23, She/herHi there! Welcome to my gross slum hole of a blog, where you never know what is going to be posted next. Is it original art? Is it multifandom? Is it gay shit? You just never know!! And you never will. Formerly from the blog @Hollaatyababyboy but I can’t use it any more so I’m back on this one.
Don't wanna be here? Send us removal request.
Text
@mohammed-gaza9 reached out to me needing donations to their campaign to help their sick wife and prepare for their new baby
Please, donate if you can and share if you can’t
https://gofund.me/8f634db2
354 notes
·
View notes
Text
Oh, people of merciful hearts, oh, people of humanity
Save my five children from the cold, from the disease, from the hunger and the thirst because of the war
Please help us
@brokenbackmountain @anyonghalimaw @zigcarnivorous @aleciosun @fluoresensitivearchived @khizuo @schoolhater @timogsilangan @appsa @buttercuparry @sayruq @ @ @sar-soor @akajustmerry @annoyingloudmicrowavecultist @feluka-blog-blog @tortiefrancis @feluka @flower-tea-fairies @tsaricides @riding-with-the-wild-hunt @visenyasdragon @belleandsaintsebastian @ear-motif @kordeliiius @brutalia @raelyn-dreams @troythecatfish @theropoda @tamamita @4ft10tvlandfangirl @queerstudiesnatural @northgazaupdates2 @skatezophrenic @awetistic-things @cam girl panopticon @baby-girl-aaron-dessner @nabulsi @sygutka @junglejim4322 @heritageposts @chososhairbrush @palistani123-blog @dlxxv-vetted-donations @imjustheretotrytohelp @mnty-bubblegmyum
568 notes
·
View notes
Note
Hello dear friends, 🌟
I'm Mahmoud Jihad from Gaza. My family and I have lost everything—our home, my university, all of it. Now, we find ourselves living in a flimsy tent after losing everything. I was studying Information Technology and supporting my family, but now we are left with nothing. 😔
We are enduring unimaginable destruction and desperately need your help to survive. 😭 Even a small donation can make a huge difference. Every single contribution is a spark of hope in this dark time. ✨
Our campaign has been verified by: @beesandwatermelons ✅ #190 and @gazavetters ✅ #63.
You can make a difference by supporting us through this GoFundMe link: https://gofund.me/463cbf01
From the depths of our hearts, thank you. Let's rebuild our lives together. 🙏❤️
Thank you so much for your generosity and support!
Your donations will directly help us in rebuilding our lives. Thank you again for your kindness and generosity! 🌹
!
5 notes
·
View notes
Text
Extremely funny to me how many of Davrins companion quests are some variation of “do you want to go take a walk” yes king I absolutely do thank you I love you
#true#he’s taking ME out for enrichment assan just happens to be there#dragon age#dragon age the veilguard#davrin#davrin dragon age#davrin romance#da#datv
6K notes
·
View notes
Text
"I could look it up but it's more fun asking friends" gang
219K notes
·
View notes
Text
(from The Mitchells vs. the Machines, 2021)
8K notes
·
View notes
Text
I was going to take a pic of happy Assan but instead got this gorgeous, grinning Davrin celebrating victory.
1K notes
·
View notes
Text
---------
@fadel-dani wanted me to share this image made by a friend of his.
----------
----------
His campaign is currently at:
€600/10,000
Barely much at all
Reminder that i can draw for you if you donate: x
tags under the cut (dm to remove tag):
@vakarians-babe @sar-soor @plomegranate @nabulsi @sayruq
@palipunk-blog @communistkenobi @queerstudiesnatural @bluebellsinthedells @rizzyluke
@kordeliiius @self-hating-zionist @raelyn-dreams @unfortunatelyuncreative @licencetokrill-blog
@jezebelgoldstone @ramelcandy @labutansa @sammywo @autistwizard
@tortiefrancis @sparklinpixiedust @revcuse @golvio @leftismsideblog
@star-and-space-ace @rainbowywitch @marscodes @annoyingloudmicrowavecultist @boyvander the-bastard-king
@ammonitetheseaserpent @girlinafairytale @timetravellingkitty @appsa @applejupiter
@brutaliakhoa @malcriada @retvolution @deansmultitudes @devilofthepit
@wellwaterhysteria @dykesbat @gorbling @half-empty-orbitals
@seasnipper @neptunerings
@marnota @flower-tea-fairies @tsaricides @riding-with-the-wild-hunt @vivisection-gf
@belleandsaintsebastian @ear-motif @animentality @raelyn-dreams @troythecatfish
@violetlyra @the-bastard-king @tamaytka @northgazaupdates2 @skatehan
@awetistic-things @nightowlssleep @baby-girl-aaron-dessner @friendshapedplant
@mangocheesecakes @commissions4aid-international @rwuffles @mogai-sunflowers
@a-shade-of-blue @ibtisams @paper-mario-wiki @dlxxv-vetted-donations @writerqueenofjewels
@the-ballerina-battle @khanger @maoistyuri @acepumpkinpatrick @thetownwecallhome
@bat-luun @staretes @yokohama-crackhouse @omiteo777
@rhubarbspring @schoolhater @pcktknife @transmutationist @sawasawako
@aristotels @watermotif @stuckinapril @mavigator @lacecap
@deepspaceboytoy @kibumkim @socalchops @chilewithcarnage @ghelgheli
@swagvo1d @himejoshikaoru @rooh-tawaka-blog @deathlonging @briarhips
@mahoushojoe @mazzikah @bixlasagna @anetteva @timetravellingkitty
@battleofthegarys @nillabean @fromjannah
@ankle-beez @spindlesx
@squidie-tittie @shiskabubble @oursapphirestars @fitzfunnymoments @jonpertwee
@buttercuparry @bloglikeanegyptian @visoremi @olovelymoon-read-pinned-post @pinkhit-s
@purple-splattered-soul @papasmoke @one-time-i-dreamt @operationladybug @undertastic-dork
@imjustheretotrytohelp @yesterdaysprint @tamarrud @themazziah
@resourcesmasterposts @raccoon-in-a-hoodie @ezrazone @emathyst9 @wolfythewitch
@queerdocumentary-blog @quecksilvereyes @anneemay @angelslough @averagenotnormal
@sleevesareforlosers @sinnamontrash @determinate-negation @dormimi-zzz
@fuckyeahanarchistposters @gerbildine @generallyjl @good-old-gossip @heydreamchild
@jezior0 @komsomolka @lesbianmaxevans
46 notes
·
View notes
Text
It’s almost christmas. Palestine is still under the brutal oppression of Israel. Please, donate what you can to Palestinians.
14K notes
·
View notes
Text
🎄Happy Holidays!🎄
they’re gonna do secret santa later in which Gary gives Jimmy a live rat in a box ❤️
#canis canem edit#gary smith#jimmy hopkins#zoe taylor#bully#pete kowalski#bully game#bully scholarship edition
160 notes
·
View notes
Photo
Merry “Almost” Christmas!
#ace attorney#phoenix wright#phoenix wright ace attorney#aa#almost christmas means it wasn't christmas
11K notes
·
View notes
Text
they won't tell you this in therapy but sometimes the best way to stop catastrophizing/anxiety is to interrupt your spiraling with "girl what the hell are you talking about"
51K notes
·
View notes
Text
Good day, I do not usually make posts like this, but @fadel-dani had reached out to me personally for help in his campaign as it is very urgent. I will do my best to share his story.
Fadel and his family have moved more than five times now due to the occupation, and Fadel, a third year IT student, had to register to study remotely as his university has been destroyed. What's worse is that he has been hospitalized and had to undergo surgery to remove the shrapnel from his body, and still has to leave Gaza in order to treatment to remove the rest of it.
His previous campaign was also suspended, leaving him to make an entirely new one. His campaign has been vetted by @gazavetters (#197 on their spreadsheet), and as of writing this, he is only €287/€10K of his goal. I hope that you will share or donate if you can, as well as pray for his recovery and survival. Thank you. donate here
149 notes
·
View notes
Text
happy almost christmas everybody
11K notes
·
View notes
Text
me as a 14th century knight: this sucks i'm gonna fms (translator's note: fall on my sword)
19K notes
·
View notes
Text
David Gaider: "It occurs to me, after reading posts getting it spectacularly wrong, that there are a lot of misconceptions over how game studios organize and, in particular, who makes the actual decisions about what ends up in your game. Much of it is by folks who don't *try* to get it... but not all, surely. I'll explain it a bit, but a big caveat: I'm going to talk in generalities and roles. Actual titles vary (a lot) from studio and studio, and the bigger a studio is the more segmented their departments (and thus management) is going to be. Even so, most studios, big and small, kind of work the same. To start, you're going to break your devs up into at least three groups: design (what is the game? how does it work?), art (what will it look like?), and engineering (making it go). There can be a lot of cross-over and some departments that don't fit into a project structure (QA, Marketing, etc.)"
Rest of post under cut due to length.
"There's going to be someone in charge of these groups - these are usually called "leads" or "senior leads". The actual title varies. The Design Lead could be a Lead Designer, for instance, or it could be a Creative Director and a Lead Designer is what they call someone further down the chain."
"These leads all report to a Project Director, someone who's job it is to manage the project as a whole. Now, this part gets a little dicey. Depending on the studio, this role can be anything from more production-oriented (they control the schedule) to an outright auteur who micro-manages everything."
"More importantly, it's the PD who hands down the project goals to the Leads: the strategic goals, the needed features, the shape of it all, etc. The Leads then figure out how their department is going to tackle those, and work with each other. If the Leads conflict, it's the PD's role to solve it. How much autonomy or ownership those Leads have is, like I said, really up to the individual PD and that studio's culture. Even in the case of a PD who has a lot of authority over the project, however, they still report to the studio leadership (unless it's the same person, like in a small studio)."
"The studio leadership is going to be giving the PD their marching orders, often in the form of those strategic goals. If there's a publisher involved, that's where the studio leadership is likely getting those goals. The PD, then, ends up being the person who has to negotiate with everyone above."
"What does this mean? If the studio or publisher has concerns about the project, they're calling in the PD to explain. If the project needs more time or resources, it's on the PD to explain to them why and how and when. If there are a lot of layers above the PD... yes, it's a looot of meetings. So while the PD is managing up, the Leads are managing down. With big projects, that means managing the "sub-leads"... those in charge of the individual sections of their department. It'd be unmanageable otherwise, and the bigger the project the more of these there are going to be."
"What does this mean? Well, let's look at the way BioWare broke up Design (as of 8 years ago, anyhow). Design consisted of Narrative Design, Level Design, Systems Design, Gameplay Design, and Cinematic Design (who worked in tandem with Cinematic Animation, which actually fell under the Art Lead)."
"The sub-leads are handed their goals by the lead, and work out how they're going to produce their particular corner of the game and also, more importantly, how they're going to work with each other. Conflicts between sub-leads are handled by the lead, as are ANY conflicts with other departments. What conflicts could there be, you ask? Dependencies, for one. "I can't do X until Y is done, but Y is someone else's job". Or scope. "We need 20 doodads but the sub-lead said they only have time to make 10, what now?". Even outright differences in vision. Big projects means room for a LOT of egos. If you think this is easier with a smaller (or indie) project, the answer is "yes, but not really". The roles are still necessary but often get combined into one person. Or outsourced, and someone still needs to manage the outsourcing. Things fall off over-full plates. It's a different kind of hard. Anyhow, the point of all this is: the further you go down the chain, the smaller the box you can play in is. The less you have actual say over, and even then that say is subject to being overridden by ANYONE above... and must still play nicely with the needs and goals of the other departments. You also need to keep in mind that projects are constantly in flux. Problems that were thought solved need re-solving. The team falls behind schedule and scope needs to change. You are constantly in a dance, within your tiny box, trying to figure out sub-optimal solutions that cause the least pain. And there will be pain. Shit rolls downhill, as they say, and when the project encounters big issues that means those high up have the sad job of figuring out how to spread it out and who can afford to take the hardest hit. If you're that one, you take it on the chin and you deal. This is the job. Lastly, I'll re-iterate: not every studio works this way, exactly. The roles exist, sure, but are not divided up so neatly or as easily identifiable. Even so, this should give you an idea what "lead" and "sub-lead" mean... and perhaps help you imagine what it's like existing further down the chain."
[source thread]
310 notes
·
View notes