#where the player was quick playing cause his opp had taken ages for his first turn
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tammog · 12 hours ago
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Ugh this is so hard to deal with tbh.
My first instinct is:
If you intentionally do something that you know or suspect is agadir the rules, you are cheating. But in my view (and tbh with my main experience of adjudication rulings which is as a yugioh judge) intentionality is a very important factor when you decide what is cheating and what is not.
So here I would describe a few categories of people:
A) people intentionally gaining advantages by picking weaker opponents and using their skill at rps to get a very high success rate. They are aware that the rps is meant to be random and are abusing the fact it is not intentionally. Cheaters.
B) people not picking weaker opponents intentionally, but still using rps strategies intentionally to improve their odds despite knowing it is not intended. Harder to say, but still cheating imo.
C) People good at rps that do not understand that it is meant to be an rng replacement, who use the tactics - maybe even choose opponents tactically sometimes, tho that puts them much closer to the first category - to gain an advantage. Not cheaters (intent is missing, imo), but people making mistakes.
So, the issue with this all is that it's very hard to tell who falls in what category sometimes, and that in the end, a lot of this has the same effect, and please don't ask me how I would handle it if I was running the hypothetical larp. In general I'd hope people would want to have fun and get along and anyone willing to cheat in a larp likely needs some long talks about why they want to fuck others over or cheat others in a fun activity so badly. But these are the archetypes of cheating/noncheating I would think of here.
Idk, with any rules - be it games, social groups etc - intention is always the most important part for me. You know the people that sometimes come into forums or discord or chat servers and don't technically break any rules, but clearly try to get as close as they possibly can to provoke others to do it in annoyance? I always took great care to ban those kinds of postpone immediately when I modded social spaces, and I take a similar approach when adjudicating games - if you make an honest mistake, that is fine. If you keep trying to get scummy advantages, even if you are not technically breaking the rules, you might get a few chances and then get kicked out of you don't improve. It really is all about the intention.
debate time: a larp has been designed using rock-paper-scissors as a resolution mechanic, because the designers thought it was entirely chance-based. It isn't, it's skill based, and some participants are much easier to beat than others.
Is playing rock-paper-scissors to win, rather than randomly selecting, cheating? Is picking your opponents to get matchups you think you can win cheating?
Explain.
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