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#whenever i see high school au i kind of default to my sports anime days
rose-tinted-vision · 4 months
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written for the @cdrama-action event, requested by @apeculiarbunny | Thank you for your donation!
Fandom: The Blood of Youth (少年歌行)
Relationship(s): Lei Wujie & Xiao Se, Lei Wujie & Tang Lian, Lei Wujie & Sikong Qianluo
Summary:
Xiao Se shrugs, indifferent. “The fact remains that you broke my door and study table, and spilled my tea onto the carpet. So that's payment for repairing the door, a new table, and dry cleaning.”
Or, Lei Wujie makes friends in the most unconventional of ways.
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kheta · 4 years
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3 for 1 AU’s
Hikaru no Go shizz.
Three au’s I probably won’t write, but need to get the ideas out.
1) Sai a Paediatrician with Anxiety™ and Hikaru, who will pull him kicking and screaming into the world of Professional Go.
Featuring:
A) 23 year old Sai’s strict but loving family, who had pressured him into being a medical student, he tried to negotiate being a nursing student but they wouldn’t have it, so now he's doing his first year of work following graduation at the hospital his parents own shares in, because he likes helping families out. He’s passionate about his career and is happy enough to leave Go to the side. After all, Go is just a hobby, he’s not even that good, right? (WRONG! WRONG ON MANY ACCOUNTS!)
Sai learnt Go from his Uncle and was unreasonably obsessed with the game, studying kifu and tsumego for hours and going to Go salons when he had free time all his life. He’s never been as passionate as anything as he had been about Go, but succumbing to his parents pressure he gives up his dreams of playing Go professionally, instead dedicating his life to helping people and making his parents proud.
Hikaru is a 15 year old kid with a badly broken leg that he soundly ignored for much too long, which finds him in the very hospital that Sai is working in. Sai gets attached to Hikaru and because the kid can’t do much but play video games (on the console that everyone shared in the Play Room) and board games (that are mostly missing pieces and tattered) he finds himself drawn into playing Go with his Grandpa and Sai, the nice but whiny doctor who likes to hang around work and interact with the family’s there during his spare time. 
When he learns how to actually play and make sense of Go, Hikaru stops calling Sai nice, because the guy was an actual monster when it came to Go, soundly thrashing both children and adults unlucky enough to ask for a game, even his Shindou-go was reliant on the fact that his students saw what paths he’d create for them.
After a year in hospital and three surgeries later, Hikaru is out of hospital with the unfortunate news that he can no longer play soccer competitively, despite being other wise healthy. He then just slams himself into the world of Go, becoming just obsessed as Sai. 
Both Sai and his grandfather want him to consider going Pro, especially considering the improvements he’s made in a few short months, but he resolutely refuses, even when he becomes flushed with challenges on Net Go. His reasoning? He won’t become a pro unless Sai himself can honestly tell him that he’s happy with only playing Go in his spare time. If he’s happy with the few games he manages to play.
On the flip side of this verse, no one knows who the mysterious and infuriating hikaru is, nor do they know who he studied off of, after nearly 15 straight losses on Net Go however, hikaru suddenly starts winning more and more of his games, able to go toe to toe against some of the known Professional players online, even if he himself was obviously still learning the game. Yoshitaka Waya knows only one thing, whoever this brat is, he’s gonna regret the day he called him an ‘over aggressive know-it-all with poor defence.’  2) Hikaru the Soccer Player.
Hikaru is the cheerful, popular first string midfielder for his school’s soccer club, and Akari is their team manager. Together the duo have helped their middle school and high-school team reach the national winter soccer festivals three years in a row. Despite being a calm, calculated mid-fielder and being captain of his Middle School team, Hikaru has never been invited to any J.League tryouts, mostly because scouter’s say that he plays a relatively risk free game, with a low risk-low reward steadfastness that doesn’t reflect his competitive mentality.
Akari is one of the best managers at her school, an excited, cheerful girl who always knows what to say to bring her team out of a slump, matched with above average intelligence and insane training plans that her Coach is absolutely in love with, Akari’s love for the game was one born from her wish to understand her best friend that much more. In everything she does, Akari only hopes for the best for the boy she thinks of as her brother. After being voted as Vice-Captain for his school team, hitting a slump in his skills and nearly losing their team’s placing in the Summer tournament over the span of two weeks, Hikaru walks into a Go salon near his school to unwind, hoping to maybe win a few games like he did whenever he visited the Go club that Akari is also apart of. Unfortunately, he has the displeasure of running into one Ochi Kosuke there and while the other teen is surly, arrogant and infuriating, he’s undoubtedly a much better Go player. With the rest of his summer being amounted to three more soccer games and two one week training camps, one at the very beginning and one at the very end of summer, he finds almost half of his summer break is spent playing Go toe to toe with the arrogant teen.
In his hunger to win, Hikaru comes up with some unorthodox and risky Go plays to use against Ochi, plays that become integral to his team’s development as he finally utilises his analytical skills to their fullest capabilities, gaining the attention of some of the best under-19 clubs.
Meanwhile, Ochi knows that Hikaru is a famous soccer player at his High-School, but witnessing the insane improvements Hikaru makes in his Go skills in the span of one summer has him questioning if this teen really is just a soccer-idiot like the rumours say he is. After all, an idiot wouldn’t be able to lose against a Professional Go player at an even game with only a two moku difference. As he watches Hikaru improve, he has a faint, eerie desire for his (somewhat) friend to really take up his favoured game. Playing against Akira Touya has been what Ochi’s dreamed of for the past year he’s been a pro, but he can’t help but yearn for a true, all or nothing game against the jock who just won’t leave him alone. 
in other words, a sports anime fanfiction with a lil bit of go because soccer player Hikaru is an absolutely amazing trope lmao. 
lil fax about this au:
a) Ochi has a crush on Akari that only develops after he plays her in a game of Go, while she isn’t anywhere near as talented as her friend, she has three years more experience in the game and an uncanny intuition that makes her an amusing opponent. added to that she’s very pretty and since Ochi’s default emotion is crush them until it stops mattering, he manages to annoy the manager in a way only Hikaru has managed before. will this be a ship? no clue my dudes.
b) Sai is quietly alive, and is the neighbour to Hikaru’s grandfather, a sickly man who can rarely leave his house because of his frail constitution. After Hikaru coerces his grandfather into teaching him about Go following a week of straight losses against Ochi, Sai offers to teach the younger kid. Unfortunately Sai is no teacher and while he very much enjoys the game against the young teen, his only advice comes in the form of mercilessly ripping all of Hikaru’s strategies apart until Hikaru can pinpoint where exactly he first messed up and how he can recover from it.
c) Hikaru and Ochi become (begrudging) friends, only because Hikaru stubbornly refuses to stop bothering the other teen, if only until he can beat Ochi by a 8 moku difference, the same difference that Ochi had during their first game against each other. Ochi grouches and glares and puts his nose up, but is internally embarrassed at this new, affectionate and loud teen who always manages to say endearing stuff with a casual, relaxed face. (Who the heck says “One day I’ll catch you and force you to look only at me” with a serious face?????)
d) after discussing some plays in front of him and enthusiastically (on Hikaru’s side) teaching him the rules of soccer, Ochi offers valuable insight to the Hazeko soccer team. Akari hates it and hates him with a passion when she sees how good his analysis of the game is. It took her most of elementary and their first year of middle school to show any worthwhile game plays and he offers some barely two weeks into learning their plays? All the while with his nose in the air???? Hate.
e) before Shindou and Fujisaki showed up, Shindou with his swift observation skills and hard borne techniques and Akari with her spartan training methods, Haze High’s soccer club had little to no presence. With the two present and having just barely lost their semi-finals placing in the summer tournament, Hazeko returns to the Winter Kokuritsu determined to prove that their summer performance was no fluke. Now, if only they knew what the heck being stars meant and why Shindou suddenly developed a God Complex... Also who is the brat that Fujisaki is trying to crush and why the heck do they have to prove that with her guidance (re:torture) they’re better than that four-eyed brat? Why are first years so weird?
3) Akari the Pro and Hikaru who’s kinda just there until he very much isn’t 17 year old Fujisaki Akari leaves the Go world in an uproar after the former model enters the Pro exams as an outsider and wins with a spotless record.
Claiming to have started Go at 12, everyone in the Go world becomes curious about the young teen, especially when she manages to lose her Shodan match against Gosei-Ogata by a three moku difference. They all wonder the same thing, how did this model get so good and if she has been playing Go casually for five years, then why is it only now that she’s decided to become a Professional? At the peak of her modelling carer?
Inversely, Akari became a Professional Go player to honour her late mentor Sai, a kind neighbour who taught her and Hikaru to play Go while babysitting them for a week when the two were 12, despite them both thinking it an old man’s game, the competitive kids continued playing the game hoping only to defeat their teacher, who urged them to continue on the pro path after discovering that the two were great students.
The duo entered their middle school Go club and by their second and third year, they managed to win against Kaio, the best middle school Go club in Tokyo.
At 14, Akari loses interest in the game having never won against Sai and losing against Hikaru for the better part of the year, and she can’t help but feel like Hikaru will leave her behind when he considers becoming an Insei. Then, the unthinkable happens, Sai passes away while playing against the duo.
For the next year neither teen speak of Go, hanging out like normal until Akari gets offered a modelling contract that keeps her from school and in extension keeps her away from her childhood friend and Hikaru starts hanging out with delinquents.
Fed up with Hikaru distancing himself and finally realising that he was leaving her behind like she had feared years ago, Akari slowly begins to play Go again, relearning the game as she went to Go salon’s and using her old NetGo account. After nearly a year of being reacquainted with the game, she takes the pro exams with only one thing in mind, to play the coveted Kami no itte that her mentor sought after. If she’s already lost two of her closest people, then she’d learn to love the game that she used to fear, to keep the one thing that still tied them together, their style of Go.
plot points:
a) Sai was an up and coming former professional who was one win away from gaining his first title, Kisei, when a politician accused him of money laundering and fixing his students games. with this scandal, his students abandon him hurt because they assumed he didn’t have faith in their Go abilities and his opponents no longer face him with their all or with respect, thinking him a cheater and a disgrace to the Go community. after a win in the Kisei tournament that he knows was gained because his opponent was distracted by the rumours, Sai ceases to play Go competitively, having given up on his family’s approval and name for the game and lost seemingly everything that made the game worthwhile. He meets Hikaru and Akari almost nine years later, despite his personal misgivings and anxieties, he finds himself entranced with these young, talented children, gaining a lost love for Go.
b) At 29, a random park visit with the kids prompts him to face Touya-Meijin, who had been at the park playing a game against his student. Faced by his old rival who had continued to soar in the Go community years after his departure, Sai plays what he announces to be the most beautiful game he’s ever played. The two battle it out on the board for nearly three hours, when Sai finally beats the Meijin by a half a moku difference. Only three people in the world viewed this match, though the Kifu became sought after and studied long after it happened. The viewers? Ogata Seiji, Fujisaki Akari and Shindou Hikaru. Ogata has no clue what happened to the bright, but fearsome child who accompanied the strange Sai and bulldozed his way into the post match discussion, but he knows that where ever Fujisaki wondered, her friend would no doubt follow, no one that talented and that enthusiastic about Go could ever truly give it up.
c) Akira has no clue who this Fujisaki is, having not payed much attention to the Professional Exams considering his own preoccupation in the Honinbou tournament, but when he sees her kifu he has only one question, who is her mentor and is it the elusive man who managed to convince his father to give up his titles and become an amateur? If so, where is that mentor now? And how can Akira convince them to face him on the Goban?
d) Hikaru just wants people to stop spreading rumours about him and Akari, because the buddying model really doesn’t need all the flack people give them. If it means distancing himself to save her reputation, then he doesn’t care, ‘cause hell if he’s gonna let people be convinced their dating and it’s gross that those rumours even exist. It comes as a shock then, when after a campaign that makes her the face of popularised clothing franchise and a new perfume scent made for her, she decides to quit modelling and forces her way into the Go world, against her agency and her parents wishes. Watching his best friend take the Go world by storm, Hikaru can’t help but be angry at Akari for taking up Go again, all the while aching for the game he used to play and wondering, if maybe, Sai would be okay with him playing their game without him. Is it truly okay to play Go without Sai? And if so, when can he trounce Akari? Because she’s gonna get an ego if only upper-dan’s could beat her, and no way was she allowed to be better than him in the game! He refuses! Now if only he could remember how to get good at reading other people’s hands again, because now he could barely read ten moves into a game before getting lost. Also, why didn’t they play good stones like Akari and Sai? Everyone kept playing shitty stones and he can’t read their moves if they use such sloppy hands, jeez!
e) Waya has no clue who Shindou Hikaru is, or why he’s convinced he can beat the newest prodigy Fujisaki Akari when he plays like a clumsy beginner, but he’s determined to keep playing the fascinating teen, especially when he reveals his NetGo nick to be hikaru, a player who dominated the NetGo server nearly four and a half years ago and who hadn’t been seen since a year after he started playing. While Shindou definitely has some untapped potential, he can’t help but wonder why the teen can’t play with the breathtaking speed and monstrous traps like he used to.
f) Hikaru and Akari made each other’s NetGo accounts bc they’re brats like that, so Hikaru’s name is hikaru because Akari couldn’t think of anything else and it wasn’t taken and Akari’s is Fuji-Brat, because Hikaru is an ass like that, a lot of Go players would watch as the two matched each other stone for stone, surprised by how little these mouthy kids knew about the pro world, despite playing at insei level.
g) Sai just doesn’t mention things about the pro world bc he’s used to not talking about it and so, when Akari and Hikaru enter the professional Go world, they’re clueless about everything. They have no clue what dan is, but they know what a Title is, even if they only know the name of two of the titles and they still sometimes forget about the timer and why do they need oteai matches so often, also aren’t those creepy old men kinda weird, i don’t care if they’re important they’re staring and that’s rude/annoying. The Go world is predictably affronted by the duo’s lack of knowledge and it’s the cause of a few minor problems and scandals.
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