#wyrmfall
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buninabottle · 7 months ago
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Sylfir, Director of Flyfair Postal Service.
A mysterious recluse, ostracized antiquarian, and secret smuggler, and currently my player's dour boss man~ 🦊🪸
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cloudyswritings · 1 year ago
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Wyrmfalls
So my mental picture of the wastes is basically identical to that abyssal plane in our oceans. It’s nutrient poor, filled with weird little fuckers and extromphiles, and is frequented by larger species who sometimes die there. By that logic the carcass of a wyrm should be the equivalent of a whale fall and sustain/create an ecosystem for decades to come(usually longer). I’d argue that there’s roughly two types of wyrmfall, intentional ones and accidental/fatal ones.
Intentional:
Intentional wyrmfalls are when a wyrm makes the choice to transform into a different and usually smaller being. These events are what mister mushrooms poems are about. “Wyrms pull bugs into their thrall / till ages pass and kingdoms fall. I’ve discussed it previously but these events are typically caused by either old age or extreme injury on the part of the wyrm and serve as a way to essentially reset the biological clock until the wyrm can shed its smaller form once more and devour the kingdom it created to jumpstart its growth. These types of wyrmfalls are generally short(er) lived for obvious reason. Hallownest was often regarded as one of these, although the Pale King had no intentions of consuming his subjects and was relatively young by wyrm standards when he arrived.
Accidental:
Accidental wyrmfalls are when a wyrm, through some means or another is killed and meets its final death. This is always the case if the wyrm is not yet a higher being(exceedingly rare) or has so little energy left it can’t even metamorphose. Additionally an extremely abrupt traumatic death that prevents a wyrm from biologically preparing to transform can also cause this. These occur most commonly as a result of clashes between two Wyrms of notable age and size, although the larger Wyrm generally consumes to corpse of the loser there is still oftentimes a significant portion left.
These wyrmfalls generally act as a beacon attracting all kinds of scavengers ranging from other Wyrms and gods, to opportunistic caravans looking to make it big
The intelligence of the wyrm may be dead but its body is still actively hostile to those prying it apart.
The outer plating/scales/exoskeleton of a wyrm is among the most prized materials globally and as such is generally first to by stripped from a wyrmfall.
The burrowing teeth of Wyrms make for excellent lances and long nails provided you’re large enough to wield them.
Wyrm meat itself is both rubbery and tough, although eating enough is said to transform those who do so.
sometimes those who consume wyrmflesh report feeling phantom sensations like burrowing through stone. Even rarer is those who claim to remember events from the Wyrms life through its perspective. These claims are unverified.
Some bugs have found ways to collect the godly light and afterglow off from Wyrmfalls, this can be used to elevate one into a higher being, heal wounds, or even transmute materials. It’s one of the most expensive traded goods globally.
Wyrmfalls also tend to absolutely change the landscape around them, look at kingdoms edge.
Ash tends to accumulate in the surrounding areas but the winds of the wastes generally carries it away before it can build up like around the pale kings corpse.
The later stages of a wyrmfall tend to be colonization, with the useful materials of the wyrm mostly plundered bugs begin to build towns and even cities within the titanic corpses.
You see the wyrmfall may be mostly inert at this point but they have an inherent protection against the damaging effects of the wastes on the minds of bugs. If you find a town in the wastes that seems unaffected by the winds chances are it was initially built on the site of a wyrmfall.
Finally even millennia after death small amounts of soul can still be pulled from the decaying husk of the wyrm.
Parts of this were inspired by Mossbags most recent video, please go check it out!! It was very cool and fun, I promise.
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chimerasandcompasses · 13 days ago
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Funguary Day 3: Spotted Cort
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[Read pinned post for an explanation of my Funguary project]
Wyrmfall Bog:
The final resting place of the ancient dragon who used to reign over the land now called Mycelia. A tale of great hubris, indeed. The royal purple of the tree-sized mushrooms outlining the wetland serve as a reminder of the prosperity of the old ruler. The half-sunken skull is a more grim reminder that no riches can save one from their own folley.
This might make a little more sense with tomorrow's post :)
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buninabottle · 2 years ago
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!!!!!! He’s so lovely!!! 😭😭😭
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A keychain pal for the client's friend! With bonus alt colors :o
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mondaays · 7 years ago
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itty bitty sketchies (dont mind the nude aoife with no genitals)
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ygoreviews · 8 years ago
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Secluded Ethereal Wyrmfall ———————————————— Activate 1 of these effects. ● Add 1 Wyrm-Type monster from your Deck to your hand. ● Send any number of Wyrm-Type monsters from your hand and/or face-up on your field to the Graveyard; draw cards equal to the number of monsters you sent to the Graveyard +1. ———————————————— Can Be Found In: Maximum Crisis (MACR-JP078)
The Wyrm Type is often seen as a replacement for Dragons, as the latter is so heavy in support that adding more options might power creep their builds further. Regardless of that being true or not, Wyrms have a lot of liberties to work with despite being quite new in the game. With scarce archetypes to work arround specific gamestyles and not having very concrete mechanics compared to other Types, Wyrms offer both small and big monsters to play along easy to achieve objectives.
"Secluded Ethereal Wyrmfall" is a reliable Trap Card as offers two effects often beloved by all sorts of builds to rush their setups with. When activated, "Secluded Ethereal Wyrmfall" let us to either look for any Wyrm in our Deck to add in our hand, or send any number of Wyrms in our hand and field to draw a card for each one. Is a quite flexible Trap Card with the main purpose of improving our hand, as either allow us to look for a key Wyrm in our Deck or replace Wyrms we can dispose of for new cards.
The first effect of "Wyrmfall" is pretty straightforward, and most likely become the most used among the two. By letting us look for literally any Wyrm available in the Main Deck, we can go from monsters assisting bigger summons such as "Unmasked Dragon" or "Chiwen, Light of the Yang Zing", to monsters able to keep the pressure like "Mystery Shell Dragon" and "Night Dragolich" among many others. While this searching effect has a very simple and open use, its drawing effect might need some timing and even tools to get the best outcomes. Obviously we can simply dispose of Wyrms in our hand to draw new cards, specially if we have effects like "Call of the Haunted" and "Soul Charge" to retrieve them afterwards which we can also use to draw even more cards with "Wyrmfall". In some circumstances "Wyrmfall" can be quite helpful to face disruptive effects, so if the opponent tries to get rid of our Wyrm(s) we can chain "Wyrmfall" to get rid of them and draw cards in return. And interesting enough copies of "Wyrmfall" can assist each other, looking for Wyrms to add to the hand to afterwards use as cost for their second effect. Keep on mind that we cannot use Pendulum Monsters on the field to draw cards as they go to the Extra Deck, so try to keep them in the hand to use "Wyrmfall" drawing effect.
Even due the slow activation as being a Trap Card, "Secluded Ethereal Wyrmfall" possibilities makes it a reliable card regardless. With two effects to choose from, "Wyrmfall" can go from one of the most effective searching effects in the game, to allow us refresh or even increment our hand with its drawing effect. The latter might have some complications depending of when is used, as unless we want to use it to dump Wyrms in our hand for a latter use from the Graveyard it will have some restricted uses with Wyrms on the field. Overall, "Wyrmfall" has some small hiccups to be aware of but the results that provides easily compensates them.
Personal Rating: A
+ Allow us to add any Wyrm from our Deck to the hand + Trades Wyrms in our hand or field to draw a card for each one in return + Flexible usability
- Might seem slow due being a Trap Card - Drawing effect might have some complications depending of some circumstances and timing
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legokomunita · 5 years ago
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Reposted from @ecclesiastes_builds "Wyrmfall", one of Mitgardia's castles. Built for the Guilds of Historica RPG on eurobricks.com and als part of the Snowy Castle collab at Legoworld Utrecht 2019. Altough the outside was finished, it's also ready for interiors. Staircases and such are already in place, just didn't have the time to also make interiors in time. So I might still add those. #lego #legos #legoquickreview #legostagram #instalego #moc #afol #legocastle #castle #dragon #toys #toystagram #legophotography #legomoc #legofans #legoart #brickstagram #toyphotography #eurobricks #fortress #snow #legoworld . . . . Follow 👉@lego.komunita👈 💥💥💥DOPE💥💥💥 #lego reposts linked to source! https://www.instagram.com/p/CBXgS9wpnJ6/?igshid=1kzep012am9lq
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ygo-news · 8 years ago
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[MACR-JP] Rough Checklist
Names aren’t final, etc. etc. MACR-JP001 Performapal Sky Magician (Ultra Rare) MACR-JP002 Performapal Sky Pupil (Rare) MACR-JP003 Performapal Review Dancer (Common) MACR-JP004 Performapal Fusegolem (Common) MACR-JP005 Performapal Drago Remora (Rare) MACR-JP006 Speedroid Akumagnet (Common) MACR-JP007 Speedroid Vidrodokuro (Common) MACR-JP008 Speedroid 56 Plane (Rare) MACR-JP009 Predaplant Ophrys Scorpio (Rare) MACR-JP010 Predaplant Darling Cobra (Common) MACR-JP011 Predaplant Cordyceps (Common) MACR-JP012 Lyrical Luscinia – Cobalt Sparrow (Common) MACR-JP013 Lyrical Luscinia – Sapphire Swallow (Common) MACR-JP014 Lyrical Luscinia – Torquise Warbler (Common) MACR-JP015 D/D Ghost (Common) MACR-JP016 Double Resonator (Common) MACR-JP017 Supreme King Gate Zero (Rare) MACR-JP018 Supreme King Gate Infinity (Rare) MACR-JP019 Supreme King Servant Dragon Darkwurm (Common) MACR-JP020 Majesty Maiden, the True Dracomage (Common) MACR-JP021 Ignis Heat, the True Dracowarrior (Common) MACR-JP022 Dinomight Knuckle, the True Dracofighter (Common) MACR-JP023 Draius III, the True Dracoknight (Common) MACR-JP024 Master Peace, the True Dracoslaying King (Super Rare) MACR-JP025 Da’azen Metatron, the True Dracomech Soldier (Ultra Rare) MACR-JP026 Mariamn, the True Dracophoenix (Super Rare) MACR-JP027 Zoodiac Cluckle (Common) MACR-JP028 Spiral, the Mythic Radiant Dragon (Rare) MACR-JP029 Digital Bug LEDBug (Common) MACR-JP030 Zefra Torah Grammaton (Ultra Rare) MACR-JP031 Ariel, Priestess of the Nekroz (Rare) MACR-JP032 B.E.S. Big Core MK3 (Super Rare) MACR-JP033 Pendulumucho (Rare) MACR-JP034 Baobaboon (Common) MACR-JP035 Firecracker (Common) MACR-JP036 Ghost Ash & Spring Breeze (Super Rare) MACR-JP037 Familiar-Possessed Lyna (Short Print Common) MACR-JP038 Fairy Tail – Kaguya (Short Print Common) MACR-JP039 Supreme King Dragon Zarc (Ultra Rare) MACR-JP040 Performapal Gatling Ghoul (Super Rare) MACR-JP041 Lyrical Luscinia – Independant Nightingale (Rare) MACR-JP042 The Phantom Knights of Cursed Javelin (Super Rare) MACR-JP043 Lyrical Luscinia – Assembly Nightingale (Rare) MACR-JP044 Raidraptor – Etranger Falcon (Super Rare) MACR-JP045 D/D/D Boulder King Darius (Super Rare) MACR-JP046 True King V.F.D., The Beast (Ultra Rare) MACR-JP047 Zoodiac Hammerkong (Common) MACR-JP048 Zoodiac Lyca (Rare) MACR-JP049 Magician’s Right Hand (Common) MACR-JP050 Magician’s Left Hand (Common) MACR-JP051 Magician’s Encore (Rare) MACR-JP052 Superior Polymerization (Ultra Rare) MACR-JP053 Dragonic Diagram (Common) MACR-JP054 True Draco Succession (Common) MACR-JP055 Disciples of the True Dracophoenix (Common) MACR-JP056 Pacifis, the Mythic Radiant City (Rare) MACR-JP057 Spiral Crash of the Mythic Radiant Dragon (Common) MACR-JP058 Spiral Hold of the Mythic Radiant Dragon (Common) MACR-JP059 Spiral Wave of the Mythic Radiant Dragon (Common) MACR-JP060 Bug Signal (Commomn) MACR-JP061 Zefra Providence (Rare) MACR-JP062 B.E.F. Zelos (Common) MACR-JP063 Duelist Advent (Super Rare) MACR-JP064 Show Tour (Short Print Common) MACR-JP065 Farewell (Common) MACR-JP066 The Phantom Knights of Lost Vambrace (Common) MACR-JP067 The Phantom Knights of Wrong Magnet Ring (Common) MACR-JP068 Dark Contract with the Eternal Darkness (Rare) MACR-JP069 Revival of the True King (Rare) MACR-JP070 Apocalypse of the True Dracos (Common) MACR-JP071 Zoodiac Xiangke (Common) MACR-JP072 Clashing Whirlpool of the Mythic Radiant Dragon (Rare) MACR-JP073 Evolving Whirlpool of the Mythic Radiant Dragon (Common) MACR-JP074 Conquering Whirlpool of the Mythic Radiant Dragon (Common) MACR-JP075 Destruction Swordsman Cradle (Common) MACR-JP076 Dinomist Howling (Common) MACR-JP077 Zefra Celestial Crusade / Zefra Star Crusade (Common) MACR-JP078 Etheral Wyrmfall (Common) MACR-JP079 Eternal Nightmare / Neverending Nightmare (Super Rare) MACR-JP080 Diamond Duston (Short Print Common) 6 Ultra Rare Cards MACR-JP001 Performapl Sky Magician MACR-JP025 Da’azen Metatron, the True Dracomech Soldier MACR-JP030 Zefra Torah Grammaton MACR-JP039 Supreme King Dragon Zarc MACR-JP046 True King V.F.D., The Beast MACR-JP052 Superior Polymerization 10 Super Rare Cards MACR-JP024 Master Peace, the True Dracoslaying King MACR-JP026 Mariamn, the True Dracophoenix MACR-JP032 B.E.S. Big Core MK3 MACR-JP036 Ghost Ash & Spring Breeze MACR-JP040 Performapal Gatling Ghoul MACR-JP042 The Phantom Knights of Cursed Javelin MACR-JP044 Raidraptor – Etranger Falcon MACR-JP045 D/D/D Boulder King Darius MACR-JP063 Duelist Advent MACR-JP079 Eternal Nightmare
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buninabottle · 7 months ago
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Rouis, Ruby Lord of the Redfeather Estate.
A trusted ear for the Prince of Myra, renowned inventor and civil engineer, and currently a mysterious benefactor of my pcs~ 🦚💫
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buninabottle · 10 months ago
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5am dood ✨
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buninabottle · 11 months ago
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"Well, well, I see we have new arrivals. Welcome to my humble opera house, travelers from afar." 🦊🌹💋
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My dearest Vosa, the newest npc to fluster my players~ ✨
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buninabottle · 1 year ago
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Maarias'inin, Knight Wanderer, Rose of Thorns, "Keeper of the Path" + Vinca, Silk of Shalore, Fang of the High Feast, "Asshole Cat-Man"
Messing around with a new pen and decided to draw a couple from my world currently giving me brainrot...
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mondaays · 7 years ago
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sweet aoife sketch
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mondaays · 8 years ago
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icy
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mondaays · 8 years ago
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Aoife's profile picture for my upcoming webcomic Wyrmfall
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mondaays · 8 years ago
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