Aspiring author. Unfortunate conlanger. Bumbling game designer. Failed academic. Also art?? Forgive my attempts at human contact, I am merely a mote in the void.Substack: substack.com/@willknightauthorBluesky: @willknightauthor.bsky.social
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Honestly? I really dislike "You don't owe anyone [xyz]" type mentalities. They are not as kind to yourself as they frame themselves to be in my opinion. Especially because, philosophically speaking, we do owe each other a lot.
How is anyone going to be kind to you if everyone believes they don't owe anyone kindness? Why is kindness transactional? Why are you coveting it as though it were a limited resource? If you don't owe anyone kindness, how are you genuinely kind to yourself?
I know saying "You don't owe anyone [xyz]" is angled as a form of self-protection, but is it really?
Yes, getting hurt is painful but there is no world in which getting hurt is avoidable. Getting hurt and feeling pain is part of our lives. You can either avoid it as much as possible and atrophy the skills you need to take care of yourself when it inevitably happens - or - you can embrace the fact that you will get injured, learn how to take care of yourself in response, and be kind in spite of the fact that someone may try to use it against you, because if you're confident and sure in your actions? They really can't turn it back on you in a way that is meaningful.
So like... Yes I think it's a really useful thing to learn that you don't need to self sacrifice for others. You don't need to allow others to walk over you. You are allowed to set firm and clear boundaries. But that doesn't mean you don't owe anything to anyone. We all owe each other a lot.
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The Princess Bride is such a funny book to read after ONLY seeing the movie. Like Goldman made up a fake author from a fake country and proceeded to write the book as an abridged version of what the fake author wrote... and then he proceeds to add in notes to the "abridged version" mentioning all the boring world building stuff he skipped because it was boring.
Like shout out to William Goldman, man really did make an entire book that is just "the cool scenes you thought of in your head" and then made up a fake author to abridge so he doesn't have to connect them.
And it slaps
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Ruins of a restaurant, Japan. Photography by toshibo|廃墟と写真 @JIYUKENKYU_jp
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POV: you’re getting your teeth cleaned and your dental hygienist is acclaimed horror mangaka junji ito
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Vicar Amelia, Bloodborne 🩸
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post-post clarity when you're looking at your post on the dash like who gives a fuck. delete
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The Bone Lady by Prophetharm
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1980S REIMAGINED LOGOS x
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It is extremely sad that there are people out there who are using an AI girlfriend tool who also crushes their dreams and aspirations.
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We gotta start telling people “you don’t actually like TTRPGs you just like critical role” more. Like if somebody joined a martial arts class and kept talking about signature moves and catchphrases and power slams and rivals like its pro wrestling that would be pretty fucking annoying to people who like to practice martial arts right
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The vibrant astronomical ceiling of the Hypostyle Hall, Temple of Hathor at Dendera.
Photo: Paul Biris
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Hanfu・漢服]Chinese Traditional Clothing Hanfu
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One of my top Eureka: Investigative Urban Fantasy moments ever was Sister Harriet, Catholic nun, and Yvette Preux, Catholic vampire, got into an escalating argument about the worth of human life and if a vampire is anathema to Christianity. Once she learned that Yvette was a real vampire, Sister Harriet was firmly of the opinion that she should cease to be, in order to spare all future victims she would prey upon. Yvette took offense. Both were able to heavily support their arguments with scripture. This was also in a booth at a diner and resulted in them getting asked to leave or the staff would call the police, and Sister Harriet warding Yvette away with a crucifix in the parking lot outside.
Another top moment is when Yvette got peppersprayed earlier in that same campaign but that was unrelated.
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Ancient Greek girl dressed in Ionian fashion based on the statue Kore 675 found in the Acropolis of Athens
Art by capelinssm
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say what you will about the historical figure of Cardinal Richelieu but the ‘black breastplate over cardinal’s robes’ look is some warhammer shit
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Huh okay so it looks like Mythras by The Design Mechanism has been on sale for quite a while now. I personally grabbed it on sale quite a while ago but it's still going
For context, Mythras is effectively a rebranding of The Design Mechanism's RuneQuest 6th edition. The RuneQuest IP has been kind of all over the place, having been at first the Chaosium RPG (Greg Stafford originally founded Chaosium to publish his Glorantha board games), the license then having switched to Avalon Hill, then Mongoose, then The Design Mechanism, and now back to Chaosium (who have released the latest edition of it with the subtitle Roleplaying in Glorantha).
Because the RuneQuest IP has not always switched hands concurrently with the publishing rights to Glorantha (the original RuneQuest setting) the game has developed a reputation as something of a toolkit fantasy RPG with heavy integration of society, beliefs, and organizations into the gameplay. Mythras basically upholds that legacy of RuneQuest, with RuneQuest now once again being The Glorantha Game.
Anyway I've personally gotten the Mythras brainworms. Ultimately it runs on the same workhorse BRP engine of Call of Cthulhu and RuneQuest, and it's a decidedly lower-powered game than many other fantasy RPGs. It remains gritty at all levels of play.
It's a toolkit game and obviously carries its own setting expectations, but in the hands of different GMs I could see it being fit to a bunch of different purposes:
Because of the integration of cults and other organizations into the gameplay and character advancement it remains perfect for bronze age fantasy in the style of RuneQuest.
Due to combat being gritty it obviously works for dark fantasy (with some further options in the Mythras Companion to elevate that style) but also for any style of fantasy gameplay where you want to actively disincentivize engaging in casual combat, including...
Romantic fantasy, which gains further support from the system of Passions, character connections and ideals that are mechanically enforced and can both benefit and hinder characters.
Finally, the focus on integrating cults and various other organizations into the gameplay actively means that it encourages characters to create actual connections into the world, and is also the worldbuilding diseased GM's dream game.
Also, in-text integration of queer narratives, including joining a cult to access the gift of Trans Your Gender and forbidden queer love because heterosexuality is considered taboo in your cult
⬆️Link to buy da game
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