#(y’know like a reference to ansem reports)
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greetings-inferiors · 1 year ago
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Alright, here’s my GAMEPLAN FOR MY KINGDOM HEARTS MARATHON/PLAYTHROUGH!!!
Games/order (this isn’t the definitive order, it’s just how I will be playing it):
Kingdom hearts
Re:chain of memories (maybe I’ll play the original but we’ll see)
358/2 days (I actually have the game!!!)
Kingdom hearts 2
Birth by sleep (fuck re:coded lmao)
Dream drop distance
0.2 a fragmentary passage
The chi series (I’m going to be watching damo279’s fandub! I highly recommend, it’s superb! Part 2 isn’t out yet, but hopefully it’ll release in the next 3 months. If it isn’t out by the time I get to it then I’ll just watch the undubbed version. We’ll see!)
Dark road
Kingdom hearts 3: reMind (the game and the dlc, obvs)
Melody of memory
(If it comes out) missing link
And that’ll be all the games I play!
Also: I will be going for ultima weapon and completing superbosses in ALL the numbered titles, and will be attempting them in all of the games. I know some things like mysterious figure in bbs sucks, so I’ll try them a bit, but the main ones are sephiroth, lingering will, and yozora. I’ve never beaten any of these before, so I’ll be looking forward to it!
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firestorm09890 · 2 years ago
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I’d previously said that I don’t really have an opinion on Ansem the Wise but y’know what? I think I understand why people hate him now.
It isn’t just about the things he’s done- that gets people going “but he’s trying to atone” and “why don’t you hate [other kingdom hearts villain] then” and the answer to that second question is he doesn’t have nearly as much charisma as most of them but that’s not important. No, no, it’s how the characters- and by extension, the narrative- treat him afterward.
All the ex-Organization members still have very prominent ties to who they used to be, and for most of them there was at least a little suspicion and skepticism aimed at them in the beginning because hey! They used to be really shitty people!
But for Ansem the Wise, he doesn’t really... get that? After blowing up in kh2 he became a Sad Old Man and so when Aqua meets with him she isn’t suspicious at all, she just sees a Sad Old Man, and the Twilight Town gang also see a Sad Old Man, and yes Aqua was alone for ages and desperate for company and HPO saw him getting harassed so there was something of a reason but he was still framed that way.
Lea and Ienzo and Even et al all want to atone for what they did, and they’re seen as characters who did horrible things but want to be better, but for Ansem the Wise it’s like they frame him as a guy who couldn’t have possibly committed the deeds he did. He’s wise and responsible and has never done a single thing wrong, no sirree!! Certainly doesn’t help that all the apprentices look up to him and Ienzo absolutely worships the man. Deadass in one of the kh3 secret reports he says “For now, my focus must be on restoring Roxas and Naminé and proving my master had good intentions.” IENZO PLEASE....
At the very least, post-kh3 the scientists have not been referred to as “Ansem and his apprentices”, but rather some variation of “the guys at Radiant Garden”. He also didn’t appear on the 20th Anniversary art which hopefully means he will not be spearheading the endeavors of RG in the future
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flve-hargreeves · 5 years ago
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( chris wood, 28, he/him ) class is in session for ANSEM WARBECK. their resume says they’re a WITCH and they’ve been teaching MENTAL MAGIC at the academy for THREE YEARS. the psychological report says they are LETHARGIC and CONTEMPTUOUS, but they’re also IRONWILLED and COMPASSIONATE. we wish them good luck in the new school year.  
— * | ansem warbeck is the oldest child of ragnor and celena warbeck. he has a twin brother named arson and while they are identical, they couldn’t be more different. both ragnor and celena are influential members of the magical community and always prided themselves on having a stellar reputation. stellar isn’t quite so stellar though; they are morally gray.  they  never get into dark magic themselves, but their family has profited heavily from it over the years.  ( think … war profiteers, i guess.  they never get their hands dirty but they have plenty of blood money ).  arson is the dutiful son, the good son, and ansem’s always been the disappointment who couldn’t live up to their expectations.  ( the michael bluth )
 ansem was never good at doing what he was told and rebelled against the behaviours his parents tried to ingrain in him. he never listened, always liked to do his own thing, and never bought into the whole ‘pureblood supremacy’ thing that they tried to drill into his head.  so what if they came from an old witch family? la creme de la crop? magic was magic. he figured if you could do it, you were just as good as anyone else.  ( his family disagreed. )  he  started  at  arcanas  when  he  was  eleven,  like  his  descendants  before  him,  and  was  a  member  of  house  aquis.  
       personality wise, ansem is sharp, sarcastic, and doesn’t have a high tolerance for people. the list of people he dislikes is longer than those he likes. he likes to have a good laugh ( sometimes at the expense of others ) and isn’t one to take on responsibility. ironic, given he’s now teaching at the school he used to go to. for someone as intelligent as he is, he does the least amount of work possible and does well but never really exceeds his own expectations. he’s incredibly lazy and can usually be found snacking or napping around the school.
 shortly after graduation he worked as a for hire curse breaker.  if there was a hex you couldn’t undo, or a curse on your family name, he was the guy you called to fix it.  he was good too.  it was only after a curse backfired and nearly killed him that he got scared and backed out of it. the fear was greater than the love he had.  arcanas was safe, a reminder of good days (and far far away from his family) so he was happy to ya yeet out of the real world.  less than a year after graduation, he was enrolled at a magical college and eventually became a mental magic teacher.
 another  point  of  irony,  given  how  much  he  claims  to  hate  people,  is  the  story  of  how  a  twenty/twenty one  year  old  mess  accidentally  adopted  an  eleven  year  old.   it  was  an  assignment  from  one  of  the  teachers  or  housemasters,  a  mentorship  program  between  tenth  and  first  years.  he  was  assigned  jade  brantley  and  at  first  ?  oh  boy  did  he  hate  her.   or  rather,  the  responsibility  he  felt  towards  her.   it  became  pretty  evident  the  more  he  got  to  know  her  that  they  were  put  together  for  a  reason.   her  family  had  sent  her  to  arcanas  without  so  much  as  a  second  look  and  couldn’t  have  cared  less  if  they  ever  saw  her  again.   she  stayed  behind  at  the  school  for  christmas,  as  did  he  to  avoid  tense  family  dinners  with  the  warbecks,  and  that  was  when  their  mentorship  started  to  become  more  like  family.   
by  the  end  of  the  year,  he  looked  at  her  like  —  his  kid,  if  he  was  being  honest.   it  was  kind  of  terrifying,  wanting  to  protect  another  person  from  the  realities  of  their  life,  but  he  knew  it  was  the  right  decision  to  make.  it  helped  that  his  partner  agreed;   they’d  come  to  care  about  jade  in  those  months  too,  and  they  both  knew  it  was  the  right  call.   he  contacted  her  parents,  assumed  temporary  guardianship,  and  she  moved  in  with  them  that  summer  after  they  graduated.   (  the individual that set all of this up,  the  cheeky  bastard,  sent  them  a  potted  plant  as  a  housewarming  gift.   a  plant  that  would  have  needed  to  have  been  potted  SIX  MONTHS  EARLIER.   he’d  be  mad  about  getting  played  if  he  wasn’t  so  happy.  )
they  formally  adopted  jade  a  few  years  later.  they  were  already  family  in  everything  but  blood  and  name  —  it  was  simply  a  formality.   the  three  of  them  —  four,  if  you  counted  jessica  the  cat  (  famously  known  for  stepping  on  faces  )  —  had  been  more  of  a  family  than  any  of  his  blood  relatives  had  ever  been.     he’s  never  regretted  his  choices.
that  being  said,  things  weren’t  always  happy.  he  and  his  partner  fought  a  lot,  sometimes  over  nothing  and  couldn’t  remember  why  they  ever  loved  each  other  in  the  first  place.  but  this  isn't  a  story  about  vindictive  exes,  it's  about  two  people  that  do  love  each  other,  probably  always  will,  but  just  didn't  love  being  together  anymore.  they're  excellent  co-parents  to  their  adopted  daughter  and  they're  working  their  way  back  to  being  best  friends  even  though  it's  a  little  awkward.  they  split  up  roughly  three  years  ago,  shortly  after  ansem  started  teaching  at  arcanas.
he  was  a  bit  of  a  mess  that  first  year,  i  won’t  lie.  he  probably  drank  too  much,  smoked  like  a  chimney,  and  was  trying  to  remember  how  to  be  a  person  instead  of  1/2  of  a  couple.  he’d  been  with  his  partner  almost  his  entire  life,  it  was  a  process  —  discovering  himself  again.  he  eventually  started  seeing  jude  montague  (  who,  ironically,  he’d  always  had  a  schoolboy  crush  on  when  he  was  a  student  )  who  also  taught  at  the  school.  one  thing  led  to  another  and  they’ve  recently  taken  things  to  the  next  level:  they  got  married.   ansem’s  still  a  little  terrified  this  one  is  going  to  go  belly  up  too,  that  he’s  going  to  mess  things  up,  but  they’re  still  in  the  newlywed  phase  so  he’s  not  quite  as  pessimistic  on  their  outlook.   it  also  helps  that  his  family  hates  jude:   1.  he’s  much  older,  even  without  the  whole  phoenix  thing,  2.  he’s  not  a  pureblood  witch  who  comes  from  a  good  family  name,  and  3.  he’s  a  man.   yeah,  celena  warbeck  was  not  happy  and  threatened  to  cut  him  off.   she  didn’t,  of  course,  but  his  father  hasn’t  spoken  a  single  word  to  him  ever  since  they  got  married.  it’s  a  game  now,  trying  to  see  if  he  can  say  or  do  something  to  make  him  break.  so  far,  he  hasn’t  won.  
 when  he’s  not  staying  at  arcanas,  watching  over  his  water  demons,  he’s  at  his  house  nearby.   now  that  he’s  married  jude,  however,  the  clan  (  bc  ansem  doesn’t  go  anywhere  without  jade,  jessica,  and  by  extension  kit  )  will  be  moving  into  his  definitely-haunted  house  nearby.  it’s  an  old  victorian,  fits  jude’s  goth  boy  aesthetic  perfectly,  and  tbh  as  long  as  it  has  decent  wifi  and  an  espresso  machine?  he’ll  be  fine.  
     he’s been teaching mental magic at arcanas academy for three years, so connections can be assumed with other staff members and students !!   he’s also been the housemaster for aquis, who he refers to as his water demons, so that’s opportunities for connections too! ( there’s also a 99% chance he calls all of his students by pokemon names. sorry not sorry. )   he’s  your  typical  panic  first,  think  logically  later,  type  person,  so  if  he  heard  about  the  orb  being  stolen  he’d  fear  for  their  inevitable  demise.   y’know,  chaotic  and  assuming  the  worst  case  scenario  from  the  get  go.
so that’s basically him in essence.  see some quick stats below for more tidbits.
*
— * | BASICS !
NAME: — ansem ragnorius warbeck.
NICKNAME(S): — ansem.
PRONOUNS: —he/him.
AGE/DOB: — twenty seven / july 25th.  (  he’s  almost  28,  so  don’t  @  me  )
SEXUAL ORIENTATION: — pansexual.
ROMANTIC ORIENTATION: — panromantic.
ETHNICITY: — caucasian.
NATIONALITY: — british.
HOMETOWN: — manchester, uk.
EDUCATION: — he previously attended  arcanas, aquis house.  four  years  @  a  magical  college  near  aurora  /  arcanas  school. 
— * | PERSONALITY !
STAR SIGN: — leo.
PERSONALITY TYPE: — ESTP.
ALIGNMENT: — chaotic neutral.
PHOBIA(S): — enclosed spaces, clowns, snakes.
VICE(S): — cynicism, impatience, vindictiveness, spitefulness.
VIRTUE(S): — accountability, candor, realism, honesty, loyalty.
— * | RELATIONS !
PARENT(S): — ragnor and celena warbeck.
SIBLING(S): — arson warbeck ( twin brother. )
SIGNIFICANT OTHER(S): —  married.
— * | PHYSICAL !
FACECLAIM: — chris wood.
HEIGHT: — 6'0.
WEIGHT: — 71kg.
EYE COLOR: — brown.
HAIR COLOR: — brown.
GLASSES/CONTACTS: — n/a.
TATTOOS: — n/a.
PIERCINGS: — n/a.
SCARS: — jagged scar across his collarbone.
— * | MEDICAL !
ALLERGIES: — shellfish.
SMOKING/ALCOHOL/DRUGS: — former smoker. he hasn’t had a cigarette in approx. 112 days.  he drinks more than he should.  no drug use.
DIAGNOSES: — n/a.
BLOOD TYPE: — universal donor.
***
AESTHETICS:
NEATLY  TRIMMED  BEARD,  LAZY  SMIRKS,  SARCASTIC  QUIPS.  THE  MICHAEL  BLUTH.  REAL  LIFE  NATHAN  DRAKE.  BLEEDS  COFFEE  NOT  BLOOD.  UNHEALTHY  OBSESSION  WITH  TEEN MAGAZINE  QUIZZES.
CONNECTIONS  
students  with  an  aptitude  for  mental  magic  that  he  provides  additional  /  advanced  work  for  to  challenge  them.  (2/2)  dominic masters & rome hawks.
students  who  need  extra  help  in  one  or  more  of  the  aspects  of  his  curriculum.  this  would  include  after  hours  help,  extra  assignments,  or  one  on  one  attention  if  they  were  struggling  with  concepts  (1/4):  ella  bloom.
students  that  give  him  a  hard  time  in  class  for  one  reason  or  another.  could  be  people  who  sleep  in  class,  talk  back,  distract  others,  etc.  (1/??):  morgan  stife.
the  unholy  trinity:  fellow  teachers  who  like  to  get  together  and  be  chaotic,  shittalk  their  students,  and  forget  they’re  not  seventeen  anymore  bc  they’re  fucking  idiots  who  like  to  troll  (2/2):  maximus & reserved
fellow  teachers  who  like  to  get  together  and  drink  wine  after  stressful  days,  or  just  when  they  feel  like  it  tbh.  (1/????)  maxwell gray.
a  rival/enemy  from  when  he  was  @  arcanas  who  now  also  works  at  arcanas.  he  can’t  remember  why  they  don’t  like  each  other  but  he’s  dedicated  to  the  feud.  it’s  petty,  he  knows, but  he  sucks  at  admitting  he’s  wrong.  (0/1)
ex-wife.  see  wanted  connections.  (0/1)
childhood  friend.  fellow  witches  who  would  have  hung  around  people  who  were  haughty  and  thought  they  were  better  than  everyone  else.  ansem’s  parents  thought  they  were  hot  shit  so  maybe  their  parents  felt  the  same.  they  both  rebelled  against  what  their  parents  wanted  for  them  and  it  bonded  them.  (0/1)
partner  in  crime.  (28  years  old)  this  person  was  very  different  from  ansem.  different  species,  a  little  more  serious,  the  kind  of  person  you  wouldn’t  expect  to  be  friends  with  him.  they’re  probably  the  only  reason  ansem  even  passed  his  exams,  forced  to  study,  and  he  forced  this  friend  to  actually  have  fun  and  live  a  little.  they’re  still  close  but  maybe  fell  out  of  touch  over  the  years.  this  person  would  be  new  to  arcanas  as  a  staff  member,  or  teacher,  but  would  be  an  alumnus  preferably  from  house  aquis  but  could  be  any.  
others  to  be  added  when  it  isn’t  2am  and  my  brains  fried.
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zdbztumble · 5 years ago
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“Kingdom Hearts II” revisited, Part VII
Little things can have a big impact, and a Twilight Town emptied of any signs of life makes for a very effective and foreboding beginning to the final legs of KH II. The continuation of the mystery surrounding Riku - or, more specifically, what King Mickey knows about Riku and why he won’t reveal it - is continued in a satisfying manner as well. That makes for another good point of comparison with later entries in the series; something like the return of Repliku in KH III, for example. That was thrown into the series more than a decade after that character’s supposed death, is only referenced when absolutely demanded by the plot, ends abruptly, and doesn’t have any logical - or narratively satisfying - continuity with what became of Repliku in R/R. By contrast, Riku and Mickey’s history in KH II was begun in the game immediately preceding this one and, while very much in the background, is referred to in big and small ways throughout the play time. 
(Revisiting Twilight Town also has a great gag, with Sora and his friends incredulous at the deductions made by Hayner and his friends. Just because they happen to be right doesn’t mean they make sense.)
Once we start in on the road to The World That Never Was, however...my feelings start to get mixed.
I’ve learned over the course of this playthrough that Axel was originally meant to die at Roxas’s hands during the prologue of the game. As much as I don’t like Axel - and let me reiterate that I really don’t like Axel - I can’t regret the decision to keep around past that point, for reasons I’ll get into shortly. And wrapping Axel’s story up by way of a noble sacrifice, if a bit cliche, isn’t a terrible idea. But it is a more rushed and arbitrary sequence than I remember, with Axel’s appearance - and his decision to kill himself - just happening, without a strong motive. While it pains me to say this, more cutscenes with Axel - particularly concerning Kairi’s escape from him - would have done this moment a favor. Despite all that, I think this is more successful than not as an ending for Axel...one that should have been permanent. 
(And did no one on staff remember the line “he was the only one I liked” when they decided to start working toward an Axel/Saix bromance?)
The return of Roxas leaves me with similarly mixed feelings. I like how cold and predatory Roxas’s attitude is - it’s a strong contrast with Sora, and indeed with Roxas as he appears in the prologue. I’ll once again save more detailed thoughts about Roxas for another day, so let’s just say for now I think that attitude speaks to why Roxas being subsumed into Sora is appropriate. But there is a big problem with this sequence: it’s only a cutscene. That this wasn’t a playable battle right out of the gate, given how pivotal a moment it is, is ridiculous, and if Final Mix did nothing else right, it fixed this huge mistake.
(And if you have Oathkeeper equipped at the time - as I always do, in any game that offers it, from the time I receive it - that cutscene is a little strange to watch.)
Stepping into the castle unloads a lot of story, for how (relatively) quickly it goes by, so it’s inevitable that there will be highlights and low points. Namine and Kairi finally meeting, and teaming up to escape, manages to be both. That the moment happens at all is wonderful, and both girls being prepared to fight Saix, unarmed if they have to, is a good touch. But these scenes take the old adage of “leave them wanting more” to an extreme, because we’re given only the barest of bones for what Kairi and Namine’s interaction could have been. Add in the fact that Namine’s origins, and the closest thing to an explanation for why she starts to fade from existence, are relegated to Ansem’s reports, and it’s very hard not to feel that she was cheated in the writing. She and Kairi were certainly cheated by the animators; their run cycle looks ridiculous. On the other hand, Kairi pulling back Riku’s hood is touching, and makes for a good reveal of an identity that most players would have figured out by this point, but is no less satisfying for that.
Every scene with Ansem the Wise in this game just reminds me all over again how incredible Sir Christopher Lee was, and how ridiculous they were to recast while he was still alive. The reveal for Ansem (another identity that should have been obvious by now) is well-handled, and he makes for an unlikely but effective partner for Mickey Mouse to bounce off of. But too much of Ansem’s story - his key turning points as a character - is left for the reports, and for his monologues. And the backstory given in that scene, and those reports, seems to be at odds with both the beginning of KH II and the events of R/R. Ansem speaks of Riku as though the two of them were working together, with knowledge of the other’s identity, for a long time, and yet the dialogue in their scenes in the prologue suggests that DiZ, at least, isn’t sure exactly who his cloaked ally is. And Riku leaving King Mickey because “Xehanort’s Heartless was still inside his heart, troubling him” seems to negate the growth Riku had in R/R. Just having Riku and Mickey get separated involuntarily would’ve been fine, I think.
I didn’t remember KH II vanilla engaging in any sequel baiting outside of the secret ending, but there is at least one line of dialogue that does so: “you don’t look like half the hero the others were.” Compared to later entries in the series, it’s a minor and innocuous tease, and if this were the end of the series, one could always justify it by assuming Xigbar was referring to the unnamed and distant Keyblade wielders that Triton alluded to in KH I. The scenes surrounding the boss battle with Xigbar are largely solid, with a fantastic reintroduction for Maleficent, great material for Kairi, and a pretty fun fight in its own right. Sora and Kairi finally reuniting is a very sweet moment - not just in the scene itself, where they embrace, but in the little details following. Kairi’s dialogue box remarking on how Sora kept her charm comes to mind (and made me doubly happy that I stick with Oathkeepr.) Kairi being the one to bring Sora and Riku back together is a wonderful idea too, though I’m one of those people who finds Sora’s reaction a little forced. I wouldn’t say it’s any more overdone than, say, the fake-out with Goofy in Hollow Bastion, but it is a bit much.
Where this section of TWTNW starts to slip up a bit is in its determination to keep the player from ever having Sora, Riku, and Kairi together in a party. How and why various characters don’t fight alongside Sora in this game is often arbitrary, and I think it’s probably impossible to avoid a few forced choices in a game this long, but it really is absurd to never put that trio together for a battle. If you check in with Kairi whenever there’s a chance to pull up dialogue boxes, you’ll get lines that all say more or less the same thing: she wants to be involved in the action from now on and be at Sora’s side in danger. This is why she’s a character that I get upset for, rather than at, because the writers take the pains to establish her as someone with the desire and the will to be an active participant in the adventure (and, apparently, the ability - she gets the hang of that Keyblade pretty quickly), and then force these circumstances that deny her the opportunity.
Having said that, the two boss battles leading up to Xemnas are...what they are. I can’t say there’s anything wrong with them, but they aren’t my favorites. To the extent that I have memories of Luxord from the first time I played this game, I’m pretty sure I disliked him, just for how hard I found it to get the timing right on his games. Saix is a fair challenge, but a little tedious IMO. His fight also leads into one of the most ridiculous moments for Sora in the game - his not remembering that he became a Heartless. Y’know, that pivotal moment in the first game, the choice he made himself for the sake of others that he was then rescued from by Kairi, and discussed with her after the fact as solemnly as two young teenagers could. Anybody could forget that.
But those fights, and the Organization’s graveyard, do bring me back to why I’m glad Axel wasn’t killed off early. Because this is the point in the game where I realized, back in the day, that Organization XIII is kind of pathetic. And I don’t mean that as a point against them as villains, or against the game. What I mean is - if you ignore the bullshit pulled by DDD and just take KH II on its own terms, the Organizers are ultimately little more than glorified Dusks, devoid of real emotions or conscience, aware of everything they’ve lost along with their hearts but careless towards the suffering they cause in an effort to reclaim those hearts that is, in the end, futile. The members’ own self-serving and predatory natures damages the Organization almost as much as the efforts of the heroes, and by the time Sora appears to clean up the mess, the Organization is already on its last legs. Axel’s attempts to get Roxas back by baiting Sora with Kairi - a ridiculous and ill-thought plan - is the whole Organization writ small, and offers a good preview for their own fate. And it’s another reason why I never wanted or needed more information about any of the Organizers as individuals than what we got. Going just off of KH II (and CoM), there wasn’t much left to any of them, and that seemed part of the point.
That Organization XIII is such a hollow, empty, and doomed shell gives the villains some pathos - a more earned degree of pathos than DDD and KH III would attempt to provide them - but it also means that the heavy-handedness of Xemnas’s dialogue isn’t necessary. A fair amount of what he was saying is self-evident. I also find it bothersome that no one calls him out on exactly what the Organization’s plan was, and that the person who gets the closest is Riku - not Sora, the character who had a much less wordy but far more impactful verbal exchange with Ansem SoD in the last game that expressed the contrast between knowledge and wisdom beautifully. That can’t be said for KH II; as I said, that bit of dialogue before the first Xemnas fight, and Xemnas’s conversation with Ansem are over-written. But they aren’t terrible either.
The events leading up to that first fight with Xemnas have many great moments. The image of Nobodies dancing in a shower of hearts is genuinely creepy. Ansem’s farewell to King Mickey is touching, and offers yet another effective character sacrifice that should have been permanent. And the final scene for Maleficent and Pete is fantastic. But Riku seems to be treated by the game - certainly by Ansem the Wise - as the group leader once he gets his body back, and I’m not sure how I feel about that. He was a crucial figure “behind the scenes,” as it were, in reviving Sora and sounding alarm bells. But Sora is the one who’s at the point of action, rescuing worlds from Heartless and Nobodies, and taking out the majority of Organization members. He’s the one who’s been used by the Organization to do their dirty work, the one who fought his way to the castle to save the others and, not unimportantly, the one we play as throughout the entire game. He’s also arguably the person most owed an explanation for what happened over the past year. I can’t necessarily fault KH II for that - it isn’t as though they have time to sit down and regale him with details about the events of CoM. It’s more a failing of later games that he never gets appraised. But that he, and everyone else, just seem to fall in line, and that Riku’s the one who knows what to do (not that it isn’t obvious)...I just don’t know.
I left off right before stepping into the final door, so this playthrough’s not over yet. But next time, we won’t be looking at the finale of KH II, or finally getting into my assessment of Roxas. There’s a Final Mix out there for this game I’ve never gotten to play, and it’s about time I took a look at everything they added...
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