#vintagecube
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yawgmothswin · 4 years ago
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First round of cuts and a cry for help
Green sucks. That isn’t to say the decks aren’t GOOD, but they aren’t fun or satisfying to draft. While the cube is still in desperate need of cuts it doesn’t matter how many cards there are if an entire color is feel bad. FlashHulk is a classic archetype that I’m going to support again. Green really needs clearer signposting and build arounds.
For the cuts themselves I’m cutting back on some of the cuter interactions, cards that don’t play into the main archetypes, and some of the lower power stuff.
Cuts: Basking Rootwalla   Krovikan Horror   Hellspark Elemental   Flickerwisp   Serenity   Goblin Lackey   Valki, God of Lies // Tibalt, Cosmic Impostor   Restore Balance   Living End   Wheel of Fate  Hypergenesis 
https://www.cubetutor.com/cubeblog/177577
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peskandritsa · 6 years ago
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vintage rubik cube!!! #vintagecube https://www.instagram.com/p/BtskMpSnwdO/?utm_source=ig_tumblr_share&igshid=1fe9v06akc8wv
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denfaceup · 4 years ago
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Time to big games! @twitch @wizards_magic #vintagecube #magicthegathering #mtg https://www.instagram.com/p/CMaG9BJnbx1/?igshid=1wscu9vxhn35w
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natiavintage · 6 years ago
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Visite to etsy.com 🔎 NatiaVintage Vintage Wooden Picture Cubes / Disney Puzzle Visite to my etsy : NatiaVintage #puzzle #cubes #cartoon #cartoonpuzzle #woodencubs #vintagecubs #gamer #game #vintagegames #childrengames #childrenpuzzles #disney #disneycartoons #mikiandmouse #miki #mouse #101dalmatians #duck #donalds #frenchvintage #vintagegames #natiavintage #etsy #ebay #etsyshop #etsyvintageseller #etsyvintage https://www.instagram.com/p/BwAFxkBH1oU/?utm_source=ig_tumblr_share&igshid=17kkpw8niss5l
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andrespineiroc · 7 years ago
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Esta fue la última de #VintageCube que jugué... decidí dejar al eidolon afuera y meterlo en algunos matches... qué piensas de eso? 👉🏼 si quieren ver que tal me fue #mtg #mtgo #mtgcube (at Chiang Mai, Thailand)
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hipstersofthecoast · 7 years ago
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Vintage Cube in Blue and White and Red
Vintage Cube in Blue and White and Red
The Vintage Cube has been going on Magic Online during the downtime between Amonkhet and Hour of Devastation. I’m not a huge cube addict, but it’s nice to fool around from time to time. The Vintage Cube is fully powered, meaning you can draft a [casthaven]Black Lotus[/casthaven], [casthaven]Mox Sapphire[/casthaven], or [casthaven]Ancestral Recall[/casthaven]. I got a chance to play with a few of…
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wizardsmtgo · 8 years ago
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Oh, Fblthp
Fblthp was Totally Lost on my desk today....
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Fblthp! The buttons on my desk are NOT toys!
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You need to wat---
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Silly Fblthp. 
WELL THEN.  It would seem Vintage Cube drafts are up. Have fun, everyone!
- Lee
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yawgmothswin · 4 years ago
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We’re Back!!!
With the release of Time Spiral Remastered, I figured it as a good opportunity to revive my favorite cube.
I’ve decided to expand things to a full 360. This cube was originally built to be drafted by 6 people. I kept the total below 360 so we’d always have more than half the cube in the pool. With this update I wanted to be able to support 8-person pods (or 2x 4p). As a result it does dilute the deck, so I've gone a little deeper on some archetypes and also raised the overall power level to something a little closer to Constructed Vintage.
There’s been some turmoil that has pushed me away from MtG, but MtG Arena got under my skin and I've got the sickness again. I’m hoping to really get things going when the apocalypse is over.
To start with, here is the last condition the VCC was in when I stepped away: https://www.cubetutor.com/cubeblog/23458
From here I’ve added quite a large number of newer cards, strategies, and otherwise powerful choices that were originally removed. As it stands I still need 30 cuts, but figured I’d give anyone still listening a taste of where things are headed. I’ll be using a new link for the sake of preservation of the final state of the first VCC.
Here is where you will now find the most up to date list: https://www.cubetutor.com/cubeblog/177577
Problems moving forward:  Storm: is there enough support? It was easier to pull a storm deck together with the smaller card pool since the best cards were pretty narrow and the smaller number meant you were sure to get some of what you needed. I don’t want it to get short changed and I also can’t let the archetype fall apart as I feel it is an essential facet of this style of cube. 
Archetypes: are some of these stale? They’re meant to show off the history of Magic’s oldest formats but are there more in testing things I can be doing than hate bears and Dark Depths? Second Sunrise could be spicy with the already heavy focus on artifacts but that would require a lot of retooling. 
1-drop mana dorks: Should there be more? I limited this number to avoid green being perceived as being deeper than it is. Since this is a 4x cube something like 4x Birds of Paradise is an extremely high pick. Is this lack of 1-drop interaction negatively impacting green based decks? I’m hoping allosaurus Shepherd can help, but is that enough?
Here are the additions. I’ve only made a couple cuts so far:
Allosaurus Shepherd Ancestral Vision Archon of Emeria Basking Rootwalla Cavern of Souls Conspicuous Snoop Cranial Plating Crop Rotation Crystalline Giant Demonic Consultation Dreadhorde Arcanist Emry, Lurker of the Loch Flickerwisp Force of Negation Force of Vigor Garruk Wildspeaker Goblin Cratermaker Goblin Engineer Goblin Lackey Goblin Recruiter Golos, Tireless Pilgrim Hogaak, Arisen Necropolis Hollow One Hullbreacher Hypergenesis Krovikan Horror Lavinia, Azorius Renegade Living End Luminarch Aspirant Manifold Key Mother of Runes Mystic Forge Mystic Sanctuary Narset, Parter of Veils Oko, Thief of Crowns Once Upon a Time Opposition Agent Pact of Negation Palace Jailer Paradox Engine Paradoxical Outcome Prismatic Omen Prized Amalgam Remand Repeal Restore Balance Scapeshift Shambling Shell Silence Skirk Prospector Spell Queller Stonecoil Serpent Survival of the Fittest Thalia, Heretic Cathar Torch Courier Ulamog, the Ceaseless Hunger Underworld Breach Urza, Lord High Artificer Vengevine Wheel of Fate Wrenn and Six Thassa's Oracle Valki, God of Lies // Tibalt, Cosmic Impostor Simian Spirit Guide Birgi, God of Storytelling // Harnfel, Horn of Bounty Summoner's Pact Inventors' Fair Chief of the Foundry Foundry Inspector Steel Overseer Vesuva
-Notion Thief got the boot since Hullbreacher is usually just better and easier to cast.
Some notable additions: Goblins. Red has felt pretty lackluster. I avoided goblins because they are too linear to draft (in the way Elves was). With the increase in overall power level and the dilution of the card pool I think this is less a problem. It’s also allowed me to tighten my Human and Eldrazi tribes (thereby putting Cavern of Souls back on the table). Since I still need cuts this will be cut back, but I wanted to be as inclusive as possible for the first new update.
Green is also a tricky thing for a cube like this. In one of my final updates to the first version I focused on a Miracle Gro strategy, which I think is an excellent option. Since many decks are bizarre frankensteins of Vintage archetypes a pillar like miracle gro has a lot of incidental depth even if you’re not building a Gro deck. That said, every deck needs some way to play unfair in Vintage. Greens latest toys are a heavier focus on land based strategies as well as some mana cheating with cards like Hypergenesis.
Many archetypes have additions for them in this update that may raise eyebrows. I’ve had to add additional depth to some archetypes (take Dredge as an example) in order to keep draft consistency up. Shambling Shell absolutely does not add anything new or exciting to the draft, but a 4-person draft has only half the cube in rotation at any time now. It is essential to all supported archetypes that they have some level of consistency. All that said, shambling shell specifically may still get cut but it illustrates the point. I’ve also bumped up Ravager Shops support.
I’m currently working through cuts, but it’s of course challenging to know what’s what when testing is out of the question. I’m also concerned that there are some options or strategies that I’ve missed as I haven’t paid much attention over the last 3 years or so. Next updates will include the cuts, some updates on the physical copy, and any additional ideas that come to me between now and those 30 cuts. I’ll probably do the cuts in waves, trimming 10 or so each time after some sealed and bot drafts. Unfortunately the bots are not useful since they can’t follow the 4x gimmick, but should still give me a decent feeling.
Feel free to draft it on cube tutor, but please remember to draft it with awareness of the 4x unrestricted cards vs 1x restricted card gimmick. While this cube absolutely can be (and often is) drafted as a normal 1x cube, the intended experience is 4x copies and 60 card decks.
Have at it!
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yawgmothswin · 9 years ago
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A Big One
We are still here and still cubing. Our paper copies are a couple updates behind because I’m lazy, but I’m always tuning and looking for feedback. This post represents one of the most significant updates in a long time.
Firstly, I’m expanding the cube from 305 cards to 320. Drafts have been extremely consistent. 360 is certainly too many for this cube.
The main reason for the expansion is to add Eldrazi representation. When Eldrazi Mimic was spoiled I immediately said, ”I want to play 4 of this in Vintage. “ Little did I know, Lodestone Golem got the axe and Shops would need to adapt a bit.
I’m expanding a couple other archetypes so things don’t turn drastically Shops heavy. The main focus is tightening up some control elements. Dark Petition was supposed to be in the last update, but I never got around to making a cut.
Elspeth, Knight-Errant and Moat are on my short list right now. I don’t want to expand past 320 cards, so these would need cuts. They’ve both been in and out before.
Without further ado, here is the list! Only additions this time, no cuts.
Dark Petition Eye of Ugin Eldrazi Temple Eldrazi Mimic Phyrexian Dreadnought Endless One Endbringer Thought-Knot Seer Reality Smasher Managorger Hydra Torpor Orb Triskelion Daze Dragonlord Ojutai Dragonlord Kolaghan
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