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zx-ta · 1 year
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Willow Creek is different from what it used to be...
Gussie asked for a "family friendly yoga class", not what I expected. I got a notification saying that he was really into meditation, I can't blame him for that. The yoga instructor is one of the 5 girls created for him, welcome Sage Oxendine!
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stefanoavvisati69 · 6 months
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Batman: 85 anni di giustizia e oscurità
Cari lettori di Batman Crime Solver, è un momento straordinario per noi fan di Batman, poiché celebriamo l’ottantacinquesimo anniversario di vita del Cavaliere Oscuro. Il nostro eroe iconico, creato da Bob Kane e Bill Finger, ha segnato la storia dei fumetti, del cinema, della radio e dei videogiochi come pochi altri personaggi. Continue reading Batman: 85 anni di giustizia e oscurità
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arcadefan · 1 year
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Bob Wakelin's excellent artwork for the home computer version of MagMax.
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ayanekosims · 5 months
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Medieval Makeover: 🥞The Pancakes from the The Sims 4 Basegame As Merchants CC list:
Bob Pancakes Hair by @joshseoh Hat by @simmiev2 Outfit by @zx-ta
Eliza Pancakes Hair by @marsosims Hair acc by @okruee Earrings by @joliebean Outfit by @zx-ta (Neclace from Basegame)
Genetics: Eyes / Sclera / Eyelashes / Eyeliner / Eyeshadow / Concealer / Blush / Lips / Skin Details
Thank you to the wonderful cc creators for spicing up cas!
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mikejolley · 2 years
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Another flat lay of assorted ZX spectrum bits and bobs. My collection is massive now, but these were my childhood originals.
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radiopopstand · 1 month
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IT’S THE 3RD SUNDAY OF THE MONTH, SO IT MUST BE A POPSTAND SUNDAY
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Radio Popstand is back today for much more multi-genre music at 14:00 British Summer Time (13:00 UTC) on the Stationhead app.
As usual it’s a multi-genre mix of tracks dating from the time of the Second World War right up to current music from this very year, from a wide range of artists, including: U2, Olivia Dean, Judy Garland, Trella Hart, Björk, Mandy Bingham, The Rolling Stones, Robin S, Bob Marley, The 1975 and so many others.
There’s news every hour, but not that depressing stuff, it’s rumoured there’s a report about a ZX Spectrum that stills survives and works - what’s a ZX Spectrum I heard you shout, listen to find out. Jeffrey will be telling you about the music being played, and there’s even those rather strange Radio Popstand jingles, people across the universe tune in to hear them.
So get the app ‘Stationhead’ downloaded on your phone or tablet now, link it to your premium Spotify or Apple Music account and search for ‘Radio Popstand’. Now all you have to do is tune in at 2 o’clock this afternoon or if you forget listen to a recording of the show, all available on the Radio Popstand profile page on Stationhead.
Happy listening Popstanders!
Jeff Wright, 18th August 2024
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encountersltd · 1 year
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THE DEFINITIVE ENCOUNTERS LTD BLORBO LIST
aka if you make content of these characters i owe you everything and would love to see it (within reason, no nsfw-- that's not what i want to see and for some of these characters it's just plain illegal)
with that...
Abstracty (ONE)
Accessories Shopkeeper (Neopets (NC Mall))
Adventure Tim (Adventure Time kaboom! Comics)
Agent Princess (Adventure Time kaboom! Comics)
Agitha (The Legend Of Zelda: Twilight Princess)
Almond (Cucumber Quest)
The Amoeba Boys (The Powerpuff Girls)
Argenta (Pokémon)
Astro Man (Mega Man 8)
Austin (The Backyardigans)
Bacon (Cucumber Quest)
Balrog (Cave Story)
Barinade (Legend Of Zelda: Ocarina Of Time)
Barnaby B. Beagle (Welcome Home)
Baroness Von Bon Bon (Cuphead)
Bashmaster (Donkey Kong Country: Tropical Freeze)
Queen Bea (Super Secret Secret Squirrel)
Beanish (Beanworld)
Big Dog (2 Stupid Dogs)
Blipbug (Pokemon)
Blizzaurus (Super Princess Peach)
Block Man (Mega Man 11)
Test Subject Blue (Nitrome)
Bob the Ball (Within a Deep Forest & Knytt Underground)
Boomer (The Powerpuff Girls)
Mr. Bump (The Mr. Men Show)
Bunny (The Powerpuff Girls)
Buttercup (The Powerpuff Girls)
Buzz Buzz (Earthbound)
Cabby (Inanimate Insanity)
Candi / Kazami (Splatoon)
Caterpillar (Pocoyo)
Charlie The Unicorn (Charlie The Unicorn)
Circi (Drawn To Life)
Citrus Twisty (OK K.O.! Let's Be Heroes)
Clover (Inanimate Insanity)
ColorMan.exe (Mega Man Battle Network)
Cosmo (Sonic X)
Cucumber (Cucumber Quest)
Daffy Duck (Looney Tunes)
Princess Daisy (Super Mario Bros. series)
Daizy (Wow! Wow! Wubbzy!)
Little Miss Daredevil (The Mr. Men Show)
The Darwinians (Darwinia)
Dee (PBS Kids Bumpers)
Ditto (Nitrome)
Dizzy (Bob The Builder)
Lord Dominator (Wander Over Yonder)
Dora (Dora the Explorer)
Dr. Hipster (MooseBox)
18-Volt (Warioware)
Err (Aqua Teen Hunger Force)
F (Alphabet Lore)
Subject 005 (Kidutus)
Foxtail (OK K.O.! Let's Be Heroes)
Frank Frankly (Welcome Home)
The Fruit Witches (Adventure Time)
Papa G (Kid Cosmic)
Professor Garbanzo (Beanworld)
Glitchmaster (Cucumber Quest)
H (Those Dancing Letter GIFs)
Hammer (Protagonist Object Show)
Haru (A Year Of Springs)
Headdy (Dynamite Headdy)
Herbert P. Bear (Club Penguin)
Iciclia (Atomic Betty)
Impy (Impy And Wormer)
Isa (Dora the Explorer)
Jenny (My Life As A Teenage Robot)
Jo (Kid Cosmic)
Jonny 2x4 (Ed, Edd, 'n Eddy)
Jojora (Mario & Luigi: Superstar Saga)
Julie Joyful (Welcome Home)
Kaeru (Kero Blaster)
Kay K (DoubleDuck (Italian Disney Comics))
Kelly (Star Vs. The Forces Of Evil)
Kenny (My Life As A Teenage Robot)
Lampy (Protagonist Object Show)
Lasermaster (Cucumber Quest (even though they only appear in a non canon guest comic i love them a lot. wish they were real))
Liam (Kidutus)
Little Dog (2 Stupid Dogs)
Lullaby Princess (Adventure Time: Secret of the Nameless Kingdom)
Lurerre the Abysroid (Mega Man ZX)
Maggie Pesky (The Buzz On Maggie)
Heavy Magician (Sonic Mania)
Magolor (Kirby)
Maurecia (Wayside)
Meat Boy (Super Meat Boy)
Meap (Phineas And Ferb)
Meep (Kid Cosmic)
Megamind (Megamind)
Melodytchi (Tamagotchi)
Melon Bread (Gunstar Heroes)
Metro Card (Protagonist Object Show)
Micro Puffs (The Powerpuff Girls (DC Comics))
Milla Vodello (Psychonauts)
Mimi (Super Paper Mario)
Mina (Jelly Jamm)
Misery (Cave Story)
Misty (My Life As A Teenage Robot)
Misty (Pokémon)
Mole (The Modifyers)
Mutemaster (Cucumber Quest)
Myron (Wayside)
President Nanao (Kero Blaster)
Little Miss Naughty (The Mr. Men Show)
Newton (LittleBigPlanet 3)
Nightmare Princess (Adventure Time: Secret of the Nameless Kingdom)
9-Volt (Warioware)
Lady Ohdette (Kidutus)
Orion (My Life As A Teenage Robot)
Pablo (The Backyardigans)
Pandora (Mega Man ZX)
Pato (Pocoyo)
Peridot (Cucumber Quest)
Pheromosa (Pokémon)
Phoney Bone (Bone)
Plague Knight (Shovel Knight)
Plank (Ed, Edd, 'n Eddy)
Colonel Pluck (Donkey Kong Country Returns)
Poison Ivy (Batman)
Popple (Mario & Luigi: Superstar Saga)
Printer (titletext[])
Prometheus (Mega Man ZX)
Quack (Peep And The Big Wide World)
The Queen (Jelly Jamm)
Rachel Bighead (Rocko's Modern Life)
Rachel Wilson (The Amazing World Of Gumball)
Ristar (Ristar The Shooting Star)
Robotboy (Robotboy)
ROM The Spaceknight (ROM: Spaceknight)
Roselia (Pokémon)
Rosemaster (Cucumber Quest)
Rubber Band (Paper Mario: The Origami King)
Salad Fingers (Salad Fingers)
Sandy Cheeks (SpongeBob SquarePants)
Saranoia (Yin Yang Yo!)
Science Cat (Adventure Time)
Shannon (OK K.O.! Let's Be Heroes)
Shed Resident A/V Robot (ItemLabel / Nemo's Factory)
Siren (Stretch Panic)
Skrawl (ChalkZone)
Slumber Princess (Adventure Time: Secret of the Nameless Kingdom)
Small (Big And Small (i don't know much about his source material beyond the house game but he is an absolute angel so on the list he goes))
Snap (ChalkZone)
Sparkster (Rocket Knight Adventures)
Specter Knight (Shovel Knight)
Spectra (Danny Phantom)
Splaat (Klasky Csupo)
SpongeBob SquarePants (SpongeBob SquarePants (he just had to go here))
SpongeBob's Tongue (SpongeBob SquarePants)
Squilliam Fancyson (SpongeBob SquarePants)
Squirps (Super Paper Mario)
Squish (My Life As A Teenage Robot)
Starlow (Mario & Luigi)
Sue (Hanna-Barbera Pac-Man)
Professor Sunshine (OK K.O.! Let's Be Heroes)
Susie (Kirby)
Swiper the Fox (Dora the Explorer)
Sword Shark [R.I.P.] (Adventure Time)
Taylor (ONE)
Terrormisu (Wario: Master Of Disguise)
Terry (That Food Chain episode of Adventure Time)
Texty (ONE)
Tico (Dora the Explorer)
Tinker Knight (Shovel Knight)
Togepi (Pokémon)
Tony (ONE)
Tool Star (Dora the Explorer)
Tortilla (titletext[])
Trix Rabbit (Trix Ads)
Twink (Paper Mario 64)
Unelma Varzai (Kidutus)
Uniqua (The Backyardigans)
Veri (Kidutus)
Victoria Von Bathysphere (LittleBigPlanet 2)
CommanderVideo (BIT.TRIP)
Waluigi (Super Mario Bros. series)
Wander (Wander Over Yonder)
Wario (Super Mario Bros. series)
Whippy Creamy (ONE)
Woggle (Protagonist Object Show)
Wormer (Impy And Wormer)
Wubbzy (Wow! Wow! Wubbzy!)
Agent Xero (The Modifyers)
Queen Xhan (Kid Cosmic)
Mr. Yuk (Safety PSA)
Zazz (Sonic Lost World)
Zeena (Sonic Lost World)
Zoe (Monster Prom)
Zoogina (Zoog Disney)
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marvelman901 · 2 years
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West Coast Avengers vol 1 3 (1984) . Taking Care of Business! . Written by Roger Stern Penciled by Bob Hall Inked by Brett Breeding Colors by Julianna Ferriter Lettered by Rick Parker Edited by Mark Gruenwald . Graviton was back again and worked with Blank... . See more relevant content here: #marvelman901westcoastavengers #marvelman901avengers #marvelman901ironman #marvelman901warmachine #marvelman901bobhall #marvelman901hawkeye #marvelman901blank #marvelman901graviton #marvelman901tigra #marvelman901wonderman #marvelman901mockingbird #marvelman901shroud . #westcoastavengers #avengers #80s #shroud #tigra #feline #ironman #hawkeye #blank #graviton #wonderman #mockingbird (på/i Los Angeles, California) https://www.instagram.com/p/CpoOq1rq-ZX/?igshid=NGJjMDIxMWI=
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gmlocg · 11 months
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160.) Bounty Bob Strikes Back!
Release: 1985 | GGF: Action, Arcade, Platformer, Puzzle | Developer(s): Big Five Software Ltd. | Publisher(s): U.S. Gold Ltd., Big Five Software Ltd., Americana Software Limited | Platform(s): Amstrad CPC (1985), Atari 5200 (1985), Atari 8-bit (1985), Commodore 64 (1985), ZX Spectrum (1985)
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pagerunner-j · 5 years
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tiamat-zx replied to your post: Bertrand quitting and wandering off randomly into...
What was left behind again? Purvan’s pinkie I know is one. The broom is probably another… What else did they have that cost gold as a component?
Taliesin made an aside about how he was going to miss the rings, which makes me think Manners got pinched. And oh, the broom. I think those two are going to have some shopping and/or crafting projects to embark on over the next little while.
Granted, it’s sounding like Vex is in a spot where maaaaaybe she should lay off the aerial acrobatics for a little while anyway. ;)
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zx-ta · 2 years
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This is my take on Foundry Cove, it’s my New Orleans neighbourhood. The Pancakes moved there because I didn’t want them to live in my Parisian district. Let’s have a look!
WILLOW CREEK - Foundry Cove -  Bargain Bend (30x20) Lot made by TheVibrantVirgo on the gallery (French Quarter Home).
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hardcore-gaming-101 · 6 years
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Star Control
The Star Control series, published by Accolade but primarily created by Paul Reiche III and Fred Ford, is known for a few things things: its deep lore, comical cast of aliens, and its combat system. The story imagines an intergalactic war between two factions: the Alliance of Free Stars (the good guys) and the Ur-Quan Hierarchy (the bad guys). Within these factions are a number of races, each with their own unique starships. Each race has a detailed backstory of its own evolution, how it discovered space travel, and how they first dealt with discovering life outside of their own planets. Some of it is based on classic science fiction and lore – there are elements of Star Trek and Battlestar Galactica, plus the inclusion of the classic “grey” aliens, whose origins go back to the 1950s – but the galaxy is also filled with other strange and bizarre races, ranging from kamikaze foxes to religious spiders. Most of the best parts of this universe shine through with the second game, which features numerous dialogue sequences, and a much stronger storyline. 
Read more...
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Gotta hand it to Toei, NONE OF US would’ve guessed “Cross-Z” from クローズ.
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vincekris · 3 years
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Bob Carlos Clarke (1981)
https://href.li/?http://aucarrefouretrange.blogspot.com/?zx=8a20b78f908595fa
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indieretronews · 3 years
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scarlet-crusader · 3 years
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Dev Blog #1 - The Boring Introduction
I suppose I’m going to try and turn this blog into something now. In an effort to stay focused on something, with that something being learning the Godot engine, I will be taking a base template and turning it into a game I’ve been planning for quite a long time now. I won’t go into detail as I don’t want to spoil anything but the basic idea is a 2D Platformer reminiscent of the Megaman X series with focus on roguelite mechanics very similar to The Binding of Isaac. In a perfect world I will be posting several updates a week, but I am not perfect and neither is this world.
A “short” introduction from me: You can call me Bob. I’ve been playing video games ever since I could pick up a snes controller. Its always been a passion of mine and I don’t see myself ever giving them up. I first learned how to program by watching a bunch of C++ tutorial videos on Youtube while I was still in High School, and while I’m still not very good I can at least pick up on concepts fairly easily and implement them. My first foray into game design was learning the goofy Hammer Editor for Valve’s Source engine games. Eventually I discovered I absolutely love listening to music and imagining scenarios to go along with the songs. At some point this evolved into me wanting to make my own music and coming up with stories to go along with my own songs. Then finally I couldn’t take it anymore and bit the bullet and started trying to really teach myself game design so I could make my goofy ass stories into real things for other people to enjoy as well. I have a fun story planned for this game, but I won’t spoil anything unless its necessary for context purposes. After several on and off attempts at getting into the craft I jumped between several different platforms, Source, Unreal, Unity, Gamemaker Studio, even doing it from scratch using SDL alongside C++. The farthest progress I made was in Gamemaker Studio where I got a very near working prototype of the exact game I plan on making here. Most of the movement and combat mechanics were finished and ready to go. Unfortunately real life happened and I fell off the wagon. It also did not help when GMS2 decided to become a sub model. Later on I said screw it and downloaded Godot to try out and actually really liked what I saw. It got me back into the mood to start working on this again. So here we are.
The actual juicy bits:
Moving on, the template shown in the video above is a pretty generous one in my honest opinion. It gets a lot of the boring work done right from the get go. Movement is dynamic with your speed gradually building up or slowing down to a maximum/minimum value based on your input. I’m a big fan of this type of movement as it just looks smoother and makes the character feel weighty. One problem I have with it is that it actually feels a little too smooth. For example, when the player turns around after reaching full speed they slide for a bit longer before moving in the new direction. As nice as that looks I want an immediate effect similar to older style platformers such as the previously mentioned Megaman.
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While this is ZX Advent it still captures the same gameplay as the X series much like its ZX’s predecessor Zero even though its visual style has evolved. Its fast, responsive and really smooth. I will essentially be using these games as a reference for how I want my own to feel.
Other than adjusting the basic movement another thing I’ll be working on first is adding Coyote Time. Its something almost all games in this genre have including some 3D platformers. Without going too far into it because this post is already really long, its essentially a short time frame that starts when your character walks off an edge and begins falling. Normally if you walk off an edge you would expect to just fall right? Well thats not fun. What Coyote Time does is allow the player to jump for a certain amount of time even after they fall off an edge. It prevents the player from having to perform pixel perfect jumps, unless of course the game calls for it, and makes platforming far more of a forgiving experience. I’ll go over it more when I reach that point.
There is a lot more I’d like to talk about but I think I’ll save that for when I have something to show for it. Thanks for reading if you made it this far. Stay tuned for more.
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