#worlds beyond time
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Richard Hescox, “First Contact.” When I wanted to include this artwork in my art collection, I reached out to the artist for more information on where it was first published and got a surprising answer: Never. Hescox created it as a sample for his portfolio in 1975.
My art collection has a nice clean version of it in my section about gunfights in space. So, today is the first time this one has appeared in print!
My book "Worlds Beyond Time: Sci-Fi Art of the 1970s" is out now, get it here!
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Santa finally brought me @70sscifiart's book! It's a fun retrospective on the cover art that shaped our first impressions of many classic novels.
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Book 472
Worlds Beyond Time: Sci-Fi Art of the 1970s
Adam Rowe
Abrams 2023
Another new book from Abrams. We’ve gotten to the point in publishing where, if you’re like me and like large-format art books, you need to get used to the idea of buying them when they are released. Fewer and fewer publishers are taking the risk of releasing art books, and they are staying in print for shorter and shorter periods of time. So, when I heard about this book, I made a point of getting myself a copy, and I’m glad I did. While my preference in vintage book cover art leans more toward the pulp era, it is the 70s covers that I find myself the most familiar and nostalgic. Featuring some all-time greats—Frazetta, Vallejo, Elson, Emshwiller, Mead, the Dillons, et al—and divided into subject categories such as spaceships, cities and landscapes, plants, animals, aliens, fantasy realms, and cryptozoology, this is a beautiful and very welcome look at an incredibly creative, experimental, and occasionally ridiculous sci-fi decade.
#bookshelf#library#personal collection#personal library#books#bibliophile#booklr#book lover#illustrated book#worlds beyond time#adam rowe#abrams books#science fiction#cover art#illustration
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My copy of Worlds Beyond Time: Sci-Fi Art of the 1970s by @70sscifiart just got here, and it’s gorgeous. A seriously impressive collation of work, with a wealth of information on individual artists and on trends in popular SF illustration in the period. Also nostalgic as hell to see some of my favorite cover illustrations from old paperback books I read as a teenager.
#worlds beyond time#70sscifiart#would’ve enjoyed more John Berkey spaceships#but I am inordinately fond of John Berkey spaceships
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31 Days of Horror, Day Eighteen: 1970s Sci-fi Art Monsters – Unquiet Things
Image credit: Richard Hescox artwork featured in Worlds Beyond Time: Sci-fi Art of the 1970s
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Absolutely essential book by @70sscifiart for everyone into pre-digital era sci-fi and fantasy art. Available here https://linktr.ee/70sscifiart This will become a sought after classic like Tomorrow and Beyond: Masterpieces of Science Fiction Art was in 1978
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Good books feed brains! This week on the Vintage RPG Podcast, we’re looking at some cool books that came out in 2023. Perhaps in a novel twist on frequency bias, Stu noticed a bunch of books hitting shelves that, like steak and red wine, seem to pair well with his own Monsters, Aliens, and Holes in the Ground in a variety of ways. So here we are, chatting about Adam Rowe’s Worlds Beyond Time, Astral Eyes’ Spell Bound, Aaron A. Reed’s 50 Years of Text Games, the two-volume Talking Miniatures from Shaggy Dog Publishing and the truly astounding Arik Roper retrospective, Vision of the Hawk. Call it a holiday gift guide - if you like our work, we bet you’ll like theirs!
#dungeons & dragons#roleplaying game#tabletop rpg#rpg#d&d#ttrpg#podcast#Worlds Beyond Time#Spell Bound#50 Years of Text Games#Talking Miniatures#Vision of the Hawk#Arik Roper
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The Financial Times just gave my art book a lovely shout-out!
Financial Times, August 5, 2023, p. 15
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Awesome! Glad you liked it!
Edit: Here's the link if anyone wants to buy this!
I just got @70sscifiart’s big coffee table book! It’s awesome!
Now I need to get all of those Terran Trade Authority books…
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Me, a fool: It would be cool if TOTK brought back old Zelda enemies!
Me, later: I take it back I take it back I take it back
Something about the hand shaped enemies in Zelda games give me the absolute heebie-jeebies. I hate them so much. They freak me out man, it’s legit bad for my heart!
So here’s an artistic interpretation of the first time I came across those damnable gloom floormasters in game. It was like every creepy hand enemy merged into one nightmarish abomination come to haunt me. Link almost met the goddesses that day…
See if you can spot all the references!
#totk fanart#totk link#loz totk#tears of the kingdom#the legend of zelda#totk spoilers#gloom hands#here’s the references!#twilight princess#link between worlds#wind waker#botw#ocarina of time#don’t bring a knife to a fight against eldrich horrors beyond the comprehension of mortal kin#bring a shitton of bomb flowers instead!
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My art book is 50% off at my publisher's website, with the code "FESTIVE24"! That's the best deal I've ever seen from them, so if you're interested in buying a copy or two, now's the time!
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Out Now: Worlds Beyond Time: Sci-Fi Art of the 1970s
Worlds Beyond Time: Sci-Fi Art of the 1970s offers a glorious retrospective of SF-inspired imagery the artists who created some extraordinary images
Worlds Beyond Time is a new book out now from Adam Rowe, published by Abrams, described as the definitive visual history of the spaceships, alien landscapes, cryptozoology, and imagined industrial machinery of 1970s paperback sci-fi art, and the artists who created these extraordinary images. In the 1970s, mass-produced, cheaply printed science-fiction novels were thriving. The paper was rough,…
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Deuteronomy 2:10, The Mountain Goats [x]
#the mountain goats#the life of the world to come#deuteronomy 2:10#john darnielle#thylacine#this whole album makes me emo beyond belief i love it very much#ESPECIALLY this one... it's very similar to black pear tree (an all time fave) so i almost Wept when i first heard it#i have a dodo one in the works too for the second verse but i was getting too stumped with it SO#thylacine time...#got the pic from one of my fave childhood books on extinct animals that ive had for YEARS so im happy with this one!!#my art#collage
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It irritates me alot when people say that making medic more compassionate is ''missing the point of his character'' when he is literally shown to be in the comics.... did you miss the part where he showed concern for both sniper and miss pauling's well being in comic 5 and 6.
His actions are a combination of genuine attachment + clinical interest and these things do not cancel out one another. He is always pushing boundaries and going against the grain and i think this is what led to him losing his license in the first place. He felt stifled by the rules imposed on him.
He is shown to be extremely passionate so it makes sense that he would use his endless fascination with medicine as a way to show his affection. He loves his friends so he will find a way to make them borderline indestructible. Malpractice is his love language.
#it makes me really angry how adamant some people are against exploring his sweeter side beyond just ''heehoo evil doctor''#idk how to tell you that giving a character a wider range of complexities and oftentimes contradicting traits#does not equal 'woobification'. him being friendly social and cheerful and fascinated with the world around him (which he canonically is)#is not the same thing as writing him as a helpless softboy. those two things do not correlate#he was visibly worried when sniper wanted to get back in the fight!#it's so abundantly clear that medic just misses social cues and doesn't always react accordingly#plus his quote unquote evilness is a joke it's not. something that is meant to be taken seriously#he's more comparable to a saturday morning cartoon villain except he is a protagonist#the way he approaches medicine to me is very similiar to#a child playing potions if that makes sense. he is throwing shit together to see what sticks#and having fun with it#i might rewrite this later to be more coherent because i have alot of thoughts on him that are jumbled together#and there is so much to say abt him#also i find it so funny how inconsistent he is. he tells them they all hallucinated before brain death#yet he personally went to hell multiple times. why did he do that#tf2#medic#tf2 medic#medic tf2#team fortress 2
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I Went to Witch-Con 2024 (tm) And All I Got Was This Shitty Panic Attack
#worlds beyond number#wbn pod#wbn fanart#wwwo#wbn: www#suvirin kedberiket#suvi had the worst time at witch con#all of these scary witches#witchcon is byobh: Bring Your Own Big Hat
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Some very kind words about my art book!
This tumblr is a great RPG history course, and the author has his own amazing art book out as well, called Monsters, Aliens, and Holes in the Ground: A Guide to Tabletop Roleplaying Games from D&D to Mothership
There is, I think, no arguing that contemporary genre art has a character distinct from previous decades. I also think that while there are big shifts in aesthetics somewhat aligning with each decade of the 20th century, here in the 21st things have definitely slowed down — I feel like the look of genre art has fossilized somewhat in the last 20 years. I don’t have a good explanation for why. Sometimes I wonder if I’m blinded by nostalgia, and that there really aren’t any obvious objective differences at all.
Worlds Beyond Time: Sci-Fi Art of the 1970s (2023) is a compelling argument, I think, that there ARE definite differences. The book, by Adam Rowe (and spinning out of his social media accounts dedicated to, well, ’70s science fiction art) looks at both artists and thematic categories of art from the period, mostly from paperback covers, and offers commentary and historical context in the text. The result is startling: a body of work by a variety of artists working in their own styles that nevertheless seems visually unified. With the exception of a couple outliers, this stuff all feels of the ’70s. The fact that there are some inclusions from both the ’60s and ’80s makes this even clearer.
I think the most interesting thing about this is how bizarre some of the ’70s art seems to be. A lot of these artists appear to be entirely off the leash, delivering work they WANTED to produce rather than what they were directed to produce (you can see a shift toward clearly pairing the cover art with the content of the book in the later part of the decade). There was also more money in the work, then, so speed wasn’t quite so big a part of the equation as it is now.
And, greater questions of genre art aside, Worlds Beyond Time is still a mesmerizing collection, worthy of your time even if you just want to feed pictures to your eyeballs.
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