What are your headcanons about Marcille's mom if you have any? It's interesting that what drew Donato to her was cause she lived the history he studied, or that was said somewhere at least. She must've had an interesting life.
so this was going to be just a normal answer but then I realized I have a Lot of Things To Say. so here goes, a compilation of what we know for a fact from the canon, what I've extrapolated from the visual cues and details, and my theories based on all of that.
Things we know for a fact about Marcille's mother because they were explicitly stated in the manga and supplemental materials:
She was a court mage for a Tall-man kingdom at the southern part of the Northern Continent
Donato, a court historian, fell in love with her because she had lived through the history he was studying, and he courted her for 17 years (age 15 to 32) before getting married
She was a cheerful person who rarely showed extreme emotion and took things as they came
She always cooked a huge meal for Marcille on her birthdays
She remarried a gnome after Donato's death and a short distance away from Marcille's childhood home
Pipi, Marcille's pet bird, was actually older than Marcille and originally belonged to her mother (bird died at 62)
She was extremely heartbroken when Donato died and ultimately ended up instilling a deep fear of mortality in Marcille with her words
the only time she showed extreme emotion in front of her family was when Donato could no longer eat his favourite dish near the end of his life.
She scolded Marcille for being cruel to ants (implying she can have a stern side when needed)
Things that are explicitly shown but mostly through visual cues
She has a very distinctive style of dress always involving a ribbon choker (mirroring Marcille's habit of always wearing a matching choker with any of her outfits that don't cover her neck)
She was almost stereotypically good at housekeeping and traditionally "wifely" things (very frequently depicted wearing an apron or doing some domestic chore when not at work, seems to have been an avid cook).
She knits? (also, note the affectionate smile as she's looking at Donato and Marcille reading a book together in the full panel)
She was as excited for Marcille's milestones as Donato was.
She didn't tell Marcille much about elven food
(there are a couple things that this panel in particular implies:
She lived a good deal of her life (if not being born and raised) in a mainly elven country in the West, implied by her knowing enough of an elven region's cuisine to prefer Tall-man food over it
seems to have a pretty carefree and casual demeanour overall, if this is how she replied to Marcille asking her about it (sounds like she never gave her culinary preferences that much thought to begin with)
slightly related to number 2, it seems like she and Marcille had a fairly casual parent-child dynamic (especially in comparison to the Toudens' memory of their father)
(local elf tastes Italian food once and never goes back))
However, she seems a lot more... serious in most of the other times we see her? Almost like the very stereotypical archetype of a graceful elf.
Subsequent conclusions about her personality:
Usually pretty carefree and cheerful at home, has been a loving and attentive parent throughout Marcille's childhood (while not being so doting that she didn't discipline Marcille).
Slightly more conjectural theories on her personality:
Had a much more graceful and professional personality at work, which would explain the more serious portraits we see of her.
Given that both she and Donato had positions at the royal court, it seems a little odd that she'd go out of her way to do all the housework herself, so maybe she just enjoyed doing it?
Now taping all the evidence together and toeing the line between analysis and fanfiction:
It's clear that she loved Donato very much and was utterly devastated by losing him. But there's one thing that really stuck out to me in what little we see of her:
Doesn't she seem... angry? The way she's gritting her teeth, clutching the tablecloth, and how this is the first and only time we see her eyes opened that wide. In the following panel, you see her being quiet and dejected after her initial outburst. She's still crying very intensely, but her brows are furrowed, and she's not really responding to Donato's affection in her body language.
We're not told the details of how she felt about losing Donato other than that it upset her. But this, to me, implies that she was angry and resented that he was aging, that the end of his life was approaching. An "it's not fair" type of preemptive grief. And if this was the first and last time she cried like this in front of her family, she was either very good at coping in private... or very bad at letting herself feel unpleasant emotions until they become unavoidable and end up overwhelming her.
It's not too remarkable a detail on the surface. It's even reminiscent of what the audience has seen of Marcille. But... when it comes to the big picture, you'd think an elf who voluntarily chose to marry a tall-man and have a half-elf child would have been better prepared for this.
It kind of recontextualizes her cheerfulness to me.
"I'm sure everything's gonna be okay!" (or some variation thereof, depending on what translation you have).
And this is stated to contrast her extreme grief when finally confronting Donato's failing body and eventual death. But I'm wondering if... maybe this optimism was why she was so upset. What if she went into all of it thinking "everything's gonna be okay"? What if she was a little young by elven standards, and just followed her heart thinking that her own resilience would get her through anything?
Of course, only to get completely overwhelmed when she actually loses Donato. She turns into a completely different person. And that's heartbreaking on its own-- but what the audience sees is the effect it had on Marcille. Can you imagine being her, watching your invincible and upbeat mother suddenly lose all the light in her eyes in one go?
I've already made a huge post about how I think Marcille models her "work persona" off her mother, but another thing that stuck with me as I was looking for more details in the manga was this:
copy pasting from the other post i made about it lmao it's like... the second she resigns herself to lifelong pain and terror, there's another portrait of her mother facing her like this. with their heads bowed, in mirrored body language of resignation and despair and sorrow. Except it's posed like Marcille is still looking at her mother but her mother is looking away.
It took me a second to realize, but I think that it's a visual metaphor for the fact that Marcille's mother was the only long-lived role model she had-- and she failed to model healthy grief for her daughter. I don't say this as an accusation or to disparage her as a character, but just as a matter of fact. In her, Marcille was seeing herself older and losing a short-lived spouse or loved one of her own, and all she saw was hopelessness.
But her mother didn't mean to instill hopelessness and terror in her. She wasn't really thinking of how it would truly affect Marcille at all (at least, that's how I'm interpreting her looking down and away from Marcille in the metaphor), she was just sad. And she, in her own way, was trying to protect her daughter and help her prepare for future losses.
What she meant was "loss is inevitable, and you have to learn how to be in pain but live on anyway." What Marcille heard was "loss is inevitable, and you will be scared and hurt for the rest of your life."
Again. Marcille's mother doesn't feature explicitly in the story the way her father does -- but in so many ways, her shadow, her silhouette, her reflection is always hanging over Marcille.
All that to say... headcanon-wise (everything from here on is 100% without evidence lmao), I'd like to think that she matured and realized that she failed Marcille. I imagine her being regretful about it, wanting a chance to fix it but never finding a way to insert herself back into Marcille's life when Marcille is so so so busy becoming the most accomplished mage possible. I imagine her being herself again, now, so many years after her loss and after remarrying -- but with her cheerfulness tempered with a lot more wisdom and the pain of having gone through loss like that. I think the second Marcille actually tells her what happened in the dungeon, she'd want to go running to her daughter again -- if Marcille tells her the full truth instead of just being embarrassed she let things get that far. (oh, the tragedy of her wanting to be more like her mother and an accomplished adult who doesn't need to be babied... being embarrassed to actually tell her mother how much she fucked up...)
There's also the tension of her having remarried -- I know that there's at least a little bit of resentment that Marcille harbours about that, because she's childish like that at heart even if she makes an effort not to externalize it. I think that her mother would be aware of that, potentially adding to her sense of guilt and apprehension at trying to reappear/intrude on Marcille's life. I honestly don't think Marcille has met her stepfather -- or even considers him a stepfather rather than "mama's new husband" and kind of a total stranger. I think she and her mother actively don't talk about it in their correspondence, like an elephant in the room.
but, ultimately, I think her mother is on her side no matter what. Ancient magic? Dark necromancy? Sure, she'll feel guilty and like she was partially responsible for setting Marcille down such a painful path, but she wouldn't care. that's her daughter!! she would've moved back west and been petitioning for her at the court, buying a house right next to the Canaries barracks and visiting her every day that she wasn't on a mission. And if her husband had opinions on Marcille becoming a "dark arts user," he either gets over it or it's divorce with him. Yes, she might have had her optimism completely humbled by losing Donato like that -- but she's still headstrong and self-assured and she doesn't care what people think of her. It's her way or the highway and she's always going to be in Marcille's corner.
(She also needs a name lol. I went with Juno, just to be cute about "Marcille"s closest real life equivalent being Marcella, which is the female version of Marcellus, which in turn is a diminutive of Marcus, which was derived from Mars. Absolutely in love with Marcille potentially being named after Ares/Mars the fucking god of war btw)
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As much as I love playing embrace Dark Urge runs (discussion in therapy pending), there's something so narratively satisfying about how a Resist Durge playthrough can go once you get to the Bhaal Temple. Your character steps into the ring with Orin, it's intended to be a duel, but odds are you're getting eviscerated pretty quickly. You then switch to one of your other characters in your party and throw an attack, effectively breaking the duel and setting the whole temple upon you.
(Adding a cut because this ended up being longer than I thought)
But, I think it's a very satisfying way to play. Your party members have grown fond of your Durge, seeing them as a friend, a family member, even a lover. They've watched you and your pain over your Urge and what it makes you do or want to do. Maybe you've slipped up once or twice, but you've been trying so hard to be the hero they know you can be, that Faerûn needs. So, when it comes time to finally face your demons and you're getting so horribly hurt in the process, they can't help but rush to your defense. It'll put all of them in danger, but it doesn't matter because they want and need to help you, their ally and companion.
Bonus points if you select your character's romanced companion as the savior/duel interruptor to make it extra delicious. They've fallen in love with you, stayed with you when your Urge craved their blood the most, maybe by this point in the game you've helped put their demons down as well. They see you in pain, a final valiant effort to overcome your Urge against the power of Orin, a whole cult, a god of murder himself. They want to protect you, save you as you saved them.
I'm also fond of the extra beauty of Astarion being your Resist Durge romance since it puts the two of you in very similar situations. Fighting against the will of your masters, finally defeating your demons with your newfound companions' help and being offered the greatest power you could ever fathom... only to deny it, ignore power in favor of your party and your love.
This isn't even mentioning just how goddamn good the Withers resurrecting you cutscene is. This skeleton in your camp with unknown and unfathomable power (also apparently supposed to be Jergal himself if I've done my research properly?) is able to bring you back to life, free of your Urge. The line along the lines of "Bhaal could only destroy what of you that he knew, but because you've grown past your Urge and become your own person, he couldn't destroy that new growth" is just so weirdly powerful narratively. Tav may be a default character for you to create upon making a new save file, but Durge is the canon protagonist and I think that entire scene shows it the best. It's a beautiful secondary climax of the narrative (primary being battling the Netherbrain of course).
And, perhaps it's just an oversight on Larian's part or something that'd be a bit difficult to work into the cutscenes mechanically, but I think that it could only get more impactful if your companions could comfort each other during these moments. Everyone and their mother wishes you could hug Astarion after he kills Cazador, but also imagine your romanced companion cradling your body after Bhaal kills you. It seems just a little odd that they all (meaning your party) kinda just stand around staring at your corpse, especially with how close y'all have gotten.
Idk, I have a lot of thoughts about this section of the game in this particular type of playthrough and some of them are hard to articulate into words. It's just such a damn good narrative peak and can really make you feel things.
I've completed I think two resist Durge runs and just hit this point on my third and it really stuck out to me this time (then again my new antidepressants are kinda fucking with me so that might be playing a role). I left it as my last mission before dealing with the Netherbrain and I think it helped build the anticipation of that moment. Everyone else has been helped by you, and now it's your turn to come into your own. I really felt so connected to my character walking into the temple, feeling like everything has been building to this, that regardless of what happens our suffering will finally end. And you have your party there to help you in your time of greatest need as you've done for them.
There's a reason this game was Game of the Year, the narrative is just so powerful and the replay-ability is just insane. I've beaten this game ten times, heading for my eleventh and it truly just never gets old and never fails to make me feel so many things so strongly.
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Take this as permission to ramble about an oc <3
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY CASSIE TIME
every1 look @ her outfits........ if u dont want to read th worlds longest oc lore dump u can go in #party rat, #cassie, or #boss cass and learn literally everything u need 2 know abt her frm context clues
SO THATS CASSIEEE my mgs oc ✨
aka cassandra aka cass aka party rat aka my baby
looong story short she was your classic mgs child soldier with a streak of bad luck until she tried to KILL big boss in the late 1960s. she was one of the first poor bastards he took under his wing and following the dubiously canon events of the san hieronymo incident she became one of the original members of the foxhound unit: solitary shrike.
obviously that code name sucks ASS and honestly so did she; she was moody, rude, violent and didnt work well with others. absolutely no joy or whimsy until she met some british asshole named lance hewitt, codename bengal tiger, and got paired up with him. they proceeded to survive a catastrophic near death mission that changed the trajectories of their lives FOREVER on account of they emerged from it so ride or die for each other that they began matching each others freak to an inadvisable degree.
she changed her name (surprise her given name isnt cassandra. only 3 people in the whole world know what it used to be and im not one of those people) and her code name to reflect the "new her" she wanted to cultivate after facing death, branding herself "party rat." the goal? fill whatever life she had left with as much joy, love & fun as she possibly could. she was going to sing as loud as she wanted, dance as wild as she felt like, and finally stop holding herself back from fully connecting with the people around her. to solidify this, as well as to show her complete and utter over the top devotion to him, she took on lances last name, finally becoming the cassandra hewitt we all know + love
now a member of the MSF cass works as an engineer sergeant, chief mechanic, & generally invents a bunch of highly questionable weapons and machines. she also operates on the field as a demolitions expert for her squad, which grows to include an absolute dickhead named joaquin gutierrez, or mangey jackal. though she tries to embrace her new party spirit and the "peace and love" vibes of the time, he singles out bengal for some intensive one on one training and eventually pushes him to the point of breaking, making cass snap and quite literally bite his ear off. but like. he was fine. and everyone got better. and she taught him how to do the hustle as a peace offering. nothing a little disco cant fix.
back to the Plot: she eventually gets wrapped up in the creation of metal gear zeke, and was one of the weak points exploited by paz that allowed her to hijack it later on. she meets her canonical end during the ground zeroes incident, dying alone in the lower levels after sending her squadmates ahead to buy time. she blowed up </3
in alternate timelines where she survives she loses her left arm and occasionally her leg below the knee as well. as a sole survivor she becomes tangled in a web between big boss, zero, and cipher, creating a PMC of her own in order to pick up the pieces and continue the legacy left to her. she also begins raising the clone sons of her late best friend as her own but THATS neither here nor there <- dont even worry about it
if the others survive she manages to slip from the attention of the higher ups and settles on creating a relief network with amanda valenciano libre, an old friend from her time in the msf. no matter what, cass maintains a stubborn belief that unless shes seen the bodies of her friends theyre still alive, which means she cant rest until shes found them. even if it takes Nine Years
ANYWAYS LIKE.
tldr: shes like if pinkie pie had a party cannon that killed people for realsies
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