#updated link!
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ficlets for gaza
i will be writing ficlets in exchange for proof of donating to one of the fundraisers found here. preferably i'd like you to post your receipts to generate more interest, but you can also just dm me. and most importantly, please dm me first anyway to talk about what you'd like me to write; i will try to fulfill all requests but i can't guarantee that before i see the prompt.
in terms of the fandoms/characters etc. -- you can imagine what i'm willing to write based on the contents of this blog. other than that, if you've seen me posting about other media -- feel free to ask about that too.
you can find my writing under #yutro writes (also tagged below) or read my fanfics on ao3. besides requesting your own prompts, you may also request something relating to my posts/previously published works or just sponsor a wip i mentioned (in which case i'd write/post an excerpt from it in a form of a ficlet). i also reserve the right to later repost the ficlet or incorporate it in my other, longer works.
i will be aiming to deliver commissioned ficlets within a week unless there are more lined up.
#yutro writes#jason todd#feel free to reblog this post!#i'm saying a week and i truly mean it but anyone who ever sent me an ask knows that i'm very busy...#i will however be giving you an estimation once you give me the prompt!#updated link!
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* Â Â âľ Â Â 1989 ! Â Â Â / Â Â Â A FREE RP BORDER
*   icon size  :    25 x 25  ;    font  :   arial black *   credit is required  ,    but you are free to edit however you wish *   do not resell  ,    reclaim  ,    etc  . *   psd used is an edited version of BLOWN OVER  ,    it is not included in the file  ,    but by clicking on the link you will be taken to the psdâs page *   download here  ,    free but please consider donating to care for gaza
#UPDATED LINK!#rp psd#rp psds#rp icons#rp resources#free roleplay resources#free rp psds#free rp psd#free rp resources#free psds#free psd#roleplay icon border#rp icon border#roleplay border#rp border#icon border
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(Part 1) Vetted fundraisers that have reached out to me:
@bilal-salah0 here (verification)
@reemshehab / fahedshehab9 / danashehab / fahed-shehab-9 here (verification)
@hyamshehabnew11 here (verification)
@mahmoud-sharif here (verification)
@hamzahilles here (verification)
@wafaaresh here (verification)
@mohiy-gaza here (verification)
@aymanayyad82 / mayadayyad81 here (verification)
@bisanalbalawi18 here (verification)
@mahmoudayyad here (verification)
@save-salem-family2 here (verification)
@noorabd1992 here (verification)
@fidaa-family0 / fidaa-family2 here (verification)
@fedao here (verification)
@ahmedalnabeeh11 here (verification)
@anqar here (verification)
@islamgazaaccount2 here (verification)
@karamrafeek here (verification)
@save-salam-family here (verification)
@mohammadyaser1980 / y2082008 / yasermohammad here (verification)
@samiraayman here (verification)
@yousefhamaad11 here (verification)
@aseelo680 here (verification)
@mahmoud1995 here (verification)
@abdelmutei here (verification)
@hayanahed here (verification)
@noor-family here (verification)
@abeeribrahim2006 here (verification)
@mahmoud0hilles here (verification)
@as-maa-56 / asmaa2005 here (verification)
@girlquee here (verification)
@frhatfamily here (verification)
@aslambalousha here (verification)
@ahmed-mohammed1 here (verification)
@heba-baker here (verification)
@khaled-gaza here (verification)
@aya2mohammed here (verification)
@save-hijazi-family2 here (verification)
@help-mona here (verification)
@hazempalestine here (verification)
@atalah-mohammed here (verification)
@hanaa987 here (verification)
@ahedalshaer here (verification)
@children-gaza here (verification)
@ahmedkhabil here (verification)
@abood-family-gaza here (verification)
@bshaeromars-blog here (verification)
@hsalem-1 here (verification)
Last updated: August 7th, 2024
EDIT: I reached the limit number of mentions you can make in one post, so I'm continuing in a reblog. You can find it here
#i'll be adding a link to this post on my pinned and updating it with each new vetted fundraiser that reaches out to me via ask or dms#palestine#gaza#free palestine
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everyone please read this and share if you can.
Brazil is going through one of the worst climatic crisis ever seen.
i live in the southernmost state, Rio Grande do Sul. we have been suffering from extreme, nonstop rainstorms for a week now. the rivers are flooding, reaching 4-6 meters above their natural level. people are being rescued by helicopters, neighborhoods are being evacuated. entire cities are slowly but surely becoming submerged in water. 60 people missing and counting. 32 deaths and counting.
and this is not new. last november also had a flood like this one. 50 dead, many material losses. it happened again this january, with thousands being left without power or water for days.
three catastrophical disasters within less than a year. three disasters only a few months apart.
this is not natural.
unsustainable agricultural practices and politics led to this. a complete disregard for nature led to this. greed led to this. always greed.
when it comes to the climate crisis, i cannot stress this enough: we need to act now if we still want to live. disasters like this are going to happen more often and they're going to be much, much worse. this flood is being considered the worst climatic catastrophe in the history of my state. i don't know how long it will take for another bigger one to happen and take its place. i just know it will be sooner than it should.
links to donate (if you can't donate, sharing already helps a lot):
link for non-brazilians (paybox)
link for brazilians
pix assufrgs
updated links are on the pinned post on my blog. in the meantime, pray for us.
#UPDATED LINKS ON THE PINNED POST ON MY BLOG#please share if you can#rio grande do sul#brasil#brazil#climate emergency#climate catastrophe#climate crisis#climate change#climate action
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recently I discovered that Kawayoo, one of my all-time favorite Pokemon TCG artists, has some art of Loudred floating around and it's the best thing I've ever seen
#pokemon#pkmn#pokemon cards#pokemon tcg#loudred#meloetta#outdesign posts things#unfortunately I can't find the exact source because it's presumably in Japanese#I think it might've been posted to twitter by kawayoo originally but I don't have a twitter to verify that#it's def his art though I know that much#UPDATE: source link has been added
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Attention Pennsylvania voters!
Senator Bob Caseyâs race is now at a margin of 0.53%.
An automatic recount in PA is triggered with a margin of 0.5%. Thatâs a difference of 0.03% or a little over 2,000 votes. We need to make sure every ballot is counted here, and thereâs thousands of uncounted ballots right now due to voter error.
Did you mail in a ballot? Check to see it was accepted here:
If it says anything other than accepted/counted/etc, your ballot needs your attention. A mistake in filling it out means that your ballot will not count unless you âcureâ it. Check your countyâs curing policies:
See full instructions for curing by county here.
You have until November 12 to cure your ballot in PA.
Do you know someone who mailed in a PA ballot? Please pass these links on to them. You may be the difference between their vote counting or not in a super close race.
Everyone else, you can help PA voters cure their ballots. If you live in Pennsylvania, you can help canvass in your county (see links in this thread). If you are in another state, you can sign up to call voters and help them cure by phone.
Want to help another state? Sign up for a shift through November 19.
#signal boost#us politics#kamala harris#pennsylvania#bob casey#us elections#if youâre feeling sad i promise this work will help lift your spirits#it feels good helping empower voters to make sure their vote counts#pennsylvania has tons of rules with mail in ballots where voters can make mistakes#the harris votes in pa are most suspicious to me#we just learned all the pa democrats in the state legislature held onto their seats#highly unusual for harris to be so low if downticket races are doing this good and bob casey is this close#a recount would mean all ballots recounted and charged to the state not the campaign#edited the signup links to go directly to the mobilize pages#if you have any questions please donât hesitate to ask#by my count we still have 16 house races too close to call and the seats are 199-211 currently so every seat counts to hold trump back#full instructions link is now updated
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I am grateful for your support and thank you very muchđđ
My previous donation campaign was suspended due to a bank account glitch
A new donation campaign has been created for međĽšđđđ
I am asking with all shame, can you donate for me and my family?đĽšđ¤˛đđľđ¸
https://www.gofundme.com/f/support-wafas-fight-for-safety-and-health
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All of them together!
Prints available đż
#art#nature#each individual piece is in my gallery in case you mised it#the only hue combo breaker is the purple one but im satisfied with the overall look#they group nicely as pairs!#edit: updated a link to my shop!
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Ill post this au( inspired by tweet above) i started on my twt on Tumblr too
First part
more comic panels below
Second part
Third part
Fourth part
Shenanigans side extra
this is currently an ongoing series, if this does well here, I will continue posting these in bulk (ď˝ďżŁâ˝ďżŁ)ď˝
for more frequent uploads, you can follow my twitter at ArcherD116, feel free to ask me ab this au and give your suggestions!
#this is not intended to be the master post so every update i will js link this thread to the new one#also im going off the idea that every named character will be transmigrators (see tweet thread for the og idea)#btw sqq nor lqg will be the most important plot changing narrative catalyst#I want all of my dear transmigrators to have some screentime dammit#as of now only 7/12 PL are transmigrators so more of them will come#archerdoodles#myart#illustration#artwork#drawing#mass transmigration svsss au#svsss au#scum villain#svsss#scum villian self saving system#luo binghe#luo bingge#peerless cucumber#airplane shooting towards the sky#shang qinghua#shen yuan#shen qingqiu#mu qingfang#yue qingyuan#qi qingqi#wei qingwei#liu qingge
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Oh look, it seems everyone has been opted into the unfortunate "experiment" now. For everyone who has been blissfully using the old UI up until now, welcome to hell :)
Do you not like hell? Do you want to leave and crawl back up into the sunlight of the old UI? Well, have I got a link for you! A beautiful tumblr user (who is not me) has gone and fixed things beautifully for you already: https://github.com/enchanted-sword/dashboard-unfucker
You will need to have Tampermonkey installed on your browser of choice, and once that's done, just go to the github link above, and peruse the readme to install. And voila! You have your old dash back!
The authors of XKit Rewritten said during the experiments that at the time, since this was an "experiment" they weren't going to implement anything to revert to the old UI (although who knows if they'll do it now). And the dashboard unfucker has worked beautifully enough for me to where I genuinely couldn't tell if they had ended the experiment or not.
#EDIT: pinning this for a few days so muts can find it if needed#EDIT: but also because i'm muting notifications because my phone is now dying#i foresee me possibly having to mute the notifications on this post#but whatever#(update: my prediction came true faster than i anticipated before i could even fix link mistakes or typos đ¤ˇââď¸ SORRY)#(when posts you make for your muts get a little further out than expected)#psa for anyone who the new ui winds up bothering#here's a way to basically revert to ye olden times
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it's cute my calves got so fat that i can't sit on my knees like that anymore
#posted verbatim on twitter but u guys are my favorite đ¤Ť#new posts on LF w some cute pics and an updated OF trial link#me
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please take everything you read with a grain of salt. misinformation spreads everywhere like wildfire, and i've been having major trouble wading through false journalism to get actual updates on everything. some resources i've compiled for myself and anyone who's interested:
the global conflict tracker (israeli-palestinian conflict)
dr. ghassan abu sitta is a doctor on-site who's also been reporting about the atrocities transpiring in gaza.
also some palestinian aid orgs to donate to. if you have some money to spare/know anyone who does, please consider donating/spreading the word:
palestine children's relief fund
palestine red crescent society
medical aid for palestine
gaza emergency appeal
donate to arab.org with one click
the middle east children's alliance gaza emergency fund
help UNRWA USA reach their palestinian aid fundraiser goal
#gaza#palestine#resources#*updating this soon⌠needs to be pared down + all twitter links r getting taken out in favor of more credible sources#palestine master list#update this
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This is supposed to be the outfit that "protects" Link from acquiring frostbite pfffttt
Between this top and the mandatory acrylics that come with the new arm, gotta say I'm loving how much Nintendo keeps leaning into GNC Link XD
MINI UPDATE: (Guys, I've already updated this post with the correct info. The "protects" part was supposed to be a joke about how skimpy the outfit was. I didn't realize the outfit gave an attack bonus at first, either. That was it. That was the post. You don't need to keep sending me messages trying to inform me about the frost attack. I know, I promise).
Update I: Just realized they gave him a set of blue acrylics for his left hand
Link really do be out here serving cunt đ
đ
â¨â¨
Update II: Many thanks to the people who pointed out that this outfit gives you a special frost attack when in cold temperature areas, it doesn't actually protect you from the elements. I'll be honest, I am purposely avoiding any guides or walkthroughs for my TotK playthrough (since I'm trying to replicate my BotW experience). When I found the Frostbite Shirt, I was just happy that I finally had a piece of clothing that I thought could protect me from dying of hypothermia (was chugging spicy elixirs like you wouldn't believe) so I didn't notice the attack bonus until a bunch of you pointed it out lol
#radio plays#totk#totk spoilers#tears of the kingdom#totk link#nintendo out here#trying to make us go feral#over more gnc link content#they saw us lose our minds#over vai outfit link#lol and I'm not complaining#idk why the updates i added to the post#aren't showing up for some people#but lol yeah this doesn't protect you from cold temps#just gives you an attack bonus#idk link still looking cunty af to me regardless lol
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Everyone please keep Palestinians living in the Gaza strip in your thoughts. They have nowhere to go and Israeili PM Netanhayu has threatened to bombard them.
#ill update with links to support palestinians as I find them#i dont even know what to do right now#palestine
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We get up to some fun down in the LU Discord Server (I am so inactive the gods were shocked I was there)
#linked universe#lu four#lu hyrule#linkeduniverse#the new update me giggle tbh#got a good ol chuck outta me#also... dungeon mechanics#god I hate dugeons#puzzles my unforte#how I play the zelda games are through will#my art#thetoyboxs
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Dragon Age: The Veilguard info compilation Post 1
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user's post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a 'info that came out in snippets from articles and social media posts' collection rather than a 'regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal' post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
as this post hit a kind of character limit, there will probably be at least 1 more post. :)
Character Creation
CC is vast [source] and immensely detailed [source]
We will enter CC straight after Varric's opening narration [source]
You are given 5 categories to work your way through in CC: Lineage, Appearance, Class, Faction, Playstyle. Each of these has a range of subcategories within them. There are 8 subcategories within the "head" subcategory" in "Appearance" alone [source]
Lineage dictates things like race (i.e. human, elf, dwarf, qunari) and backstory [source]
Backstories include things like factions. Factions offer 3 distinct buffs each [source]
There are dozens and dozens of hairstyles [source]
There are separate options for binary and non-binary pronouns and gender [source]
"BioWare's work behind the scenes, meanwhile, goes as deep as not only skin tones but skin undertones, melanin levels, and the way skin reacts differently to light" [source]
CC has a range of lighting options within it so that you can check how the character looks in them [source]
There are a range of full-body customization options such as a triangular slider between body types and individual settings down to everything from shoulder width to glute volume [source]. There are "all the sliders [we] could possibly want". The body morpher option allows us to choose different body sizes [source]
All body options are non-gendered [source]
They/them pronouns are an option [source]
Rook can be played as non-binary [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Special, focused attention was paid to ensuring that hairstyles "come across as well-representative, that everyone can see hairstyles that feel authentic to them, even the way they render" [source]
The game uses strand hair technology borrowed in part from the EA Sports games. The hair is "fully-controlled by physics," so it "looks even better in motion than it does here in a standstill" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
In CC we will also be able to customize/remake our Inquisitor [source]
A core tenet of the game is "be who you want to be" [source]
There are presets for all 4 of the game's races (human, elf, dwarf, qunari), in case detailed CCs overwhelm you [source]
Story
The story is set 9 years since Inquisition [source]
The Inquisitor will appear [source]
Other characters refer to the PC as Rook [source]. This article says they are "the Rook" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
The prologue is quite lengthy. A narrated intro from Varric lays the groundwork with some lore and explains about Solas [source]. In this Varric-narrated opening section, the dwarf recaps the events of previous games and explains the motivations of Solas [source] (Fel note/speculation: this sounds like this cinematic that we saw on DA Day 2023)
What happens first off is that Rook, who is working with Varric, is interrogating a bartender about the whereabouts of a contact in Minrathous who can help them stop Solas. The bartender does not play nice and we are presented with our first choice: talk the bartender down or intimidate them aggressively [source]
The first hour of the game is "a luxurious nighttime romp through a crumbling city under a mix of twinkling starlight and lavish midnight blue" (Minrathous) [source]. The game begins with a tavern brawl (depending on dialogue options) and a stroll through Minrathous in search of Neve Gallus, who has a lead on Solas [source]. Minrathous then comes under attack [source] by demons [source] (Fel note/speculation: it sounds like the demo the press played is what we saw in the Gameplay Reveal). Off in the distance is a vibrant, colorful storm where Solas is performing his ritual. [source] Eventually we come upon Harding. [source] and Neve. Rook and co enter a crumbling castle, where ancient elf secrets pop up, "seemingly just for the lore nerds". [source] Then we teleport to Arlathan Forest, have a mini boss fight with a Pride Demon, and there is the climactic confrontation with Solas. After a closing sequence, at this point it is the end of the game's opening mission. [source] (Fel note/speculation: So the Gameplay Reveal showed the game's opening mission)
The action in the story's opening parts starts off quite quick from the sounds of things: the devs wanted to get the player right in to the story. because, âEspecially with an RPG where they can be quite lore-heavy, a lot of exposition at the front and remembering proper nouns, it can be very overwhelming.â [source]
BioWare wanted to make the beginning of Dragon Age: The Veilguard feel like the finale of one of their other games [source]
Rook's Faction will be referenced in dialogue [source]
Minrathous is beautiful, with giant statues, floating palaces, orange lantern glow and magical runes which glow green neon. These act "like electricity" as occasional signs above pubs and stores [source]
The story has a lot of darkness tonally. These dark parts of the game contain the biggest spoilers [source]. However, the team really wanted to build in contrast between the dark and light moments in the game, as if everything is dark, nothing really feels dark [source]
Our hub (like the Normandy in ME or Skyhold in DA:I) is a place called The Lighthouse [source] (Fel note/speculation: I guess this screenshot shows the crew in The Lighthouse? ^^)
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Decisions from previous DA games will be able to be carried over, it will just work a bit differently this time [source]. The game will not read our previous saves. For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
Characters, companions, romance
Varric is a major character [source]
Every companion is romanceable [source]
BioWare tried to make each character's friendship just as meaningful, regardless of romance [source]
If you don't romance a character, they may end up romancing each other [source]
There will be some great cameos [source]. Some previous characters are woven into the game [source]
Companion sidequests/optional content relating to companions is highly curated when it involves their motivations and experiences [source]
We could permanently lose some companions depending on our choices [source]
Our choices can influence if characters get injured and what they think about us [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Gameplay, presentation, performance etc
Each class (warrior, rogue, mage) has 3 specializations. The ones for Rogue are duelist, saboteur and Veil ranger [source]. (Fel note/speculation: Veil ranger reminds me of Bellara. Maybe this is her 'spec' too?)
Duelist gameplay involves a sharp combination of dashes, parries, leaps, rapid slashes and combos [source]
Faction-related buffs include being able to hold an extra potion or do extra damage against certain enemies [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Playstyle settings include custom, distinct difficulty settings for options as granular as parry windows, meaning "players who might fancy that playstyle but typically struggle with the finer points of combat can give it a go" [source]
Combat mechanics is a mix of real-time action and pause and play. Pausing brings up a radial menu split into 3 sections: companions to the left and right, Rook's skills at the bottom, and a targeting system at the top which helps get in focus on certain enemies. [source]. In the pause system you can queue up your whole party's attacks [source]
Tapping or holding the shoulder button pauses the game, allowing us to stop the action and issue orders to companions [source]
There is a system of specific enemy resistances and weaknesses [source]. Weaknesses and resistances plays a big role in combat and abilities are designed to exploit these accordingly [source]. An example is that "one character might be able to plant a weakening debuff on an enemy, and another enemy might be able to detonate them" [source]
There is a vast skill tree of unlockable options [source]
You can set up specific companions with certain kits, e.g. to tackle specific enemy types, to being more of a support, or as flexible all-rounders [source]
Healing magic returns [source]
Abilities can change together with elaborate results, e.g. one companion using a gravity well attack that sucked enemies together, another using a slowing move to keep them in place, and Rook using a big AOE to catch them all at once [source]
A shortcut system lets you map a few abilities to a smaller pinned menu at the bottom of the screen [source]
There are class-specific resource systems. For example, Rogue has "momentum", which builds up as Rook lands consecutive hits [source]
Each class will always have a ranged option [source]
Rogue Rook can do a sort of 'hip fire' option with a bow, letting you pop off arrows from the waist [source]
Warriors can throw their shield at enemies, and can build an entire playstyle around that using the skill tree [source]
There is light platforming gameplay [source]
The game runs on the latest iteration of the Frostbite engine [source]
The game targets 60 fps
On consoles it will feature performance and quality modes so we can choose our preferred visual fidelity [source]
The game is mission based [source]. Some levels that we go to do open up, some with more exploration than others. "Alternate branching paths, mysteries, secrets, optional content you're going to find and solve." [source]
Everything is hand-touched, hand-crafted and highly curated [source]
Some sidequests and optional content is highly curated, especially when it involves the motivations and experiences of the companions. In others we may be investigating for example a missing family, with an entire open bog environment to search for clues and a way to solve the disappearance [source]
Gameplay, presentation, performance etc continued, after the above bullet list hit a character limit
There is sophisticated animation cancelling and branching. Gameplay is action-like, and the design centers around dodging, countering, and using risk-reward charge attacks designed to break enemy armor layers [source]
The dialogue wheel returns [source]. It gives truncated summaries of the dialogue options rather than the full line that the character is going to say [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
We can play the game fully offline [source]
There are no microtransactions [source]
The game itself is not as cell-shaded in look as the first trailer looked [source]
[â found this post or blog interesting or useful? my ko-fi is here if you feel inclined. thank you đ]
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#lgbtq#video games#long post#longpost#solas#mj best of#mass effect#character death cw#injury cw#update: there is now a part 2 and 3 and 4 of this post#tumblr unfortunately wont let me edit the link to them into this post for some reason thought sorry :<#you will have to browse through my more recent posts to find them#thanku to dreadfutures who also let me know about the accessibility tweet in this comp :>
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