#$60 regular $120
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I've never impulse bought something so fast after seeing it. These are CLEAAAN.
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#Asics#EX89 Sneakers#White/Black#Regular price#$120#Sale price#$60 USD#50% off#CDG Shirt#Asics Vic NBD#White#GT-2160 Sneakers#White/Silver#$120 USD
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Olympic Chocolate Muffins! (since the recipe is paywalled on WaPo)
Cool the muffins and ganache completely before assembly, about 30-40 minutes
Makes 12 muffins
Muffin Ingredients:
¾ cup (180 ml) whole or reduced fat milk
¼ cup (60 ml) water
2 teaspoons instant coffee powder
½ cup (50 grams) unsweetened cocoa powder
4 tablespoons (56 grams) unsalted butter, cut into pieces
½ cup + 1/3 cup (145 total grams) bittersweet or semisweet chocolate chunks
2 cups (250 grams) AP flour
1 tablespoon baking powser
¼ teaspoon fine salt
½ cup (110 grams) packed dark brown sugar
½ cup (100 grams) granulated sugar
¼ cup (60 ml) neutral oil
2 large eggs, room temp
1 teaspoon vanilla extract
1/3 cup (60 grams) chopped milk chocolate, plus more for topping
Ganache Ingredients:
2/3 cup (115 grams) bittersweet or semisweet chocolate chunks
½ cup (120 ml) heavy cream
1/8 teaspoon fine salt
Directions
Position rack in the middle of the oven, preheat 400 degrees Fahrenheit. Line a regular sized muffin pan with liners.
In a small saucepan over medium heat, combine milk, water, and instant coffee. Bring to a simmer, whisking occasionally.
Add cocoa powder and whisk.
Decrease heat to low, add ½ cup (85 grams) of the chocolate chunks and butter, whisk until melted and smooth.
Transfer to a large bowl and cool slightly
In a medium bowl, whisk flour, baking powder, and salt.
To chocolate mixture, whisk in brown sugar, granulated sugar, oil, eggs, and vanilla.
Add about 1/3 of the flour mixture, whisk until incorporated
Add remaining flour, folding with a spatula until no streaks remain.
Fold in remaining 1/3 cup (60 grams) chocolate chunks and chopped milk chocolate, until just combined. Do not overmix.
Using a ¼ cup scoop or measuring cup, divide batter among 12 muffin cups, filling to the top of the pan.
Sprinkle additional chocolate chunks on top.
Transfer pan to oven, and immediately reduce oven temperature to 375 degrees Fahrenheit.
Bake for 22-24 minutes, or until a toothpick comes out clean. Start on ganache now
Let muffins cool in pan for 10 minutes, then use a knife or piping tip to cut an approximately ¾ inch wide hole in the center of each muffin. (use the centers as ice cream topping or eat now!)
Let muffins cool completely.
GANACHE: in a small saucepan over medium-low heat, combine chocolate chunks, heavy cream, and salt. Cook, stirring frequently, until melted and smooth. Remove from heat and let cool completely.
Once muffins and ganache are completely cool, spoon or pipe ganache into the center of the muffin, until slightly overflowed. Serve immediately.
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"Moonlight Amidst Dreams" Version 5.4 Update Details

Dear Traveler,
Below are the details of the Version 5.4 update "Moonlight Amidst Dreams" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/02/12 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.4.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/02/12 06:00 (UTC+8).
Please log in and claim your compensation before 2025/02/15 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2025/02/12 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Xbox Series X|S: Open the system main menu, select "My games & apps," select the "Manage" tab, and on the "Updates" page, find "Genshin Impact" and confirm to update.
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Character
5-Star Character "Embrace of Enchanting Dreams" Yumemizuki Mizuki (Anemo)
◇ Vision: Anemo
◇ Weapon: Catalyst
◇ A shareholder of Aisa Bathhouse, a baku, and a clinical psychologist. Dedicated to the dispersal of nightmares, and to bringing people peace of mind.
◆ Elemental Skill: Aisa Utamakura Pilgrimage
◇ Enters a Dreamdrifter state where she floats above the ground and drifts forward continuously. In this state, Yumemizuki Mizuki will deal AoE Anemo DMG to nearby opponents at regular intervals, and increase the Swirl DMG that nearby party members deal. Dreamdrifter will end when Mizuki leaves the field or uses her Elemental Skill again.
◆ Elemental Burst: Anraku Secret Spring Therapy
◇ Pulls in nearby objects and opponents and deals 1 instance of AoE Anemo DMG, and summons a Mini Baku that follows the current active character. At regular intervals, the Mini Baku will create Snacks near opponents or characters. After one of your party members picks up a Snack, it will deal AoE Anemo DMG or provide healing based on the HP of the character who picked up the Snack. If a Snack is not picked up after a period of time, it will deal 1 instance of AoE Anemo DMG to surrounding opponents.
◆ The 5-star character "Embrace of Enchanting Dreams" Yumemizuki Mizuki (Anemo) will be available in the standard wish "Wanderlust Invocation" in the next Version.
II. New Equipment
New Weapons (Examples based on Refinement Rank 1)
Sunny Morning Sleep-In (5-Star Catalyst)
Elemental Mastery increases by 120 for 6s after triggering Swirl. Elemental Mastery increases by 96 for 9s after the wielder's Elemental Skill hits an opponent. Elemental Mastery increases by 32 for 30s after the wielder's Elemental Burst hits an opponent.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Sunny Morning Sleep-In (Catalyst) will receive a huge drop-rate boost!
Tamayuratei no Ohanashi (4-Star Polearm)
Increase ATK by 20% and Movement SPD by 10% for 10s when using an Elemental Skill.
◆ Tamayuratei no Ohanashi (Polearm) and its refinement materials can be redeemed in the event "Enchanted Tales of the Mikawa Festival."
III. New Main Story
New Story Quest
Yumemizuki Mizuki's Story Quest - Tapirus Somniator Chapter: Act I "Dream Eater's Melancholia"
Permanently available after the Version 5.4 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Raiden Shogun's Story Quest - Imperatrix Umbrosa Chapter: Act II "Transient Dreams"
• The "Focused Experience Mode" function is available for this quest.
Starting from Version 5.4, you can accept Story Quests directly from the Quest Menu. Story Quests no longer require "Story Keys" to unlock (Hangout Events still require "Story Keys" to unlock).
IV. Other Update Details
New Recipe:
○ Inazuma Shimura's: Bathhouse Manjuu
New Character Specialty Dish:
○ Yumemizuki Mizuki's specialty: Dreams of Healing
Adds Set 38 of "Paimon's Paintings" chat emojis.
New Namecards:
"Yumemizuki Mizuki: Nightmare Devourer": Reward for reaching Friendship Lv. 10 with Yumemizuki Mizuki
"Celebration: Scorch": Obtained from the "Realm of Tempered Valor" event
"Travel Notes: Reverie": Reward obtained via the BP system
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Arlecchino, Kinich, and their corresponding Talent cards. Corresponding invitation duel and guest challenges have been added to the Player List.
New Action Cards "Flower-Feather Clan," "Little Tepetlisaur — Treasure Hunter at Large," and "Hot Spring O'Clock" have been added which can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Clever Stratagems":
1. During The Forge Realm's Temper: Clever Stratagems, you can select the parameters for each stage. Parameters that may be set include: stage difficulty, enemy health, and the round limit for the match.
2. After completing the challenge, points will be obtained based on the difficulty completed for each parameter. The best score obtained for each stage will be recorded, and will allow you to claim rewards that correspond to certain scores.
Imaginarium Theater
After the Version 5.4 update, the first season of "Imaginarium Theater" will be available on March 1, 2025.
Required Elemental Types: Hydro, Electro, and Cryo
Opening Characters: Kamisato Ayato, Barbara, Raiden Shogun, Ororon, Eula, and Layla
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Yumemizuki Mizuki, Navia, Xinyan, and Thoma
After the first season of Imaginarium Theater begins, the characters Barbara, Baizhu, Chiori, and Sethos will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
Spiral Abyss
After the Version 5.4 update, Phase 1 of the Spiral Abyss will be updated on February 16.
◆ Floor 11 Ley Line Disorder changed to:
• All party members have their Elemental Mastery increased by 200.
◆ Floor 12 Ley Line Disorders changed to:
• First Half: Swirl DMG dealt by the active character increased by 600%.
• Second Half: Characters' Charged Attack Cryo DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Stirring Moon
When a character receives healing, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.
Phase 2 of the Spiral Abyss will be updated on March 16.
◆ Floor 11 Ley Line Disorder changed to:
• All characters in the party gain a 75% Electro DMG Bonus.
◆ Floor 12 Ley Line Disorders changed to:
• First Half: Characters' Elemental Skill Hydro DMG increased by 75%.
• Second Half: Characters' Plunging Attack DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Plunging Moon
When a character's Plunging Attacks hit opponents, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.
〓Adjustments & Optimizations〓
● Quests
After the version update, Story Quests will no longer require "Story Keys" to unlock (Hangout Events will still require "Story Keys" to unlock).
Removes the secondary confirmation pop-up window for the "Quick Start" function for Archon Quests.
After the version update, the NPC "Cipac" in the Stadium of the Sacred Flame will sell the quest items "Saurus Crackers." Travelers who have completed Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection" but missed the related quest items can purchase them from Cipac.
● Enemies
Adjusts the game's camera angle when challenging the opponent "Secret Source Automaton: Configuration Device" to help Travelers better target the enemy and assess arena conditions.
● Map
After the version update, when clicking "Spiral Abyss" or "Theater Lobby" in the top right corner of the map, the map will not only move to the corresponding location, but also automatically select "Spiral Abyss" or "Theater Lobby."
Adds quest hints for Archon Quests, Tribal Chronicles, and Story Quests to the top left corner of the map. Clicking these hints allows you to view the quest details or accept the relevant quests (only one indicator will be shown when multiple quests are available).
Combines certain reward hints in the top left corner of the "Map" interface (such as Reputation reward hints from different regions will be merged into one).
After the version update, tracked Custom Marker will no longer disappear when zooming in or out on the map.
● Training Guide
Adds the "Level-Up Plans" feature to the "Training Guide" interface. You can set a character as the one you wish to level up, and set level-up goals for their Character Level, Weapon Level, and Character Talent Level. After setting these goals, the system will automatically calculate the amount of materials needed to achieve each goal and display the missing materials if there are insufficient materials.
Additionally, after setting a character as the one you wish to level up:
a. Enemies related to the corresponding character's "Character and Weapon Enhancement Materials" will be pinned and marked in the "Enemies" interface of the Adventurer Handbook.
b. When available, Domains related to the corresponding character's "Character Talent Materials" or "Weapon Ascension Materials" will be pinned in the "Domain" interface of the Adventurer Handbook.
c. Materials related to the corresponding character will be marked in certain interfaces in the "Map" that display material drops (such as Domain details interface, local specialty tracking interface, etc.).
d. If you don't have enough materials to meet the level-up goals, the amount of materials needed to achieve level-up goals and the goals' completion status will be displayed on the item info pop-up when collecting materials.
● Enhancement Systems
Clicking on "Craftable Amount" in the "Source" section of the details for some enhancement materials will now redirect you to the map and highlight the "Crafting Bench" icon.
When obtaining a new item, if you click on the related item in the main screen to access the "Inventory," the "Inventory" interface will display the corresponding new item in a prominent, easily visible position.
Optimizes the operation logic, icon display, and interactive experience when filtering, switching pages, and other operations within the "Character" interface.
In the "Character" interface, there will be special effect prompts when a character's Talent can be leveled up.
Adds an element-based filter for certain situations in Keyboard and Mouse Mode, located below the character avatar list in the "Character" interface.
Adds a feature to the "Character > Weapon > Switch" interface to filter weapons based on their secondary attributes, and the relevant recommended secondary attributes will be marked.
Adds the "Auto Add" function to the "Weapon Enhancement > Refinement" interface.
● Serenitea Pot
Adds usage text instructions and gameplay tutorials to the item details interface of "Radiant Spincrystal."
Adds a quick access function for Tubby in the Serenitea Pot: When in your realm, click the pot icon in the top right corner of the main screen to access the "Tubby" tab. In this tab, you can quickly switch Realm Layouts, create Furnishings, and open the Realm Depot.
Adds more materials for crafting the 3 types of dye in the "Create Furnishing > Creation/Dye" interface.
● Genius Invokation TCG
Adds a button to the "Edit Deck" screen to change the deck's appearance.
The "Deck Design Settings" screen now allows you to set the appearance for individual decks, and also apply batch settings to all decks.
The "Deck List" screen now shows the selected appearance for each deck, and you can change the decks' order by holding and dragging.
When you select either your own or the opponent's Hand, the interface will display the number of cards in Hand.
The opponent's "Forbidden Knowledge" card in their Hand will have a special effect on its Card Back.
Cards that are invalid due to other card effects will now have an effect marker when in the Hand.
The Event Card "Bolstering Bubblebalm" generated by the Character Card "Sigewinne" will trigger special effects when activated.
● Battle Pass
The Battle Pass system's "This BP Period" has been updated to include cross-version tracking for Spiral Abyss task progress: When the Battle Pass is available after a version update, for the "Spiral Abyss" in the same version update, if there are any Abyssal Stars that were not recorded by the previous version's BP Missions, their progress will now be added to the current mission "Gain a total of 12 stars in the Spiral Abyss."
*Relevant features will start recording data from Version 5.4, and will be fully implemented from Version 5.5. In this Version 5.4 update (corresponding to the January 16 Spiral Abyss), only Abyssal Stars earned by using the skip function and were not recorded by the Version 5.3 Battle Pass system will be recorded.
● Audio
Adjusts the words of one of Lyney's Japanese Chat voice line.
Optimizes the English voice lines for some quests.
● Other
Increases the Adventure EXP rewards for certain quests in the "Adventurer Handbook > Experience" interface.
The maximum single instance DMG limit in combat is raised from 9,999,999 to 20,000,000.
In "Shop > Paimon's Bargains," Character and Weapon Enhancement Materials will now be sorted based on the enemy types that drop them.
Optimizes the special effects for Citlali's Opal Shield to make it more visible in Aiming Mode.
Optimizes the combat experience for Chasca when performing Charged Attacks in her Nightsoul's Blessing state against large-sized opponents in narrow spaces.
Through active communication, after the version update, the character Aloy will be available as a Supporting Cast member in "Imaginarium Theater" (when Cryo is one of Imaginarium Theater's required Elemental Types for the season).
Optimizes the appearance when Mavuika's hair effects overlap with translucent scenery in the Nightsoul's Blessing state.
〓Bug Fixes〓
● Enemies
Fixes an issue whereby the enemy "Qucusaurus Warrior: Blazing Sky" would display abnormal behavior due to incorrect orientation when entering the alert state.
Fixes an issue whereby the enemy "Lord of Eroded Primal Fire" could still be hit by certain characters' skills after leaving the combat area.
Fixes an issue under certain circumstances whereby there would be a chance that the enemy "Ruin Guard" would fail to cast its skills normally.
Fixes an issue under certain circumstances whereby treasure could not be collected after defeating the enemy "Iniquitous Baptist."
Fixes an issue whereby under certain circumstances, the enemy Tenebrous Papilla had a small chance of being unable to cast the skill "Beseech the Dark" in the Spiral Abyss.
● Characters
Fixes an issue whereby under certain circumstances, when Xilonen is climbing in her Nightsoul's Blessing state and triggers Nightsoul Transmission to switch to Mavuika, there was a small chance that Mavuika would be unable to move.
Fixes an issue whereby Citlali's model would abnormally disappear when entering Aiming Mode in mid-air.
Fixes an issue whereby when Citlali enters her leaping state, her attack range would abnormally decrease and become inconsistent with her Normal Attacks.
Fixes an issue whereby Citlali's facial expressions would be slightly abnormal when casting her Elemental Skill or triggering her idle animation.
Fixes an issue whereby when Ororon and Citlali leap into the air, glide, and use the gadget "Red Feather Fan," the corresponding special effects would not display normally.
Fixes an issue whereby some damage had a small chance of not triggering the "Hypersense" effect of Ororon's Passive Talent "Nightshade Synesthesia" as intended.
Fixes an issue whereby in Co-Op Mode, when Mavuika or Mualani enter the field of view in the Nightsoul's Blessing state, there was a chance that the special effects of their skills would be abnormal.
Fixes an issue whereby when Mavuika got knocked away on her Flamestrider and defeated, the character's movements would be abnormal.
Fixes an issue whereby in certain environments, Hu Tao's glasses when wearing the outfit "Cherries Snow-Laden" did not display correctly.
Fixes an issue under certain circumstances whereby triggering Mavuika's Lv. 6 Constellation effect would cause abnormal Nightsoul point consumption while in the Nightsoul's Blessing state.
Fixes an issue whereby some outfit special effects were not displaying normally when Mavuika unleashed her Elemental Burst and entered the "Crucible of Death and Life" state.
Fixes an issue whereby under certain circumstances, when triggering Nightsoul Transmission and switching to another character, the character's Nightsoul's Blessing state would be abnormal.
● Open World
Fixes an issue whereby under certain circumstances, a rock near the "Coatepec Mountain" and "Ancestral Temple" areas could not be destroyed by a Flamegranate.
● System
Fixes an issue whereby Lan Yan's character expressions would be slightly abnormal when switching from other characters to Lan Yan and triggering her animation in the "Party Setup" interface.
Fixes an issue whereby after sorting characters in the "Character Showcase" or "Craft" interface, closing and reopening the interface would not reset the character sorting to its default state.
Fixes an issue whereby under certain circumstances, there was a chance that the tutorial "Unlocking Domains" would be unable to trigger normally. After the version update, Travelers who have met the trigger conditions but have not triggered this tutorial will automatically trigger the relevant tutorial upon logging in.
Fixes an issue in the "Character > Voice-Over" interface for Citlali, whereby the voice-over "About Us: Awkwardness" had an incorrect Friendship Level requirement (should be unlocked at Friendship Lv. 6, previously incorrectly set at Friendship Lv. 4).
*For Travelers who have already unlocked this Voice-Over, if Citlali has not reached Friendship Lv. 6, this Voice-Over will be temporarily unavailable until the character's Friendship Level reaches 6.
● Audio
Fixes an issue whereby when Citlali or Mavuika triggered their chat voice lines, after swapping to other system interfaces and returning to the original interface, the characters' interrupted voice lines would not resume playing.
Fixes an issue with the Pyro Traveler Lumine whereby the sound effect of her third Normal Attack was not synchronized with her movements.
Fixes an issue under certain circumstances whereby Mavuika's Charged Attack voice-lines were abnormally missing in Japanese, Korean, and English.
Fixes an issue with Mavuika whereby after performing a Plunging Attack while riding her Flamestrider, the Flamestrider's sound effects would keep playing after switching immediately to the All-Fire Armaments form and exiting the Flamestrider.
Fixes an issue whereby some background music would play abnormally during the phase transition of the enemy "The Knave" after the Version 5.3 update.
Fixes inconsistencies between Chinese voice-over and text in certain quests, and optimizes some Chinese voice-over sound effects.
● System
Fixes an issue on PS5 devices whereby settings could not be applied when setting the key binding to R2 in the "Instrument Settings" interface of the musical instrument gadgets.
Fixes the issue of abnormal list order in the "Co-Op Mode" interface after the Version 5.3 update.
● Other
Fixes an issue with the text description of the effects of the "Ley Line Disorder" on Floor 3 of the Spiral Abyss.
Fixes an issue whereby the item Xiao Lantern could be abnormally attacked by some characters.
Fixes an issue whereby the camera would abnormally shake slightly in certain areas of Natlan.
Fixes an issue whereby under certain circumstances, some actions of the "Firstborn Firesprite" would be triggered abnormally.
Fixes an issue whereby under certain circumstances, the current progress of "Envisaged Echoes" would abnormally be lost when resuming the challenge.
Fixes an issue whereby after Xiangling dons the outfit "New Year's Cheer," selecting "Upbeat Encouragement" in "Take Photo" > "Pose" would result in her actions displaying abnormally.
Fixes an issue in Imaginarium Theater whereby the Performance Event that starts the battle with the character at 50% HP is treated as a healing effect, causing certain character abilities to trigger abnormally at the start of the battle.
Fixes an issue whereby the effect of the weapon "Ferrous Shadow" could not be applied to Mavuika's Flamestrider Charged Attack.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines.
◆ Optimizes certain English translations.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts the HP of the Character Card "Emperor of Fire and Iron": Adjusted from 6 to 5 HP.
Adjusts the Elemental Skill DMG of the Character Card "Xianyun": Anemo DMG dealt is adjusted from 2 to 1.
Adjusts the Elemental Dice cost of the Talent Card "In Five Colors Dyed" of the Character Card "Chiori": The Geo Dice cost is adjusted from 3 to 4.
Adjusts the effect of the Technique "Artful Grapple" of the Equipment Card "Yumkasaurus": Effect is adjusted to "Deals 1 Physical DMG, steals 1 card from opponent's Hand with the highest original Elemental Dice Cost. Then, your opponent draws 1 card. If your Hand has no more than 2 cards, this Technique costs 1 less Elemental Die."
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
#genshin impact#genshin impact updates#genshin impact news#official#genshin impact 5.4#got so caught up in the thrill of alhaitham birthday that i forgot about the update sorry
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Alright, I saw this and really wanted to do one myself. I probably won't get far, given how small I am, but I decided why not and put goals pretty high up.
The only rule is that you can't have more than 10 notes per blog.
5 notes - I'll try to drink at least 64 oz. (8 cups) of water each day
10 notes - I'll try to eat 3 meals every day
15 notes - I'll try to document my eating on Chronometer again
20 notes - I'll try harder to wear deodorant even on days I do think I'll leave the house
25 notes - I'll make an attempt to shower every day
30 notes - I'll try to brush my hair in the morning and before bed
35 notes - I'll try and brush my teeth in the morning every day
40 notes - I'll try and brush my teeth at night every day
45 notes - I'll try to take note of my weight every morning
50 notes - I'll try and do my laundry regularly and finish it on the same day I start it
55 notes - I'll try and wash my face before bed every day
60 notes - I'll try and wash my face in the morning every day
65 notes - I'll try to shave my face more often
75 notes - I'll organize my room
80 notes - I'll attempt to keep a regular exercise routine
85 notes - I'll start trying to style my hair each day
90 notes - I'll try to keep my room organized
95 notes - I'll buy nail oil and take proper care of my nails
100 notes - I'll keep my nails shaped and at a certain length (not longer, not shorter)
110 notes - I'll paint my nails
115 notes - I'll try to keep my nails painted
120 notes - I'll look more into IPL
130 notes - I'll start IPL
135 notes - I'll spend no less than 30 minutes every day learning Blender and/or Robotics
140 notes - I'll start trying to learn and practice makeup
145 notes - I'll dye my hair
150 notes - I'll start looking at feminine clothing options
155 notes - I'll buy some feminine outfits
160 notes - I'll wear feminine clothing when I'm alone
170 notes - I'll wear subtle feminine clothing in public
Oh, right, and @marylandaccountx4 wanted me to tag them.
#squid rambles#note game#this might actually motivate me because my brain is dumb like that#knowing me i probably completely missed the point and made goals that i'm not supposed to
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STRIPCLUB GHOST
I think he wouldn't go to a Stripclub in the Canon but my brain was working again lel. You can find more on my A03: Mrsparras
Moving to England to study abroad has always been your biggest dream since you were a child, so when you graduated and were old enough, you did it. You blessed Erasmus that you wouldn't have so much debt—well, at least you thought so, but in the end, you couldn't make ends meet.
So you decided to search for a job that you could do while studying that also fit with your busy schedule, so you started to work in a strip club in Soho under the promise that you would only be a waitress and nothing more.
You stood behind the bar counter wearing the skimpiest clothes you had and prepared drinks, and to your surprise, it was fun. Even watching the stripper from far away gave you straight-up BI panic; they were also beautiful and mature.
Surprisingly, you even got a lot of tips despite not dancing half-naked around the pole. The customers all called you Angel; being the youngest and most unattainable had its perks.
One day there was a new customer who wore a Ghost mask and was a brick house of a man. He was nice to you despite looking scary.
"Come on, Bunny, tell me why you are doing this," he asked while you served him a glass of his favorite Bourbon. He was nice, always left you a good tip, and was generous. So you didn't feel the urge to lie to him; why should you?
"I need to pay bills; food and rent are expensive in Manchester."
"I see," he said, leaving this time a 60-pound tip on his 18-pound Bourbon.
"Sir, it's too much."
"It isn't Bunny; buy yourself something nice with it, okay?"
And you did buy yourself a proper meal after a long time of only eating pasta with pesto, and it was delicious.
The next day, when you went to work, you got an offer from your boss: 500 pounds for a private striptease, 120 pounds more if it turns into a lapdance. You never wanted to do this; you couldn't dance, and you were insecure about your body. But it was easy money, and you could always bottom out if it was too much for you.
"The man left this costume for you behind." Your bodyguard gave you a bunny costume with bunny ears, white soft lingerie, and a bunny tail. Oh god, what a freak. Problem No. 2: It was at least 2 sizes too small, making your tits almost fall out.
You were curious to find out who specifically requested you, and when you walked into the private room, you saw Ghost. You were smiling; you knew you could trust him, and you would lie if you said you didn't develop a crush on him the last few weeks when he slowly became your regular.
"Ghost"
"Bunny"
"So, um, do you want me to dance?"
"I want you to be comfortable, but yes, I would love watching you dance."
So you began to dance awkwardly at first, but then you enjoyed it, dancing around provocatively, shaking your ass a bit in his reaction, and he enjoyed it. The half-hour stopped, and you were a bit sad.
"It was fun, Ghost."
"It was Bunny."
You thought it would be the last time you did this, but when your bodyguard told you Ghost requested you for the rest of the week, every day your vagina made this weird butterfly-clenching thing. You would dance for him every day.
So you began to dance with him every day, even being bolder and giving him a lap dance. You touched his strong abs while circling your hips around him. You were afraid that the fabric wasn't thick enough to hide your throbbing cunt.
"Love, please don't move," he whimpered.
You looked at him in confusion and asked, "Did I do something wrong?"
"Bunny, no, just don't move."
You felt his massive erection under you, and you grinded against him again. "Do you mean because of this?"
"Stop it. I don't want to use your poverty for my gain."
"Did you call me a prostitute?" You asked him, feeling completely furious, and you would have fucked him even despite the money.
"No Bunny I'm just saying you're too good for me, okay? Im a dirty man; men like me aren't made for little sweet girls like you," he said before leaving you in utter confusion, horny, and alone.
You didn't think he would return the next day, but he did, and you refused his cash this time before going to the private suite with him.
"Why do you refuse my money? You need it, and I have enough of it."
"I don't want you to see me as a prostitute."
"I could never see you as less than an angel."
This time you didn't strip for him; you just sat on his lap and talked. He told you that he works as a police officer, even though you thought this was a lie, and you told him all about your native country, how you moved here, and how you loved it.
"All I'm saying is I don't think sex is good enough to pay for it," you claimed while laughing. The erection pressing against your thighs was something you already got used to.
"Then you were with the wrong men before Bunny; sex is great."
"It's okay"
He laughed, "You never had an orgasm before ?" his fingers trailed down on the thin fabric of your pants.
You blushed immediately and shook your head, grinding against his fingers for the smallest friction.
"That explains why you are so desperate, Bunny," he chuckled and left.
The next day, one day before your day off, you went to work again, instinctively walking to the private room where he already sat, this time shirtless. He was the picture of a perfect man with strong abs, and a blonde happy trail down to his thick erection that was only covered by his briefs.
"Sit down and give me a lapdance, please, Bunny."
You sat down on him, but this time he grinded against you, not you against him. You would love that sudden change, but you were a bit mad that he left you yesterday after calling you desperate.
"Tell me you want me, and I'm all yours."
"I don't want you," you lied to him.
"I think you want this, bunny. Don't lie to yourself." He leans in close, his hot breath tickling your ear. "I can see it in your eyes. You want me to fuck you hard and make you scream."
"No"
"Yes, you do," he insists, pulling down your costume to expose your bare ass. His hand traces the crack in your ass before dipping between your cheeks, pressing against your entrance. "Admit it, bunny. You want me inside you."
"No, I don't want you," but your body betrayed your stubborn act. You were soaking wet and a moaning mess for him. He was so hot and big, and all you wanted was to let him take care of you. Let him show you what a real man is.
"Lie to me again, and I'll make sure you regret it." His fingers begin to probe, seeking entry into your tight little hole. "Tell me, bunny. Have you ever been taken like this before? Fucked raw by a real man." He laughed at you, his voice sounding mean and dominant to his usual nice behavior. Maybe he had a stressful day, but did you care about what made you so lucky today?
"Good," he growls, finally pushing past your resistance and forcing his middle finger inside you. "Because I'm going to make sure you scream for me." His other hand moves up to grope one of your breasts through the costume, pinching the nipple hard.
"Oh fuck, Ghost."
"That's it, bunny. Let me hear you," he demands, adding a second finger to stretch you wider. His thumb rubs over your hardened nipple as his fingers thrust deeper, searching for that sweet spot inside you. "You like that?"
"No," you moaned.
"Lie to me again, and I'll gag you," he warns, pulling his fingers free with a wet pop. "Now tell me the truth." He grabs your chin, forcing you to look him in the eyes. "Do you want my cock inside you?"
You were thinking of lying again only so that he could gag you, but you needed him right now more than you needed anything in your life before. "Yes"
"Good girl," he praises, lowering his mouth to capture one of your nipples in a hot, sucking kiss. His other hand slides down between your legs, rubbing against your pleading clit.
"You've never felt anything like this, bunny?" He purrs against your skin, "You just want me to shove my cock inside you and claim you as mine, don't you?" He already knew the answer, and he was determined to give you your real first orgasm.
"I never felt like this before, Ghost."
"That's right," he agrees, standing up and pushing your legs apart. His hot breath is fanning across your wet folds as he stares down at his prize. "You're going to feel even better when I'm buried balls deep inside you."
Your pussy clenched and throbbed, and now he saw the evidence of your lust.
"You see, bunny," he says with a chuckle, "your body knows what it wants." His thick cock is at your entrance now, slowly pushing inside. The head teased the tight ring of muscles before finally breaking through with a small groan from both of them.
"Oh god, it's too big." It was bigger than the dildo that you had at home, but you liked the burn and to be filled.
"That's because you've never had a real man inside you before," he growls, starting to thrust deeper. Each movement hits your sweet spot and makes your insides clench around him. "You like that, don't you? Feeling my cock stretching you out?"
"Ghost, im going to cum," you whined as he started to stroke your hard nub while he fucked you restlessly.
"Good," he says, picking up the pace. His hips slam against yours as he takes you hard and fast. The chair creaked under their combined weight. "You're mine now, bunny," he pants out between moans. "Say it."
"Im yours, Ghost," you moaned. He continued the abuse on your pleading clit, leaving soft hits on it before starting to circle it again how you liked it. He read you like a novel that needs to be analyzed. He tried to interpret every movement of yours and intesed his flicks against your clit until you finally came, screaming and crying. Your head fell against his neck, and you bit it like a feral animal. Fuck you thought what has gotten into you.
"There's my good girl," he murmurs, he leaned down to kiss you roughly. His free hand squeezes one of your breasts as his cock continues to pound into you. "This is how a real man fucks." Simon picks up the pace even more, grinding against you as his hips smack against your perfect ass.
The head of his cock hits that sweet spot inside you, again and again, sending waves of pleasure through your body. "Fuck,"
"Ghost, please." You started to whimper, being completely cock drunk.
"Please, what, bunny?" he asks between moans. His thrusts become even more erratic as he loses control. "Do you want me to cum inside you?" he asked while his eyes turned darker at the thought of claiming you as his, his little innocent bunny.
"Yes"
"Yes, bunny?" he asks teasingly. His free hand left your breast to snake down between your legs, teasing at your clit. His cock is throbbing inside you as he takes you harder than ever before.
"Yes, yes, please." You started to beg, and you felt a bit pathetic.
"Yes, what, bunny?" he asks, his voice rough with desire.
"Cum inside of me, Ghost."
"You want me to cum inside you, bunny?" he asks, his voice barely above a whisper. His thrusts become even more erratic as he nears his climax. "Tell me how much you want it."
"So much, Ghost," you whined.
"Tell me you're mine," he demands, his voice laced with need. His cock is throbbing inside you as he reaches his peak, filling you with his hot cum. "Say it, bunny." You were in orgasmic bliss, clenching around him as he erupted inside of your willing womb. You took everything of his big cock and cum so eagerly, almost greedy, afraid someone would steal it from you. I'm yours."
"Tomorrow at 8 p.m., I will pick you up; we are getting dinner."
You looked at him confused, and he only chuckled, "Did you think I fucked my perfect girl and let you leave then? No, we are going out; well, only if you want to go on a date with this old perverted dog."
"It depends on whether you are ugly behind the mask."
"Quite the opposite, love."
#tf141 smut#tf 141 x reader#tf 141#smut#cod x reader#cod mw2#cod mwii#cod#ghost fanfiction#ghost headcanons#ghost cod#ghost#simon ghost riley#ghost x you#ghost x reader#ghost x y/n#ghost x oc#strip club#call of duty#call of duty modern warfare#ao3 fanfic#ao3 stuff#drabble
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3t2: The Market Basket 001
Published: 1-14-2024 | Updated: N/A SUMMARY Build and buy mode items inspired by The Market Basket, a grocery store from Sims 3: Showtime (EA/Maxis, 2012). This is not an exact conversion. I’ve made several changes and added items based on my own gameplay needs.
DETAILS Requires all EPs/SPs. §100-1000 | Build/Buy Mode All files with “MESH” in their filenames are REQUIRED for all textures/recolors to show properly. This set requires the Repository Pack (Simmons, 2023) and BBNiche1Master (Buggybooz, 2012 – also included in the Repository Pack). You’ll also need one of the following: Shift Everything (Lamare, 2022) OR Object Freedom 1.02 (Fway, 2023).
WARNING: The DiGiMART Grocery Vendor has pulsing, flashing, and glowing light effects. If you are sensitive to visual noise, please download the LIGHT SENSITIVE version of this set. Only use ONE version in-game at a time.
The set includes matching recolors for Poster Pack 001 (Simmons, 2023). ITEMS Billboard (3070 poly, HIGH) Door Frame 001-002 (56-224 poly) Mini Signs 1-2 (92 poly) Single/Double Bollard (60-120 poly) Bulletin Boards 1-4 (18 poly) Shopping Cart (456 poly) Ceiling Lamp (56 poly) Columns (1-Story/2-Story/3-Story) (210-442 poly) Fences 001-002 (Orange/White) (180-315 poly) Garage (Deco) (36 poly) Grocery Display (82 poly) – holds up to 18 nonperishable items. HVAC Units 001-004 (Deco) (18-900 poly) Hanging/Standing Signs 001-002 (26 poly) Store Signs 001-002 (824 poly) Wall Signs 001-002 (18 poly) Rooms 001-002 (Frame/Roof) (672-978 poly) Building Trim (1-Tile/3-Tile) (4 poly) DigiMART Grocery Vendor (72-224 poly) – functional grocery kiosk DOWNLOAD (choose one) REGULAR VERSION (w light effects) from SFS | from MEGA LIGHT SENSITIVE VERSION (no light effects) from SFS | from MEGA SOME ASSEMBLY REQUIRED Be sure to place door frame 001 and 002 on the same tile. The building frame/roof objects fit 4x18 and 11x24 rooms respectively. Grab them on the front, left tile (see pic).
CREDITS Thanks: UV Mapping Tips (Frac, 2024 via SimCrafters Discord), Visual Noise Feedback (Despondenthottie, 2024). Sources: Any Color You Like (CuriousB, 2010), Bank (TruForm, 2015), BBNiche1Master (BuggyBooz, 2012), Beyno (Korn via BBFonts), EA/Maxis, Great Groceries Display (Balkopat, 2020), Imagery (Freepik, 2023; 2016; 2014; Macrovector, 2020), Lay Me Low – Sims 3t2 ‘Late Night’ Metropolitan Buildings – Part 5 (Misty_Fluff, 2013), 3t2 Market Ads (Amovitam, 2012), Offuturistic Infographic (Freepik), Solar Panel (Autumn Rose, 2020; EA/Maxis, 2020), Supermarket Concepts (Yaun, 2017; McDonald, 2017).
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IvyStoryWeaver's 1st Fic-iversary
My Masterlist
EVENT CLOSED
🎉 I posted my first Tumblr fic/first Moon Knight fic With You on May 29, 2023!
📚 Since then, I've posted 60 stories involving over 120 different chapters/individual posts, a few Moodboards, and Oscar Isaac Characters Valentines
💞 I have the most fun moots and lovely followers and I gotta celebrate with you!
📥 SEND ME REQUESTS! Unlike for my 1000 Follower/Holiday Celebration, I am taking regular, real, full requests - anything you like!
☾ ⋆*・゚:⋆*・゚☾ ⋆*・゚:⋆*・゚☾ ⋆*・゚:⋆*・゚
❓What’s your favorite story? Tell me! (Masterlist)
📖 Send me requests about your fave stories! And questions about where any of my fic characters are now. I would love to tell you about:
How is Marc doing with his sobriety after With You? or how is Jake adjusting to being out of the shadows? (Or how were they before the story?)
Questions about Poe and Elia from The Only One
Or Jake and the mob boss’ daughter from 3 Times fic
How about ghost!reader and the boys in Spectre
How are Marc/Steven and their kiddos Elle & Max from Eight Nights doing?
Or did you like Lockley, Grant and Jakob better in What a Mother Can Be?
How's life for Steven after Steven Grant Oblivious Roommate Headcanons
Or Miguel after (or before!) Decadent
Let's not forget Perfect Fit Nathan and Nate (part 2 is almost done, I promise!)
☾ ⋆*・゚:⋆*・゚☾ ⋆*・゚:⋆*・゚☾ ⋆*・゚:⋆*・゚
DON'T FORGET:
🎮 - games - "Would You Rather?" "FMK" etc 🤍- get-to-know-you questions here or Top 3's here
OR just shout into my Askbox
Scroll to the bottom of this post for prompt ideas
All of you have made this the most fun year in a long time. Thank you!
My Masterlist
Askbox
Previous Celebrations
#ivy talks#ivy's ficiversary celebration#ivy writes#moon knight#marc spector#steven grant#jake lockley#poe dameron#miguel o'hara#duke leto atreides#nathan bateman#santiago garcia#with you fic#the only one fic#spectre fic#3 times fic#decadent fic#SGORH fic#perfect fit fic#eight nights fic#star wars sequels#sm: atsv#ex machina#dune part one
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What in Hell is Bad Demon Kings as Arknights Operators
(If you saw this before, it's because my Tumblr app glitched out and sent the draft before I was done orz)
So, funny story!
With every single WHB demon king already obtaining a playable version, I found myself thinking of the very hypothetical scenario of Asmodeus facing off against Mlynar, an AK Operator who also doesn't do normal attacks (he'd lose imo, our local jaded horse uncle salaryman Mlynar is OP for a reason yo). But this turned into thinking about every single demon lord in the context of them as AK Operators...
I also kinda need to appease the gacha gods by providing any sort of content, because Logos's banner drops on the 31st of October (which is tomorrow oh my god) and even though I may already have a spark ready for him (300 pulls) and enough materials to max him out day 1, I want as many copies as possible for the AK equivalent of his tea leaves.
I could've had more but I spent like 240 pulls in the past 6 months to grab several other 6* Operators, notably a guaranteed new Operator on the celebration banner (Penance in ~60), ~50 in Zuo Le's banner (got him), another 10 on Ascalon's banner (didn't get her), and a whopping 120 on Ela's banner (R6S collab, collab banners have hard pity at 120 pulls).
Update for those who care - yeah, it worked! 160 pulls for my first copy, immediately ran to fully upgrade him before pulling again, and got another two within the next 140. Welcome home husband ❤

Some ground rules before we get into the meat of the post, however:
I'll be using the Selfie cards as main inspiration, pulling in lore for any other adjustments.
Will also be putting down some skill info! Skills will assume 6* standards, meaning they have a total of three skills to choose from and two passive skills in total (Talents).
I won't be doing Modules, skill names, and skill numbers, to preserve my sanity.
Without further ado...
Satan
Satan's Selfie card has an insanely long range and strong single-target damage, but his skill deals AoE damage. That's why I think he could be a Deadeye Sniper. This, despite him apparently sharing the same seiyuu as Totter, a Besieger Sniper.
Deadeye Snipers have high Attack, a large range (extends in a triangular shape forward), and prioritizes attacking enemies with the lowest Defense. As a matter of fact, they have among the highest Attack in the entire game! This is why I picked the Deadeye Sniper subclass over Besieger Sniper for Satan - even though Besieger Snipers also have a long range, they have a blind spot in the row right in front of them, have lower attack than Deadeye Snipers, and prioritize attacking enemies with the highest weight.
First skill: a generic Attack buff.
Second skill: summons his blood scythe to attack everything in his range, dealing AoE Physical damage and inflicting Fragile (increases damage taken by all affected enemies) for a brief period of time. He can store up to 3 charges of this skill starting Mastery level 1 (normally he can only store 2 charges max), but its cooldown is slightly longer than Leonhardt's second skill, which has a similar effect.
Skill 3: an ammo skill that turns his regular attacks into AoE attacks. Increases his attack wind-up time, gives him a sizeable Attack buff, and inflicts Fragile on all affected enemies for a brief period of time. Because it's an ammo skill, this skill will continue until either he runs out of ammo or the player manually deactivates this skill.
Talent 1: increases damage dealt if there is only one enemy in his attack range.
Talent 2: all of his attacks ignore a set amount of enemy defense, this amount increases after being deployed for a set period of time until a certain cap is reached.
Mammon
Quite possibly the only tank in the entire lineup of demon kings while still being able to deal some damage, which is why I think he could feasibly be an Arts Protector Defender. Bonus points for him also sharing the same voice actor as Czerny, an Arts Protector Defender!
Arts Protector Defenders deal Arts damage when you use their skills, and they tend to be on the more offensive side while still boasting respectable defenses and blocking ability. The other offense-focused Defender subclass, Duelist Defenders, may have higher attack, but they're only able to block one enemy at a time, unlike the 3-block of other Defender subclasses.
Skill 1: a generic attack buff.
Skill 2: an attack speed buff and minor attack buff, coupled with the ability to attack all blocked enemies and lifesteal (heals a small percentage of damage dealt).
Skill 3: increases his range to attack the 8 tiles around him and summons his golden fists to attack an enemy at a time, dealing AoE damage where the target is and providing a small percentage chance to briefly stun all affected enemies while slowing down their movement speed for a brief period of time.
Talent 1: increases his max HP and defense.
Talent 2: upon skill use, grants him a shield based on a percentage of his max HP, this shield will decay over time.
Leviathan
Now, Leviathan shares the same voice actor as Shalem, another Arts Protector Defender. But Leviathan wouldn't be a Defender, I feel. Instead, I'd like to lean into his 'summoner of Eldritch beings' side a little bit more and have him be a Summoner Supporter.
Summoner Supporters deal Arts damage and are able to deploy their own summons, each with their own behaviors and stats. The summons' passive effects and behavior depends on the Summoner's set skill. Leviathan's summons would all have 1-block by default. These summons would be his Eldritch beings, but I'd like to think he'd have a particular focus on his tentacle monsters. A little bit like Deepcolor, a Summoner Supporter whose summons are tentacles, with her being of the fish race (Aegirs).
Skill 1: summons can be deployed on melee tiles and deals single-target physical damage. When Leviathan uses his skill, he and his summons gain a generic attack speed buff.
Skill 2: summons can be deployed on ranged tiles and deals single-target Arts damage. When Leviathan uses his skill, he and his summons gain Invisibility (prevents them from being targeted by all attacks until they are revealed, either by invisibility-revealing enemy skills or being blocked) and a significant attack buff, but slightly increases their attack wind-up time.
Skill 3: summons can be deployed on melee tiles and deals single-target physical damage. When Leviathan uses his skill, he and his summons gain both an attack speed and attack buff. His summons also gain +1 block count and attacks all blocked enemies.
Talent 1: Leviathan can have up to 5 summons at a time (can only deploy 3). These summons have different stats and skills based on Leviathan's equipped skill.
Talent 2: Leviathan and his summons have a minor HP regen by default, based on a percentage of their attack.
Beelzebub
I considered Instructor Guards for Beelzebub because of their tendency to have whip or whip-like weapons (some notable exceptions being Swire with a mace and Rainbow Six Siege's collaboration Operator Doc with a gun). But Instructor Guards are typically more support-oriented, which I feel kinda goes against Beelzebub's general personality, so...I decided on making him a Lord Guard.
Lord Guards have a larger range than even Instructor Guards and boast the ability to launch ranged attacks within their extended range, but these ranged attacks have lower attack power compared to their regular attacks. They deal single-target physical damage.
Skill 1: a generic attack buff.
Skill 2: drops light arrows at several spots within his attack range, prioritizing those closest to him. These arrows deal a single instance of AoE physical damage and inflicts all enemies hit with a damage over time debuff. Normally 2 spots are selected, increased to 3 spots at Mastery level 1.
Skill 3: changes his damage type to Arts, increases his range, allows him to target an additional two enemies with each attack, and gives himself an attack buff. Enemies hit by his attack suffers a damage over time debuff for a short period of time.
Talent 1: gains increased attack when no allies are in his immediate vicinity (the 8 tiles surrounding him).
Talent 2: his attacks have a small percentage chance to 'crit' and deal increased damage, this percentage chance increases as long as he hasn't dealt a crit damage instance, resetting after each crit.
Lucifer
I feel like this is the most no-brainer choice. In Arknights, there is only one subclass of Medics that have the ability to damage enemies, which is the Incantation Medic. Medics in Arknights typically don't do any damage apart from these Incantation Medics and two Single-Target Medic exceptions in Kal'tsit (has the Mon3tr summon, a DPS unit which is what she's mostly used for) and Folinic (only deals damage on her second skill).
Incantation Medics are unable to directly heal their allies, unlike all other Medics. Instead, they attack enemies that enter their range with single-target Arts damage, and subsequently heal an ally within their attack range with the lowest amount of HP based on the total damage they dealt onto the enemy.
Skill 1: increases attack speed and heal amount per attack.
Skill 2: heals everyone in his range after each attack, and gains an attack buff.
Skill 3: increases his attack and attack speed, attacks deal some splash damage on surrounding enemies. When no healing is needed, damage dealt is instead converted to a shield buff on a friendly unit, prioritizing an ally in his range currently being targeted by an enemy. Otherwise, default to the last-deployed Operator.
Talent 1: gains increased attack speed when an ally within his range has his HP dropped below half.
Talent 2: his attacks have a chance to lower enemy attack and attack speed by a certain amount.
Belphegor
The fact that he deals AoE damage with his normal attacks makes it a pretty cut-and-dry choice between two different classes, in my opinion - those two classes being Artilleryman Snipers and Splash Casters. I personally am biased towards Splash Casters, purely because Belphegor doesn't seem to be wielding any guns, which are typical for Artillerymen Snipers.
Splash Casters have high attack and deal AoE Arts damage with every attack in their range. They also have a slower attacking speed compared to most of the other classes to balance out their high base offenses.
Skill 1: a generic attack buff.
Skill 2: slightly increases his attack and attack speed, extends his range, and inflicts Slow (lowers movement speed) for a period of time on all enemies hit by his attacks.
Skill 3: increases his attack and attack wind-up time. Now attacks all enemies in his range, has a small percentage chance to Bind (causes the enemy to stop moving and attacking) the enemy for a brief period of time, and the effect of his second Talent will be increased.
Talent 1: stores up power the longer he goes without landing an attack on an enemy, up to a certain cap. This bonus resets every time he hits an enemy. Think Platinum's passive.
Talent 2: all his attacks ignore a specific amount of enemy resistance (reduces Arts damage by a percentage based on its number).
Asmodeus
Another one where I had to debate between two different classes that do not perform normal attacks - none of them being related to Flagbearer Vanguards, the class with the character that shares the same voice actor as Asmodeus, Elysium (even though Flagbearer Vanguards typically stop attacking normally when their skill is active). The first class is the Liberator Guards, who are far more offensive in nature (notably, this is the subclass Mlynar belongs in). The second class is the Phalanx Casters, who are much more defensive in nature. After some deliberation, I decided to go with Phalanx Casters for Asmodeus.
Phalanx Casters normally do not attack, but have greatly increased defensive stats while their skill isn't active. While their skill is active, however, they'll deal Arts damage to all enemies in their range and lose their boost to defensive stats.
Also, an important note for Asmodeus specifically. I will NOT be limiting how many times Asmodeus can use his skill, because most of the 'limited use' skills in Arknights are due to lore reasons (Guard Amiya S2 being capped at a single use in each stage as an imperfect copy of Guard Ch'en's S3, a good chunk of the Rainbow Six Siege collaboration Operators' skills having a per-deployment limit because of Rainbow Six Siege's mechanics).
Skill 1: retains a portion of his increased defense, gains an attack buff.
Skill 2: gains Invisibility, a sizeable HP regen, and both an attack and attack speed buff. Can manually deactivate this skill, reverting back to his state before using the skill.
Skill 3: increases his range and attack. Attacks will 'mark' the hit enemy and have a percentage chance to inflict Fear (enemies will scatter around and cannot be blocked). When his skill ends, every enemy marked is hit with a strong Arts damage instance. Can manually deactivate this skill, ending it instantly and reverting his state change to one before using his skill.
Talent 1: has an innate Sanctuary (cuts damage taken by a certain percentage amount), which increases the more HP he loses (up to a cap at 80% HP lost).
Talent 2: after being deployed for a period of time, gains Taunt (becomes a target priority for enemies). Reflects a portion of damage taken back at the enemy based on a percentage of his attack as Arts damage.
#what in hell is bad#whb#whb x ak crossover#what in “hell” is bad#whb satan#whb mammon#whb beelzebub#whb leviathan#whb lucifer#whb belphegor#whb asmodeus#oh hey this is me trying to appease the gacha gods#can you tell i'm desperate for logos#some of these are pretty op i feel#like leviathan S3 is like having multiple mini mountain S2 except you need to time your skill#lucifer might be the most balanced tbh idk#asmodeus would depend on stats and skill + talent numbers#belphegor might be a tad overpowered tbh...#if i gave belphegor a module it DEFINITELY wouldn't be the 'lowered deployment cost' module
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Smaug vs Eagles size:
Smaug's book length is about 60 ft. I couldn't find a wingspan in my quick search. With birds wingspan is usually around 2-2.5 times body length, but I'm not sure how that would work with a Tolkien dragon's snakier body shape, aerodynamically speaking.
(The answer is probably "it wouldn't".)
Anyway I'd guess a wingspan of at least 60 ft, maybe up to 120???
There doesn't seem to be a solid answer on the size of most Eagles. Thorondor is the biggest ever and has a wingspan of about 180 ft, suggesting a body length of 70-90 ft.
Other Eagles are smaller, but we don't know by how much. Movie Eagles had 75 ft wingspan.
So yeah I think Smaug is probably smaller than Thorondor for sure.
Depending on size variation among Eagles some/most could well be smaller than Smaug. But they're still in… the same category of thing, I guess? We're comparing hawks to (regular) eagles, or (regular) eagles to condors; no one is a pigeon in this analogy.
(Except maybe other leftover dragons smaller than Smaug.)
(Have the Eagles been eating them.)
The Hobbit movies made Smaug much bigger. Book size does make more sense with respect to actually being able to live comfortably in Erebor.
It does raise some questions about how Smaug wrecked everything and took over to begin with, but I guess if you (a) are the only one on the scene who can fly, (b) are the only one with a flamethrower/firebombs, and (c) are really really well-armored, you don't need to be all that big.
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Our little sprout is doing well! Haven't found the Great Tree yet, but here he is with all his friends! It takes 3 seconds to move one square. Send help, my computer is on fire.
He's level 25—not in this screenshot, though—so he's tied with my highest-ever level, Urdru. I don't think he has as many turns, though, and I have no idea what his score is until it's game over. Urdru had about 117,000 turns and some 200k points. Urdru never went to Bethesda, though, so I'm ahead there. In fact, I think I've passed the Great Tree progress-wise—I haven't achieved anything in Bethesda, technically, but I think I've gone deeper. I got to I think 12 strata deep, then I wanted to take a break so I left. Presumably, the way will stay clear for me when I return, I've never seen anything respawn, so.
Needless to say, our little weed man is my favorite character so far. He's adorable, for one, but he's also been very successful and is suspiciously powerful. Everything I've done has been a combination of hiding in my Force Bubble, and spamming Burgeoning until everything dies. I picked up Domination in case I could use it for shenanigans, but I also had the choice of Flaming Ray... kinda think I should've grabbed that so I could carve a path through the jungle... but, oh well.
Speaking of jungle, I guess it's time I got out of the kiddie pool. So far, all I've done besides the main quests is explore ruins in the nice, "safe" salt dunes and marshes. Very low-level stuff, obviously dangerous when you're a bab, but at my level, largely trivial—yet nonetheless occasionally full of scrap, cells, and books! That's how I play games, I fiddle around at the beginning until it's completely trivial and pointless... then I hang around some more before getting bored and starting over. Meatball "Calm Lands" Headache, they call me. (They don't.)
That's just how I roll? And, really, it's an idiotic and bizarre way to play. You know aversion to ever doing the story in any game—XIV, as always, the exception. Take No Man's Sky. Big new update just came out, right? There's a new class of stars, and you have to do a new quest to get to them. The new quest depends on you having finished the regular story quests. Y'know, the quests they added like six years ago. The quests I... never even started? Hell, my character doesn't even have the hazmat gauntlet, I only play the expeditions, really. Or, GTA 6 is on the horizon, whereas I have a thousand hours in GTA 5... Online. Never touched the actual story in the actual game, which is wild, because even in the regular game, there's a zillion non-MSQ things to do to keep you occupied forever. The best example, though, is Greedfall. As soon as I got through the opening, I ran off to explore the open world and searched every zone top to bottom, visiting all these places where I couldn't do anything, empty villages—presumably it'll be populated by NPCs when I get the story this far—and places with too-high-level enemies that I tried to beat anyway. By the time I had completely explored the entire world, overleveled myself a bunch, and seen what the game had to offer... I was bored, and didn't bother to do the story.
My point being about Qud, of course. I've got over 300 hours in the game now—I remember seeing a review that said it took them 80 hours to beat the game, and their phrasing suggested this was a long time. I remember reading reviews for FF6 back in the day, where they gave it a perfect score, but docked it for replay value—because how many times can you replay a game that takes 60 hours? Meanwhile, I'm seeing that and thinking, oh man, a nice big thick juicy game! Xenogears and Bloodborne took me 90 hours; Dark Souls III took me 120; Elden Ring took 350. And that's to say nothing of FFXIV, LOTRO, Warframe, GTAO, and more, and more...
So... am I going to push forward in Bethesda and finally advance the game? Am I going to begin exploring the jungle and start finding out what kind of interesting, exotic things are out there? Or am I going to continue acting like the sprout that I am, and fiddle around in the lowest-level starting areas, and tell myself something like "I want to find all the ruins before moving on!" or something stupid like that?
What it is, is, I think, I want to find one game that will satisfy me permanently. Impossible, I know, but still—I want a game that I can play forever. When I find something I like, I want to just go in circles with it, keep it and hold it, I want everything to be the same forever. Moving forward would change things. If I beat the game, then I won't have it anymore. If I go to the next dungeon, then the myriad possibilities that represents, the wondering and fascination and curiosity at what lies ahead, that all evaporates and becomes known, and done. Then I'd need a new game.
...which is of course healthier. Just sitting in the dark and playing one game forever isn't going to benefit me any. But, I'm really liking this game. So why not indulge? If I like it, I'd like anything I do, whether puttering around at the beginning, or pressing onward and finding new things. And boredom happens on its own regardless of what I do. So, does it matter what I do, how I play? I don't know. Feelings are as complicated as it gets, and I've mulled over this nonsense since I was no years old.
Meh. I'm having fun.
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150 Bullets masterlist
The first new "story" I've written in a while. Welcome!
As the author who inspired this work says in their first chapter:
This, is the list.
It was first put together by a user named Nemure from the now-defunct Lunaescence. I am inspired to try out this challenge for myself. The goal I'm setting is to write anywhere between 100-1000 words per prompt, twice a week until completed, telling the long story of yours and Vash the Stampede's relationship as it grows, wanes, forms, shifts, etc. This will hopefully help me get into a regular writing habit.
Stars by the prompt indicate a chapter already in the works. Check marks indicate completion. Feel free to suggest a scenario, prompt, etc. in the comments. If taken and used, I will put your username in the notes of the chapter!
✓ 1. Trust ✓ 2. Reluctance ✓ 3. Important ✓ 4. Sympathy ✓ 5. Simplicity ✓ 6. Appearance 7. Telephone 8. Kindness 9. Hatred ✓ 10. Jealousy ✓ 11. Quiver ✓ 12. Communicate ✓ 13. Recommendation ✓ 14. Tear ✓ 15. Black & White 16. Spill 17. Flesh ✓ 18. Race ✓ 19. Suffocate ✓ 20. Mentality 21. Sinister 22. Inception 23. Ignition ✓ 24. Found ✓ 25. Irresistible 26. Weight ✓ 27. Serious 28. Record ✓ 29. Justify 30. Snowflake 31. Volcano ✓ 32. Limb ✓ 33. Trampoline 34. Realize 35. Shatter 36. Heart Break ✓ 37. Waning ✓ 38. Temperature 39. Tale 40. Impediment 41. Parry 42. Topple 43. Cover 44. Duty 45. Beg 46. Success 47. Sky ✓ 48. Sunset 49. Cry 50. Impress 51. Laugh 52. Imprison ✓ 53. Emporium 54. Intelligence 55. History ✓ 56. Turn 57. Failure -fail to keep my secrets ✓ 58. Seduce 59. Time 60. Miracle 61. Test 62. Truth ✓ 63. Destitute ✓ 64. Tingle ✓ 65. Responsible ✓ 66. Irritate 67. Told You 68. Lie 69. Remember ✓ 70. Bird 71. Lolwut? 72. Doubt 73. Die 74. Resurrect 75. Irregular 76. Protect 77. Unreasonable 78. To Be Like Her/Him 79. Dream 80. How Come 81. Loved ✓ 82. Warmth ✓ 83. Blind 84. Fire 85. Waste 86. Opportunity 87. Anemone 88. Pink Carnation 89. Heather 90. Hyacinth 91. Yellow Tulip 92. Passion 93. Luck ✓ 94. Caring 95. Night View 96. Tar ✓ 97. Sinking 98. Trap ✓ 99. Kiss ✓ 100. Embrace ✓ 101. Smile ✓ 102. Hands 103. Intertwine 104. Cut 105. Nothing 106. False ✓ 107. Sigh 108. Gentle 109. Serene ✓ 110. Sunrise ✓ 111. Fondness ✓ 112. Meeting 113. Heart 114. Decision 115. Loss 116. Happiness ✓ 117. Never Let You Go 118. Temptation 119. Glibness ✓ 120. Climb 121. Persist 122. Tell Me ✓ 123. Desire ✓ 124. Bite 125. Scar ✓ 126. Enjoy 127. Home 128. Reunion 129. Pale 130. Hope 131. Shrug ✓ 132. Blush 133. Fun 134. Sealed 135. Never Again ✓ 136. Sleep ✓ 137. Bomb 138. Shadow ✓ 139. Bullet ✓ 140. Target 141. Bright 142. Affection 143. Avoid ✓ 144. Nervous 145. Heaven 146. Table 147. Deep 148. Outlook 149. Piece 150. Key
Deep breath. Let's do this.
#150 Bullets#150 Bullets masterlist#finally getting this thing on the blog lol#i'll post the chapters i've missed on here soon#nova writes#trigun#vash the stampede#trigun stampede#tristamp#writing#self insert#reader insert#vash x reader#vash the stampede x reader
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2dmax's commission info
custom artwork made to order; last updated 10/08/23
I have made the choice to rework my commissions to have a more traditional structure. This post is also currently somewhat of a WIP, and may be updated soon for clarification. Commissions currently in progress not subject to this update. Please see my new pricing below. Info will be repeated in plain text beneath the readmore. Also inside the readmore is what to expect when you order a commission, as well as my terms and conditions for use of my artwork. For something not listed here, please feel free to reach out with a question!
all art is defacto lined and flat colored/minimally shaded. sketch commissions are not available at this time.
Couples, groups, furries, scalies, ferals, pets, fantasy animals, robots, fantasy humanoids, backgrounds and props all OK. Not sure? Just ask!
Thank you for reblogging, even if you’re not interested in a commission right now! 🎨⭐
Pricing
Regular commissions:
chibi, portrait, bust, or icon:
$60 base price
request traditional art +10
request specific pose +10 (artist may choose to waive)
pair/couple interaction = subtotal x 1.2
group lineup or interaction = subtotal x 1.5
extra desired complexity +20 (if artist chooses to add on own accord/without request, no extra charge
half body (above the waist):
$80 base price
request traditional art +15
other options same as above
full body:
$120 base price
request traditional art +20
other options same as above
ref sheet; includes a combination of full body poses, busts/expressions, detail drawings, differing outfits, chibi art, and notes, as per your request; cost is subtotal x2
Experimental commissions:
18"x24" poster
artist's choice of medium only
base cost $200
paper clay figurine
chibi humanoids/animals/ferals/anthros only
base cost $100
delicate art items, not toys; not suitable for children
standalone comics page
2-5 panels, 1-2 characters, 1 location
artist's choice of medium only
base cost $200
wildcard commission
true PWYW - $1+
can only give me basic request; everything else up to artist, including medium, pose, decision to abstract or simplify, physical size, etc.
pay what you want means get what you get. quality not guaranteed.
Here’s what to expect when you order:
Send me a PM with basic info; what you would like me to draw, your budget, and if you have a deadline.
I will ask a few questions to be able to build up the concept. I will also give you my e-mail, where you can send me further info and any references you'd like to share!
Your sketch is typically ready within a week; I’ll always update you on my progress. After we agree on the sketch, payment will be due. After it’s paid, I will give you an estimate for when I will be finished with your piece.
Your finished artwork will be e-mailed to you. I am also happy to mail physical art at cost!
Your commission is for personal use; icons, roleplaying, in your blog theme, as a wallpaper, or to print out and tape to your fridge. Commercial use can be negotiated.
You must credit me on the platform used if reposted. Always OK to post to ToyHouse; my username is 2dmax there. On instagram and all other platforms where I don't have an account, please credit my instagram @/maximumgroove.
You may not use my art to promote anything hateful or illegal. You may not claim it as anyone else’s creation. You may not use it for commercial uses, or to edit, adapt, trace, or directly reference, without getting permission. I may use my art in my own promotional material.
FAQ: TBD
#commissionsendof2023#commissions#anime art#manga art#retro manga#digital art#traditional art#illustration
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All right, last post I made got me wondering
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Question, how big IS everyone in your kaiju au? Are they 10-20 feet tall or are they bigger? And do they have extra appendages, if so how many! (and if it would be okay, may i be called OddBall Anon please! (> ^ <) )
I have been putting this off a little too long, BUT!!! I have finally gotten a good idea on the heights of each of the characters in this AU! (Minus RSA and Rollo at the moment)
And of course, you can be OddBall Anon~! >v< Sorry it took so long to get to your ask. ;;v;;
Here's a link to the list of what each character is in the AU to make it easier to reference!
Heartslabyul:
Riddle/Ragebloom—35 ft
Trey/Shellshock—65 ft
Cater/Flashwing—63 ft (130 ft wingspan)
Ace/Slyfang—50 ft
Deuce/Bruiser—63 ft
Savanaclaw:
Leona/Pridefang—66 ft
Ruggie/Scrapper—54 ft
Jack/Frosthowl—78 ft
Octavinelle:
Azul/Ashsong—65 ft (200 ft in length)
Jade/Heartshocker—45 ft (100 ft in length)
Floyd/Heartbinder—45 ft (100 ft in length)
Scarabia:
Kalim/Goldmaker—40 ft (90 ft length)
Jamil/Venomblade—43 ft (94 ft length)
Pomefiore:
Vil/Crystalflayer—60 ft (120 wingpan)
Rook/Shadowhunter—52 ft
Epel/Feralfang—35 ft
Ignihyde:
Idia/Magmagloom—66 ft
Ortho/Calamity—25 ft
Diasomnia:
Malleus/Catacylsm—90 ft (not including horns)
Lilia/Echofang—40 ft (80 ft in length)
Silver/Silverfang—59 ft
Sebek/Thunderfang—75 ft
Staff:
Grim/Grimfang—5 ft 5 in (at first); grows to be 10 ft tall with the regular feeding
Crowley/Nevermore—70 ft (140 ft wingspan)
Trein/Elderclaw—65 ft
Crewel/Crewelfang—66 ft
Vargas/Rampage—75 ft
Sam/Shadowdrifter—53 ft
Now you might be wondering: why is there such a stark difference in height when some of the boys are the same exact height in game?! There's a simple explanation for that, actually.
See, compared to the Monster!AU, the Kaiju's heights are roughly rounded off based off the animals they're based off of. For example, Ace and Deuce: they're both roughly the same height in game, but because Ace is based on a fox and Deuce a canine in this AU, foxes are smaller than regular sized dogs. Hence, Deuce being bigger and Ace using this as an excuse to hitch a ride on his back 😂
Now for those of you who are visual, I've gone through and done a height chart of the boys using my main persona Faun (5'1") as a basis for comparison. As a treat, I did everyone here on the list! UvU
Some of these guys are so big that they dwarf/hide some of their pack. >.> But this should give at least a better idea on how big everyone is!
Trust me, the original height I had for them had Crowley being at 200 ft tall, which would have made interaction nigh impossible 😱 And yes, I was also trying to use the Godzilla and King Kong as examples to go off of, which would have made me being able to write fluff a little difficult realistically ;;^;;
#twisted wonderland#twst#twisted wonderland kaiju au#twst kaiju au#heartslabyul#savanaclaw#octavinelle#scarabia#pomefiore#ignihyde#diasomnia
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HEY wanna commission a writer to write your Reader or OC x another OC or fandom character?? Or even a ship you really like? Please read on! (POLL BELOW)
I'm open! Honestly I'm just curious to see how many people will vote if they see this though so please don't vote if you don't think you'd actually ask for a story, it's no hate on y'all so don't worry! I'm serious!❤️ The most I'll ask you to do is like and reblog so I can reach others! I take the commission stuff seriously because I don't want any mistakes and misunderstandings so if you have questions my dms are open! Always ask before actually sending ANYTHING to ANYONE! I also want to make sure you both have a good understanding of the story so I'll always ask for details before actually asking for payment. Once payment is sent I start writing and if you want updates I'm happy to give them just ask or check in.
If you do have the funds and you are interested in possibly commissioning me for one of these fandoms then please DO vote! I'm happy to hear from everyone to know how many post actually reach people. Also with the canon x canon, I'm sorry but we MUST love the same ships if you ask for them because I can't write for a ship I don't favor so here's a couple in particular from the fandoms I'm in.
SHIPS:
Top Alastor x Bottom Vox
(Power) Bottom Alastor x (Submissive) Top Vox
Top Lucifer x Bottom Adam
Angeldust x Husk
Lucifer x Lilith
Charlie x Vaggie
Alastor x Vox x Lucifer x Adam (someone PLEASE commission this 🥴 preferably of 'sinful' with top Alastor and Lucifer and bottom Vox and Adam)
Julian x Arsa
Julian x Nadia
Nadia x Asra
Lucio x Nadia
Valdemar x Vulgora
Hisoka x Illumi
Muzan x Douma
Chrollo x Hisoka
I'm sure more ships could possibly be added here from the fandoms listed below but honestly I'm not too into many ships so please forgive me ^^`
Bonus points though if you commission SEBASTIAN X CLAUDE (preferably top Sebastian x Bottom Claude pleasepleaseplease) I promise I'll write many and most things for them, literally the first ship I ever fell for in my many years of anime.
Now outside of ships I'm happy to write OCS or readers x most characters as long as those characters are of age! Sometimes I tell myself I don't have to mention that but sometimes people are surprising... So I'm just saying.
CHARACTERS I'LL WRITE FOR:
Nadia
Lucio
Asra
Julian
VALDEMAR
Vulgora
Vlastomil
Muriel
Portia
Jinx
Jayce
Victor
Caitlyn
Sevika
SILCO
Ambessa
Vi
ALASTOR
LUCIFER
VOX
ADAM
Vaggie
Charlie
Angeldust
Husk
SIR PENTIOUS
cherrypop
Karmilla
VEROSIKA😩
Blitzo
Stolas
Moxie and Millie (two for one IDC)
ASMODEUS and Fizz ÙwÚ
Loona
Stella
MUZAN
DOUMA
AKAZA
RENGOKU
TENGEN UZUI
GIYU
Gyomei
Kokushibo
Mitsuri
Ubuyashiki
Gyokko
Shinobu
GYUTARO
Daki
ADRIAN TEPES
Trevor Belmont
Sypha Belnades
DRACULA
CARMILLA😩
ALUCARD
Seras
INTEGRA🥴
Alexander Anderson
WALTER
Rip Van Winkle
Enrico Maxwell
LUKE VALENTINE
THE DOCTOR 🫣
Naruto
Sasuke
Itachi
Pein
Kakashi
ITACHI
OROCHIMARU 🙏😩
HISOKA
ILLUMI 😩😩😩
Chrollo Lucifer
Feitan
GOJO
GETO 😩
NANAMI
LUCIFER 😩
Diavolo
SIMEON 😩
Belphighor
Beelzebub
Mammon
LEVIATHAN 🥴
Satan
ASMODEUS 🙏😩
Solomon
PRICES OF WRITING:
100 word blurbs for $2.50
500 words for $5
1k for $10
2k for $20
3k for $30
4k for $40
5k for $50
6k for $60
7k for $70
8k for $80
9k for $90
10k for $105
Anything over 10k is $20 extra and I'll only write up to 15k for things like this. Just also keep in mind the higher the number of words the more time I'll need to write but with my schedule (physical therapy and regular therapy) I feel like maybe up to 2-3 weeks will be the timing for bigger stories. The time varies though depending so 1-3 days minimum and 2-3 weeks maximum. (11k is $120, 12k is $140, 13k is $160, 14k is $180, 15k is $200)
Imma leave this here and see what happens. ÙwÚ just to state again please don't vote if you don't have the funds or if you don't actually plan to commission. Call this post a serious one if you will.
ONLY VOTE IF YOU ACTUALLY ARE GOING TO COMMISSION. (Gotta say it twice ^^`) Reblog and repost to help me reach out more if you don't have the money, that's just as useful and I very much so appreciate it! ✨
I don't think I left anything out but I hope to hear from a lot of people but I'm going to put that in the universe's hands and wait to see!
I appreciate anyone who's made it this far in this post! Have a blessed day! ✨
Like I said always ask questions before sending money to help not just you but me as well!
#writing commissions#the arcane game#the arcana#jujutsu kaisen#sebastian x claude#writers on tumblr#please commission me#fanfic#writerscommunity#fandom#hazbin hotel#helluva boss#demon slayer#castlevania#hellsing#x reader#naruto#hunter x hunter#writer for hire#writing community#fanfic writer#writers of tumblr#oc x canon#cc x cc#reader x canon#obey me#hazbin hotel fandom#multi fandom blog#taking commisions#commisions open
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