All the fan stuff I love. Click Menu to see my Faves, Tag List, and Fandoms. Shortlist of the latter include: Naruto, Dishonored, Dragon Age, JJBA, Fallout, Arcane, BG3. (Background by: akh-irr).
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i have such a love for characters who descend into madness or villainy out of deep, deep empathy. characters who fundamentally cannot cope with the cruel realities they find themselves in and blow up about it in spectacular fashion. fallen angel type characters with tears of outrage in their eyes. characters who break before they bend, and break so badly they splatter blood all over their noble ideals. every variation on it gets me so good
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The Qunari and how DATV handled Taash's character arc
Taash's character arc has been controversial for several reasons and while the grifters and rage tourists are bothered by their non-binary identity it is in fact not the problem.
The real problem in my opinion is rather the immature way in which this was handeled and the entirety of qunari culture along with it.
Because what I came to realize at a certain point is that Taash's character arc is about identity in a broader sense. Not just in regards to gender but also to culture.
While the gender aspect is handeld immaturely the cultural aspect is not really handled at all.
Let me elaborate:
I have already explained in a previous post how DATV sets up Taash's gender identity as a conflict with their mother while there is actually none.
The game desperately wants the player to believe that Taash being non-binary is a sore subject between them and Shathann but does not actually show it.
Instead we get Taash lashing out at their mother when she was simply asking questions. That kind of behaviour only served to paint Taash as a bratty teenager á la 'It's not a phase, mom-uh'.
Not only did this portrayal not achieve its intended emotional effect but also reinforced a harmful stereotype about trans and non-binary folk I have heared in the past few years too often: 'They are just confused.' 'They are too lost in emotion and make rash decisions.' 'They are just rebelling against their parents.' You get the gist.
The devs were so concerned with not offending anyone that they became even more problematic in turn.
The Youtuber Slandered Gaming made a, in my opinion, good suggestion on how this particular character arc could have been improved upon. He suggested Taash should have been firm in their non-binary identity. There shouldn't have been a question about it in the first place. Taash would have been subsequently more mature in their approach to the topic and the discussion could have been taken deeper than that coming out scene where we have to pretend Shathann was problematic for asking questions.
Perhaps Taash could have gone no contact because of several interpersonal differences with their mother, the non-binary identity being one of them.
It's why Dorian's character quest felt deeper. He was an adult who was sure of what he wanted. There was no question about him being gay. It was about how his father reacted to the fact and how Tevinter culture and society informed that reaction. It was all so tightly knit together that it was impossible to seperate. Talking about Dorian's sexuality had to involve discussing Tevinter society.
The same was done with Krem despite being a side character you potentially could completely ignore.
Circling back to Taash their character arc pales in comparison because it always remains on that surface level of "So, I'm non-binary. I will be offended if you ask questions and don't understand me right away.'
But the kicker is that the same template was right there. They simply had to fill it out and yet they didn't.
Taash's cultural identity could have been tied so much deeper and much more intrinsicially with their gender identity. Tassh, aside from struggling to find their true gender, also struggles to navigate multiple cultures.
They are the child of a qunari who has been raised in Rivain.
Taash's story is not only the expereince of a trans/non-binary kid in a hetero- and binary-normative society, it is also the story of an immigrant kid.
And this is where Bioware missed a golden opportunity to explore what it means to not only be an immigrant kid but also a queer immigrant kid.
Many of us are raised by parents who have had no experience or touching points with queer identity up to the point of us coming out or are not tolerant at all because of rigid gender roles/ideas of morality they have grown up with in their home countries. Many of us do not come out at all to our parents because of that.
Given that Shathann seems to still be very much attached to the belief system of the Qun despite having left the core society this could have been an aspect thoroughly explored. We could have gained a more nuanced and humanized depiction of the Qun instead of having it presented to us via The Butcher or the Dragon King (cringe).
Shathann could have had a very rigid idea of gender and the roles she expected of each. The constant conflict between the more conservative mother and her more flexible child could have been shown very easily and beautifully. Shathann's general perfectionist tendencies would have played very wonderfully into this. It would have made Taash lashing out at her more believable.
And I think many of us immigrant kids could have empathized with and seen ourselves more in Taash, since many of us do know this constant struggle of trying to have a family, maintain a cultural identity while also wanting to be part of the countries we've been born/raised in. Many of us can exactly recall times when the way we wanted to live was in direct opposition to what our parents expected of us. This finds its expression in mundane things like the way we want to dress and, in case of some, extends to big life decisions (expectations of getting married, in regards to education, wether you want kids and a traditional family or not, purity culture in general, etc.).
For Taash it could have been Shathann berating the way they dressed, their very profession, going out and fighting because under the Qun only men fight or expecting them to observe certain traditions and rituals. And ultimately Shathann could have doubled down on her expectation from Taash to finally adhere to one specific gender role while refusing to understand the non-binary thing instead of simply asking questions.
This could have been so beautifully shown and resolved. It would have made the scene where Shathann finally uses the correct pronouns for Taash all the more meaningful. But Bioware adresses none of these things.
Did they really have not one single employee with an immigration background? Couldn't they have done some research? It's not so hard to find first person accounts on the internet or in the real world.
Instead the question of Taash's multiculturalism is adressed in one small quest where Rook has to make the decision for them wether they want to be rivaini or qunari.
Taash has appearantly no idea about what culture they want to practice and do not even entertain the idea of possibly being both.
The character that refuses to be bound by rigid gender roles appearantly draws the line at multiculturalism.
I cannot even begin to explain how this is so problematic on so many levels. It prepetuates this idea that people will always be seperate and if you happen to have a different cultural background you better abandone your parent culture if you want to participate in the culture of the place of your birth/upbringing.
In game it could have been an opportunity for Taash to recontextualize the Qun in a more flexible way. Seeing the positive aspects of the wisdom the belief system does have while questioning problematic parts. It would have brought nuance to the Qun that was previously othered as an orientalist religion in opposition to the Catholicism coded belief system of Andrastianism.
Without exploring these possibilities the Qun remains this strange system that is ultimately worse than anything else and not worth understanding. What semblence of nuance the Qun posessed in the previous three games has been sanded down to nothingness in DATV.
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I gained the next level of appreciation for how well Dragon Age 2 understood trauma, the ugly side of it.
I don't blame Fenris. I understand why after enduring years and years of abuse, humiliation, having your autonomy, your memories, everything that constituted you including your own name stripped away from you, you have no empathy for anyone reminiscent of your abusers - especially if nobody came to save you in the end and you are the only one fighting for your life and freedom. I understand why upon hearing how someone (who reminds you of your abusers) suffers unfairly, the only thing you can say is "Good" - and lash out at anyone trying to tell you off for it. Where all these fucking preachers were when you were suffering? Why even in the land that is supposed to be different from your own hellhole, your word and your experience still don't matter?
I don't blame Anders. I understand why after being betrayed by your own parent, after the decades of listening how you must suffer for the sin of being born, being confined to isolation, being treated like a monster while being a child, being denied the simplest of comforts, you fiercely defend people who share your abilities - because nobody else would ever look out for you and them. Of course you would clash even with someone who has legitimate reasons to be negative towards people like you because your own wounds sting more than their pain. You have dealt with the Chantry's vile propaganda for so long, you no longer take things at face value. Of course, Chantry would say that the foreign land where mages rule is foul, and corrupt, and full of blood magic and demons! So many times rumors, lies, and twisted religious depictions have been used to abuse, lobotomize, and enslave you, you're no longer letting it happen - and you only believe what you see and hear. And all you see around is injustice and indifference. And you're only the one screaming into the void, raging against the horrors everybody else is willingly blind to.
I don't blame them both for losing their mind in their own ways while the rest of the group silently wondered why they couldn't just be normal.
Personally, I don't think there was any chance for them to become friends or make peace during the events of the game. The "I suffered so I don't want anyone to suffer like I did" or "I'm a bigger person" are pretty lies and half-truths at worst. At best, they are mindsets only possible after someone who suffered finally feels safe and can be out of their survival mode. Which is not really true for Fenris and Anders, even during the final act of the story.
Even on high friendship or romance, Anders is still self-destructive, ready to die at Hawke's hands after launching his plan in motion. Even with a friend/lover at his side, he is alone in his head, in his vision of the world, in his pain.
Even with proper support and help, it takes Fenris three years to accept a relationship, but it doesn't change his perspective and if you don't have enough of his trust, you lose him to his trauma-based response.
I may be overthinking it, but I am truly thankful to the game for not toning down the complex, hard and uncomfortable aspects of trauma. People have always been in love with the concept of the perfect victim (who hates only "the right" bad guys and suddenly knows when to be tolerant, nice and accepting and doesn't say any rancid and hateful shit ever), but it became particularly aggravating lately.
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what studying literature feels like
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Solas paintings/murals
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Sometimes tweeter people know their stuff- this is the right kind of toxic angst I want to read.
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i hate how I missed out on the initial far cry 5 hype. The game came out while I was getting into Dragon Age. There’s like no one to obsess over it with. 😭 not discounting the people still into it but the lobby ain’t bursting like it was within the first year upon release if you get my meaning.
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Something something. Making Solas a liar in Veilguard actively brings back a problem they fixed working on Inquisition.
On December 20 2019 VGS posted an interview with Trick Weekes about their work on Solas. This whole sentence is a link so its large enough for mobile but also disclaimer this is before they changed their name so deadname warning.
Here's a transcription I found here which is where i took the screenshots above. Since I know not everyone has 40 minutes to listen to an online radio interview.
I however highlighted the main point since most of you are not reading the screenshots anyway but skimming through. Rant under Read-more. Also bc i try to not be too negative on people's dashs but also i wanna ramble some more.
"But he lied a lot more. And it really weakened his character."
You can tell this happened during the game. Solas lies only once within Inquisition. He says something he can't be vague about and you push him so he lies, badly. He usually tells the truth vaguely. Typically Solas lies no more than Blackwall.
I fully believe that if in Inquisition your inquisitor figured out that Solas was Fen’harel and asked him bluntly to his face he'd confess. He might even be impressed. But why would you ever start to think that. No one assumes that their coworker is actually Poseidon regardless of how much they love the beach and ocean.
He hides in your expectations.
You can't ask him about being an ancient elf or being Fen'harel of myth because those aren't very probable. They're astronomically low to be truth within that universe. And outside, no one finished DA2 and went i wonder if one of our next companions is the Dread Wolf. Sera said, impossible things can't be surprises. He doesn't have to lie so when the truth comes out it's becomes obvious on a second playthrough.
They then actively bring back a problem they fixed in Inquisitions development. That they were open about fixing. That having a character that outright lies to you makes you have no intention of even hearing out the character. It retroactively undercuts Inquisition bc i see people trying to find Solas' lies in it when they aren't going to find any beyond the court intrigue.
It undercuts any lore we do get from Solas bc people dismiss it outright as being a lie from Mr "I abhor blood magic". I feel like shaking people's shoulders like no, dont do it.
They retconned him guys i have proof from 2019.
And its like if you hate Solas is this even satisfying? Like that's not Solas. His motivations are gone (that's a whole other post) and so is his core personality trait. It's like they went here's the Dreadwolf but during the ten years they replaced the smug asshole who was insufferably right with a 20 yo senior chihuahua that doesnt have any teeth.
My favorite villains are those that tell the truth. Because nothing hurts more than the truth. Can you imagine if he told you the truth. If he told you horrible things that you dismissed as lies to only be true. Wouldn't Varric’s death have more weight if he told you Varric was dead only for you - for everyone - to see him in the Lighthouse. If it was a spirit who took his shape to help you or even because it saw something worth reflecting in your memories.
So you dismiss him until it's revealed near the end oh he was telling the truth and you have an oh shit maybe he was right about other things but its too late to try and stop any of the truths he told you which could be from allies/companions betraying to stuff about Ghilan'nain and Elgarnan.
Like the only way to redeem Solas was to listen to him and by going out of your way to address problems he sees and you can find the alternative to tearing down the Veil by a series a little puzzle pieces throughout the game.
Have it be he will only listen to you if you listen to him. That he'll reject your other solution bc why the hell would he trust you if you couldnt extend the same.
Like Solas couldve been a great villian and he should've been great for both the haters and those that liked him. Not only the romance but for those who became his friend. Like i keep coming back to if i hated Solas would i be satisfied with Veilguard.
And the answer is no because that isnt Solas.
Tricking him has no weight bc he's an idiot in Veilguard like not even in the ending bc doesn't notice you switch the dagger around like right in front of him but none of his actions make sense. Ppl have mentioned the regret prison makes no sense for Elgarnan and Ghilan'nain bc they don't have regrets.
Attacking Solas has no weight because he literally needs the shit kicked out of him by a dragon for it to even begin to work. They literally need him to be at deaths door before its realistic that Rook could take him in a fight.
Redeem has no weight bc of the massive retcons to his motivations. They had to retcon the post credits scene bc even if Flemythal went hey i don't want you to do this Dai Solas wouldve went okay but that doesnt solve my other problems with the veil including the corruption of spirits and the fact its in literal shambles so i guess is still coming down.
I'm just disappointed. By the end of Trespasser they had a great villian and they just tossed it to the side and reverted him and people are arguing about a character who's sole defining trait in Veilguard is a problem they solved before Inquisition launched.
Basically we can sum it up with a screenshot.
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he probably wasn't this young but LET ME DREAM
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yeah im super busy but i'll be here forever <3
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“Ready and willing”
Tested a new pack of brushes and who else to sketch if not our wicked?
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Gale: Tara NO Tara: Tara YES
Spawn Batstarion AU
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Finally, him!!!
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This ends up being my party, every time.
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my first mystery box commission
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Astarion doodles~
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Many have written about how Karlach throws Astarion, well… Don't worry, no Astarions were harmed! But I can't say the same about Gortash…
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