#watch out for this tag for all content under this milestone event:
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simpxxstan · 5 months ago
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550 followers!!!
cannot believe that so many of you visited, liked and decided to stay on my blog! thank you for being here!! do know that i am grateful to each and every one of you <333 tumblr is a wonderful community space and i am so glad to be a part of it.
i've seen many other blogs i follow do this, and i've taken part in such games too, so here's my attempt at it to celebrate my small, but incredibly meaningful and precious milestone:
550 followers milestone celebration event!
masterlist of this event can be found here!
to celebrate this milestone, i really want to do a request event using your asks. i'll be so happy if you participate in this, and i know i'm a little free now so i promise to answer as many of your requests as i can.
please do note that you can request me anything under the following guidelines:
please be 18+ and have your age mentioned on your blog to request a smut content. if you're requesting as anonymous, i would really ask minors to NOT request or interact with smut content on this blog (or any, for that matter).
i will not write requests involving dead dove content, sexual content for minors, incest, gore, extreme kinks. please also be mindful that this list is not exhaustive and if i feel uncomfortable, i will not be fulfilling your request.
please do not expect request fulfilling content to be very long. they'll likely be headcanons/drabbles/bulleted fics, all less than 3k words.
i will fulfil requests assuming female reader pairing, but should you like gender neutral reader or male reader, please specify that too!
i generally write for bts and svt. but you can request for the following groups as well: skz, riize, monsta x.
requests can be using the following ideas:
option 1: a member + a song lyric/title
option 2: a member + a trope
option 3: a member + a concept
option 4: a member + the first line of the fic
option 5: a member + the last line of the fic
option 6: headcanons of any form
in addition to this, in honour of this celebration, i'm also going to complete the boys over flowers series, a surprise headcanon series, and finish two more wips i have been working on, by the end of this month! (sorry to everyone who's been waiting for me to keep my promises and finish my wips UGH)
my ask box and dms are open for requests till the END OF JULY, post which REQUESTS WILL BE CLOSED! looking forward to hearing from you <3
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seumyo · 5 months ago
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☆ミ EUMY. an aspiring lawyer who’s pursuing pre-medicine at 8teen.
向日葵. you’ve found @eumys journal, where she dumps all of her random thoughts, ideas, and save all of her fav artworks!! don’t worry, this place is a place filled with sfw content, but there would be spoilers . . . watch out for that, please ☆゙ ֶָ
☆ミ DIRECTORY. so no one gets lost!
main masterlist ┆︎ rules and guidelines (important) ┆︎ carrd ┆︎
☆ミ REQUESTS ARE OPEN 🌻 WIPS ‘N TAGS ARE UNDER THE CUT !
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☆ミ RECENT ENTRIES
Realistic texts w/ Bakugou Katsuki (03)
Realistic texts w/ Bakugou Katsuki as your younger brother
8:46 ft. Bakugou Katsuki
RATING THE PET NAMES YOU CALL HIM: A THREAD — Kageyama Tobio : Oikawa Tooru : Miya Atsumu : Kuroo Tetsurou : Ushijima Wakatoshi : Tsukishima Kei : Suna Rintarou : Hirugami Sachirou : Iwaizumi Hajime : Sakusa Kiyoomi : Kozume Kenma : Akaashi Keiji
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☆ミ WORKS IN PROGRESS.
Riddle, Ace, Deuce, and Azul — Wherein their s/o is injured and how they take care of them — (excited for my very first twst work 🤭)
RATING THE PET NAMES YOU CALL HIM: A SERIES.
Gojo Satoru, Nanami Kento, Getou Suguru [all exclusive versions that would be posted on my TikTok under the same user @seumyo !]
Bassist! Touya
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☆ミ TAGS.
#₊˚𓂃 🍜⸝⸝﹒— rambles
#‹𝟹 𓏲🗒️ꜝֶָ֢ ʾʾ — works
#𓏲ׂ 📮₊˚ʾʾ — messages
#‹‹📌𖦹 ִ ࣪ ִ ۫ʾʾ — recs
#›! 🎀 ˖ ݁ ˓ ! — art
#��𖥻🌻៹┊ — eumycore/saves
#⌗ ┆🥡 ★ ₊ ˚ — games
#₊˚.🏷️ ≡࿔ — moot milestones/events
#!┆ ⤿ 🎏 ⌗
#⟩⟩ 🗞️ ’’ ★ — queued
#.₊˚🐝✩ ₊˚ — every thing else
#⟩ ₊˚💫⊹ — milestones
#⊹﹒🌟﹒⌇ — navigation
ᯓ💣🌻.
ᯓ🐦‍⬛🌻.
ᯓ🌑🌻.
ᯓ🐈‍⬛🌻.
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SEUMYO © 2024, PLEASE DO NOT REPOST, PLAGIARIZE, MODIFY OR TRANSLATE.
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lacheri · 3 years ago
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“moonlight muse” lacheri’s 1k collab event
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hi everyone! first of all, thank you guys so very much for allowing me to reach this milestone. I’m releasing this a bit early, but I’m so impatient and this has been sitting in my drafts for a MINUTE. I am so very grateful to every single one of you that’s supported me and my writing — it’s an honor. special thanks to @onwiings and @ryukatters for helping me come up with ideas for this event! you guys are the best and I am so very thankful for everything you guys do. <3
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prompt
late nights bleeding into early mornings. soul searching at the bottom of a bottle at the local dive. finding a savior in a midnight lover. slow dancing in the middle of crowded room. a jukebox playing a song reserved for lovers. screaming into the void to hear it call back. falling in love under the light of the moon.
I’m leaving the concept open, but the theme is late night shenanigans. dive bars, crowded clubs, empty movie theaters, a midnight stroll on the beach, a camping trip, stuck in a room with the person you’ve been pining over — anything that could occur between the late night and early morning hours. make it as grungy, fluffy, edgy, or pure as you would like! all plots are accepted! you can base it off of a trope, a song, a movie, whatever inspires you! if it’s a song let me know and I’ll add a link to it with your submission!
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rules
must be 18+ to join this collab. I’m setting the deadline to September 21st, but it’s not a strict deadline. update: the deadline is now October 21st! update 2: deadline is now extended to Novemeber 6th due to kinktober! <3
to join: send me an ask or a message with your chosen character(s), and a summary of your concept/idea, as well as if it is not sfw/dark content or sfw! (additional tags such as smut/angst/fluff would be appreciated as you develop your idea!)
this is open to both the aot and jjk fandoms!
I’m allowing a count of 2 repeat characters. (ex: two Eren stories, two Levi stories, etc.) this will be first come first serve! two characters to a story are also welcomed! (ex: Erwin x reader x Levi)
must meet a minimum of 500 words!
if you have any questions feel free to shoot me a message or an ask! I love collaborating ideas with other writers, and helping in any way I can! I know the concept is very open lol so if confused please let me know if I can be of any help!
send me an ask or message if you've joined and want me to update your submission (title, summary, tags)
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characters
symbols: s - smut, d - dark content, a - angst, f - fluff
attack on titan
Levi — Signals // "call off the search for your soul, or put it on hold again." — @lacheri (a, s, d)
Levi — Ten Hours. // "In ten hours, Levi has to escape. In ten hours, you have to help him." — @astridthevalkyrie (a, s)
Eren — High Latitude // “Out of the skies and into your quiet corner of the world comes a gang of artists and one engineer, courtesy of your favorite bush pilot, Zeke Yeager. As a rule-abiding park ranger, you get to teach your captive audience that even the best laid plans of marmots and men often go awry… this is usually due to the weather, weed, and Zeke’s little half brother.” — @asilentshout (s, d)
Eren — tba // "a meeting late at night" — @celestidarling (not sfw)
Jean — tba // "stargazing" — @wxstoria (sfw)
Armin — Mine // "Your boss, Armim Arlert, said he wanted to keep things between you professional. So why is his hand on your thigh?" — @eripeachy (s, d)
Armin — tba // "feeling risque, your boyfriend Armin suggests sneaking into the campus library after hours for date night." — @jenijae (not sfw)
Miche — tba // "Miche sneaks you out the day before your wedding for one last date." — @chaotic-nick
Miche — Full Moon Gospels // "You are on night watch with the other half of the scouts as they try and capture the female titan in Stohess. Miche comes to pay a visit to keep you company but a question leads to confession leads to clothes off and full moon gospels as you both finally get what you want. Morning comes and you awaken in bed to the alarms of titans in Wall Rose." — @sinnerofthewalls (s, a)
Hitch — tba // "sleepover" — @besotted-eros (not sfw)
Pieck — tba // "tba" — @haikyutiehoe
Porco — tba // "tba" — @liashideout (s)
Grisha — tba // "fear and loathing in las vegas" — @blondeboyfriend (s, d)
Kenny — She's My Cherry Pie // "retro bar vibes" — @cherryackerman (s)
Eren x reader x Jean — tba // "late night roadtrip" — @killuki (f)
Connie x reader x Jean — In My Fucking Feelings // "tba" — @bibblelevi (a, s, d)
Erwin x reader x Levi — tba // "tba" — @docoooo (s)
OC (fem) x Levi, Erwin, Hange, Jean, Connie, + Eren — When It's Love, If It's Not Rough It Isn't Fun // "The first thing she noticed was that there were more footsteps entering the room than she was used to." — @scaredpigeons (s)
jujutsu kaisen
Yuuji — Cloud 9 // “A night out in the city with your favorite person. No desination, just vibes.” — @ryukatters (f, s)
Yuuji — Strawberry Kiss // "reader and itadori go out to a midnight showing of a classic horror movie :) slice of life, implied childhood best friends to lovers ? idk itadori is just a lil cutie" — @honeyspalette (f)
Megumi — All The Things He Said // "You truly wondered if it was possible to be so happy and sad at the same time." — @pennylanewrites (s, a, f)
Megumi — Those Nights // "Let’s test that resolve, Megumi thinks to himself as he walks a path he’s traveled one too many times, a road he once walked down alongside you, towards the place he used to call home." — @phasmwrites / @arcanumbras (a, s)
Geto — Goodnight Moon // "Suguru, how could you let him control you like this?" — @greentealeavesss (a, d)
Yuuta — tba // "tba" — @mattyinc
Nanami — Nights Without You. // "Kento, it’s almost midnight; why aren’t you home? Are you working overtime again?" — @devilstempt (a)
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chiwhorei · 4 years ago
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Dymphna. My sweet ethereal being of light. I've come to tell you congrats on 2k because you absolutely deserve the love and recognition. But I also come to make a NSFW request. Will you do me the honor of writing my hubs Jean with 65) “Pull my hair!” 🥺👉👈
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pairing: j. kirstein x ju— i mean fem!reader
genre: drabble, smut, 18+ minors dni
word count: ~560
tags: sloppy oral, face riding, hair pulling, kinda subby jean
a/n: june, i love you sksksksksksk.🥺 you have no idea how both excited and worried i am to write jean for you. thank you @10millionyearsdungeon for helping me with this and providing your trash gremlin with its daily dose of support and head pats, ily💖
event prompt: 65.) “Pull my hair!”
✨St. Dymphna’s Holy Milestone✨
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The morning melts into evening to the tune of squelching screams and flashes of blood. It had been a long day, as most are. The weight of the world is heavy on his chest, barring down like anchors.
“Jean please, fu- hnng, feels so good.”
The weight of you against his chin feels more like freedom.
Your legs are wrapped in a tangle over his broad shoulders, your fingers curl desperately around the wooden headboard. An attempt to ground yourself from floating away with every crash of bliss his tongue laves against you. Your body aches, but the writhing muscle under you seems to pull you back against Jean again and again.
His face is flush, blush set deeply over his nose and cheek bones. The almost boyish charm is still obvious even from your seat on top of him. Brown eyes look up at you, desperate and pleading, you swim in their honey.
The best way Jean knows to unwind is burying himself between your legs--his favorite place on the planet.
“Fuck princess, I love it when you use me to get off.” His words spur you on, grinding down against him with all you’ve got. With every circle of your hips, you feel a deep intake of breath. Jean shutters below you, a jolt of electricity wrapped around his spine. Your pussy drools against his face, the feeling of you dripping onto him is intoxicating.
His mouth works you like second nature, swipes over your puffy lips hurdle you closer to another orgasm. How long had it been since Jean had walked through the door and fallen on his knees before you? How long since the hushed whispers against your stomach, begging for you? Time only noticed as the moon gleams from the window, casting a soft light against the curve of your breasts. Everything falls away, the blood-- the carnage, nothing matters but you on top of him.
You feel Jean’s fingers digging into your thighs, pulling you impossibly closer against his wet mouth. Your balance wavers, hands finding purchase tangled in his hair. As soon as he feels the smallest pressure against his scalp, a wanton cry escapes his lips.
“Harder, princess please, fuck, pull my hair!” Jean all but screams, the prickling against his scalp drives him crazy.
His lips wrap around your clit, sucking harshly before licking against your swollen cunt again. He’s urgent, his cock aching in his boxers. The strain is left forgotten, nothing matters except you cumming on him again. He wants it wetter, faster.
Your head snaps back as Jean digs his tongue into your twitching hole again, your breasts bounce slightly. You’re most beautiful, Jean decides, riding his tongue like this. He would keep you here forever if he could, just to watch your body squirm and have your fingers wrapped around his hair. He takes a deep, collective breath before he cums right in the cotton of his underwear instead of your sweet pussy.
You use his hair as leverage, gyrating atop with new resolve to chase after another high. You drag him to your cunt, you swear you’re ripping out the golden strands. Jean cares not if he’s bald by the end of the night, he eagerly laps up everything you have to offer.
“Please,” Jean begs again, his voice horse and unmistakingly whiney, “Pull harder.”
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all writing is dymphnasprose’s original content, please do not repost or modify. do no read my content as asmr.©️
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ereawrites · 4 years ago
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HCs: Camboy! Batboys
this was requested by: anon
taglist: @daddyissuesmademe
Dick Grayson:
He probably gets into cam work after Barbara mentions it: not necessarily as a suggestion for Dick to do it, maybe just mentioning it in passing while she’s doing her genius computer-y stuff. Dick laughs at first, but he definitely goes home and researches it a little more, and he thinks it’ll be some fun if nothing else. No one has to see his face, right? He can just wear a mask!
Cautiously makes an account (careful to hide it from Barbara) and ends up getting 100 subscribers in under a week. His first videos are pretty tame, just recordings of him doing some light exercise and a few stretches, working up a bit of a sweat before he starts playing with himself. No toys that are too fancy at first, but people love it.
Probably didn’t realise that he would get off so much on this. He’s definitely a bit of an exhibitionist, past lovers can attest to that, but he didn't anticipate how much it would turn him on to be watched by total strangers. The anonymity of it is actually quite comforting, and he feels like he can let loose in a way that he hasn’t been able to before. Probably comes harder on camera than he’s ever been able to achieve by himself before. Definitely goes for another round after he switches off the livestream.
Dick’s a natural performer, and that shows when he’s on cam - he kind of loves being the centre of attention like this. You can visibly see him get excited when people leave comments or tips on the livestream, and he’ll always thank the person and put on a little show for them, maybe even moaning their name. People go crazy for it, so his livestream comment section is always buzzing.
Audience is probably a good mix of male and female. Everyone has a crush on Dick Grayson, and everyone finds ‘Nightwing’ hot. Dick’s completely fine with this, and he tries to appeal to everyone with his videos by keeping them pretty ambiguous most of the time.
He definitely does a few male/female-oriented livestreams though, maybe as subscriber milestones or special events. Sometimes he lets his subscribers buy him toys (usually vibrators or cockrings) to use in these videos, or he’ll let them vote on a specific act to do. Not so many private videos - he kind of wants as many people as possible to see him.
Entry fee to his livestreams isn’t too high - he doesn’t necessarily need the money, and he really enjoys doing it, it’s one of the sexiest things he's ever done - but oh boy, he’s going to empty your bank account through the tips alone. You just can’t help it when you’re in there. He teases, he grinds on pillows instead of showing anything, he takes his sweet time, and people get desperate. He’s hot, okay?
Top tags: flexible, athletic, male moaning, striptease, toys
Jason Todd:
Jason probably gets into cam work as a way to reclaim his body and sexuality. He definitely watches camboys and camgirls a lot, and one day he sees one with scars - this guy’s totally owning it, and Jason wants to be able to do that. He's very, very tentative about it, and probably spends a few months just filming himself and not putting it anywhere, but it does wonders for his confidence. 
When he finally decides to make an account, he probably puts a limit on the number of viewers for a while, just to get used to things. It’s pretty standard stuff: him getting himself worked up, stroking up and down his body, then masturbating on camera. He keeps his face completely cut off, and doesn’t really talk much, but his body is on full display and...wow. He gets great reviews, and the exclusivity of his streams only build the hype.
Slowly, Jason will remove the limit on the number of viewers, but that entry fee is pretty high. He tells himself it’s a smart move (hey, guns are expensive), but he also kind of likes the idea of people paying to see his body. At first, it’s purely as a confidence boost, but soon the concept of people actually getting off to him really sinks in - then, when he's on cam, he’s imagining people getting themselves off at the same time as him. It does wonders for him.
After this little revelation, he branches out a bit more with his videos. He lets himself be freer vocally (and he’s loud), and when people go wild for that, he manages to push himself to do some dirty talk - saying what he’s imagining, or what he wants to do to his watchers, or describing fantasies. Maybe with a voice modulator, like in his helmet, or maybe without so people can hear how hot he is. Tips start absolutely pouring in at this point.
His audience is around a 40-60 male/female split. He normally keeps the dirty talk pretty ambiguous. Part of his cam persona is being a rough top/dom, so either way, he can cater to his viewers. If he builds a rapport with a certain viewer (someone respectful, who tips well and gets along with him), he’ll definitely consider doing a private stream; he might even switch to his more subby side, for the right person.
Sometimes, maybe once a month, he brings out the leather gloves/jacket. Jason loves the way that people go crazy for it, even though he feels he’s at his most dangerous like that. Possibly even does a few roleplay scenarios - it feels a little awkward at first, but he finds his rhythm quickly, and he really enjoys it. He’s considering branching out into audio porn, too (now that his confidence is soaring).
Top tags: dirty talk, buff, edging, interactive, growling
Tim Drake:
Yeah, he definitely knows about Dick and Jason’s accounts, and they definitely inspired him to start his own cam account. For Tim, it’s a way to explore his sexuality in a way that he doesn’t really get to in real life - he can be whoever he wants to be, live out whatever fantasies he wants, and he gets to control whatever happens. He probably toys with the idea for a few weeks, but he just can’t resist the temptation for any longer than that. It's just so appealing to him.
Tim absolutely gets off an insane amount from cam work (knowing he’s exposing himself like that is a huge turn-on), so he probably hacks into the website to send his account to no.1 on the recommended page. He goes viral for the content, though: he’s got a super high-quality set-up, he knows his angles, he plays things up for the camera. He does his research, and he loves to look pretty for his viewers.
Very much into kink, and not shy about it. He’s 100% confident that no one can trace his account, and he wears a mask (inspired by Dick), so he can totally let loose. This is basically just a way for him to explore what he’s into - think anal, overstimulation, breathplay, etc - and people watching just heightens all the sensations tenfold. He’s always sure to tell his viewers how much he gets off on them watching him play with himself.
He loves doing private shows, too. It’s all very exclusive and professional. People will pay ridiculous amounts of money just for 20 minutes alone with ‘RR’, because he’s always so busy with other viewers: Tim lets each private viewer tell him exactly what to do to himself, though, so it's definitely worth it. He ends up with a whole drawer full of toys and accessories that people have bought him as gifts.
Probably a more male-oriented audience, but he gets a few girls as well - Tim also often finds himself interacting with other popular camboys/ camgirls on the site. He does a lot of collaboration videos, for example mutual masturbation or letting himself get bossed around by another creator, and viewers go absolutely nuts for it. He probably gains around 500 new subscribers each time, purely because he’s so cute and everyone on the site just wants to ruin him.
His absolute favourite thing to do is carve out a whole day in which to cam. He starts with teasing himself (nipple play + breathplay, mostly) for a few hours, on and off, interspersed with chatting to his followers - he works it up into something more intense, comes once, and then breaks out the toys and does it all over again, multiple times. Poor baby is absolutely exhausted by the end of it, but very pleased, and approximately 5000 dollars richer.
Top tags: anal, gag, lingerie, multiple orgasms, femboy
Duke Thomas:
Duke gets a lot of comments on his physique, a lot of attention on both social media and IRL, and he loves to brighten people’s day. Cam work was kind of a natural move for him: he probably stumbles across it while he's watching porn one day, and he’s drawn in immediately. Sets up an account after a few days of working out the technicalities - he's coming into this prepared, so he can enjoy himself without a worry while he’s working.
He probably flies under the radar for a few months, with a few dedicated subscribers who tip well and love him, but he doesn’t mind, he really is just in this for a little fun and a good orgasm. His account blows up after he posts a particularly lengthy video with lots of edging (requested by one of his subscribers), and stuff just takes off from there. Duke still maintains close relationships with many of his viewers after this, and most of his videos are inspired by suggestions.
More than anything, Duke enjoys knowing that people are getting off to him, and it makes his day when people thank him in the comments (plus, he gets a little power rush from it). He’s a people-pleaser, and while being watched is definitely a turn-on for him, it’s mostly about the knowledge that he's satisfying others. That’s what really gets him going, and he’ll often edge himself until he knows all of his viewers have gotten off too.
While he’s never really explored the world of kink, beyond a few things with partners, Duke’s absolutely open to branching out. It’s all good fun, after all. He gets his followers to decide on something new for him to try out every week, and makes a little series of it: his favourites so far have been wax play, semi-public settings, and making himself come while still in his jeans (that video got thousands of views).
He’ll do a private show now and again, but the majority of the time, it’s livestreams that everyone can watch. Duke likes to randomly pick out a few viewers on each livestream, and make them feel special for a while, so people can mostly get their fix off that. He probably also makes an OnlyFans, where his viewers can pay a little extra to get some exclusive pictures and shorter clips.
His audience is majority female - girls just fall for Duke, with his sunshine personality, and the way he can be cheery and sweet right up until the moment he comes. Duke’s also very much about making porn more female-oriented, so he probably plays to this demographic a lot, and asks his viewers a lot of questions about what they want to see.
Huuuuge praise kink. If people rave about him in the comments, he literally moans when he reads them, and more often than not he has to take a little break to cool down.
Top tags: loud, popular with women, grinding, ball play, spitting
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kojinnie · 4 years ago
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Hi Kojin! Congrats on passing 200 followers!!! 🥳 For the 24/7 event can I get 12.00, 19.00 and 22.00 with Jean? 🥺🙏🏼
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[RE:] Kojinnie’s Milestone Celebration :: 24/7 Writing Event
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Thank you so much baby! I’m really sorry I wasn’t able to do the 22.00 since you didn’t put the age tag. I know it doesn’t do much but I wanna take comfort in knowing that I write lewd things for adults. Feel free to send me another ask with the age tag for 22.00! I got it in the draft already. Hope you like it babe ♥
12.00: Their favorite food/drink and one unique memory about it 19.00:  The poems they’d recite to you
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12.00 We all know that in canon Jean likes his Mum’s omelet and even won a cooking competition against Sasha’s meat for the dish, so I’m not gonna argue with that since I find it so endearing! Just the idea how beneath the grandeur persona that Jean pretends himself to be, he is quite a simple person with rather simple, yet profound liking.
I think in modern!au, Jean would not be much different as well. He’d lead a very successful life, and although he might have gone through his pretentious years, trying to impress people that don’t care about him with lavish lifestyle (there would be one moment where he pretended that he was into caviar), but once he gets older and finds confidence in his own, he’ll get back to his comfort food unapologetically. Jean will like bibimbab – a hearty, homely meal that reminds him of a time when he was just a junior employee in the company he works for. 
Jean loves the way the red pepper paste enriches the rice, veggies and the seasoned meat, mixed with the searing heat from the stone hot pot. Its rich, yet comfortable taste of it reminds him of one rainy night, where after a long day at work, dealing with pressure from his manager, and the imminent feeling that he was inadequate for his job, Marco would check on him in his boring cubicle and ask whether he’s tried bibimbab or not before. Jean was rather skeptic at first because he was not experimental, but with Marco conviction, they both braced the rainy night to a nearby Korean diner. Once he mixed all the ingredients in the hot pot together, and saw how the raw meat turned juicy brownish under the heat, he’d known that he would love it. He found the dish efficiently nourishing. Afterwards, he’d spend a lot of time coming back to the diner, after work, to ease off his hangover or simply when he’s just too lazy to cook at home.
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19.00 In all honesty, I don’t really see Jean as guy who’d be into poems or poetries. Although he would not despise it, he wouldn’t give a day in his life fiddling through poetry selections. 
However Jean is an impressionable person, so he would eventually find his favorite poem by way of hearing it getting recited in a movie or if the poem gets referred in his content intake. He’d come to be fond of it especially if he or you were in trying times, and find the poem relatable and uplifting. 
One time when you were in a slump, and felt like the world was ganging up on you, leaving you discouraged to come out of your shell, he would find the poem Invictus by William Ernest Henley being paraphrased by Winston Churchill in one of the war docuseries that he was watching before you return home. Inspired, he sought for its full version and upon knowing that Henley wrote it when he was facing adversity on his own, Jean immediately felt like the poem could be at least a small encouragement for you, as it read:
Beyond this place of wrath and tears Looms but the Horror of the shade, And yet the menace of the years Finds, and shall find, me unafraid. It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate: I am the captain of my soul.
Later when he found you were hurting with how the world was relentlessly bringing you down, or when you were battling your anxiety over feeling of helplessness; Jean would hug you close, wipe your tears as he affirmed you that “You are the captain of your fate and you are the captain of your soul. I know you can brace through these storms. I will stand by your side as you have stayed by my side all these times.”
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pillowfort-social · 5 years ago
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Community Update: November 2019
Hey everyone! It’s time for your monthly community update where we let you know what Staff have been doing behind the scenes, happenings within the community, and a preview of what’s in store for the platform.
Since October 2019 we have…
Added the Invitation System. Check out the Invitation System FAQ for more details.
Added the Donation System. More information can be found here.
Updated our Log-in Page.
Made Changes to User Accounts. Information can be found here.
Updated our FAQ & Business Plan. Full change log is available here.
Fixed various bugs throughout the month.
Community Stats:
As of December 2019, Pillowfort currently has over 55400 registered users and 6900 communities.
We have placed the rest of the community update under the cut!
Welcome New Users!
Welcome to Pillowfort. We are so glad you are part of our community. If you haven’t yet, check out Pillowfort101 Getting Started Guide. 
The Invitation System is Here! 
We are excited to announce the next phase of our open beta arrived at the end of November! All Pillowfort users have the ability to generate free registration codes to give out to your friends! The introduction of the invitation system allows our community to grow at a steady pace and to help us test our server capacity in a controlled manner. 
Click Here to Invite Your Friends!
(Note: You must be logged in to Pillowfort for access.)
If you have friends who do not want to wait for an invite code they can still purchase a registration key with a one-time $5 payment here.
Existing Pillowfort users are granted a maximum of three (3) invitations a week.  The number of codes a user can generate might fluctuate depending on our server capacity. In the event we need to put the invitation system on pause or change the amount of keys users can generate, we will make an announcement on the Pillowfort Staff Blog. For more information regarding the Invitation System check out the Invitation System FAQ.
August Community Survey Results
In August 2019 we conducted our quarterly survey with users on their experience with Pillowfort. If you missed out on the last survey we will be releasing another quarterly survey next week. Here are some of the key takeaways from the last survey:
Users rate their experience on Pillowfort as positive.
Users love the ability to control both adult and safe content.
Our tag & search function is one of the areas that needs the most improvement.
Communities continue to be one of Pillowfort’s most liked features.
Now Hiring Web Developers!
We’re looking for well-rounded Web Developers to help Pillowfort become a first-class platform. If you are interested in helping Pillowfort grow and improve and you have some professional experience in front-end and back-end web development, we’d love to speak with you. You must be familiar with Ruby on Rails and Javascript. AngularJS experience is a plus but not a must.
This position is remote and part time, hourly contractor work. 
Send your resume and portfolio to [email protected] with the subject line ‘Web Developer.’
Tasks include, but are not limited to: 
Fixing bugs and developing new site features.
Testing new release builds/QA.
Both front-end/UI and back-end development. 
We are accepting applications for web developers until Wednesday, Dec. 18.  Our team will review all applications and will contact candidates we are interested in to schedule an interview by Friday, Dec. 20th.
User Account Changes Update Post-Mortem
Before the release of our invitation system, we introduced a change to our user accounts requiring users to input their birthdate. Details on the changes that were made are available in this announcement. In previous updates of this nature we usually provided ample time before a change was implemented, but unfortunately our team pushed this update with little notice in our effort to get the invitation system out quickly. The staff at Pillowfort are still passionate about continuing to build a bridge of communication and retaining transparency with our users. We sincerely apologize for not announcing the user account changes sooner and we will strive for better communication and keeping transparency with our users in the future.
We will be creating a separate discussion post soon where users can leave feedback and suggestions on the new user account changes. Stay tuned for when the discussion goes live.
Terms of Service Update: Coming Soon
Our team is currently reviewing our Terms of Service. We are not planning to add or significantly change any of the terms, but rather make clarifications to how the Terms of Service is applied to user content, including NSFW content, in the upcoming months. The clarifications are being made to help users with questions and concerns about our current verbiage regarding some of our policies. Before any clarifications are made, we will make an announcement with the updated terms and when they take effect.
As a reminder, any questions regarding Pillowfort’s Terms of Service and Moderation Policies should be sent to [email protected]
Proposed Changes to Communities:  Coming Soon
Our team is exploring changes to Communities to improve user experience in 2020. We will be announcing proposed changes and taking feedback from the community in the coming weeks.
Developer Update
Now that the invitation system is released, our team is re-prioritizing what features & improvements we need to make before Pillowfort can exit beta. We are also beginning to lay the groundwork for our site-wide UI Redesign. December will be quieter in terms of updates than previous months while our developers plan and prepare for our upcoming development projects.
We have had an increase in inquiries as of late regarding the status of our mobile app. While we do plan to create a mobile app, we are currently prioritizing the stability & development of the browser site. Our team does plan on creating a mobile app in the future when funding allows. We will be updating our donation page in the near future to include milestones we need to reach for certain goals such as adding more developers to the team, creating a mobile app, and more.
Help Us Keep the Lights On!
At Pillowfort, we do not receive any funding from venture capital or other outside investors because we are committed to keeping our user experience a priority, and not being beholden to outside interests. Pillowfort has been entirely user funded since the beginning. Because users are no longer required to pay for a registration link, we will be largely dependent on donations to help us pay the bills until the release of our Premium Features Suite which is currently in development.  We need your help. If you would like to support us, you can make a one-time or monthly payment to Pillowfort to help keep the lights on here. Any money donated to us now will be applied as a credit to your account when we release Pillowfort’s Premium Features Suite.
Follow Us on Social Media
Interact with Pillowfort Staff, ask questions, plus learn about upcoming features and more on social media.
Pillowfort: Staff
Facebook: Pillowfortsocial
Twitter: @pillowfort_soc
Tumblr: pillowfort-social
Coming Soon
Here’s a look at some of the exciting features, in no particular order, that our team is planning to make available during the first half of 2020: 
Community Privacy Options & Moderation Tools for Community Mods.
Side Blogs/Multiple Account Management (TBA).
Search & Tagging Improvements.
Editing Comments.Premium Features Suite.
Volunteer Moderation System.
Coming in 2020:
Here’s a look at some of the larger scale improvements for the second half of 2020:
Complete Site-Wide UI Redesign.
Queue & Drafts.
Improved general functionality & usability of the website.
Improved Mobile Browsing.
Official Public Release!
A Special Thanks
Thank you all so much for your understanding and patience as we rolled out the invitation system at the end of November. It was important to our team, based on user feedback, to make joining Pillowfort more accessible so the community can grow at a steady pace. 
Pillowfort is committed to creating a safe, user-friendly community for creators & fans alike. We do take all feedback to heart. Our team is constantly watching for feedback & suggestions within the BetaUsers community and on other social media channels in addition to the feedback we receive in e-mail.  Thank you for continuing to share your feedback to help make Pillowfort even better. 
Our team is eternally grateful for all of our users, both old and new, who have made Pillowfort their home. We’re blown away at the response we’ve received over the last several months.  Thank you all for your continued encouragement, well wishes, and support. We wouldn’t be in this stage of our development if it wasn’t for you. 
Best, Pillowfort Staff
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mypoorfaves · 7 years ago
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Positivity Post! :D
Okay so this here is a (freaking long) list of blogs and people that I love, both within my community and outside. Although I understand a lot of people in said community want to remain as anonymous as possible so I’m putting all of the more…um…niche blogs…under the cut! Please enjoy my contribution to this spread of positivity brought about by @wiseinnerwhispers!
@12thdoctorwhomst: You are a great friend. To say so is an understatement. You’re actually one of my best friends. Thanks for always being there :)
@berks-dragon-trainer: We don’t talk much but in see you in my notifs a lot. Also wanna say I’m proud of you for working hard and getting into shape! That takes serious dedication and I wish I could do that myself.
@sellsoulstome: Your space aesthetic is…well, aesthetic! Very calming and I love it so much! I’m sorry life sucks sometimes, but your space children always love and support you :)
@katsukipanya: You are one of my favourite blogs that I’ve had the pleasure of discovering! I can’t get over how CUTE of an idea you bakery AU is! It’s so original and I can’t wait until you get super popular because that WILL happen! I can feel it! I eagerly await each new post from you!
@alexadooodle: Your doodles are so freaking amazing and your content is so creative! I’m sorry idiots have to gall to steal your art. I would actually slap them across the face if I could, I stg. I love our talks and wish nothing but the best for you in life. Keep on fighting, I believe in you :)
@iruutciv: Your Victuuri kissing gifs and art are quite possibly one of the most beautiful things to ever bless this fandom! I love fangirling about yoi with you! Also thanks for introducing me to the beauty that is victuuri smut!
@makeroomfornyoom: Thank you for making my icon! I love it! I also love our chats on discord! I still need to get in Final Fantasy so we can fangirl/fanboy about it together!
@joey-wingster: Thanks for sending me asks, and also for posting that fanfic and gifting it to me! And also saying my writing style is cute! Just so much love for you! Thanks so much!
~~~
@feverflushed: My first and best tumblr friend, and also now my pen-pal! Thanks for being the first person to talk to me in this community. You really encouraged me to open up and talk to more people. My blog and life here on tumblr honestly wouldn’t be the same if it weren’t for you. So thank you. I love our convos! Also thanks for always being my first set of eyes for all of my fics!
@whoareurl: Your writing is amazing! You are quite possibly my fave yoi sickfic writer. All of your descriptions are so vivid and perfect! So immersive, like you can really feel what the characters are feeling. I love seeing you on my dash!
@kittensnz / @kotyonoksnz: Your art is freaking amazing! We are blessed as a yoi fandom and especially as a sickblr fandom to have your talent among us. Also you’re just such a great person to talk to! I love seeing your art on my dash. I can’t even put it into words how skilled you are. Like it was either your sick Victor or your Yuuritto comics that originally led me to the sickblr community in the first place. So thank you so much for that. This community is honestly the best thing to have happened to me, and I have you to thank for helping me discover it.
@my-so-called-trash-blog: I love your yoi fics! I used to re-read them constantly while I was still a lurker lol. (I still do re-read them a lot now too!) Just amazing stuff!
@nnatto: Another blog I used to lurk on! I may not be into sneeze, but your yoi fics are still amazing! I am still not over You Know I Can’t Let That Happen. Thanks for always doing a great job on the drabble prompts I and everyone else send in, thanks for helping me out with that one sick Victor fic I wrote for sickdays 3.0, and thanks for many fun chats on discord! Also your tags when you reblog my fics always make me super duper happy! I look forward to running our contagion event together!
@graceless-fever: Oh man your prompt for fevered Yuuri crying when Yurio snaps at him in his usual Yurio way; I’m still so in love with that prompt. The fic that came from that scenario is by far my most popular fic so I have you to thank for helping bring the idea into existence. All of your prompts, and your fics, are all so good!
@dont-look-so-good: We don’t talk too much but I see you a lot on my dash. You’re a cool person! I’m sorry you had to deal with that drama and I hope it’s resolved now!
@illnessandinjury: Your blog is great, you’re such a sweet person and also hella cute! My poor bi heart can hardly handle it!
@ya-nurse: Another blog I don’t talk to much, but you draw SUCH CUTE DOODLES OMG! Also thanks for always congratulating me on my milestones!
@like-me-a-little-whump: Ayee you post such great whump stuff! Keep it up!
@hothedgie: Thanks for talking to me that one time forever ago when I couldn’t sleep. It meant (still does mean) the world to me. That aside, your prompts always wind up creating some of my fave fics so thanks for that!
@taylor-tut: Omg there’s so much to say. I’m not super into Voltron tbh but the influence you have on the Voltron whump community is astounding. You take such good care of your space-sewer-beef-lump-yeet children. You write such great fics and I love how you’re always willing to take birthday fics and always reblog people’s fics to boost them. Also I love the stories you share from work. You’re just an adorable and hella cute ball of sunshine and I’m so glad to be your friend!
@feverhalo: My lovely plant friend! One of my first tumblr friends! We bonded over plants and we screamed about yoi after I brought you over to the Gay Side. I’m still unspeakably flattered that me writing a fic managed to convince you to start watching!! It’s such an unbelievable honour and just makes me feel all warm and fuzzy that my writing has that kind of influence. I’m so glad we’re friends!
@sitruksista: I love your yoi fics and I love our chats on the yoi whump discord! You’re awesome!
@docjamie: Thanks so much for all of the art you always draw! Especially my requests! Also thanks for talking to me that one time I couldn’t sleep. It means a lot. I enjoy our talks a lot! I’m looking forward to doing that collab-thing (whenever we get around to it lol)!
@fluffyllamas22: Yet another amazing friend who helped keep me sane when I couldn’t sleep. And from there we easily became such good friends! You’re such a ball of happiness and just so easy to talk to. Your writing is great and it keeps getting better, whether it’s yoi or voltron, or your oc’s! You just always seem so positive and I constantly see you in the inboxes of people on my dash (and also in my inbox too)! You’re just an absolute joy to consider a friend! Also I love our chats on discord!
@just-another-sickfic-blog: Another one of my first tumblr friends! Such a joy to talk to! Thanks for always beta-ing my stuff, and also for letting my beta some of your fics too! I know we have fallen a bit out of touch lately but I still consider you one of my closest friends on here and I hope you are doing well!
@the-whump-sidelines: Oh man we clicked instantly! Our talk, well talks, just discussing fevers. Absolutely perfect! You post some freaking amazing prompts and I’m so glad to hear you like my fics even if you haven’t seen yoi. If you ever wanna fanfgirl about fevers, my inbox is always open!
@sneezehq: Bunny you are so amazing! I love your posts about your horses and also just your life in general! I love your fics and I love how you are always in my notifs and always say the nicest things about the stuff you reblog! Keep being awesome!
@fevers-and-flus and flus: You have good prompts/fics and i see you in my notifs a lot, so thanks for that!
@bigbadsnez: Okay I don’t have a sneeze kink but your yoi fics are AMAZING! Like holy moly wow I’m in love!
@whumpapedia: Holy crap bless this blog and this incredible resource! For those of you who don’t know, this blog contains a database of all tv shows, video games, anime, music videos, etc that contain whump! It is far from complete, so if you lovely people have unlisted content, please let the mods know so they can add it!
@blessyoy-2u: Your art is amazing and thank you for the prompt that led to Gold is Cold! It’s one of my personal fave fics that I’ve written! Keep being awesome! Also I see you a lot in my notifs so thanks for that!
@snifflesnuff: YOU are amazing! A truly wonderful human being! I see you in my notifs ALL of the time! And you always scream in the tags when you reblog my stuff and it warms my heart in a way that I could not even begin to put into words, so thank you!!
@tsunderekushami: I love our chats and I love your oc’s! We need to talk more! I promise you won’t be bothering me if you message me! I’m just a mix of busy and forgetful lol.
@emeraldthread: I love talking to you! Your fics are great! And you always seem like such a ball of sunshine and positivity! Thanks for always liking and reblogging my stuff!
@siktornikiforov: Your yoi fics are great and I love your prompts and posts!
@sweetwhump: Okay I know you haven’t really set up your whump blog yet BUT SWEETV YOUR PROMPTS IN THE YOI WHUMP DISCORD END ME EACH AND EVERY TIME! AND I AM STILL NOT OVER YOUR FIC YOU ARE NOT ALONE IN THIS! I look forward to interacting with your blog lots more!
@ambulancemcclain: You are freaking amazing! And I love it when you scream in the tags in response to my stuff. You are probably my most loud screamer lol. Thank you for that!
@wiseinnerwhispers: For the freaking amazing ficlet you submitted *fans self and tries not to faint from remembering* Also this amazing trend of positivity you’re spreading!
@toosicktoocare: We don’t talk but I really enjoy your stuff! Your fics in particular are great! Keep being awesome!
The following are people I don’t talk to much, but I see you lot in my inbox and/or notifs and it makes me super happy!
@nightswithoutcontrol, @totallyexhausted, @pie-for-everyone, @qbswhumpsideblog, @sniffleprincess, @seventeen-pennies, @babydollbucky, @katyaton, @thesassygrandmaster, @following-follower, @nightwalker6200, @kaycee003, @damenemo, @beloved-whumpage, @whump-dump, @tippysf
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lavalampelfchild · 8 years ago
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Growing Pains and a Mabari (Part 1)
This is a collection of little snippets of Alistair’s life in Redcliffe told from the perspective of Teagan, who is my darling beloved babycakes.  
It’s Alistair and dogs in Redcliffe, with the addition of Teagan’s perspective on some of the events and people who all end up drastically changing Alistair’s life.  Here’s Part 1!
A Ferelden’s first dog. A milestone in every Ferelden child’s life.  It really went without saying, Teagan thought.  
So, when he decided to go visit his little nephew – yes, even though Alistair wasn’t actually Rowan’s child, Teagan still considered the boy his nephew – after dinner one evening and discovered that a young mabari pup had taken an interest in young Alistair, Teagan was delighted.
This particular pup was a feisty little thing who had all the stable hands wrapped around her little paw. Her name was Joanna, but everyone called her ‘Her Ladyship’ because of her sometimes demanding behavior.  
She stood a safe distance from the young child, watching curiously as Alistair experimented with those strange appendages known as ‘legs’.  After a moment, she seemed to finally have plucked up enough courage to trot curiously over to the pair, and investigated with a healthy sniff.  When Alistair didn’t push her away, she snorted and nudged him.  Alistair went toppling over, rolling onto his back helplessly.  Even as he moved to help the child right himself, Teagan fought back laughter at the sight of those big brown eyes widening comically as Alistair tried to register what had just happened.  
Her Ladyship yipped playfully and nudged at Alistair again as Teagan sat the boy up.  Alistair blinked and reached clumsily for her, but she rolled out of reach.  
Excited by his reciprocation, Her Ladyship began to bounce back and forth, her little stub of a tail wagging wildly.  Through it all she continued to bark encouragement, impatiently waiting for Alistair to take some kind of action.  
For a moment it seemed as though Alistair wasn’t going to respond.  He simply stared at the playful dog, eyes wide but ultimately blank.  But when she crouched down onto her belly and began to crawl herself forward as though in pursuit of prey, a tiny laugh bubbled out of Alistair’s throat.  He reached out to bump his hand against her nose, and Teagan held him steady before he could threaten to overbalance himself.
For several minutes, the pair played an unusual sort of tag game, until Alistair began wiggling impatiently in Teagan’s grip.
“You want out, do you?” Teagan asked in response to Alistair’s increasingly dissatisfied whines. “Very well, have your freedom, vagabond.  I warn you, though, Her Ladyship is a force to be reckoned with.” He placed Alistair on all fours and released him to the hound.  Immediately, the whining stopped and Alistair focused all of his attention on moving his right arm.  Her Ladyship stood about two feet ahead of him and yipped.  Alistair giggled.
And promptly fell over.
Teagan laughed and set him right again.  Alistair gurgled and immediately renewed his efforts to move his right arm.  But this time, Her Ladyship interrupted, coming closer to sniff curiously at him.  Noticing that her nose was close enough for him to reach, Alistair shifted his attentions to moving his left arm, seeming to forget that his right arm was still in the air.
Again, he toppled. Again, Teagan laughed and gently pulled him up.  Again, Alistair set to the task of moving himself.  
Teagan watched in silence, intervening only when necessary to keep the infant from injuring himself, an unabashedly fond warmth rising in his chest.  Maker, you’re turning into an old man…
“Teagan?”  Teagan started, turning to see his brother enter the room, the confusion in his expression rapidly morphing into amusement at the sight before him.  “Well, well, what have we here, little brother?”  
“Oh, stow it, Eamon,” Teagan grumbled, hiding his flush under the guise of watching Alistair. “I didn’t want the boy to maim himself, and I’ve no better place to be.”  Behind him, Eamon chuckled.
“Of course, Teagan, of course,” he replied in a mock serious tone. “And I’m sure the servants would have done a poor job of watching after him, as they’ve done for several months already, so really you’re only doing what’s best for the lad.”  Teagan turned to glare at his idiot of a brother, but he could hardly keep the smile from his face, not when dealing with the adorable sight before him and his brother’s happy expression.
“I’m glad you understand,” he said with an air of playful condescension. “I was afraid I might have to break it down even more for you.”  
“I’ve always been quick on the draw, you know.”  Eamon came to sit beside him, easily scooping Alistair into his arms, much to the child’s surprise and delight.  “And how’s this strapping young lad?”  Alistair shrieked his happiness, flailing his arms toward Eamon as he was bounced gently. Teagan grinned.
“We were almost crawling today,” he said, reaching for Her Ladyship before she could vocalize her displeasure at losing Alistair’s attention. “And Her Ladyship over here was feeling very playful.  Weren’t you, my girl?”  She barked in response and launched herself abruptly at Teagan.  He allowed himself to fall onto his back, tussling with the dog as seemed to be her demand.  Beside him, he noticed that he and his play partner seemed to have arrested Alistair’s attention.  
Pushing himself up onto his elbows, Teagan took hold of his enthusiastic charge and levelled Alistair with a serious look.  “This could have been you, you know.  I saved your life by taking that blow from this vicious hound.  I hope you realize the severity of—”  At that moment, Her Ladyship escaped Teagan’s hold and jumped right on his head.  “Ack! Hey, no, stop!”
“Ha!” Eamon laughed. “Teagan, I’ve always said you have the best luck with the ladies!”  He bounced Alistair on his knee and whispered playfully to the boy as Teagan struggled to extract himself from the dog’s hold.
It took only a few moments for Her Ladyship to calm, and when she did Teagan looked over to his brother. He looked absolutely content with Alistair in his arms.
“Why don’t you just claim parentage?” Teagan asked after a moment’s hesitation. “The rumors already have you pegged as his father anyway.”
Eamon’s face hardened for a moment, and Teagan fought back the urge to apologize and change the subject. It was a logical question to ask and he was hardly a boy anymore.  He waited in silence for Eamon to answer.
“It would cause a scandal,” Eamon replied evenly. “I don’t want to put a child through that.”  
“Oh, come on, Eamon.” Teagan pushed himself up and gave his brother an incredulous look.  “There’s already something of a scandal, with all these rumors, and if anything, it would calm people down about who’ll take over the rule of Redcliffe after you.”
“The confirmation that I have a bastard child with some servant of my house before even having married will help settle people?”  Eamon shot Teagan a glare, disapproving as he placed Alistair on the floor.  The boy began attempting to crawl again, Her Ladyship thankfully distracting him from the Arl and his brother’s irksome discussion. “I’m afraid to say I don’t think it would turn out that well.”
“Well then why not send him to Rainesfere?” Teagan fired back, before he could stop himself. Eamon’s head snapped around sharply at the suggestion, his eyes cold.  Teagan forced himself to continue.  “You could avoid the rumors, and he could be raised knowing at least that—”
“No, Teagan,” Eamon interrupted. “It was decided that Redcliffe would be safest for Alistair, and I stand by that decision.  He will stay here.”  
Teagan’s brow furrowed and he pressed his hand to his side to keep his fingers from twitching.
“So that’s it, is it? The boy’s just going to grow up thinking he’s some servant’s son whose greatest aspiration is rising to take the place of Head Stable Boy?”  Teagan’s voice was rising in frustration.  Eamon’s eyes flickered warily to the door and back, but Teagan ignored him.  “Eamon, he’s the king’s son!  Illegitimate or not, that means something!  You can’t just – you can’t lie to him about that!”
“Who ever said I planned to lie to him!?” Eamon demanded.  Teagan hadn’t heard him sound so forceful since the days of the resistance.  His mouth snapped shut almost instinctively at the sound.
Alistair, startled, tried to turn toward the source of the shout, but – predictably – lost his balance. He lay on his back, reaching blindly for his toes and gurgling up at Eamon.
Eamon swallowed roughly at the sight and reached out to pull Alistair back into his arms.  He pressed a kiss to the crown of the infant’s head and Teagan felt his frustration alight anew.
His brother was practically father to his boy already.  Teagan could see how much Eamon cared for him, and he’d been instructed to keep Alistair safe, and the true nature of his heritage secret.  Why then not just confirm the rumors that Alistair was his son? Redcliffe already seemed enamored with the idea of Eamon having some secret love child; it was an enticing topic for gossip, and no one really gave a damn about Eamon’s secret love so long as she wasn’t Orlesian, elven, or a mage.  So why not just—
“Teagan.”  Teagan started at the sound of his brother’s quiet voice, drawn out of his thoughts.  Eamon was looking down at Alistair, a maelstrom of emotions at war in his expression.  Teagan waited, somehow humbled.  “He will know.  I give you…” He paused and forced a smile onto his face, gently tapping Alistair’s cheek.  “And you, my lad… I give you both my word that Alistair will know the truth of his heritage.  I simply—I need to think how I’ll…”  Eamon cut himself off and let his head fall forward.  He held Alistair closer to his chest.
“When he learns the truth, he’ll have to keep it a secret.  There will be so many questions he has.”  He swallowed.  “No child should have to bear the burden of such a secret, nor the weight of such questions.”  
The silence that followed Eamon’s words pressed hard on Teagon.  He hadn’t realized how much his brother was struggling with this.  He opened his mouth to say something, thought better of it, and closed it again.
What could he say? They were bound by their promise of secrecy.  Reveal the truth and Rowan’s reputation would be attacked and Alistair would be targeted as a symbol of kingly infidelity.  Maintain silence and all would be well, but for Alistair, who would have to keep this knowledge quiet for the rest of his life.
Either way, Alistair was the one who suffered.
Eamon rose to his feet, Alistair in hand, and turned away from Teagan.  
“We’ll talk later,” he said stiffly as he made his way to the door. “Enjoy your evening ride.”
Once his brother was gone, Teagan groaned and dropped his head to his hands.  A tiny whimper caught his attention and he looked down to see Her Ladyship nudging almost nervously at his boot.
“Oh, come here,” he grumbled, scooping her up into his arms.  She whined and squirmed around to lick at his face.  Teagan smiled sadly.  “Are you trying to make me feel better, rascal?”  Her Ladyship yipped and continued bestowing her kisses.  “Well, I appreciate it.”  The smile fell and he looked to the door.  An easy lie or a difficult truth.
Teagan fell back to the floor and stared blankly at the ceiling.  
It wasn’t like this issue was particularly troubling right then.  Alistair was still an infant, and he wasn’t aware of the quandary his adoptive family – and Eamon in particular – now found themselves.
But it wouldn’t stay that way forever.  Soon, he would have questions and concerns, and would perhaps wonder at the nature of his parents and origins.  And when that happened, the choice to keep secret or reveal his heritage to him would matter.
Teagan pulled in a breath and held it for a moment.  When his chest started to tighten, he exhaled in a rush.  He lifted Her Ladyship in his arms and set her with a stern glare.  
“You’ll watch over Alistair, won’t you, girl?”  
She yipped and licked his nose.  
“Do you swear before the Maker?”
She yipped again and tossed her head.
“And before His Bride?”
One last time, Her Ladyship yipped and nuzzled his hand.  Teagan smiled and placed her on the ground.
“That’ll have to be good enough for now,” he said, scratching behind her ears.  Her Ladyship playfully nipped his fingers and promptly skipped her way out the door after Eamon and Alistair.
End
This turned out sadder than I thought it was going to be… Oops…
Just a few notes on Teagan: keep in mind, he is still fairly young at this point, and has only been the Bann of Rainesfere for about a year (meaning he would be 19/20ish, and Alistair is still a wee infant).  He’s getting used to life as a political and respectable figure, but he’s still a young man who is very passionate about the things he cares about.  And sometimes, he doesn’t quite think before he speaks.  I tried to write him so that he had the seeds of some decent points but ultimately failed to get them across well.
Meanwhile, Eamon is struggling with how to raise Alistair, and Alistair likes dogs and hasn’t quite mastered the gross motor skill of crawling yet.  Breaking news at 6.
Anyway, this is all leading up to Alistair getting sent away to the chantry, so we’re all aware of how it’ll end up and Alistair’s emotional state when we get there.  But there will be happy moments too!  Somewhere...
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mactorrenthub · 6 years ago
Text
Things 3.8.2
In one word: everything. The app has been completely rebuilt from the ground up – with a timeless new design, delightful interactions, and powerful new features.
Meet the all-new Things! A complete rethinking of the original, award-winning task manager – with a perfect balance between simplicity and power, incredible new features, delightful interactions, and a timeless new design.
Features
Collect Your Thoughts
Get things off your mind quickly: no matter what app you’re in, a keyboard shortcut instantly reveals Quick Entry. Type your thoughts and save them to the Inbox. Or just talk to Siri on any device (“Remind me to…”) and import from Reminders.
Get Organized
Create a project for each of your goals, then add the steps to reach them. For clarity, add structure with headings.
Then group your projects by areas of responsibility, such as “Family”, “Work”, or “Health”. Review these regularly to stay on top of things.
All-New Design
The all-new Things sports an all-new design. Not just how it looks – but also how it works, and how it feels. The interactions are delightful. The animations are smooth. The content is more structured. The concepts are clearer.
Beautiful To-Dos
Just take a look at the basic building block of Things – its to-dos. You immediately get a sense of how the new apps feel. When you open a to-do, it smoothly transforms into a clear white piece of paper, ready for your thoughts.
If you like, you can add more details (tags, a checklist, a start date, a deadline), but those fields are neatly tucked away in the corner until you need them. There are no distractions here, it’s just you and your thoughts.
Design Is Not an Afterthought
It’s a way of building apps, and we live by it. There’s a lot of thought, and trial, and error, that went into making these new apps simple to use while at the same time putting in all the powerful features.
You’ll notice this in every corner of the app. The new apps are not mere iterations of what came before, they are a whole new app experience.
Today and This Evening
Once you’ve made your plan in the morning, the Today list is your go-to place for all daily activities. Calendar events now display together with your to-dos, giving an outline of your schedule.
Calendar Events
Decide which calendars you want to see in Things: Personal, Family, Work, and more. The events are neatly grouped at the top of your Today list. With your to-dos below, your whole day is laid out before you.
This Evening
There are often to-dos you won’t get to until later in the day – such as things you can only do when you get home. So we added This Evening, which allows you to keep these to-dos separate from the rest, in their own discrete list.
Upcoming
Plan your week ahead with the new Upcoming list. It shows everything on your agenda for the coming days: scheduled to-dos, repeating to-dos, deadlines, and calendar events.
A quick peek at this list is all it takes to stay on top of your schedule – and if your plans change, re-scheduling your to-dos is as easy as drag and drop.
Headings
Large projects are easier to complete when you can break them up into smaller parts – just add a few Headings!
Divide and Conquer
Use headings to create categories, milestones, or whatever you need – just give each one a name and drag your to-dos underneath. Instantly you’ve got a nice, clean structure for your list, and the plan becomes perfectly clear.
Keep It Together
Headings are a true productivity booster. Not only do they give you a nice visual structure, but you can now easily rearrange whole groups of to-dos simply by dragging and dropping their heading. And when you’re done, archive your heading and all of its to-dos for future reference.
Checklists
Some things take several steps to complete but don’t require a full-blown project. For those cases we now have checklists, which help you break down the finer details of a to-do and outline precisely what’s required to get it done.
Use a checklist when shopping for a list of ingredients, or when packing your bag for a trip. Or use it at work to detail a process so you won’t miss a critical step. You can even paste in a bulleted list from another app and Things will convert it to a checklist for you.
Magic Plus
The new plus button adds some magic to every interaction. As you’d expect, tapping it creates a new to-do. But now comes the magic: if you want to insert your to-do somewhere else, simply command the button where it should go! Lift it up with your finger, drag it into place, and let go.
Create To-Dos Play
Insert a new item right where you want it: drag the button to insert a to-do at the right place in your Today list, or under the right heading in a project, or add a new to-do to the right day in Upcoming. Everything becomes so seamless – it’s magical.
Create Headings Play
When you’re inside a project, the Magic Plus has another skill: creating headings! Just drag it to the left margin and let go.
Drop to Inbox Play
No matter what list you’re in, you can send a new to-do straight to your Inbox – with a single, consistent gesture and without ever leaving the list. Simply grab the Magic Plus and drop it on the Inbox target that appears to the left.
Quick Find
Search and navigation in Things is now extremely fast, with Quick Find. All you need to do is swipe down in any list and start typing – the name of a project, to-do, or tag – and instantly you’re taken there.
Quick Indeed
To hold its promise, Quick Find needs to be – quick. We’ve built it so that the moment you hit a key, the results show up instantly. And as you keep typing, the search results update blazingly fast, narrowing your search on the fly.
App-Wide Tag Search
Need to find all your “Errand”s, or everything you need to discuss with “Kate”? Quick Find’s got you covered – it automatically detects when you’re typing a tag and lets you pull up an app-wide filter in milliseconds.
Jump Start
Set your plans in motion with Jump Start – the clever new way to set a date in Things.
Just a Swipe Away
The Jump Start popover helps you make scheduling decisions quickly by putting all the answers in one convenient place.
With just a swipe you can add to-dos to Today or This Evening, set a time to be reminded, schedule something for a later date, or put things on hold in Someday.
Desktop-Class List Editing on iOS
The full power of the desktop comes to iOS, with innovative new ways to manage your lists: easy insert, multi-select, reordering, and batch edits.
Insert Things Anywhere
You’ve already seen how convenient it is to insert new to-dos anywhere you like with the new Magic Plus button.
Super Fast Multi-Select
When organizing a long list, you’ll need to select many items at once. No problem! When you’re in selection-mode, just swipe your finger up or down the circles on the right to select a whole group.
Drag to Reorder
When you have a multi-selected group, just tap and hold. The to-dos will gather under your finger and you can drag them wherever you want. Let go and they’ll fall into place. Beautiful.
All Together Now
It’s now just as easy to act on multiple to-dos as it is to act on one. That’s because swiping a to-do not only shows you the actions you can perform, but it also immediately enters multi-select mode. Selecting more is just a tap away.
All of these features are incredibly simple and perfectly obvious once you’ve used them – it is pinch-to-zoom all over again. Take our word for it: this will forever change the way you feel about list editing on your iOS devices!
Timely Reminders
One of Things’ most-requested features is here: time-based reminders! For those to-dos you absolutely cannot miss, adding a reminder will give you peace of mind. There are three ways to set the time.
Click
While scheduling a to-do in Jump Start, click “Add Reminder” and set the time.
Type
Our new natural language date parser understands time as well. Type “Wed 8pm”, and you’re all set.
Speak
Or you can speak to Siri on your iPhone: “In Things, remind me to call John at 5 AM.” Since reminders are time-critical, we’ve enhanced Things Cloud with a special new feature: Fastlane.
It pushes newly set reminders to all other devices instantly (rather than waiting for the next routine push) to make sure all devices are up to date.
Slim Mode
Introducing Slim Mode! Collapse your sidebar with a two-finger swipe to cut out distractions and focus on the task at hand. This is also great when you’re working in split view, or if you just need more room on your screen.
Slim but Powerful
Just because you’re in Slim Mode doesn’t mean you’ve got less power. You can still easily switch lists by clicking the window title – or just use Type Travel!
Collapsible Sidebar on iPad
On the iPad, you can also swipe away the sidebar and focus on just the current list you’re working in – both in portrait and landscape orientations.
Multiple Windows
Things provides a wonderfully flexible work environment on macOS. Open multiple projects in their own panes and drag to-dos back and forth between them to organize with ease.
Use multiple displays? No problem! You can open different lists on each one. Same with desktop spaces and split views – whatever suits your personal setup.
All the Small Things…
There’s so much to enjoy in the all-new Things. Here are a few more little touches we think you’re going to love:
Progress Pies
See the progress of your projects at a glance and see just how close you are to achieving your goal.
Sidebar Structure
The sidebar neatly groups projects underneath their area for added clarity.
Quick Move
Easily move to-dos across projects. Type to filter down the list.
Touch Bar Support
Convenient access to most-used commands, right at your fingertips.
Updated Watch App
Now also shows checklists and headings.
New Core
Completely rewritten core layers of the apps are now shared between Mac and iOS for increased reliability.
Beautiful Animations
Everything you do in Things is nicely animated for pop. This is achieved with our own, custom built animation toolkit.
Fully integrated with macOS and iOS
Handoff, Split View, Home Screen Quick Actions, Today Widget, Haptic Feedback – you name it.
Plan Your Time
See your calendar events alongside your to-dos and plan your time effectively. Create repeating to-dos for things you do every few days, weeks, or months – Things will remind you on the right day.
Make the Most of Your Day
Every morning, grab a coffee and prepare your list for “Today”: review previously planned to-dos and make quick decisions on what to tackle. Pick some more steps from your projects and then get going.
The Today list is the only place you’ll need to look for the rest of the day.
Customize Your Workflow
Use tags to categorize your to-dos or add context. For example, tag places like “Office” or “Home”, or tag all your “Errands”, or everything you’re working on with “Kate”.
You can easily find everything you’ve tagged via filtering or search.
It stays out of your way.
As you start using Things, you’ll quickly notice how seamlessly all the features fit together to give you an uncluttered, focused experience.
There are no unnecessary frills. No pointless gimmicks or useless controls. In fact, you’ll hardly notice the app – it’s just you and your to-dos.
Everything revolves around your to-dos.
In Things, each of your to-dos are special. In a list, they simply show a checkbox and the title of your to-do. But when you open them, they extend into a beautiful white piece of paper that’s ready to hold your thoughts. Additional details (checklists, tags, reminders, deadline) are nicely tucked away in the corner until you need them.
It’s got a touch of magic.
Things removes friction in magical ways. As an example, take Type Travel, a remarkable new way to navigate your lists. You just start typing where you want to go – the name of any project, area, or to-do – and instantly you’re transported there.
Or look at the Natural Date Input – just type “Tom(orrow)”, “Sat(urday)”, “in fou(r days)”, “Au(gust 1)”., and it will jump to all the right conclusions.
It’s got all the power of macOS.
Things is fully integrated with all the latest macOS technologies: Touch Bar, Today Widget, Calendars, Siri & Reminders, Share Extension, Handoff, and AppleScript.
Stay Productive On The Go
Get Things for iPad, iPhone, and Apple Watch and stay productive on the go (sold separately). The apps all stay updated via Things Cloud – the push sync service that we custom-built for Things.
Our screencast is a great introduction.
The big picture. A Leopardstyle source list lets you easily focus without ever switching view modes or wrapping your head around filter criteria.
A magical tag bar automatically appears when needed and adapts to the currently displayed list. It lets you drill down even the longest list of ToDos. Hierarchical tags? We got you covered!
Teamwork. Things offers convenient collaboration features. Easily delegate tasks to members of your team. (This is work in progress.)
No columns! Whether it’s multiple tags, dates or notes, ToDo items display their information on an as needed basis. No more space wasted by empty or irrelevant column cells!
Out of your head, out of your way. A quick entry HUD lets you enter any idea the moment it hits you. Never let the thought of an unfinished business distract you again.
Yours forever. We won’t lock you in.
What’s New
This update accompanies our 3.8 release for iOS, which brings Dark Mode to our mobile apps. On your iPhone and iPad, you can now choose between three beautiful appearances – Light, Dark, and Black – or have it switch automatically based on your display brightness.
Here on the Mac, where Dark Mode was added in 3.7, some users requested an extra option to run Things in Light Mode even when the operating system was set to Dark. This is now possible from the View menu. This update also includes various other fixes and stability improvements.
Added Quick Entry support for the Brave web browser.
Added support for tagging/untagging an area via keyboard shortcut while editing its title or tags in the right pane.
Added support for Cmd+Return in all tag fields.
Enabled the Cmd+Ctrl+T shortcut to reveal the tag management window while using Quick Entry.
Switched to light scrollbars while in Dark Mode.
Improved handling of dragged or pasted URLs with titles.
Changed how links to files and folders are formatted in the notes of projects and to-dos: we now show the full path.
Changed how clicks on file and folder links are handled: rather than opening them directly, the target is revealed in Finder.
Fixed an issue where an empty list’s watermark image might not appear while in Light Mode.
Fixed an issue where changes could be lost when quitting the app while editing a to-do.
Fixed an issue where a gray strip could appear across the top of the window while while editing a to-do in full screen mode.
Fixed an issue where an off-color strip could appear across the window while in Dark Mode.
Fixed a bug where reminders could stop working in some very rare circumstances.
Fixed a crash that could occur when dragging to-dos between windows.
Fixed some performance issues with Calendar Events.
Screenshots
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Things 3.8.2 Things 3.8.2 In one word: everything. The app has been completely rebuilt from the ground up – with a timeless new design, delightful interactions, and powerful new features.
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chiwhorei · 4 years ago
Note
congrats on 2k dymph!! i love u 🥺💖 can i swing by for a lil consecration action (i have no idea what this means i grew up agnostic)? may i request 69 on the list (nice) and our fav sakusa kiyoomi?
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pairing: k. sakusa x fem!reader
genre: drabble, smut, 18+ minors dni
word count: ~630
tags: daddy kink, babie!reader, soft as hell
a/n: lune bug! thank you so much, i love love love you. i went a little lot soft on this one. i hope you like it!💖
event prompt: 69.) “Come here, baby, let Daddy take care of you.”
✨St. Dymph’s Holy Milestone✨
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Away games are always the hardest.
Soft, whispered I love you’s while his team is asleep and a sparse string of FaceTime calls are nothing close to fulfilling. You miss your boyfriend desperately, but more so, you need him.
“I’ll be home tomorrow baby, you can hold out one more day can’t you?” Sakusa sounded exhausted on the other end of the line, each syllable dragging forward. You strain your ears to make out what he might be doing. You hear the small jingling of keys and the shuffling of his jacket.
You whine in response, standing in the living room of your shared apartment that feels distinctly cold and empty without the smell of lemons and astringent. You cross your arms over your chest, bunching up the fabric of his t-shirt. Every inch of your skin is on fire at just the sound of his deep voice, not being able to touch yourself in Sakusa’s absence makes any word falling from his lips disastrous to your resolve.
“I r-really,” you sniffle, wiping a stray tear from where it escapes, “really need you, daddy.”
Sakusa coos in your ear at the sound of your whining, he can imagine what you look like, swimming in one of his old t-shirts with your thighs pressed together tightly. You aren’t the only one who’s desperate, evident in the tightening of his slacks and the shaky sigh that leaves his lips.
You're too distracted by the warm sound of his voice to notice the front door unlocking behind you. The wood swings open and your back is met with the cool, winter’s air.
“You were such a good girl while I was gone,” when you turn, you’re met with a tired smile, his body slumps forward to put down his duffle bag, “my sweet little thing.”
Sakusa barely kicks off his shoes before you fling yourself into his arms. His sweet surprise gains a new flight of tears against your cheeks. His hands catch you by the thighs, circling them around his waist as he walks farther into the apartment. Long fingers come to stroke against the curve of your ass, tips grazing the cotton fabric of your panties.
“Daddy missed you so much, I hate being away from you.” Sakusa muses into your ear and you nuzzle impossibly close. You know how difficult it can be for him, both away from you and in the presence of so many strangers. The thought has you peppering kisses against his jaw and down the collumb of his neck.
Your lips meet the juncture right under his ear and he pulls at your hips, keeping you balanced in his hold but pressing against the already forming wet patch in your panties. You feel the tip of his cock from where it strains against his zipper.
“Need you so bad, p-please.” You whimper into Sakua’s ear, lip wobbling as you wait for him to do something. Anything. He starts to walk you to the bedroom, hands wandering down to shamelessly palm at your ass, the tips of his fingers grazing against your clothed pussy. Even the smallest contact has you preening.
Sakusa sets you down lightly to stand in front of the bed. He sits at the edge, watching as you fidget with the hem of his shirt where it lays against your thighs. You wait patiently for his instruction, ever the picture of obedience.
Sakusa detests away games, the cramped flights, sweaty strangers-- but being away from his precious girl weighs the heaviest on his heart.
He reaches out for you, tugging you softly to sit across his lap.
“Come here, baby, let Daddy take care of you.”
He’ll make it up to you, he always does.
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all writing is dymphnasprose’s original content, please do not repost or modify. do no read my content as asmr.©️
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stephengamemaster-blog · 6 years ago
Text
Prototyping and Content Creation: Together in the Dark postmortems
In Month 7, I worked together with my classmates on a multiplayer horror game called Together in the Dark. Here is my individual postmortem for the project, as well as the team postmortem below: Stephen Rodrick Individual Postmortem
I found myself in a producer role this month in Prototyping and Content Creation class while working on Together in the Dark. Lester Frederick, our instructor for Project and Team Management, has a saying that rang true for me throughout this project. “Lead, follow or get out of the way.” I used all three of these methods when I felt they were appropriate. Our team has three members who were development focused. I filled in the gap on the administrative side by taking lead on creating necessary team documents. I organized team meetings, including initiating availability conversations, scheduling the meetings and reminding the team about them over Discord.
The story I will share now and in the future about this project focuses on how the six of us came together as a team. We are all talented individuals. Each of us has strong-willed personalities and in most cases, we value and voice our strong opinions. In some cases, this can give rise to long-winded debates where a few team members are passionately discussing how to do a certain thing or what would be best. One of my strengths is that I know when to politely interrupt these and suggest a compromise that will result in us continuing our work. In these cases, I try to consider the strengths of each person’s perspective. My goal is to merge these viewpoints into a course of action I can succinctly articulate to the group. I then ask if we can all “slap the table” (one of Riley’s phrases) and move forward.
An example of this was when the group was deciding whether to continue developing networked multiplayer for Together in the Dark. The team member focusing on networking shared his experience and voiced some reasons why it would be good to continue developing this system. Other members voiced their concerns about time constraints. After ten minutes of discussion, I chimed in with my suggestion for moving forward. What I said was something like, “[Team member who worked on networking] you have done an awesome job learning about networking and applying it to our game. Unfortunately, with the time we have left in this class it is unlikely we will have it completely working. Is it ok if we table networking for now and switch over to split-screen multiplayer? We can always bring networking back in to the project for month 9 if we revisit this game.” Thankfully our team member was understanding and we focused on having split-screen multiplayer ready to go for our final deliverable.
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Together in the Dark Team Postmortem
Written by Blakeny Pittman, Chris Melton, Marc Schodorf, Mehmet Holbert, Riley Thompson and Stephen Rodrick
Three Aspects That Went Well
The brainstorming phase was cooperative and smooth. We spent fifteen minutes dishing out ideas. Then we weeded out the weak ideas and expanded on the interesting ones. It was a strength that we combined our favorite ideas into a single concept. We incorporated hide and seek, monster horror, and tag. Since this phase went seamlessly, we could quickly jump into prototyping our concept.
We are proud of our physical prototype. Rather than using pen and paper or our prototyping kits, we took an innovative approach. We created two Google Draw documents: one for the Monster and one for the Survivors. Both documents had the same map. Two team members were designated as facilitators for a playtest session. They would update the boards will relevant events and player character positions. The Monster player would search through rooms on their document. The three Survivor players would run around the map on their document, hoping to evade and hide from the Monster. If a Survivor was caught by the Monster, they were converted to another Monster. That player would switch to the Monster document and try to hunt down Survivors. The prototype allows for the users to fully understand the concept and theme of the game. Our team has members of different trade skills, who came together to make this virtual prototype. The initial stages set us up nicely for creating the digital version.
Our digital game captures the suspense and excitement that we were hoping for. When playing the game as a Survivor, there is a feeling of dread that the Monster is close by. The Survivors can hide in the cabinets or under the beds. However, being out of sight only provides momentary respite. If the Monster comes into the room, Survivors often dart out of hiding and try to run away to a safer location. From the Monster’s perspective, there is a feeling of power and a desire to hunt down the Survivors. This mindset is contagious, as a Survivor who is caught by the Monster and converted into another Monster adopts the same attitude and behaviors. At this point, teamwork arises as the Monster players work together to corner the remaining Survivors. As our game stands, we believe it captures the fun and engagement milestones we set for ourselves.
Three Aspects That Could Have Been Better
We faced networking issues. For this game to play as we hoped it would we needed multiplayer. Our first shot at multiplayer took us down the road of networking. We agreed that there was a large amount of risk in taking on the networking feature, but still thought it was worth giving it a chance.  Not having anyone with an in-depth understanding of networking, we     assigned this feature to one person who felt up to the task. It took a     good amount of research and after building a few test projects with simple networking, we thought we were ready to integrate it into the project.     This is when we realized the problem we made for ourselves. We originally had two different player controllers built by two different people. One controller was simple and easily integrated with the networking feature. The other controller was more complex and when integrated into networking began to crash the engine, due to lag. After giving some more time to the player controllers, it ultimately was decided to do away with networking for now. We ended up swapping over to a dual monitor split screen system. While this turned out to be a fun way to keep the multiplayer aspect of the game it was a challenge to design. We spent a lot time working in multiplayer. In hindsight, it would have been wiser to develop split-screen from the beginning. That would have freed up one of our stronger coders for more important gameplay features.
The Player controller had many issues. During the planning stage, the consensus was to have two different controllers because of the two different player modes (Monster and Survivor). Because of this, we decided to have two different controllers built by two different people. In retrospect, this was a bad decision. The two controllers that were made were very different. One was an extremely elaborate state machine controller driven by enums and built to cover every situation. The other controller was extremely basic and did only what was needed. Having two controllers was good in that we were able to try both out and see which one felt better. After testing, we found that the simple controller felt better. However, this controller was way more prone to bugs. Because of this, we decided to combine the two. The goal was to try and get the movement of the simple controller with the modularity of the complex one. This worked initially. However, as soon as more than one controller was running at a time, the messages would get crossed and players were influencing each other’s movements. The complex controller was breaking our networking processes as well. Ultimately, we reverted back to the simple controller. This controller adjusted variables based on if the player was playing a monster or a survivor. This worked and is now how we control the players.
Our team meetings tested our game to the limit. In week three our team started mandating once-a-week, in-person meetings. Although these meetings were short, they were focused and driven. A lot of work got done during these meetings. However, since this was the main time we implemented everyone's work it made it the number one time for everything to break. There were several times that we had to completely cut some work that people had been working on for several hours or even several days to revert to a simpler style of doing the same thing. Though this is part of the design process it is still a challenge that we, as a team, needed to overcome. Luckily, in this team we are very good at adapting and making sure everything is done right (and on time) so that's exactly what we did.
 Three Actions for the Future
Implement networking. Moving forward we would like to be able to get full networking implemented for the game. Doing this will help in moving it away form a split-screen game that is on two monitors and help us achieve the immersion we wanted with sound and people playing on their own machine. The main issue with this right now dealing with latency that causes the game to lag. Networking will be a focus moving forward as we feel our game is meant to be played without the possibility of screen watching and really gives the feel of survivors being alone.
Multiple levels will give our game variety. Currently, we are working on the second level of the game that is designed around the original brainstormed level of a castle. It is much larger than our prototype level and it is designed to allow for the survivor to have more agency than before. The layout allows for multiple exits in some rooms, dead ends in others, and more hidden passageways. We are also anticipating that with the larger environment size, will be able to add more gameplay features to the level. This will allow us to expand the current gameplay experience beyond its original scope. We hope that the game will become more replayable and fun. Additionally, we would like to expand beyond the Castle level and into other settings.
Full functionality. Our team would like to finish the full game loop and all the intended features. One such feature would be that of the Character Creator. Players are to be able to choose from a variety of monster and survivor characters. They would also have the ability to make some customizations to their appearance. We would also like to add additional levels for players to choose from. After finishing the entire castle, there’s an opportunity for us to create an entirely new setting for the game. This would offer the players with more variety and gameplay options. This would also allow us to add more mechanics to make the game even more interesting. A feature we would like to bring back to the game is online and network play. With additional time we can create the experience of multiplayer that we intended for the players. This would also help with some of the immersion features designed to scare players. Currently, the environmental polish is lacking, but can be improved to meet our standards.
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praestetisworld-blog · 6 years ago
Text
Prototyping and Content Creation Team Postmortem
Together in the Dark Team Postmortem
By
Chris Melton, Blakeny Pittman, Marc Schodorf, Mehmet Holbert, Riley Thompson, Stephen Rodrick
Three Aspects That Went Well 1. The brainstorming phase was cooperative and smooth. We spent fifteen minutes dishing out ideas. Then we weeded out the weak ideas and expanded on the interesting ones. It was a strength that we combined our favorite ideas into a single concept. We incorporated hide and seek, monster horror, and tag. Since this phase went seamlessly, we could quickly jump into prototyping our concept. 2. We are proud of our physical prototype. Rather than using pen and paper or our prototyping kits, we took an innovative approach. We created two Google Draw documents: one for the Monster and one for the Survivors. Both documents had the same map. Two team members were designated as facilitators for a playtest session. They would update the boards will relevant events and player character positions. The Monster player would search through rooms on their document. The three Survivor players would run around the map on their document, hoping to evade and hide from the Monster. If a Survivor was caught by the Monster, they were converted to another Monster. That player would switch to the Monster document and also try to hunt down Survivors. The prototype allows for the users to fully understand the concept and theme of the game. Our team has members of different trade skills, who came together to make this virtual prototype. The initial stages set us up nicely for creating the digital version. 3. Our digital game captures the suspense and excitement that we were hoping for. When playing the game as a Survivor, there is a feeling of dread that the Monster is close by. The Survivors can hide in the cabinets or under the beds. However, being out of sight only provides momentary respite. If the Monster comes into the room, Survivors often dart out of hiding and try to run away to a safer location. From the Monster’s perspective, there is a feeling of power and a desire to hunt down the Survivors. This mindset is contagious, as a Survivor who is caught by the Monster and converted into another Monster adopts the same attitude and behaviors. At this point, teamwork arises as the Monster players work together to corner the remaining Survivors. As our game stands, we believe it captures the fun and engagement milestones we set for ourselves. Three Aspects That Could Have Been Better 1. We faced networking issues. For this game to play as we hoped it would we needed multiplayer. Our first shot at multiplayer took us down the road of networking. We agreed that there was a large amount of risk in taking on the networking feature, but still thought it was worth giving it a chance. Not having anyone with an in-depth understanding of networking, we assigned this feature to one person who felt up to the task. It took a good amount of research and after building a few test projects with simple networking, we thought we were ready to integrate it into the project. This is when we realized the problem we made for ourselves. We originally had two different player controllers built by two different people. One controller was simple and easily integrated with the networking feature. The other controller was more complex and when integrated into networking began to crash the engine, due to lag. After giving some more time to the player controllers, it ultimately was decided to do away with networking for now. We ended up swapping over to a dual monitor split screen system. While this turned out to be a fun way to keep the multiplayer aspect of the game it was a challenge to design. We spent a lot time working in multiplayer. In hindsight, it would have been wiser to develop split-screen from the beginning. That would have freed up one of our stronger coders for more important gameplay features. 2. The Player controller had many issues. During the planning stage, the consensus was to have two different controllers because of the two different player modes (Monster and Survivor). Because of this, we decided to have two different controllers built by two different people. In retrospect, this was a bad decision. The two controllers that were made were very different. One was an extremely elaborate state machine controller driven by enums and built to cover every situation. The other controller was extremely basic and did only what was needed. Having two controllers was good in that we were able to try both out and see which one felt better. After testing, we found that the simple controller felt better. However, this controller was way more prone to bugs. Because of this, we decided to combine the two. The goal was to try and get the movement of the simple controller with the modularity of the complex one. This worked initially. However, as soon as more than one controller was running at a time, the messages would get crossed and players were influencing each other’s movements. The complex controller was breaking our networking processes as well. Ultimately, we reverted back to the simple controller. This controller adjusted variables based on if the player was playing a monster or a survivor. This worked and is now how we control the players. 3. Our team meetings tested our game to the limit. In week three our team started mandating once-a-week, in-person meetings. Although these meetings were short, they were focused and driven. A lot of work got done during these meetings. However, since this was the main time we implemented everyone's work it made it the number one time for everything to break. There were several times that we had to completely cut some work that people had been working on for several hours or even several days to revert to a simpler style of doing the same thing. Though this is part of the design process it is still a challenge that we, as a team, needed to overcome. Luckily, in this team we are very good at adapting and making sure everything is done right (and on time) so that's exactly what we did.
Three Actions for the Future 1. Implement networking. Moving forward we would like to be able to get full networking implemented for the game. Doing this will help in moving it away form a split-screen game that is on two monitors and help us achieve the immersion we wanted with sound and people playing on their own machine. The main issue with this right now dealing with latency that causes the game to lag. Networking will be a focus moving forward as we feel our game is meant to be played without the possibility of screen watching and really gives the feel of survivors being alone. 2. Multiple levels will give our game variety. Currently, we are working on the second level of the game that is designed around the original brainstormed level of a castle. It is much larger than our prototype level and it is designed to allow for the survivor to have more agency than before. The layout allows for multiple exits in some rooms, dead ends in others, and more hidden passageways. We are also anticipating that with the larger environment size, will be able to add more gameplay features to the level. This will allow us to expand the current gameplay experience beyond its original scope. We hope that the game will become more replayable and fun. Additionally, we would like to expand beyond the Castle level and into other settings. 3. Full functionality. Our team would like to finish the full game loop and all the intended features. One such feature would be that of the Character Creator. Players are to be able to choose from a variety of monster and survivor characters. They would also have the ability to make some customizations to their appearance. We would also like to add additional levels for players to choose from. After finishing the entire castle, there’s an opportunity for us to create an entirely new setting for the game. This would offer the players with more variety and gameplay options. This would also allow us to add more mechanics to make the game even more interesting. A feature we would like to bring back to the game is online and network play. With additional time we can create the experience of multiplayer that we intended for the players. This would also help with some of the immersion features designed to scare players. Currently, the environmental polish is lacking, but can be improved to meet our standards.
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