#video 2
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bellafemme · 2 years ago
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Amazing performance. 🥹
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unhingemyheart · 10 months ago
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Prime Video: So, Good Omens Season 2 
Neil Gaiman: Yes
Prime Video: What‘s the Story? 
Neil Gaiman: No story, just vibes.
Prime Video: Neil, we need a little more to work with. 
Neil Gaiman: Okay, do you remember Sister Theresa Garrulous and Sister Loquacious from Season 1?
Prime Video: Yes?
Neil Gaiman: They‘re in a coffee shop AU.
Prime Video: Aaaand?
Neil Gaiman: And they need to fall in love. 
Prime Video: But Neil what about Crowley and Aziraphale?
Neil Gaiman: Oh, don‘t worry. They‘re already in love. 
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Tumbleweed needs everyone to know that I am his most cruel and heartless mother for decreasing the amount of food he gets due to him gaining a third again his body weight over the last year no that is not all fur Tumbleweed you are shaped like a pregnant sheep!
He has spent much of the day stomping from room to room while yelling his immense displeasure.
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retrogamingblog2 · 4 months ago
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gigitheegg · 6 months ago
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conkreetmonkey · 5 months ago
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Red Dead Redemption 2 was so real for creating the most in-depth, realistic clothing system I've ever seen in any game, and exclusively using it on burly, unhygienic men.
You choose every layer, every accessory, with dozens to hundreds of each to choose from. You can go in and fine-tune minute details like whether or not to roll up the shirt sleeves, or button the collar, or whether to wear your pants under your boots. These clothes get dirty in real time depending on what you do in the game. Mud, dust and blood linger unless washed off. Every garment has a warmth rating based on its material, and the game calculates what temperatures an outfit is suitable for based on the combined total. Dressing too cold or warm for the weather causes health debuffs.
You can choose which way he parts his hair, and whether he gels it. If you eat too much he gets bulkier and gains a double chin, and if you eat too little he can go underweight and get all bony and sallow. Both of these states come with stat changes. His hair and beard grow in real game time, and you need to routinely style and shave his facial hair if you want any style other than a full Santa. You need to bathe him regularly or people will start commenting on his BO, and he'll start visibly appearing filthy long before that. He sunburns in the sun, and in the heat he becomes slick and glossy with sweat.
This shit is IN DEPTH. It blows the customization systems of actual fashion-centric games like tf2, Monster Hunter and Splatoon out of the water in every regard. They honestly look basic in comparison. It's a paradigm shift for sure once you experience RDR2's level of customization. Everything else starts to feel smaller.
The player character all this customization is applied to, and I simply cannot stress this enough, is a 36 year old, 6'3" smoker weighing well over 200 pounds, with facial hair thicker than a sheepdogs, forearms like gnarled tree trunks and a dark, dense forest of body hair covering every reasonable surface. His skin is pocked and marred with scars from a rugged, nomadic lifestyle, and his teeth are the colour of cornbread. He has a thick southern accent, is a known mean drunk and knows how to skin pretty much any North American animal. He has never worn deodorant, flossed or moisturized. He eats canned beans, fruit and the like by simply pouring them into his mouth and gulping, often while walking or riding a horse at full gallop.
I can think of NO better use case for such customization. Not some fresh-faced little twink, not some busty anime babe. Just a gross, hairy, unwashed homeless dude with crippling self esteem issues and a chest broader than a barrel laid lengthwise. A non fashion-centric game, certainly a non-fashion centric character, but for some reason the best clothing and customization system ever concieved, bar none. What the fuck.
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pop-video · 1 month ago
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MUSIC VIDEOS THAT TURN 20 in 2025
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prokopetz · 17 days ago
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Some highlights for those who haven't been following the Portal 2 patch notes lately (these are all verbatim):
March 14th, 2023: Fixed several remote code execution and crash exploits against co-op partners.
March 25th, 2023: Fixed two remote player crash exploits.
April 26th, 2023: Fixed several crash and remote code execution exploits.
January 5th, 2024: Fixed several remote code execution and crash exploits against co-op partners.
February 2nd, 2024: Fixed several exploits that could crash a coop partner's game.
June 3rd, 2024: Fixed some exploits that could lead to crashes or remote code execution against a co-op partner.
June 24th, 2024: Fixed a remote code execution exploit and out-of-memory exploit in cooperative mode.
January 20th, 2025: Fixed exploits used to crash remote players.
TL;DR:
Valve has evidently spent the last two solid years trying to fix a bug or series of bugs which permit hostile remote code execution against one's co-op partner in Portal 2, seemingly without success.
What the fuck is going on in the Portal 2 co-op scene?
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zevrans · 6 days ago
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HAPPY 25 YEARS ANNIVERSARY OF THE SIMS! February 4, 2000 — developed by Maxis
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heatherchasesyou · 4 months ago
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Drawing James doing faces: my newest hobby
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itsbasil · 10 months ago
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this literally never stops being funny like dog they made starship troopers with the Baby's First Satire cranked up to 11 and these people are still fucking dumbfounded that the creators don't share their politics
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retrogamingblog2 · 26 days ago
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droegeboycreations · 8 months ago
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Holy War: Battlefield Tactics (Video 2)
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humming-fly · 1 month ago
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was anyone gonna tell me shadow saved rouge's life in sa2 or was I just supposed to find that out playing the game myself
(this worked out as a rather fitting closer for the Final Day in Year of Shadow haha, hope ya'll have a fun new year! 🎉🎉🎉)
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ghosted-jazz · 2 months ago
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I hope they got that microwave in the break room
Bonus version with different outfit colours:
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