#will write lore eventually
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umblrspectrum · 8 months ago
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i love learning cursive just to write text for exactly one character
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gossippool · 9 days ago
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clownpool anyone? <3
when logan joins a circus troupe to replace the previous lion tamer, wade immediately catches his attention. his costumes are bright and symbol-clashingly loud, and his presence on stage not only matches that energy, but it's unbelievably graceful. he hand-sews all his costumes, and oftentimes wears short sleeves and skirts with gloves and stockings. on rare days, though, he wears the jumpsuits.
it's different when the curtains are down and the stage lights are off. wade is friendly enough, but he never talks. some of the troupe don't even know if he can. they tell logan that he walks so quietly that he often scares them without meaning to, so they've taken to making him wear bells everywhere. (they kept having to increase the number of bells, because he's somehow insanely stealthy even with them on.)
he's just as strange as his clown persona, but in a subdued way. logan catches him sleeping in the most impossible places, mask and makeup off, toy unicorn always attached to him somehow. the first time logan sees wade without his mask is when he finds him sleeping, curled up like a cat, on the aerial hoop. it's how logan finds out that the scars he sees not covered by his stockings and gloves cover his whole body.
some of them tell logan in whispers that his house burned down as a kid, hence the burn scars. some speculate that he was the one who did it (logan finds out much, much, much later that this is true--he'd burned down the house of his abusive parents, fully intending to get burned down with them, before the firemen raached the scene and pulled him out. logan also finds out just how deep wade's self-loathing runs. it's during the very bad days that he wears the jumpsuits to cover himself up.)
logan initially planned to maintain a cordial distance from him. everyone else seems to be quietly fond of wade, but also slightly scared, and he can't say he blames them. but soon he can't escape wade.
he finds out that wade really loves his lions. he sits next to their cages and pets them, and plays with them on the training ground when logan isn't looking. he doesn't know how wade keeps getting them out of their cages, but he's seen wade asleep draped over them once. the lions seem to love him too.
logan eventually lets wade hang around whole he trains, and he talks to wade and can tell he listens. he can tell wade trusts him.
and one day wade opens up.
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butchvamp · 1 month ago
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i finished the game last night, here are my unpolished thoughts about the final act and what i liked & didn't like. this is very long and probably incoherent lol
what i liked:
the whole final battle was awesome, i loved the combat, and i really enjoyed the huge cutscenes of everyone fighting together. i had been really disappointed earlier about the lack of a battle scene at weisshaupt a la ostagar in origins, and this definitely made up for it
i liked the suicide mission and actually getting to assign people their roles in the battle
i LOVED Solas's betrayal, that whole section in the fade prison with the statues was one of the strongest scenes in the game, i think the entire relationship between Rook and Solas is really well developed. as the player, we know Solas is manipulating them, but i think they did a good job making it so it's still believable for Rook to fall for his tricks, especially with the Blood of Arlathan quest before this. (also it's very obvious Solas is Weekes' favorite, wish they would have just stuck to him and not all that other dogshit...lol)
i liked the idea of Varric's role here, but not the execution. i'll come back to this lmao
the giant dread wolf and archdemon fight was cool as fuck. no notes. that's just classic rule of cool, baby
also i had Davrin in my party while fighting alongside Solas and i really enjoyed his banter with him and how hard he laid into Solas's ass. it was very satisfying. yippee go Davrin!
okay. now. what i didn't like (sorry not going to bother with bullet points, it's going to be longer down here lol):
while i liked the suicide mission structure, i hated how the game all but told you who to assign where. there were no stakes at all, there was no way to get it wrong unless you did so intentionally.
this also brings me to. The Choice. between Davrin and Harding. i understand the need for a "fallen hero" here, it ties into the entire theme of regret with Solas as we see in the fade prison, it was necessary for Rook to be the person "at fault" (aka directly make the choice that ends with someone getting killed) but this choice was dogshit. it also was really fucking stupid to see Harding climb up and stand atop a giant stone pillar, and then NOT use her stone magic!!! i don't hate the idea of someone dying here, but this was just a series of failed choices over and over again. we should not have pitted returning fan fave Harding against the single Black companion (who comes in late and barely even gets his own story outside of his damn pet)-- it should have been Harding (narratively satisfying, she's been here since the beginning and dies for the fight) or Lucanis (he is literally the guy taking the shot), we also shouldn't have tied all the dwarf lore revelations to a character that can just fucking die at the end, and we shouldn't have had her stand on a giant stone pillar when she has STONE MAGIC!! i knew this choice was coming but her death still caught me off guard cus i was fully expecting her to collapse that stone pillar on her, not use her stupid puny bow 😭
i think this choice is also weakened by the fact that it's THEE only choice. it's obviously an echo of the earlier Treviso and Minrathous choice, which also didn't really seem to affect much outside of potentially losing the corresponding factions (and i think Lucanis's romance gets locked out?) i saved Treviso, so i got the Treviso questline later, and i assume that you get a Minrathous specific questline with the Shadow Dragons if you save the other instead (haven't seen myself tho so i'm not sure, just guessing). but it's very easy to recover the Shadow Dragon's reputation, and the final battle takes place in Minrathous no matter what. the only way for companions to die or the battle to fail is to just straight up ignore quests. you can't lose a faction's support at all unless you intentionally try to do so. i don't even think you can lose companions at all unless you intentionally ignore their quests and place them in the wrong spot. though the game still holds your hand through the battle and basically Tells You who to put where so they survive.
and to be fair. this is true for the suicide mission in mass effect 2, but the thing is, there is so much more dialogue and variations with how you can play your character and interact with the companions and the world than there is in veilguard, it makes it feel like you do have more control over your character and the narrative, even if it's just the illusion of choice.
and then with Solas, it doesn't matter, he always ends up trapped/linked to the Fade, it just changes how he feels. (they also do this with the First Warden. i was excited for a potential variation between punching/not punching, but all it changes is his attitude when you find him later in Davrin's quest) okay.... well. is he going to return again after that post credit scene? and are they really going to write 3 (or 4, with lavellan i guess) different branching personality variations?
i think the powers that be just wanted to get rid of him in a way that would still leave the dragon age setting ultimately unaltered and open for more games in the future. especially given the secret post credits scene. which i also have an issue with. we're going to go from "it was all the Evanuris fault" to Actually, it was this secret third thing and everything we did was for nothing! AGAIN! if they want to make more dragon age games, they can just... start a new story. do they know that. (the fact they're implying Loghain was influenced by some outside force to do what he did at ostagar actually has me livid lol. leave origins alone!!!!)
anyways. now the fade prison. i have two issues, my main one being Varric. i actually started to suspect early on something was up with him, because he just sits in that damn infirmary the entire game, no interactions, barely any dialogue. i think Varric was horribly underutilized in this game, and it results in all of the emotional beats around him falling flat for me. of course, it's emotional for ME, the player, because Varric is a fan fave returning character and one of my own personal favorites. as far as i've seen in game, though... Rook has no relationship with him at all. i think this game would have been vastly improved with short playable origins that showed the two meeting and developing a relationship, and also he really really needed to have more scenes and dialogue in general. he's barely in the second half of the game, literally just sitting all by himself in that damn room, and even when he is in the cutscenes he has one single line that everyone obviously just ignores. it sucked. very disappointing finale for a really beloved character... it could have been so good if it was good....
because i DO love the idea of Solas using him to manipulate Rook (and i really like Varric and Solas's relationship & the way they contrast against each other), and also the idea of how being tricked in that way would actually affect Rook-- what's real, what's not, can they even trust what they're seeing at all anymore? especially when Solas "glitches" between Varric and Lucanis (idk if it's always him or your LI? would be cool if it's your LI, that's what i assumed) after slaying Ghilan'nain-- this could have tied in with the final romance scene. but of course the game doesn't get into any of that at all.
and now issue 2. how the fuck did Solas do that LOL. how did he switch places, how did he get out, how did it take Rook in his place when it was designed for elven gods? where are the other elven gods (did i just miss this explanation? did the other two just kill them in there)? 🤷 when did this place suddenly turn into a prison of regrets? was that Solas's presence influencing it, or did he do that intentionally for Rook? dont know! who cares. moving on...
i romanced Lucanis, and i was really disappointed with his romance. the final scene was sweet, but.... i think particularly with Lucanis you can tell so much of his story and arc ended up on the cutting room floor, it feels disjointed and as if we're missing pieces, and you can feel it in his romance, too. i also really didnt understand the "keep flirting (not a lock in) or end it now" choices that didnt feel like they did anything at all. why was i given like 3 different times to break up with him when we weren't even dating yet lmao. the romance was a bummer, of course i love the setting and the story but i go into these games expecting strong romance along with it and i was really banking on that being the highlight in this mess of a game but. alas
this also segues me back into the whole "trapped in the Fade prison" section. why was there no reunion with both your LI and everyone else? apparently Rook was in there for WEEKS!!! they hardly communicate this and Rook just reappears and jumps straight back into leading the team, no tears or questions asked about how they found them, how they got out, what everyone was thinking while they were gone... we also get a deus ex machina knife, how convenient that they did all that while i was gone and no explanation is given as to how it could possibly fool Solas, just trust us bro! 💆 i feel like trying to craft our own copy of the knife should have been something actively happening in the background throughout the entire game, and it gets finished while Rook is in the Fade. but this truly came out of nowhere lol
again i think it's obvious things were cut and rewritten and maybe this was the result of a frantic scramble to come up with something that would work, and i'll be generous and blame it on that, i guess...
when we finally get to the final confrontation with Solas, i was very excited, because again i feel like Rook and Solas's relationship is the best in the game, Solas's writing is consistent and strong, i knew this scene had to be good.... and i guess it was? but it felt so unsatisfying. i chose to fight him (my Rook would do anything to get him to shut up) and i was hoping for. an actual fight. you can do it with Mythal earlier in the game, and we already saw his giant wolf form, i was so excited. and then. no<3
okay! sure. we beat him with the power of friendship (not surprised and not even making fun of it here, it makes sense narratively, i knew some version of this was coming after the whole comparing Rook versus Solas bit in the Fade) but come onnnnn i wanted to fight the giant wolf.... sigh. i did check out the other endings as well, and it's clear the redemption ending is the "true" ending and also the best written one imo.
overall. this was a bad dragon age game. i had a lot of fun playing it though, so it's not a bad game game. the gameplay loop never got boring, i never got tired exploring or doubling back, i loved the maps, i loved the combat, and i did love the companions. but the writing is atrocious and racist. this is a horrible dragon age game. i don't know where i fall on recommending this. again, i've had a lot of fun playing and dissecting it, but i dont know that i could recommend this to dragon age fans. this would have been way more successful as a completely different fantasy game. the changes to the lore, disregarding the majority of the games that came before it, the horrible depictions of returning characters (the inquisitor and isabela were the worst offenders for me) the setting and characters feeling watered down and incomplete, the complete lack of the classic "grey morality" shtick (even if it's not always been implemented well)... idk man. bummer! it's obvious there was a cohesive vision at one point, i do think this game is a casualty of the current state of the gaming industry (i was honestly surprised it was functional on launch. not shade at bioware just in general that is rare to see now) we know EA thrashed bioware throughout development, and bioware made a lot of really bad choices, too (the racism is absolutely their doing, they made that choice back in inquisition). but we can see, particularly in the artbook, that there were good ideas & an intention to actually tie everything together and give this story the finale it deserved... but it all got lost along the way in a very ugly, chaotic development. and the game really suffers for it.
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paintpaintpaintman · 5 months ago
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"Why does it look like that?"
"..."
"Do you hold the knife like this?"
"..."
"Where'd you learn to do this? Did you teach yourself? How'd you get so good?"
"..."
"....."
"The soul makes what it sees. Mine sees the sky. Yours sees something else. This is the way of things."
Baa was sort of an adoptive father for the Lamb. A man who lost his family, and someone young who never truly had one. What more could you hope for when you are broken?
He never knew their name, they refused to say. They knew to never call him Paa, that wasn't who he was to them. So it was simply "Lamb" and "Baa". It stuck for each of their forevers.
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virtuelee · 8 months ago
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I keep redesigning these two
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facelessanimator · 4 months ago
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I have so many questions about your Guardian Angel AU
Like I would assume this was after Timmy loses his fairies?
Also what happened to him, like how did he became an angel? Why?
How did the council managed his appearance and what happened when he woke up?
Who assigns him his charges and how exactly his duty as a Guardian Angel works?
Also what happened with his previous life? Like I guess the 500 years coma was in Fairy World years, since he beccomes Hazel's Guardian so on Earth things kept going, what happened with his parents, his friends?
Hoo Boy this is a nice doozy! SO!!
1 and 2: This AU takes place when Timmy is only 17, just One year shy of losing his fairies forever. Unfortunately the combined stressors of: - Knowing He's gonna lose his Fairies. - His parent's neglect becoming worse after age 14 to the point he spends weeks alone. - Cosmo and Wanda talking out loud about properties in Fairyworld they're looking into once they leave. -Francis's bullying taking an even harsher turn to the point Timmy was put in the hospital a few times. - The thought of losing Peri, the only one who took his emotions into mind at all times. and a whole lot more, sadly caused him to become Pataint 0 of a brand new disease that effects mainly godkids.
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The Disease was named T.H.S [Timmy's Heart Syndrome], it shares similarities with BrokenHeart Syndrome but it mainly effects godkids who have been subjected to intense amounts of stress due to neglect or bullying. Timmy was affected with all the factors of it, at once, for the length of YEARS, so his death made the disease easier to contract as it sorta evolved.
After his death, Timmy was found, in pretty rough shape, at the rainbow bridge of Fairyworld by random civilians. He was quickly taken to the hospital where it was discovered his rough shape was due to his new wings growing in. Of course something of this magnitude has to be called in. Effectively putting the hospital on lockdown, none allowed to enter without explicit permission from the Council or Jorgen.
The death of a godkid was unheard of.
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3: Once the Council learned of Timmy's fate, they basically locked the hospital he was at down TIGHT. Nobody outside was allowed to see him and any information of him was swiftly redacted from everywhere, even his Godkid file was sealed under the highest security. Timmy was basically wiped from everywhere in efforts to protect him from the eye of the public and media not even Cosmo, Wanda or Peri know he lives in Fairyworld, and he was put under strict 24/7 monitoring by none other than Jorgen, cause nobody wanna mess with him tbh.
But the news always spreads.
Waking up from his coma was a whole fiasco on its own.
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Its a tad bit terrifying going to "sleep" with immense chest pain in your room and suddenly waking back up in FairyWorld with a whole new look and some BIIIIG reserves of magic that you have no idea how to control. Its the main reason Timmy has a halo rather than a crown. The Council and Some very powerful fairies put so much magic into Timmy's halo in an attempt to curb or even completely halt his magic until hes able to control it himself.
Which sorta takes the next 500 years. COUGH
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4: HIS CHARGESSS!! As before- with his new powers comes with new abilities- and in the beginning his ability led him to kids who were suffering T.H.S at stage 2. His abilities and the spread of the disease made it harder and harder to keep under wraps so the Council decided that a new wing was needed to both study and attempt to stop the spread of the disease. Thus The Guardian Wing of FairyWorld was born. The Council held reign over it for a while, splitting into 2 to lighten the load until a proper Commander could be assigned.
Jorgen and More Higher Ranked Fairies were assigned to train Timmy in how to control his powers, leading to a few unexpected explosions till he managed to get a handle on it.
Lets just say Timmy out of Mortal School was actually a very quick and advanced learner. Advancing through most of his trainings, within the 500 years it took, with efficiency and speed not many fairies possess. Wasn't long before he was advancing through the ranks. TLDR- Timmy is actually the Guardian Commander, most Guardians are actually assigned charges by HIM. Tho Guardians are assignment status is a totally different process If anyone's interested!
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5: ......His previous life was......not so good. His parents came home from a 5 week vacay to notice the house was exactly how they left it. Barely realizing their son was gone until a few days passed. Only then did they realize something was wrong. Once they entered his room and found it a mess with some blood scattered around did they THEN call in the emergency...
unfortunately no body was found. Chester and AJ were devastated once Timmy's disappearance was announced in the school. They honestly though that he was finally taken on vacation by his parents.. They spent years grieving their friend and even meet up on his birthday to remember him. [Disclaimer: In this AU Fairyworld and Earth kinda run on different times, time in the Fae realm kinda goes faster than Earth.]
Trixie acted like a total attention hog, claiming how she was so endeared by Timmy's crush and acting like she lost the love of her life- [I had personal beef with her as a kid XD]
Hell even Crocker and Francis paused their antics for a while once it was announced. Francis eventually went back to his old ways but Crocker became quiet, a more introverted teacher until he retired.
Tootie took his kidnapping the hardest cause she's the only one who knows. She knows he passed on. She was on her way to visit when she spotted the ambulance and a strange family rushing out with Timmy in their arms. She found where he was buried....and every year, without fail, on his birthday, she left flowers at his grave. She never told anyone, in fear they may see Timmy's memory in negative light or use it for attention.
As Well as a Personal Favor to a Strange Pink Haired Woman.
Bonus: Tormented Creator
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aceinacloset · 2 months ago
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!FNAF SL REDUX! info dumpy post
By far the biggest thing I wanted to talk about is CB and Elizabeth’s whole possession deal in this au of mine and how some of it works, as well as explain a few things. So sit down and grab a snack and prepare for the yap session of your life. 
CB’s whole heterochromia
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This is the major indicator if a CB in this Au is possessed by Liz or not. If the eyes are solid blue, Liz is either alive or has passed on. If her left eye is green Liz is present. If the blue is absent either Liz is in control or that's not CB. If they are neither that's a different version of CB entirely.
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The process of her eye changing was relatively painless, she hadn't even noticed her eye had changed until it was pointed out to her. 
2. Elizabeth's goulash form
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Liz looking the way she does comes from her remnant being split up and experimented on and put into the 4 funtimes. CB is special because she killed Liz and has the most remnant.
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Her form only gets worse in post SL and Fnaf 6
  3. Limited distance from one another
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CB and Liz can not be separated from one another, and the distance that Liz can be away from CB can vary depending on location, and the security CB feels in said location.
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Yes, the ability for Liz to be far away from CB is dependent on how comfortable CB feels, or if she happens to be asleep.
L.
4. The whole possession thing
Liz taking control of CB is rare, because it can be quite painful for both parties involved. If CB were to get control shocked or scooped while Liz is possessing her, it would hurt Liz more than normal. Liz also tends to produce remnant when possessing baby, and this goop will come out of her eyes and mouth.
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So due to this the only time Liz ever takes control is in a fit of rage or in a fit of fear.
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You can always tell when Liz is in control.
That's all I got today, hope you liked it.😀
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ashchoo · 8 months ago
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erumai-maadu · 2 months ago
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Sakura comes home after the second stage of the chunin exams with her hair short and her face set with grim determination to be stronger.
Her mother is distraught, eyes the choppy bob critically, before letting it go and telling her that it'll grow back quickly. She's young, after all, and her hair has always grown quickly.
But Sakura keeps trimming it, never letting it grow back out to the length that she was so proud of before. She feels freer without it, somehow. Her head is lighter, no longer pulled down by the weight of thick hair and people’s expectations.
It doesn't matter any more when people eye her bruised knuckles, the scars scattered on her body, the eyebags from long shifts at the hospital.
Short hair is more practical for a shinobi, after all. At least, that's what she tells her mother. They've never met the Hyuuga, so it doesn't matter if it isn't necessarily true.
Besides, Sakura isn't Neji, with his impenetrable defenses. She's a brawler with fists that punch through rock and shatter bones, and she cannot afford for someone to grab the hair that would whip around in the devastating blasts left in her wake.
Sometimes, she can still feel the Sound shinobi's hand in her hair, the burning pain in her scalp. Lee and Naruto unconscious on the ground and her weak, useless body trembling in fear.
Other nights, she feels the cold wind, a gentle pinch and a murmured "thank you" on the back of her neck. She sees Naruto's wide smile, a promise to bring him back to her, back to the village. Naruto and Sasuke with their backs to her, always in front, always walking away, leaving her behind.
Sakura trains with a savage ferocity that few can match. She needs to be better, always moving forward, so that some day, she can overtake Naruto and Sasuke.
There are times that she wakes up with a scream caught in her throat, hand reaching for a kunai pouch that isn't there. She gets up and sneaks out, runs to the mountains behind Hokage rock and pummels the rocks until her fists are bloody and her fears are assuaged. The weak little girl died in the Forest of Death, cut out of her along with the long pink locks she discarded.
The weight that was holding her back is gone. She will not be left behind. Never again.
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bluecubeblues · 10 months ago
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so are we like, disembodied voices to you guys?
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★ PREV | FIRST | NEXT ★
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joyfuladorable · 4 months ago
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Rise Casey Jones Lore Masterpost
Because my regular TMNT masterpost got too big (there’s a 100 link limit), I’m separating everything relevant to my Casey Sr lore into this post! I’ll try to keep it all mostly in event chronological order.
Fics:
Jones^2 Training + Art (Bad Future)
"That's My Mom!" (Post-Movie)
Main Timeline Art:
Growing up Casey
Casey using Foot Clan Mystic Arts
Haircut Tax (Raph & Casey)
Touch-Starved Hug (Raph & Casey)
Fighting Kraangified Brute and Lt
Pinoy Jones Fam Fits
Girl Help (caprisun)
Casey Akira Slides + Bonus Doodle & Capril Comic
Casey protects April
Casey on a porch swing (1990s redraw)
Summer Dresses for Casey
Stargazing (caprisun)
Casey in an attic (2012 Redraw)
Capril Kiss (at the Farmhouse)
Capril Kiss + Explosion
Capril Wedding Shenanigans:
Part 1: Proposal
Proposal Character Designs
Casey picking up April for a date
Bad Future Timeline:
Mama Casey protects her Baby
Junior's First Steps
Midnight Nosebleed (Bad Future Casey with CJ)
Mother's Day
Mama Casey carrying Junior
Mama Casey carrying Junior Part 2!!
Misc (sketchdumps that include lore but not exclusively - Newest to Oldest):
Misc Caseys
Capril Week 2024
Capril x5
Rise Girls Sketchdump 3
Rise Girls Sketchdump 2
Rise Girls Sketchdump 1
Bonus Note for folks who decide to use Cass/Cassie for Casey's nicknames:
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baeshijima · 1 year ago
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don't mind me i'm just casually thinking about soulmates-but-not-actually-soulmates au, where you both fall for each other after having not found your respective soulmates for a long period of time and decide that if fate won't do anything, then you will both simply defy fate and learn to love each other.
and you do !! with the more time you spend with one another, navigating that which makes up the entirety of the other, you both start to grow accustomed — attuned, even — to the each other's habits. and slowly, eventually, you begin to think that perhaps fate didn't give you your soulmate, for they are the one in front of you, holding you so close it wouldn't come as a surprise if you meld into one.
if so, then why does your soulmate, whom you believed was nothing but a hoax up until now, decide to show up now of all times? where have they been during the years you spent searching for them? why are they staring at you as if you hung the moon and stars for them as they repeat your name in a breathy, starstruck manner, holding your hands in a shaky grip with the trembles in their voice equally as unstable?
and why... why did fate have to be so cruel to you, for the moment your eyes dart away in avoidance of theirs you find the world goes silent when you see your lover, whom you believed was the one meant to defy destiny with you, standing off to the side and watching your interaction with an unreadable countenance.
oh, fate is a cruel thing.
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harleyification · 2 years ago
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ATLA Au where Sokka befriends a rogue Knowledge Seeker ✨
(More info under the cut)
Side A: Sokka Adopts A Stray Fox Spirit
- After a toddler Sokka gets lost in a blizzard, a Knowledge Seeker that is taking back a scroll wanders upon him. Knowledge Seekers in this world not only retrieve information for the library, but also protect it - sometimes with their life. - This particular Knowledge Seeker feels the need to protect Sokka (who, unbeknownst to them both, is going to be a genius who tilts the world of knowledge on its head), and disregards its former duty in order to make sure the tiny human makes it. - If Sokka dies, then so much knowledge will be lost to the world. The spirit can’t have that. It curls up around Sokka, giving the child warmth and saving his life. - It decides to stick around when it realizes this particular human is rather curious and thus drawn to danger, aiding this one in its destiny. And while spirits don’t need to eat (And can eat just about anything), it’s also a bonus that human treats are really good!! Side B: Sokka Becomes A Knowledge Seeker (or New Spirit Entirely...?)
- Everything is the same as above, except for the fact that young Sokka succumbs to the coldness despite the spirits best efforts... - The Knowledge Seeker, keen in fulfilling its duties, essentially thinks, “Well shit. Can't let this potential go to waste. I'll sacrifice myself in order to heal the world, aid destiny, and ultimately expand knowledge for the world. This human's worth it." - Doggo combines its essence with Sokka’s soul, and gives the child a second chance at life. - Sokka in return gets canine teeth, a bigger propensity for meat, can go Borf, probably has auburn hair (still not set on the design), and has most of the abilities of the Knowledge Seeker. - No ears or tail on a literal level (Maybe...), but these abilities include: enhanced hearing, the ability to innately and uncannily Know Things by accessing his past spirit life memories and having a connection to the library, a 6th sense for danger and spiritual activity, climbing up walls like Spider-Man, and eventually being able to walk back and forth between worlds! As well as typical dog traits, like growling, claws, teef, and a propensity for meat!
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chaosduckies · 6 months ago
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Me: Minecraft g/t
My mind: You’re gonna write it?
Me: …I’m gonna build it…
My mind: Wha… How?!!!
Me: …Just let me do this
There is no stopping me now. I found a mountain peak that’s absolutely perfect to build off of on my friends and I’s main server and decided I was going to build something g/t related.
You heard me.
I’m building it. And it’s no small mountain either. Here’s a picture to prove it:
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Do I have a plan? Nope not at all. But it’s going to be g/t. Also I might be unintentionally giving our world lore, but that’s okay :D
I have so much Minecraft brainrot I am so sorry I haven’t been posting much g/t lately, but oh my gosh I saw that in our world and I could not pass up the opportunity to build a giant there. (So I technically haven’t not been posting about g/t…) This is for all the Minecraft and g/t lovers. Im doing this for you.
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il3x · 1 year ago
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The perfect big sister! <3
Ft. my "Toga Himiko is a Bonesaw" take under the cut:
I'm not very familiar with the superhero genre beyond Worm and MHA, so I might be missing a pre-existing trope - but I think these two share an archetype: Little Girl Villain who juxtaposes extremely gory, visceral acts with a happy and innocent demeanour. Their villain personas epitomise idealised archetypes of girlhood; frilly-dress-and-tea-party '50s little-girl for Bonesaw, and lovesick tween schoolgirl for Toga. These archetypes are anchored to a specific age - the age they were when they lost the chance at a civilian life.
On that note, neither of them got much choice in life, with Toga branded a villain for her Quirk and Bonesaw groomed into villainy by Jack. They both lost their families, and seek a surrogate family in their villain group, whose goal is (ostensibly) mindless destruction.
Is it any wonder that they're frozen in stasis at the age when they were traumatized? I find it interesting that they're both older than their archetypes (Bonesaw, at 12, is pretty much the age of Toga's archetype!) but are unable to move past these personas.
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dawnbreakerluna · 6 months ago
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its a mistake i made trying to understand the love and deepspace lore seriously because even though i have found breakdowns/explanations... this shit is WAY too convoluted for me to understand. it just seems like a constant back and forth between the past, present, future with what we have of the main story, anecdotes, myths, etc. (not to mention the various past & future versions of everybody, the insanity.)
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