his face was etched with worry.
"Of course she does, Bokuto-san! I'm sure she loves your hugs, and you love her too much to ever hurt her, right?" Hinata and Lisa attempted to cheer up the saddened spiker.
Finishing the last of his food, Sakusa stood up, muttering, "I'm exhausted, I can't deal with this right now. My partner's here to pick me up anyway," As he walked past the other side of the table, he spoke to Atsumu in a low voice. "Only a jerk like you would say something like that to Bokuto, of all people."
"SHUT UP, OMI.”
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"I’m home…"
Your ears perked up at the sound of Bokuto’s voice and you immediately noticed his dejected tone. Closing your laptop, you got up from your desk and bounced over to the front door to greet him.
Sticking your head round the corner, you saw him place his stuff down by the counter before staring into space. His face was blank and devoid of emotion but his eyes were filled with inexplicable sadness. Seeing him like this tugged on your heartstrings and you knew he was going through one of his emotional episodes. You just didn’t know why.
"Hey, Kō! How was your day?" Slowly walking towards him, you reached out your arms to give him a hug but stopped short when he cried out.
"NO, DON’T HUG ME. I’LL CRUSH YOU."
You froze with your arms mid-air before you dropped them back to your side. He had one hand held out to stop you from coming closer and his face was tucked into his other arm. You could hear quiet sniffles coming from him and your heart broke seeing how upset he was.
"But you already have a crush on me, baby. And I have a crush on you too! I thought we’ve already established that?" You joked, trying to lighten the mood.
It didn’t work. It was like he didn’t even hear you, so you decided to give him some space (like Akaashi had advised). You guided him to sit on the couch while you went about the house finishing up your chores. After several minutes, he seemed to feel a little better and you decided to talk to him (also like Akaashi had advised).
Sitting by his side on the couch, you reached out and held his hands in your own. His eyes were downcast and he was avoiding your gaze as if his life depended on it.
"Kō? What's wrong?"
"Nothin'."
"Look at me, baby. Please? I wanna see your cute face," you cooed. He pouted for a while more (which was adorable, by the way) before he finally caved.
"Tsum-Tsum said I'll crush you if I hug you too tight 'cause I'm so much bigger and stronger than you. And I don't wanna crush you, I promise! It just made me sacred to think I might not know my own strength and end up hurting you in the process. That's why I'm scared of accidentally hurting you when I’m excited and I know that if I did, you wouldn't say anything which is why I don't wanna accidentally hurt you with my hugs in the first place-" He swallowed the rest of his words as you pressed your lips to his.
"Kō, I love your hugs. They're the warmest hugs anyone has ever given me. Don't tell my mom, but sometimes your hugs are even better than hers," You giggled softly. A small smile appeared on his face as he looked at you. "And it's not a bad thing that you're so strong. It makes your arms really nice to hug! I promise you'll never be able to crush me. I'm stronger than you think, you know?"
"Really? You really like my hugs?" He asked, hope in his eyes.
"Really. A hundred per cent. A thousand per cent. I wouldn't like it any other way, Kō," You reassured him, kissing him sweetly once more. Within seconds, his entire mood had shifted and he was now beaming.
"Okay! I can hug you now!" He cheered. Before you could process anything, you were held in your favourite set of arms and wrapped up in the warmest hug on earth. You hugged him back tightly and felt his soft lips press against the crown of your head. Snuggling into his warmth, you felt so lucky to have him.
"Oh my god, anyone who says your hugs aren't perfect are clearly stupid," You sighed happily.
"Tsum-Tsum is pretty stupid sometimes," Kotaro hummed.
You pulled away, gasping in faux shock. "Really?"
"Pfft, yeah. Even Lisa says so!" He guffawed.
Before you could reply, your phone buzzed with an incoming message.
Lisa: “hey girl! hope everything’s ok with bokuto. my boyfriend’s kinda stupid sometimes so he doesn’t think before he says stuff. hope bokuto’s not feeling too down!”
Y/n: “it’s all good! managed to cheer him up pretty quickly today, haha”
Lisa: “that’s good to hear. you’re the only one who can cheer him up like that, y/n! anyway, rest well, you two. see ya next week!”
Reacting to her message with a heart, you put your phone down and turned back to your boyfriend.
"So, you gonna hug me or not?"
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a/n: UM I HOPE THIS WAS OKAY??? pls lmk what u think 😭
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© educatedsimps 2024. do not repost, copy, translate or plagiarize any work from this blog on tumblr or any other platforms. if you do, the simps will hunt you down. likes and reblogs are appreciated!
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morverenmaybewrites · 10 months ago
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Hi! I'm so glad you're back, new chapter of Pizza girl was amazing as always, for me it's absolutely the best dc fic ever!
I especially love how the relationship between Jason and other characters feels heartbreakingly natural, how it isn't a case of "love magically cured trauma" but rather slowly and messyly opening up, and trying to heal with the help of right people at right time.
And as much as I cannot wait for Jason and pizza girl to have more straight up romantic shenanigans, I love how they started with gaining each other trust and building their friendship, I adore them as domestic buddies.
I have a question, if it isn't some kind of spoiler of course, at this point of the story, does Jason have (or wants to have) a life outside of his Red Hood persona? And I mean it half psychologically half practically (similarly to pizza girl, how does he earn money if being a vigilante isn't a source of income?)
But seriously, I find it heartbreaking that as much as he yearns for home, he still lives in safe houses, and I was so happy when he thought about asking Babs for help in looking for something more permanent for himself. And it fits into his fear of being traced of course, but got me thinking, in a more personal sense, does he have a motivations for living other than trying to make up for his mistakes as Arkham Knight?
Something like: does he realise that there's Red Hood who fights for those who can't do it for themselves, but there's also Jason who likes the smell of new books, has his favorite mug and favorite way of drinking coffee, has his favorite chair at the local library, who maybe has quiet and innocent dream to get a degree or his dream job and be loved and needed by someone?
Does he realise the second one exists and deserves to be cherished by him?
(Sorry if this ask is too much, I just now realised how long it got 😭 I will absolutely understand if you don't have time to answer this)
Anyway thank you for writing this amazing and captivating work, I can't wait for next chapters, whenever they'll be ready❤
In the meantime I hope you get time to rest and have fun! Stay safe!
This is a wonderful breakdown of Jason's character! To answer your question, does Jason have a life outside of his Red Hood persona? No. Does he want one? Unconsciously, the answer is yes, but I don't think he can acknowledge it right now. For years following the Joker's torture, he's pretty much been in survival mode, keeping himself alive by being obsessed with a singular goal. First, it was to kill the Joker and Batman, and then when he found out the Joker was dead, it was to kill Batman. Now, it's to seek redemption as the Red Hood. While he may have (somewhat) progressed from his days as the Arkham Knight, he's still clinging to the same unhealthy coping mechanisms. It's a little (or a lot) like depression. He's so focused on getting through today and the next day and the next day that there's little room for anything else. Hobbies and friends and a place to feel at home in sound nice, but they also sound absolutely unattainable. And he's lived with that mindset for so long that he's all but forgotten that there are different ways to live. That's where Jason's head is right now. Maybe one day, he'll progress enough that he'll be able to look around his safehouse, so sparse that it's no different from a prison cell, and he'll think to himself that he wants something more. And it doesn't have to be anything big. Nothing so grand as the Wayne Manor. Just a small place, maybe above a bookstore. Maybe in the beginning, it's not so different from his safehouses. Just a mattress on the floor and a bathroom. But then one day, he'll add something small. Some secondhand book he bought from the store for the change he had in his pocket. It's from an author he's never heard of before. The writing is a little clunky, but it's enough to pass the time while he's waiting for updates on his cases. Maybe he reads it next to his window, by the light of the flickering street lamps, trying not to grimace at the way the hard wood is digging into his back. Maybe one of his siblings or even the reader notices. She takes him to one of her favorite flea markets under the guise of buying a new rug. And he ends up taking back an armchair, so old that the stuffing is coming out in places. But he makes do, the way he always has, he washes away the accumulated dust and dirt, he patches up the holes, and he places it next to his window. Where the street lamp shines just enough light to read by, even if it often flickers. He opens his book, written by an author he's never heard of before. The writing is a little clunky in places. But for now, he thinks, it's enough. (And maybe he'll read until morning. And maybe he'll realize, or maybe not: that the Jason Todd who used to spend hours in the Wayne Manor library, who had a favorite armchair by the fire, is still in there, somewhere. And perhaps, he'll think--or perhaps not--that the Joker hasn't killed everything that he used to be. Perhaps there's still a little bit of Robin left in him.)
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kibblbread · 2 months ago
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TRANSFORMERS ONE FANFIC IDEA INCOMING!
Yeah it’s optimus x megatron, sorry not sorry i want to explore their relationship as lovers instead of friends/brothers because I’m a hopeless romantic although i may or may not do that eventually too???
Anyway this fic is being dubbed the Transformers one alternate timeline fic! You can look at the basic premise by clicking the embed link 🔗
You can call it whatever you want the nickname is mostly for me lol
Anyway here is more headcanons and basic outlining for my writing if anyone is interested. I know what its like to be in a small fandom with hardly any fic content for your personal otp 🙃 cries in redhood fandom
So lowkey I want there to be roles within the relationship, I just don’t want to type cast or define either Megatron or Optimus by assigning Top & Bottom. Like people they’re complex and often switch in accordance to what the other needs.
I noticed D16 throughout the movie was a bit more easily stressed and anxious while Orion usually tried to stay more level and optimistic. Pax truly is a good leader. However D16 definitely is also very capable of taking charge, especially when he starts getting fed up with a specific circumstance cough, cough. D16 is very emotional though, and allows that to fuel his motivation and in turn his actions as well.
In my fic I plan to make alt Megatron emotional too! He’s protective and a bit impatient but he’s happy with routine and the mundane of everyday. Also still a nerd and is actually very kind/gentle to not only Optimus but the citizens! Well, outside of the gladiator ring at least.. Megatron never truly gets used to younger bots idolizing him like he does a past Prime. Yes he does become a gladiator, kinda like in the tfp continuity but in this timeline he is still leader of the high-guard as it operates under Optimus Prime’s will. Think basically Cybertron’s army for lack of better terms!
Optimus does his best to be hands on as possible but thats kinda difficult as he is essentially Cybertrons assigned leader and protector. Most operations under his own orders go without the bot ever truly getting to be involved. However, he still takes just about any scrap of time he can to spend with Megatron. It’s pretty obvious to anyone that sees them interact that they’re whipped for one another lol.
Some kinda pivotal moments (spoilers ig??? They’re not too bad though i hope) 🤞🏾
A proposal from Optimus to alt Megatron. It’s pretty early in the fic, and will probably be after I’ve set the stage and done some world building.
Alt Megatron taking on an aircraft form for his transformation! It was just easier for him while leading High-Guard operations but his size, lol, the difference between them is so cute. I’m gonna have so much fun writing
Sentinel being marched through the mines like Megatron originally set out to do. Optimus wasn’t exactly happy about it but never questioned or interfered despite Sentinel’s pleading
Both Megatron’s being partial to holding grudges and indulging in rage. Although alt Megatron has trouble controlling other emotions as well, his mood is contagious for better and worse tbh. Both versions of their auras are captivating and fill any room no matter how big.
Canon Megatron trying to kill alt Optimus on sight because that boy ready to square up 🤭
Shockwave figuring out the switch situation and switching things back without even consulting anyone, spoiler alert — he fucks up
Megatron being disgustingly cute with either Optimus in either timeline because he’s dangerously persuasive and sincere
Yeah that’s really all i got for now. It’s very otp centric but obviously Ill flesh out the others to an extent later.. or not idk if I’ll complete this project or not. But it’s maybe gonna be around 10-15 chapters???
Wish me luck and we’ll see how it goes 😝
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ying-doodles · 4 months ago
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// webtoon spoilers (ep 151)
this is the most novel accurate the webtoon has been in ages but they did also make lloyd give tyrannus therapy(?) while he was still covered in puke so that was kinda weird-
but guys look!! pretty boi tyrannus!! we win!! :D
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crisis averted, lloyd gets to live woo-
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what is happening here tho. like what the fck is this situation. why are we making him cry??
(also why are they just standing in his barf. ew.)
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AND WHY IS IT ACTUALLY WORKING-
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I love javier sitting in the background being like what the absolute fck cause that's how I felt reading this lmao.
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anyways, back to the actual plot now: tear of summer side quest has now been established.
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materials three and four are secured now!
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andddd there's the big plot twist-
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you know what that means!! seoul arc incoming oh boy,, (I fear)
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insertdisc5 · 1 year ago
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Devlog #14: Big News Incoming and Illustrations
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Hello everyone! Welcome to this month’s devlog!
If you just stumbled upon this, I am Adrienne, also known as insertdisc5! I’m the developer, writer, artist, main programmer, etc of the game. The game being In Stars and Time, a timeloop RPG, which is also the next and final game in the START AGAIN series, following START AGAIN: a prologue (available here!).  You can find out more about In Stars and Time here!!! 
LET’S GET TO IT. This month has some Big News about Big News Incoming! And also some illustrations!
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The Big News Incoming first: In Stars and Time will be a part of Future of Play Direct on June 10, 8:00am PT | 11:00am ET | 5:00 pm CET! Future of Play is part of the Summer Games Fest and showcases a lot of incredible indie games, so I hope you’ll tune in. There might be a little something for you to see :> And...
In Stars and Time will also be a part of The Mix on June 8th! The Mix is an amazing games showcase over in LA. There will be a lot of press there, so I’m very excited to get some eyes on ISAT! Please stop by the booth and say hi to the lovely people from my publisher, Armor Games Studios, if you get the chance!
Alright! That’s it for the big news. Now for other big news.
Porting the game to Switch seems to be close to done! Currently, the porting team is taking care of optimization thingy things. The game is playable, but tends to drop frames every so often, so the team is optimizing the game to make sure it’s playing smoothly so Switch players can have the best possible experience! And…
The (hopefully) final round of Japanese localization is underway! Last April, the localization team sent back a couple of sentences that should be reworded now that they have further context. Now that those changes are implemented, they are playing it one more time to make sure everything works as intended!
I sadly don’t have a Fun Gamedev Thing to talk about this month (or… last month either…) because I moved elsewhere back in April and have been taking care of many things so my move went smoothly. Did you know that moving and getting used to a new town is hard work? So, here’s some things I posted on social media in the last couple months!
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Here’s an illustration I drew a while back but only posted recently! I imagine that during their journey, everyone must’ve shared a bed at least once. This is also an occasion to show everyone’s sleepytimes clothes. Siffrin on that honk shoo honk shoo fit
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Like many people, I have seen the Barbie movie trailer. So of course I had to redraw these iconic frames.
And someone over on Tumblr asked me about how I picked everyone’s names! Here it is copy-pasted for your convenience.
Siffrin: i think. i will wait until the game comes out before saying how i picked their name. ask me again later (it’s not a spoiler its just silly)
Mirabelle: her name was actually Prunille for the longest time, but I kept mixing it up and calling her Bonnie… so I went looking for another fruit sounding name (prunille>prune>plum in french) and Mirabelle fit her perfectly :> (Mirabelle is a kind of plum!)
Isabeau: it’s just a nice name. It actually is a girl name but i refuse to accept it because “beau” is the masculine form for “beautiful”, but either way it fits his character pretty well…
Odile: old sounding french name. that’s it. when i was early in preproduction her name was Isabeau actually (and she had a WAY different personality)
Bonnie: it’s a nickname and not their full name. have i said their full name yet? (checks the wiki) i did. Boniface is just a name that I had never heard before, and I could easily imagine Bonnie not liking it because it sounds “old and lame”. i think as they get older they would like it more and more
This is also a reminder that In Stars and Time has a wiki page. I am so grateful that this is a thing someone made. You know you've made it when your game has a wiki page!!!
That’s all I have to say for today! Let me know if you have any questions, or if there’s any aspect of the game development struggle you’d like me to talk about! See you next time!!!
AND DON’T FORGET TO WISHLIST THE GAME ON STEAM ALSO IT REALLY HELPS BECAUSE STEAM’S ALGORITHM IS MORE LIKELY TO SHOW OFF GAMES WITH A HIGH AMOUNT OF WISHLISTS THAT’S THE REASON WHY GAME DEVS ALWAYS ASK TO WISHLIST!!! OKAY BYE!!!!
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alexanderwales · 18 days ago
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Game Review: Factorio: Space Age (pt 1)
Factorio is my favorite game of all time. I played it very early on, then periodically after that. When I started, the graphics were much uglier, there was no nuclear power, biters dropped little purple orbs you needed to use in science, ninety percent of the current QoL was missing, and it was still one of my favorite games.
Before the Space Age expansion, I had ~1200 hours in the game, partly because it was my go-to game when I was a stay-at-home dad and my son was napping beside me on the couch. I've played not only vanilla Factorio, but a lot of overhaul and other mods. These are the overhaul mods that I've finished:
Bobs
Bobs + Angels
128k
Krastorio 2
Space Exploration
Exotic Industries
Freight Forwarding
Additionally, I made it to the terraforming stage of Nullius and py science 2 of Pyanodon's, but didn't finish either of them. This is all for context, where I'm coming from in this review. I have no idea what it's like for a new player, but my guess is that it feels complex as all hell.
The Space Age expansion expands the game by adding in 4.5 new planets (Vulcanus, Fulgora, Gleba, Aquilo, and space itself) as well as a major-but-optional mechanic, quality. I'm dividing up this review along those lines, which is the natural way to do it, but in theory all these things are meant to work in harmony with each other, so I'll be trying to take that into consideration. Spoilers will follow in each section, but the Factoriopedia has everything right from the start, and the devs consider it a game that does not actually have spoilers, so take that as you will.
In my opinion, the real spoilers are the designs for things you build along the way, but there will also be some screenshots of those.
The Same Old Early Game
You start on Nauvis with a crashed ship, a pickaxe, and abundant mineral deposits. If you're new to the game, red science and green science can easily take 20 hours to figure out, particularly if you're playing with biters on. For me, it was about two hours to build designs that I have built maybe dozens of times before. The basic furnace stack that handles incoming iron, copper, and stone has not changed, and will not change.
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If I consider the basic gameplay of Factorio to be the design and decision process, then there's no gameplay here. Each entity needs to be placed by hand, and you can make rows of things by running up and down, but still ... it felt like a slog to me, and this is the first ~4 hours of Space Age, assuming you're going moderately fast and making a beeline to bots.
Once you have bots, it gets much less tedious, and you can start slapping down blueprints, expanding the base as rapidly as the machines can turn raw materials into finished buildings. There are a few differences from the base game, including terrain generation, some stuff with trains, science checkpointing ... but it'll all be well familiar to veterans, and in my opinion, is pretty skippable. I set up walls to keep the biters out, trains to supply the variety of turrets on the wall, solar and nuclear, and outposts for as much resources as I would need for the next few dozen hours, then made my first space platform and began the actual expansion stuff.
Space!
Space platforms are created by launching a starter pack up, which you can then send materials to. Bots aren't allowed in space, and your character isn't either, and it seems to me that a lot of the game design was built around wanting the player to grab resources from out of space and do some complicated belting to keep everything organized and prevent it from locking up. There are no chests allowed in space, and the only thing that acts as a container is the central hub of the platform, of which you can have only one. This means that if you want storage, you have to route everything through this big warehouse, and it gets complicated the more you have items going in and out.
I would say that generally I think this works from a gameplay perspective, but there are a few things that are needlessly obtuse or unfriendly, getting in the way of the platform design stuff that's supposed to be the star of the show. One of them is definitely "automatically request materials for construction", which will send up an entire stack of something you only need one of. This is an issue in the early game, assuming you didn't overprepare on Nauvis to have a base with ~20 rockets per minute. Frontloading this difficulty, which becomes less serious later, is bad design, and you end up having to manually go through rocket loading to not waste enormous amounts of resources.
(The easiest way I've found to do this is to make a blueprint of the ship, click "add section" on logistics to make it a logistics group, set a requester chest to that logistics group, then unselect that logistics group once everything is there, then use an inserter to feed that stuff into a rocket and manually launch it every time it's full, and even that sort of sucks, because the blueprint makes a logistics group that will have the hub and extra platform in it, and holy hell is none of this intuitive or friendly, why could they not just have coded it so that rockets would auto-combine things into groups?)
Going slightly out of sequence here, but I'll talk about the space stuff all at once here. Over the course of normal play, I think the intent is that you design approximately five ships:
A space science ship that sits in orbit, collecting materials from asteroids and doing bare minimum processing on them to turn them into space science, which gets sent back down to the labs. I made one very early on and then didn't ever have much cause to touch it again, except to send up some better assemblers and slightly expand it with no major changes.
An inner planets ship with chemical plants, engines, furnaces, and an ammo assembler that feeds turrets to shoot down asteroids, which the grabber arms then take chunks of for the materials to run the chemical plants and be made into ammo. (I dubbed this the Dart-class, pictured below is the SS Christopher Wren.)
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An Aquilo ship with rocket turrets to shoot down the larger asteroids that the normal turrets have problems with. This requires advanced asteroid processing to get sulfur and coal synthesis to make coal, which gets made into explosives to make rockets. Probably at the same time you're switching over to advanced fuel processing with calcite. (I dubbed this the Jacknape-class, pictured below is the SS John Napier.)
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An outside the system ship with rail guns to shoot down the largest asteroids. This requires making rail gun ammo, which needs steel and copper wire, and to power all that you're probably not going to use solar, which gets much worse out at the edge, so likely you'll be doing nuclear or fusion. (I used a lightly modified Jacknape-class for this, though it would have been better to do a full redesign.)
A shattered planet ship that is capable of harvesting promethium, which I have not actually made yet, but requires scaling up even more.
Overall, I found the increasing complexity of designs to be very pleasing, even if it sometimes felt a little bit forced. Not having bots I can maybe understand, but not having chests felt like a very blatant design decision rather than something that came about naturally from considering space and what it means, especially since the belts still work. Designing the SS John Napier was one of my favorite parts of the entirety of Space Age, partly because it was so constrained, and I knew that my individual decisions were creating individual problems of my own making.
I will say that space is where Factorio shows its limitations far more than elsewhere. In programming terms, Factorio uses something called a "surface", and each planet is its own surface, as is each ship. Surfaces cannot interact with each other, and in the mods I've tried where they do (more than just hooking up inputs and outputs) it's always been a bit jank. Still, this means that there are a lot of things that cannot be done:
Docking one ship to another
Having a ship land on a planet
Having a ship have any verticality to it
The ships also look a little ... well, bad. They look like a bunch of things have been placed on a flat slab, especially when they get larger. This can be helped a little bit by adding walls around the ship, but it doesn't help much, and there's no aerodynamic consideration, so the ideal design is probably a big box of some kind, and the space platform that everything is built on looks even less ship-like than everything else. The exception is the engines, which look awesome, but I don't think having one element look really cool makes up for the rest looking a bit weird.
Funny enough, the Space Exploration mod actually does do some of the things that these ships don't do, like docking, landing on a planet, etc. It was a bit jank there too, but it did kind of sort of work. And those ships needed to take aerodynamics into consideration, though I can't remember what the formula was like, and it was pretty opaque.
I do not need to have the entirety of Kerbal Space Program inside of Factorio, but I do think there are a lot of things that are neat about space that they just decided not to touch. The planets are in static positions, always the same distance from each other, and there's no need to worry about launch windows or delta-V or gravity slingshots or light-speed communication delays any of the other cool rocketry things. Some of that would be a nightmare to implement, other things would probably not be very fun, but it feels like there was a lot left on the floor.
It's interesting that spaceships in this game are self-sufficient by nature, gathering materials from asteroids and never needing resupply. It's also interesting that there are two basic modes for ships, in-flight and in-orbit, with different considerations for defense and production, though I don't think they ended up doing all that much with this distinction. If spaceships could land on planets, you could have three distinctions, and if they could be flying through interstellar asteroid-less space you could have four, and I think that would be cool, but the focus of Space Age is mostly on the new planets, not on the spaceships.
It's at this point that I've realized that this review is going to be very long, so I'm splitting it into parts. The four planets will be the next part, but before I wrap this up, I can talk about one of the other things that came with the expansion: quality.
What Quality is Quality?
I would say that of the 140 hours that Space Age took me, about 30 hours were spent messing around with the "quality" mechanic, and of those, most were "wasted" in the sense that they did not meaningfully make a better factory, even if I enjoyed the process.
Quality divides almost everything in the game into tiers, with higher tiers having better features, which depend on the specific building or product. Resource extractors do less resource drain. Production buildings get better crafting speed. Weapons get better range. Some things get faster and require more power for that speed, while others get speed without needing more power.
There are a few sticking points with quality.
One of them is that machines cannot use a quality product if they're not set for a recipe that requires it, meaning that an "uncommon" gear cannot take the place of a common gear. I assume that this was either an engine limitation or a deliberate challenge for the players, but either way, I don't like it. Quality does kind of make sense, since it's something that exists within real world manufacturing, where parts need to be within certain tolerances, but it wouldn't be the case that a gear that's inside a narrower band couldn't be used for purpose that's in a wider band. Factorio is the wrong game to be making real world comparisons for, but the argument is that an uncommon gear shouldn't be enough to gum up the works.
One of my plans for quality was to "skim" quality parts. The last machines in a stack of assemblers would be given quality modules, and of the thousands that they made, a few would be high enough quality that they could go into a chest, and that chest would be used for making personal equipment and spaceship parts, where they potentially make the most difference. At a certain point, I misconfigured one of these setups, and some quality gears got on the belt, which gummed up the entire factory and required me to clean several lines and restart a bunch of processing. This is a skill issue, yes, but it's an unpleasant complication of quality generally.
Quality comes from quality modules, and in general, the modules are a matter of trade-offs, whether you want more speed, more efficiency, or to make the most of materials. Quality ... well, quality is an enormous complication. You can't simply put in machines. You need entirely new setups for it, and even skimming feels like kind of a weird and gross way of doing things.
Here's how I wish it worked: You put quality modules into machines, and they can make quality things at a set chance. Those products can go down the line and be used in any recipe that requires lower or equal quality. Uncommon gears and chips would get consumed by machines that make normal quality engines or whatever. This would instantly solve at least half of my frustrations, but it would also be simpler, and not so much of a challenge.
How it works now is that you either silo away all qualities from each other, or you engage some kind of recyclotron that attempts a craft and instantly junks it if it's not quality. This is one of my tileabale parameterized recyclotrons:
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Blue chests request normal quality materials, machines make the base product, anything not at the desired quality gets recycled, materials go on the belt to be made into more of the desired thing. There are some circuit conditions set up, one to shut down the machines if the desired number of quality machines have been made, and another to set the inserters to only pull from the chest if there are no materials on the sushi belt.
I think this is interesting, but if this is all quality is, then the juice isn't worth the squeeze.
Before building my final ship, I set up full quality on Fulgora, at a place isolated from the main base. It separated out every item at every tier, then used roboports to put things together. It was more interesting than the recyclotron, with better/faster/cheaper results, but still kind of meh, and I kept wondering why I was spending all this time trying to make a chemical plant that was twice as good when I could have built a second chemical plant for half the cost.
My other major gripe with quality is that it makes blueprinting a pain in the butt. First, because the speeds of machines are different, which throws off ratios, but second, because if I want my machines to be of the best quality available, there's no way to easily do that. What I want is to have a tool where I drag across a bunch of machines and say "upgrade these in accordance with the highest quality in the logistics network", but what I have to do instead is count the number of each type of machine, then manually go through and replace them, and if I do this, then I have to manually go upgrade machines as more become available, and this means that I can't just copy sections of the factory to duplicate them, because they'll be at a mishmash of quality on buildings. I spent a lot of time fiddling with the upgrade planner, which I didn't enjoy.
The Fulgora setup, at endgame, is currently making the legendary quality modules necessary to make the legendary quality modules necessary to make legendary quality buildings of all kinds. I think pouring enormous resources into that makes for a megabase, but mixed quality faces lots of usability concerns, and I think of all the approaches (skimming, recyclotron, mass sorting) the recyclotron is the one that I'm most likely to end up actually using in future playthroughs.
Which is to say that I think quality as a mechanic is one or two steps away from being good, as much as the rewards do often feel worthwhile. The puzzle of quality has not, for me, been a highlight.
In the next part of the review: the four planets.
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gtzgoblin · 5 months ago
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Mrs Flood???
Doctor Who ep8 (empire of death) spoilers :
1a) dressed like Clara
I just saw this in a small post so heres more characters::::::
Why I think she could be the Master (admittedly I love the Master so I'll see them everywhere and I'm almost always wrong with Doctor Who predictions so consider this advanced warning that she definitely isn't 😂):
1b) says clever boy like Clara
1c) who'd be most likely to imitate Clara? Missy gave her the doctor's number right, so would know Clara's crack
2) Mrs "Flood"? Bigger than a pond or a river. Who's that petty to be like I'm gonna imitate the shit outta everyone the Doctor loves to create maximal drama
3) ohhh I waited so long - if she regenerated after Dhawan she'd have to age, but if she IS missy/the one after Missy (there was an audio drama yes? Explaining there was another female regen after Missy? Did I imagine that) that's again a big wait
4) the Mary Poppins schtick at the end. Missy did that shit too
5) suspiciously nice to Rose but vaguely less nice to Ruby the companion in ep7 - jealousy?? Would be on vibe
6) seen photos of another companion in a big white coat, clearly imitating
7) all the comments "never seen a TARDIS before" etc are very smug and Master-like
8) on brand prediction of incoming doom, deffo will be if you're doing a trap babe
9) pretty unflinching faith when being turned to sand, did not seem concerned at all
Fully willing to admit other people out there in the Whoniverse will be that petty and smug and capable of dicking around, plus could be mimicking the Master in the same way as my previous argument for it being the Master, but I really want it to be true so til I'm proven wrong that's what I'm going with.
My only issue is that I really want them to be played by Matt Smith next time after he said it in that interview, but I'll take whatever 😂
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askstalkerloo · 7 months ago
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Don't mind me
Just clearing up all the stuff that isn't storyline related. And yes, the story is going to be continuing. I know I said that a lot over the past years, but the situation back then wasn't really good for getting anything done for the blog, and I was kinda tired of pones. I don't have to use commissions as a primary source of income anymore, so I want to get the blog going again; Wrap up all the storylines after expanding on them a bit. I've already started scripting sessions.
I'm gonna put out just one little spoiler about what's to come. Click read more if you wanna see, otherwise you don't have to.
Time hasn't stopped since the last update. That big pulse thing from close to the last update changed pretty much everything. We're gonna have to catch you up to what's been going on and there's a lot to cover. So, welcome to the Stalkerloo Timeskip.
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miintsprigz · 7 months ago
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I decided to liveblog my thoughts on the new amazing digital circus episode!
Another long post incoming…
But uh SPOILERS!!!
•Oh this is a nightmare…just based on the weird movements…
•That’s such a terrifying nightmare legitimately. I know the “I don’t wanna play with you anymore” jokes will abound but…imagine if she DOES actually abstract at some point. And this was foreshadowing. Also, the fact that she’s so terrified of being forgotten… Oh honey… we could never forget you!
•I don’t ship them (PLEASE DONT KILL ME) but Ragatha and Pomni are so sweet. But goshdangit Ragatha your fEELINGS MATTER STOP FAWNING.
•THE GIANT BUBBLE BLEEP AHAHA
•”Zooby” PFFT.
•LARPING. SO POMNI’S CANONICALLY ONE OF US HUH, GIANT DWEEB (affectionately)
•Idk why but I really like that gummy elephant. It’s so cute!
•”They’ve even got little candy bugs here!” D’AWW.
•So…Caine’s God, huh.
•”I’m not a child you don’t have to hype me up.” Fair point. Still get icked out by r34 tho.
•”I call shotgun!” Ok I admit he’s fun at times.
•PLEASE LET GANGLE HAVE ONE NICE THING I BEG OF YOU
•The graphics did get a serious upgrade. I love it.
•Huh, so the AI have personalities even when they aren’t being watched, if the gummy bandits are AI.
•Ok never mind Jax is a pain again.
•YEAH YOU CUSS HIM OUT POMNI!
•Aw well at least Kinger is trying to help.
•”Now I have no bridge!” EAT IT RABBIT
•Gosh this really is so silly I like it.
•Jax makes me hate him more almost every time he opens his mouth.
•DID HE JUST SHOVE RAGATHA IN THE FACE?! AND BLACKMAIL POOR GANGLE?!
•Sorry I’ll stop talking about Jax, I just really don’t like him (love him as a character, pisses me off as a person).
•OH GOSH NOT THE GLITCHING VEHICLE
•Oh no that poor gummy dude! I love his Aussie accent too (I think he’s an Aussie)
•OH SHOOT HE GLITCHED THROUGH THOSE ARE MODELS!
•Yeah that must be unnerving. Poor guy.
•There’s our girl!
•”Under the map” makes me think she designed it. “What are you on about?” Makes me think he IS an AI. But he’s becoming self aware. “Where’s mum…” oh no this poor guy…
•Aw Pomni is being nice to him.
•Well I love this fella already. …but I already know…things…hhhhhhhhhh.
•Hah, Willy Wonks reference.
•OH SHOOT ITS A RAGGEDY ANN MOVIE REFERENCE. Fudge is silly, I kinda love him. But also YIKES HE ATE PEOPLE.
•”Is it really murder if it’s delicious?” FFFFFFF
•I STILL HATE JAX BY THE WAY, please don’t kill me for that. Really only cares about himself, I so badly want to see him get his just desserts. I’m sorry if you love him, I love to hate him, I promise it’s nothing personal
•Poor gummy havin a crisis. I wanna hug him.
•See Pomni is actually nice. Imo anyway. She wants to help she’s just nervous. Attagirl, Pomni. You’re trying your best.
•I’m seeing the I Have No Mouth references. And AW she’s inviting him to come with!!! Good lass.
•POMNI DEVELOPMENT!!! I LOVE HER SO MUCH!!! BEST GIRL!!!
•Gummigoo, good lad good lad
•Her knowledge on the programming. Her KNOWLEDGE. EEEEE.
•AWWW THEIR LITTLE SMILES
•This is an oddly pretty landscape here, with the teapots.
•Kinger with a bucket on his head HAHAHA
•”I don’t think she really likes me that much.” Honey if only you saw what ONE EPISODE spawned in regards to art of you two.
•KINGER IS THE TEAM DAD. I REPEAT, KINGER IS THE TEAM DAD! “I remember when you were new here too…” And just like that, he lost it.
•OWCH FUDGE GOT BONKED.
•PFFT ya know as a mildly emetophobic person, I normally hate vomit jokes, but these are kind of funny.
•”Good to see you lads.” AWWW.
•Aw the duplicate worked out.
•”I’m so unbelievably disappointed right now” GOOD, COPE SEETHE MALD
•Pomni is genuinely a sweetie. We can see it now. I love that.
•Also the Princess is lovely, I adore her, hope we see her again.
•Oh shoot. Big boom. OH NO FUDGE.
•NO!!!! GUMMIGOOOOOO!!!! I knew it was coming but STILL.
•It’s so sad that she got all this development and now it seems like she’s back at stage one
•Could gummi have been human after all? Is that why Caine looked horrified???
•BRING HIM BACK PLEASE!!!!
•Awww Zooble’s little comfort.
•Oh shoot, funeral for Kaufmo…that’s so sad… aw… that’s good though. It’s how they keep their humanity.
•LEMME HUG THEM PLEASE!!! AW RAGATHA HONEY ITS OK
•AWWW GANGLE’S DRAWING!! THEY WERE BUDDIES… AAAA
•Even Zooble seems sad. Zooble’s nice deep down too I think, they’re just apathetic. And who can really blame them? When you’re stuck in a digital reality, completely disconnected from your own humanity, sometimes that’s how you cope.
•Notice the only one NOT MOURNING is FRIGGIN JAX. What a dingus.
•I really love seeing a resolution to Pomni’s nightmare, where she realizes that people would miss her, and that they would mourn her if she was gone. I think that’s an important thing for her to realize. I guess she isn’t back at stage one after all.
•I WANT A PLUSHIIIIIIE
•But yeah, this episode was absolutely amazing, it made me feel so many emotions, and I can’t wait to obsess over the TV tropes page with all of its new details!
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lavellaned · 20 days ago
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I’ve only played the game for 13 hours and I’m at the point of going to the wetlands but I want to write my thoughts down about the game so far, spoiler free:
Honestly, I find the game to be pretty mid so far. The things I enjoy about the game are 100% to do with the lore, but most of that happens off screen. I love seeing northern Thedas, and I love how we get to see the difference from what we know in the south. The graphics aren’t awful (there are moments though…).
The lore stuff that’s uncovered from the crossroads wasn’t ground breaking at all because that’s literally exactly every headcanon I’ve read in thousands of fanfics over the years, so it was mostly a “yes, we know this” moment.
On to the things I don’t really like. The combat. Just. Why? It feels like they were trying to emulate a different game but didn’t know how it’s actually supposed to work. I could just be doing it wrong, but I spend 99% of every hoard encounter just spamming the dodge button because every enemy is aggro’d on me and there’s no room to get away from one and I just run into another. Also, if you want to make it so dodging and blocking is something you have to do at a particular time and use graphics in order to portray that, at least make it different from the million other bright flashing shit that’s going on on the screen. Why is rook’s fire attack the same color as an incoming enemy attack???
Then there’s the animations/graphics of the characters. I didn’t have a horse in this race before I played it myself bc I only saw very little parts (and nearly all of them were Solas), but now that I’ve seen it in game… I get the criticisms now. Dare I say Inquisition, a game that came out 10 years ago has better character animations? I think I do dare. There are obvious times when you can tell more effort was put into it, but it’s not consistent, and I think that’s a really big weak point.
The companions are alright, I haven’t really been able to do most of their quests yet so I don’t have any super in depth opinion rn. But is it just me or do some of them like baby-talk rook? I sometimes feel like they talk like they’re reading a bedtime story to a child rather than having a normal conversation w a fellow adult, but whatever.
tldr; Not awful, not great. I honestly think if I wasn’t such a chronic solas enjoyer I wouldn’t give two shits about this game. The lore is cool but it wouldn’t be enough to keep me, ya know what I mean?
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educatedsimps · 4 months ago
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Ahh I'm so in love with the idea of timeskip!Kenma as a dad 🥺 You've really made me even more in love with your blog 😘 Can I please request timeskip!Kenma x fem reader where he introduces our son to his followers on his stream? Baby Kodzuken ❤️ I'd love it if his followers were a gushing in the comments about how cute the baby is and how happy Kenma is when he talks about his baby boy and us (his wife)? I love Kenma and the thought of him as a dad is just the cutest to me. Thank you so much! Take care 🫶🏻
≪ back to fics masterlist
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kozume kenma x f!reader
a/n: OH MY GODSHKKAFYSYVUDNGUSYRGUKSYKS THIS IS LITERALLY THE CUTEST IDEA EVERRR OMG thanku for requesting my dear kenma anon ❤️ i'm so sorry this took WAY longer to publish than expected so THANK YOU for having the patience of an angel 😭 i really hope this was worth the wait so pls enjoy! lots of love and u take care too <33
cw: TIMESKIP SPOILERS, parenting au, domestic fluff, slice of life kinda thing, chat gg crazy bc kenma is an amazing dad. GREEN FLAG DAD KENMA
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"Hey guys, welcome back. I've got a very special announcement to make today, so here we are," Kenma adjusted his camera, smiling slightly.
It was a regular Tuesday evening and you were taking the time to do some self-care, which left Kenma with his second favourite thing in the world - his son.
As a YouTuber, professional gamer, stock trader, streamer and CEO of his own company, Kenma's work schedule was extremely flexible, and both of you were grateful for that. Not only did he have various sources of income, but he could be home as much as he wanted. And being home meant being able to spend time with his precious son, Kozume Kaito.
Kaito was your six month old bundle of joy - literally. If you had told Kenma a decade ago that he'd be a dad one day, he would have never believed you. Until, that is, you had Kaito.
Even before Kaito's birth, Kenma had no idea how he was supposed to take care of and raise a whole child. He just knew that he wanted to be the best father you and Kaito could've ever asked for. And so, you saw how stressed he could got about even the tiniest of things.
"What size clothes do we buy for him? Will S or M be better? What if he's a huge baby? Let's just get one of each size... Wait, what about pacifiers? A-and bottle hoods? What shape will he prefer? Longer ones? Shorter ones? Softer or slightly tougher ones? Ugh forget it, we'll get one of each type too."
However, all his worries disappeared the moment he held little baby Kaito in his arms. Kenma had never really been a crier, but the second he laid eyes on your beautiful son, he couldn't help but let it all out in the hospital ward.
"Can you guys see me clearly?" Kenma asked. The excited responses of "YESSS" "what's the surprise??" "OMG YOU'RE SO PRETTY" "yes i can see your handsome face" confirmed that his camera was indeed working just fine. Amused, he chuckled lightly. "Great. I'll be right back."
As he left the frame, his viewers were left staring at the background screen in his office, a big logo of Bouncing Ball Corp. After a few seconds of silence, some shuffling could be heard as Kenma returned with a chubby ball of energy in his arms. The moment he stepped back into frame with his beloved son in hand, the chat exploded.
kodzukenner: NO WAY IS THAT YOUR BABY??? riceballzzz: CUTIEEEEEEEEE AHHHH nek0mab1tch: omg he has a kid ?? ADORABLE miyamiya07: hawajhjchdjvhhfjhfrsjkhfdhasjhjchjfhjvhkrh lookattheclouds: since when?! vballer1208: HE HAS A CHILD??????????????
Kenma proudly held up his son like he had won an Olympic trophy - he simply adored Kaito. Meanwhile, Kaito watched, enamoured, as comments flooded the chat. Among those comments were also questions about Kaito and even you.
He knew the news of his son would be a major surprise to his online community, especially since the two of you had very successfully hidden your pregnancy from the public. Neither of you wanted to deal with all the pressure from netizens, media and the public.
"'He has Y/n's smile'," Kenma read one comment aloud. Chuckling, he agreed, "He does, doesn't he? He's lucky to inherit the most beautiful smile on earth."
Another comment asked where you were, and when Kenma simply replied with "Doing her own stuff." some commenters gushed about how cute it was that Kenma was on "babysitting duties".
With a scrunch of his face, Kenma retorted, "It's not babysitting. He's literally my child. Y/n's just doing her own stuff, what's the big deal? Come on, y'all gotta delete those gender role stereotypes from your heads, that's so 1950s." He huffed.
"'What's his name?'" Kenma read. "Hm. Y/n and I have actually decided not to reveal his name, so we hope you'll respect our decision."
kodzukenner: omg i wonder what his name is he's so cute i'm sure his name is as cute as him! nek0mab1tch: what if they named him kodzuken bouncingballer: baby kodzuken HAHA miyamiya07: OMG BABY KODZUKEN ??
Kenma chuckled as he read the comments guessing his child's name.
"'Is he joining today's stream?'" Kenma read aloud. Turning to his son with a gentle smile on his face, he replied, "You bet. Aren'tcha, big guy?"
In response, Kaito burst into a fit of giggles, excitedly babbling and pointing at the big screen in front of him.
The comments once again exploded into cheers of happiness as Kenma sat down in his usual gaming position, but this time, with his beloved son in his lap.
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a/n: i'm so sorry this is really short 😭😭 but i hope it's okay :,) tysm for requestingg! hope you liked it bae <3
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