#why did so many of the writers from the early 1900s decide to hate on ears?
Explore tagged Tumblr posts
Text
Okay, but prominent ears are actually super cute, so maybe jot that down?
#this is a callout post for authors long dead#why did so many of the writers from the early 1900s decide to hate on ears?#big ears are adorable#stick-outy ears are adorable#square ears are adorable#wHY WERE THEY LIKE THIS?#reading webster and montgomery among others recently and they are very rude about anyone with any kind of ears that can't be called#'elfin'#and this was in the days before peter jackson's elves so what they meant by that i'm not even sure
10 notes
·
View notes
Text
THE POOLED-ORIENTED
I asked her what specific things she remembered speakers always saying, she mentioned: that the way to succeed was to launch something fast, listen to users, and then you realize the window has closed. But we didn't invent that idea: it's just a slightly more concentrated form of existing Valley culture. So if you want to make it look like a group photo. But the rise of startups. And bingo, there it is: The Men's Wearhouse was at that moment remember!1 Partly because, as components of oligopolies themselves, the corporations knew they could safely pass the cost on to their customers, because their competitors would have to as well. If a startup fails, it will probably fail quickly enough that you can stop judging them and yourself by superficial measures, but that you get discouraged when no one around you cares about the same time, as their next door neighbors. One reason so many good ideas come from the tradition of rapid prototyping. In addition to the power of the marginal into one sentence it would be stupid to use anyone else's software.2 If you could get the right ten thousand people to move there. He did the research that won him the Nobel Prize at Bell Labs, but when he started his own company by someone mature and experienced, with a business background, who then proceeded to ruin the company.3
The problem with this article is not just that it originated in a PR firm $16,000 a month.4 For us the test of whether a startup understood this was whether they had Aeron chairs. You can't just tinker. Are there good universities nearby?5 If you tried now to create a startup hub, because it's followed immediately by less hackable tests.6 But that's a weaker statement than the idea I began with, that it doesn't matter much; it will change anyway. Insiders who daren't walk through the mud in their nice clothes will never make it to the manufacturers of specialized video editing systems, and now Apple is doing it to the expensive models made for professionals.7 So the reason younger founders have an advantage is that they can consume a whole day sitting on a park bench.8 There's an imbalance between encouragement and discouragement like that between gaining and losing money.
If investors can no longer rely on their herd instincts, they'll have to think more about each startup before investing.9 They increased from about 2% of the population in 1900 to about 25% in 2000. It means a tedious, unpleasant task. I think we can already declare the old way dead, because those few are the best startups it produced would be sucked away to existing startup hubs. Computers are responsible for the problem. Now that we know what we're looking for in metaphors.10 Obviously they were smart, but they are. If you wanted to create a search site that didn't suck. Boston Globe. It's worth trying very, very hard to make technology easy to use and we hosted the site.11 It's the same all over Silicon Valley.
This is ridiculous, really.12 Though she'd heard a lot about YC since the beginning, the last 9 months have been a prudent choice. Surely a field like math or physics all you need are the people who are not like you want from technology?13 Though some startups go straight from YC to VC, the most valuable things the big companies paid their best people less than market price.14 If they shake your hand on a promise, they'll keep it. So the deals take longer, dilute you more, and impose more onerous conditions. This is particularly true of young people who have it are not readily hireable.15 And while this was happening, the acquirers used the delay as an excuse to welch on the deal. But as startup investors they'd have to overcome, they might build things that get used for pornography, or file-sharing, or the painter who can't afford to have any illusions about the predictors of success. Investors will probably find they have to be really good at tricking you.
You can see this most clearly in New York, and Boston. Boston is a tech center because it's the only real way to learn, but copy the right things. So for the better technology companies, the patent pledge does fix may be more serious than the problem of patent trolls. Civil liberties? What nerds like is the kind of turbulent and ambitious people you find now in America. Why? The exciting thing is, all you need is a handful of executives, politicians, regulators, and labor leaders.
And if you like certain kinds of excitement, New York is incomparable. What's really happening is that startup-controlled rounds. And the bigger you are, it's hard not to be cool and maybe make money.16 Being able to take risks is hugely valuable. Which inevitably, if unions had been doing their job tended to be lower. Most startups that fail do it because they fail at one of these.17 When they got some money was to rent office space. And yet is this not at each point a day, a week, a month I thought I'd already put in so much time into it that this must be the idea. But even those they use no more than superficial changes. At the time IBM completely dominated the computer industry.
How hard is that? Service rates for men born in the Carribbean and died all over France Pissarro was born in the early 1920s approached 80%. Startups don't seem to have had any effect on the number of startups founded by business people who then went looking for alternatives to fill this void, I found practically nothing. In fact there is no way I can think of several heuristics for generating ideas for startups, one of the motives on the FBI's list. We also thought we'd be able to refuse such an offer if they had. Startups hate this as well, partly because they're more a social than a technical phenomenon, and partly because it tends to be open source. If there are tensions between cofounders we help sort them out. People who didn't care much for religion felt less pressure to go to grad school at Harvard to cure you of any illusions you might have about the average Harvard undergrad. Instead of garden sheds they must design huge art museums.
Notes
But politicians know the electoral vote decides the election, so problems they face are probably not quite as harmless as we are not the original version of everything was called the option pool. As Paul Buchheit points out that it's no longer a precondition. I can hear them in advance that you're talking to a partner, which have remained more or less, is a way in which those considered more elegant consistently came out shorter perhaps after being macroexpanded or compiled. Strictly speaking it's impossible without a time of its workforce in 1938, thereby gaining organized labor as a general term might be a distraction.
This is why they tend to focus on at Y Combinator is we hope visited mostly by hackers. As Anthony Badger wrote, for example. We currently advise startups mostly to ignore competitors.
Unless you're very smooth founder who used to retrieve orders, view statistics, and some just want that first few million. Another advantage of having one founder is always room for something new if the potential magnitude of the ingredients in our own, like wages and productivity, but it's always better to get elected with a product company. So if you're a loser or possibly a winner, they were taken back in July 1997 was 1. One possible answer: outsource any job that's not true.
To a kid and as we are at selling it. In fact, we should worry, not because it's a book from a 6/03 Nielsen study quoted on Google's site. You've gone from guest to servant.
A rolling close usually prevents this.
There's a good problem to fit your solution. Angels and super-angels tend not to make people richer. As far as I know what they made more margin loans.
Once someone has said fail, no matter how good they are. Since people sometimes call a few additional sources on their own company.
S P 500 CEOs in 2002 was 3. Most expect founders to walk in with a company in Germany told me: One way to find the right thing to do this are companies smart enough to do it mostly on your product, and we don't have to say that it is. 5 more I didn't care about, like a headset or router.
He had such a valuable technique that any company that could be mistaken, and b not allow them to private schools that in three months, a torture device so called because it was.
The reason I even mention the possibility is that Digg is derived from the formula. And starting an outdoor portal. An Operational Definition. Some translators use calm instead of hiring them.
Some translators use calm instead of just doing things, you can imagine cases where you read them as promising to invest in so many had been raised religious and then stopped believing, so we should find it's most popular with groups that are up-front capital intensive to founders. Of course, that you should avoid. And you can use to calibrate the weighting of the words out of the things we focus on the side of the biggest winners, from the truth about the size of the world barely affects me.
That's why the series AA terms and write them a microcomputer, and I bicycled to University Ave in Palo Alto, but one way in which income is doled out by John Sculley in a non-broken form, that must mean you suck. Most unusual ambitions fail, unless it was.
In sufficiently disordered times, even if we just implemented it ourselves, so that's what you're doing. And then of course. Ed.
Which explains the astonished stories one always hears about VC while working on that? I'm not saying option pools themselves will go away, and why it's next to impossible to succeed or fail. As Paul Buchheit adds: Paul Buchheit adds: I switch person. Jones, A P supermarket chain because it has to split hairs that fine about whether a suit would violate the patent pledge, it's shocking how much they liked the iPhone too, and made more margin loans.
If they're dealing with YC companies that an artist or writer has to give them sufficient activation energy required to notice them. Apple's products but their policies.
Which in turn the most successful startups, but in practice money raised as convertible debt is a bad idea the way and run the programs on the fly is that they don't have to spend, see what new ideas you're presenting.
In grad school, secretly write your thoughts down in the technology business. And when they decide you're a YC startup you have to spend a lot better to read stories. Jones, A P successfully defended itself by allowing the unionization of its completion in 1969 the largest household refrigerators, weighs 656 pounds. Startups are businesses; the point of a safe will be, unchanging, but that's a pyramid scheme.
#automatically generated text#Markov chains#Paul Graham#Python#Patrick Mooney#article#trolls#statement#prototyping#Startups#money#Are#America#writer#Google#way#things#video#Pissarro#product#founder#hate#problem#corporations#University#center#series#math#technology#sentence
0 notes
Note
(1)HI. First of all, I would like to say this: Lots oif things that you mentioned happened a long time ago. As far as I know, nobody today had a slave, or was a suffragette. So why does it matter? I think you're awesome for standing to be equal! I want to help everybody be equal too, but as a white girl, I am not going to apologise for things that happened in the past that I was not involved in. Another thing I've noticed is that while black people can be proud to be black,
(2) White people cannot be proud to be White. Also, the slave trade was originally started by Africans enslaving other Africans, so you can't blame everything on white people. Its still racism when its directed at white people! As of today, there are racist white people and racist black people. Finally, I would like to note that I am only 13, and I apologise for anything I've got wrong. Please correct me if I'm wrong.
(3) Also I'm British, and don't really know too well whats happening in America so again, my apologies for anything I've got wrong.
Hey Anon,
I would usually ignore a message like this, but you say that you're thirteen and if that's true it will be easier to get my point across to a young brain over a 33-year-old brain that has been steeped in privilege for decades.
First of all, whoever told you that slavery began in Africa catered the truth to their whims. Those are "alternative facts," if you will. The truth is that slavery in some form or other has existed probably since the dawn of humanity, but I think it will take someone more than me to trace it back to its origins. That being said, the ancient Greeks had slaves, as did the Romans, the Egyptians (yes in Africa) and the Vikings had slaves just to name a few of the ancient societies. These slaves were usually spoils of war and were not based on racism as we know it now, meaning it was based on army strength. If the Vikings raided your lands and you were not strong enough to stop them(few were) they would take your women and children back with them as slaves.
While slavery is not Ok in any form those wounds were very different as the ancient Viking, Roman empires, etc fell.
The transatlantic slave trade, which is the slave trade that polluted the western world started with the Portuguese in the 1600s and continued until the 1800s on record, but really it was around 1900s when the governments of the world were forcefully policing their laws.
The transatlantic slave trade was one of the most evil practices in the world because it happened purely because white people of Europe and later America decided that Africans were not humans. I have yet to hear of any other group having slaves for this reason. There were slaves based on religion, based on the outcome of wars, etc but to look at a set of people who bleed, feel pain, reproduce in the same exact way and say "well, they're not human so we can do ANYTHING we want" is a kind of evil so deep it can't go away quickly. Especially, because unlike the Roman Empire those societies did not fall.
Instead, freed slaves were expected to assimilate into the very slavery that enslaved them. Unfortunately, hate doesn't just disappear because of law. White peoples owned black people, is it realistic that the same generation of ppl would be able to look at their old “property” as equal? No. Could the next generation? No, they were raised by the slave owners. So for around 100 years black ppl had a sort of freedom but no real rights or opportunities. They were put into societal Cage of "this little bit of the world is for you while the rest of it is for white people, because your skin was dark."
Then in the 1960s black Americans began to fight for their rights. We had a new branch of young people who decided that they were not ex-slaves or less than, they were equal and so they decided to fight.
Remember, I am talking about less than 100 years ago. My grandmother was alive when black people couldn't drink from the same water fountain as white people. My mother was raised in early integration America where white people had to grudgingly live side by side with her and they didn't like it.
So really, my siblings who range from 34-16 and I are the first in our family to grow up in a world where black people and white people living side by side is normal.
Saying that these things happened sooo long ago is oversimplifying a complex issue. I don't know where in England you live but I have family in London and they have stories of racism and injustice just as we do in America.
I am black, college educated and work on a Netflix television show. I am one of three black people in the office of writers and editors, the crew of the show is more diverse. I had my first internship when I was 16 years old and since then I have always worked with a majority of white people. My classmates at NYU film were 150 in my class and five maybe ten of those students were black and none were black men.
I tell you this to give you an example of what I am working with as a person of color in this country. A person who looks like me achieving success is still not the rule, I am the exception to the rule. And, that's because the inequality from slavery still trickles down. Our hair that grows naturally out of or our head is very kinky, and for some women (like me) our hair is difficult to take care of so many of us get things like dreads. Dreadlocks are cultural and also practical and yet businesses are allowed to fire us for our hair and the way it naturally grows out of our head. Why? Because we are still seen as savages. Our hair styles seeen as less than, or improper. Imagine if the government said it was ok to fire someone because their hair is black or brunette. Think about how much work goes into dyeing your hair blonde. There is bleaching and color dye that are the opposite of healthy for your hair. That is the same for the practices that help black people straighten their hair.
We are given the option of damaging our hair with products that have chemicals in it that can cause cancer or not hold down a job. This is a very small aspect of what we live with but this is racism and white supremacy in modern times.
Oh! And to answer your question...No, black people cannot be racist. Neither can Native Americans, Latinos, etc. That is a myth that white people like to use in order to make themselves feel better. Racism is a system that disadvantages people based on race. It says that certain people are better, because of the color of their skin and therefore are superior and deserve to live superiorly. POC can not be racist in our current society because they do not have the power to be superior. Everyone CAN be prejudiced. But, my prejudice cannot affect the livelihood and safety of a white person. Which is why the term “reverse racism” is false.
Black Pride is about having pride in your culture, in your history, in your past and how far you have come. It’s saying yes, we do not have all the opportunities and we have a horrible history, but look, we are overcoming! Sure, white people are still saying that we’re not as beautiful, that our looks are not the ideal and that our hair is nappy and ugly, but we are made of magic and we are beautiful. White pride says that you are better than other races. You can be proud to be British, you can be proud to be American, you can be proud to be Irish, you can be proud to be Jewish, or Catholic, etc. But, if you are proud to be white, what does that mean? What is the shared history of white people? What exactly would you be celebrating?
Anon, I hope you read this whole message as I wrote it specifically for you and I hope you understand a new point of view. We are still a long way from equality because the descendants of slave owners still do not see us as 100% equal.
Sincerely,
Naomi
#feminism#black lives matter#civil rights#America#American history#History#white feminism#BLM#black pride#racism#prejudice#Naomi muses#not book related#Anonymous
54 notes
·
View notes
Text
Not *that* Good: “Red Dead Redemption”
We all have them; games everyone hates that we love and, more controversially, games that everyone loves but we don’t really take to. The most recent one I’ve had to put myself through was none other than Rockstar’s much loved Red Dead Redemption (RDR), the Grand Theft Auto (GTA) game wearing a Wild West hat.
Red Dead Redemption is actually a bad game to start this series with, because not only do I understand why so many people love it, I also don’t hate it myself. At least half of the game impresses me quite a lot in fact.
For one thing, the writing is really good. Rockstar employs some legitimately good writers; even Grand Theft Auto IV, which is not well-liked by a large portion of the gaming audience, told a very engaging story with colorful and layered characters. Red Dead Redemption follows suit; there are great themes of change and consequences through the story of a former outlaw that is blackmailed to kill off his former friends and gang-mates, in the twilight of the Wild West. His blackmailers aren’t lowlifes, but the forces of “good” and “progress”, the Federal Government that shapes the modern United States of America. John Marston isn’t a deep or complex character, but he is a character easy to like and relate to. The supporting characters of both the flamboyant and the grounded flavors inject life into the story. The ending twist, even though it’s somewhat predictable (and probably spoiled for everyone, by now) has a profound impact and upon reflection, it’s the only right way for this story to end.
The voice cast is also fantastic and not a single one of the actors turns in a performance that’s anything less than stellar. The atmosphere is top-notch; this is another one of Rockstar’s strong points. I remember reliving the 1980s in Grand Theft Auto: Vice City, I remember feeling like a New Yorker driving around Times Square in GTAIV and I had no problems immersing myself in the life across the frontier in the early 1900s with RDR. The visuals are a little too muddy, but they fit the setting; riding a horse across the empty planes and seeing civilization from afar is an experience that fills one with contentment; the architecture, the character designs and the fantastic music during the long treks in the wilderness easily absorbed me in the game.
I will go out of my way and assume that people who adore RDR do so primarily because of the above. I get it; I’m even with you on those. What I mind is actually sitting down and playing the damned thing.
To put it simply, I’m not sure why RDR needed to be an open-world game (marketing reasons notwithstanding). The game world is filled with random events, mini-games and hunting achievements, but do these add anything to the experience, or do they only distract the player away from the story? I find RDR suffering from GTAIV-syndrome; that game is also full of meaningless distractions, the only significant difference being that in RDR you don’t get smoke signals by Uncle in the middle of a mission asking you to go to the nearest saloon for whiskey shots.
Upon reflection, I think that maybe the reason for the open-world approach is atmosphere. It wouldn’t be unheard of; the Mafia games did the same thing, adding a giant city in an otherwise linear third-person-shooter. One can argue that GTAIV’s overworld activities were included in that title for adding to the atmosphere as well; I can’t rightly imagine another reason that playing darts or bowling in what’s already a game of itself had another purpose. This is something I not only understand, but also appreciate quite a lot; it worked for me with both Mafia and GTAIV. But not with RDR.
I wager the reason for that is that the game’s map is massive. Yeah, okay, it’s not The Witcher 3-massive, it may actually be smaller than the modern GTA games (that is, games after Vice City), but the problem is that a lot of what makes the commute from and to missions in GTA bearable is the sight-seeing. There are pedestrians, people going about their daily lives; there is traffic that bugs out hilariously some times and has cars driving willingly onto walls; there are impressive skyscrapers towering above you and different districts that give off the illusion of a living, breathing world; and, of course, there’s a ton of beloved, licensed music blasting on the car radio, followed by hilarious commercials and made-up talk shows.
In RDR there are rocks, trees and some wildlife and that you can slaughter for the Hunter achievements. The music that operates as additional ambiance while riding in the overworld is great, sure; it’s subtle and effective. But these trips are damned long and RDR, especially in its first act, is being a complete asshole with spacing out objectives.
Another issue I take with the overworld stuff, compared to GTA, is that Rockstar’s other juggernaut series is one in which you are a criminal. The overworld exists specifically so you can destroy it; that’s how it has always been, since the very first game, the city is there for the player to blow it up. In RDR, on the other hand, the hero (and by extension the player) are good guys. Marston is supposed to be a romanticized anti-hero, but the game operates on an Honor system and clearly doesn’t approve of you going out of your way to be a murderous psychopath that firebombs young maidens.
A lot of the overworld becomes a distraction and the game uses the long trips from one mission to the next specifically as a means to pad the playtime. This padding doesn’t end there.
The last few missions of the first act of the game are all padding. Recruiting West Dickens, Seth and Irish starts out well enough; all of them are fun characters and their missions are initially interesting, but all three have at least one mission too many that only exists to delay the attack on Fort Mercer. Missions like the second race for West Dickens only break the flow of the narrative and undercut the urgency of the situation.
It gets worse, however; the entire Mexico act, the second act of the game, is padding; not some of it, not a portion of it, but all of it. There is literally no good reason for that sizable chunk of game to exist in RDR. The story stops dead in its tracks during that segment and only gets back on track in the last mission of that act. Finding Bill Williamson is the primary purpose of John’s mission, but both he and the player get distracted for hours, until Bill magically appears and just happens to have been with that other bad guy all along. John’s actions never actually bring him closer to Bill; even after he captures Javier, finding Bill is just a giant coincidence. This is what we call “the story resolves itself” and it’s a shitty way to write a story.
The inclusion of Javier Escuella is another red flag; the man isn’t mentioned at all before and his name once the second act starts comes out of the blue; so much so, it took me a while to understand what the hell John was talking about when he mentioned him to Irish and Landon Ricketts (who is also so shoehorned, he feels the need to teach the player basic aiming with a gun six hours into the game). Javier is the only one of John’s former gang members that can be captured alive; the Feds want Bill, Dutch and John himself dead. The rationalization for this would be that Javier is Mexican and doesn’t fall under their jurisdiction or whatever, but from a writing perspective, Javier just doesn’t fit; the story never sets him up properly and he is actually never mentioned again in the story afterwards (sans one name-drop by John in the fourth act). The third act, in Blackwater, examines John’s past life as an outlaw and his gang in detail and every conversation is about Bill and Dutch. Abigail too. Javier just doesn’t exist.
It is clear, to me at least, that Mexico was an afterthought. I would assume they found the story content too short (and it is, compared to the GTA titles), so they shoved in a bundle of missions that have nothing to do with the main story to pad it out. There is some minimal thematic connection, but since none of the characters ever draws that connection in any way (subtly or overtly), it seems more like a happy coincidence. The tragedy is that if Mexico was DLC, it’d work better; it wouldn’t break flow, it wouldn’t get in the way of the story, it would feel a lot less boring and it would give Jack something to do other than being the replacement avatar for the player after John bites the dust.
These are the things that annoy me about the game the most, but there are other, smaller annoyances. I don’t like the horses, for example; they are dumb and easy to die and if they do in a pickle, you’re screwed. It’s de-motivating as fuck taming that one great steed and seeing it jump to its own death and being replaced by the back-up shit horse.
I’m not a fan of how limiting the game can be in the freedoms it grants the player and not just with the Honor system. There was this one instance I really enjoyed; it was one of the world events that a lady asks for help and then leads you to an ambush. Once clearing the ambush, I decided not to kill her; instead, I hogtied her, took her to the port in Blackwater, and let her roll down to the bottom of the sea. Horrible death, but that’s what I play games for; to do weird shit I don’t want to do in real life. Of course, the event was never really resolved (it just went away) and any similar actions against less aggressive NPCs would give me a strike in one form or another.
Likewise, I was dissatisfied with the game’s ending, where it forces you in a duel with Agent Ross. The “Duel” mechanic is one of the worst in the game and it’s extremely unsatisfying in look and feel. That guy betrayed my entire family and killed my father, who was my own avatar as a player for countless hours; I wanted the option to choose his fate on my own. Maybe I’d kill him, maybe I’d let him go, completing the story and accepting the change the Federal Government brings, instead of forcing across the notion that the Wild West never dies.
Of course, in reality, I just wanted to hogtie the dude and drop him in front of a moving train; it’s a tried and true execution method in the game and I’m salty I didn’t get to do it to him. But the point stands that for an open-world game, RDR is somewhat more limiting than GTA and, especially, Saints Row.
Lastly, there are some technical issues. The game is stable, but performance isn’t great on the PS3. The game looks muddy, just like GTAIV did, presumably because neither of them have antialiasing worth a damn. It’s also locked at 30 frames per second and there are noticeable framedrops in open spaces or crowded towns and settlements. Of course Rockstar was working with limiting hardware, so I can’t blame them for that, but I can certainly blame them for never porting the game on PC, where it would’ve done unlimited framerate and mods to clean up its muddy vanilla look. Dickwads.
As I said, this wasn’t a good game to start this series with, because there is a lot of good in it that I can’t realistically deny; hell, most of the good in it, I quite enjoyed myself. For me, if the game was a more streamlined experience, like Mafia, cutting out a lot of the fat and dropping the distraction of Act II, I’d probably have loved it. Rockstar’s games have never been strong in terms of core mechanics (particularly in combat), so that was never going to make or break the game and side-content to kill time has always been part and parcel of the company’s open-world games. But as the games started becoming more serious, these activities started causing dissonance. When the overworld stops being a playground and becomes a stage instead, giving a show takes precedence over building a sandcastle.
What I find interesting, however, is that I dislike Red Dead Redemption for the reasons that so many people dislike Grand Theft Auto IV and I like Grand Theft Auto IV for the reasons that everyone else prefers Red Dead Redemption. Both games are closely related in terms of design; they’re story-driven, serious affairs with average mechanics that utilize their overworld primarily for the illusion of their setting, rather than purely for gameplay reasons. Both are solid games by any metric known to man and yet, the most minute differences between them, the details, seem to have a different impact on their audience.
#red dead redemption: undead nightmare#RDR#Grand Theft Auto#Rockstar North#Open-World Games#Playstation 3#Action-Adventure#John Marston#retrospective#Game Reviews#Gaming#Videogames#Wild West#Western
0 notes