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yarn-in-a-teacup · 5 months
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NEED HELP WRITING? (a masterlist)
I have likely not added many that I've reblogged to this list. Please feel free to roam my blog and/or ask/message me to add something you'd like to see on this list!
Synonym Lists
Look by @writers-potion
Descriptors
Voices by @saraswritingtipps
Show, Don't Tell by @lyralit
Tips & Tricks
5 Tips for Creating Intimidating Antagonists by @writingwithfolklore
How To (Realistically) Make a Habit of Writing by @byoldervine
Let's Talk About Misdirection by @deception-united
Tips to Improve Character Voice by @tanaor
Stephen King's Top 20 Rules for Writers posted by @toocoolformedschool
Fun Things to Add to a Fight Scene (Hand to Hand Edition) by @illarian-rambling
Questions I Ask My Beta Readers by @burntoutdaydreamer
Skip Google for Research by @s-n-arly
Breaking Writing Rules Right: Don't Write Direct Dialogue by @septemberercfawkes
Databases/Resources
International Clothing
Advice/Uplifting
Too Ashamed of Writing To Write by @writingquestionsanswered
"Said" is Beautiful by @blue-eyed-author
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yarn-in-a-teacup · 5 months
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Some of my favorite words and phrases to describe a character in pain
coiling (up in a ball, in on themselves, against something, etc)
panting (there’s a slew of adjectives you can put after this, my favorites are shakily, weakly, etc)
keeling over (synonyms are words like collapsing, which is equally as good but overused in media)
trembling/shivering (additional adjectives could be violently, uncontrollably, etc)
sobbing (weeping is a synonym but i’ve never liked that word. also love using sob by itself, as a noun, like “he let out a quiet sob”)
whimpering (love hitting the wips with this word when a character is weak, especially when the pain is subsiding. also love using it for nightmares/attacks and things like that)
clinging (to someone or something, maybe even to themselves or their own clothes)
writhing/thrashing (maybe someone’s holding them down, or maybe they’re in bed alone)
crying (not actual tears. cry as in a shrill, sudden shout)
dazed (usually after the pain has subsided, or when adrenaline is still flowing)
wincing (probably overused but i love this word. synonym could be grimacing)
doubling-over (kinda close to keeling over but they don’t actually hit the ground, just kinda fold in on themselves)
heaving (i like to use it for describing the way someone’s breathing, ex. “heaving breaths” but can also be used for the nasty stuff like dry heaving or vomiting)
gasping/sucking/drawing in a breath (or any other words and phrases that mean a sharp intake of breath, that shite is gold)
murmuring/muttering/whispering (or other quiet forms of speaking after enduring intense pain)
hiccuping/spluttering/sniffling (words that generally imply crying without saying crying. the word crying is used so much it kinda loses its appeal, that’s why i like to mix other words like these in)
stuttering (or other general terms that show an impaired ability to speak — when someone’s in intense pain, it gets hard to talk)
staggering/stumbling (there is a difference between pain that makes you not want to stand, and pain that makes it impossible to stand. explore that!)
recoiling/shrinking away (from either the threat or someone trying to help)
pleading/begging (again, to the threat, someone trying to help, or just begging the pain to stop)
Feel free to add your favorites or most used in the comments/reblogs!
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yarn-in-a-teacup · 5 months
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Some of My Favorite Ways to Describe a Character Who’s Sick
pressing their forehead into something cool or comfortable (this could be an array of things. the table, the floor, someones leather jacket, their water bottle, the countertop)
warm to the touch, or heat radiating from them (could be noticed if someone’s gauging their temperature with their hands, hugging them, or just generally touching them)
leaning into people’s touch, or just spontaneously leaning on them (like pressing into their hand when someone’s checking their temp, or just, like, literally walking up and laying their head on them from fatigue. bonus points if the character is usually feral and the other is scared to engage™︎)
falling asleep all over the place (at the dinner table, on their homework, in the car, in the bathroom — just being so exhausted from doing literally nothing)
being overly emotional (crying over things that don’t usually bother them, like their siblings arguing, or their homework, or literally just nothing)
stumbling/careening/staggering into things (the wall, furniture, other people. there is no coordination in feverish brains. running into chairs, hitting the door, falling over the couch, anything and everything)
slurring their words (could be from fatigue or pain. connecting words that shouldn’t be connected, murdering all of their conversations with the excessive use of ‘mm’ and ‘nn’ in place of words) (this is my favorite thing ever)
being overly touchy (basically like a sick kid — just hold them, please. do that thing where you brush their hair back out of their face, or rub circles on their back, or snuggle them. they won’t care. bonus points if this is also the feral character and they refuse to believe it afterwards)
being extremely resistant to touch (flinching away when they usually don’t so someone can’t feel the fever, not letting themselves be touched because they’re so tired they just know they’ll be putty in their hands if they do)
growing aggressive or being extremely rude (it’s a defense mechanism — they feel vulnerable and are afraid of being manipulated or deceived while they’re ill)
whimpering/whining/groaning (this was in my “characters in pain” post but it’s so good that i’m putting it here too. this shite is gold, especially if it’s just an involuntary reaction to their symptoms)
having nightmares caused by a fever and/or delirium (crying and murmuring in their sleep, or being awake but completely out of it and convinced they’re somewhere else)
making themselves as small as possible (curling up into a ball everywhere they lay, hunching over slightly when standing, wrapping their arms around themselves)
TW for vomiting below cut !!
sleeping in the bathroom floor because they keep getting sick over and over (bonus if someone finds them all weak and pitiful. bonus bonus if they find them there in the morning only to learn they’ve been there all night)
using their hands/other body parts to clamp over their mouth so nothing can come out (like pulling their knees up to their chest and using that, or like, their arm, y’know) (~maccreadysbaby who has emetophobia suddenly gets very awkward about this post~) (~yes i have a phobia of puke and still write this happening to my characters, shut up~) (~it’s about the hurt/comfort okay~)
sympathy pukers (people who aren’t the sick ones but get nauseous/vomit when they see someone else throw up) (~aka me~) (~okay I’m done now~)
dry heaving (it’s gross, but good for making your characters absolutely freaking miserable)
rolling/churning/spinning/cramping/ lurching and all those awesome words that describe what stomachs do when sick (i hate these words with a deep, fiery passion. but they’re good for writing or whatever)
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yarn-in-a-teacup · 5 months
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HOW TO GIVE PERSONALITY TO A CHARACTER
Giving personality to a character is an essential part of character development in storytelling, whether you're writing a novel, screenplay, or creating a character for a role-playing game. Here are some steps and considerations to help you give personality to your character:
Understand Their Backstory:
Start by creating a detailed backstory for your character. Where were they born? What were their childhood experiences like? What significant events have shaped their life? Understanding their past can help you determine their motivations, fears, and desires.
2. Define Their Goals and Motivations:
Characters often become more interesting when they have clear goals and motivations. What does your character want? It could be something tangible like a job or a romantic relationship, or it could be an abstract desire like happiness or freedom.
3. Determine Their Strengths and Weaknesses:
No one is perfect, and characters should reflect this. Identify your character's strengths and weaknesses. This can include physical abilities, intellectual skills, and personality traits. Flaws can make characters relatable and three-dimensional.
4. Consider Their Personality Traits:
Think about your character's personality traits. Are they introverted or extroverted? Shy or outgoing? Kind or selfish? Create a list of traits that describe their character. You can use personality frameworks like the Myers-Briggs Type Indicator or the Big Five Personality Traits as a starting point.
5. Give Them Quirks and Habits:
Quirks and habits can make a character memorable. Do they have a specific way of speaking, a unique fashion style, or an unusual hobby? These details can help bring your character to life.
6. Explore Their Relationships:
Characters don't exist in isolation. Consider how your character interacts with others. What are their relationships like with family, friends, and enemies? These relationships can reveal a lot about their personality.
7. Show, Don't Tell:
Instead of explicitly telling the audience about your character's personality, show it through their actions, dialogue, and decisions. Let the reader or viewer infer their traits based on their behavior.
8. Create Internal Conflict:
Characters with internal conflicts are often more engaging. What inner struggles does your character face? These can be related to their goals, values, or past experiences.
9. Use Character Arcs:
Consider how your character will change or grow throughout the story. Character development is often about how a character evolves in response to the events and challenges they face.
10. Seek Inspiration:
Draw inspiration from real people, other fictional characters, or even historical figures. Study how people with similar traits and backgrounds behave to inform your character's actions and reactions.
11. Write Dialogue and Inner Monologues:
Writing dialogue and inner monologues from your character's perspective can help you get inside their head and understand their thought processes and emotions.
12. Consider the Setting:
The setting of your story can influence your character's personality. For example, a character who grows up in a war-torn environment may have a different personality than one raised in a peaceful, affluent society.
13. Revise and Refine:
Don't be afraid to revise and refine your character as you write and develop your story. Characters can evolve and change as the narrative unfolds.
Remember that well-developed characters are dynamic and multi-faceted. They should feel like real people with strengths, weaknesses, and complexities. As you write and develop your character, put yourself in their shoes and think about how they would react to various situations. This will help you create a compelling and believable personality for your character.
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yarn-in-a-teacup · 5 months
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Good Traits Gone Bad
Exploring good traits gone bad in a novel can add depth and complexity to your characters. Here are a few examples of good traits that can take a negative turn:
1. Empathy turning into manipulation: A character with a strong sense of empathy may use it to manipulate others' emotions and gain an advantage.
2. Confidence becoming arrogance: Excessive confidence can lead to arrogance, where a character belittles others and dismisses their opinions.
3. Ambition turning into obsession: A character's ambition can transform into an unhealthy obsession, causing them to prioritize success at any cost, including sacrificing relationships and moral values.
4. Loyalty becoming blind devotion: Initially loyal, a character may become blindly devoted to a cause or person, disregarding their own well-being and critical thinking.
5. Courage turning into recklessness: A character's courage can morph into reckless behavior, endangering themselves and others due to an overestimation of their abilities.
6. Determination becoming stubbornness: Excessive determination can lead to stubbornness, where a character refuses to consider alternative perspectives or change their course of action, even when it's detrimental.
7. Optimism becoming naivety: Unwavering optimism can transform into naivety, causing a character to overlook dangers or be easily deceived.
8. Protectiveness turning into possessiveness: A character's protective nature can evolve into possessiveness, where they become overly controlling and jealous in relationships.
9. Altruism becoming self-neglect: A character's selflessness may lead to neglecting their own needs and well-being, to the point of self-sacrifice and burnout.
10. Honesty becoming brutal bluntness: A character's commitment to honesty can turn into brutal bluntness, hurting others with harsh and tactless remarks.
These examples demonstrate how even admirable traits can have negative consequences when taken to extremes or used improperly. By exploring the complexities of these traits, you can create compelling and multi-dimensional characters in your novel.
Happy writing!
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yarn-in-a-teacup · 5 months
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can you imagine how wild the whole of gale and tav's romance is from gale's perspective?
you keep secrets. shameful, terrible secrets. youre dying. every step is just a little bit harder than the last. youre a disgrace. if people didnt look at you with disdain, they were looking at you with pity. and youve got nobody to blame but yourself.
every moment, youre expecting the other shoe to drop, for tav to finally say enough -- you wouldn't hold it against them, youre more trouble than youre worth -- but then...?
it doesnt matter what it is. magical item consumption with no reason given. an awkward exit from an imagined kiss shared in the cradle of your ex's palm. revealing you could kill yourself, them, and everybody in a city-wide radius. defending you against one of your most powerful colleagues because he came baring mystra's will. dissauding you at every turn, to stay alive, to ignore a goddess's orders, because they think youre worth the space you take up. loving you ardently, hastily, easily, as though you have anything to offer them back. staying with you as you oscillate between self-destruction and ascension. never once stepping away from your side, even as the stabilised orb burns in your chest, begging to be used, and the crown, almost within reach, taunts you with your wildest dreams.
and that's just it, isnt it? you have the chance to give tav everything they could ever want at last, after so long of being a burden, and they tell you no. they tell you no. i want you.
you, the burden? you, the disgrace?
yes, you.
gale falling in love with tav wasn't like how the great novels describe. there wasnt any one moment that led to a grand realisation. there were no great leaps of faith toward each other.
falling in love with tav was like a warm candlelight and an even warmer hand in an endless void of black.
falling in love with tav was a gentle tug, a smile, and a 'this way.'
how could he not follow?
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yarn-in-a-teacup · 5 months
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Gale of Waterdeep
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yarn-in-a-teacup · 6 months
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Lae'zel's character and her entire situation at the beginning of the game becomes so much more funny when you find out she's 22. It makes so much sense. Imagine you're 22 and you're exposed to this dangerous toxin or chemical or something - but not to worry, you learnt that this can be easily fixed, you just need to dial 911 real quick. Common knowledge. Everyone knows that. You learnt that in kindergarten, it's up there with fire alarm drills.
But the people you're stuck with have no concept of modern medicine and when you say "let's go to the hospital" they will say shit like "i think they kill people at the hospital" and "we should ask this swamp lady" or "this guy over there told me about this homoeopathic healer kind of guy but he got abducted" or "this random bard wants to help" and "I'm not going to dial 911 because I don't want the government to know my home address" or "maybe we should consider a deal with Satan". And then a bunch of them KEEP consuming the chemical because it makes them "stronger". One guy might explode for unrelated reasons. You have a few days before this situation is getting critical and suddenly they're solving crime and doing general charity for the community.
And FOR SOME REASON you still try to help these idiots and you STILL want to help them get the cure even though they all keep insisting the "doctors" at the "hospital" might try to "kill them" and they don't have insurance. And you keep telling them to just. go. to. the. hospital. before the time runs out and you all die very horribly of a very treatable condition.
And also you're 22 in a foreign country and you're responsible for shepherding this gaggle of idiots who are all ranging anywhere from 24 to 240 years old.
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yarn-in-a-teacup · 7 months
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so when straight people ask me why I say I’m “queer” or “gay” instead of sharing my actual identity as a panromantic demisexual non-binary sapphic queer I just tell them “ok look, when you’re talking to someone who isn’t local and they ask you where you’re from and you either say the name of the largest city nearby or ‘town name, suburb of large nearby city’ so they can get some geographical context of where you’re located right, bc they’re probably not going to know the name of the little town you actually live in.”
but if you’re talking to a local you can say the name of your actual town bc they have a greater chance of knowing where/what that is.
ok well when I’m talking to a straight person I start with queer bc chances are they aren’t as familiar with the context of all the little towns in that big queer city and need gps (gay positioning system) to find me.
if I’m talking to another queer person and I say I live in a suburb of gay city in a town called panromantic on the demisexual side of the tracks which is in the county of queer and I live off the intersection of non-binary and sapphic, they’d probably be able to find me with little to no problems, make sense?
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yarn-in-a-teacup · 7 months
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Midnight question from the infernal engine
(Mehe got this one to rhythm)
Part four of Midnight questions
Previous (Yes I gave up on linkin all of em with how many I’m makin in this series)
Help banish all da painful nightmares with Fluff! I love that Clive is a thing, and bein the little support bear everyone deserves. You can’t tell me that no one in this camp has some type of nightmare, even the one who don’t sleep. And Karlach bringin support bear to the rescue.
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yarn-in-a-teacup · 7 months
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every day i am percieved™️
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yarn-in-a-teacup · 7 months
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don't tell me he doesn't take naps on his balcony
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yarn-in-a-teacup · 8 months
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Rating Baldur’s Gate III party characters by how likely they are to be able to give tav a piggy back ride:
Gale: 3/10 — the man tries, confound it. he’s a wizard, not someone who actually needs to utilize his muscles regularly, and you are shaped quite differently from a pile of books. he will apologize profusely after failing.
Astarion: 2/10 — will outright refuse unless you’re literally dying, and he can only make it for about 10 steps before balancing so that his bones up to take the brunt of the weight stops working. he will complain the whole time.
Shadowheart: 8/10 — doesn’t really get why you want to do this, but trusts you enough to let you try. can do so easily. you feel safe because you know she won’t drop you.
Lae’zel: 7/10 — can do it. isn’t used to helping injured comrades, but will help you. she will spend the entire time either in silence or telling you about the last time she had to carry a heavy pack up a mountain both ways for Vlaakith as a young girl.
Wyll: 6/10 — valiant effort. tries, but he’s just not that physically strong. will try to waste a potion of hill giant strength to make it work and will be very sweet and polite about the whole thing as long as you don’t make too much fun of him for almost dropping you.
Karlach: (2/10 or) 10/10 — sure, Soldier, so long as it’s after you meet Dammon in act 2, or your skin will melt right off. She can put you on her shoulders if you want. Or one shoulder. And it doesn’t seem to weigh her down at all. She sways when she has you on her back and can’t do her little fortnight dances. She likes the weight and the feeling of you holding her. This is the kind of stupid shit she’s missed so much.
Minthara: 4/10 — are you stupid? do you really need her to carry you? will do it. can do it. won’t be happy about it but won’t complain once she picks you up. it will happen but it won’t be pleasant.
Halsin: 10/10 — will ask you if you want him to do it as a person or a bear first. will be confused when you want elf shape Halsin to do it, but will be down for it. he gets a little winded after a while but he doesn’t complain. he just laughs about it and might shift into a bear anyway so he doesn’t drop you.
Jaheira: 6/10 — only if you’re dying. won’t even give you the option otherwise because she didn’t enjoy having to do it for her own children, much less a fully-grown adult. will only do it in jaguar form because she doesn’t want to drop you. have you thought about asking Minsc? he would be better at this.
Minsc: 9/10 — might not be the most stunning conversationalist, but will do it no questions asked. The only condition is that you must let Boo ride on your shoulder, as you are taking up Minsc’s shoulder, which is his normal spot. He might forget you’re there after a while if Boo doesn’t remind him, but he won’t do anything to get you hurt because he’s used co carrying someone much smaller.
Honorable Mentions:
Volo: -1/10 — can’t do it but will tell everyone he not only can, but has on several occasions.
Owl Bear: 8/10 — A for effort until he’s a grown up. wants you to ride on his back because you bring him treats and scritches.
Isobel: 5/10 — can’t do it, is sorry about it, but promises that her partner could do it.
Dame Aylin: 10/10 — will ask to carry you bridal style instead because it’s uncomfortable for you both because of her wings but will fly while holding you if you ask nicely.
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yarn-in-a-teacup · 8 months
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Gale-isms v2.0 because I said so
- Gadzooks! that surprised me
- I've always been quite fond of a good stew, myself. Both over a book and in my belly! Ha. Fill the mind, fuel the body. You see, the word 'stew' versus the definition of 'to stew' is- hey now, it's rude to walk away when one is mid conversation-
- As my mother always used to say, 'Stop That'.
- Careful! Pixies and be quite pernicious, and this one's petulant rage is palpable
- I have one. Onion. One-ion. What meal am I to make of this.
- Don't tell me, you tried to use that scroll without me. *sighs*, alright, alright, come on. Let's get you cleaned up. And next time, leave it to the wizard, will you? I'm rather more learned on the execution of such spellwork and I do prefer you with all your limbs attached.
- Ah, crabapples, I've singed my robe.
- Ooh! Ooh! Look! A Library!
- My talented tongue has tangled with thaumatergical divinity, I'll have you know. And she was quite pleased with my performance, at that.
- Temptation and I go way back, never was so great at resisting. A futile endeavor, one might say.
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yarn-in-a-teacup · 8 months
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My controversial Gale take is that he has the vibes of an only child raised by a single mother. It’s how he never mentions a father or siblings despite speaking often of his mother and Tara. Its how he needed to summon Tara for companionship. It’s how he describes his mother as “unavoidable”. It’s the co-dependency, the loneliness, the awkwardness, the tendency to self isolate. Gale with a big family is a nice cozy hc, but he shares so many traits common amongst only children that you probably wouldn’t recognize if you grew up with siblings.
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yarn-in-a-teacup · 8 months
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Fate spins along as it should.
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yarn-in-a-teacup · 8 months
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What do you think the companions would ask for if Tav owed them a favor?
Oh this is fun! Let's assume it's in camp during their journey. Tav owes a companion a favor! What do they ask for? (This kind of evolved past a favor in a few idk if it counts but I tried)
Assuming no romance, relatively high approvals.
Shadowheart: Very practical, considers your favour repaid when you've performed all of her chores for her. Every day. For a week. She delivers her terms with a sweet smile, and carefully picks over your work to ensure it's up to standard. She may also plop herself down right beside you and watch you work while she lounges. Maybe makes a show of doing her nails or humming.
Wyll: "A favor? You repay me each day just by fighting at my side, friend." Takes a while to convince him you owe him anything, honestly, you'd have to work on it. If you really push it, he tells you you have to create a hero name for yourself and a catchphrase, which must be yelled out in the next battle. The Blade is always at the ready with a heroic word, and you shall be as well! He is chuckling as he suggests it, and if you look horrified, he drops the subject and claps you affectionately across the shoulder. He doesn't hold you to it. ALTERNATE ALTERNATE makes you wash his socks. They're stinky. He grins shyly about it.
Laezel: You have to spar with her. She's allowed to wake you up at any time, or jump you when you least expect it. You must always be ready and on alert. However, she knows this has humor potential, so she spends days sometimes just suddenly moving quickly in your direction only to abort the motion or do something innocuous instead. You jump out of your skin every time, fumbling what you're holding or tripping to try to get into a fighting stance. Her eyes twinkle. It's hilarious. One night she absolutely beats the shit out of you, sorry. Favor repaid.
Gale: Could go one of two ways. One: he demands first pick of the best magical loot, or, undisturbed and no-timelimit access to the next library/book room you encounter. No complaining allowed. Or! He's so excited to have a partner to play lanceboard with. If you don't know how, he teaches you. You must try to beat him as best you can. He absolutely destroys you and makes a big show about it, peacocking around. Then challenges you again. Gives you solid advice on how to do better next time.
Karlach: If she can touch again, she asks for shoulder rubs. Then arm, neck, back, feet, hands. You rub until you cramp up. Then she asks you to brush her hair. She's grinning like a loon and happy as a clam. If she can't touch, she considers the favor repaid when you pull a funny prank on someone else in camp. Whether it fails or not doesn't matter, she just wants to witness it so she can have a good laugh.
Halsin: "There is nothing you could owe me that would take a dent out of the debt I owe you, my friend." Refuses outright that you could ever owe him anything. Won't budge. Absolutely stubbornly will not.
Astarion: comes up with multiple suggestions, if you complete one, claims he was just talking out loud and that wasn't it OR that was just the first part, it's a multi-part favor you see, so really it will be paid back when.... and so on and so forth. Sees how much he can get away with. Alternatively: starts out with a REALLY extravagant ask and has to be whittled down to something you consider fair, whinges that he is doing YOU a favor by being gracious enough to accept the... favor... you just did him.
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