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writingscififantasy · 6 years
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Just a quick post, because today was appropriately hellish- how's the writing going so far? I've got some questions to answer, and I'll have them up soon- for right now, I just wanted to say that yes, questions are open!! I know a friend of mine asked earlier, and I want to make sure it's mentioned. If you have questions, comments, ideas for NaNo posts, or anything else writing or sci-fi/fantasy related, send an ask or message my way!
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writingscififantasy · 6 years
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Begin With An End
So, Camp NaNo is on the end of the second day now- and if you're like me, you've already run into trouble. No matter how much planning I do- and I do a lot- I always sit down to write and abruptly realize that, although I have a ridiculous amount of stuff to write about, I'm not quite sure about the direction. Where am I going with this? What's the point of this scene in the long run? What am I leading up to with this action, this interaction?
See, this isn't an issue for a lot of people, I know that- many of us writers prefer to write without a plan, without a ready plot, and that's something that I, an avid, hyperorganized planner, truly envy. I'd love to be able to sit down and whip out 4,000 words without having meticulously plotted it out first, but alas. My dozen binders and I will have to manage.
My advice here, in this post, is primarily meant for planners and plotters like me- but it could also be helpful for everyone, even people writing by the seat of their pants. One of the problems when writing without guidelines is that the writing might suffer with ramblings, weak dialogue, and meandering prose as the author loses steam or runs out of inspiration or direction- so, I wanted to talk about what I find is helpful, which is-
Have an end in sight.
I know, I know- here I am, talking about ending things during the beginning of camp- but see, this can be used in many different contexts. For me, I like to have an end to the whole entire plotline of the book, a resolution that I can work towards. For others, it might just mean having an end to the particular scene they're starting to write. Maybe it means having an end to a single chapter, or an entire series. Maybe it means having an end for a character arc, or a subplot. If you're really paranoid about running out of writing mojo, maybe it means having all of that together. There's no one way to go about it! Having an ending doesn't just mean you know what the last line of this certain piece of writing is going to be- it means you have a direction you're headed towards, a goal in mind to keep you on track and pushing your writing forwards with all the good stuff that needs to happen to meet that goal (and less of the stuff that'll bog your writing down).
How this is applied is up to each individual- and hey, maybe it doesn't work! Writing advice is malleable and not to be taken as gospel- there might be writers out there who benefit from writing with absolutely no direction, no end to foresee, and kudos to them for it! However, I'm willing to bet that most writers have at least a basic grasp of where their story is headed- figuring out the end might not be necessary, but they know it's there. The fact of the matter is, stories and characters need to have goals, a driving force that pushes them forward and keeps the plot moving along. Stories live and breathe conflict, big or small- characters have to want or need something, or else there's just no story. Whether it's as small as wanting an ice cream cone or as big as needing to save the galaxy, a story is driven by a character's desires and needs...and therefore, by their goals.
And that right there, that goal, is the end to keep in sight when writing. Keep those goals coming- keep them building up and growing in desperation, fuelled by action and inaction and mistakes and triumphs and loss and gain. Stories thrive on conflict, but they all lead towards the reaching of a goal that constitutes an end.
So, in the end (hah), think of what your end is for the scene you're on to start with- what is your characters goal during the scene? What are they trying to accomplish? Make them fail- and not only that, make them fail so utterly that their goal is exacerbated to extreme proportions, that their needs just became dire and that much harder to fulfill. Then for the next scene, know what the end goal is there too. Know what the ending of your story is, what your characters accomplish. No more rambling, no more bumbling off into the woods of "what the hell was I writing about again".
Endings. They'll tie it all together.
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writingscififantasy · 6 years
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Writing Platforms and Apps
Disclaimer: Alright, I know this isn’t strictly sci-fi or fantasy-themed, BUT. Too bad, this goes out for everyone who writes, ever.
So, writing is hard. Full stop. Writing is difficult, and irritating, and oftentimes downright infuriating- and as much as we writers adore it, we could all use some help, right? 
Enter some tools of the trade- writing platforms and apps! Every writers uses something to write- be it the traditional methods of pens and notebooks to brainstorm, regular MS Word programs, online writing websites, or fancy programs like Scrivener for plotting- and all of them have their merits and downfalls. There are a ton of platforms upon which one can write. There’s no way I could get through all of them in one sitting, let afford some of the fancier ones out there (curse you, fundamental necessities!), but for this post I wanted to discuss the 4 programs that I use (and have been using for more than a year) and think are especially helpful not only for writing anything, but for...wait for it...NaNoWriMo endeavors!  Woooh, it’s time for Camp NaNo!!
Ahem.
So, let’s begin!
First up to bat is...Writeometer!!
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This one here is an app available for free- yes, FREE, one of my favorite words right there- that is designed specifically for helping you track your writing progress. You can enter as many projects as you like, decide on your word count goals and your preferred deadline to reach that goal (perfect for NaNo!), and it will calculate how many words per day you’ll need to write- and, bonus, you can set subtle reminders to pop up at certain times to tell you it’s time to write. Even more bonuses- this app has tons of other features that are fun to use, including a writing log to record how you’re doing, graphs to show your progress, a list of stats pertaining to each project (for instance, your averages per day/week/month, your writing streaks, your best writing days, etc), a nifty little toolbox with a dictionary/thesaurus/word of the day/random words generator, AND a writing sprints timer that rewards you guavas each time you write for 25 minutes. Fun fact, guavas can be virtually exchanged on the app for prizes you set- mine include things like, “3 guavas to eat a cookie!” and “10 guavas to bang head onto desk while yelling!”.  Great stuff!
Next up- another app I use very often is JotterPad!
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This one is very simple- while Writeometer was meant to deal with the nitty gritty statistics and tracking of writing, JotterPad is just a clean, simple mobile platform for writing. Nothing more, nothing less. You can create new documents and folders, and organize them any which way you desire- which, in my anxious writer brain, is wonderful- and if you want, add your Google Drive to it for backup so nothing is ever lost. Each folder and document is automatically made with different font colors, which I think is a nice touch, and every document has options for a viewing mode (closer spacing, no keyboard, cleaner look) and an edit mode (allows you to write, shows spelling errors, wider spacing for easier typing). Also in each doc is a dictionary and thesaurus option, a dark screen option for writing at night or sensitivity to light, and a short collection of stats for the doc (word count, character count, reading time, etc). This is all in just the basic app- there is a pro version that brings in other cool features like different writing fonts and document formats, but it costs money and I’ve never had any need for it. 
Onto the third program I like to use- myWriteClub! 
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This one I just discovered a little while ago, courtesy of a fellow NaNo buddy, but I love it. The site is still in beta, so feel free to jump on the early bandwagon! This is a website, not an app (although here’s hoping they make an app for it...), but it’s 100% free and only requires an email address to make an account. The whole site is oriented towards writing sprints, and they make it fun- for NaNo and Camp NaNo, you can make a private sprint that only people with the link can join up on, and for anyone else there’s a global sprint going 24/7. What are these “sprints”, you might ask? Writing sprints last 25 minutes, and start every half hour- and on this site, you can watch your friends word count meter fill up in real time. Don’t worry- nobody can see your writing, only your word count. It makes NaNo writing sprints wayyyy easier, trust me. I’d recommend setting up a Dropbox account for all your writing on the site to be automatically uploaded to- there’s only one window you can write it, and there’s no saving documents on site- which I find is actually good, because there’s no getting lost.
Now, last and certainly not least- my FAVORITE writing site, 4thewords!
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Okay, I’ll try to restrain myself here. I’ve been using 4thewords for over a year now, and I ADORE it. That being said, I will mention that this is also a fairly new site, still working out some of the bugs and getting updated all the time- I’ve never had a problem, but I wanted to mention it. This site is geared towards making writing fun, which it accomplishes by turning it into a game- a game with adorable monsters. Basically, you have a little avatar (whom you can edit and outfit as you please) and a map of different places you can unlock as you progress- each location has different monsters, which you can “fight” by writing a certain amount of words in a specific amount of minutes. For instance, to defeat the Wignow you must write 250 words in 30 minutes. To defeat the Pester, 500 words in 50 minutes; the Mawt, 1,400 words in 210 minutes. 4thewords is set up like an actual game- for each monster defeated, you get little prizes that you can trade in at the marketplace, and you can boost your fighting prowess by making or buying armor and weapons. There are also different missions you can run- namely things like, “defeat 20 of XXX monster”, after which you get a bigger prize. 
I mean, look at this little monster.  LOOK AT IT.
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Even better things! I know, I know, I’ll wrap it up quick- 4thewords runs lots of different events, including Love Week (for Valentine’s Day), Tico Week (for Costa Rica Independence Day), Winter Wonderland (for Christmas and winter holidays), annnnnd...NaNoWriMo!!! Each event has special missions and monsters to fight, and has special prizes. There’s one going on right now, actually, for Camp NaNo, and an even bigger one in November for the main event. Also, 4thewords has a Read section where you can post your writing, if so desired- and every year so far, there’s been a writing contest with real prizes for people who post their writing projects. Not to mention, I’ve spoken with the creator themselves when I changed my account email, and they were so, so polite and accommodating. The only downfall to this site is that yes, it costs $4USD a month to subscribe- but, with everything it’s got going on, from active forums to incredible graphics (the ART, you guys, holy sh*t) and an lengthy, intricate ongoing storyline, I’m okay with the cost and I think it makes sense. Plus, bonus- there’s a month long free trial upon making an account, so if you’re not sure about it, you can try it out for free!
Alright, I know that was a lot of info all at once. I want to say right here, right now that I have not at all been asked to review on these sites or make a post about them in any way- this post is purely my opinions, with no coercion or bribing or whatever else. This is just me, ranting- I mean, sharing- some of the writing platforms that I, personally, find fun and helpful for me in hopes that someone else finds it useful. 
And hey, if you’ve ever used one of these platforms, tell me your thoughts! Or even better, send me your favorite apps and/or programs- maybe I’ll make a compilation post of them, who knows. Questions about them? Hit me up.
(Bonus: LOOK AT THIS LITTLE STINKER, I CAN’T EVEN FUNCTION)
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Okay, I’m done, I’m done. 
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writingscififantasy · 7 years
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I'm writing a story with an alien race that has the power of echolocation. My question is, if a member of this alien race were to try and use their echolocation to track someone else, would their target be tipped of or alerted of this?
This is an interesting question, and while I do have to preface this by saying I’m not a biologist or someone who has a detailed background in echolocation, I will have fun answering this to the best of my abilities!
So, echolocation. Echolocation is the biological form of sonar, which is the usage of sound waves to detect nearby objects. It works by using the reflection of sound waves to determine the approximate size and location of something. Basically, when something produces a sound, that sound travels out in a wave- when that wave hits an object, it bounces back and is reflected towards the source of the sound wave, therefore alerting it to the presence of another physical object in that direction. Echolocation is when biological creatures use this- for instance, bats, whales, and dolphins all use echolocation extensively, and even humans can use it to some extent. It varies in sensitivity- sometimes, the thing producing the sound waves (maybe a submarine, maybe an animal) is sensitive enough to the sound waves that it can use the reflected waves to form a picture of what size and shape the object is. For instance, bats can use echolocation to “see” objects in front of them that are as small and thin as spiderwebs, allowing them to avoid them while in flight and meaning they can differentiate that from the shape of an insect.
Now, your question is whether or not Character A would be able to detect that Character B is tracking them by echolocation, but from what I can tell, it depends on a few variables. First and foremost- are they both the same specie? If they’re both the same kind of alien, then yes, Character A probably would be able to tell that they’re being tracked- echolocation also works as a form of communication, as seen with whales singing to each other from miles away, meaning that Character A would be able to pick up on the sound waves Character B is producing. This could be subverted in a few ways, if necessary- maybe Character B is producing sounds that are on a frequency Character A can’t hear (ie. a higher or lower pitch than their ears/hearing apparatus can detect), or maybe Character A is deaf or has some other disability keeping them from picking up on the echolocation.
Of course, maybe Character A and Character B are completely different species. In that case, unless the sounds Character B is producing are on a frequency that Character A can pick up on directly, or Character A has a device that allows them to detect or measure sound waves near them, then I don’t think they’d be able to detect the echolocation being used to track them.
Other factors might include whether your aliens are marine or land-based, the anatomy of the appendages that they possess which allows them to use echolocation, the frequency of the sounds being used, and how far you plan for the echolocation to be able to travel. Sound travels about 4 and a half times faster underwater than it does above (because the particles are much closer together underwater, meaning that the vibrations that produce sounds are able to transfer from particle to particle much faster) for instance, and higher frequency sounds don’t travel as fast or as long in water as lower frequency sounds do. Dolphins, bats, and whales all have special organs that allow them to use echolocation, and whales are able to communicate at the largest distances (possibly up to 100 miles or so), but it takes time for the sounds to travel. All of this kind of stuff might come in handy while you’re designing and writing your characters, so you’ll definitely want to think about how your alien is able to use echolocation in the first place!
That’s about all I’ve got- for further reference and help, I’d really suggest going to Fluke Does Ecology ( x ) if you haven’t already. They’ve got awesome backgrounds in scientific fields, and they’re really nice and help out tons of writers with science-y questions about their writing. Hope this helps!
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writingscififantasy · 7 years
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New Year Return!
Hello everyone, and welcome to 2018! Hopefully everybody had a safe and happy holiday season, and here’s to a new year of writing, reading, and creating!
After a (somewhat informal) break, I’m back to continue on with the reference posts on Sci-Fi & Fantasy Subgenres, which will soon include a collection that I’m hoping will be enjoyable and spark lots of inspiration. I’ve also got some answered questions to post- if you’ve sent one in and not seen a response, I promise they’ll be up very soon.
In the meantime, hang tight and keep warm this winter- I’ve got some idea for new post topics coming soon, and I’m looking forward to getting back into the swing of this blog! Happy January!
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writingscififantasy · 7 years
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To anyone and everyone taking on NaNoWriMo this year, good luck!!
(And if you're working on something in the sci-fi/fantasy area, what subgenre do you think your novel-in-progress might fall under?)
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[Image description: drawing of a pink cat saying “Good luck with NaNoWriMo this year! You can write your novel. You got this.” in white text on a purple speech bubble.]
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writingscififantasy · 7 years
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Science Fiction Subgenres from A to N
So, to start this blog off with something fun, I thought I’d do a series of big ol’ masterlists covering sci-fi and fantasy subgenres!  There is a heckin’ large amount of them, so I’ve split it up into four sections with about five or six posts- this one right here is for, you guessed it, science fiction, from A to N.  *cue distant cheering*
First up, a little recap:
Science Fiction: This can be considered a difficult genre to define, simply because it can encompass nearly anything- but the best definition I’ve heard is that it’s “the literature of change”, particularly in areas of scientific advancement and technological growth.  According to Wikipedia, this is a genre of speculative fiction “typically dealing with imaginative concepts such as futuristic science and technology, space travel, time travel, faster than light travel, parallel universes, and extraterrestrial life.” (x)  Science fiction generally encompasses imaginary worlds and universes bound to laws of physics (although not necessarily the laws we know of or follow) that are advanced in some way by science and technology, and experiencing some form of change because of that.  To put it very simply, science fiction can be viewed as fiction based upon science.  Science fiction tends to evoke thoughts of aliens, spaceships, robots, AI, new planets, futuristic cities, flying cars, high-tech things made of shiny metals, lightsabers and phasers, environmental sustainability, and far-future social themes.  Examples include Dune (Dune series) by Frank Herbert, The Handmaid’s Tale by Margaret Atwood, Lagoon by Nnedi Okorafor, The Stars Are Legion by Kameron Hurley, 1984 by George Orwell, Leviathan Wakes (The Expanse series) by James A. Corey, Ninefox Gambit by Yoon Ha Lee, and Parable of the Sower (Parable series) by Octavia E. Butler.
With that refresher in mind, let’s begin!  (I’d apologize for the word count, but we’re all nerdy writers here.)
Apocalyptic Sci-Fi: Ah, one of the favorites for anybody who enjoys good ol’ destruction and chaos in their books.  This subgenre is characterized by a cataclysmic event occurring that wipes out the vast majority of the human population, often with extensive destruction across the globe.
Common tropes for this include alien invasions, environmental disasters (oooh, one of my favorites- things such as catastrophic climate change), plagues or viruses (bioweapons and bioengineering, including the “zombie” virus as one of the current most popular- who doesn’t love zombies), the technological singularity or failure (the “robot uprising” vs. a worldwide EMP), astronomical events such as meteors, super-flares, or radiation bursts, supernatural events (demonic war, the Four Horsemen on Earth, vampires or other monsters), etc.  
Apocalyptic sci-fi goes hand in hand with post-apocalyptic sci-fi, but the former can be set apart from its counterpart in that it takes place during the exact time of the “apocalyptic” event- however, keep in mind that most books, even if they show the apocalyptic event in the beginning, tend to shift towards post-apocalyptic as the characters learn to survive in the aftermath.  Finding something that is solely an apocalyptic sci-fi novel is rare, and I will admit I had some trouble with it.  
This subgenre is often used to show human nature in chaotic times (how people panic, the “sheep” effect, mass hysteria, how individuals respond to their impending demise), as well as portray extreme destruction of cities and civilization, exemplify survival tactics, and use the setting as a source of action, drama, suspense, plot twists, and personal growth for characters as they act and react to their rapidly changing and dangerous world.
Examples: Life As We Knew It by Susan Beth Pfeffer (astronomical event, meteor strikes moon), The Stand by Stephen King (bioengineered virus and supernatural events), Seveneves by Neal Stephenson (astronomical event, moon is destroyed), Robopocalypse by Daniel H. Wilson (technological singularity, robot uprising), Ashfall by Mike Mullin (environmental disaster, supervolcanic eruption), The 5th Wave by Rick Yancey (alien invasion, environmental disaster, technological failure, and a deadly plague, for all your apocalyptic needs)
Note: Although not books, I also like to include the movies 2012, The Day After Tomorrow, World War Z, and Independence Day.
“Dying Earth”: If I’m being honest, this is probably the most depressing science fiction subgenre- probably even more so than the related-but-not-quite-the-same apocalyptic or post-apocalyptic subgenres- so thank goodness it’s fairly small.  Given the name from the series of works (aptly titled “The Dying Earth”) by Jack Vance which portrayed our Earth, millennia from now, as an exhausted, dying world orbiting an equally exhausted, dying star, the “Dying Earth” subgenre embodies themes of bone-deep exhaustion, depletion of planetary resources, innocence and idealism and (potentially) the loss of both, and The End of Time/Earth/The Universe.  
Common tropes include Earth or other planets physically dying (from the aforementioned resource depletion, going sterile, the sun burning out, being too old), stars burning out/going supernova and dying, laws of the universe failing as it dies, and species falling to extinction (from their planet/sun dying, out of apathy or exhaustion or physical/emotional/spiritual weariness, etc).  The subgenre as a whole can pretty much be summed up as “melancholic”.  
Although it also shows an end-of-the-world scenario, this subgenre differs from simple “apocalyptic events” and the related subgenres by virtue of not having anything so dramatic- instead, it simply shows the world as it winds down into a slow death.  
But wait- perhaps it’s not entirely depressing!  Some works in this subgenre also employ themes of hope and renewal, and the “Dying Earth” subgenre is often used to show optimism in the face of death, human endurance, looking forward to the unknown, and future promise.  Thankfully, it’s not all about the “entropic exhaustion of the Earth” and the fading of “the current comprehensible state of the universe”- talk about a bummer.  
Examples: The Dying Earth (series) by Jack Vance (the books that gave the subgenre its name), The Time Machine by H. G. Wells, City at the End of Time by Greg Bear, Dying of the Light by George R. R. Martin, certain stories in Sunfall (anthology) by C. J. Cherryh, Earthchild by Doris Piserchia (interestingly enough, I haven’t found anything in this subgenre over the past 10 years or so)
Note: Outside of books, the comic series Low by Rick Remender and the video game Dark Souls can be included in the subgenre.  Movies such as Reign of Fire, I Am Legend, The World, the Flesh, and the Devil, and The Quiet Earth could be considered vaguely “Dying Earth”, although they really don’t capture the melancholic, tired aspects that the subgenre embodies, and the endings distinctly lead away from the subgenre.
“Edisonade”: This one’s kind of short, because not only is it really small and generally unheard of, it’s also pretty old- old enough to be primarily from the time of “all sci-fi writers were men” and everything was written to appeal to the male gaze.  Basically, it’s a subgenre that includes stories about a character who is “a brilliant young inventor” in the ways of Thomas Edison, as they use their invention(s) to save their nation, save their love interest, defeat the villain, and presumably get rich and live prosperously as a quirky inventor forevermore.  
Although it is, at its core, something that could be very interesting to write and read- who doesn’t want to write about brilliant inventors?- the fact of the matter is that all the books in this subgenre tend towards a teenage/young man being the inventor, and saving the girl, and defeating the villain (normally foreigners, evil scientists, or aliens).  At the time that stories in this subgenre were written, a lot of them (not all!) reflected nationalistic, misogynistic, and generally racist views and tended to feature things like widespread colonization, exploration of parts of the world with “untamed lands and peoples”, and self-insert characters for boys to relate with on the premise of superiority and “saving the day”.  
The good part?  The “Edisonade” subgenre tends to be progressive in the ways of science, technology, and engineering, and it can be somewhat related to steampunk.  Other than that...the subgenre itself needs a bit of a reboot, so to speak.  Any takers?
Examples: The Steam Man of the Prairies by Edward S. Ellis, Tom Edison, Jr.(series) by Philip Reade, Tom Swift (series) by Victor Appleton
Hard Sci-Fi: And so we come to one of the ongoing debates amongst sci-fi communities- “hard” science fiction versus “soft” science fiction.  Hard sci-fi can be defined in a number of ways, and that has caused quite some controversy over the years- but the general consensus is that hard sci-fi is generally a subgenre of science fiction that depends upon more science, as well as greater scientific accuracy and explanation in its novels.
Novels in this subgenre are generally characterized by a large amount of science to go with the fiction- the “science and technology parts of science fiction are featured front and center, the scientific concepts are founded upon legitimacy, research, and lots of explanation, and the stories are more realistic and heavy.  
Here’s where some controversy comes in- sometimes a novel is “science-y” like that, but it’s primarily left in the background of the story, so it could be considered “soft” sci-fi.  
Also, many “hard” sci-fi works tend to focus on STEM-like areas (engineering, math, formal sciences like physics), or assume that the natural sciences (biology, environmental science, geology, etc) make a sci-fi story inherently “soft”.  
Sometimes, technology is left almost entirely in the background of a sci-fi story, with those natural sciences featuring more.  
Other times, the science that the novel is based upon proves to be faulty, or something is incorrect, or some of it is just plain implausible.  See the dilemmas?  
Anyways, here I am simply defining “hard sci-fi” as science fiction writing that focuses more on the scientific and technological aspects of a story, with an emphasis on legitimate scientific concepts, research, theories, and fact, and that incorporates much of those ideals into the writing and story itself (as plots, background, etc).  
Common tropes in this subgenre include hypothetical, explained logistics for futuristic technologies (faster-than-light travel, terraforming, spaceships, space habitats, etc), more realistic-looking tech, sometimes at the expense of being “less pretty” (spaceships that aren’t made of shiny stuff and still cause pollution, for instance, or spacesuits that look more like spacesuits rather than trendy plastic-wrap), and sometimes a lot of lengthy explanations within the story that you have to read a few times to really understand or some words you have to look up (keep a dictionary with you for some of these books, I mean, wow).  
This subgenre is often meant to show how the future could be soon, to show science fiction in a less out-there, more relatable light, appeal to more literal-minded people who desire scientific fact in their fiction or plots based upon legitimacy, explain the fundamentals of a story without “hand-waving”, and to explore far-future ideals, sciences, and technologies while remaining within the realms of current possibility.  
When done without a certain sense of grace, timing, and ability for relating lengthy expositions of science to plot, character, and setting, “hard” sci-fi can be difficult and overwhelming to read, occasionally preachy if the author tries to explain too much, and generally drag on.  However, when done well, “hard” sci-fi is a wonderful creation, something that teaches its readers, explores the world through the lenses of science, and portrays science as a general positive thing (something we all need in this world). 
Examples: Leviathan Wakes (The Expanse series) by James S. A. Corey, Ancillary Justice (Imperial Radch series) by Ann Leckie, The Martian by Andy Weir, Ringworld (series) by Larry Niven, vN by Madeline Ashby, Up Against It by M. J. Locke, Diaspora by Greg Egan, Remnant Population by Elizabeth Moon, A Door Into Ocean (Elysium series) by Joan Slonczewski, Downbelow Station (The Company Wars series) by C. J. Cherryh, The Bohr Maker (the Nanotech Succession series) by Linda Nagata, Lilith’s Brood (Xenogenesis Trilogy: Dawn, Adulthood Rites, Imago) by Octavia E. Butler
“Lost Worlds”: A lesser known subgenre, “Lost Worlds” is characterized by the discovery of a new “world” (i.e, planet, galaxy, continent) that is “out of time, place, or both”- meaning that the world is generally untouched by anything other than native flora and fauna, or that the civilizations there have never been seen before and were isolated from everyone else, or that the remnants of a civilization have been found there.  This subgenre came into popularity when people started finding actual remnants of previous civilizations- the Mayan temples, Egyptian tombs, etc- and began speculating about it and using it for fictional purposes.
Common tropes in this subgenre include, unfortunately, things like references to colonization and “a more advanced civilization meets a less advanced civilization”, in terms of technology/science/weapons.  On the positive side, tropes can also include exploration and travel throughout the world, survival tactics while within inhospitable lands, archaeological intrigue and findings, and good anthropological ideals where newcomers are curious and respectful of their cultures they come across, science fiction mixed with social sciences (anthropological science fiction is a subgenre that will come up in a later post!), and sometimes some pretty Star Trek-like stuff.  
Examples: Dinotopia (series) by James Gurney, The Lost World by Arthur Conan Doyle, Journey to the Center of the Earth by Jules Verne, Pym by Mat Johnson
Military Sci-Fi: This sci-fi subgenre is pretty self-explanatory- military sci-fi is characterized by a militarized setting, generally with characters within a military organization/army.  The sci-fi part tends to come along with the futuristic technologies being applied to weaponry, battleships, and military tech, and in that the settings of these battles, wars, or general military outposts tend to be in space (on a spaceship) or on a different planet.  Oftentimes the battle being waged is against alien species, or if it’s far enough in the future, it might be against other humans that are on a different planet/colony/outpost.  
Common tropes in this subgenre include political maneuverings amongst the higher-ups of this military or the people causing the war, characters that are soldiers and/or act out of interest in this war, (have military training, follow military orders, carry out missions, etc), war, fighting, and weaponry tactics discussed in the writing, traditional personality traits for military personnel (such as self-sacrifice, deep loyalty between soldiers, obedience and duty, bravery, and respect as well as disobeying orders to act in the interest of others), and spaceships taking the place of tanks, planes, or battleships of today.  
Military sci-fi can often overlap with the “space opera” genre- it speculates about the future and future wars, uses futuristic weaponry and ships, and is often large-scale in terms of the battle layouts and how/where the battle affects people and places.  
This subgenre is often used to show the political dynamics of a world or the future, how humans might react to meeting alien species (hopefully hostile, otherwise this subgenre would get pretty ugly), and how the military and corporations, government, and agendas expand into space.
Examples: Ninefox Gambit by Yoon Ha Lee, Mechanical Failure (Epic Failure series) by Joe Zieja, Valor’s Choice (Confederation series) by Tanya Huff, Vatta’s War (series) by Elizabeth Moon, Ender’s Game by Orson Scott Card, Starship Troopers by Robert A. Heinlein, The Red by Linda Nagata, Unbreakable by W. C. Bauers, Terms of Enlistment (series) by Marko Kloos, War of the Worlds by H. G. Wells, Fortune’s Pawn by Rachel Bach
Mundane Sci-Fi: This subgenre can be a bit iffy, depending on how you view it.  Generally, it’s described as sci-fi that doesn’t use “high claims” such as faster-than-light travel or aliens, but rather focuses on down-to-Earth (literally) works that use only believable technology and science from the modern day.  Therefore, it’s considered an extension of hard sci-fi, but even more legitimized than that- where hard sci-fi can hypothesize about “high claims” of worm holes and interstellar travel while using a strong basis in science, mundane sci-fi drops that altogether and sticks only to what is known to be plausible. 
Common tropes in this subgenre include hard sci-fi principles, technologies and science based upon proven fact and areas of study existing today, and no speculative technologies.
This subgenre is, to me, something to be viewed both positively and negatively.  On one hand, mundane science fiction promotes the idea of focusing only on current science/technology, rather than speculating about things such as warp drives and spaceships and intergalactic communities, because thinking about such ideas leads to negligence of the current issues we- and the planet- already face.  That’s not a bad thing- focusing on current issues are definitely something that should be done, and ignoring them won’t help anyone- but the mundane sci-fi community also claims, in some areas, that science fiction as a whole should abandon the ideas of space travel and a lot of the typical themes because it’s wrong to speculate on such ideals and it’s “running away from the problem”.  Take that as you will- there’s been a bit of an argument, so to speak, on the matter.  
Overall, the subgenre of mundane sci-fi is meant to show current science and technology through a fictional lens, the effects of current events such as climate change, biotechnology, global politics, and advancing robotics, how the world is changing in the now, “reawaken” the sense of wonder people feel towards sci-fi in the context of Earth alone, and bring in high levels of characterization and plot that are inherently realistic.
Examples: Air by Geoff Ryman, Schismatrix by Bruce Sterling, The Beast with Nine Billion Feet by Anil Menon, The Hacker and the Ants by Rudy Rucker, Red Mars by Kim Stanley Robinson, Arctic Rising by Tobias S. Buckell
New Wave Sci-Fi: Also a social and cultural movement as well as a literary one, “new wave sci-fi” doesn’t have as much bearing today in terms of being written as often (in the same way as it was then, at the very least).  This subgenre came about in the 60′s and 70′s, and it’s characterized as being “advant-garde” and “experimental” in the context of literature and art- it was more focused on being new and exciting and unique rather than purely accurate, scientifically speaking.  However, this period of time is also what saw a large increase in science fiction in mainstream culture, as well as more writers and readers- the subject itself shifted to become more aware of things such as language, politics, subject matter, writing techniques, and futuristic ideals.  There’s quite a large historical movement there, which I could get into later, but for now I’m gonna stick with the literary stuff.
Common tropes in this subgenre (there are lots) include rejection of classic sci-fi ideals (the Antihero, for instance, came about in sci-fi as a rejection of the typical “science hero”), deconstruction of regular themes, rejection of typical plots and “happy” endings, blurred boundaries between science fiction and fantasy (science fantasy is a subgenre I’ll also get into later!), and high amounts of progressive ideals (this was in the 60′s and 70′s- free-love, equality, and inclusiveness was, and is, a major part of the writing in this subgenre.
Much of what science fiction is now is owed, at least in part, to the new wave literary movement for science fiction.  The genre was more open for women and minorities (to an extent), the stories more all-encompassing, the themes more substantial, dynamic, and fluid- overall, it helped set the course for a lot of what sci-fi is now.
Examples: Dhalgren by Samuel R. Delaney, The Forever War by Joe Haldeman, The Elric Saga (series) by Michael Moorcock, Slaughterhouse Five by Kurt Vonnegut, And Chaos Died by Joanna Russ, The Hieros Gamos of Sam and An Smith by Josephine Saxton, The Lathe of Heaven by Ursula K. Le Guin
And that’s about it!  The next installment, “Science Fiction Subgenres from P to Z”, should be up in a day or two- after that, I’ll be moving onto Fantasy Subgenres (the Part 2 of the series).  I’ll start adding links as I write them- in the meantime, feel free to send me questions or thoughts about these subgenres and anything else!
Parting thoughts- are any of these subgenres completely new to you?  Can you think of any other novels in any of them?  Does your writing fall under any of these subgenres?
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writingscififantasy · 7 years
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Introduction to WSFF
Hey writers, readers, and anyone in between! Welcome to Writing Science Fiction and Fantasy (WSFF for short), my new blog about- well, about writing science fiction and fantasy! I go by Raina (she-her)- Mod Raina, if you will. I’ve been in the writing sci-fi/fantasy game for quite a while now- over 10 years, but to be fair, I was a baby writer for some of it- and the reading sci-fi/fantasy one for even longer, so I’m looking forward to being able to share my knowledge and help anyone and everyone who comes along! I’m hoping to do quite a few things with this blog. First off, and most importantly, WSFF is meant to answer any and all questions about writing in the science fiction/fantasy area. That includes characterization, world-building, setting, plot, diversity, maybe even the technicalities of your fantasy ecosystem/high-fantasy society/fictional planet/alien race/nifty spaceship, etc. Pretty much any questions you have that you feel pertain to your sci-fi/fantasy writing, I'll help out with. Secondly, I'm also planning on using this platform to share as many resources as I have or can find on writing, writing sci-fi/fantasy, and the genres themselves. This includes writing advice I find on Tumblr, sharing issues I've had in the past and how they might be resolved, excerpts from books I've read, and more. I read a lot- a LOT- of books, primarily in the sci-fi/fantasy and science-based nonfiction areas. I'm hoping to create a number of posts that range from informational about certain subjects that can be used in sci-fi/fantasy to prompts anyone can use, both for plotting and for free-writing. This will also include staying on top of recent and important topics in writing- I'm partial to solarpunk, afrofuturism, ecofeminism, and transhumanistic ideals, and I'm hoping this blog can help to both spread those ideas and assist writers in creating diverse worlds and stories. Annnnd thirdly, I'm also planning on this blog including book and media reviews, recommendations, and analyses. Like I said, I read a lot- I also watch quite a lot of movies and shows with sci-fi/fantasy premises, and I enjoy breaking them down for critical review. Want a discussion about a book/movie/show? I'm open to requests as well as questions! Welcome to the start of Writing Science Fiction and Fantasy, and happy writing!
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