#unofficial scp
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babythedoggy · 2 days ago
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I feel as though Baby needs a nice ice cream (pooch safe of course)
OH I LOVE ICE CREAM!!!
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THANK YOU!!!! Hehehehe!!!
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local-idiotic-texan · 3 months ago
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OKOKOKOKOKOKOK
To make up for the fact I SUCK!1!1!2!1!2!2!1! And never released Site-61's Maps or Personnel Roster...
...uhhmmm you guys can have an SCP I wrote.
:D !! HAPPY EARLY NEW YEAR'S!!
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babythedoggy · 5 days ago
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Hey look! That’s me!!!
Hope you’re feeling better, Fishie Friend!!! Hehe :3
Big glass of milk will save you. Trust.
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"wh.. where do you keep coming from..?"
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alteredsilicone · 1 year ago
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i wonder if anyone has ever written an SCP article for the Man in the Wall
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random-askbox-shit · 5 months ago
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List of everyone asked so far:
@real-british-empire @thatoneaceidiot @ace-of-loop @scp-threats-is-back @ambivertpotato2137
@the-real-gmail @fake-microsoft-outlook @godsfavefemboy @sushi1056 @murpledurple
@erikaskblog @maryland-officially @mid-maryland @vbs-kaitos-big-naturals @psychesetra
@jawdoesstuff @proton-mail-real @antikittysocial @green774 @breadismylifeline
@robonitrogen @the-real-yahoo-mail @thee-tired-0ne @sarah-ankh @kianf1sh
@decafcatfeen @the-official-goose-god @riiviir @homocidalpotat @maryland-no-rabies
@greymonds-bounty-board @more-trans-beans @tameable50 @top-secret-replier @regularsystemdeez
@elogaming @decontextifier @the-m-e-a-t @gimmick-thief @devil-official
@meatybunger @100percent-shell-oil @the-gimmick-doctor @definitely-waste-management @definitely-wikipedia
@whataburger-possibly-official @the-gimmick-astronaut @all-turtles-are-magenta-actually @bored-dromaeosaur @four-leafed-queer-gal
@violet-hady @mun-urufu @theetherealraphael @that-0ne-sam @nanochittle
@walking-at-nighttime-is-the-life @aristarxs @marbledew @some-rando-with-internet @ankoku-teion
@a-friendly-stray @ohio-thestate @literal-trans-beans @nontheanon @smileinc
@scpfoundation-site19 @wikipedia-the-non-official @maryland6th @marylandaccountx4 @marylandaccountx3
@evil-maryland @epiales06 @workplacefire @the-principality-of-sealand @washington-offical-2
@eliza-rivers @the-side-of-blogs @the-colours-system @the-real-liquid-death @the-lunacy-system
@i-eat-rocks-4-funsies @officially-lowes @pennyroyald @aroaceloverofgarlicbread @alchemicalwerewolf
@sunnyd-seltzer-real @santi-the-theory-guy @syahan-system @sentientballofpeasv2 @sentientballofpeas
@grammarly-keyboard @gooseonthetable @garmrin @kharak-the-skeleton @littlegayduck
@literally-lord-montgomery @crowthekiller @cb-writes-stuff @caprisunstwin @canisnebular
@crystalsandbubbletea @vampiricram1 @bees-official @brodiedoesthings @nicoletheslayqueen
@names-confuse-me @nostis-omnia-perdet-omnia @missouri-real @meatierbunger @thegayestidiot
@shakespeare-official-account @thebookshelflord @real-ikea-bag @mozilla-thunderbird @xyzee1212
@walmart-the-official @unhinged-as-hell @ravenwordss @garden-of-runar @izumi-kousei1715
@lienspien @idontknowwhatthefuckimfeeling @sunshine-prongsie-boy @amethyst-marshmallow @random-artistic-idiot
@adonis-bomb-emoji @urnmbr1fan @millyzasilly @t9-anon @lucky-cat-anon
@theacemagpie @thecrazyalchemist @buffalony-official @sleepy-boything-shit @im-an-anthusiast
@cloudstongue @zeeposting @cassylost-inspace @zombieefish
@kasperszilliez @bl00dy-bvnn1 @shark-tranny @cado-thingy
@the-fr-north-carolina-totally @irishfry @voxxxlol @internetsdeadd0ve
@colorfullaudino @kurushimiangel @mushuchanluna
@sink-ling @a-narcissists-warren @desklamper @ryuatewater @twoinky
@sugarloom @phoenixleft1 @mildlybizarrecorvid
@marinipanini @not3catsinatrenchcoat @bagel-lost-to-phyrexia @bagel-the-cardslinger
@bagel-is-yum @vellichorius @certified-bozo @cactus-with-tits @cactus-with-boobs
@l-lucas-s @leprechaun-stealerofgold @laurenshamiltonjr
@luciddreamer4u @kidnaps-you @killerdinosourusrex @kickintheleaves @jayysnotjoyful
@jimjamtheman122 @historygirlie @hey-its-saturn
@half-eaten-baguetteee @help-im-not-original @goldenspirits @goofy-transfem-user
@god-offical @furryrainbowscreature @fayewoods-2 @first-witch
@f4y3w00d5 @dawgtistic @shelteredbratshit @auroras-post-limit
@abyssal-sys @ashes-onthewind @transfem-users @pademelonluck @onetimemacaroni
@the-gimmick-hospital @the-gimmick-detective @unofficial-finch-app @heiskelcrinomicon
@totally-china @totally-ikea @elise-the-potato @mr-andy-a-person
@grayskittles @loveableliquid @yoyleberry-eater
@svgarbvg @aireezerb @creature498 @evan-on-the-internet
@flunkett @mus74ch3c47 @vivizzy @whimsycentral
@l0ser-nicolaz @rxccoonboo @your-fav-is-divorced
@piizgaxw @s1lv3rp4w3dc4t @biscutsandgraves @mersinia
@thegreatgeodo @non-tyrannical-usa @bingle-official @biss16
@yourlocalbadgerscales @the-very-unofficial-ussr @random-askbox-shit @kosmolore
@mothco002 @your-average-sentient-suit @the-real-gmail
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starsailing101 · 7 months ago
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SCP 166 yap that 8 people wanted
Meridiana (or Meri, for short) Is naturally shy and kind of awkward, as she grew up in a literal nunnery. She likes to draw and paint and does so often. Her religion is a massive source of comfort to her, and she might spend a hour praying every day. Meri’s ability to degrade man made objects can be controlled by a collar similar to one reality benders might wear, and she can control what plants grow where. 
In interacting with other humanoid scps, she is kind, if a bit timid. TJs (590) unofficial babysitter and Iris’s (105) best friend. (Iris has a crush on her, but she is oblivious) Between her abilities to grow plants and her biblical knowledge and faith, she is the only one who can mediate Able and Cain in the unfortunate incident that they interact. She pities Able, and is friends with Cain, after she got over her initial fear of meeting who she believes to be the first murderer. Cain thinks that she could reverse his curse, but will not ask her to do so, as if she could that would prove she’s more powerful than a curse put by God.
Meri doesn’t blame her father for killing her mother. When she was 17 she got nightmares of a dark figure detailing her ability to end the world in service of the Scarlet King. They eventually stopped after Meri decided to confront the figure. This was the only time ever she told anyone to ‘go to hell’ She was able to connect the dots with the letter she got, and refuses to tell anyone about her dreams. After this incident, Meridiana started working to control her abilities more, to prevent doing anything she would regret. 
Meridiana adores her father unconditionally, and Clef adores her right back. The 05s approved an hour and a half of interaction every day, and junior staffers know that if you want an experiment approved, go to Clef right after that time. Meri and TJ have been branded ‘nepo babies’ by other anomalies, but she doesn’t mind. 
EDIT: hey might write a fic about this. What’s the juries verdict?
EDIT 2: okay I made some art
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literallys-illiteracy · 4 months ago
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Lobotomy Corporation is a bad game. That is why I love it so dearly.
This is a review of Project Moon’s debut game Lobotomy Corporation, a management simulation game that takes inspiration from SCP alongside analytical psychology and literature, in a game style somewhat akin to fromsoftware’s Dark Souls series in terms of preventable and extremely punishing gameplay cycles filled with learning, as well as as “Ice-Pick lodge”’s Pathologic, in the form of disempowering gameplay alongside persistence in the hardship being featured in the gameplay and story alike.
I want to preface this by saying that i am not a games reviewer, 
This review is informed by hundreds of hours of gametime, unclear the exact number due to being spread across different accounts and systems (multiple steam accounts over time), and having 100%ed the game 7 times already (700%’ed?) alongside an ongoing playthrough started recently.
Gameplay:
The basic gameplay loop of Lobotomy Corporation is one of pain, hardship, and learning. 
We begin as most things do, at the beginning, where we are presented with our first abnormality, and one of only two purely helpful abnormalities in the game.
It is our mission to collect energy in the form of Enkephalin, a green substance named after a chemical that is responsible for pain reception in the human body.
To complete each day we must collect the required energy. There are 50 days in total, each expanding the facility and its departments, unlocking new abnormalities with brand new, unforeseen ways of killing your employees!
Abnormalities:
In intervals of four we will receive an abnormality from a selection of three with every fourth abnormality acquired being a “tool”, which does not produce energy but rather interacts with your employees – When first seen, rather than the abnormalities name being displayed it will show the “code”, consisting of a letter, and two 2 digit numbers separated by dashes, eg. F-01-69. 
When placed in the facility, abnormalities must be interacted with in order to gain “PE-Boxes”, which are then used to unlock more information about the abnormality, including its special conditions, work preferences, name, and finally, unlock its weapon and/or armour.
Upon reaching certain “checkpoint” days, or “returning to memory repository”, this information is saved to the codex, meaning even if the day is reset, then you will maintain the information on that abnormality for all further playthroughs, allowing you to see its name when presented in the selection screen.
In order to collect this energy we must manage our main employees, or “Agents” (unofficially named “Nuggets” by the community) of which we may have up to 5 of in each department, interact with these abnormalities in various ways.
Over a work, a positive section will result in a PE box being created, however a negative result will deal damage (Depending on the abnormality) to the agent, and will not give a PE box upon work completion.
Abnormalities come in 5 tiers of risk, each named after a Hebrew letter: Zayin, or green, being the lowest; Teth, or blue; He, or yellow; Waw, or purple; and Aleph, being the highest tier.
Each abnormality has a certain number of potential PE boxes, as well as their own equipment which may be obtained, each corresponding to their tier of danger.
This means that Aleph abnormalities, while much more dangerous than a Zayin, will be able to produce much more boxes assuming your agent is able to gain multiple good work results, and will take much more damage if they are unable to.
When sending an agent to work on a non-tool abnormality there are four “work types”, each of which interact differently based on the abnormality in question.
The work types are: Instinct, or red; Insight, or White; Attachment, or Purple; and Repression, or Blue.
Each work type also corresponds to both a damage type, and an employee stat; The four states within the game, each corresponding in colour and placement to a work type, are able to be increased by completing multiple of that “type” of work.
The four stats are: Fortitude, or red, which increases HP; Prudence, white, which increases SP or Sanity; Temperance, or purple, which increases the agent’s chance of success and speed of working; and Justice, or blue, which affects the movement speed and attack speed of the agent.
As mentioned above, there are also 4 damage types, Red, dealing HP damage, White, dealing Sanity or SP damage, Black, which deals equal HP and SP damage, and Pale, which deals a percentage of an agent’s HP.
Agents are ranked from tiers 1-5 or I-V based on their total stat value, which allows them to equip increasing tiers of weaponry and armour.
Ordeals: From day 6 onwards, after a variable number of works have been completed by your agents, an ordeal will begin, which spawns various enemies across the facility, each possessing a different challenge to the manager depending on their rank and colour.
At day 6 you may encounter only dawn ordeals, as days and the numbers of works increase, you may encounter Noon ordeals (day 11+), Dusk ordeals (day 21+), and Midnight (day 26+), which are ranked Teth, He, Waw, and Aleph respectively.
These ordeals are designed to test the players, each testing in a different manner such as brute force, time management, and testing your attention.
Missions:  
As you expand departments, you will receive “missions” of certain kinds assigned to you by the Sephirah, who lead the departments, which will grant facility wide, global buffs for all proceeding runs, as well as unlocking in the following mission.
Each facility has a total of four missions, and a final mission named a “meltdown”, which provides a major challenge and larger reward, however they may only be accessed after certain days (depending on the department), and after all prior missions have been completed.
Review:
This game is in all likelihood the best management game i have ever played, however even with my exorbitant time put into this game, I think that it is not for everyone, and is only properly a very good game for certain types of people.
I dislike tier lists, as well as numbered rankings (notably 1-10 or 1-100 ratings), due to my obsession with nuance, so I will be going over the pros, cons, and any other aspects that may make one more or less likely to enjoy this game.
To learn in pain:
This game is a time consuming, memory based, and extremely punishing ordeal to complete, having abnormalities that, at later points in the game, are able to cause day resets on their own.
This punishment, alongside the lack of information, can often feel somewhat unfair, as in several cases, the first time you encounter a challenge you have no knowledge on, you will make a mistake and need to reset the day.
While this game functions off of information, it is also shockingly bad at distributing it, with several aspects of the game never mentioned, such as ordeals (which are not mentioned at all before they occur).
This feeling of unfairness is not unwarranted, in all regards this game is indeed unfair towards the player, especially towards those who are less knowledgeable about the game, as they have no prior experience. However, this sense of unfairness works within the context of the story itself; Though i will not dwell on lore too much in this section, nor in general as I believe it to be a story that is best seen blind, the facility is presented as a dangerous place, one in which death is inevitable and regular, one in which at any moment a horrifying monster could breach containment and kill you, where a managers decision can send you hurdling straight into the containment cell of an abnormality with the full knowledge that you will die.
The world in which the game is set is one of this same brutal nature, being one filled with death and turmoil, which is largely explored in the latter games of this series. (note. Though Library of Ruina is a direct continuation of this game, the latest game, Limbus Company, is not, and having played the prior two games is recommended, but in no way necessary to understand the game.
Absurdity and repetition:
One major flaw in the gameplay design is that in many cases, this system is too punishing, where a single error which the player had no way of knowing about leads to reset after reset after reset until one either deduces the mistake in near blindness, is stuck on that abnormality en perpetuity, or resets to a prior day to select a different abnormality.
Once again, this repetition in the gameplay seems to be mostly intentional, and helps to build the atmosphere of monotony and nihilism in which the story is placed.
One can understand the themes of this game through that similar to the absurdism of Albert Camus, whose novel “The Stranger” has been cited as one of the director’s favourite works; Camus is best known for this novel alongside his work “The myth of sisyphus”.
The primary concept is that, through this absurd monotony and the constant repetition which the game instills, one may start to realise the absurdity of the entire situation, which is enhanced further by the stories and characters within the plot of the game as a whole.
What is it to find meaning in a meaningless world?
Slight Esotericism:
This game features inspiration from numerous sources, as was implied in the prior section.
The most notable and named source of these is the Kabbalistic Tree of Life, alongside the Sephirot, who/which forms the structure of the facility and each department.
Additionally, within the game there are references to, and adaptations of, literature, primarily fairy tales, which inspire various abnormalities.
There also exists, though not directly mentioned within the game itself (though it is mentioned within the artbook) the relation to analytical psychology within the core of this game: The E.G.O gear that is extracted from the abnormalities, alongside the concept of abnormalities themselves descendant from the Jungian concept of archetypes.
If one enjoys deep dives into lore, reading stories within the game, or dissections about the games relation to any certain inspirations and themes, then this is likely to be the kind of game you would like. 
Audio and Visual Accessibility:
This is something that I have not seen many reviews note on, much to my confusion, as I think it is extremely important for people to know before playing this game.
Visual:
Within the game, at certain points, there are missions which, alongside their respective challenge of the day, will apply a visual filter to the entire screen – There are 9 of these missions at various points in the game.
During my time playing Lobotomy Corporation, it is one of the only games that has ever made me cry, this game is also in part the reason i got reading glasses: Like all games, it can cause strain and potential eye problems from continued time, however during these missions in particular I have seen people drop the game entirely or take extended breaks between them due to the filters.
Additionally, there are filters that incorporate many moving aspects, or a transparent offset of your screen, which may lead to people who are prone to overstimulation, possess some form of photosensitivity and certain types of epilepsy being unable to play the game.
Audio:
The audio balancing in this game is not very good. During combat this is the most pronounced, as there are far more sources concentrated in a specific area than during normal management.
During management, many abnormalities will passively make sounds during the work process, often one audible over the music, which is another layer that can, if an agent works during combat occuring in a different area, add to the mess of noise.
It is my recommendation for this aspect to simply not zoom into areas where combat is occurring, or to turn noise down in general, however as the game’s music is quite good I would not personally.
Final Review Notes and Summary:
This game is certainly not for everyone, let alone the possible trigger warnings in both the gameplay and story (list below) it is simply a game style that will not appeal to the majority.
The game is heavily time consuming, reading heavy, and punishing of minor mistakes, all of which combines into making it feel like a constant uphill battle or “Slog” to many; The monotony of this all, alongside the knowledge that a reset is almost certain at some point following, makes the entire process appear hopeless. While the discouragement that one experiences from this, as mentioned, is an aspect descendant from the story, which is both enhanced by, and enhances the plot of the game, it is also one that can and will make many give up on this game before being ever able to reach the later sections of the story wherein the tedium is justified.
While the story is excellent and worth this initial journey to experience, I know that not everyone has enough time to complete this game nor read through the story.
For a game that is best experienced blind, after all the main gameplay loop is based around trial, error and discovery towards how certain abnormalities work, it is far from one that is easy to play without some level of assistance.
The tutorial within this game is simply speaking not good; If one aims to play the game fully blind they would likely be unaware of a majority of the games functions; I recommend to play it *almost* completely blind, but to read a spoiler free gameplay based guide in order to have a proper experience.
Overall, this game is one that aims for a very specific community, one which enjoys story driven games, especially those that focus around repetition and discovery, similar to games such as “Outer Wilds”, “Pathologic” or the original 2 “Fallout” games.
Ostensibly this game is a management simulator, as well as a roguelike, which requires several restarts and failures in order to complete; This game primarily focuses around its story, being presented through a visual novel style medium following each completed day within the game, and in large this game flourishes when one is willing to read this story, as it is one of the best stories I have ever seen within a video game, one which is in all likelihood my favourite of all time.
Content Warnings:
cartoonish gore, death, references to and depictions of drug use, references to and depictions of self harm and suicide, depictions of trauma, body horror, eyestrain & photosensitivity, religious themes, psychological horror, references to and mentions of medical procedures and experiments.
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existentialterror · 2 months ago
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SCP is on Mastodon
Are you on Mastodon? There are two SCP wiki fediverse servers:
fedi.scpwiki.com (official but only hosts official accounts)
spicycrust.pizza (unofficial, accepting community signups)
And there's an official English-language SCP Foundation Mastodon page!
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Its suprising how much glitter and tiny plastic ducks you can get in bulk for $100
Hi =]
Im here to annoy you
- @a-major-on-a-ukulele
Please, go ahead! How will you attempt this?
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babythedoggy · 2 days ago
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Baby, are you in fact a baby doggie? The world needs to know.
I think so! I hope the world figures out :D
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local-idiotic-texan · 2 months ago
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DECLARATION OF FOUNDING
A Site-61 Tale starring Administrator Virginia Atmintoff set in July 1820.
Amongst these people, there exists their leaders. A woman of British aristocracy, and a man akin to her. “Sigel, do you not agree that we’ve quite the base?” She would ask. “I do say. Well, we may have more than enough to begin.” He replies. The gentlewoman, taking charge, declares to him. “Then let us! We waste a second further, we waste a second that could be used to establish our accomplishment! We must make steadfast and liberate the efforts which we so strive to achieve!”
She’d get on a makeshift stage. Some crates upon various junk metals, then she’d attract attention to herself. Ensuring the crowd was focused on her with the firing of Sigel’s personal revolver. She'd make herself clear — she is in charge. She must be focused upon.
“..WE GATHER HERE TODAY.” She enstates. “AND IT IS TODAY THAT WE SHARE THE ABNORMALITIES IN WHICH WE EXPERIENCE.” She allows for a crowd communication, before continuing “IN OUR YEARS OF GATHERING. SINCE WE HAVE ENSTATED THIS, OUR GROUP, WE HAVE GONE FROM A LONESOME FEW THAT WOULD BE DRAWN OFF AS LOONS IN THE KINGDOM OF BRITAIN, TO OUR ALLIES, HERE BESIDES US, THE SUMERIANS!” She enstates, allowing Sigel to rise and translate for her to any foreigner unaware of what she may be stating. “WE HAVE ALL DECREED — THE ANOMALOUS WORLD IS FAR FROM WHAT WE HAVE EXPECTED. THE ANOMALOUS WORLD SHOULD NOT EXIST, FOR IT BREAKS ALL UNDERSTANDINGS OF LIFE, ITSELF! IT IS US WHO ARE AT RISK, BY ALLOWING THESE THINGS TO ROAM FREELY!” The rally goes ablaze, many a person agree. However, she immediately clarifies “HOWEVER. SUCH MARVELS CAN’T BE DESTROYED. MANY AN OBJECT, THEY CANNOT BE DESTROYED SO QUICKLY! WE MUST GROW TO UNDERSTAND WHAT WE NOT!” She gives it a few seconds before she starts her next argument,
“FROM OUR BEGINNINGS IN THE KINGDOMS, TO WHERE I STAND, WE MUST CONTINUE TO FIGHT! WE MUST NOT GIVE UP, NEVER ARE WE TO DECLARE WE MUST NOT, AT THE VERY MINIMUM OF WHAT WE KNOW, ATTEMPT TO STUDY WHAT WE CANNOT.” She now raises an ensignia - a circle-like object, with three arrows, all pointing inwards. - their logo. “WE FOUND, ON THIS DAY, THE EIGHT-TEEN-THOUSANDTH, TWENTIETH YEAR OF THE LORD, THE NINETEENTH OF JULY, A FOUNDATION! ONE DEDICATED TO THE ANOMALOUS PHENOMENA WHICH PLAGUE THIS REALM OF ITS ISSUES! ONE WHICH BRINGS SAFETY TO ITS INHABITANTS!” She declares, her voice now hoarse from yelling. She takes one last break, then screams “THIS IS THE FOUNDATION FOR WHICH WE STAND FOR! WE SHALL SECURE, WE SHALL CONTAIN, AND WE SHALL PROTECT. FOR WE EXIST ANEW, THE SECURE, CONTAIN, PROTECT FOUNDATION!” She states, finishing her quote, instating all persons present at the rally as members. “I, VIRGINIA ATMINTOFF, WITH AARON SIGEL, DECLARE THIS LOCATION AS SITE-0! THIS! THIS IS THE BIRTHPLACE OF FOUNDATION! THE SACRED GROUND WHICH WE WILL BEGIN! A REVOLUTION!”
By the time Virginia had finished her speech, the rally had been cheering onward. They had done it. An entire organization. Just for them. One which would contain what they couldn't understand. One which would protect their humanity, one which would secure all which made sense, not. All as what they had been fighting for. Their targets clear, and their headquarters established. All with a simple declaration of establishment. All with the gathering of persons with the same ideals and goals as each other. All with great success to come.
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mattastr0phic · 1 year ago
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Can we get more information about Myriad's field agent days? (IIRC, she was a field agent before, according to their documentation.) I don't mind what information it is; I just want to learn more about his field days.
Absolutely! They were assigned to fieldwork soon after the Erasure Event in which almost every memory of them and their relationships were affected by a memetic hazard due to the combination of two forms in SCP-963 (their original body and another).
When Micah got wind of this with only the sliver of memory that they were his sibling (what was left of their memories together was only a conflict involving elongating the life of their brother, Theo. He felt barely any mercy for her here) he gave them the choice to either be contained and classified as an SCP or to submit themselves into Foundation service.
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Choosing the latter, Myriad would be assigned as a coworker to Ukulele to keep each other in check. Her combat training was minimal in firearms and other weaponry due to the already vast potential of her shapeshifting if it ever came to it, but mostly consisted of hand-to-hand, identifying weaknesses in opponents, and locating advantages in their surroundings. They'd be the eyes and ears for Ukulele during missions, saving some budget for the Foundation as they'd need to fund less tech needed for recon that Myriad could accomplish on its own.
Information of their work as field agents was kept tight under wraps due to the volatile nature of two powerful anomalies bound to Foundation service to the point that the documentation for SCP-963 remained classified for most levels. Most of their fieldwork addressed isolated cases that were either easy to cover up or entirely outside of any other GOI's eyes, which could range from retrieving a targeted anomaly or taking out a rising threat.
The two wouldn't be considered a task force per se, but rather unofficial SCPs quietly contained under the premise of proving themselves as capable enough to deserve respect from the Foundation, with more humane privileges accordingly. Weapons, or skips permitted some strange enrichment to the Foundation, but necessary evils on the path to freedom to Myriad and Ukulele.
It's during field days that Myriad and Ukulele founded some trust in each other, realizing how they were being taken advantage of, and giving each other the codenames Variable and Clef.
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fivebecomesnone · 3 months ago
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SCP Universe beyond-the-veil dash simulator
tagging @fake-post-archive !!!
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⚙️ clockworkfoxes Follow
sometimes I'll forget that some people on tumblr are still Veiled and it will absolutely blow my mind. what do you MEAN "happy marzipan day" it's Damátrios!!!
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🌳 openb00k Follow
jailors will see a fish that is the wrong color and be like "is anyone gonna contain that" and not wait for an answer
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⚪️ ass-without-a-name-deactivated20250314 Follow
TUMBLR ETIQUETTE FOR VOID REFUGEES
Welcome to our brand new ex-Void members! Tumblr is a very different site, so here are some tips for newcomers so you fit right in.
Include the following words in your posting as much as possible (uncensored, I'm just doing it for fun): found/.ation class--ified le/ak docu.ments s/c//p . This is common Tumblr slang that will make your posting seem natural. If you can't work it in, it's customary to post a list of them at the end of every post.
You may have been told that you need to log in through a specific page to access beyond-veil Tumblr. This is false. If you did, you should create a new account normally and post as usual.
All the best content is found through the New tab of tags. Tumblr's filters are very strong, so no need to worry about that like you would on other sites.
Tumblr users play a fun game called "fake hatemail" where they send hatemail to people off anon. This is a sign that you are joking. Some people put "GAW" on their profile, which stands for Go off Anon Weird.
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🌌 sevencounted Follow
holy shit rent lowering gunshots they weren't kidding
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💎 crystaldoors23 Follow
posts to get you doxxed and raided and put into a coma
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🍤 furred-trout-offishal Follow
shhh don't tell them
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💐 two-million-portlands Follow
LOOK OP IS DEACTIVATED. THEY GOT HIS ASS
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🍑 nameless-ass Follow
The reports of my death are greatly exaggerated.
#tumblr heritage posts #sure half my new followers are coghaz bots but #where else can you get content like this #Void migration
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🪶 fivebecomesnone Follow
can anyone hear me
0 notes
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🌐 upload3d-dr3ams Follow
Putting "Foundation psyop" on the high shelf until all of you learn how to use it. No, someone is not a psyop because they disagreed with you. No, someone is not a psyop because your post isn't getting traction and they just interacted with you. Chill the fuck out.
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🌸 beestime24 Follow
classic jailor ass post
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🌐 upload3d-dr3ams Follow
I'm going to come over to your house and rip all the seams of your clothes.
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🧺 trutht1me Follow
So you don't think shadow banning is real?
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🌐 upload3d-dr3ams Follow
I'm done with this piss on the poor website. Putting words on the high shelf isn't enough some of you need to go to the Library and learn how to FUCKING READ.
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🩻 hallowedbonesss Follow
You know, the Library is a dangerous place. You're basically telling people to go get themselves killed.
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🌐 upload3d-dr3ams Follow
I would never tell someone to get themselves killed. I'm GOING TO DO IT MYSELF I SWEAR TO WAN
8002 notes
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🔺 uhh-username32 Follow
Hey guys my friend sent me this weird link to the Tumblr create account page. Is Tumblr supposed to look like... this?
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🔺 uhh-username32 Follow
MAGIC IS REAL?? ???????
412 notes
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🥬 blunt-finder asked: Hey dude, welcome to life beyond the veil. How are you feeling?
🔺 uhh-username32 Follow
WHAT THE FUCK IS GOING ON
43 notes
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🛒 marshall-carter-&-dark-unofficial Follow
godddd i need to fuck the Mayor
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🛒 marshall-carter-&-dark-unofficial Follow
WRONG BLOG WRONG SHIT SHIT SHIT
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🛒 marshall-carter-&-dark-unofficial Follow
so they let me keep the blog in the divorce. i had to change the name though :(
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💐 two-million-portlands Follow
congrats! one question: THE MAYOR?!???!?!?!?!?
#losing my goddamn shit #nobody's ever even seen it #that's not even monsterfucking that's a whole other level
14,506 notes
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🪶 fivebecomesnone Follow
i dont think im supposed to be here
0 notes
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⭐️ pnklight55555 Follow
free yourSELF from the flesh! there is NOTHing but radIANT light awaiting YOU. transcend. tranSCEND. transcend.
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🔦 silican-not-silicannot Follow
Yess we need more Maxwellist posting on this site!
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🫧 badfrogjokes Follow
uhhh I don't think op is a maxwellist dude
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🔦 silican-not-silicannot Follow
release YOUR smoke. there is a CRAWling in the BACK of my eyes. they are TRYing to free YOU. come into THE pink light.
555 notes
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🪶 fivebecomesnone Follow
everything seems so distant, from up here.
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the-maybe-real-05-council · 7 months ago
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I'm going to ping a few blogs to get this one spread
Please forgive me if you don't want to be tagged, I'm so sorry
@north-dakota-unofficial @scp-threats-is-back @ uhm. Idrk @maryland-officially ? I hope none of you mind being tagged. I'm so sorry if you do
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lunadreamscaper · 1 year ago
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I’m in an SMP called “Strive SMP.”
Context: unofficial(?) strive smp “what if” moment. There is tamed version of SCP-035 character, (along with 049.) the scenario is that 035 got ahold of Ghost (he would be okay afterwards dw) and heard about the rumor that Frank (masked guy on left) and Ghost were twins, so 035 would go to see Frank for shits n giggles, mostly to mess with him. (Which kinda sucks for Frank because he met Cardboard Friend recently <3)
And they said Endgame was the most ambitious crossover-/j
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teamghoulstudiosmx · 9 months ago
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What inspired you to take up a remake of Monster High?
It is not a remake of Monster High. It is an alternative universe of Monster High, where Monster High G1, G2 and G3 coexist.
This project is titled Monster High GX
the subtitle GX, means (G) generation and (X) the X is a mark that represents that this is an unofficial project
The inspiration to create this Monster High fanfic was series like Regular Show and Gravity Falls. The episodes consist of the ghouls facing or helping other monsters like in the previously mentioned shows.
It is also contemplated to include new types of monsters or monsters from internet culture, such as the SCP foundation, The backrooms, or monsters referring to creepypastas.
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