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colettetatouss · 3 days ago
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chilean!bob headcanons bc i can do whatever i want ft. some bobquin
he's from talca (chile's florida), he lived there until he was 13 when his family moved to florida.
he's chilean from his mom's side. his dad is still gringo, his parents met in chile when he was working there.
he has two last names (in chile we have both parents' last names), robert reynolds rojas.
his maternal grandmother still lives in talca and he has fond memories of her, but he hasn't seen her since he left chile with his family.
his favorite band is los tres.
no one really knows he's chilean, the information just comes out randomly and everyone is surprised they don't know such a core thing about him.
once they find out they catch bob saying 'viva chile' everytime a minor good thing happens, the microwave works again? viva chile, he wins at uno? viva chile, they defeat some evil guys? viva chile.
he often listens to chilean music when he does the dishes or is cleaning. specifically music he grew up with, los tres, 31 minutos, chico trujillo, etc.
hates don francisco. he gives him bad vibes (as he should).
he doesn't really like football but he likes wearing the most famous clubs tees, he has both la u and colo colo tshirts, also from the national team.
loves porotos granados. remind him of his granny.
+some bobquin specific headcanons
joaquín finds out he's chilean because they're at an event and they start playing bad bunny, he catches bob singing in perfect spanish, joaquin asks him how he knows spanish and bob's like 'im chilean :)'. joaquin's like 'WHY DIDNT YOU TELL ME' because he realizes they could've been speaking spanish the whole time.
he soon regrets asking bob to speak in spanish because he finds out bob speaks super fast and with half his sentences being pure chilean dialect, and not only chilean, but provincial chilean. (he gets used to it though)
when they do karaoke they scream songs in spanish. often from the 80s and 90s.
they both take in words from the other into their own vocabulary.
they talk shit about people in spanish heh.
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heybiji · 3 months ago
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ialso love playign superhero ttrpgs can i ask what the Masks ttrpg is? i love finding neww hero themed ttrpgs ^-^ yay!
Ohhh!! Hey! i love getting to talk ttrpg stuff thanks for the question!
MASKS: A New Generation is a superhero ttrpg about teenagers all trying to figure out who they are in a world filled with people constantly telling them who they are and how the world works. It's less about the powers and the fights and more about the emotional journey of the PCs with mechanics that support that. It's a really narratively driven game!
tldr: try it out! it's fun! it's simple! and it's low-prep (apparently, just not for me, but i'm always just gonna do Too Much). you want a system with mechanics that revolve around telling a story? around your character's emotions and how they view themselves? this is the one for you! it's great and i've really been enjoying it!!
First of all, it's a fail-forward system, so the way your character levels (advanced) is by missing rolls. I like this a lot.
There are ten core playbooks that are essentially the classes you can choose from. They each come with their own powers, some intentionally more impressive than others, but it's not about the powers; it's about the core conflict that comes with each of the archetypes. Here are a few playbook examples:
The Delinquent: You've got these cool powers. But everyone keeps telling you how to use 'em. You know what they need? Someone to give them trouble, to make sure they don't always get their way. And hey! You're the perfect her to do it.
The Legacy: You're the latest in a storied heroic lineage, a family that shares a name and a cause. Now, everybody is watching and waiting to see if you've got what it takes to uphold that tradition. No Pressure, right?
The Nova: You're a font of power. Channel it, and you can remake the world into exactly what you want. Unleash it, and you can do miracles. It's wonderful... and terrifying. Lose control for even a second, and other people get hurt.
Your stats are your Labels. They're how you see yourself, and how others see you. The Labels are DANGER, FREAK, SAVIOR, SUPERIOR, and MUNDANE. Different stats help with different Moves/rolls, so for example a high DANGER stat helps you Directly Engage a Threat, while a low MUNDANE stat makes it harder for you to Comfort or Support Someone. Your Labels are constantly being shifted around throughout the game as your character's self-image changes (and that self-image changes a lot, basically the NPCs are just label shifting machines).
The mechanics are fun! Instead of traditional damage, the PCs have Conditions that they take on, and what conditions a character has affects their rolls. The Conditions are Afraid, Angry, Guilty, Hopeless, and Insecure. So if you're Angry you take -2 on your roll to do the move Comfort or Support Someone, if you're Afraid, it's -2 on Directly Engage a Threat, etc. There are multiple ways to clear your conditions but the most straightforward way is to take a particular action, so if you're Angry you have to hurt someone or break something important, and if you're Afraid you have to run from something difficult. These actions lead to some awesome and surprising story beats!
There's some other stuff as well, but that's the gist!
Coming from DND, it took me some time to adjust to something so wildly different in terms of the system, but I've been enjoying it! I haven't gotten to play it as a PC, but running it has been an interesting challenge. I think it's a pretty simple system to work with, and I at least hear it's low-prep (again not for me tho lol). It's mechanically looser than the only other ttrpg I've played (dnd) and requires a lot more decision making from the whole table, so I think in a way it asks more of its players in that way. And the GM role is constantly on in a specific way, because it's up to the GM to listen and call out when a Move is being triggered and a roll should be made based on what the characters are doing in any particular scene.
anyway I can always have more to say but MASKS has been fun. I recommend giving it a shot! And then you should tell me what you thought about it!!
#ask biji#masks a new generation#text post#pbta#masks ttrpg#it's a great system for a oneshot or a quick game#however the game i have been running is not that lol but i like a longer narrative#look i was not even into superheroes#but i wanted to try this game because i thought the mechanics sounded fun and interesting#and i've been enjoying it!#try it out!#tbh i'd love to play it as a PC one day... i'm all about those narrative arcs baby#actually this is a great time to try it out because magpie games is having a sale and all the MASKS books are 50 percent off#and yes i hear it is low prep#just nothing is low prep for me...#i've been GMing MASKS pretty nonstop for a couple months now as we're on a dnd break so i've been extremely MASKS brained as of late#it's also my first GMed long campaign#which might be why i find it a little extra challenging#but still it is pretty well known as simple and low prep so#TRY IT!!!#extra tags as i thought more about it:#okay maybe it is low prep at least compared to dnd#but i think it requires more brain power while actually playing because the mechanics make it more unpredictable than dnd#which is great for storytelling purposes!#again i've only experienced MASKS as a GM so my perspective is gonna be different than a player's#and every GM is different#but for me? i think it asks a lot of its players and a LOT of its GM#however it is for the benefit of the story#oh right and because it's so emotional playing with a table you feel comfortable with is gonna be important#this all may sound critical of masks but let me assure you i like it so much that i crave its mechanics in more games
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a-milgram-sideblog-396 · 19 days ago
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I was gonna make predictions about song of the prisoners but the only one I really have is that Kazui’s song is either called “Heart” (Half + Cat) or an even more obvious term for a submissive gay man
#more detailed predictions here in tags:#I’ve already made a whole post about muu’s#I know deco said they won’t but as copiumTGE DEAD GUYS WILL HAVE SONGS ABD THEY WILL HAVE TGEIR PREVIEWS DISTORTED ABD IN REVERSE.#DECO AND THE TEAM WILL REFUSE TO ELABORATE#until maybe Haruka’s drops on his birthdayMSNIFEST GUYS MANIFEST EVEN IF ITS CONFIRMED MANIFEST#or as I expected they’re released at the presumed end of Milgram#I’ve talked about Yuno habing a baby and the baby is Mahiru before (joke)#uh fuuta’s will SLAP and use the word APPARE for his famous scatting type thing (Dan-da-dan abd DARA DARA)#still need to make a post ablit how he should be covered Cinderella#give Kazui more jazz please#ALL REALLY LONG SONGS#MIKOTOS WILL BE THE LONGEST AND BEST ONE AND HE SHOULD MEET ALL THREE OF HIMSEKVES ABD THEY SHOULD HUG PLEASE#I’m not even gonna throw out ideas for mikoto I want to be surprised#and I already have a mikoto fansong idea#I’d like to see more about the show in magic#even if it is just a metaphor#and more for the amane system truthers#and a fuuta reference#I wanna see some frightening god too#abd a shidou reference in kazui’s#I want him to be so very obviously homosexual but still denying it#man needs at least one guilty vote please#and also kinda weird and creepy#more about hinako!#kotoko is also there. more guilt about Mahiru. it’d be funny if there was more mappi in her’s then in Yuno’s#demonising es OOOH UH GIVING ALL THE OTGERS ANIMALS TOO LMAO HEHEHEHEUGHGH#new es song please#milgram#kazui mukuhara
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capricioussun · 1 year ago
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A comm for @gemknightau of their fell gem knight Papyrus Sharp! Grabbing him in my minds eye like a squeaky toy
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narratorsandall · 6 months ago
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He broke Crane’s fishing rod…
(though it IS just a stick and string + no hook…so it’s a bit of a wonder that August got a bite at all really)
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romeowfr · 3 months ago
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hi!!!! i'm gradually working on lore for all my dragons!!! here's my stock the pond duo Spider and Brevity!!!
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noctlas332 · 9 months ago
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gyahhh heres my galasynth piece for this year,, i think i could have posted it earlier but i dont like making non art posts so i sat on this one to say it was my birthday yesterday and i am 18yo now,,,,, turns into ash and blows away in the wind
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musical-machinery · 2 days ago
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almost late but not quite happy day 2 of julysses
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azureansys · 16 days ago
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systok hot takes consisting of the same few sentences like "littles cant consent" or "introjects/xtives aren't their source" are starting to bug me a bit because they're more like reminders of the obvious rather than actual hot takes
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natade-art · 1 year ago
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two very different 'fucking around with different techniques' zeldas. first was intended to be like 'official render' style art for my classic zelda from ages ago but this new one was just trying to find nice fast techniques lol
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heybiji · 8 months ago
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hi i found your page cause of your Masks art!!
imma be running a game of masks and was wondering if you have any tips
Oh hello! Very cool you're gonna run a MASKS game, it can be a lot of fun!
I'm not sure how helpful my advice will be since I'm still learning and am not sure how well I actually run the game haha, but for starters there's a whole lot of great advice on Reddit that will help with the mechanics and the structure of the game. In my opinion, the Principles section in the GM part of the core book is critical and succinct and is great advice for running ttrpgs in general.
my top advice is:
"We play to get the next issue picked up!"
Play the game like we want people to buy the next issue and not put the series down! Take chances! Make big choices! Make it interesting! Be bold!!
other things:
Theme. Establish the themes of your story early on. This will help you understand how the world and story should respond to the PCs. And make the themes interesting to you! For example, beyond the general coming-of-age story themes already built into the character arcs, I lean heavily into the concepts of fame, celebrity, and the 24-hour news cycle. And all the things that were going on in the early 2000s.
Be a Fan of the PCs. This is my favorite rule from The Principles. Make sure all your players soak this rule in. The MASKS mechanics mean characters will often make less-than-optimal decisions, so players must feel supported in their character choices. You should be a fan of the characters, and so should your players! They should want to help bring out every character's arc, not just their own.
Treating Human Life as Meaningful is what Makes Threats Real. This is another principle, but yeah, make the world's NPCs feel like they matter, and that will make the world worth protecting. Treat them as people. Give everyone Drives, not just your Villains. Mentally treating even non-villain NPCs as having Conditions can do a lot to help with characterization.
Condense. Condense your world, your NPCs, make the world feel smaller. In our game, for example, having the Protege's mentor also be the same superhero who saved the Delinquent years ago was a great decision.
Playlists. I have a bunch of different playlists for the campaign, from a big one of music of the time (our game is set in 2004) to playlists for important NPCs, to playlists I asked my players to curate for their characters. Music inspires me a bunch, a song can help create a villain for me, and I also like choosing a different "ending" song for every episode based on whatever happened.
Stories. Okay, here's the thing. I don't really care much for superhero stories. Why did I choose to run MASKS, you ask? Because of the emotion-based mechanics. That's my shit. But anyway, I don't take in much superhero media... But I do LOVE movies and television and stories in general, and I think taking in a lot of "short stories" is helpful to develop an instinct on how to pace a story, make a character or moment memorable, etc. And because MASKS has an episodic nature, this is extremely important! The sheer amount of movies I've watched has helped me a whole bunch, since they have to get the Beginning, Middle, and End done within such a short time frame.
Don't Wait. This is an instinct I've picked up from some of my favorite media. Don't wait for The big important moment. Make a lot of big important moments, and make the characters have to make a lot of important choices, and keep the momentum going. Paint yourself into a corner and then force yourself to think of ways out! It makes the story more interesting. (this may not apply to everyone, I get this kind of mindset from shows like Breaking Bad and Succession, which for your story could be too much haha)
Everyone Works. Okay, I am not a benevolent, sweet GM, I will not smile with tears in my eyes and quietly work away and accept that without complaint. no way. I make my players help me a lot. I'm gonna whine. Guys I'm doing so much work! Guys this is hard! Weeehhh! MAKE THEM HELP YOU. RUNNING A GAME IS SOOOOO MUCH WORK OH MY GOD IT'S SOOOOOO MUCH WORK!!! Ask them to take notes! Ask them to treat the world with sincerity! Ask them to make NPCs! Ask them to play NPCs! Ask them to help fill out the world! Ask them to tell you what their character wants to do next so you have extra time to consider it! Ask them to make playlists for their characters to help you figure out how to engage with them! Don't let them just show up on playday!! I'm a "you get what you give" kind of GM. You're a player too and you deserve to enjoy the game as well, and having the other players help you helps a BUNCH. PUT THEM TO WORK.
what else. uh. visuals help a lot with engagement so i subscribed to a bunch of modern battlemap patreons. i run using Foundry which lists the rules upon every roll which is great for me, someone with horrid memory. if you're lucky and favored by god, you'll have a benevolent player that will be the scribe for your sessions and log everything down so they can be referred back to (again, great for someone like me with a horrid memory). remember to give focus to the PC's out-of-costume lives as well. make NPCs in response to your PCs (superheroes, villains, touch on something of a PC in the creation process). be silly. be serious. be sincere.
i'm still figuring out how to run the game, maybe i'll have better advice on a later day, but i hope this can help some! sorry this is longwinded and more a stream of consciousness than it is succinct.
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sillimancer · 9 months ago
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I think if you are a library and don't have an ebook that should be illegal. when you open a library they should just give you infinity copies of every possible ebook for free.
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astralfandoms · 1 year ago
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the host's asleep post the cog relationship chart meme that we made months ago
anyway uhhh i'm not tagging everyone because I Would Rather Die but for any of your relationship needs <3
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rocketbirdie · 3 months ago
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hi! two questions. 1) have you played monster hunter wilds and 2) if so, is it worth playing?
1. i have not played the full game, though i did play the beta back in february!
2. I personally have chosen to hold off for now, at least until all title updates are released. the game has some pretty serious issues right now, primarily with optimization, UI, and gameplay balancing. That's kinda par for the course with modern monhun (sadly). Thankfully the MH team has a good track record with addressing feedback so it's only a matter of time to see adjustments made.
It's up to you! If you like what you see from trailers and gameplay videos and you don't mind the price point then go for it :D
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templeofvengeance · 5 months ago
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laststandx3 · 2 years ago
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@stolperzunge, something like this?
Medieval AU 🐎🛡️👑
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