#x com ufo defense
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my psionics tables for XCOM-in-7TV carry an extremely slight chance of, on failing to use a psionic power, exploding
entirely because it’s the kind of thing that’d happen in the 90s XCOM wargame that doesn’t exist
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Aliens Are Here 'X-COM: UFO Defense' PlayStation
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XCOM: We Were Never Alone (Comic)
'Interception'
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It's finally happening, boys. And it only took Elon's team, what? Two years? Bravo, Musk. Bravo. 👏😒
#websites#Twitter#X-COM#UFO Defense#misleading tags#anyway#URL redirect#they finally did it#about time
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Ah, I remember when the X-COM: Complete Pack was released on Steam. Good times.
Steam's top sellers for September 2008
#steam#websites#old web#pc games#video games#2008#old steam#old internet#internet#screenshot#Counter-Strike#The Orange Box#Counter-Strike: Source#S.T.A.L.K.E.R.: Clear Sky#Team Fortress 2#Old Web Page#call of duty 4: modern warfare#Garry's Mod#Multiwinia#Darwinia#S.T.A.L.K.E.R.: Shadow Of Chernobyl#X-COM#X-COM: UFO Defense#X-COM: Complete Pack
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oh...oh no... D:
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Last year, I tried making an XCOM 2 screenshot Let's Play similar in nature to Guavamoment's old X-COM: UFO Defense Let's Play, but abandoned it quickly due to the difficulty involved, as well as the strain it put on my computer.
Nonetheless, I did manage to make a "Commandersona". Because of the way everyone in the game hypes up the importance of The Commander, I thought it would be cute and funny to make him an unassuming older guy. Plus it made it more fun to ship him with the haggard middle-aged XCOM 2 version of Bradford.
Maybe I'll try it again someday.
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Look out! There's a Muton right next to you!
Today a Sikorsky MH-53E Sea Dragon of the United States Marines made an emergency landing on a rice field in Japan, no injuries were reported and the helicopter later took off on its own.
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About this blog
In 2008, Something Awful forums user GuavaMoment created a screenshot Let's Play of X-COM: UFO Defense. Let's Plays were still a very new phenomena, they were still a very experimental concept.
A notable aspect of the Let's Play was the collaborative approach it took to it's writing. Forum users could not only submit their usernames for the LP's cannon fodder soldiers, but they could could write their characters by writing in-character posts and documents from the character's perspective.
The LP was archived and can be read here. (Just a little warning: these were written in 2008 on an internet forum famous for its edgelord comedy, so there may be upsetting content.)
As a teenager, I found this approach to writing very interesting, and it made me a lifelong fan of the XCOM series (rather conveniently, the release of Enemy Unknown was just a few years away).
As a fan of XCOM 2: War of The Chosen and modding, this idea has been kicking around in my head for a while now.
A key aspect of this is that I am accepting user-submitted characters and posts. Feel free to submit a character and I will add them to the pool.
In addition to here, this will be crossposted to cohost, if you understandably prefer that website. This tumblr will be the main feed, as it's more convenient for mass-posting images and allowing user submissions.
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X-COM: UFO Defense 🏢 MicroProse Software, Inc., Mythos Games 📅 1994 🖥 Amiga, Amiga CD32, DOS, PS1, Windows #videogames
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…canonwelding the Tzun to the Sectoids and the Colonists actually makes sense
#I mean sure they’re all just drawing from the same conspiracy lore well#grey aliens. abductions. hybrids. not really a stretch#but the tzun confederacy ultimately taking up the disastrous war with the veltrochni (sp?)#because of a half century (or more!) of failed attempts at conquering earth#possibly driven to quit by the dalek invasions of the late 21st and early 22nd centuries#but it’s really because we keep kicking their butts#very ‘how many times do we have to teach you this lesson old man’#something fun there#doctor who#xcom#the x files#doctor who new adventures#virgin new adventures#x-com#x com ufo defense#terror from the deep#xcom enemy unknown#xcom enemy within#xcom 2#x files#foundation paradox
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List of Video Games Turning 30 Years Old in 2024
Aggressors of Dark Kombat (what if Mortal Kombat was made by the KoF devs?)
Alone in the Dark 2
Art of Fighting 2
Beneath a Steel Sky (a highly influential point and click adventure game from the same team that would go on to make Broken Sword)
Blackthorne (a 2D platformer made by Blizzard)
Breath of Fire (the 1st one)
Bubsy 2
Bubsy in Fractured Furry Tales
Bust-a-Move (known as "Puzzle Bobble" in Japan)
Castlevania: Bloodlines
Contra: Hard Corps (the first game in the series to have multiple endings)
Cosmology of Kyoto
The Death and Return of Superman (a side scrolling beat 'em up made by Blizzard)
Demon's Crest
Donkey Kong (the Game boy version of the arcade original)
Donkey Kong Country
Doom II: Hell on Earth
Double Dragon V: The Shadow Falls (as opposed to a beat ‘em up like the other four games were, this one was a fighting game)
Dungeons & Dragons: Tower of Doom
Dynamite Headdy
Earthworm Jim (with music from Tommy Tallarico. His mother is very proud.)
Ecco: The Tides of Time
The Elder Scrolls Arena (the very 1st one)
Final Fantasy VI
Fire Emblem: Mystery of the Emblem (the 3rd one)
Ghoul Patrol (the sequel to "Zombies Ate My Neighbors")
Heretic
The Horde (a hybrid action/strategy game made by Toys for Bob, who are known nowadays for making Crash Bandicoot 4: It’s About Time)
Illusion of Gaia
Indiana Jones' Greatest Adventures
Killer Instinct
The King of Fighters '94
King's Quest VII: The Princeless Bride
Live a Live (the original version, which went unreleased in North America. We wouldn’t get this game until the HD-2D remake 28 years later)
Majin Tensei (a strategy spin-off of the greater Shin Megami Tensei franchise)
Marathon (one of the earliest games made by Bungie)
Mega Man 6
Mega Man Soccer
Mega Man V (on the Game Boy)
Mega Man X
Mortal Kombat II
The Need for Speed (the very 1st one)
Pac-Man 2: The New Adventures (as an empath, seeing Pac-Man in pain makes me feel sick)
Pitfall: The Mayan Adventure
Pocky & Rocky 2
Policenauts (a visual novel and one of the earlier works from Hideo Kojima)
Rise of the Robots (often considered one of the worst fighting games ever made)
Robotrek
Samurai Shodown II
Shadowrun (the Sega Genesis version)
Shaq Fu (also often considered one of the worst fighting games ever made)
Shin Megami Tensei II (which, to this day, has never been officially released outside of Japan)
Shin Megami Tensei If... (also never officially released outside of Japan)
Shining Force II
Sonic the Hedgehog 3 (just in time for the third movie)
Sparkster
Spider-Man and Venom: Maximum Carnage
Star Wars: TIE Fighter
Streets of Rage 3
Super Adventure Island II
Super Metroid
Super Punch-Out!!
Super Star Wars: Return of the Jedi
Super Street Fighter II: The New Challengers (this release saw the first playable appearances of T. Hawk, Fei Long, Dee Jay, and Cammy)
Super Street Fighter II Turbo (saw the series’ first secret character, Akuma)
System Shock (a remake came out very recently. It's quite good!)
Ultima VIII: Pagan
Warcraft: Orcs & Humans (the very 1st one)
Wario Land: Super Mario Land 3
X-COM: UFO Defense (the 1st game in the series)
Zoda's Revenge: StarTropics II (one of the last first-party releases for the NES)
Zool 2
#snk#alone in the dark#art of fighting#beneath a steel sky#blackthorne#breath of fire#bubsy bobcat#bubsy#bust a move#puzzle bobble#castlevania#contra#superman#blizzard#demons crest#donkey kong#donkey kong country#doom#double dragon#dungeons and dragons#earthworm jim#tommy tallarico#ecco the dolphin#the elder scrolls#final fantasy#final fantasy 6#fire emblem#fire emblem mystery of the emblem#zombies ate my neighbors#heretic
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Notably, the first X-COM game, X-COM: UFO Defense, began its development as Laser Squad II
yaaaaaay
im starting an xcom blog @lasersquad because im slowly getting weird about it
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596.) X-COM: UFO Defense (UFO: Enemy Unknown)
Release: December 31st, 1993 | GGF: RPG, Turn-Based Combat, Turn-Based Strategy | Developer(s): Mythos Games Ltd. | Publisher(s): MicroProse Software, Inc., MediaQuest, Sold Out Sales & Marketing Ltd., Take-Two Interactive Software, Inc., 2K Games, Inc. | Platform(s): DOS (1993), Amiga (1994), Amiga CD32 (1994), PlayStation (1995), Windows (2007)
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X-COM: UFO Defense (1994)
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