#yankai's peak
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veebs-hates-video-games · 2 years ago
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Moving on to quick notes on games I've played on Steam since June and didn't finish but left in the "maybe I'll get back to this some day" category, part 2 of 2:
A Good Snowman Is Hard to Build: Great presentation, feels good to play, but I think I've probably had enough Sokoban-derivative puzzles for one lifetime by now
Yankai's Peak: More puzzles, seems fine but didn't really grab me
The Solitaire Conspiracy: I like the idea of turning a solitaire game into some kind of spy/espionage/thriller kind of thing, but I wasn't into it enough to finish the story
One Piece Pirate Warriors 3: I was curious if any of the non-Nintendo Warriors games (not counting P5S, which I might try if I get on ok with P5R some day) would actually do it for me. This one definitely feels pretty dated, and it's not a very good PC port either. Doesn't help that I don't actually care about One Piece either
FTL: I kinda forgot to play it for several years, and now it turns out I don't really like it anyway so I wasn't really missing out
Shadowhand: Another game that mixes story and solitaire, and it's vaguely ok, but I wasn't super into either aspect of it
Dissembler: More minimalist puzzles that weren't really doing much for me
Dragon Age Inquisition: I'll probably try it again at some point if I'm bored and can get a controller to work right with it to see if that helps, but I wasn't feeling it. I've never been super invested in the Dragon Age world/story (some of the characters are great though), but also it's just super ugly? Like it's a lot more advanced than the first two games on a technical level, but the art style changes are really not pretty
King's Bounty: Dark Side: Continuing my tradition of getting bored of every King's Bounty game other than The Legend within a couple hours
Hand of Fate: I was curious about where it was going until where it went was weird/bad realtime combat, and then I learned that that's something I don't want in a card game
Devil Daggers: I am not great at this game, but I had fun learning the basic mechanics and getting better each run...but not enough fun to stick with it for more than a couple hours
Soul Calibur VI: I made a character in the character creator, then I went to start the story mode that has the tutorials in it and it wouldn't let me use that character and I had to make another one, and then it was less fun than I remember the old SC games being and I got bored and stopped
Killer Instinct: Seems ok I guess, but the feel of it wasn't clicking with me
Final Fantasy XV: So many mixed feelings. I really want to like the boy band road trip, and there are aspects of it I was genuinely enjoying, but there are just way too many things that were annoying me and added up. It's pretty decent at character interactions but absolutely terrible at exposition and conveying information about the world, and I've been spoiled by things like XC3 letting me fast travel anywhere at any time. This one could probably get its own post to include everything though
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patricia-taxxon · 11 months ago
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im not sure if its good yet but its really weird & addicting and has like 10 reviews, like id feel like a bad person if i didnt promote it a little. don't know the guy who made it, they did Yankai's Peak too, incredibly strange puzzle game abt triangles.
enjoy this 2048 type roguelike on steam that only i have played
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yanjuniverse · 6 years ago
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Make This Feel Like Home - Wang Linkai
*this imagine depicts mentions of depression and destructive behavior.*
[a/n: ANOTHER linkai imagine you may ask? why yes. yes it is. inspired by this picture and the song Home by One Direction. CREDITS TO THE OP]
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“Xiao Gui,” you peak your head around the corner of and see him sitting in a chair, chowing down on a tub of ice cream while staring at the view. “What are you doing, silly? I’ve been looking all over for you.”
“Chillin’,” he nods before scooping up another spoonful of ice cream. “Want some?” You shake your head and scrunch up your nose. “Suit yourself. More for me then.” He happily pops the spoon back into his mouth and looks out at the view. “Come sit with me,” he smiles up at you. “It’s so beautiful out.”
“I’ll go grab a chair.”
“Nonsense,” he chuckles, pulling you down into your lap and locking his arms around you. “There. Even better than any chair,” he hums. You look down at him to see him absolutely beaming. “Told you not to be shy around me. We’ve been together too long for that.”
“Why are you in such a good mood today?” you ask, running your fingers through his hair. He shuts his eyes as he throws his head back, basking in the comfort you give him.
“It’s just...been a while since I just got to sit around and do nothing,” he explains, eating another scoop of ice cream. “S’nice,” the words slurred as he tries his best to melt more of the creamy dessert in his mouth. “Nobody yelling at me to get dressed and go somewhere. I haven’t even showered yet and it’s already,” he takes a glance at his watch, “eleven in the morning!”
“Linkai,” you smack his chest.
“I’ll go once I finish my ice cream,” he tells you, taking another bite. You look out at the scenery before you. There was a long, green grass and flowers. Butterflies fluttered aimlessly across the way. “You know,” he smacks his lips together, “it’s times like this where I’m glad that I didn’t do anything stupid when I was younger.” He whispers as the sun rays start to gently kiss his cheeks through the gaps of wood over the roof. “Everything is so beautiful, man. Do you think thirteen year old me would laugh if I told him nineteen year old him was making thousands on a song about unicorns?”
“I think you’ve had enough sugar,” you tease, trying to take the pint away.
“Hey! Paws off!” he whines, snapping his teeth together. You roll your eyes and continue to look at him. “Do you know what I want to do? Like, something I’ve always wanted to do for no reason at all?”
“What?”
“Go fishing.” His face is stone cold serious.
“Go fishing?” you repeat.
He nods. “You in the beginning of the Pixar movies where they have the little boy on the moon with a fishing rod? I have no idea why but it made me always want to try fishing one day. So I told Yanchen-ge about it and he gave me this cool ass bucket hat and a can of worms before we left.”
“We drove here with a can of worms in our car?” you cringe.
“Not just anywhere! Under your seat!” he laughs. You only rub your temples and shake your head, sighing at him. “Jie-ge said that he has a few fishing rods hidden in the shack behind this cabin. If you want, I’m going to the dock in a bit to see if I can catch something.”
His eyes are gleaming as he talks. They haven’t stopped since you got to Xingjie and Yanchen’s cabin in the middle of nowhere. Linkai was just so happy that he gets to spend a week alone with you. But to have a week alone with you in such a beautiful place? His eyes haven’t stopped sparkling since you guys pulled up.
“Yeah. Okay. I’ll come,” you say.
“Best vacation ever,” he grins, kissing you on the cheek. He pats your thigh, signaling you to stand up. He follows close behind, placing his half empty pint on the railing. He stretches his back and shakes his hair. “Do I really seem silly to you?” he asks as you two travel back into the cabin.
“You’re just...really happy,” you explain.
“Would you like me to be angsty and sad?” he raises his eyebrows as he opens the freezer. You shake your head at him. “Don’t eat my ice cream, okay? I don’t get to eat it a lot during promotions and I want some after dinner.”
“Who said I want any of your nasty ice cream?” you cross your arms.
“Rocky road is not nasty. You’re nasty,” he sticks his tongue out like a child. You roll your eyes at him once again as he shuts the freezer. He turns back to you and starts towards the bedroom. “Jie-ge was right,” he says, staring at the messy bed.
“Right about what?” you plop down on the sheets.
Linkai falls on top of you, pressing an obnoxious kiss to your kiss. He hovers about you, eyes still shining brightly. “This really is a place to fall in love at,” he whispers, searching your eyes for a second. After a moment, he pushes himself up from you and grabs his towel. “Lay there and look pretty. I will be right back. Don’t go falling in love with anyone else while I’m gone. Got it?”
“Got it chief,” you salute him.
God, you want to say. You want to ask Linkai if he’s even aware of how etheral he is. His entire being an enigma of emotions. You want to ask if he was lost. That stardust like his is too bright for this dim world.
Wang Linkai, I’m so proud of you, you want to tell him. But you’re partly sure he knows because everytime you start to say it, he’ll cut you off with a kiss.
He’s come so far. You used to think that maybe, he was sad because he was lost. He wasn’t where he was supposed to be as he aimlessly went through the motions, day in, day out. But you still remember that one night when the two of you were fifteen.
Fifteen, running around in the streets, young and wild and free. Linkai pulled you under a street lamp and told you that he feels at home when he’s with you. That you made this, whatever this was, feel like home. And he tells you that it’s not good to make homes out of people - that those are the kinds of homes to go down in flames the easiest. But he didn’t care. He would salvage you from the wreckage and write his name with the ashes as he built a new foundation.
And the thing is, Linkai felt the need to take care of you before he felt the need to take care of himself. He never realized that maybe you were a mirror of him but the more he built you up, the more he built himself up without even realizing. He made two homes into one the first time he ever kissed you. Since then, it’s been you and Linkai against the world.
You were there for it all - his rise to fame, his big break, his break down, his revival.
“I have so much living to do,” he tells you one night, tears staining his porcelain skin. “I don’t - I don’t wanna go. Not yet. Not when you’re still here.”
You weren’t a cure, you wanted to tell him. But he didn’t think of you as one. He thought of you as the catalyst - that if there was one person he would get better for, it would be you.
He stops his underage drinking by eighteen, throws his pack of cigarettes down the toilet and screams no more! to himself. Because not only does he have so much living to do, but you do too. And he built his home around you, brick by brick. He’ll be damned if he burns the one person who held him in his firey anger.
So he breaks the foundation under his own feet and builds his side of the house back up. He’s still not sure how to put some things together but he’ll learn. He’ll watch Xingjie and Yanchen, the two strongest homes he’s ever stepped foot in. He’ll see the way they pave their paths of life and he’ll hold on for dear life even when the ground seems to want to swallow him whole.
Then there’s Yankai. His not-so-little little brother. Yankai who is still building his home out of sticks and stone. He’ll teach him a structure or two. He’ll show him where he went wrong. He’ll guide him the same way Yanchen and Xingjie did for him.
And then there’s you. You, who has grown up so much since the first time you two met at twelve. The one who kept his head above water when his tears seemed to flood his room. The one who taught him how to plug up the holes in his row boat. The one he would rebuild for again and again and again.
He fell for you a little before he turned sixteen and when he kissed you for the first time, he realized how easily your bodies fell into each other. They were like puzzel pieces. He held on to you that night and never let go.
As Linkai exists the bathroom, singing along to some Kendrick Lamar song, bouncing around, you can’t help but feel so grateful.
“Thirteen year old you would definitely laugh if he could see this now,” you comment as he combs his hair back, still rapping along. You wrap your arms around his waist and rest your head against his back. “But if thirteen year old you could see you now, I think he would be in shock.”
“By my hair?” he asks as he shoves the bucket hat on his head.
“By you in general,” you reply.
Linkai looks at himself in the mirror. He still remembers all the nights he used to scream at himself until his throat was raw. He remembers how he hated to see his reflection.
“No more,” he whispers to himself, grinning. “If I’m not okay today, I will be one day.” Linkai detatches himself from you and spins around, tugging you along as he exists the room. “Come on! Those fish aren’t going to catch themselves!”
So you guys spend your entire afternoon there, on the dock, feet in the water, screaming along to whatever song came on shuffle. You make a comment that maybe the reason why the two of you haven’t caught a fish yet is because the music scaring them off.
“Nonsense!” he cheers before putting on The Little Mermaid soundtrack. You double over in laughter at the boy who tries his best at a Carabean accent, singing along once more.
“This is boring,” he says at one point, pulling down on the bucket hat. “I kind of want to go and see if there are even fish in there. I feel like Jie-ge was punking me out.”
“Then go check!” you laugh before pushing him in.
His body splashes into the lake. When he resurfaces, he whines about how you got his hat wet before grabbing your leg and tugging you in with him.
You guys spend an hour or so in the water before heading back home to shower and prepare dinner.
He’s singing along to the song still. You take a note that they’re not sad songs anymore. He’s jumping around to Migos, singing into the spatula in his hands and so full of life.
God Linkai, do you even know how far you’ve come?
The two of you eat your supper that was prepared all by him. It’s a stir fry and he pushes some of his meat onto your plate. “Eat a lot,” he tells you. “I still need room for my ice cream.” You roll your eyes at that.
When dinner is over, he pulls his treat from the freezer and watches you wash the dishes.
“I wish I could come home more often,” he says as you scrub the dishes. “I miss it. I miss you.”
When the dishes are finally finished, Linkai pulls you onto the couch with him and spoon feeds you his treat, smiling as you tell him random stories that pop into your head. When he finishes the tub, he places it to the side and sighs happily.
“Remember when I used to cry,” he says, eyes heavy with sleep. “You’d always bring me that ice cream when I was sad.” You play with a loose thread on his shirt, nodding along. “And when I was away, I never really go the chance to eat it.”
“Because you were so busy?” you ask.
“Because I was never sad enough to eat it,” he explains.
“Are you sad right now?” You look up at him and see that he’s already looking down at you.
“No,” he smiles. “I’m home.”
masterlist
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cutedork · 7 years ago
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i drew some fan art for @KennyYSun 's new puzzle game . . . 
 ▶︎▷YANKAI'S PEAK ◀︎◁ !!!! 
 ☞ http://smarturl.it/PEAKios ☺︎
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smallcavedragoon-blog · 8 years ago
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BIG Festival 2017 | Event announces finalist games of international awards.
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The Brazilian independent gaming festival BIG Festival unveiled on Tuesday (16) the list of nominees for the international awards of this year's edition of the event. There will be 45 titles competing in 11 categories. In total, the festival received registrations of 617 games from 54 different countries, more than half (321) developed in Brazil.
The ACE Team's Chilean The Deadly Tower of Monsters leads in the number of nominations, competing in four different categories. Representing Brazil, 14 games are in dispute - being Necrosphere, from the catarinense developer Cat Nigiri, the most indicated national title, in the categories Innovation, Best Gameplay and Best Brazilian Game.
The winners will be announced on June 29 at the event's awards ceremony. The fifth edition of the BIG Festival takes place between June 24 and July 2, at Centro Cultural São Paulo, in São Paulo.
Best Game
The Deadly Tower of Monsters (ACE Team), Chile
Death Squared (SMG Studio) from Australia
Figment (Bedtime Digital Games), Denmark
Overcooked (Ghost Town Games) from United Kingdom
Wuppo (Knuist & Perzik), Netherlands
Best Brazilian Game
Squadron 51 (Márcio Rosa)
Necrosphere (Cat Nigiri)
Starlit Archery Club (Rockhead Games)
NEXT JUMP: Shmup Tactics (Post Mortem Pixels)
Warlock's Tower (Midipixel)
Distortions (Among Giants)
In Extremis (LNDFRR)
Keen (Cat Nigiri)
Sword Legacy: Omen (Fableware Narrative Design and Firecast Studio)
Legend of the Skyfish (Mgaia Studio)
Best Latin American Game
64.0 (Rebel Rabbit), from Peru
The Deadly Tower of Monsters (ACE Team), Chile
ETHEREAL (Nonsense Arts), Argentina
Sweet Meat (OneEyeAnt) from Argentina
UnderHero (Paper Castle Games), from Venezuela
Best Educational or Social Impact Game
Ishmael (Necessary Games), United States
Jump, Step, Step (Thang Phung Dinh & Dzung Phung Dinh), Vietnam
Laws for All (Supernova Games), from Brazil
Profit S / A (University Feevale - Learning Objects Laboratory), Brazil
Orwell (Osmotic Studios), Germany
Best Virtual Reality Game
SUPERHOT VR (SUPERHOT Team) from Poland
The Lost Room (Cruel Byte), from Brazil
Redout (34BigThings) from Italy
The Price of Freedom (Construct Studio), United States
Best Art
Figment (Bedtime Digital Games), Denmark
The Deadly Tower of Monsters (ACE Team), Chile
51 Squadron (Márcio Rosa), from Brazil
Beat the Game (Worm Animation), United States
Four Last Things (Joe Richardson) of Great Britain
Vignettes (Skeleton Business) of France
Old Man's Journey (Broken Rules), Austria
Best Narrative
Detention (Red Candle Games), Taiwan
Beholder (Alawar Entertainment), Russia
The Place for the Unwilling (AlPixel Games), Spain
An Afternoon Rippling (Mars Lizard), United States
Milkmaid of the Milky Way (Machineboy), Norway
Wuppo (Knuist & Perzik), Netherlands
Figment (Bedtime Digital Games), Denmark
Innovation
Orwell (Osmotic Studios), Germany
Old Man's Journey (Broken Rules), Austria
Necrosphere (Cat Nigiri), from Brazil
Vignettes (Skeleton Business) of France
YANKAI'S PEAK (Kenny Sun), United States
Best sound
Aaero (Mad Fellows) from Great Britain
Beat the Game (Worm Animation), United States
The Deadly Tower of Monsters (ACE Team), Chile
ETHEREAL (Nonsense Arts), Argentina
Future Unfolding (Spaces of Play UG), Germany
Guns of Icarus Alliance (Muse Games), United States
She Remembered Caterpillars (Jumpsuit Entertainment), Germany
Best Gameplay
Death Squared (SMG Studio) from Australia
Overcooked (Ghost Town Games) from United Kingdom
Celeste (Matt Makes Games Inc.), from Brazil
Nidhogg 2 (Messhof), United States
UltimateChicken Horse (Clever Endeavor Games), Canada
Necrosphere (Cat Nigiri), from Brazil
Starlit Archery Club (Rockhead Games), from Brazil
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moneyhealthfinance-blog · 7 years ago
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Yankai’s Peak: When your hobby turns into your full-time job…and awards
Yankai’s Peak: When your hobby turns into your full-time job…and awards
Presented by Intel When Kenny Sun’s latest solo project, Yankai’s Peak, came out earlier this year, he never would have anticipated that the game would be selected to win the Best Sound award from the Intel Level Up Developer Contest for its crunchy sound effects and atmospheric music. The announcement completely caught Sun off guard, as sound design is… VentureBeat
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jcsatanasfr · 7 years ago
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YANKAI'S PEAK. pour iPhone et iPad : Jeu de puzzle coloré
YANKAI’S PEAK. pour iPhone et iPad : Jeu de puzzle coloré
Amateurs de casse-tête et d’ambiance colorée, YANKAI’S PEAK. pour iPhone et iPad devrait vous plaire.
Ce jeu de puzzle coloré s’amuse avec les couleurs et les mécaniques de mouvements dans le but d’amener chaque pyramide à l’emplacement qui lui est destiné.
YANKAI’S PEAK. 
(more…)
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uros · 5 years ago
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125 apps, juegos y personalización de pago gratis o con descuento
Casi llegamos al fin de semana, y toca dejar antes una de las semanas más ajetreadas para el sector de la telefonía en lo que llevamos de año. El pasado miércoles conocimos por fin la nueva coexistentes de la serie Galaxy Note, formada por los Note 10 y Note 10+ de Samsung, y ese mismo día pudimos probar la sexta y última traducción beta de Android 10 Q. Por otra parte, ha sido la semana en la que Huawei nos ha presentado HarmonyOS, su sistema activo propio, adicionalmente de anunciar las novedades de EMUI 10. Así que, ¿qué mejor forma de desconectar que con una buena dosis de ofertas?.
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metabloks · 7 years ago
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Yankai's Peak: When your hobby turns into your full-time job?and awards http://ift.tt/2i9L01y
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vidmidnews · 7 years ago
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SPONSORED: Presented by Intel When Kenny Sun’s latest solo project, Yankai’s Peak, came out earlier this year, he never would have anticipated that the game would be selected to win the Best Sound award from the Intel Level Up Developer Contest for its c
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approm-blog · 7 years ago
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YANKAI’S PEAK Mod Apk Download
YANKAI’S PEAK Mod Apk Download
Requirements: 2.3+ Overview: The YANKAI’S PEAK for Android is very popular and thousands of gamers around the world would be glad to get it without any payments. Games was pretty kind to makes you enjoy the full apk without bother you of any additional payments. You can already tell this is one of the purest android game out there. And we can help you! To download the game for free Mod Money…
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sogogames · 7 years ago
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Win one of 20 Steam keys for new meditative puzzler Yankai's Peak!
Solo game maker Kenny Sun must love pyramids. He's made a whole game as a "love letter" to the 3D shape. Called Yankai's Peak, it's a meditiative puzzle game all about shuffling pyramids into the right place to form beautiful, mathematical shapes. In each of...
Read More: http://www.sogogames.com/2017/07/24/win-one-of-20-steam-keys-for-new-meditative-puzzler-yankais-peak/
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apkfine-blog · 7 years ago
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YANKAI'S PEAK 1.0.7 Mod Apk Download
YANKAI’S PEAK 1.0.7 Mod Apk Download
YANKAI’S PEAK. V1.0.7 + Mod – Unique and unique Android game puzzle Original version + Modes version (unlocked) individually Tested with offline run
As you know, Forex is the most popular Android site in the country, offering games of all styles for all tastes, from car games, action games, role-playing games to puzzle games or adventure for all ages! Surely most of you will see everything you…
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free-games-online · 7 years ago
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Yankai's Peak Review
Yankai's Peak, A Colorful Pyramid Puzzle Game for Mobile & Computer
Review of Yankai’s Peak. A beautiful and colorful puzzle game. New on app stores for mobile. And coming soon (July 2017) to desktops. For PC, Mac and Linux. Also check out my list of posts below. For more top new iOS puzzle games. (more…)
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lenovru · 7 years ago
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YANKAI'S PEAK. - шикарная и мозговыносящая пространственная головоломка с красивой графикой и действительно сложным геймплеем. Геймерам необходимо доставлять пирамиды до нужных точек переваливая или
YANKAI'S PEAK. v 1.0.5 Мод (Unlocked) » Клуб пользователей планшетов на ANDROID / Lenovo IdeaTab A2109 8GB / Samsung Galaxy Tab 2 7.0 / Asus Transformer TF700T / NVIDIA Tegra 3
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hashtagvideogames · 7 years ago
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