Sometimes you just need to be held and gently rocked like a child by someone who means something to you.
I mentioned before how Raf doesn't really get anxious before a show, and genuinely enjoys performing on stage--but that the most difficult part of a performance for him are the hours right after a show has finished, starting from the moment he walks off the stage.
Almost every single time, no matter how fun or well executed a performance was, there's a kind of quiet terror that follows him off the stage like a dark shadow and infects him once he's left the safety of the stage lights.
He becomes uncharacteristically furtive, and while he will answer when spoken to, his responses are simple, short, with a kind of sharpness in tone that suggests a level of defensiveness. Like a child awaiting a harsh scolding.
Because that's kinda...what he is, in that moment. He is waiting to be kept awake into the early hours of the morning by a lecture about what he did, what he didn't do, what he should have done differently, what needs to be improved upon before the next time. Or he's waiting to be told that he's gonna be on his own for a few days, because the people who are supposed to love and take care of him are "too disappointed to fairly manage him" right now. Or he's waiting to be dragged into a busy room populated by strangers he's supposed to impress while he's casually, conversationally picked apart in front of them by the person who brought him there in the first place; the person who wanted to show him off.
It's a frustrating reaction to have...He's not a child, he's a grown ass man--and he owes venue staff, and his bandmates, and everyone else backstage a modicum of respect and kindness, and to thank them for their work, and to revel in the completion of a good show. But he's not really...he can't do that. He comes off as quietly despondent at best, or kind of a stuck up asshole at worst. When he did shows with Lacey, she called it his "post-performance tantrums" and exercised very little patience for his 'immature sulkiness' following concerts. And the low mood would persist for a solid week then after.
Once he started doing shows and stuff with Margie, she'd initially wonder if his poor mood was because she had done something wrong, or didn't meet expectations, if it was a bad show.... It wouldn't be until the following day before Raf could find himself in a state of mind where he's able to explain what he's feeling, much less why. And...for whatever reason, he's reticent to offer the most simple explanation to her--because saying "it's a ptsd thing, just give me space and patience and don't take it personally because it's nothing to do with you" comes with the risk of being asked other questions about himself and his upbringing that he's not comfortable getting into and--it's a whole thing, in his mind.
So the first few shows together are consistently...a bewilderingly negative experience for Margie, in that it's a very tense, quiet, insecure and shame-ridden 24-48 hours after the show--followed by delayed revelry days after the performance with Raf finally able to reflect positively upon the experience and assuring Margie that it actually was a great performance, and that he had a lot of fun--and they're able to recall their favorite moments together, etc.
Unlike Lace, though, Margie never digs into him about his behavior. She just mirrors his silence, and then--very uncomfortably--gives him space because she doesn't really know what else she can do, and--assuming she's the problem--she doesn't want to risk messing things up even more, since she doesn't know what she did wrong in the first place.
And, you know, there's only so many times Raf can reassure her, too late, that she was great, actually. And so he finally does relent to telling her that this is just...how he is after a show, that it's no one's fault, he's not mad at her or anyone--it's just ptsd. That's all he tells her, and, as per always with Margie--she doesn't try to pry out more information from him about it.
Margie goes down her own little rabbit hole of research instead, and comes to Raf with the idea for a new post-performance routine (communicated with staff and such before hand to ensure accommodation) wherein they don't try to gladhand, or pack up, or do literally anything for the first half hour after they walk off stage. Instead, they find a quiet, dimly lit corner somewhere away from everything and just sit, and rest, no expectations, no obligations, nothing.
Raf agrees to put this idea into practice, and it quickly evolves into, well idk...
Being held and gently rocked like a child by someone who means something to him.
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Adivinen quien al fin dibujo algo? Wich means I'm back baby!
Its not perfect (like everything I made), but I just love drawing comic-like-stuff, I get to relax more. I dont try to do the lines perfectly or the super accurate anatomy (mostly cause I dont know shit about anatomy at all) and also get to be more simple in the colors, wich helps cause I struggle making colors a lot.
I missed drawing my babies...but why did I drawing them like that? XD I swear...I think I should have seen some reference cause I totally change the way I draw the Burger Babys which is crazy for me XD
Now...is this an AU, is this them as teenagers, why is Louise working on Aplebees? Well I didnt put an exact age for the guys here, they could be 16 or 19 I dunno.
This is solely based on this post from @zer0ogravity I lmao with this and totally need it to draw it.
btw I from Latam, I didn't knew what Applebees was until making this comic so if Applebees dont look like this sorry.
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“The Artificer’s campaign has little impact on the overall story” bitch I cannot stress how much of an impact the Artificer had on the entire world. You just need to pay attention to some things.
By the time of the Artificer, Scavengers are basically in the middle of a massive golden age. They have a Chieftain (with a mark of communication (maybe Five Pebbles gave them the mark and citizen ID drone and tried to use them for something but they rebelled and found Metropolis)) with armour made from Red Centipede Scales, they have a permanent home in metropolis above the rain, they figured out how to harvest electrical scrap and broken down Rarefaction Cells from the ruins of Looks To The Moon and pieces of Five Pebbles to make electric spears and Singularity Bombs, they even have specially trained Elite Scavengers, which did exist before in the time of the Spearmaster but it’s still worth bringing them up.
Overall, Scavengers are at a golden age of invention and life in general.
And then they anger the Artificer, who slaughters countless Scavengers, kills their Chieftain and drives them out of Metropolis, locking the gate behind them.
After that, a new Chieftain is never made, armour like the chieftain once wore is never made again, Scavengers suffer a massive population loss, they can’t enter Metropolis without a Citizen ID Drone and Elite Scavengers slowly disappear as the methods used to teach them and the knowledge of how to scavenge and create electric spears and singularity bombs is lost, with the last Elite Scavengers being seen in the Hunter’s campaign, which happens next in the timeline. In other words, the Artificer literally sent Scavengers into a dark age.
It takes until the time of the SAINT for Scavengers to show real signs of recovery, now appearing in larger numbers than before. And even THEN Scavengers never do anything like they did during the time of the Artificer. The Artificer plunged Scavengers into a dark age for countless years, and they STILL haven’t recovered.
And that’s not all. According to the wiki, Scavengers are afraid of Slugpups, most likely because they remember how the last time they killed one they were hit by the full force of an angry explosive lobbing goddess of destruction that slaughtered countless members of their kind. They are afraid of Slugpups in all campaigns, even the Saint’s. So even by the time of the Saint Scavengers know not to mess with Slugpups, presumably because the last time they did so is a legend among Scavengers by that point in time.
Hell, the Artificer’s existence even explains something about the Hunter. The reason that the Hunter starts with a negative reputation among Scavengers is because they look like the fucking Artificer. Scavengers look at the Hunter and see the goddess of vengeance and destruction that they’ve only ever heard of from stories.
Both of them have red fur and a scar on one eye, and will the time gap between campaigns, there’s a good chance that only a few Scavengers that saw the Artificer in person are even alive by that point in time (without even taking into account how the Artificer murdered so many Scavengers that it’s probably rare that a Scavenger saw them and lived to tell the tale), meaning that the Artificer is probably told about in Scavenger stories and her appearance would therefore differ, leaving the most obvious details like the scar on one eye and red fur.
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