#wreck of maria doria
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So far, this is my favorite shot of Tomb Raider 2 Remastered, this could pass as a promo shot 🥰
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TOMB RAIDER II - Wreck of the Maria Doria.
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Tomb Raider I-III Remastered: Update 1.03
The development team at Aspyr rolled out the second major update to Tomb Raider I-III Remastered, which should already be live across all platforms worldwide. The patch addresses some of the community's most reported issues, including a missing outfit, bugged achievements/trophies, outdated and missing textures, and various bugs, among others.
Take a look at the patch notes below for a detailed list of changes.
General
Epic Games Store build now launches in fullscreen mode on initial launch rather than windowed mode
Lara's character now disappears when the camera gets too close instead of clipping through her head
Fixed an issue where Steam achievements would sometimes have the wrong descriptions
The action indicator will no longer display if Lara is unable to interact with an object
Achievement "Ready to Raid" (TRII) now unlocks when completing the proper conditions
Achievement "Exaggerated Threat" (TRI) now only unlocks when completing the proper conditions
Achievement "Gifts of Wonderland" (TRI) now unlocks when completing the proper conditions
The default Photo Mode pose where Lara is not holding a weapon is now consistent between SD and HD modes
Improved translation in various languages
Dynamic lighting now corresponds more accurately to the original games
Bloody T-Rex Lara outfit now available in Photo Mode
New Photo Mode poses
Lara's hair no longer expands/contracts in HD mode
Addressed graphical issues on many doors where the textures would flash rapidly
Improved rain, fire and smoke effects
Tomb Raider I
Windows are now properly transparent in the Natla's Mines level
Toned down the red mist effect in the cutscene with Natla placing the Scion in the Atlantis level
Lara can now destroy the Scion with all weapons
Updated lightning effects in Thor's room in the St. Francis' Folly level
Updated missing textures in the Lost Valley level
The flare control option is no longer greyed out in the menu
Updated skybox of Lara's Home
Tomb Raider II
Added a special outfit for the Nightmare in Vegas level
Updated spiderweb textures in HD mode
Lara now properly grabs ledges when running off and holding the grab button
Resolved missing muzzle flashes in cutscenes
Resolved camera twitching when Lara approaches the ledge in the Living Quarters level
Updated incorrect textures on the walls in The Deck level
Resolved a small gap between some textures in The Great Wall level
Lights in HD mode now flicker correctly in the Wreck of the Maria Doria level
Wall textures now match SD and HD modes in the Wreck of the Maria Doria level
Resolved small gaps in between some textures in the Venice level
Gondolas are now breakable regardless of the positioning of the other boat
Proper chimney textures are now present in HD mode in the Bartoli's Hideout level
Graphical overhaul of all Maria Doria levels
The opera dome is now visible from the outside in the Opera House level
Updated skyboxes of Lara's Home, Tibetan Foothills and Barkhang Monastery levels
Missing waterfall added in the Temple of Xian level
Music tracks no longer repeat
Tomb Raider III
Updated quicksand to have VFX in HD mode
Foliage textures updated to be more transparent
When Lara collects her items back in High Security Compound, all the items now appear in the preview display when you pick them up
3D models of Meteorite Artifacts were not transparent in HD mode
Updated hard-to-spot platforms in HD mode in the Lost City of Tinnos level
Updated missing textures in the Lost City of Tinnos level
Black water texture is no longer visible in the Lost City of Tinnos and Madubu Gorge levels
Updated lighting in caves in the Madubu Gorge level
It’s now more clear that some walls are climbable in HD Mode in the Madubu Gorge level
Updated lighting in HD Mode in the RX-Tech Mines level
Resolved missing textures in HD Mode in the RX-Tech Mines level
Crevice is clearly visible in the ice wall in HD mode in the RX-Tech Mines level
The arrow on the sign now turns off when using the railroad switcher in the RX-Tech Mines level
Resolved several gaps in textures in the Nevada Desert level
Environments from other rooms are no longer visible in sections of the Nevada Desert level
Lara no longer dies when jumping near a wall of spikes in the Willard's Lair level
Environments from other rooms are no longer visible in sections of the Shakespeare Cliff level
Willard is now holding the elevator remote in the cutscene after completing the Antarctica level
Resolved missing textures in the Area 51 level
Character models no longer disappear during the cutscene in the Aldwych level
The radar texture does not disappear anymore when viewed from certain angles in the High Security Compound level
The vent hole in the hut roof is now transparent in the Coastal Village level
Sparkling mutagen now looks brighter in HD mode in the Sleeping with the Fishes level
Lighting overhaul of the Lud's Gate and Aldwych levels
Chandeliers updated to better match the original model in Lara's Home
Graphical overhaul of the The Lost Artefact levels
Added a skybox in the Lud's Gate level
Updated skyboxes of Highland Fling, Willard's Lair and It's a Madhouse! levels
Tomb Raider I-III Remastered: Starring Lara Croft is available on Nintendo Switch, PC via Epic Games Store, GOG and Steam, PlayStation 4/5, Xbox One and Xbox Series X|S.
#News#Gaming#Game Update#Patch Notes#Lara Croft#Tomb Raider#Tomb Raider I-III Remastered#Tomb Raider Remastered#TR Remastered#Remasters#Tomb Raider I#Tomb Raider 1#TR1#Tomb Raider II#Tomb Raider 2#TR2#Tomb Raider III#Tomb Raider 3#TR3#Classic Lara Croft#Classic Tomb Raider#Core Design#Eidos Interactive#Aspyr#Saber Interactive#Crystal Dynamics#Embracer#Embracer Group
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Swagger Blonde Let's Plays Tomb Raider 2 Playstation 1 #8 Wreck of the Maria Doria Part 3
#youtube#Lara#swaggerblonde#laracroft#lara croft#tombraider#tomb raider#tombraider2#tomb raider 2#xian#maria#mariadoria#sony ps1#sony playstation#fyp#fypツ#tumblr fyp#fypppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp#fyppage#foru#foryou#foryour#foryourpage#foryourpages#fy#fypage#fypages#oldisgold#oldschool#oldschoolcool
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Tomb Raider I-III Remastered: Atualização 1.03
A equipa de desenvolvimento da Aspyr lançou a segunda grande atualização ao jogo Tomb Raider I-III Remastered, que deverá estar agora disponível em todas plataformas. O patch resolve alguns dos problemas mais reportados pela comunidade, incluindo uma roupa em falta, o não desbloqueio de certas conquistas/troféus, texturas antigas e em falta, vários bugs, entre outros.
Abaixo encontram uma lista detalhada com todas as alterações desta nova atualização.
Geral
A versão da Epic Games Store agora inicia em modo de ecrã completo em vez do modo de janela no lançamento inicial
A Lara agora desaparece quando a câmara se aproxima demasiado em vez de se sobrepor com a cabeça
Correção de um problema que faria com que as conquistas no Steam tivessem por vezes as descrições erradas
O indicador de ação já não irá ser apresentado caso a Lara esteja impossibilitada de interagir com um objeto
A conquista/troféu "Pronta para a Aventura!" ("Ready to Raid!", Tomb Raider II) agora desbloqueia ao completar as devidas condições
A conquista/troféu "Ameaça Exagerada" ("Exaggerated Threat", Tomb Raider I) agora desbloqueia apenas ao completar as devidas condições
A conquista/troféu "Presentes do País das Maravilhas" ("Gifts of Wonderland", Tomb Raider I) agora desbloqueia ao completar as devidas condições
A pose predefinida do Modo de Fotografia em que a Lara não empunha nenhuma arma é agora consistente entre os dois modos gráficos
Melhoria nas traduções de vários idiomas
A iluminação dinâmica agora corresponde fielmente aos jogos originais
A roupa "Bloody T-Rex" está agora disponível no Modo de Fotografia
Novas poses no Modo de Fotografia
O cabelo da Lara já não expande/contrai no modo HD
Correção de erros gráficos em várias portas onde as texturas piscariam rapidamente
Melhoria nos efeitos de chuva, fogo e fumo
Tomb Raider I
As janelas estão agora devidamente transparentes no nível Minas da Natla (Natla's Mines)
Foi atenuado o efeito de névoa vermelha na cutscene com a Natla a pousar o Scion no pedestal no nível Atlântida (Atlantis)
A Lara pode agora destruir o Scion com todas as armas
Atualização dos efeitos de eletricidade na sala de Thor no nível Folly de S. Francisco (St. Francis' Folly)
Atualização de texturas em falta no nível Vale Perdido (Lost Valley)
A opção de controlo dos flares já não está acinzentada no menu
Atualização da skybox do nível Casa da Lara (Lara's Home)
Tomb Raider II
Adição de uma roupa especial ao nível Pesadelo em Vegas (Nightmare in Vegas)
Atualização da textura das teias de aranha no modo HD
A Lara agora agarra-se corretamente à saliência quando cai de uma superfície ao manter premida a tecla/botão de ação
Correção da ausência de flash das pistolas em algumas cutscenes
Resolução de problemas com a câmara quando a Lara se aproxima da saliência no nível Camarotes (Living Quarters)
Atualização de texturas incorretas nas paredes do nível O Convés (The Deck)
Correção de uma pequena lacuna entre certas texturas no nível A Grande Muralha (The Great Wall)
As luzes no modo HD agora piscam corretamente no nível Destroços do Maria Doria (Wreck of the Maria Doria)
As texturas das paredes são agora consistentes entre os dois modos gráficos no nível Destroços do Maria Doria (Wreck of the Maria Doria)
Correção de pequenas lacunas entre certas texturas no nível Veneza (Venice)
As gôndolas são agora quebráveis independentemente do posicionamento do barco
As texturas corretas das chaminés estão agora presentes no modo HD no nível Esconderijo de Bartoli (Bartoli's Hideout)
Reformulação gráfica de todos os níveis da secção Maria Doria
A cúpula da ópera está agora visível na área exterior no nível Casa da Ópera (Opera House)
Atualização das skyboxes dos níveis Casa da Lara (Lara's Home), Sopés Tibetanos (Tibetan Foothills) e Mosteiro de Barkhang (Barkhang Monastery)
Adição de cascata em falta no nível Templo de Xian (Temple of Xian)
As faixas musicais já não se repetem
Tomb Raider III
Atualização da areia movediça para incluir efeitos visuais no modo HD
Atualização das texturas da vegetação para ter mais transparência
Quando a Lara obtém de volta os seus itens no nível Complexo de Alta Segurança (High Security Compound), estes agora aparecem corretamente na pré-visualização quando são apanhados
Os modelos 3D dos Artefactos do Meteorito não tinham transparência no modo HD
Atualização da visibilidade das plataformas no modo HD do nível Cidade Perdida de Tinnos (Lost City of Tinnos)
Atualização de texturas em falta no nível Cidade Perdida de Tinnos (Lost City of Tinnos)
A textura de água preta já não se encontra visível nos níveis Cidade Perdida de Tinnos (Lost City of Tinnos) e Desfiladeiro de Madubu (Madubu Gorge)
Atualização da iluminação das cavernas no nível Desfiladeiro de Madubu (Madubu Gorge)
As paredes escaláveis estão mais evidentes no modo HD do nível Desfiladeiro de Madubu (Madubu Gorge)
Atualização da iluminação no modo HD do nível Minas RX-Tech (RX-Tech Mines)
Resolução de texturas em falta no modo HD do nível Minas RX-Tech (RX-Tech Mines)
A fissura na parede de gelo está mais evidente no modo HD do nível Minas RX-Tech (RX-Tech Mines)
A seta sinalizadora agora é desligada ao usar a mudança de via ferroviária no nível Minas RX-Tech (RX-Tech Mines)
Resolução de várias lacunas em texturas no nível Deserto do Nevada (Nevada Desert)
Ambientes de outras salas já não estão visíveis em secções do nível Deserto do Nevada (Nevada Desert)
A Lara já não morre ao saltar perto de uma parede de espinhos no nível Covil de Willard (Willard's Lair)
Ambientes de outras salas já não estão visíveis em secções do nível Penhasco de Shakespeare (Shakespeare Cliff)
O Willard agora segura o comando do elevador na cutscene após concluir o nível Antártida (Antarctica)
Resolução de texturas em falta no nível Área 51 (Area 51)
Os modelos das personagens já não desaparecem durante a cutscene no nível Aldwych
A textura do radar já não desaparece quando vista de certos ângulos no nível Complexo de Alta Segurança (High Security Compound)
O orifício de ventilação na cobertura da cabana é agora transparente no nível Aldeia Costeira (Coastal Village)
O mutagénico cintilante agora parece mais brilhante no modo HD do nível Dormindo com os Peixes (Sleeping with the Fishes)
Reformulação da iluminação dos níveis Portão de Lud (Lud's Gate ) e Aldwych
Atualização dos candelabros para melhor corresponderem ao modelo original no nível Casa da Lara (Lara's Home)
Reformulação gráfica dos níveis da expansão O Artefacto Perdido (The Lost Artefact)
Adição de uma skybox no nível Portão de Lud (Lud's Gate)
Atualização das skyboxes dos níveis da expansão O Artefacto Perdido (The Lost Artefact)
Tomb Raider I-III Remastered: Starring Lara Croft encontra-se disponível na Nintendo Switch, PC via Epic Games Store, GOG e Steam, PlayStation 4/5, Xbox One e Xbox Series X|S.
#Notícias#Videojogos#Atualização#Update#Lara Croft#Tomb Raider#Tomb Raider I-III Remastered#Tomb Raider Remastered#TR Remastered#Remasters#Tomb Raider I#Tomb Raider 1#TR1#Tomb Raider II#Tomb Raider 2#TR2#Tomb Raider III#Tomb Raider 3#TR3#Classic Lara Croft#Classic Tomb Raider#Core Design#Eidos Interactive#Aspyr#Saber Interactive#Crystal Dynamics#Embracer#Embracer Group
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Tomb Raider 2 - Wreck of Maria Doria:
“Another level with a similar aesthetic as the previous one and it’s probably one of my favorite levels in the game. I love the whole concept of exploring an upside down ship. This is such a gorgeous level. Also, it’s a fun one as well. It may be a bit of an annoying level because of all the backtracking but I think it’s worth it.”
PS: the footage of this gifset isn’t mine. You can find the original video in HERE.
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Let’s (Try To) Play TR2! - Part 4
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Join me on the fourth part of this TR2 streaming! Let's beat the Maria Doria levels! Let's get biten by every submarine life form because why not! :D
WARNING: RIP headphone users (as always, duh!)
2:00 - 38:53 : Forty Fathoms. 3:07 Mini TRAOD Lara Shows Up Behind Me. 20:40 Dancing Lartis For You!
38:53 - 2:49:45 : Wreck of the Maria Doria. 47:10 Peek-A-Boo! 56:48 All Those Muscles And You're So Dead Anyway 1:07:25 Epic Sax Lara 1:27:58 Barrels Of Death 1:29:06 Meldelen Is WhatsApping... Please Stand By 2:16:04 OUCH!!! 2:16:26 No, No Glu-Glu! 2:18:45 Jaws Theme Playing 2:48:40 MOORAYS!!!!
2:49:45 - 4:01:10 : Living Quarters. 3:34:49 GIANT MOORAY!!!! 3:48:40 I'm Here Pushing A-AAAARGHH! 3:56:00 Lara VS. Barracuda
#fucking moorays#fucking barracudas#fucking sharks#why every submarine life form wants to eat me#lmao#tomb raider ii#maria doria#tr2 live stream#meldelen#let's try to play tr2#positively amazonian#forty fathoms#wreck of maria doria#living quarters#tomb raider#lara croft#when tomb raider was tomb raider
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Tomb Raider 25th Anniversary - Inside the Wreck
Only someone as brave & crazy as Lara would travel 40 fathoms down to search for an artefact in a shipwreck! The Wreck of Maria Doria levels are iconic as is Tomb Raider 2!
#tomb raider#lara croft#lara#tomb raider 2#tr25#tomb raider 25#anniversary#25th anniversary#tombraider25#40 fathoms#wreck of the maria doria#maria doria#fanart
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#lara croft#tomb raider fanart#lara croft fanart#classic lara#tomb raider 2#sola wetsuit#wetsuit#dagger of xian#tomb raider 2 fanart#wreck of the maria doria#40 fathoms#living quarters#the deck#seraph#core design
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The Wreck of the Maria Doria 🌊🚢
The time it took me to complete this level just goes to prove it was an absolute beast and a real challenge. I loathed this level, absolutely despised it, it always kept me on edge with each room I entered and made me jump at every noise. It made me fear entering water and think twice about what to do. Yet I seemed to enjoy it, it was an interesting level all in all, the idea of it all being upside down was so cool and truly threw me off a lot. It's such an interesting design and concept for a level.
The level I feared the most has been beaten though, and fighting off two sharks and god knows how many barracudas is a thing in the past. At least I bloody hope so because that was terrifying and stressful to say the least.
I managed to find all the secrets in this one, which resulted in getting back the grenade launcheras! We also managed to acquire a new weapon! The M-16! I forgot to get it in one of the earlier levels so we've got it now, better late than never 😁
I know there's two more levels apart of the whole underwater lot and we have yet to find the Seraph the monk spoke of but, the Wreck of the Maria Doria has truly been beaten. When will these levels end? But I won't complain any longer, time to prepare ourselves for the Living Quarters and hope we can get to the bottom of this and find the Seraph 🤔
#This level was an absolute beast#Did I ever mention that I hate underwater levels?#It absolutely destroyed me#But one more to go#Tomb raider#Classic lara#The Wreck of the Maria Doria#Underwater levels#Tomb raider 2#Lara croft#crouds playthrough
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#lara croft#tomb raider#video game screenshots#gaming#tomb raider 2#tr2#wreck of the maria doria#40 fathoms#core design#classic
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Your blog's *chef's kiss* and I wish to ask do you have any quotes or what comes to mind when it comes to love mingled with grief/pain? Like losing someone at the stinging cost of the other? Or looking at a completed wonderful thing but knowing the pain and blood it stands on to be that way? Or when you look at someone realizing you now share hearts whether youd like it or not, that no bond in both your lives will ever come close to what both of you have(1)
how the love stiches both of you up, how achingly tender & vulnerable & warming it is and almost crying looking at where it is, how it is, what it became and what it grew from. Would love to hear if you got any that pops to your mind❤(2)
you are so kind! thank you, angel ♡ here and here are posts that reflect love mingled w grief/pain and tender/sweet love. here are a few more quotes that sort of encompass both for me:
“Not a day passes that I do not see ourselves, you and me, as we were when we met first. Every day of my life I see that.”
James Joyce, Exiles: A Play In Three Acts
“We can never go back. I know that now. We can go forward. We can find the love our hearts long for, but not until we let go grief about the love we lost long ago, when we were little and had no voice to speak the heart’s longing. All the years of my life I thought I was searching for love I found, retrospectively, to be years where I was simply trying to recover what had been lost, to return to the first home, to get back the rapture of first love. I was not really ready to love or be loved in the present. I was still mourning — clinging to the broken heart of girlhood, to broken connections. When that mourning ceased I was able to love again. I awakened from my trance state and was stunned to find the world I was living in, the world of the present, was no longer a world open to love. And I noticed that all around me I heard testimony that lovelessness had become the order of the day. I feel our nation’s turning away from love as intensely as I felt love’s abandonment in my girlhood. Turning away we risk moving into a wilderness of spirit so intense we may never find our way home again. I write of love to bear witness both to the danger in this movement, and to call for a return to love. Redeemed and restored, love returns us to the promise of everlasting life. When we love we can let our hearts speak.”
Bell Hooks, All About Love
“My heart is full not of guilt, or shame, or remorse, but of grief… Everything has become too terribly mixed up.”
Boris Pasternak, in a letter to Leonid Pasternak, from Letters Summer 1926: Pasternak, Tsvetaeva, Rilke
Jamie Anderson // Art piece by Ikenaga Yasunari (x)
“But if it’s love, by God, what is this thing? If good, why then the bitter mortal sting?”
Petrarch, from the ‘Canzoniere’ (tr. Mark Musa)
“bittersweet, undefeated creature – against you there is no defence”
Sappho, from Poems and Fragments (tr. Josephine Palmer)
“And if I should pick out the good in you – each shard of broken light, like glass from the wreck of such beauty, and look at that – or one golden afternoon when you hovered above me in rapture, oh half god – how would I bear to lift my hands, how would I bear to close my eyes and let you fall, and love be damned?”
Cecilia Woloch, “Lucifer, Full of Light,” Carpathia
Ada Limón, Bright Dead Things; “The Good Fight”
“...and if I cut myself, it was you I bled.”
Jeanette Winterson, Lighthousekeeping
“I don’t know what they are called, the spaces between seconds– but I think of you always in those intervals.”
Salvador Plascencia, The People of Paper
Henry Dumas, Knees of a Natural Man; “Valentines”
“No te nombro; pero estás en mí como la música en la garganta del ruiseñor aunque no esté cantando.
I never call your name, but you are in me like the song in the nightingale’s throat even when it’s not singing.”
Dulce María Loynaz, Absolute Solitude: Selected Poems; “Poema LVII” (tr. James O’Connor)
Marguerite Duras - India Song (1975)
“I am sad because I love you, because I love you so much, and because I am not a bee to buzz with you lightly. I am not a flower, not a tree, not a rain-hewn stone. I am not a storm or a cresting wave, not a thorn or a vine. I am not the sun stinging the water, not the moon on the snow. I am not a star in the dark. I am not the dew-wet wind, not the cloud-stained dawn. I am only a girl, a small, plain girl, a girl who must smear her lips in honey to be found sweet.”
Amal El-Mohtar, The Honey Month
“Whether it was the quality of light or the clarity of my feelings for you, I don’t know, but there was softness and no blurring. ‘This is not a lie,’ I said to myself. ‘It may not hold, but it is true.’”
Jeanette Winterson, Lighthousekeeping
“He takes her in his arms. He wants to say I love you, nothing can hurt you but he thinks this is a lie, so he says in the end you're dead, nothing can hurt you which seems to him a more promising beginning, more true.”
Louise Glück, from Averno; "A Myth of Devotion"
Anna Akhmatova, Final Meeting: Selected Poetry (tr. Andrey Kneller)
“Your dying is my dying. / In you I exist—to live or not.”
Euripedes, from Alkestis (tr. Anne Carson)
Richard Siken, “Scheherazade”
“First love tempts / then puts out our eyes.”
Salma al-Khadra al-Jayyusi, from ‘Dearest love - III’ (ed. Charles Doria), Women of the Fertile Crescent: An Anthology of Modern Poetry by Arab Women (ed. Kamal Boullata)
Interactive :: House Saints by Hala Alyan
“We were the heartbreak of truth. / We were willing to break even more.”
Andrea Gibson, from The Madness Vase; “Close For Comfort”
“God, what are you doing to me? / What am I doing to myself?”
Adonis, from ‘Concerto for the Veiled Christ’, Selected Poems (tr. Khaled Mattawa)
“No. I was not afraid of him; but of myself. I seemed reborn in his unreflective eyes, reborn in unfamiliar shapes. I hardly recognized myself from his descriptions of me and yet, and yet – might there not be a grain of beastly truth in them?”
Angela Carter, from “The Bloody Chamber”
“It is true we shall be monsters, cut off from all the world; but on that account we shall be more attached to one another.”
Mary Shelley, Frankenstein; or, The Modern Prometheus
Keaton Henson, “Alright”
Velimir Khlebnikov, The Collected Poems & Writings of V. K. “My Darling,”
“But love is impossible and it goes on / despite the impossible. You’re the muscle / I cut from the bone and still the bone / remembers, still it wants (so much, it wants) / the flesh back, the real thing, / if only to rail against it, if only / to argue and fight, if only to miss / a solve-able absence.”
Ada Limón, Bright Dead Things; “In A Mexican Restaurant I Recall How Much You Upset Me”
The Letters of Frida Kahlo: Cartas Apasionadas, tr. by Martha Zamora
Letter to Diego Rivera, July 23rd, 1935
“I want to give you everything. This is called a sickness.”
Camille Rankine, from Possession
Rainer Maria Rilke, Book of Hours: Love Poems to God; ‘Lösch mir die Augen aus: ich kann dich sehen’, tr. Anita Barrows & Joanna Macy
“Love that incorporates, that devours the other person, that cuts the tendons of the will. Love as immolation of the self.”
Susan Sontag, from Reborn: “July, 1958”
#ask#anon#compilation#quote compilation#the dark's his bone#love as a force of nature#long post#i am. so tired#i hope these make sense#i've got several more asks that i promise i am getting around to --
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I made a Luca fanfic! Here’s chapter 1 Below The Surface
Down in the depths of the ocean there is a hidden world of sea creatures no ones ever seen in their lives, some were as big as a whale and some were as little as a mouse. There were even Leviathans, serpents of the seas, they were the real rulers of the deep, some live to protect and some live to serve themselves, megalodons also thrive down there, though some might think they're extinct, they still live and hunt for the small and weak. They're the titans of the deep, but even the ocean has its demons. The Siren, a beautiful creature who's easily mistaken for a human can easily kill you in an instant, they're tribal beings and very loyal to their families and their leader, they are the true protectors of the ocean and they say that if you hear the siren's song, you'll be put in an powerful trance unable to break free of their will and once your caught in their trance they bring you with them down below the ocean where you'll never be able to return to the surface again.
They're five tribal kingdoms, The Gallows, The Dorms, The Arctic, The Sprees and The Murines, these five kingdoms protect and serve their own tribes, their own parts of the seas. The Gallows were in the Indian parts of the ocean, anyone who enters their depths are never seen again, they were red koi fish with red hair and pierced yellow eyes they're 5'4 tall and had four arms, The Dorms are more carefree and kind hearted, though land dwellers are not allowed in their depths, they're always kind enough to welcome and help anyone and live in the Arctic depths of the ocean, their scales were gold and they were 4'5 tall and their eyes were sapphire blue and their hairs were blonde, The Sprees are the ghosts of the sea, they live in the Atlantic Ocean and they're the reason why ships go missing and why there's a graveyard of wrecked ships in the Graveyard Of Atlantic, they were the height of any other human and had dead white eyes and hair and their scales were a very see-through grey like a ghost, more than 2,000 ships have sunk there and never risen to the surface ever again, they're all trapped down there and all you see is their remains, if you ever dared to go and dive down there to see for yourself then you'll be sleeping next to them. The Murines were the most advanced species on the planet, though they hardly trust any of the other kingdoms they sometimes ask for their help, they were 6'5 tall their scales were grey like a grey mullet fish and had bright amethyst eyes and brunette hair. They're also highly trained with spears and bow and arrows, they're notorious hunters and live to serve and protect their queen of the Pacific Ocean, The Sea Emperor Leviathan, she is the most powerful sea creature in the ocean that not even a megalodon would kill her and every emperor has a protector and her name is Firtha, she is a Murine siren and protects her home from anyone and anything and everything has an enemy, for sirens, though they're strong they still have scars that warn them that it won't be so easy next time, their real enemy are sharks. Sharks are nocturnal hunters and sleep with their eyes open, they may seem not that bad but they're notorious killers especially great whites, great whites have killed up to 314 of their preys even sirens.
"Firtha!" A fellow murine siren called out, "What is it, Doria?" Firtha asked, "there's a great white down in the pillars of the great monument! I've already made sure that everyone is safe!" Doria said. Firtha grabbed her spear and her bow and arrow and headed out to kill the shark, the shark was swimming around the pillars and eating the fish in their area, Firtha grabbed her bow and arrow and aimed at the distracted shark taking a deep breathe and fired at its left eye, the arrow hitting its mark and stuck in the sharks eye causing it to bleed a lot the shark starting swimming around in pain trying to get the arrow out. Firtha then swam up to the shark with her spear and latched on to the sharks top fin, the shark was flailing around going crazy trying to get her off until she brought down her spear through its left eye through her arrow through to the other side of the shark, killing it. Tired from wrestling with the beast Firtha tried to catch her breathe, her squad was coming to her aid "Are you alright, Fitha?" Said Simon, "I'm fine, Simon. Not a scratch on me." She smirked brushing herself off. "Oh good, we thought it might've left a serious wound." Said Elma, "It's fine, after all, I am the great protector here" Firtha sad jokingly. While they were all laughing at her joke, The Sea Emperor called to her, Firtha came into the emperors domains and see what help she needed, standing face to face with the great sea emperor Firtha asked "What is it, your highness?" "My time is drawing to an end..." The Sea Emperor said, her voice was very kind and soothing, like a guardian angel, "Soon, you will be relieved of your duty and a new protector will rise up to protect our people, our home. In a few days I will pick a chosen one, they'll help protect our home." "But who is this chosen one?" Firtha asked, "That's for me to decide and for all of you to find out."
Firtha nodded and went back to her post and looked down on her city, it was bright and beautiful, the lights of the glow worms and jellyfish always brought a smile to her face, so did seeing her people at their seashell homes spending time with their families, children swimming around and playing, everything just settled down and is peaceful.... or so it was. "Firtha!" old man Craig yelled, "Hello, Craig! What seems to be the trouble?" Firtha asked while swimming up to him, "You really need to talk some sense into that child of yours! Every time she finds some new pet she thinks of it as them darn seahorses and destroys my crops!" Old Man Craig shouted, "Of course sir, I'll go talk to her right now..." Firtha said with a sigh and a small smile "Hmph!" Old Man Craig said and swam off "Aye, Maria... what did you do this time?" Firtha sighed.
#luca 2021#pixar luca#luca movie#Luca Paguro#Alberto Scorfano#Giulia Marcovaldo#massimo marcovaldo#sirens#ercole visconti#Maria Rose#Malberto#Through The Ocean Currents#Alberto x Maria
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Swagger Blonde Let's Plays Tomb Raider 2 PlayStation 1 #8 Wreck of the Maria Doria Part 2
#youtube#lara#laracorft#lara croft#tomb raider#tomb raider 2#tombraider#tombraider2#swaggerblonde#coredesign#core#playstation1#sony ps1#xian#og#fyp#fypツ#tumblr fyp#fypppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp#fyppage#foryou#foryour#foryourpage#foryourpages#fy#fypages#fyi#oldisgold#cool#oldschoolcool
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DODGE THIS LET'S PLAYS TOMB RAIDER 2 #8 THE WRECK OF THE MARIA DORIA PART 3
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47:10 Peek-A-Boo!
#damn i'm such a pussy#glad lara knows how to handle the situation#peek-a-boo#thug life croft#tomb raider ii#classic lara#shotgun#sola wetsuit#wreck of maria doria#tomb raider#lara croft#when lara croft was lara croft#fiamma nera scum gotta be owned#tr2 live stream#let's try to play tr2#meldelen#personal#positively amazonian#i am a beauty and you know it
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