#we don't like how modern things are made. we don't like the way things are going.
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restinan · 2 days ago
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I don't actually think that shooting the ten guys with the wealth has literally never made things better at any point in the history of man. If you actually read my post instead of pattern-matching it to the nearest easy thing to dunk on you might notice that I don't ever say anything incompatible with there being a wide range of outcomes. That said, it really is the case if you read history broadly there are trends in how well countries do if they descend into political violence and civil war. It tends not to make things better. Yes, there's a distribution- it's not a good distribution.
I understand that's a bit rude to accuse you of pattern matching to something dunkable rather than actually thinking, but you're the one who opened by attributing people who disagree with you to propaganda from the US government and fantasy novels. I get that that lets you feel pleasantly smug but there are in fact historically literate people who disagree with you for real reasons.
The American Revolution is probably one of the examples of "just kill some people" working out well you're thinking of here. It's genuinely true that things worked out well, but the American Revolution was a very weird civil war. The American revolution notably preserved most of the existing ruling class and didn't substantially disrupt the general structure of society. If you want to argue that wars of secession specifically have a very different track record from popular uprisings or attempting to use political violence to stabilize a country you'd have a good case for doing so. That said, even in that reference class the American Revolution had much better results than typical.
Perhaps you're not thinking of something so famous and instead thinking of examples like the overthrow of the government of communist Romania?
If you're making predictions from the American Revolution and the French Revolution and a handful of overthrows of dictatorships at the end of the Cold War and not on the banal, boring, usually forgotten peasant uprisings in Early Modern Europe, or the various peasant uprisings and descents into warlordism in Ancient China, or the slow rise of political violence and decay in norms in the Roman Republic (a shiny popular example, but still not one you should leave out- reversed stupidity isn't intelligence and we have a disproportionate amount of insight into this one), or the dozen instances of political violence in the early twentieth century aiding in the rise of the opposed party from the people doing the violence, or the communist attempts to swiftly restructure society in ways that accidentally caused massive famines, or the general outcomes of civil wars in the late 20th century, or the hundred other things in this vein, you're going to end up wrong about things.
Yes, the distribution of outcomes is wide. Yes, it is not entirely negative. That doesn't mean anywhere near as much as it might seem. A lottery which has a 50% chance of killing you horribly, a 20% chance of torturing you before you die, a 30% chance of leaving you alive but worse off, a 10% chance of not much detectable change, and a 10% chance of making things a small amount better, is not a lottery worth playing. That doesn't correspond to the political violence lottery, it's just a simple example.
The obvious response to this is that we should be examining the cases where it goes well to see how to get results like that. That response is a good response. However, to do that you need to know in the first place that violent revolution isn't a magical cure-all. You need to know that it tends negative or you won't even bother figuring out how to make it not do that. You need to know that the present has a larger list of fragile improvements and so you can't just use outcomes from nobility in 13th century France or even 18th century America to make predictions.
Things are legitimately different in the period where wealth flows almost entirely from land and just killing people and taking their land will mostly just work to enrich yourself. Even then, doing a bunch of it via an outside-the-norms-method in a polity and eroding the legitimacy of whatever is stopping the descent into violence from kicking off earlier tends to result in more and more violence over time. That trend really isn't hard to notice. Almost every single time without exception you end up with the place in general being drastically worse off. Usually the people who started the cycle end up very dead and frequently their family ends up extinct or less powerful than they started. Yes, they cared about different things- it was still usually a mistake to kick off a period of violence by their own values. For an example of this, consider literally any period of civil war in the history of China. Yes, someone manages to succeed and end up the next dynasty. The odds of being that someone aren't great. Assassinating your uncle to end up Emperor has a better track record. if not a stellar one. It's also not a mass uprising, and has a lower chance of kicking off a civil war.
If all you do is notice a lot of the people who hold a view are unsophisticated and stupid, find a couple counterexamples, and then smugly posture about how there's nuance, you see, you may legitimately be doing better than the idiots. But you need to actually know the distribution to be right, you can't just notice some other people know less than you and assume that means nobody knows more. Historians can tend kind of stupid in a lot of ways but there is actually something you get from having seen a broad overview of history. Not as much as a lot of historians like to pretend, but "just using a bunch of outside-the-norms violence to try to make things better for you personally was a high risk strategy before the modern world, doing it to make things better for people in general or for the sake of preserving a polity's stability was harder still, and the modern world makes it all work a lot less well" is one of the things that is, frankly, somewhat overdetermined.
What people care about is usually whether something makes slides into dictatorship more likely. Whether it makes famines more likely. Whether it makes instability and a lot of suffering more likely. Whether it tends to make things worse by our values, both when people don't care much about that and even when they do. The answers there are pretty clear. Yes, there's a distribution rather than a universal single outcome. It's not a good one.
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bogkeep · 16 hours ago
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in which i tell you about medieval timekeeping methods
ok we gotta start with BABYLONIAN TIME and SUNDIALS because this is the Foundation. this is what they used for thousands of years. pretty much every structure we have for understanding and conceptualizing time is based on The Movements Of The Universe - years, months, days, this is how we understand Time to pass. the sun and stars were used for keeping time since Always!!!! there were also multiple ways of keeping time with the Shadows of the sun, not just sundials, but also tablets to measure the length of shadows. And Such
BABYLONIAN TIME is twelve hours daylight, twelve hours nighttime. this makes very good sense considering Sundials, you just split the indicators into twelve parts. don't know why Twelve specifically other than that the babylonians liked it, but it is a very nice, divisible number, and its been kept as the base for all the hour keeping systems i've read about so far.
but yes this does mean that a babylonian hour does not have a set, static length like a modern hour does...! it changes with the seasons and the place, so a babylonian winter hour is different from, say, a winter hour in northern norway. it probably helps to be closer to the equator and reliable sunny weather.
until the invention of mechanical escapement clocks, babylonian time was The main, foundational understanding of timekeeping, BUT...!!!!!! the church put a spin on it. what the monasteries needed to keep time for was Prayer Times, which they had seven of and were based on the passion of the christ. so they signaled the Seven Canonical Hours, starting at sunrise, ending at sunset. church bells is also how people kept time, because you could hear them out in the fields. timekeeping was a bit of a wibbly wobbly art but accuracy wasn't That important.
the various methods used to keep time in addition to sundials included: the cock's crow, candles, hymns, incense, and water clocks. not hour glasses, as they were invented around the same time as mechanical clocks. isn't that wild!!!!!!!
WATER CLOCKS, also called clepsydra, are a diverse category of clocks ranging from a container with water dripping out of it at a steady pace, to complex hydraulic mechanisms with weights and stuff that i honestly have yet to grasp. the simple versions were used in classical greece + rome in the same way you'd use hourglasses, to keep track of speech time, watch time, et cetera. the islamic world + china were the ones to develop the complex water clocks. there's documentation of a water clock in gaza that had like, moving automata and stuff around year 500. there was a water driven astronomical clock in china around year 1000. water clocks made a comeback in europe around the 1100ds, and were getting more widespread use. like at least they work at night, unlike SOME dials
"mechanical clock" is a bit of a misnomer since water clocks were clearly also mechanical, and the exact time of invention of what we think of as mechanical clocks is Vague. the word "horologia" was used to refer to any kind of timekeeping device, including the noble rooster, so it's a bit of a semantic haze.
they had astrolabes, which Could be used to tell the time, but weren't used to do that in the daily life. scientists wanted to make an automated astrolabe for like, the Science, they just needed to invent the perpetuum mobile first and then combine them. obviously.
the missing piece for the MECHANICAL CLOCK was the escapement, the mechanism that regulates the time with which the gears turn. once they got this going, probably early 1300ds, they got the shows on the road. the shows being: the astronomical clock, and the public striking clock. these were considered different things, you see.
the astronomical clock is the Automated Astrolabe. it shows the movement of the sun and moon and stars and as a consequence, the Time. they had dials that people could read the time from, but they were generally considered objects of prestige and god's glory, kind of like cathedrals. they often had moving figures and such.
now, public clocks that mark the hours with sound, THAT'S a timekeeping device. they didn't even have clock faces at first, and it really is so interesting to think about how looking at a clock wasn't considered the main way to tell the time. these clocks seem to have originated in italian cities and spread from there, and this is where we get ITALIAN TIME.
to show babylonian time with a mechanical clock is impractical. the machinery is good at regular movement, to show babylonian hours you kind of need the astrolabe. so italian hours were static and unchanging in length. you had twenty four hours in a day, and the cut-off point was half an hour past sunset. that was the end of the twenty fourth hour, and a new calendar date begun.
of course, the time of the sunset keeps changing all the time As Well, so these clocks had to be adjusted for that Continuously. which was annoying but they still did it until the 17th century. this method was used in italy, bohemia, silesia and maybe poland? i'm unsure what they used outside these spaces at the time, if they stuck to the babylonian hours even with mechanical clocks and did complex maths about it.
at least the NUREMBERG CLOCK had its own take on it, even if it didn't spread beyond southern germany at all. they used babylonian hours, but instead of changing the length of an hour, they changed the amount. eight day hours and sixteen night hours in december, opposite in june. the tables needed for how many days with how many hours were very complex and annoying also.
the concept of starting a new calender day at midnight, and never needing to constantly adjust day hours or when the sunset begins, WAS known but only used for scientific and astronomical purposes. like that's such a weird way to split the day!!!!! twelve at MIDDAY?? WEIRD. some travellers noted that this was a very practical and elegant solution, though, but travel and far flung communication was still very slow, so mismatched timekeeping was more annoying than inconvenient. but anyway that's for the future to figure out
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earthnashes · 2 days ago
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SOOOOOOOO. Arcane season 2, huh? Now that a couple of days have passed for me to marinate I think I'm ready to share my thoughts on the season. This WILL contain spoilers though so if you haven't seen it, I highly recommend watching for yourself first!
So! Overall, as a standalone season I feel like there are things Arcane excelled at and things that have lost its way a bit. For starters and easily the best part of the show: it's visuals. I've heard some complaints about how much the show cost but like. Brother. When I think of super expensive shows, THIS is what I think it should look like. At no point did I question the budget because it's made abundantly clear every penny is used to best use it could possibly get. And it resulted in what I've been calling a modern greek statue: a marvel, an incredible tapestry of just about every art medium you can think of woven into something so beyond anything I've seen in animation I have a hard time finding the appropriate words to express exactly how much I'm taken by it. This is a clear example of what art IS man and jesus christ. It's mindblowing. I can't praise the show enough for that, like it's literally the best looking thing I've ever seen in media.
Same with the sound design and music, particularly in the battle scenes. Something about the energy behind the sounds, like the clacking of Vi's gloves as shes revving up for a punch, or the reverb of metal clashing, the sound of how blows connect. Even the little things, like the distinct difference between footsteps, or the glitch-like sound that spiders in the backround before shimmer or the arcane is utilized? Like CHEF'S KISS BRO. God almighty it tickles a part in my head.
Just the visuals and sound design is fuckin tasty bro. A solid 1000000000/10
So now Characters. Season 2 managed to take the existing characters and really built off of what was already there. In my opinion the characters, particularly the main players, received additional depth and evolution in a way that made sense in the long run, and the conclusions they reached in their arcs felt like a correct conclusion. However, it's how they got there and how fast they get there being one of my complaints.
For starters: the love triangle between Jinx, Vi, and Caitlyn. I didn't appreciate how, for the most part, it felt like it took a backseat in this season when it was one of the driving forces of season 1. It's not JUST them though: the relationships of every character kinda fell away to the wayside for the sake of getting through as much of the plot as possible, but we're on these three right now so:
-I feel like a PROPER recouncil between Vi and Jinx was sorely needed. There were hints to it, particularly in Act 2, but we were kinda left guessing and having to fill the majority of the gaps ourselves. One of Vi's driving factors as a character is her relationship with Jinx/Powder; her unable to accept that she's changed in her absence. Act 2 opened the door in allowing Vi to learn about Jinx as she is and come to terms that, even if she's changed, she's still her sister and there's a chance to bridge that gap. Vice versa to Jinx, particularly because of Isha's presence; I have to assume by becoming an older sister herself, she begins to get an understanding of Vi she previously lacked and that really could've been a stronger catalyst in her recounciling with her. Had the sisters actually got more on-screen time together and really let the hope between them breath, I feel like the ending would've had a much stronger impact.
-Cait/Vi, as much as I enjoy the pairing, felt a little too disjointed. Act 1 was the strongest showcase of their relationship; a sudden escalation driven by mutual grief and attraction and genuine care only to be torn apart immediately after because of Cait's blind rage. Cinema. Beautiful. But immediately after, we don't really see either character work off that much in my opinion. Vi does have a spiral that was very well shown, though I do wish we saw more of Pit Vi and her descent.
As far as Cait goes I would've preferred seeing her spiraling in her own way; with how the third episode of Act 1 ended, I felt like the show was gearing up to showcase how much she allows her hunt for vengeance cloud her mind and take over her life, to do things her mother would have not approved of. Like bro she was so SURE she wouldn't miss (immediately after missing every shot she took up to that point) that she was willing to potentially kill a child for it. Ain't no way she wasn't constantly frothing at the mouth for some time, wallowing in Vi's apparent "betrayal" and in the grief of her mother's death. I DO like how she is seen questioning her actions but it just feels like a tiny snapshot. Had they continued with showing her questioning what, exactly, the hell she's doing (while continuing to go on with her reign), then seeing not just Vi but also how her actions has widened the rift between Piltover and Zaun, her finally being able to break herself off would've felt more weighty.
"What are you shooting for, young Kiramman?" Grayson once asked. I can't help but feel like that line could have had some very strong carry-through into this season; not only giving a proper callback to Grayson as Cait's mentor(?) but also cement Cait's inner turmoil between blinded by revenge, but growing to dislike what she's turned into to get it.
And the sex scene. Particularly WHERE the sex scene occurred, immediately after Jinx heavily implied offing herself to "break the cycle". Vi isn't stupid. I felt like it was extremely clear what Jinx was alluding to, and it seemed like Vi understood that with how she asked "What are you gonna do?" She sounded terrified and desperate. She has SEEN Jinx be suicidal in this season first hand, was all but directly asked by Jinx to put her out of her misery herself. You're telling me she immediately bones the shit outta Cait right after Jinx scampers off and seems to forget it?? I dunno man. :/ I wouldn't remove the fuckfest, but in my opinion there were better places to put it.
And overall in terms of the characters as a whole, there was just too many gaps and too little time. Vander felt like he was underutilized, particularly his clear fight in trying to get a hold of his humanity; could've really used him to push the running theme of people can change, but they're still the same person at their very core.
Heimerdinger got shafted I feel like. He had such a strong impact in S1, only for his death to be... well. Forgotten.
Mel's storyline was way too fucking short. Love the powers she got but they ultimately felt unearned; I feel like we could've spent way more time on her learning to control it to some extent. Her whole shtick in being cunning and one step ahead of everyone (much like her mother) could've played a stronger part here too, particularly because I don't remember the Black Rose being explained much, so it would've been nice to see Mel put her strengths into play to find out for herself and give her a more active role in her ability to fight back.
Ambessa was anticlimactic and I didn't appreciate how she ultimately perished. I wanted her to die, don't get me wrong, but the war in general felt waaaaay too short and her death too easy. I appreciate they didn't go full evil with her, and made her an embodiment of Singe's quote of "doing horrendous things in the name of love", but it kinda felt like her initial plot of using hextech to fight the Black Rose (I could be wrong here but that is what it felt like she ultimately wanted) kinda got... forgotten?
Victor's progression is the only one that felt mostly natural in it's pacing. But again, with how unstoppable his robot pawns were, I felt like they really robbed the final battle of any significant weight to it; Zaun and Piltover, fighting as one against a common enemy. One of the biggest payoffs in the show... felt underwheming and, again, unearned.
And the new characters didn't really get much chance to do much of anything. Loris felt like an important parallel to Vander given how many times he was shown to look and sorta act like him. I felt like he had a bigger role to fill but just ended up bodied. Maddie, at least, had somethin interesting goin on but I feel like she could've been made more impactful in her betrayal.
Overall, a mid 5/10. It wasn't terrible, but it definitely needed more time to really flesh everything out.
And finally, the plot. I personally really enjoyed the overall plot and it's opposing themes to season 1. Whereas s1 felt like "love is undoing" and veered into tragedy, s2 felt like "love is healing" and veered into hope; the sisters learning to accept one another, Vi and Cait mending the rift between each other, Victor and Jayce finding their way back to one another. Isha giving Jinx purpose and a new perspective on life, Vander returning and, even if briefly, managing to regain his humanity for his daughters, the list goes on. It's such a beautiful contrast to season 1, but that is part of why I strongly feel like Arcane NEEDED one more season.
Season 2 was too focused on getting as much story out as possible that it didn't allow the characters themselves to push it forward, and it was weakened for it. Had there been three seasons, Act 1 and Act 2 could have been the entirety of season 2, and Act 3 could have been the whole of a season 3, where we get to see the total climax of everything that occurred. Given the rumors of there being a strong interest for an animated movie (and I have a theory that it might be to continue the story of Arcane in some way), that might help with some of the contingencies if it's true, but that's only if the movie actually comes to fruition.
As it currently stands, my biggest critique of Season 2 was switching focus on making the plot drive the story, when instead it really should've continued the trend from Season 1 in letting the characters drives the story forward.
_______
My meds is beginning to kick in and I'm getting drowsy from it so I'll leave it here for now! TLDR: Arcane Season 2 was mostly good. I have my fair bit of complaints and thoughts on how I'd personally structure everything, but a a whole, pretty good! It's one of those shows where I would personally recommend everyone watch from start to finish to at least experience it in its entirety yourself.
Season 2 Rating: 7.5/10
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pillowspace · 23 hours ago
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csd ask about that cool concept you had for the end of the fic? may we know any more about it? :3
OH. HEY WAIT, DID I EVER SAY WHAT THAT WAS? I don't actually know what you're referring to exactly, but I can guess
Y/N was never actually from that universe. The CSD universe. They were never even from it. I don't know if you remember the frankenfate au but this was a little secret I held that made frankenfate funny to me, because... because Vale kinda was from a soulmate AU. It just wasn't of the soulmarks or red string variety.
Y/N had a destiny in a modern mer!DCA world, but they were taken from their universe as a toddler to eventually give Sun and Moon a weakness years down the line. I... I know it was William Afton's doing, I think Henry had trapped him someplace and he needed the power of multiple gods to escape or something like that? So he was using Eclipse to get his way, but he secretly had plans to also kill Eclipse once it was all done? That was probably it??
Being brought into this universe, it was like... forcefully jamming together two soulmates when Y/N's narrative was meant for a different Sun entirely. Y/N would find this out later, and although it'd be horrifying to them, they'd eventually decide that it didn't matter if this bond was planned with ill intent, they cared about Sun and Moon now so they had to HELP them! Once William or whatever the hell I planned to call him had trapped both Sun and Moon and gotten what they needed out of Y/N, William would just... send them back off. You've completed their role in this universe. Bye bye now.
So Y/N would've been sent back to their original world. Lost and horribly confused. They were only human. They didn't know how to go back. They're still reeling from realizing that they had been a trap since the moment they met Sun. They could just... stay here, even if they're too scared to approach their own family. Knowing how their life was meant to play out, it's not hard for Y/N to stick close to the sea and soon meet the Sun and Moon they were fated to meet. And it feels like something's clicked, they had always been drawn to water, but they also feel so... empty. Their wants conflict with their fate because a god had decided to tamper with it. They miss their universe, this isn't the home they were raised in, they want to go back!!
And then they meet Michael and Elizabeth. Two gods who Y/N had met in godly disguise before, so they don't recognize the siblings. But Michael recognizes them, and after some conversations, Michael picks up on the fact that Y/N isn't some parallel version but instead the very same person he had met before. So Michael makes an offer. I can't get you directly back to your universe, it doesn't work like that. But it does work like a staircase. Each step is a different universe, and if you'll let me help you get through each world having fulfilled a goal, you'll be able to move on to the next. At the end of that journey will be the universe you truly see as home.
Y/N agrees, and later has a heartfelt goodbye with the mers. I'll... note that the mers don't really talk, so it was just Y/N thanking them, apologizing, and wishing them well in life.
Truthfully, I know I had a reason for how this happens, but I can't remember it: CSD Eclipse also travels with Y/N. They're there, I can't remember why 😭 But their dynamic is... easier then. The two (three?) of them bicker back and forth, but that's a lot healthier than whatever Eclipse had going on previously.
Fun fact!! One of the universes they would end up in on their journey back to the CSD Universe would actually have Sunna and Meno. Y/N would've gotten to meet them separately. Eclipse would've had... feelings about that universe.
I didn't want to drive in the idea of soulmates being this big and necessary thing, so Y/N would eventually come to learn after their happy ending with the gods that the mers are now happy with friends of their own. Everyone got what they wanted, even if the whole rhythm of life got disrupted into a new story.
SO? SURPRISE? CSD Y/N WAS FROM A MER UNIVERSE THE ENTIRE TIME? I hope this is coherent, I'm fighting for my life to sound even remotely coherent in any of this
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katerinaaqu · 3 days ago
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Yeah and is indeed used when source is hard to be traced or if the source is unknown or low-key unreliable and yet the story is too juicy not to include to the narrative or linked to different versions.
Yeah I have already mentioned that to my initial response too that we cannot be sure that this absolutely isn't part of it given how the majority of texts are gone but I by n large compare not only the sources and their chronology but also artistic representations of the ancient Greeks themselves. As for the Nostoi maybe it is not a hundred percent the fault of the historiographers but rather the traditions that enriched the original myth from the areas themselves. Or of writers before them like Hesiod who writes at the same period as Homer (potentially a bit later) and he gives his own version of stories (see for example his take on Calypso) so in one way the takes they have to Nostoi might as well appear so because of the local traditions already piling up. Either way yes as I mentioned the Palladium seems similarly a later adittion or a type of spoken legend that somehow got incorporated to the people's minds in regards to the story or gained popularity because of its juicy features (see how in modern day and age we hear more people talk about the made up story of Medusa by Ovid than others)
Well according to Conon's version of the story or to my belief his creation, the term "ανάγκη" indeed stands for Diomedes as I mention to my post, overlooking the betrayal of Odysseus and not kill him personally or hand him over for trial because he was thinking the greater good of the Greeks and he knew they needed Odysseus to achieve their goal. But in other contexts could be many things such as him stealing the Palladium (a necessary evil to fulfill the prophecy) or even killing soldiers within temple grounds (some art depicts the killing of guards or soldiers during the night potentially within temple grounds). It can still connect the proverb to the Palladium heist without the stabbing or treason necessarily.
I would disagree in a few parts. For example Neoptolemus being the killer of Astyanax. Like I said most pieces of art from classical greece depict Neoptolemus killing both Priam and the baby not to mention it seems to fit on Andromache's prediction/fear in the Iliad when she said someone would try to kill her baby as revenge for someone's kin he killed. Patroclus was Achilles's cousin so he was related to Neoptolemus or consequently how Achilles died because he took the decision to fight Hector so in a way indirectly Hector killed Achilles who is Neoptolemus's kin. Seems like Little Iliad is more accurate than Iliou Persis on that matter given how many ancient pieces agree with that version of the Epic Cycle. The retrieving of Philoctetes by Diomedes is also named by others. Usually it involves Odysseus and Diomedes sailing together and then Diomedes retrieve them. It seems that Sophocles is one of the exceptions mentioning Neoptolemus being the one to retrieve him. As for the mutilation of Paris and all in general Little Iliad deals with different aspects than the other Epic Cycle and since both that and Iliou Persis are lost is hard to pinpoint which is really a contradiction to the Epic Cycle and which is not and in many cases art doesn't help much either.
Well philosophers mostly criticized Cypraea as a "plain state of events than a story". Don't remember the same criticism being made for Little Iliad so I'll take your word for it. But in general rule every ancient writer criticizes something based on their liking of storytelling. And yeah it is not. Scholia by n large are done by much later sources and yeah they often include personal bias, misunderstanding or deliberate fabrication but so far the earliest sources I can find to this are Roman times sources who also seem to place the scene as you said in Little Iliad but nothing concrete can come out of it (which again makes me look some answers to art instead to fill in the gaps and so far as I said most of the artistic representations I see do not seem to imply the hatred between the characters as described by Conon but again of course is hard to say with absolute certainty given how the text is lost.
Yes and that helps crystallize certain legends as well. Haha yeah Eurypedes basically creates some characters as his almost antagonists and still gives them some credibility and then he goes to Odysseus and basically is like "and then there is this asshole" haha it seems indeed he had something with him hahaha and let's face it he wasn't alone. Even Menelaus was depicted in a more negative light but he was made more sympathetic.
Well we can also say that "Odysseus is portrayed negatively in athenean media" basically we have most samples from Athens as well given how most plays we have were created in Athens so that played its part too. Which is another reason why the negative view of Odysseus seems to monopolize the greek literature of classical era.
Heyo!
I don't know how exactly to phrase this but I was wondering if you know anything about Odysseus trying/planing to kill Diomedes while they were stealing the Palladium. I have heard some people say that Odysseus did try to kill Diomedes while doing so but Diomedes noticed him so Odysseus stopped.
This feels so strange to me as Odysseus and Diomedes aren’t antagonistic in the Illiad and Diomedes is loved by Athena like Odysseus so betraying him, especially for hubris, seems like a good way to end up on Athena's bad side.
Also the translated summaries of Little Illiad I know don't mention it either but I know those translations can be missing out context. I suspect the Odysseus Betrayal is a "later adition" to the Epic Cycle but I am not that confident on that opinion.
Yes absolutely and I understand completely what you say. That is because the Palladium Heist betrayal story was peobably not part of the original epic cycle but rather a later adittion. More specifically through the work called Bibliotheca by Photius I, the ecumenical Patriarch of Constantinopole in 9th century seems to be mentioning in his work a Roman mythographer named Conon.
Conon lived and created during the times of Augustus. It seems that he is one of the oldest if not the oldest mythographer to ever mention this story. So the story quoted by Photius goes as such;
Basically after the revelation of Helen's Diomedes and Odysseus enter the city. Odysseus helps Diomedes on his shoulders so that he could climb but when he reaches out his hand Diomedes doesn't take him in and goes for the Palladium himself. When he comes back apparently Odysseus asks him on it and, according to Photius who quotes Conon, Diomedes "knows his cunning" and says that he didn't find it. That a spirit stole it and that he has another one. Odysseus realizes he is lying so he eventually draws his sword to kill Diomedes and take the Palladium to the Greeks himself. Apparently as he goes to stab Diomedes in the back, his sword casts a shadow by the moonlight or the glint of the weapon, Diomedes sees it and deflects him. He draws his own sword and threatens Odysseus with it wishing to "punish him for his cowardice" but eventually he decides otherwise (arguably knowing that the war needs him) and thus he drives him back to the camp while hitting him on his back with the flat of his sword. And according to Photius this is what gave the famous phrase to Greek language διομήδεια ανάγκη (Diomedes Need) which basically means "do something unpleasant out of necessity for the greater good"
So as you see the story does seem pretty bizarre. First it implies mutual distrust and rivalry between the homeric heroes for Diomedes doesn't take Odysseus in the temple, Odysseus asks him on the Palladium obviously with intention to steal it and Diomedes lying to him and of course the actual act. For starters Odysseus ready to kill Diomedes for the sakes of fame (while he literally saves his life in the Iliad) and not only that, be greedy and stupid enough to hold a sword to the moonlight. So it holds many contradictions to the entirety of Epic Cycle even Iliou Persis which also shows a more unpleasant side of Odysseus.
My guess is that the story is mostly linked to traditions of later years especially Roman sources and is not directly linked to the Epic Cycle. Even art of later years doesn't depict the Palladium Heist as a negative aura between the two heroes. If anything they seem to be cooperating just fine. And as I said this myth as told by Conon shows BOTH Diomedes and Odysseus as rivals and equally antagonizing and deceiving each other which doesn't usually appear to the Epic Cycle. Although of course we cannot be 100% sure given how the Epic Cycle is lost, it seems to me more like a roman legend that usually depict Greek heroes of Troy in general and Odysseus in particular, in the most negative light possible given how Odysseus is known for taking Troy, the mythical city of origin to the Romans (given how Aeneas who barely escapes with his life from Troy is the ancestor of the founders of Rome)
I hope this answers your question; to summarize it seems to me that this story of the Palladium Heist has as much connection to the Epic Cycle as Ovid has to Medusa legend; seems more like a version either created or told by Conon based on traditions of his time and the general anti-Odysseus climate.
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nebulousjoy · 2 days ago
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You know, I genuinely don't like the "Sonic vs Shadow" rivalry the series has implemented these days. Idk, it just feels so....out of character for them both?
I understand that, after SA2, Shadow 05 was the first time Shadow has interacted with Sonic more heavily and it's also the same game where they went in the new (terrible) character direction for him, so...of course they're gonna have a vitriolic dynamic. But again, it just doesn't make sense.
I've never liked the new direction they took with Shadow, his original depiction (however barebones it was since SA2 was Shadow's debut game) and what we saw of him in Heroes (which is muddled because of his amnesia) is still my overall favorite version of him. I personally feel like the TRUE Shadow honestly wouldn't care about being Sonic's rival. He wouldn't care about competing with him.
Because, why would he? Who is Sonic to him exactly? Someone who at first got in his way, but then after he remembered Maria's wish, someone who he became the ally of? That's about it. I don't see Shadow as the type to care about other people's opinions, and that also goes for Sonic. In both ways.
For the record: I also don't like the more recent character depiction they've done with Sonic, Colors and onwards - how he was written in basically all of the main games prior to Colors is my favorite version. That Sonic is my modern Sonic. But I digress - we all (should) know that Sonic doesn't care about others' opinions. He does what he wants, whenever he wants to do it. He can be playful if he's in the mood, but I don't see any genuine reason why he would care to have a rivalry with Shadow.
Would he make jests at Shadow, maybe have an attitude at times? Of course, we've seen him be like that with Tails and Knuckles. But, wanting to actively compete with Shadow? Picking fights with him to prove he's superior / to "dampen" Shadow's ego? I feel like the TRUE Sonic, outside of moments where he could believe competing with Shadow would be fun and would want to do so because of that, wouldn't give a damn either. These guys should be able to vibe in the same space without always getting into a bickering session.
Yeah, I can see Sonic being salty over how GUN gave him a huge headache because of Shadow's antics, but I don't see Sonic as the type to hold grudges (excluding against Eggman because...he's Eggman). Especially not towards someone who ends up doing the overall right thing in the end (e.g. Shadow choosing to help them save Earth at the end of SA2) out of non-selfish reasons. No, Sonic shouldn't start liking Eggman because he sometimes chooses to help him & his friends reach a common goal, the doctor's just trying to save his own ass first & foremost.
Sonic and Shadow's animosity towards one another made perfect sense in SA2 because they were literal enemies. But now? Why??IMO, it feels like they've hammed up this "rivalry" between these characters purely for the sake of fanservice & nostalgia pandering. The whole "Remember how they fought in SA2? Remember the Faker cutscene?? Look at them call each other a faker, isn't that a classic???" nonsense.
And while fanservice & nostalgia pandering aren't inherently bad things....they are when the characters get flanderized or written OOCly to make them work.
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mantisgodsdomain · 1 year ago
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Our apologies if we're... inconsistent in the next little bit. If you'll allow us to be briefly negative, the 3DS/WiiU online services shutdown is... hitting us, with the abrupt GRIEF of something that was loved and cherished and cared for being abruptly... shut down, just like that. Features taken out forever. Parts of games that could have been loved for years to come simply being... gone. An axe that, unlike with older games, CAN'T simply be recovered from, except with infrastructure. Communication between games lost forever. A whole link in things gone, with a lifespan of barely more than twelve years.
It's...
We enjoy the Pokemon games. If we were to start a trade between two GBA Emerald cartridges nowadays, provided we tracked down the hardware, it could still be done. Nothing is lost of communication features. Platinum is a full game without the wifi features, albeit missing a few trade evolutions, and if you have a wifi router with antiquated enough settings, you can still transfer your pokemon forward to Gen 5. Black and White lose few features and can be played in full without hurting too much. With the 3ds...
Pokemon Bank being shut down means no more transfers to future games. A guillotine to transferring beloved Pokemon forward, with no real remedy. ORAS's secret bases rely on passively collecting data from other participants to function. Hacking 3DS games is already difficult, and we doubt that reverse engineering parts of infrastructure that are simply gone will be easy. Maybe it's just other things fucking with us, and we're definitely being a bit dramatic, but... the eShop shutdown already cut off massive amounts of previously playable games. Who will archive online features? Who will archive the things that require connective infrastructure? As things grow more complicated, they grow more difficult to repair. How long before it becomes impossible to replace that which once was?
Twelve years feels like a horribly short lifespan for any technology, and things keep trending worse - making things faster and faster and more and more rushed as the structures they're built on require more and more work. This isn't sustainable. This can't keep going. This market is running faster than we can handle, and it feels like it's only getting faster. Modern things keep being discarded the moment they aren't shiny and new, keep leaning more and more on communication and intercommunication and infrastructure that will rot the moment it isn't actively attended to. How much worse will it be for future things?
There is a game on our computer, fully installed. No online features at all. Yet, it cannot be played. It was made with AOV to prevent piracy, and the servers it was meant to connect to no longer exist.
We don't want more games to be made the same way. But we don't think that this road branches anywhere but an awful demise, approaching faster and faster by the day.
#we speak#negative chatter#we do apologize for this. we've been spiralling on and off for the past While#a specific project we thought we had time for is now on a six month deadline and we aren't coping well with it#it's. look let's just say we're not in a great state of mind#this is a subject we feel strongly about and this is hitting us in the gut in all the wrong ways#we hate how archiving games isnt considered important we hate how digital history is seen as Less Important#we hate how everything that we cant hold in our hand is liable to vanish the moment that someone decides it isnt making profit#we. don't like the fact that the lives of the things we care for are growing more and more finite#there's a rot in everything digital that just grows and grows and grows#and we arent sure it can be rooted out. and we arent sure it can be stopped. but it grows and grows and grows#as more and more peoples lives and health are dedicated to a beast that eats and eats and eats#we don't like how modern things are made. we don't like the way things are going.#we think of new houses and new construction. we think of how our wool greatcoat still holds out nearly a century after its making.#we think of how our new winter coat had to be discarded barely five years after its purchase.#we crave permanancy and variety but more and more everything is growing faster and blander and more discardable#and this is only a symptom of it. but it brings enough to the surface that we're struggling to cope.
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atlantic-riona · 1 year ago
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big fan of things ending. for good, even.
#I forget if I made this post already but sometimes things are good because they cannot be repeated#like yes are there stories we tell again and again: Gilgamesh the Odyssey Macbeth Romance of the Three Kingdoms etc etc#but crucially 1) they are reinterpretations of a pre-existing text or story#Homer is not out here churning out Odyssey II or Iliad: the Endless Reboot#like we know the story but it's told to us in a different way because there's some new way to look at it#and 2) they're actually significant stories to culture that have layers and meaning and portray something meaningful about humanity#and when they're told to us again and again they're COMPLEX#so there's generally something new for each new audience#and like#I am not saying that superheroes or Star Wars cannot have something meaningful to say#like I genuinely think they do#Star Wars has a story to tell that is fascinating it's a traditional fantasy set in space and the villain is the father#And what does it mean to love and forgive someone? these are fascinating to explore#and superheroes are basically the modern equivalent of demigods and legendary heroes except limited by the fact that#their stories have to make money so they actually can never grow or come to a satisfying conclusion#but the current stories being told and retold are shallow and endlessly repeated until they become stale#(and don't get me started on spoilers and how that's ruined a lot of people's perceptions about storytelling)#like not every adaptation or retelling of say Pride and Prejudice or the Iliad or Hamlet is going to be good#but at least there's something there relevant to the complicated lives of people?? and it's not simplistic?? I mean yes sometimes it can be#a little simplistic#but in their simplicity they reveal layers of humanity more obviously#whereas when I see a lot of the reboots and sequels they're just about making money#getting laughs#the story they tell is shallow so it can appeal to the broadest group of people but in a way that doesn't make anyone think too deeply#COULD these stories be deeper?? yes absolutely#some of them are quite good#The Winter Soldier was good and even if I didn't like everything in the Nolanverse the second Batman movie was also good#so the potential is there#but once again it's limited by people who 1) want to make money 2) want to write a simple story so people like it without thinking and#3) I hate to say it but not everything in pop culture is actually that deep so any reboots or sequels are probably not
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shannonpurdyjones · 7 months ago
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One side effect of my research for this novel being steeped heavily in textile history is my swelling disgust with modern fabrics.
Firstly they're so thin? Like most things you see in Old Navy or even department stores might as well be tissue paper?? Even some branded sports t-shirts I've bought in recent years (that are supposed to be 'official apparel' and allegedly decent quality) are definitely not going to hold up more than a year or two without getting little holes from wear.
This side of even two hundred years ago fabrics were made to be used for YEARS, and that's with wearing them way more often because you only owned like three sets of clothes. They were thick and well made and most importantly made to LAST. And they were gorgeous?? Some of the weaves were so fine and the drape so buttery we still don't entirely know how these people managed to make them BY HAND. Not to mention intricate patterning and details that turned even some simple garments into freaking ART.
I know this is not news, the fast fashion phenomenon is well documented. Reading so much about the amazing fabrics we used to create and how we cherished and valued them, though, is making it hard not to mourn what we lost to mass production and capitalism. Not just the quality of the clothing and fabrics themselves, but the generations of knowledge and techniques that are just gone. It makes me what to cry.
I need to get a sewing machine.
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ponett · 1 month ago
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Any opinion on the Pokemon Gigaleak or nah?
I think seeing some of the WIP assets from when gen 3 was in development is kinda neat, because Game Freak is normally so secretive about that kind of thing. But beyond that I mostly just find this whole situation tiring.
Fans have a tendency to almost treat scrapped material as "more canon" than whatever actually made it into the finished product, in a way. It's treated as this pure, unfiltered insight into the creators' true vision. In reality, most of the time this stuff gets cut for a reason. Sometimes they very quickly realize it was a bad idea that was never gonna work, and they don't go very far with it. Sometimes it's a pitch from just one guy on the team that was never gonna get accepted. Sometimes they're just spitballing. Experimentation and iteration and knowing when to cut things are integral parts of the artistic process.
And hell, a lot of the time creators will just mess around with an idea purely as a creative exercise, or to get an idea out of their system, or to explore a crazy what-if scenario, or even just as a joke, with no intention of ever actually using those ideas. We recently saw this same thing happened with those leaked Rebecca Sugar sketches, where people were like "OMG Rebecca ships this, this is what they REALLY wanted to do with the show, this is canon, this was happening off-screen!!" And it's like, y'all have no idea how much crazy shit your favorite artists draw with their characters just to amuse themselves. The crew on Clarence had a not-so-secret Tumblr where they redrew scenes from Evangelion with Clarence characters. That doesn't mean they wanted to turn Clarence into Eva. They were just screwing around. This happens all the time, and with way more extreme examples than these. Lord knows how many Disney animators have drawn Mickey Mouse with his dick out over the years. That doesn't mean they ever actually wanted to make an official Mickey Mouse porno.
And, of course, there's the response to those myths that were never supposed to see the light of day. Anyone who's even passingly familiar with mythology from just about any part of the world shouldn't be surprised to hear fables about humans and animals having babies or whatever. But now people are responding to those unused stories and going "OMG Game Freak is a bunch of gooners who want humans and Pokemon to have sex!! This is canon!!!" It's so fucking tiring. So much of the modern internet, particularly Twitter, is driven by people who just want an excuse to whip out their favorite shocked/disgusted reaction image and ham up their reaction to something that isn't actually all that shocking. Everyone just wants to get their funny dunks in and feign moral superiority. It's childish. And it's because of reactions like this that this stuff was never supposed to see the light of day in the first place. But fans feel like they're owed every single shred of info from the development of their favorite franchises, so these leaks happen and people run wild with them.
(It also doesn't help that this is all just sourced back to a 4chan thread, so people were posting fake shit between the real leaks and muddying the waters. And also most of it is in Japanese, so people are just sticking documents through Google Translate and going "whooooaaaa this is canon")
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dykepuffs · 9 months ago
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How Do I Make My Fictional Gypsies Not Racist?
(Or, "You can't, sorry, but…")
You want to include some Gypsies in your fantasy setting. Or, you need someone for your main characters to meet, who is an outsider in the eyes of the locals, but who already lives here. Or you need a culture in conflict with your settled people, or who have just arrived out of nowhere. Or, you just like the idea of campfires in the forest and voices raised in song. And you’re about to step straight into a muckpile of cliches and, accidentally, write something racist.
(In this, I am mostly using Gypsy as an endonym of Romany people, who are a subset of the Romani people, alongside Roma, Sinti, Gitano, Romanisael, Kale, etc, but also in the theory of "Gypsying" as proposed by Lex and Percy H, where Romani people are treated with a particular mix of orientalism, criminalisation, racialisation, and othering, that creates "The Gypsy" out of both nomadic peoples as a whole and people with Romani heritage and racialised physical features, languages, and cultural markers)
Enough of my friends play TTRPGs or write fantasy stories that this question comes up a lot - They mention Dungeons and Dragons’ Curse Of Strahd, World Of Darkness’s Gypsies, World Of Darkness’s Ravnos, World of Darkness’s Silent Striders… And they roll their eyes and say “These are all terrible! But how can I do it, you know, without it being racist?”
And their eyes are big and sad and ever so hopeful that I will tell them the secret of how to take the Roma of the real world and place them in a fictional one, whilst both appealing to gorjer stereotypes of Gypsies and not adding to the weight of stereotyping that already crushes us. So, disappointingly, there is no secret.
Gypsies, like every other real-world culture, exist as we do today because of interactions with cultures and geography around us: The living waggon, probably the archetypal thing which gorjer writers want to include in their portrayals of nomads, is a relatively modern invention - Most likely French, and adopted from French Showmen by Romanies, who brought it to Britain. So already, that’s a tradition that only spans a small amount of the time that Gypsies have existed, and only a small number of the full breadth of Romani ways of living. But the reasons that the waggon is what it is are based on the real world - The wheels are tall and iron-rimmed, because although you expect to travel on cobbled, tarmac, or packed-earth roads and for comparatively short distances, it wasn’t rare to have to ford a river in Britain in the late nineteenth century, on country roads. They were drawn by a single horse, and the shape of that horse was determined by a mixture of local breeds - Welsh cobs, fell ponies, various draft breeds - as well as by the aesthetic tastes of the breeders. The stove inside is on the left, so that as you move down a British road, the chimney sticks up into the part where there will be the least overhanging branches, to reduce the chance of hitting it.
So taking a fictional setting that looks like (for example) thirteenth century China (with dragons), and placing a nineteenth century Romanichal family in it will inevitably result in some racist assumptions being made, as the answer to “Why does this culture do this?” becomes “They just do it because I want them to” rather than having a consistent internal logic.
Some stereotypes will always follow nomads - They appear in different forms in different cultures, but they always arise from the settled people's same fears: That the nomads don't share their values, and are fundamentally strangers. Common ones are that we have a secret language to fool outsiders with, that we steal children and disguise them as our own, that our sexual morals are shocking (This one has flipped in the last half century - From the Gypsy Lore Society's talk of the lascivious Romni seductress who will lie with a strange man for a night after a 'gypsy wedding', to today's frenzied talk of 'grabbing' and sexually-conservative early marriages to ensure virginity), that we are supernatural in some way, and that we are more like animals than humans. These are tropes where if you want to address them, you will have to address them as libels - there is no way to casually write a baby-stealing, magical succubus nomad without it backfiring onto real life Roma. (The kind of person who has the skills to write these tropes well, is not the kind of person who is reading this guide.)
It’s too easy to say a list of prescriptive “Do nots”, which might stop you from making the most common pitfalls, but which can end up with your nomads being slightly flat as you dance around the topics that you’re trying to avoid, rather than being a rich culture that feels real in your world.
So, here are some questions to ask, to create your nomadic people, so that they will have a distinctive culture of their own that may (or may not) look anything like real-world Romani people: These aren't the only questions, but they're good starting points to think about before you make anything concrete, and they will hopefully inspire you to ask MORE questions.
First - Why are they nomadic? Nobody moves just to feel the wind in their hair and see a new horizon every morning, no matter what the inspirational poster says. Are they transhumant herders who pay a small rent to graze their flock on the local lord’s land? Are they following migratory herds across common land, being moved on by the cycle of the seasons and the movement of their animals? Are they seasonal workers who follow man-made cycles of labour: Harvests, fairs, religious festivals? Are they refugees fleeing a recent conflict, who will pass through this area and never return? Are they on a regular pilgrimage? Do they travel within the same area predictably, or is their movement governed by something that is hard to predict? How do they see their own movements - Do they think of themselves as being pushed along by some external force, or as choosing to travel? Will they work for and with outsiders, either as employees or as partners, or do they aim to be fully self-sufficient? What other jobs do they do - Their whole society won’t all be involved in one industry, what do their children, elderly, disabled people do with their time, and is it “work”?
If they are totally isolationist - How do they produce the things which need a complex supply chain or large facilities to make? How do they view artefacts from outsiders which come into their possession - Things which have been made with technology that they can’t produce for themselves? (This doesn’t need to be anything about quality of goods, only about complexity - A violin can be made by one artisan working with hand tools, wood, gut and shellac, but an accordion needs presses to make reeds, metal lathes to make screws, complex organic chemistry to make celluloid lacquer, vulcanised rubber, and a thousand other components)
How do they feel about outsiders? How do they buy and sell to outsiders? If it’s seen as taboo, do they do it anyway? Do they speak the same language as the nearby settled people (With what kind of fluency, or bilingualism, or dialect)? Do they intermarry, and how is that viewed when it happens? What stories does this culture tell about why they are a separate people to the nearby settled people? Are those stories true? Do they have a notional “homeland” and do they intend to go there? If so, is it a real place?
What gorjers think of as classic "Gipsy music" is a product of our real-world situation. Guitar from Spain, accordions from the Soviet Union (Which needed modern machining and factories to produce and make accessible to people who weren't rich- and which were in turn encouraged by Soviet authorities preferring the standardised and modern accordion to the folk traditions of the indigenous peoples within the bloc), brass from Western classical traditions, via Balkan folk music, influences from klezmer and jazz and bhangra and polka and our own music traditions (And we influence them too). What are your people's musical influences? Do they make their own instruments or buy them from settled people? How many musical traditions do they have, and what are they all for (Weddings, funerals, storytelling, campfire songs, entertainment...)? Do they have professional musicians, and if so, how do those musicians earn money? Are instrument makers professionals, or do they use improvised and easy-to-make instruments like willow whistles, spoons, washtubs, etc? (Of course the answer can be "A bit of both")
If you're thinking about jobs - How do they work? Are they employed by settled people (How do they feel about them?) Are they self employed but providing services/goods to the settled people? Are they mostly avoidant of settled people other than to buy things that they can't produce themselves? Are they totally isolationist? Is their work mostly subsistence, or do they create a surplus to sell to outsiders? How do they interact with other workers nearby? Who works, and how- Are there 'family businesses', apprentices, children with part time work? Is it considered 'a job' or just part of their way of life? How do they educate their children, and is that considered 'work'? How old are children when they are considered adult, and what markers confer adulthood? What is considered a rite of passage?
When they travel, how do they do it? Do they share ownership of beasts of burden, or each individually have "their horse"? Do families stick together or try to spread out? How does a child begin to live apart from their family, or start their own family? Are their dwellings something that they take with them, or do they find places to stay or build temporary shelter with disposable material? Who shares a dwelling and why? What do they do for privacy, and what do they think privacy is for?
If you're thinking about food - Do they hunt? Herd? Forage? Buy or trade from settled people? Do they travel between places where they've sown crops or managed wildstock in previous years, so that when they arrive there is food already seeded in the landscape? How do they feel about buying food from settled people, and is that common? If it's frowned upon - How much do people do it anyway? How do they preserve food for winter? How much food do they carry with them, compared to how much they plan to buy or forage at their destinations? How is food shared- Communal stores, personal ownership?
Why are they a "separate people" to the settled people? What is their creation myth? Why do they believe that they are nomadic and the other people are settled, and is it correct? Do they look different? Are there legal restrictions on them settling? Are there legal restrictions on them intermixing? Are there cultural reasons why they are a separate people? Where did those reasons come from? How long have they been travelling? How long do they think they've been travelling? Where did they come from? Do they travel mostly within one area and return to the same sites predictably, or are they going to move on again soon and never come back?
And then within that - What about the members of their society who are "unusual" in some way: How does their society treat disabled people? (are they considered disabled, do they have that distinction and how is it applied?) How does their society treat LGBT+ people? What happens to someone who doesn't get married and has no children? What happens to someone who 'leaves'? What happens to young widows and widowers? What happens if someone just 'can't fit in'? What happens to someone who is adopted or married in? What happens to people who are mixed race, and in a fantasy setting to people who are mixed species? What is taboo to them and what will they find shocking if they leave? What is society's attitude to 'difference' of various kinds?
Basically, if you build your nomads from the ground-up, rather than starting from the idea of "I want Gypsies/Buryats/Berbers/Minceiri but with the numbers filed off and not offensive" you can end up with a rich, unique nomadic culture who make sense in your world and don't end up making a rod for the back of real-world cultures.
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autistichalsin · 3 months ago
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In retrospect, four years later, I feel like the Isabel Fall incident was just the biggest ignored cautionary tale modern fandom spaces have ever had. Yes, it wasn't limited to fandom, it was also a professional author/booktok type argument, but it had a lot of crossover.
Stop me if you've heard this one before: a writer, whether fan or pro, publishes a work. If one were to judge a book by its cover, something we are all taught in Kindergarten shouldn't happen but has a way of occurring regardless, one might find that there was something that seemed deeply problematic about this work. Maybe the title or summary alluded to something Wrong happening, or maybe the tags indicated there was problematic kinks or relationships. And that meant the story was Bad. So, a group of people takes to the Twittersphere to inform everyone who will listen why the work, and therefore the author, are Bad. The author, receiving an avalanche of abuse and harassment, deactivates their account, and checks into a mental health facility for monitoring for suicidal ideation. They never return to their writing space, and the harassers get a slap on the wrist (if that- usually they get praise and high-fives all around) and start waiting for their next victim to transgress.
Sounds awful familiar, doesn't it?
Isabel Fall's case, though, was even more extreme for many reasons. See, she made the terrible mistake of using a transphobic meme as the genesis to actually explore issues of gender identity.
More specifically, she used the phrase "I sexually identify as an attack helicopter" to examine how marginalized identities, when they become more accepted, become nothing more than a tool for the military-industrial complex to rebrand itself as a more personable and inclusive atrocity; a chance to pursue praise for bombing brown children while being progressive, because queer people, too, can help blow up brown children now! It also contained an examination of identity and how queerness is intrinsic to a person, etc.
But... well, if harassers ever bothered to read the things they critique, we wouldn't be here, would we? So instead, they called Isabel a transphobic monster for the title alone, even starting a misinformation campaign to claim she was, in fact, a cis male nazi using a fake identity to psyop the queer community.
A few days later, after days of horrific abuse and harassment, Isabel requested that Clarkesworld magazine pull the story. She checked in to a psych ward with suicidal thoughts. That wasn't all, though; the harassment was so bad that she was forced to out herself as trans to defend against the claims.
Only... we know this type of person, the fandom harassers, don't we? You know where this is going. Outing herself did nothing to stop the harassment. No one was willing to read the book, much less examine how her sexuality and gender might have influenced her when writing it.
So some time later, Isabel deleted her social media. She is still alive, but "Isabel Fall" is not- because the harassment was so bad that Isabel detransitioned/closeted herself, too traumatized to continue living her authentic life.
Supposed trans allies were so outraged at a fictional portrayal of transness, written by a trans woman, that they harassed a real life trans woman into detransitioning.
It's heartbreakingly familiar, isn't it? Many of us in fandom communities have been in Isabel's shoes, even if the outcome wasn't so extreme (or in some cases, when it truly was). Most especially, many of us, as marginalized writers speaking from our own experiences in some way, have found that others did not enjoy our framework for examining these things, and hurt us, members of those identities, in defense of "the community" as a nebulous undefined entity.
There's a quote that was posted in a news writeup about the whole saga that was published a year after the fact. The quote is:
The delineation between paranoid and reparative readings originated in 1995, with influential critic Eve Kosofsky Sedgwick. A paranoid reading focuses on what’s wrong or problematic about a work of art. A reparative reading seeks out what might be nourishing or healing in a work of art, even if the work is flawed. Importantly, a reparative reading also tends to consider what might be nourishing or healing in a work of art for someone who isn’t the reader. This kind of nuance gets completely worn away on Twitter, home of paranoid readings. “[You might tweet], ‘Well, they didn’t discuss X, Y, or Z, so that’s bad!’ Or, ‘They didn’t’ — in this case — ‘discuss transness in a way that felt like what I feel about transness, therefore it is bad.’ That flattens everything into this very individual, very hostile way of reading,” Mandelo says. “Part of reparative reading is trying to think about how a story cannot do everything. Nothing can do everything. If you’re reading every text, fiction, or criticism looking for it to tick a bunch of boxes — like if it represents X, Y, and Z appropriately to my definitions of appropriate, and if it’s missing any of those things, it’s not good — you’re not really seeing the close focus that it has on something else.”
A paranoid reading describes perfectly what fandom culture has become in the modern times. It is why "proship", once simply a word for common sense "don't engage with what you don't like, and don't harass people who create it either" philosophies, has become the boogeyman of fandom, a bad and dangerous word. The days of reparative readings, where you would look for things you enjoyed, are all but dead. Fiction is rarely a chance to feel joy; it's an excuse to get angry, to vitriolically attack those different from oneself while surrounded with those who are the same as oneself. It's an excuse to form in-groups and out-groups that must necessarily be in a constant state of conflict, lest it come across like This side is accepting That side's faults. In other words, fandom has become the exact sort of space as the nonfandom spaces it used to seek to define itself against.
It's not about joy. It's not about resonance with plot or characters. It's about hate. It's about finding fault. If they can't find any in the story, they will, rest assured, create it by instigating fan wars- dividing fandom into factions and mercilessly attacking the other.
And that's if they even went so far as to read the work they're critiquing. The ones they don't bother to read, as you saw above, fare even worse. If an AO3 writer tagged an abuser/victim ship, it's bad, it's fetishism, even if the story is about how the victim escapes. If a trans writer uses the title "I Sexually Identify as an Attack Helicopter" to find a framework to dissect rainbow-washing the military-industrial complex, it's unforgivable. It's a cesspool of kneejerk reactions, moralizing discomfort, treating good/evil as dichotomous categories that can never be escaped, and using that complex as an excuse to heap harassment on people who "deserve it." Because once you are Bad, there is no action against you that is too Bad for you to deserve.
Isabel Fall's story follows this so step-by-step that it's like a textbook case study on modern fandom behavior.
Isabel Fall wrote a short story with an inflammatory title, with a genesis in transphobic mockery, in the hopes of turning it into a genuine treatise on the intersection of gender and sexuality and the military-industrial complex. But because audiences are unprepared for the idea of inflammatory rhetoric as a tool to force discomfort to then force deeper introspection... they zeroed in on the discomfort. "I Sexually Identify as an Attack Helicopter"- the title phrase, not the work- made them uncomfortable. We no longer teach people how to handle discomfort; we live in a world of euphemism and glossing over, a world where people can't even type out the words "kill" and rape", instead substituting "unalive" and "grape." We don't deal with uncomfortable feelings anymore; we censor them, we transform them, we sanitize them. When you are unable to process discomfort, when you are never given self-soothing tools, your only possible conclusion is that anything Uncomfortable must be Bad, and the creator must either be censored too, or attacked into conformity so that you never again experience the horrors of being Uncomfortable.
So the masses took to Twitter, outraged. They were Uncomfortable, and that de facto meant that they had been Wronged. Because the content was related to trans identity issues, that became the accusation; it was transphobic, inherently. It couldn't be a critique of bigger and more fluid systems than gender identity alone; it was a slight against trans people. And no amount of explanations would change their minds now, because they had already been aggrieved and made to feel Uncomfortable.
Isabel Fall was now a Bad Person, and we all know what fandom spaces do to Bad People. Bad People, because they are Bad, will always be deserving of suicide bait and namecalling and threatening. Once a person is Bad, there is no way to ever become Good again. Not by refuting the accusations (because the accusations are now self-evident facts; "there is a callout thread against them" is its own tautological proof that wrongdoing has happened regardless of the veracity of the claims in the callout) and not by apologizing and changing, because if you apologize and admit you did the Bad thing, you are still Bad, and no matter what you do in future, you were once Bad and that needs to be brought up every time you are mentioned. If you are bad, you can NEVER be more than what you were at your worst (in their definition) moment. Your are now ontologically evil, and there is no action taken against you that can be immoral.
So Isabel was doomed, naturally. It didn't matter that she outed herself to explain that she personally had lived the experience of a trans woman and could speak with authority on the atrocity of rainbow-washing the military industrial complex as a proaganda tool to capture progressives. None of it mattered. She had written a work with an Uncomfortable phrase for a title, the readers were Uncomfortable, and someone had to pay for it.
And that's the key; pay for it. Punishment. Revenge. It's never about correcting behavior. Restorative justice is not in this group's vocabulary. You will, incidentally, never find one of these folks have a stance against the death penalty; if you did Bad as a verb, you are Bad as an intrinsic, inescapable adjective, and what can you do to incorrigible people but kill them to save the Normal people? This is the same principle, on a smaller scale, that underscores their fandom activities; if a Bad fan writes Bad fiction, they are a Bad person, and their fandom persona needs to die to save Normal fans the pain of feeling Uncomfortable.
And that's what happened to Isabel Fall. The person who wrote the short story is very much alive, but the pseudonym of Isabel Fall, the identity, the lived experiences coming together in concert with imagination to form a speculative work to critique deeply problematic sociopolitical structures? That is dead. Isabel Fall will never write again, even if by some miracle the person who once used the name does. Even if she ever decides to restart her transition, she will be permanently scarred by this experience, and will never again be able to share her experience with us as a way to grow our own empathy and challenge our understanding of the world. In spirit, but not body, fandom spaces murdered Isabel Fall.
And that's... fandom, anymore. That's just what is done, routinely and without question, to Bad people. Good people are Good, so they don't make mistakes, and they never go too far when dealing with Bad people. And Bad people, well, they should have thought before they did something Bad which made them Bad people.
Isabel Fall's harassment happened in early 2020, before quarantine started, but it was in so many ways a final chance for fandom to hit the breaks. A chance for fandom to think collectively about what it wanted to be, who it wanted to be for and how it wanted to do it. And fandom looked at this and said, "more, please." It continues to harass marginalized people, especially fans of color and queen fans, into suffering mental breakdowns. With gusto.
Any ideas of reparative reading is dead. Fandom runs solely on paranoid readings. And so too is restorative justice gone for fandom transgressions, real or imagined. It is now solely about punitive, vigilante justice. It's a concerted campaign to make sure oddballs conform or die (in spirit, but sometimes even physically given how often mentally ill individuals are pushed into committing suicide).
It's a deeply toxic environment and I'm sad to say that Isabel Fall's story was, in retrospect, a sort of event horizon for the fandom. The gravitational pull of these harassment campaigns is entirely too strong now and there is no escaping it. I'm sorry, I hate to say something so bleak, but thinking the last few days about the state of fandom (not just my current one but also others I watch from the outside), I just don't think we can ever go back to peaceful "for joy" engagement, not when so many people are determined to use it as an outlet for lateral aggression against other people.
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sauntervaguelydown · 1 year ago
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it's funny although a little exasperating how artists designing "princess" or medieval-esque gowns really do not understand how those types of clothes are constructed. We're all so used to modern day garments that are like... all sewn together in one layer of cloth, nobody seems to realize all of the bits and pieces were actually attached in layers.
So like look at this mid-1400's fit:
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to get the effect of that orange gown, you've got
chemise next to the skin like a slip (not visible here) (sometimes you let a bit of this show at the neckline) (the point is not to sweat into your nice clothes and ruin them)
kirtle, or undergown. (your basic dress, acceptable to be seen by other people) this is the puffing bits visible at the elbow, cleavage, and slashed sleeve. It's a whole ass dress in there. Square neckline usually. In the left picture it's probably the mustard yellow layer on the standing figure.
Specific Italian style gown. This is the orange diamond pattern part. It's also the bit of darker color visible in the V of the neckline.
surcoat, or sleeveless overgown. THIS is the yellow tapestry print. In the left picture it's the long printed blue dress on the standing figure
if you want to get really fancy you can add basically a kerchief or netting over the bare neck/shoulders. It can be tucked into the neckline or it can sit on top. That's called a partlet.
the best I can tell you is that they were technically in a mini-ice-age during this era. Still looks hot as balls though.
Coats and surcoats are really more for rich people though, normal folks will be wearing this look:
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tbh I have a trapeze dress from target that looks exactly like that pale blue one. ye olden t-shirt dress.
You can see how the “renaissance festival” style of kirtle (left) is a modern recreation of this look (right)
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so now look here:
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(this is a princess btw) both pieces are made of the same blue material so it looks as if it's all one dress, but it's not. The sleeves you're seeing are part of the gown/coat, and the ermine fur lined section on top is a sideless overgown/surcoat. You can tell she's rich as fuck because she's got MORE of that fur on the inside of the surcoat hem.
okay so now look at these guys.
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Left image (that's Mary Magdelene by the way) you can see the white bottom layer peeking out at the neckline. That's a white chemise (you know, underwear). The black cloth you see behind her chest lacing is a triangular panel pinned there to Look Cool tm. We can call that bit the stomacher. Over the white underwear is the kirtle (undergown) in red patterned velvet, and over the kirtle is a gown in black. Right image is the same basic idea--you can see the base kirtle layer with a red gown laced over it. She may or may not have a stomacher behind her lacing, but I'm guessing not.
I've kind of lost the plot now and I'm just showing you images, sorry. IN CONCLUSION:
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you can tell she's a queen because she's got bits I don't even know the NAMES of in this thing. Is that white bit a vest? Is she wearing a vest OVER her sideless surcoat? Girl you do not need this many layers!
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elumish · 4 months ago
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I've been reading Iron Flame by Rebecca Yarros, and it's gotten me thinking about how worldbuilding is multilayered, and about how a failure of one layer of the worldbuilding can negatively impact the book, even if the other layers of the worldbuilding work.
I don't want to spoil the book for anyone, so I'm going to talk about it more broadly instead. In my day job, one of the things I do is planning/plan development, and we talk about plans broadly as strategic, operational, and tactical. I think, in many ways, worldbuilding functions the same way.
Strategic worldbuilding, as I think of it, is how the world as a whole works. It's that vampires exist and broadly how vampires exist and interact with the world, unrelated to the characters or (sometimes) to the organizations that the characters are part of. It's the ongoing war between Earth and Mars; it's the fact that every left-handed person woke up with magic 35 years ago; it's Victorian-era London except every twelfth day it rains frogs. It's the world, in the broadest sense.
Operational worldbuilding is the organizations--the stuff that people as a whole are doing/have made within the context of that strategic-level world. For The Hunger Games, I'd probably put the post-apocalyptic nature of the world and even the existence/structure of the districts as the strategic level and the construct of the Hunger Games as the operational level: the post-apocalyptic nature of the world and the districts are the overall world that they live in, and the Hunger Games are the construct that were created as a response.
Tactical worldbuilding is, in my mind, character building--and, specifically, how the characters (especially but not exclusively the main characters) exist within the context of the world. In The Hunger Games, Katniss has experience in hunting, foraging, wilderness survival, etc. because of the context of the world that she grew up in (post-apocalyptic, district structure, Hunger Games, etc.). This sort of worldbuilding, to me, isn't about the personality part of the characterization but about the context of the character.
Each one of these layers can fail independently, even if the other ones succeed. When I think of an operational worldbuilding failure, I think of Divergent, where they took a post-apocalyptic world and set up an orgnaizational structure that didn't make any sense, where people are prescribed to like 6 jobs that don't in any way cover what's required to run a modern civilization--or even to run the society that they're shown as running. The society that they present can't exist as written in the world that they're presented as existing in--or if they can, I never could figure out how when reading the book (or watching the film).
So operational worldbuilding failures can happen when the organizations or societies that are presented don't seem like they could function in the context that they are presented in or when they just don't make any sense for what they are trying to accomplish. If the story can't reasonably answer why is this organization built this way or why do they do what they do then I see it as an organizational worldbuilding failure.
For tactical worldbuilding failures, I think of stories where characters have skillsets that conveniently match up with what they need to solve the problems of the plot but don't actually match their background or experience. If Katniss had been from an urban area and never set foot in a forest, it wouldn't have worked to have her as she was.
In this way (as in planning), the tactical level should align with the operational level which should align with the strategic level--you should be able to trace from one to the next and understand how things exist in the context of each other.
For that reason, strategic worldbuilding failures are the vaguest to explain, but I think of them like this: if it either 1) is so internally inconsistent that it starts to fall apart or 2) leaves the reader going this doesn't make any sense at all then it's probably failed.
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thesnadger · 2 years ago
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I spent last night looking at Neocities sites and here are my takeaways:
There's a real push to keeping the internet weird, open and less corporate-driven -- info on bypassing paywalls, protecting your data, archiving web media and basic coding/tech literacy.
(I found one tutorial on how to make a pop up that detects whether someone has an ad blocker and suggests they install one if they don't! Love that.)
There's also resources on finding the kind of internet that isn't the default experience anymore - alternate search engines I hadn't even heard of, human-made link lists and webrings. (Webrings! Turns out they never went away!)
If any of that sounds interesting to you, by the way - sadgrl.online has a lot of it and is possibly the best thing on the internet????
The "90's web" aesthetic is really fun and nostalgic, but I particularly loved seeing some people bring the better parts of the "modern internet" into it. What if we had weird, eye-searing personal sites BUT with plaintext alternatives for accessibility purposes? CW for flashing lights and unreality triggers?
(Again sadgrl comes in with a lot of resources for making your website accessible.)
Most of all, I'm honestly emotional about all the sites I found that were like, "hi! I'm 14 and this is my website where I talk about stuff I like haha."
It's so good that so many kids and teens who never experienced the "old internet" are still finding stuff like this and making their own weird stuff! Not just because weird websites are more fun, but because these skills are being passed down.
Anyway it's great and who knows maybe I'll make my own site sometime to keep horror media recommendations or something.
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yuujispinkhair · 5 months ago
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CollegeBoy!Sukuna accidentally knocking you up – Part 2 A
-> Option A: "I'm not ready to be a mom"
You can read Part 1 here
I decided to write two different versions of Part 2 (both are comforting). Option A: Reader has an abortion Option B: Reader decides to have the baby(s)
Modern!Sukuna x Reader (female). Fluff. Light angst with a happy end. 2K words. Unplanned pregnancy, Reader has a surgical abortion. Everything goes well. Sukuna takes good care of Reader. All characters are of age. Minors don't interact. Divider@/plutism + dollsciples + benkeibear
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Finding out that you accidentally got knocked up by your college sweetheart was definitely a shock. And it didn't end there because now you are faced with having to make a decision that has the potential to change your life forever.
You sleep a night over it and spend the next day going on a long walk with Sukuna, hoping the fresh air will help you clear your mind. It's when you sit down on a park bench and lean against Sukuna's biceps when you ask softly,
"So what are we going to do, Kuna?"
And Sukuna wraps his arm around you and pulls you against his side,
"It's your choice, princess. I will be there for you no matter what. I'm man enough to handle both. And ultimately, it's your body, so you should be the one who makes the decision."
It makes you love him even more.
Sukuna is usually a very dominant person, someone who likes to be in control. Seeing him hold back and give you the reins fills you with deep affection.
You have contemplated both options, glad that Sukuna made it clear that he won't run even if you want to have the baby. But in the end, there is one option that feels more right for you at this point in your life.
When you tell Sukuna that you want to terminate the pregnancy, he doesn't comment on whether this is what he would have decided or not but just pulls you into his strong arms and hugs you, tells you again that he will drive you to the hospital and be there for you all the way.
You practically melt into the comfort of his strong arms as you add softly,
"It's not that I don't want a baby with you, Kuna. You know that, right? It has nothing to do with you. I just think we are too young. I am too young. I don't want the stress of having to be a mom while I still go to college and have to study for exams and try to find a good job, etc. It already seems so much, and when I imagine also having to take care of a little baby, I don't think I can manage all of it, even with you by my side."
Sukuna smiles at you, not one of his smug smirks or flirty boyish grins, but a genuine smile, soft and tender, a smile that is only reserved for you.
"I know, princess. Don't worry your pretty head about this."
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Sukuna is with you throughout the whole journey. He drives you to your doctor and insists on going up to the waiting room with you because he knows how nervous you are. He sits next to you, holds your hand, caresses your fingers soothingly, and grins reassuringly at you. He makes a flirty comment and winks at you when your name gets called, trying his best to make you laugh and feel less nervous.
But you know that he is nervous too. When you get back twenty minutes later, you can see that Sukuna is still on the same page of the book he started to read when you left. His mind obviously occupied with other things, just as affected by the situation as you are.
It makes you reach out and hug him tightly, comforting him just like he comforts you, even though he would never admit openly that this makes him anxious just as much as you.
"My doctor already made an appointment at the clinic for me to have another examination and to sign all the documents and stuff. But it's when you have training, so you really don't have to come with me."
But Sukuna rolls his eyes and shakes his head,
"What are you saying? Stop it, baby. Of course, I am coming with you. If I can put my dick in you, I can also accompany you to your appointment. After all, it's my apparently super-fertile sperm that got you into that situation in the first place! I'll skip training. It's not important. Nothing is as important as you are to me."
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The next four days feel weird. You go to the examination at the clinic. You listen to the doctor explaining the procedure to you. You nod, you smile politely, and you sign several documents before you get sent halfway through the hospital to meet an anesthetic and sign more papers. They send you home with a sheet full of instructions on what to do before and after the surgery.
You spend the days until the surgery in a daze. Everything feels unreal.
But you aren't alone. Sukuna doesn't leave your side. It's almost funny how he follows you around like a puppy. The big bad boy, all sweet and doting.
On the day of the abortion Sukuna drives you to the hospital. He walks with you to the unit where the surgery will take place, and his large hand squeezes your smaller one so tightly it almost hurts.
You can see and feel how reluctant he is to let go of you and how worried he is about you, even though he tries to hide it and play it cool so as not to make you more anxious than you already are. But his hug is even tighter than usual, almost bone-crushing the way his strong arms tighten around you, and he pulls you against his tall, muscular body.
He kisses you, too deep and with too much tongue for the location, but you tilt your head to let him push his tongue even deeper into your mouth, craving his kiss and his love and the reassurance he gives you that way.
You leave towards the room where you are supposed to change, looking back over your shoulder one last time and Sukuna is still standing there in the hallway, his hands shoved into the pockets of his grey sweatpants, looking so cool with his tattoos and the pink hair. But you can see the tenseness in his broad shoulders and the worry on his tattooed face.
It makes your chest feel warm, and you can't help but mouth "I love you" in his direction, smiling when you see him say the words too.
Your surgery goes by without any complications, and the moment you wake up, a nurse is already by your side, bringing you tea and something to eat, and some painkillers. But you are impatient, wanting nothing more than to leave and be in Sukuna's comforting embrace, feel the warmth of his body and inhale his scent and hear his velvety low voice murmuring sweet nothings in your ear.
You're glad when you are finally allowed to get up and get dressed again, promising the nurse that you have someone who will stay with you for the next 24 hours.
When you leave the changing room, you see Sukuna leaning against the wall right next to the reception. His tattooed face is a bit pale, and he is playing nervously with his tongue piercing once again.
His maroon eyes meet yours, and he is by your side in a second, a strong arm wrapping around your waist and carefully pulling you against his side, steadying you, holding you securely, making sure you won't fall. His lips press against your temple, lingering there for a long moment, warm and soft,
"Fuck. I'm glad you're finally out of there."
You can hear the strain in his low voice, can hear every ounce of worry and anxiety he felt during the last hours when he was sitting in his room, waiting for the hospital to call him and tell him, you are ok.
You lean gratefully against him, feeling a bit dizzy from the anesthetics, glad that you have your strong boyfriend to hold you.
"I'm so glad you're here, Sukuna."
"How are you, princess?"
"I'm good. Just a bit wobbly on my feet. And I need something to eat. I'm starving!"
And Sukuna laughs softly, sounding so relieved,
"Well, how lucky you are that your boyfriend spent the last few hours in the kitchen to distract himself and prepare your favorite dishes for you."
And suddenly, your sight becomes blurry as tears well up in your eyes and run down your cheeks without you even knowing why you suddenly start crying now that it's over when, in the days leading up to the abortion, you didn't shed a single tear!
But maybe all the stress and anxiety of the last few days finally caught up with you. The contradictory emotions of feeling a bit wistful about letting go of that fantasy of Sukuna and you having your own little family versus the relief you feel that it's over and that you can live your life the way you planned.
But you suspect that, most of all, it is the overwhelming love you feel for Sukuna right at that moment. You are so touched by how caring he is. How mature he was in this situation. That he didn't run, that he didn't leave you to deal with all of this on your own. He is so worried about you and does so much to make you feel okay. He is so strong all the time, so you have someone to lean on.
A sniffle escapes your trembling lips, and Sukuna's eyes widen. He pulls you against him, burying his face in your hair and murmuring soothingly to you,
"Hey, baby, it's ok. Everything's going to be ok. Don't cry."
Your hands are on Sukuna's broad chest, and you feel the warmth of his skin and the beat of his heart through the soft hoodie he is wearing, comforting and reassuring.
"I'm ok, Kuna, I swear. It's just... I love you so much."
"I love you too."
His voice sounds tender when he says the words, and you snuggle closer to him, lifting your head to look at his beautiful tattooed face. And Sukuna leans down a bit, enough so he can brush his lips over yours.
That's how you end up standing in the middle of the hospital hallway, hugging your boyfriend and kissing him slowly as if the two of you are the only people in this world.
But you make it to the parking lot a few minutes later, walking there with the help of Sukuna's strong arm wrapped around you.
Sukuna is so gentle, so caring. He helps you into the car and puts on your seat belt for you as if you can't do it yourself. He stops at a convenience store to get some pads for you, jogging back to the car as if he is running from a crime scene because he is worried about letting you out of his sight even for a few minutes.
He helps you out of the car again, once you have reached your apartment, picks you up princess-style and carries you up the stairs. He sits you down on the couch, wraps you in a warm blanket and glares at you when you try to get up.
"Don't be a brat! Just stay right here and rest and let me bring you the meal I cooked for you with all my fucking love!"
He brings you the food and plops down next to you, checking if you really eat something, like some super stern nurse, and you can't help but feel warm, knowing that your bad boy is so amazingly sweet and caring when it comes to you.
The moment your face twists in pain, Sukuna is on his knees in front of you, fear in his maroon eyes, his large hands on your thighs, looking up at you with worry written all over his tattooed face.
"What's wrong?"
You grit your teeth and smile shakily at him, reaching out to cup his cheek and caress it tenderly, touched by how worried he is for you.
"It's nothing bad, Kuna. They told me I would get cramps after the surgery. It's perfectly normal! But it feels like really bad period cramps. They gave me some painkillers for that. Can you..."
You can't even finish the sentence before Sukuna is on his feet again, already walking over to your bag,
"I'll get them for you!"
You thank him, and he sits down next to you again, watching you the whole time with narrowed maroon eyes until you chuckle and reach over to ruffle his pink hair,
"I won't drop dead if you stop looking at me for one second, you know, baby? Eat something, too, I know you are hungry!"
"Don't joke about stuff like that, princess. I am just taking my job as your personal nurse seriously."
And he really does. For the next few days, Sukuna barely leaves your side. And even a week later, he is still acting differently around you, and you begin to realize that this is probably how he will always be now. Even more protective. Even more caring.
The unplanned pregnancy and the abortion didn't drive a wedge between the two of you. Instead, it made the two of you grow even closer. You shared a life-altering experience. Because even though you decided not to have the baby, it still will be something you will always carry with you. And you will never forget how Sukuna reacted. How he was there for you. How he respected your decision and how he cared for you.
You learned that Sukuna is more than just the sexy bad boy you can have fun with. He showed you that you can always count on him, that he won't run when real problems occur. You learned that if one day in the future you actually want to have a baby, you have a wonderful man by your side who would be a loving partner and a damn good dad.
You sigh happily as you lie in your bed with Sukuna behind you. He has become more cuddly since accidentally knocking you up. He wants to spend every night at your apartment or asks you to stay at his. As if he needs to hold you every night, keeping you safe and sound, wrapped in his strong arms, his buff body pressing against your back, and his lips trailing lazy kisses over your neck.
The two of you are living your regular lives again, going to classes, studying, going to training, to parties. No one else knows what happened to you. It's a secret between you and Sukuna because you both want it that way. No one else has to know. This is just something the two of you share.
A commercial for baby food starts playing in between two episodes of the crime show you are watching. A young family, mom and dad, and a tiny baby. And even though it's been weeks, it still makes you feel a bit weird to see it.
Sukuna's arm tightens around you. Maybe he felt you tense up, or maybe he had the same thoughts as you when seeing the commercial. Either way, his hand slips down to your belly, caressing it gently, and there's a smile in his low voice when he says,
"You know, it's not the end of it, princess, right? We can still have one.... when we are older. If we want."
You smile and snuggle against Sukuna's warm, muscular body. Your hand lands on top of his larger one, which is resting on your belly now, and you interlace your fingers with his, feeling the weird tension leave your body again.
"If I ever want to have a baby, it will definitely be with you, Sukuna."
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I LOVE HIM 💗😭
Thank you so much for all the love on Part 1!! The story wouldn't leave my mind anymore, and after I got several comments and asks where people asked about a possible Part 2, I wanted to continue the story about College sweetheart Sukuna knocking us up and show how Reader and Sukuna deal with both options, so I decided to write two different versions.
I hope you liked Option A and that it could give you comfort.
Option B will be the version where Reader decides to have the baby (or rather babies lol). I plan to post it next week!
Comments and reblogs would be very sweet 💗
You can find Option B here
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