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back again
good evening fam
back again on tumblr to post a bunch of rando, game dev stuff & life updates. much has happened, plenty of growth, plenty of loss, plenty to talk about. Hyped to show off all the cool ish.
stay tuned fam
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jumping back into the fold 🤙🏾
#indie game#gamedev#fantasy#gamers#game design#devlog#videogame#indie#indie dev#indie games#indie gaming#indiedev#indiegame#pixel art#cozy
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Back on Tumblr again I guess, seeing how it's been for a while now. Wonder how #gamedev has been on here. Working on new projects, new plans. Hyped for the future
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PROJECT 88x: Hello World.
A cosmic RPG set in an astral star realm. Coming soon. Stay tuned doods.
#indiedev#gamedev#indiegame#jrpg#rpg#fantasy#scifi#gaming#gameplay#weeb#earthbound#turn based#sidescroller#2d#pixel art#sprite#waifu#rpgmaker#rpgmakermv
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climb from the bottom
Its tough getting back on the horse, & i don't mean the first time. The first time is invigorating, its the first deconstruction..the first emphinany..the fist enlightenment. I mean getting back on the horse again...& again...& again. And once more.
Its the breaks you take in between when getting/falling off. Those days that masquerade as daydreams. Its all hype. & you tell yourself you get to it tommorow.
When you're off this horse, you imagine the road ahead. All the things to come. But you're still in the tunnel (tunnel? I thought we were talking about a road?..). Though time had pass since the last daydream has been deep. & not sure if have enough patience to the ride toward the end.
Still. I'm hungry to show everyone everything i made in this cacoon.
Such a pity to waste time. To never see memories that could've existed.
We have this light. Flickering lately. Still bright tho.
premiered PROJECT 88x today..i want more fanfare...more attention..i am hungry..
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Since August
Lots of progress, lots of pains. Cycle of ups/downs.
But still, progress. Slow but more than expected. It dawned on my dumbass that i had assets for awhile. Sitting on 2yrs od great assets i let waste in time. It hit me that i was aiming for too much, production out of my range. If Time was dollars I've wasted more than actual paychecks. I cause a lot of shit for myself. A habit i resist to shake & bound to repeat. Knowing better is half the battle.
Its hot in here. Not hell, this room.
I also sat on Lord of Cheeseburger Mobile for 4yrs or so. I cause a lot of shit for myself. A habit i resist to shake.
Need funding. Asking for favors is getting old. Selling promises has always been weak.
I had a good August. Or atleast better than past summers.
Project88x shouldve happen. Time running thin. Hourglass lookin type thicc at the bottom. Something cataclysmic is approaching, not pessimism, just the laws of odds. Things are too quiet.
Progress has been made. Project88x is a window of this space I've been floating in. Obsession with nebula stars & stuff. Project88x is inspired by a Deftones album. Talk about the influence later.
"There Are Worlds Out There" i wrote when i was young (how come i haven't seen them yet tho?..)
Project88x is exploration in plane outside ours, built on Spirit Science & threads of time/space. Hermetica & all...
The aim has always been RPGs. 8yr old me deserves it.
..need more Project88x promo material
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LORD OF CHEESEBURGER on the way. Working on Enemy Behavior as well as some new backgrounds. Aiming for a release date before 2019.
#platformer#indiedev#gaming#gamedev#hungry#munchies#blazing#cheeseburger#goofy#indiedevhour#sidescroller#burger#burgertime#arcade
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rejection v.0.1
i had a great fckin Summer. the fights. the women. the chillin. & ofcourse my passion; Game Development. Though still...it was also clogged by a lot of curving.
Rejection is fuel. Its the indicator of what someone isn't aware of you & something you're oblivious of on why you're not worthy. I was told long ago "If you don't learn to Code or Draw you wont be able to bring the projects you think of too life". Its true. No one owes me anything. A lot of work was underdeveloped or a fail because I never took the means of building a budget or learning to fully code/draw as a priority.
Hoping that you can pull something off based on Rev Share is the worse thing you could promise. Still for some reason I think/thought my concepts were strong enough to finish a project on that model. Ugh fck Rev Share. I can't wait to get a modest budget.
Still. That rejection made me look deep. That unnerving anxious feeling of "I will show you". No one owes me anything. But that faith in finishing something spectacular to show those people..
You only deserve the things you're willing to bust your ass for.
Came across some chill women this Summer. Back to dating after plummeting hours of my life into Game Development. Success with some yet curved by others.
The rejection fuels your growth or devours you into oblivion. Facing that vain superficial calamity of applying more facial cleanse to wipe that grease build up.
We made substantial progress this Summer. Aside from the numbing rejection, the hold up also came from rejecting my destiny. I chose to stay behind & let things kinda fall thru.
Nothing is promised.
still...we made some amazing progress with LORD OF CHEESEBURGER. Bout time .
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Procrastination alpha ii
So lost & pain is pleasure for the Reaper before tje final check out. Losing shit & the irony of, will bring value to the last second on this Earth.
Lost some stuff today. But not as bad as most lost. Still. Losing shit is tough to deal when its not on par with the ratio of good shit in your life.
Enough psuedo nilishitc hysteria. Have to replace a gaht damn keyboard. Loss at times cannot be coincidental, just maybe you're too idle & only awake when the lame shit happens.
Procrastination has come back to bite me in the ass. Progress is made. Still. The universe is angry at me for not putting enough work in & expecting too much. Well not too much. More than what a burnout is expected to have.
Still. Progress is being made. Screenshots & GIFs coming. Anxiety is an itch you can't scratch while stuck in sleep paralysis; numb & indefintetly annoyed.
Dude...i need a fuckin budget. Quick
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Procrastination Alpha
More to come. Been working harder. Keeping busy. The cosmic irony of my laziness has come to haunt me. Procrastination is the most wicked demon from Hell. Damned by apathy.
Wake your punk ass up.
Your cocoon state will be the coziest part of your life. Best sleep you will ever have. Funny how we work hard to sleep well, yet, fear death.
Still I fear boredom than i fear death.
More work to come. Been working harder. Still...Game Dev is a scary wilderness filled with chances of shit that will ruin your day. Still in the pursuit of the great sleep.
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devPost alpha build.i
A lot of avoiding actually devpost. Less procrastination, less doubt, more neurotica. Still, more progress than before. Had an epiphany; probably won’t have any project finish by the end of Summer. Time creeps back to remind you how much of a son of a bitch you’ve been. I’ve shit the bed time & time again. Still, more progress than before. Better work cycle, i guess. Nah I’m pretty sure. More active than before. Will have more to show. Avoid speaking about shit before its too soon. Beefaroni has saved my life. Kept me sane in some regard. The latest aim is to update “Lord of Cheeseburger”. Been meaning to get to that. Miscommunication can be mismatched at times. Consistence, Persistence. Eyeing a mobile release. Will have something soon...(avoid speaking about shit before its too soon...) The Last Remnant is pretty dope, really slept on gem. Spare only time for that.
Will be going over some gameplay (as well announcing these projects, being vague has become tiresome), really hyped for August. Leaving this headspace soon, more excited for that.
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Alpha Entry: Novels x Game Dev N' Bullshit I
So yeah, I've had this journal for a long time & should've been updating this as I went through the hassle & hustle of self-independence & creating/producing my own art. Braving the life of an indie self-made artist is like most post-mortems, a pain in the ass, over all of the blogs & entries you read, my tale is no different. This is not really a post mortem, as I haven't full given in yet or tapped out, just a lazy attempt to kickstart this semi-dev blog because I proudly can say within the weeks & months of growing I have material. I finally have promotional material, something of proof, solid proof that I have been working my ass off toward something. Jesus I should have really been blogging these past 4 years u_u. Would've made a sorta cool story but those weird introspective-y, suffering stories most people/artists in their early 20s go through, those weird melodramatic reflective pieces. Ugh you know those blabby poetic dribble of the human consciouness everyone is so delighted to press onto others. "Hey want to read my new journal piece?!". Life sucks sometimes, there you go, not going to go into detail about it, you know it does, we experience it, you don't need me reminded you no matter how great I am with words...seriously though Life sucks sometimes. Still, Life is great most of the time. Great as in being able to afford working on a dream & making it real. This year I managed to self-pub two novellas, small novels, whatever you want to call them & writing them was the most cleansing experience I ever had. It was a spiritual detox, a cannon into enlightment, like being trapped in a room full of farts then leaving to go outside to a breath of fresh air...oxygen like champagne for the lungs. The stigma of trying to write a novel & the shit you take from the world is still fresh in my mind so I will be providing content on the asskicking I took from that as well as the beautiful depressing passionate industry of Game Development. "Lord of Cheeseburger" is my first foray into the game industry, my shoe into getting my foot in the door, my golden ticket to the factory owned by a weirdo with a bunch of orange little people. I fucking hate Lord of Cheeseburger. I love it as my child, but hate it as a stagnate fart following me around like Ash's Pikachu (don't worry I won't have too many fart jokes). The worse thing any artist would tell you when in the process of creating or ironing out their work, is reiteration is a bitch. I played Lord of Cheeseburger too much, & the trauma of playing the game over...&...over...& over...UGH it was painful. Still more to come from that. This is a game dev blog...also novel writing blog. Or whatever comes from my aging crusty sponge of a mind, so I won't drag on too much with anxiety & prententious introspections. Now we're working (& when I mean "we're" I mean me & the amazing George Mac) on a hilarious Arcade-Action game now dubbed "Project FG" for now, the full name we have planned might be too strange yet perfect yet maybe brash...the old coder Jonas (another really cool mfer) said it was too racy & immature. I realized I am a grown ass kid & the name of this game still makes me giggle as if I was that 7th grade moron trying to make an RPG with RPG Maker & coming up with the goofiest characters ever. Let me end this journal entry because its dragging onto too long. This is the Alpha. The 1st that should've been here. I'm so resentful of my laziness, ffs, I should've started this blog a long ass time ago, its weird, but I guess I really wanted to create something before I started bugging people to read about my progress.
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This will be my main tumblr because the theme kicks ass
I couldn’t find the theme I used for this Seaport tumblr for my main Emission tumblr, but I’m kinda growing on this one & the fact I have to start over in a way, this theme is fuckin dope & I don’t want to desert it, I don’t want to copy+paste or do any other simple stuff, just keep this Seaport the way it is. So yeah this now my main tumblr because the Tumblr won’t allow a mf’er to simply switch their got damn main blog but whatever man
#novel#writer#writing#booklr#gamedev#fresh#dev#game design#love#gothic#fantasy#programming#coder#bookworm#novelist#writers#blue#orange#grimm#sci-fi & fantasy
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My first serious beat, very amatuer mixing. Know its long but listen to the whole thing to get my type of style! (I made my very 1st symphony for the 1st time at the end)
I sampled voice clips "Kingdom Hearts 1 & 2, Re: Chain of Memories", "Crisis Core: Final Fantasy", "Dolomite", a 1950's Trix Commercial & thats..bout it.
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my sketch for (my upcoming freeware title) "Broken Room"
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concept for a 2D futuristic action game infusing "Sonic" with "Megaman Zero" & "Megaman X". called Wild Anima
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