#varric too i guess
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wanderingjedi77 · 2 months ago
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Oh maker, Rook and Cole are gonna be children of divorce aren't they
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One of my favorite things that happened during my last mage Hawke playthrough was during the final battle against Meredith. Everything's going well. We're kicking her ass, she's got just this much health left, we're so close... but then everyone gets stunned dizzy.
Hawke is stumbling around all confused, seeing stars. The rest of his companions are stunned. I'm annoyed because I just want to end this fight. Don't know how or who did it, probably Meredith, but the situation's dire.
Meredith's standing by herself at the center of the Gallows, shouting nonsense and smugly believing the Maker's going to come down and make her his new bride after she murdered a bunch of innocent people.
Truly, this is the part of the story where Varric says they all thought hope was lost, that in the end, Meredith would pull a fast one on us and claim victory...
Until the REAL hero of dragon age 2 comes storming at her. I don't know why Carver was the only one to not be affected, but he literally jumped out of no where and just started bashing Meredith with his sword while everyone else was too dizzy to do anything until she was dead and the cutscene played.
"Hawke defeated Meredith-" LIES, VARRIC. I know the truth! I was there! Hawke didn't do shit! Carver Hawke was the main character all along! He got shit done and Varric gave Hawke all the credit!
I bring this up because last night I finished my warrior Hawke run and when we got to the fight with Meredith, I kind of hoped the same thing would happen where Bethany dashed in all heroic and got the killing blow on Meredith.
She did not.
She got squished by a statue.
But it's fine, Bethany Hawke was the true main character in my heart.
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flame2ashes · 2 months ago
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Oh god this whole time I was like "Wow do you think Varric will actually acknowledge that he does try to avoid confrontation of the hard things or will he avoid that too" and then I realize. That he does
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Though it is interesting he says this after saying this to Bianca
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You're right Varric. You barely wrote about your involvement in Tale of the Champion in the first place
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desire-demon-ash · 2 days ago
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Btw, spoilers for the very beginning of Veilguard, when Solas shatters Bianca is the most devastated face I have ever seen on Varric and in that moment I think he knows there’s no chance to talk it through and maybe there never was, maybe this friendship has always meant more to him than to Solas.
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leliwardens · 27 days ago
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me & my ugly ass wife figures 💓
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rivilu · 5 days ago
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ok I think. ill make. my Mahariel and Hawke in the char creator. for funsies. before I have a crisis. Weeee
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tuxedo-rabbit · 4 months ago
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I am starting to get legitimately nervous about how most everyone's relationship bars are in the middle.
I do think it would be fun to flip Fenris to the Friendship path somehow but if I do it wrong I know it'll mean he dies in the end.
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superthirstparty · 10 months ago
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not me taking 15 minutes to make a decision in a video game because from a lore perspective i should've sacrificed the character i'm attached to, but from an emotional standpoint it would've made more sense to sacrifice the other guy and have him try to redeem the mistakes of his comrades
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flashhwing · 2 years ago
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scrolling through my own published fics and one summary has a character referred to as the Champion, and having to reorient myself to read that as Vax, Champion of the Raven Queen, and not Hawke, Champion of Kirkwall
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snowfolly · 2 years ago
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I got this screen grab at the end of DA2 and I feel like it perfectly embodies the hatred that my Hawke feels for Meredith and the templars.
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Me, when Sebastian joins my party for the first time: Okay, this time I'm not going to forget about you, Sebastian. I'm going to make an effort to use you a lot this playthrough so I can better understand you.
Also me, immediately forgetting about Sebastian while finishing Act 2 and making it halfway through Act 3 before I finally notice his Faith quest: ......................Oh. Right. My bad.
#da2#dragon age 2#sebastian vael#listen in my defense..........i don't like bringing sebastian anywhere sksksks#okay look i seriously tried but every time i bring him somewhere i always think man i wish i had brought someone else#and also i do just forget about him! i finally added him to my party at one point and he had 24 points to spend...#that's how long i neglected him after i promised myself i was gonna use him more and then i didn't#it's not that i don't like sebastian as a character though i do tend to side eye him A LOT... it's just that i like everyone else more#even aveline like i'd take aveline over sebastian any day and that's saying something... or is it? i have a lot of feelings about aveline#whereas my feelings about sebastian could maybe fill a thimble...it doesn't help that in my canon run as a mage hawke#i romance anders and well... sebastian wants me to kill anders and my hawke is like 'do i approve of blowing up the chantry? complicated.'#'am i breaking up with anders for this? absolutely. do i still love him? mmhmmm. am i going to kill him sebby? i'd sooner set varric aflame#then sebastian threatens to bring an army to kirkwall and leaves so i can't say i have the greatest opinion on him#even the time where i did kill anders and he stayed in my party he was just... there#and then he glitched out and started t posing while asking if ed ever found out what anders wanted to do in the chantry so..... yeah#but even this playthrough where i'm playing as a lady warrior with a different personality and everything... i'd just rather use anyone els#also keep him away from bethany i do not approve sksksks she's too good for him#i want to understand and see the different angles of him like with the other companions but i've yet to convince myself to do it#also sebastian romancers out there can you like... explain? genuinely can you explain the appeal? i'm curious#because of all the love interests in da2 i look at sebastian and you'd think i'd maybe be more interested? but it's like...#i know about the chaste marriage and everything like that's fine i don't need sex to be a thing in the relationship but it feels less like#an asexual romance and more like... y'know... being with a priest and i guess that's just not one of my kinks? sksksks#i guess there's also the prince angle but i romanced alistair in dao and kept him a grey warden i don't really care about royalty power#and i don't have issues with him being a part of the chantry [well i do but yknow what i mean] since i romanced cullen in dai#and his whole deal with the chantry and magic and shit makes his romance interesting to me but sebastian is just.... a bit too much i think#i don't know i'd like to understand because i really don't but i also keep forgetting about him
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silver-horse · 1 year ago
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Yeah. Certainly video game mechanics played a role, they want to make sure that companions can stay with the player regardless of what choices we make. But usually they still express their opinion and you need high approval or pass persuasion checks. That is what shows us their real personality, their real values and what they stand for. For example Zevran speaking up against killing the mages is his “true position” so to speak. We lose some approval but then we can give gifts and companions forget, the story moves on and they still love the warden. We understand that this is just the video game mechanics.
Varric however is a different matter. He is written in a way where all of this makes sense for his character as OP explained. However I would like to add that not only is Varric just as starry-eyed about an evil Hawke, he is actually more starry-eyed! Just like the other companions, Varric expresses an opinion. His position is simply less set in stone, he doesn’t need to be persuaded. But in the end Varric does speak up! and he mildly objects if we support the mages! Meanwhile he expresses his approval if we kill the mages.
He says this to an apostate Hawke who has maxed out friendship with him:
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He says to his friend “I’m not sure, maybe you should commit genocide against your own people. Eh. But I’m with you bestie.”
Meanwhile he is very supportive of killing all the mages:
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“Defending innocent people, preserving our way of life? This is worth doing.”
“Preserving our way of life” is a line straight up from every conservative politician’s mouth.
Basically Varric’s “true (or original) position” is pro-templar, anti mage revolution, anti mage freedom. His approval in Inquisition suggests that a mage supportive Hawke has shifted his view, still that is a less comfortable world state for Varric.
I think Varric is a very realistic portrayal of the type of guy who has friends who are minorities or friends who have been mistreated in some way in society. However he doesn’t understand their struggles.Those individuals might be his friends, but... well, he is callous to their experiences. And when it comes down to it, he may or may not throw his friends under the bus because their pesky rights are an inconvenience. He doesn’t understand why everyone can’t just get along. That’s what he wants. And he sees this conflict as equal squabbling on both sides. Because he grew up in a world where the status quo has been comfortable for him and therefore “preserving our way of life” is good. To the point where even horrible inhuman acts are not only justified but it’s the right thing to do. As long as that is the “normal thing”, the way it has always been done. Anything else is the strange unknown and causes conflict which he doesn’t want.
(“Defending innocents” (cough cough protecting the children) is a worthy cause because otherwise it’s “helping dangerous people run amok”. Notice that these innocents who need defending from the circle mages during The Last Straw do not exist... the templars are the ones attacking the mages and therefore the mages try to run for their lives, away from the circle. In Varric’s view the innocents who need defending are not the people who are under attack, but future imaginary potential victims who might be harmed if the mages are simply allowed to be free.)  Varric just wants everyone to know their place and play card games together. He doesn’t want anything to change. He goes along with a revolution only out of loyalty towards a good Hawke. That loyalty overrides everything, however he did have an opinion to begin with and that was actually anti-mage freedom. (Contrast that with Isabela who also goes along with whatever Hawke decides out of loyalty because Hawke didn’t hand her over to the arishok. But actually she expresses disgust when attacking the mages “crushing the rebels? how dare they wish for freedom” Her “true position” is pro-mage freedom.)
Honestly something that really affected my view of Varric (and again, I say this with great love for the character) was playing my Terrible Hawke, Emilia, who ends the game an absolute anti-mage fanatic who believes that magic is a curse and it was a blessing that the Maker called Bethany back to His side before she could fall to demons. She is a Hawke who is mainly diplomatic, well-spoken, respected, and absolutely unhinged in her views on magic. She is the Viscount of Kirkwall, and by the time she comes to the Inquisition she's also taken Chantry vows and become an actual templar (after having practiced the discipline off the books for years). She singlehanded kept Kirkwall under Chantry control after Meredith's death. She slaughtered every mage to a one, even the ones who surrendered.
She's Varric's best friend. And he's just as starry-eyed about her in Inquisition as he is about any other Hawke. I love what a deeply unsettling side of Varric that is to see.
She's the best. She's a hero. She saved his city.
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vilnan · 2 years ago
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i just think that damian would be cringefail enough to propose during sex
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felassan · 2 months ago
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New today from IGN: 'Dragon Age: The Veilguard's Devs Reveal New Info About Each of the Companions (and Solas and Varric, Too)'
It turns out The Veilguard really is the friends we made along the way.
Intro:
"Friendships, romantic relationships, and everything in between have always been an integral part of not just the Dragon Age series, but of BioWare in general. From Mass Effect’s Garrus Vakarian to Dragon Age’s Varric Tethras, the characters – and how they get along with the player – are inseparable from titles from the studio. But, perhaps more than any other BioWare game, Dragon Age: The Veilguard is leaning in heavily on this idea, as it’s already easy to see from the marketing material. For one, the name changed from Dragon Age: Dreadwolf back in June, with BioWare general manager Gary McKay telling us at the time that it was out of a desire to shift the focus to a “really deep and compelling group of companions.” That would be followed by a first official trailer at Summer Game Fest that put the focus squarely on seven new companions that will be tagging along with the player character, Rook, in The Veilguard. With all that in mind, it’s little surprise to hear game director Corinne Busche talk about how these companions aren’t just central to the story of The Veilguard, but the gameplay and combat as well. “Building a relationship with companions has always been a staple of Dragon Age, but this time around, that relationship translates into how well you work together as a team,” Busche tells IGN. “It is how you're actually going to level up your companions, by getting to know them better. That's how you're going to unlock skill points. So when you look at all of the various abilities the companions have, there's inherent combos and synergies and roles that they'll have on the battlefield.” She uses the example of Neve, the mysterious detective mage who has a wildly useful special ability to slow time in combat. “But if I really get the opportunity to know her,” Busche explains, “whether it's platonic or romantic, I'm going to help be able to shape her skills and augment those abilities that work really well with my own personal build, so our sense of teamwork really deepens.” During our time with the game, IGN got to see some of this in action; unsurprisingly, Dragon Age: The Veilguard has an approval/disapproval system, with pop-up text on the side of the screen indicating whether or not a companion liked what Rook just did or said. But something new in this Dragon Age: even just completing a quest with a companion in your party increases your “bond” with them, whether they agree with how you handled things or not. Your relationship, Busche says, isn’t necessarily about “how much they like you, but how well you get to know them.” “This is about a found family,” Busche tells us. “That is, they have the same goals, different complications in their life, but they're all giving everything they have to defend Thedas. You're going to get to know them really well. You're going to develop trust, understanding. That doesn't mean you're always going to agree.” But, we’ll have plenty more to say about the game systems and combat later. With Busche, we had the opportunity to really dive into the seven companions at the center of The Veilguard and what they’re all about. Here’s what she had to say about each one:"
"DAVRIN Busche: “When we were thinking about Davrin, how we were going to develop him as a character, we had to think about, 'How is he going to show up on the battlefield?' And it was unique because he has this, I guess you could say, companion of his own, the griffon Assan. That makes him, as a companion, very unique, because Assan shows up on the battlefield. So we had to think about how that integrates into his abilities, where Davrin as a Grey Warden is capable on his own, but also, when does he call upon Assan and what does that look like? What happens if you're indoors?... And indeed, when you're doing some of Davrin's content, just seeing Assan gliding through the environments, you really get a sense that they care and they're protective about each other. “…When we think about Davrin and his being the representative of the Grey Wardens within the team of The Veilguard, it was an opportunity for us to really go back to some of those roots that we know our fans, our players, deeply care about. Dragon Age: Origins, of course, was so Grey Warden-forward. We want to evoke those memories, those connections that our players have. And I absolutely love when you're journeying with Davrin, not only his aesthetic, how he carries himself as a Warden, but how he interacts with his fellow Wardens. The little wrinkle of, 'Hey, there actually are some griffons remaining in Thedas,' how he learns as a Warden to train and interact with these griffons that, to our knowledge, haven't existed for quite some time, it's a learning experience on a lost art of the Grey Wardens that is really unique to Davrin's character.”"
"HARDING Busche: “To talk about Harding as a companion, I guess I'd have to go back to Inquisition. Of course, Harding showed up. She was your scout on the field. There was a light romance with her, and I think one of the things that the team didn't quite expect is how much Harding would catch on in Inquisition. Players fell in love with her, and we heard them. They wanted a deeper romance, they wanted more engagement with Harding. So for the team, I felt like it was kind of a no-brainer for us to bring back Harding, and we also wanted to reestablish that connection to the Inquisition in the world of Thedas, which occurred 10 years ago, the events of Inquisition. “Harding serves as our proxy back to those events, and you get to learn about what's happened with the Inquisition since, so she presents some really lovely opportunities for us. I will say, personality-wise and her role on the battlefield, she is among my favorites. When you see her leap into the air, unleashing these devastating attacks with her bow and arrow, I just can't get enough of her.”"
"TAASH Busche: “Taash, in the creation of their arc, is one of our more complex characters. It's a journey along their arc that is about introspection. 'Where do I belong in the world? What are my boundaries? What do I fight for? How do I become at peace with who I am?' So I love the juxtaposition, actually, between Taash's personal journey and this imposing literal dragon slayer, that sort of hard exterior and really gentle interior. It makes Taash a really special companion for me.” (When asked which companion had the steamiest romance): “I'll just speak for me personally, but at the culmination of the romance arcs, I'd have to say Taash. When I got to that scene and saw the finished version of that cinematic, I was hollering. Hollering.”"
"EMMRICH Busche: “The thing about Emmrich that is going to surprise our fans the most is his relationship with necromancy. I really love that we kind of turned the idea of a necromancer on its head here, where you think of them as these conjurers of evil, the certain malice when you hear the term 'necromancer,' but it couldn't be farther from the truth for Emmrich. There is a reverence about the dead. He has a unique relationship with death. You get to explore how he ended up in the Mourn Watch. Death has shaped this character in all aspects of his life, and we frequently refer to him as our gentleman necromancer. I think his proper, kind nature stems from that respect that he's learned about this cycle of life and death throughout his life. “Manfred is like a son to Emmrich. He very much has an affinity for this wisp, this life force that he's given a second chance through this skeletal body, and in many ways, it's the story of a parent raising a child. Emmrich, he needs to teach Manfred and help him along to develop as a character of their own, things like learning new skills, how to assist The Veilguard. Some of our most charming moments are in dealing with Manfred, and I must say I absolutely love the interactions. They just have me rolling whenever Manfred steals the show. “…In my last playthrough, I romanced Emmrich. What I also loved is as I'm synergizing with him as we're doing combos, just having him refer to me as ‘my dear’ on the battlefield. ‘Well done, my dear!’ It just fills me with joy every time.”"
"LUCANIS Busche: “The character that went through the most changes [throughout development] without a doubt was Lucanis. Lucanis is very complex. He's an assassin. He is very skilled in the art of death. The Antivan Crows, they pursue these contracts with a certain level of dispassion, but also, Lucanis is a romantic, and he's dealing with some internal struggles. He's been through a lot of trauma. He's relearning how to trust. And all of those elements come together with a richness, but it creates a lot of complexity in how we tell that story. So I'd say Lucanis is the first one that comes to my mind in terms of the thought that's gone into it, where we've had to make adjustments to really cover all facets of his character.”"
"NEVE Busche: “Neve is our confident noir detective. I love to bring her onto the battlefield because she's just so incredibly capable. She's our ice mage, so really big on controlling the battlefield, and that's actually a good metaphor to her arc. She wants to fight for change. She wants to fight for a better Minrathous, and she's going to use all the tools at her disposal to try and reshape Minrathous into a better place for all. She's very much a Shadow Dragon. This is among the mantra of the Shadow Dragons. They operate from the shadows, fighting for a better Minrathous. So as this accomplished ice mage, she's fierce. She's not going to shy away from any challenge, whether it's taking down darkspawn or dealing with the Magisterium in Minrathous.”"
"BELLARA Busche: “Oh, my dear, sweet Bellara. I relate to Bellara a lot. She is joyous. She's been through a lot, but she remains curious, optimistic. She's kind of a geek. She really likes her fiction. She fangirls over Neve a little bit. She's just so relatable, and I think that's what our players will find and fall in love with when they get to meet Bellara, is just how much you'll recognize some of those patterns and sensibilities that she holds, but don't let it fool you. She is also a Veil Jumper. She's very comfortable in elven ruins. I frequently bring her with me in my party. I like to play rogue. I like to play the Veil Jumper, or the Veil Ranger. Bellara's a fantastic companion to set up that spec with electric vulnerabilities, so I love her both on and off the battlefield.”"
Bonus rounds:
"SOLAS Okay okay, so Solas isn’t technically one of your core companions who will travel with you, but given his place in the Dragon Age story, we still had to ask about his relationship with Rook. Here’s what Busche had to say: Busche: “Rook's relationship with Solas is a complicated one. Everyone has seen, at this point, the gameplay reveal and the opening moments of the game, so you'll know things got shaken up pretty radically for Solas already. He's trapped. He's basically communicating with you as an advisor, and I absolutely love that idea of, ‘He's your lifeline right now, but can you trust him?’ And those touch points with him, ‘Do I take his advice or not? Can he be trusted? Is he going to betray me?’ All the while giving you this information that you absolutely need in order to be successful. “It creates an interesting stage for us, where, I think our fans will agree, Solas is very complicated. He firmly believes he's doing the right thing, and some of our fans will agree that he's trying to do the right thing. Others will not, and this creates a stage for you, the player, where you get to lean into those tendencies of your own as you're taking advice from Solas throughout parts of the game. I think those really interesting debates about, ‘Was he ever redeemable? Can he be trusted? Was he wrong all along?’ You're really going to be able to dive in deep on that.”"
"VARRIC Varric, while a part of Dragon Age: The Veilguard and a series mainstay, isn’t part of your core companions either. But, as fans can see in the trailers, he’s still very much in The Veilguard, so we asked Dragon Age creative director John Epler about how he’s changed since we last saw him in Inquisition: Epler: “Since the events of Dragon Age: Inquisition, he has spent the time, just briefly, obviously, [serving as] Viscount of Kirkwall. I mean, anybody who knows much about Varric knows how well a job where he sits around and tells people what to do is going to sit with him. He has been participating in the hunt for Solas. And I think for Varric in particular, that's a very difficult thing for him to do because Solas is his friend. Solas is somebody that he grew close to over the events of Inquisition. They adventure together, they work together. “And now knowing who Solas really is, that eats at Varric. Because Varric always sees, Varric believes he can always make somebody do the right thing. Varric believes he is the most convincing, charismatic, because he cares about people. And he has this belief that as long as I get a chance to talk to Solas, I'm going to be able to turn him. But as he's seeing what Solas' ritual is doing to the world around him, as he experienced in the comics, Dragon Age: The Missing, that eats at him a little bit. That's challenging his world view of him as always being the best judge of people, being able to see that somebody is able to be redeemed. And he's starting to question a little bit, ‘am I right or am I being a fool by believing in Solas?’ ”"
[source]
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mythalism · 5 days ago
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more me verbally processing my feelings on this game and it's story that i sent in discord but i know reading these things can be helpful to others processing so im sharing them here <3
even though i think i personally am able to find coherent meaning in solas's ending, specifically the status of the veil, and i do think its good and i like it, i really have to work to do it. the way its written is kind of confusing because the message is like ok. let go of your regrets. but you also have to atone for your mistakes. but solas believes he is atoning by taking the veil back down and bringing immortality back and making sure more spirits are not turned into demons? but the story tells us that version of atonement is Wrong, but why is it wrong? because people will die? but people also die because of the veil? mages are mass incarcerated and lobotimized bc of the veil, elves have been enslaved for millenia, PEOPLE AGE AND DIE, BECAUSE OF THE VEIL? so he isnt supposed to atone for that mistake by fixing it he's just supposed to accept it and let go? so are we supposed to atone for our mistakes or not? what determines whether or not we need to atone? he has to atone for what he did to the titans but not what he did by accident to his own people i guess? and he is going to atone by maintaining the status quo that he created because people have gotten used to it?
i think the answer based on the regret prison scene with rook escaping with varric's help and that banger line of varric's is to take accountability and own up to your choices, they are yours and no one can take them from you. rook says something to one of the regret statues (for me it was harding) thats like "i made a choice and so did you and you knew the risks" or something so i think that is the key. solas cannot accept his choices and so he is desperate to undo them no matter what kind of harm it may do. he is trapped in regret and the past to the point that he cant accept them and move forward, and varric is the perfect contrast of this with how readily he accepts his death as a consequence of his love and hope for his friend. even mythal accepts her own choices when she tells solas that she turned him from his purpose. and she doesnt apologize or even express regret at all, partly because shes a crazy bitch (affectionate) but partly because i think her quiet, cold acceptance is part of the lesson solas needs to learn in that moment. solas is constantly saying, "im sorry, but", "ir abelas, vhenan, but i cannot". mythal just states her actions plainly; i forced you to take a body, i brought you into war, these burdens are ours to bear together, i release you. no apology, no rumination, she is at peace with her decision even though it is wrong. i think this works wonderfully on a personal individual level of personal regrets. it is a good lesson; regret does not serve any purpose other than to hurt you. it brings no one back, it helps nothing, it does not make the world a better place. solas has to let go of his regrets so that he can become the hero that varric sees deep down in him. it is an essential part of his personal journey as a character... but it gets stickier when we are talking about systemic change. obvi a lot of dragon age's modern, young audience is very much in favor of "tear it all down!!" and i am too but i think with solas they are trying to tell a very personal and individual story of a man and his regrets rather than make a social commentary on radical change, but they also dont make that clear enough, so the two get muddied together when it comes to the question of the veil in a way that feels like they are advocating for maintaining the status quo, which i dont think was their intention.
i think this is so muddied because inquisition very much makes clear commentary on systems and institutions with the chantry, the orlesian empire, ferelden monarchy, mages and templars, and the inquisition itself being all vulnerable to corruption, and solas has a lot to say about all of this and he is very much presented as being right (like when he tells you about the corruption in your own ranks in trespasser and how hes spying on you lol) and then veilguard does not do this AT ALL, all of the issues are very personal ones of people and their identity, people and their family, people and their regrets etc. so i think a lot of us are in this mindset from inquisition of like.... yeah disrupt the status quo install a puppetmaster elf to rule an imperialist empire, make leliana pope and radicalize the chantry even if its bloody, dissolve the inquisition, abolish the circles etc. etc. and the question of the veil is very much an extension of these philosophical questions about systems and organizations. and for those of us who leaned towards dissolution of all of those corrupt structures, dissolution of the veil is the logical conclusion to a story thats sending us that message. but then veilguard just. does not even engage with these topics at all. like its not even a question. it takes the question of the veil and translates it into a personal issue of solas's psyche (which is super interesting, just different) and connects it to his past actions, his relationship with mythal, and his perception of himself, rather than a macro-level question of what is best for the world when pursuing change, and the answer for solas on a personal level ends up being different from the answer that inquisition was asking us, but it feels disjointed as a result.
so the veil staying up was the right decision because it forced solas to let go of his regrets and the game is about him. so it was an exercise in his therapy session with his two ex-gfs and some annoying kid who wont leave him alone. but the problem is it doesn't answer or engage with the greater questions and themes about systemic change that the series has been building up to.
veilguard is interesting because it wants to be dragon age 2 so bad while simultaneously being terrified of dragon age 2. solas bringing down the veil would have been the answer to the question that anders blowing up the chantry asked, but veilguard decided to ask a completely different question instead. and i think it did a good job in that specific goal, but it doesnt satisfy 15 years of build up and instead just throws it out the window in favor of something else.
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vaguely-concerned · 8 months ago
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Ever since watching The Wire for the first time, my brain has doggedly kept working away at the Especially the lies of it all, and specifically at how much the structure beneath the different stories Garak tells contributes to the overall meaning of what he’s trying to say. While the contradicting narratives of course expertly obscure the factual circumstances of his getting exiled, using them also allows him to tell aspects and facets of the emotional truth I don’t think he ever could have, if he’d simply told the actual story of what happened. (It’s very Varric-core of him honestly.)
The first story — the ‘oh, you think you know me?’ story — says I have done things that would sicken you if you knew any detail of it. It’s clearly meant to scare Bashir away so he’ll leave him to die shamefully in peace already lol. But it’s also one of his (probably much-needed lbr) little lessons to Julian that are so frequent in the beginning, given while Garak still has some hold on himself — “Don’t be so quick to forgive me if you don’t even know what I’ve done; what would you do if this really were the sum total of what I am?” (And Julian seems to surprise him by going ‘Well, exactly the same thing, because no matter who you are I am a doctor. But I sort of take your point.’)
The second story — the letting the orphans go story — says I have failed to smother my soul in its cradle when it was required of me, and I regret that more than anything I’ve done. To my ears this is the one most shot through with active self-loathing too, which is interesting. He’s officially lost the control he’s been clinging to and it’s about to get ugly. His TL;DR is ‘Sentiment is the greatest weakness of all’, even all the way back here. (Which is the one lesson Julian steadfastly refuses to learn, which I think in turn does some serious rearrangement of Garak’s soul over the course of the show haha. Get uno reversed into the process of loving and being loved without shame asshole.)  This is also where he builds up to admitting to having any sort of need for companionship or closeness at all and — so much worse — that Julian’s role in his life actually has fulfilled some of that need, and he’s DRIPPING with defensive venom over it b/c well I get it Garak vulnerability is scary it can take a person like that. 
(I also feel there’s something honest and forbidden in ‘Suddenly the whole exercise seemed utterly meaningless’. I suspect ‘actually… why the fuck are we even doing this???’ is not a welcome sentiment in an Obsidian Order water cooler environment, no matter what you’re saying it about lmao. The very first seeds of him deconstructing the things he’s been taught about Cardassia and his work might be hinted at here, though they of course take a looong time to come to any real fruition.)   
The third story — the ‘Elim was my best friend’ story — says hey, remember that thing you said once, about how sometimes, you have to be loyal to yourself before you can be loyal to anything else? Well. guess what. I couldn’t even be that lmao. It also furthers that thread of being divided from yourself, split, that having ‘Elim’ as a separate person around in all versions of the story brings in. He’s in control of himself again, but he essentially hands his life and soul over to Julian to decide what should be done with them. 
I’ve done horrible things and it finally caught up with me, I’m getting what I deserve → I let sentiment master me and the fact that I’m too weak to do what’s needed of me shames me more than the evil I’ve done → I fucked up. I betrayed myself and everything I held to, all for nothing, and I have no one to blame for it but myself. But it’s very nice that you’re here anyway, Doctor. (Wow. I didn’t realize quite how isolated and lonely that last one was before right now. The way Tain has shaped him really has just… locked him completely into himself, huh.) We can also see a movement through from a completely professional context in the first story, to an intensely interpersonal and internal context in the last one — even his fake stories spiral in towards intimacy, which I think is what he longs for here even if he can’t quite like. Touch that without the stories as a buffer yet, it’s clearly like touching a hot stove for him to interact with it too directly. 
And you know what I find incredibly interesting the whole way through? Even on his deathbed, where he’s dying from the thing Tain had put in his head, he’s protecting Tain. He puts all the blame for where he is on himself (‘My future was limitless, until I threw it away’), even if he has to employ a strange twisty logic where he’s split himself into two to do it. Don’t get me wrong, Garak has done horrific things all on his own haha, but it’s notable that he almost isolates Tain from that. ‘Tain was the Obsidian Order. Not even the Central Command dared challenge him. And I was his right hand.’ Tain in Garak’s stories is this infallible implacable weirdly distant figure, even now. Indeed, as will make a lot of sense with the revelations further down the line, more than anything it seems the gaze of an abused child desperate for recognition looking up at an idealized (if not in any way nurturing) parent.‘He was retired at that point; he couldn't protect me’, Garak says, as if what he’d need protection from in the first place isn’t Tain himself lmao, as if Tain had no active part in any of this. He never lets blame touch Tain at all. At this stage he would rather consider himself a broken flawed tool than accept that the hands that have wrought and wielded him have ever had any fault in them. AND in the middle of it all, with plausible deniability, on death’s door and knocking meekly to be let in before he must finish the mortifying ordeal of being known and test the even more daunting possibility of being loved, Garak at the same time manages to drop the breadcrumb trail of clues to make it possible for Julian to find Tain if he so chooses and gets in the ‘sons of Tain’ thing too for future dramatic irony purposes. Truly he is the Michelangelo of lying. Every falsehood a multifaceted masterpiece. Elim ‘achieving a state of intertextuality in real life is possible if you work hard and believe in yourself’ Garak. I love him so much. 
I think all of this is why “I forgive you. For whatever it is you did,” works so well, because it too works on a structural level. It’s such a deceptively multilayered response — it has the syntax of a joke, in a way, and it is kind of funny even under the circumstances, but delivered with such earnest warmth and fondness. It’s both recognition and acceptance (forgiveness!). It’s saying ‘I finally understand enough of what you’re trying to tell me beneath and through all that, in whatever way you’re capable of, I see you’ and ‘my answer hasn’t changed (bitch)’. The forgiveness Julian offers here is complete — on principle, and out of personal feeling and empathy (only one of which Garak deigns to respond to during the second story, where he calls it ‘smug Federation sympathy’, placing it more completely on the principle side than it probably is. ‘Dude you’re my friend please don’t just lie down and die in a completely avoidable way on me, who else is going to not only tolerate but actually gleefully enjoy me being annoying as fuck over lunch’ seems to be the subtext that’s a lot harder to acknowledge and invite in for both of them. And yet Tain seems perfectly clear on the fact that Julian is Garak’s friend, which, y’know. Must be fun living with the knowledge that Tain has eyes everywhere looming over you every day haha guess you’d just have to tune that out.) 
Most of all — ’Don’t give up on me now, Doctor’... and he didn’t! He didn’t. Augh. Ow.
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