#undertale yellow flawed pacifist route
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Remember when I mentioned a Flawed Pacifist AU?
Heres a look at Shaken Justice Clover! My baby <3
And uh, the other two in the background. Just let them fight it out.
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#undertale yellow#undertale yellow fanart#undertale yellow au#shaken justice au#clover undertale yellow#clover undertale yellow fanart#clover uty#clover uty fanart#undertale yellow true pacifist#undertale yellow vengeance route#vengeance route undertale yellow#flawed pacifist undertale yellow#undertale yellow flawed pacifist route#flawed pacifist uty
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Justice is central to Clover’s character(as they have a yellow soul). How does his sense of justice evolve during the events of the AU? Or the uhh different routes? Neutral, pacifist and genocide!!!
In the game, Clover's sense of justice evolves based on the route he's on. In True Pacifist, he believes it's just to sacrifice himself for Monsters. In the Vengeance Run, he believes it's just to wipe out every Monster that attacks him and take back the Souls they soul.
When Desert Sanctuary begins, Clover has experienced all of these different perspectives, even if he doesn't remember all of it.
We'll look deeper into it when I start writing Oneshots for this AU but after Reseting after the Vengeance Run, Clover initially struggles with his morality and has to stop himself from shooting down anything that angers him. He constantly has to remind himself that he's doing a Pacifist Run.
As the years go by, Clover's able to get things in his head in order and his moral beliefs straighten out, even if they're more complex than when he first fell.
These moral values and beliefs, his sense of justice, they hold strong no matter the route that Frisk takes.
#undertale#undertale yellow#desert sanctuary#desert sanctuary au#uty au#undertale au#uty#undertale yellow au#clover uty#undertale yellow clover#clover undertale yellow#uty clover#true pacifist#flawed pacifist#pacifist route#pacifist run#undertale pacifist#undertale genocide#genocide route#genocide run#vengeance run#vengeance clover#vengeance route
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the thing that impresses me most about UTY is that the writing challenge the devs had to contend with was ABSURDLY difficult and yet they somehow pulled it off. how do you maintain Undertale's overall tone and let the protagonist "win" when the space you're writing in forbids you from leaving the middle of this venn diagram?
it feels impossible but they just did it anyway. hats off to them.
#talking abt pacifist when I say that Clover “wins” ftr. they die but it's on their terms and it's a thematic victory#you could argue they “win” in genocide too but I think as soon as u go down that route they have already thematically lost.#Clover is all about justice so their concept of justice getting corrupted into smth horrific is a massive L#also I am by no means saying UTY's writing is entirely without flaws but overall it is very impressive and that's my point#Undertale Yellow#UTY#pipi PC li toki
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Sorry i meant Flawed Pacifist
Also...DS!?
In thay case, CocoaPowder would definitely work in Flawed Pacifist. Seeing a more cynical Clover build a relationship with recently revived Chara while also dealing with his spoiled relationship with Starlo would be interesting.
As for Desert Sanctuary, canonically their relationship definitely isn't romantic but it could create some interesting scenarios.
#undertale#undertale yellow#clover uty#uty clover#undertale yellow clover#clover undertale yellow#undertale pacifist#flawed pacifist#pacifist run#pacifist route#undertale au#ut au#uty#uty au#desert sanctuary#desert sanctuary au#chara#undertale chara#chara undertale#chara dreemurr#cocoapowder#chara x clover#clover x chara
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There's no time to explain who am I, so im gonna show you my own take on Horrortale Yellow.
This au's name doesn't need to be explained, the underground sets in an uncanny ambient after a neutral route in general, but based on Undertale Yellow's timeline, the underground sets in this ambient after a neutral route made by Integrity.
Each area like The Dark Ruins and Snowfall (Lower Snowdin) are based on the horsemen of the apocalypse in order: Death (Ruins), Pestilence (Snowdin), Famine (Dunes/The Wild East), War (Steamworks and UG Apartments), and finally, the last area called "Clover's judgement" can be heaven or hell depending of the route (genocide, neutral or pacifist (NOT FLAWED), where your fate will be sealed if you choose to fight Zenith Martlet, Kitsune Ceroba or Flowey.
Monsters CAN bleed in this au if they arent at a very low HP but still damaged, if they lost all their HP they turn into dust normally along with the blood.
I dont have enough energy to explain every character's deep lore on this au, so im gonna say their general characteristics:
Clover is 10-years old, they escaped from home and fell from a mountain on accident, without having any bandages or any gun, they have to dodge every attack to not to die. They fell in a flower bed that had spines on it, making them lose a part of their vision and getting hurt, leaving them with a very low HP permanently at the beginning.
Dalv is a REAL vampire this time, he will try to attack Clover no matter if theyre friends or not, but Dalv knows is better for Clover to leave his house for their own good if they want to survive. Dalv is selectively mute and has vampire urges that need to be satisfied. He lost a horn in a fight that he doesnt remember.
Martlet lives in Snowfall where there is a fungus infection that was born after the dust mixed with very cold snow on trees that made a fungus live on fruits and honey panels. Martlet is infected and a bit hungry, but she would never attack a poor child. She's vulnerable to cold and diseases, she's is in the late-third phase of infection where fungus take place on her physical body and cant fly.
Ceroba lives in the dunes where everyone fights and eat themselves to survive, concluding on cannibalism and blood, everyone is hungry and will attack anyone who steps on the area. Ceroba has a scar on her left eye like Clover and has insomnia to protect Kanako and Chujin, who are alive but need to be feed. She has SEVERE problems with Orion (Starlo's brother).
Axis was created after Integrity's neutral route where The Integrity Incident never happened, Axis serves as a doctor and emergency robot, when he was closed in the Steamworks, the Steamworks and UG Apartments summerged on war due to being trapped by their own creators. Axis is mute due to his "radio" being damaged, he is a pacifist and tries to help Clover until Clover and Ceroba wrongly attack him.
I will drop more information later, but these are the most important ones. The others who I didnt included (Decibat, El Bailador, Starlo, Orion, along with others) are secondary or important to a specific character's development. Here are the old designs, some of them stay the same and others changed a little bit or generally.
#this gonna flop but idc#undertale yellow#uty dalv#uty ceroba#uty clover#uty fanart#uty au#uty flowey#im just a boy (neutral gender)#only tagged the characters showed in the image#uty#ut yellow
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Honestly i think none of the Undertale Yellow endings is true justice
The Neutral and Vengeance routes are obvious
Flawed pacifist, Clover doesnt kill any monster, fights Asgore and tries to free the other souls, thats good, but they kill Ceroba which was unnecessary, but for some reason you have to do that to get that ending
And for last True Pacifist, i have mixed feelings about the True Pacifist ending but thats not what im talking about now, Clover giving up their soul just so that monsterkind can have A CHANCE to be free is, eh???? Yeah giving up to free the wrongly imprisoned is cool, but letting another innocent human die isnt just at all, that and that they join the other souls which were also wrongly imprisoned
I like all the endings but when it comes to serving justice none satisfies me
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Spoilers for all Undertale Yellow routes //
i actually can’t stop thinking about how tragic all these endings are. in geno he tries to play a hero but is immediately killed. when you fight back in neutral when he hesitates on firing the last bullet, all he asks is for you to tell his family that he’ll be away for a while, showing that the entire time, he truly cared for them. and in flawed pacifist, he’s disgusted by your actions, not knowing that you actually respected ceroba’s last wish… it’s all really sad, and he ends up right where he was before: not changed at all as a person, still hiding behind the persona of “North Star”, or worse, just dead.
#incredibly normal about star again!#good morning!#uty#ut yellow#undertale yellow#starlo uty#uty starlo#undertale yellow starlo#starlo undertale yellow#just things i noticed#starlos hat
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SequenceShift Starlo
It's been a while since I've put out anything for SequenceShift. So, I decided to start rambling about my depictions of Undertale Yellow characters in my AU. I decided to go with Starlo, mainly due to @profounddefendorcrusade-blog and their posts about him.
So, what's the deal with Starlo in SequenceShift?
Sorry for a lack of pictures btw.
Well, like UTY Starlo, he was childhood friends with Ceroba and the Sheriff of the Wild East. For a time, he was pretty much almost entirely identical to how he is in vanilla UTY.
Until the massacre of the Wild East.
Basically, a Renegade human (NOT one of the six souls) made their way underground, falling into the Barrens, and started laying waste to the Wild East. Almost half of its inhabitants were killed and Starlo cracked under the pressure, with Dina being the one who brought down the assailant.
This basically mentally broke him. He had believed in Western culture without any of its actual drawbacks, only to have to come to terms with the harsh realities of lawbringing. Now many of his friends were gone and the community he worked so hard to build was shattered. However, he eventually started to take this as a learning experience into becoming an actually responsible and competent lawbringer. He swore himself into Ceroba's service, trained to become a deadly combatant, and was eventually made Chief of the newly formed Royal Rangers. Rather than just pretending to be badass, he genuinely became badass with the goal of making sure nothing like the Wild East Massacre happens ever again.
Unfortunately, this came with its own flaws.
He and the Feisty Four started to grow distant from one another, despite them being core members of the Rangers. This was a mix of trauma and their new jobs. Eventually they started seeing each other less as friends and more as coworkers, with only Moray and Mooch truly sticking together. This didn't really help Starlo, who devoted himself even more to Ceroba.
At his core, he's still the same kind-hearted, dorky farmboy who's looking out for his friends and community, which ties into his main motivation. He wants to make Ceroba, his best friend, happy again. However, he is willing to go to drastic measures to accomplish that, even if he knows it's wrong.
On a Pacifist/Light Neutral run, he still shows off that cowboy persona of his. He still wears his poncho and sheriff's badge over his Ranger uniform and holds a lot of the same demeanor, even if it's not as prominent. It's used as a coping mechanism (with him still yearning for that escapist Western fantasy he was living out) and to help cheer up those around him. He keeps up this persona, hoping to be able to willingly bring Clover to Ceroba. He only drops it at the end of the Barrens, where he (reluctantly) attacks Clover after they show that they aren't going to just go with him.
However, cracks start to show in his persona the more monsters Clover kills. He starts simply being passive aggressive, but the more ruthless a neutral run is, the more hostile he becomes, showing more of that darker anti-hero side. Should go without saying, but it becomes especially apparent if Clover kills any of the Feisty Four. This reaches its lowest point in the Vengeance/No Mercy route, where straight up ditches the poncho and badge, instead wearing his Ranger uniform on full display, showing that he's fully embraced his role as a ruthless lawbringer.
However, on a Pacifist run, he can be convinced to see the error of his ways. His version of Undyne's Friendship interactions has Clover and Dina bringing the Feisty Five back together, which definitely improves Starlo's morale and mental state. This eventually leads him to take a stand against Ceroba, not because he's disillusioned with her. Rather it's because he still cares for her as a friend (no matter how much wrong she's done) and knows that by continuing to collect human souls for Project Integrity, she's only digging herself into a bigger hole.
Tl;dr: Starlo in SequenceShift has the same cowboy persona, but hides a more ruthless antihero side beneath that. However, even that's a mask for the same kind-hearted, dorky farmer who just wants to make his best friend happy.
Thanks for indulging in my ramblings. It's good to be talking about my AU again. If you wanna hear more about any of the other characters (or if I missed something about Starlo), feel free to hit me up!
#undertale#undertale yellow#undertale au#undertale yellow au#undertale sequenceshift au#uty starlo#the feisty five#ramblings
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Transcript: One thing that makes me a little upset is the fact that Starlo has almost no role in Undertale Yellow's genocidal route. Like, he just challenges Clover out of nowhere for a DUAL and dies almost instantly????? And if you don't shoot first, he shoots a fake bullet at Clover and then he stands there waiting to be shot????? And then Ceroba takes over the fight out of nowhere????? The problem isn't the fight itself, it's awesome, but for me the context is a little strange.
I always think that it could have been better if Ceroba had been shot and then Starlo got mad at Clover and then started fighting him with hatred (a hatred that he already shows if we do Flawed Pacifist). With the buttons, letters and battle box being in a different color (probably yellow), such as Martlet (blue) and Ceroba (red).
Maybe even the rest of the Feisty Five fight Starlo to complicate the fight. And then Clover starts killing each one, while Starlo loses more and more hope of winning, seeing each of his friends, wanting to defend him, dying because of him. And in the end, Clover kills Starlo and goes on her way after finishing off the other sheriff.
...I just want justice for my little cowboy...
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Explanation: TW! UTY Spoilers/vent
(Safe) TL;DR: Cowboy going bye bye is too sad for me cuz it hit on an personal level
When Undertale Yellow first came out, I’ve been trying to avoid as many spoilers as possible. For the first time, I wanted to attempt a fully blind playthrough, and I did make it through the neutral route! (Barely).
Of course though, being an Undertale/Deltarune fan at the time, I was BOMBARDED by screenshots, fan art, etc.
One thing lead to another and I semi-watched a video on the True Pacifist route. I didn’t watch the whole video, only some bits of the final scene before the credits (feel free to tell me if I’m misinterpreting anything.)
It was heart wrenching, especially when Clover said this:
💛 It’s time.
💛 it’s time to go.
I didn’t quite what this meant at the time until I saw a few posts/articles on how Clover gives up their SOUL…
I couldn’t help but feel like it hit way to close to home. For me, the worst part wasn’t Clover’s death, it was that it was THEIR IDEA!!! It makes me wanna fucking cry. I know that it was a sacrifice for the monsters so they can one day be free, but no child so ever want themselves to FUCKING DIE!!!!
I haven’t thought of killing myself for years, but I still have dark and twisted thoughts, sometimes they even become delusional, and I don’t know if playing something like Undertale Yellow will help me, if not make me feel worse. Even the soundtrack sends me chills and brings me into tears.
I may watch a playthrough with my mom to see if that helps and makes me feel better, but what do you guys think? I’m still stuck on Axis, so I could do flawed pacifist
…
ori I could use my fists gun (apparently, killing off and entire civilization only has consequences if you Frisk)
#txt#undertale yellow#uty#ut yellow#uty clover#tumblr polls#blog poll#random poll#poll#undertale yellow clover#tw vent#mild vent#uty spoilers#spoiler warning#spoilers#tw spoilers
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As mentioned before, I spent an entire week and countless hours across a version of Undertale as told by dedicated fans who spent seven years developing a massive love letter to Toby Fox in the form of Undertale Yellow. With the game turning one year old today I thought I'd weigh in my thoughts on it.
So I came into the game with an unusual task; to learn about this alternate world's lore for @vyletbunni's The Last Amalgam series (as of this post, parts one and two are officially up, part three is currently still in development). Not only did I get what I asked for but alongside @deltatraveler, it was something I think I actually needed to play. I've spent so much time on open online games that I forgot how nice it was to take it slow with something far more one-player that doesn't have a massive checklist of things for completionists. No achievements, no online mishaps, no stream system, just me and a game that took up one-fifth of a gigabyte on my drive.
The amount of work that went into this game is insane. Things that would take a pair of sprites to convey were stretched into pixel-sized animations that shows the additional lengths this team would go to telling their story. The music? I'm still going through the soundtrack on my commutes. Of course BEST FRIENDS FOREVER! is my top-most replayed song. And the (non-canon) lore? This no doubt opened the door for tons of people to make all kinds of new Undertale work and speculations off of it.
It's actually kinda hard to nitpick something super specific because I can't remember any flaws through all three playthroughs. I guess the only thing I can say is that Yellow through a curve-ball making me think that I need to first do the Neutral route on my first playthrough when "Surprise!" you're already on-route to the Pacifist ending instead. I don't know…the reveals Flowey gives you on the Neutral ending may or may not feel like required context for when you take that Pacifist route first. But that just might be the original Undertale talking to me; so some beats can be shaken up.
I do wonder how this game was handled. Seven years of development time, Toby Fox making Deltarune alongside them, most of the...admittedly weird fangames that just boil down to the fights. Actually, come to think of it, one of those Yellow devs had previously worked on Undertale Red (Red as in the fan character who made a cameo in Yellow) ended up working on base Deltarune itself!
So closing thoughts: Yeah, this DID take 7 years to make. This is a team of people who didn't get paid to work and completed a near-canon Undertale experience that captures the original game almost perfectly. The battles, the animation, the music that didn't have to hit so hard but they hit it out of the park...all in all, I kinda wish I paid for this game because the devs can still take Yellow as a stepping stone for bigger projects in their future.
...huh...I wonder...
...
...
...
...yeah, I'm keeping this lmao
#undertale#undertale yellow#anniversary#undertale yellow anniversary#one year anniversary#discussion#i had my absolute fun with the game#i however don't think i have any new ideas for comics around it though#i feel as though it doesn't need any#i'll leave that to everyone else's ideas but right now this avatar is mine
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Eyo, welcome to the second post of this blog 🎉🎉🎉🎉
The Undertale Yellow brainrot is SO bad that I’ve gone and made an UTY au. Wanna hear about it? Of course you do, who would you be here if you didn’t! If you don’t, then leave sucka, I’m here to FUCK!
So y’all know me, I’m a giant Ceroba fan, simp, and apologist. This fandom be shitting on her and I cannot STAND for this INJUSTICE! So, I sat down and thought “hey, how about we entertain that idea. What if Ceroba didn’t inject Kanako?” And it just spiraled into an entirely different universe of its own. So here we are, I’m way too deep, I’m just gonna dive in.
So, we all know the context, ye? Chujin is veeeeery dead, leaving Ceroba and Kanako to pick up the pieces of his work. This time, when Kanako offers herself as the boss monster vessel, Ceroba denies, not wanting to risk the only family she has left and wanting to respect Chujin’s last wishes. Kanako is upset by this, even staring an arguement between the two and Kanako even trying to steal the vile, but who can blame them in such a tense situation. One thing that’s bothered me on this whole argument is that Kanako was manipulated into her decision, or didn’t understand what she was doing, when she clearly did. She saw the consequences first hand, it look her father for crying out loud, she knew it could take her as well. Adolescents are reckless, and will fight like hell to get what they want, especially if they strongly believe in it. I think Kanako is far older and more mature then we think, I personally enturpret her as 15 or 16 at the time of her falling down. I don’t see no striped shirt on that kit!
So now what are we left with? They can’t just go find another boss monsters, they’re very rare, and most don’t even know if they are apart of that minority. So, we got two options; Asgore or Toriel. No way in HELL Toriel would agree, and I don’t think anyone even knows where Toriel went to. So we have Asgore. Wheeler he goes along with it or not is… debatable. He wants the best for his subjects, and would do anything to get out of this one sided war with humans. But this isn’t an alternative to breaking the barrier, it’s a back up plan for if history repeats itself. It could save many monsters lives, but would Asgore trust her after the stunts Chujin pulled? Maybe he even feels guilty for what happened to him. For the sake of this au, he agrees, desperate and grieving just like the women in front of him. But we all know what happens to Kanako, so…
THE KING IS DEAD! Vive la révolution!
Ok, not really, he’s just fallen down. That’s now Alphys’ problem to deal with (I’m sorry gurl I love you). But now Ceroba is in hot, HOT water, for a few crimes like ✨attempted assassination✨, ✨regicide✨, and ✨treason✨! If you’ve ever seen Undyne in the neutral routes, then you know she’s one trigger happy fish that’s very loyal to Asgore, and ain’t the biggest fan of the iron gallos. She’d much rather do it with her own two hands. So before Ceroba can run, plead her case, or even fight back; she’s got a spear straight through the soul.
Kanako, obviously, ain’t so happy about this. Poor gurl just lost her dad, and now her mom is also very dead, right in front of her too. Ouch! So she reacts as you’d expect anyone to, and attacks Undyne back with quite the fierce fireball. Luckily, it’s not a DnD fireball, but it does serve as the reason she wears an eyepatch now. With her attacker blinded, Kanako makes a desperate run for it, not wanting to risk retaliation. Back at the Wild East, all she has is her mother’s staff and the mask she made to as evidence of what happened.
The Wild East is heavily shook by the news, every resident feels it, but Starlo is hurt especially hard. That was his best friend, perhaps someone he saw as more, someone he cared for deeply and devotedly. We saw Starlo is the flawed pacifist run, he don’t take this too well. But right now, he doesn’t care about what he thinks or feels. In front of him is a grieving now orphaned child who watched her own parents turned to dust, who he watched grow up and been by their side the whole time. So like he always does, he comforts her before anything else. For this AU, Starlo will be serving as Kanako’s guardian, since she has no parents now. The fandom has kinda agreed on that Starlo is Kanako’s honorary uncle, and he definitely has some strong dad energy he needs to unleash. So he’s going to be the one to step up and care for this poor child.
Starlo decides this is a pretty good chance to give her something; a hat just like his own. He even cut out holes for her ears, Ceroba always complained about how the way his hat made it hard to hear and folded her ears in uncomfortable matters. He wants to share his passion of western culture with Kanako, to pass on what helped comfort him. Though he is very unaware that escapism is a very self destructive coping mechanism, and has just damned Kanako to become worse; whoops! He even offers to teach her gunslinging and give her lassons when she’s older. There’s a solum comfort in the promise of future, something to look forward to, a goal to achieve. And so, Kanako latches into it, and holds onto it for dear life.
Years go by, Kanako has grown up, and the 6th human falls. Kanako has shown to be a natural at wielding a gun, but ends up falling back on her natural magical abilities. Starlo offered for her to join the feisty five, maybe even become deputy, but she refuses. Instead, she adapts the persona of a bounty hunter, a lawless predator that only abides by the count of coin under her victim’s wanted poster. I really want to give her a cool alter ego name like North Star does, but I don’t have any ideas on what a good name for her would be. So if you guys have any cool names for her, I’d really appreciate it! Nonetheless, she joins in on Starlo’s western fantasies, relishing in the role as the villain. The classic self righteous vigilante sherif VS the aloof bounty hunter just getting paid. She embraced their role as some Saturday cartoon bad guy, tying damsels to train tracks and robbing banks, shooting the good guy all “this town ain’t big enough for the both of us,” style. It’s a performance, a chance for her to be someone else. The bounty hunter isn’t a lost, confused, and traumatized child who had her parents and childhood ripped away from her claws right in front of her, but a powerful and respected foe people can be scared of.
How would Kanako interact with Clover and the gang, I don’t really know yet. I’m imagining Starlo instructing her to sabotage the trials he sets up for Clover as a way to cause drama and challenge his soon to be deputy, while playing none the wiser to the posse, but that’s all I really got. What I’m more interested in is her dynamic with Martlet. Kanako isn’t a big fan of Royal guard for obvious reason, it’s a big reason why she takes on a bounty hunter role, their whole point is to give the law enforcers the middle finger. So when a blue bodied yellow eyed Royal Guardswomen rolls up into town, she’s going to be pretty heavily reminded of her late mother’s executioner. You can’t have a hunter without the hunted, and fittingly enough, foxes are known to hunt many kinds of birds; from small songbirds to juvenile birds of prey, but usually just the eggs. It would be a good reason for Martlet to be in jail, she pulled a Ramsey Murdock and put herself in jail so she doesn’t join her cousin Berdly in the grocery isle as fried chicken.
So, to end things off, why does this Au exist. For a lot of reasons, but it’s mainly to show the point of Ceroba’s and Kanako’s role in the story. They are both left doomed by the narrative, whether she gets injected or not. It doesn’t matter who lived or who died, the survivor is left no better then dead wishing it was them instead. The point of Kanako is to be a tragedy, to show what happens to many families, the inevitability of death and how grief can tear someone apart. If Kanako is the sacrificial lamp, someone else has to be. Inversely, if Ceroba isn’t there to be the the consequence of that sacrifice, someone else will have to. It doesn’t matter what choice Ceroba made on injecting her daughter, she was doomed to a fate worse than death, whether through amalgamation or orphaning. But it’s also meant to be a commentary on the nature of Undertale Yellow’s main theme; Justice. In my mind, and the way Kanako sees it, blind justice doesn’t exist. Yeah, there’s moral things everyone can say “that’s pretty wrong,” but at the end of the day, justice is self serving. Every person’s moral compass and what they believe is right and wrong is different, and so the Justice they enforce exists to push their own agenda. Clover in one timeline will sacrifice their soul to give monsters justice, while in another killing every monster that moves is delivering justice for the crime of the other children’s deaths. Did Ceroba deserve execution for what she did even if it was an accident, is it just of Kanako to mercilessly slaughter a child for the sake of the underground? That question doesn’t matter to her, all that matters in justice. Anyway, have adult Kanako in a cowboy hat, I’ll finalize her design for this AU one day…
#undertale yellow#uty#uty au#uty spoilers#I’ll tag the rest of this once I get this au a name#and bounty hunter Kanako one#I’m bad at names T^T
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Just had an idea for some Neutral Run Flowey Dialogue for Undertale Yellow.
Basis: Go through Neutral again and Flowey will explain that he has been noticing that even though Clover doesn't remember - they are still improving. They are solving puzzles faster, dodging better, progressing faster.
Also, it seems weird to me that Flowey just gave up trying to bruteforce Clover through the normal route and decided to change and get them to go through a different route if Clover has been improving.
In flawed pacifist, Asgore beats Clover easily. Why not just load the save and have the lil' gunhat go for it again a couple times?
Well, maybe Flowey did. Maybe there were a lot of battles with Asgore... Maybe there is a point of no return. Even if the mind can't remember, the soul can, to some extend.
Flowey: ...You always died...
Flowey: I tried to force you try again and again but eventually you just stopped.
Flowey: You started crying, and didn't even understand why! HAHAHA!
Flowey: I encouraged you. You kept going. This worked. For a while...
Flowey: Eventually you stopped doing ANYTHING at all, though.
Flowey: Even if I attacked you!
Flowey: Sometimes you just decided to destroy yourself over and over and over again instead!
Flowey: I realized, your soul... [was gone? It broke? Was cracked? Your choice, viewer]
Flowey: I had to reset and be more careful about how I treated you.
Flowey: I had to put up quite an act to keep you going. And to get better results. I had to condition you, so you would stop giving up.
I got this idea watching a player give up the sans fight. Where they game over a lot, get frustrated, close the game and maybe the human in control loses their determination? What happens after that?
Sidenote: Do you think the humans fought [Insert Monster of your choice], repeatedly died and gave up? Or do you think those never had save files to begin with?
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Thoughts on Undertale Yellow
Just wanted to write some thoughts down on this amazing game! Spoilers below, obviously.
I’m going to split my thoughts into the positive and negative, because while it is an amazing game, there were a couple pretty significant flaws that IMO brought down the experience.
THE POSITIVES
This game positively oozes creativity and passion from every pore. The fact that I’m going to be complaining about some things shouldn’t take away from the fact that this is an amazing game that took 7 years to develop, and clearly shows in how polished as a product it is. The criticisms, when they come, should be taken as just a part of life; nothing can be perfect, and I don’t think that pretending that a game is flawless does it any favors. It’s certainly better than I can do, just for releasing a finished product, lmao.
This game is visually gorgeous. Obviously it’s still a pixel art game in the style of the original game, so it keeps itself simplistic, but there are so many little animations throughout that are so smooth and charming that I really was impressed. Genuinely just very pleasing to look at, from the animation to the character designs, which fit perfectly in to Undertale’s universe, which I found very impressive.
The game’s humor is very reminiscent of Undertale, and I was really surprised by how much the incidental dialogue and setpieces felt like they would fit right in with Undertale’s humor, while still being original and clever in its own right.
The game’s worldbuilding was really impressive to me, it felt like the Dunes fit perfectly into the Underground in such a natural way, the lore of the Wild East, I really loved the underlying story of how it used to be the Meadows before the Mines uncovered a massive swelterstone, a giant heat generating gemstone that slowly turned it into the desert it is in the present. It felt very true to the melancholy nature of the Underground and how the Monsters are running out of space, wishing on gemstones in the ceiling because they’ve never seen the stars, it just really clicked.
The story is just. So good. Well, up until a point. I’ll get to that in the negatives, but like. 80-90% of the story is just full of the same infectious fun that Undertale itself had, Starlo’s antics and getting accosted into being his deputy, the rest of his gang, the Wild East in general, game just really gets you to love these characters so much. And in the Neutral Route, killing Starlo and how it leaves his family worried about his sudden disappearance, how nobody really suspects you, it’s a very good gut punch! Starlo is definitely the highlight of the game, but he’s not the only one, just one that really was plain to see.
The ending and final boss of the Neutral Route is just. Very brilliant. Yes, technically a retread of Omega Flowey from canon, but it’s just so good at it that it can really get away with it, it takes it even a little further than canon in very fun ways. The art is just fucking gorgeous in every way, I’m so impressed by what they pulled off with that. Bravo, bravo.
In general, there are so many little details that really shine in the different playthroughs, like El Bailador’s fight in Merciless reverting to the traditional bullet box gameplay instead of the Guitar Hero style it normally takes, stuff like the long final chase in the Steamworks changing from Axis chasing you to you chasing Axis in Merciless, the music in battles being unique for each area and also if you’re in Pacifist/Neutral vs Merciless, it’s incredibly impressive and really helps set the mood.
Most of all, what I found the best part of the game, and really the most interesting and amazing, was the innovation in the battles! Undertale did a lot of fun things, but I felt like this game really pushed the limits of what I was expecting from the bullet box gameplay style. Stuff like aforementioned fight with El Bailador’s Guitar Hero gameplay and the way his fight changes in Genocide, Starlo’s lasso holding you in place and how you have to snap the rope, not just the unique bosses; even the regular enemies have incredibly clever attacks, like Goosic’s attacking in the same side of the bullet box as the music is coming out of your speakers/headphones, genuinely just very interesting and clever. They clearly thought a lot on how to innovate the gameplay of Undertale, and it really worked. Incredible, really, cannot praise the gameplay enough.
THE NEGATIVES
This is most likely going to be an unpopular opinion, but I did not like Martlet, and she’s such a major character that not liking her is a problem when we spend so much of the game with her. For one, the audio clip used for her dialogue was grating, but that’s really a minor quibble. The more important reason I disliked her is that it felt like the game was constantly yelling in my face “LOOK HOW FUN AND QUIRKY THIS CHARACTER IS (: DON’T YOU FIND HER CUTE AND/OR RELATABLE?”. There were times when she was enjoyable, but the overall experience felt like they were trying to recreate Papyrus without really succeeding at making her an interesting or unique character. The fact that she’s the final boss in the Merciless Route feels very… predictable. Like, there wasn’t really a possibility that she wouldn’t be, y’know? They couldn’t avoid it, what with the decision to parallel canon, they were going to have to have someone be Undyne the Undying/Sans. The thing is, the boss itself isn’t bad, because as mentioned above, the actual mechanics of this game are brilliant, but narratively it felt very expected. Plus, I don’t really remember if they ever adequately explain why she has the serum in the first place, it feels like it raises too many questions.
As I said, like 80/90% of the story is really good!… but the thing is that the entire last bit of the Pacifist ending just completely collapses in on itself, and it’s really such a shame, because the rest of the story is dragged down by it. What’s such a shame is how it felt like it was going somewhere, I was incredibly invested right up until the reveal of the tapes, and the somewhere it was going is just. So disappointing. In some ways it was inevitable, what with Clover’s canon fate being what it is, but it felt like, just like with Martlet, they really stumbled over themselves in their desire to parallel canon’s plot beats. It feels like they wanted to copy the original Pacifist ending, with the Amalgamates and all, and it just wasn’t a good fit for the story whatsoever. Part of it, admittedly, is just that I disagree with their take on Boss Monsters not being specifically Asgore and Toriel’s species, but the thing is, it’s not just that. Chujin in general just feels like a massive tumor on the plot once he stops being a robotics engineer and suddenly for some reason is a generic mad scientist who suddenly has the knowledge and ability to be experimenting on Not!Determination and suddenly is a Boss Monster and suddenly we’re supposed to care about him and it just all becomes a muddled mess, built around living up to twists that it can’t successfully emulate because they were a one time success.
Ceroba is just not compelling as a character! The thing is, actually, I’m lying, she’s compelling and fun and interesting as a character right up until they actually reveal what her deal is, and suddenly it’s just, like. Well, suddenly I don’t like her all that much. Her husband specifically asked her not to involve their daughter, and then her daughter asks nicely and she does? Her daughter is like six or something! Why on Earth did Ceroba listen to her? I saw people say that, well, lots of Undertale characters have done bad things, but the thing is that those bad things are either not taken very seriously by the narrative, like how everyone tries to kill Frisk before they make friends and are forgiven, or make logical sense for them to do, like Asgore’s whole deal. Ceroba and Kanako’s story is in a unique cross section of ‘taken seriously by the narrative’ and ‘makes no logical sense to do’, where it completely destroyed my investment in her as a character, where suddenly she’s a woman who killed her daughter through her own stupidity against her husband’s wishes, while claiming she’s fulfilling them. And in another world, that could be compelling, but the game doesn’t seem to recognize that’s what she did, so I’m just left feeling numb to her entire deal, and given she’s the final boss with multiple cutscenes where I’m supposed to be invested in her plight, that’s not a good thing!
This is just a completely unfair nitpick, but what’s up with Ceroba’s name? The rest of her family and her last name follow Japanese style, if not specifically real names, but her first name is just. Gibberish?
This one is more nitpicky, but it ties into the final problem of the game, where felt like the 5 previous children didn’t get mentioned enough for being the entire motivation Clover has for being here. They’re mentioned in passing several times, but it feels like they could have done more with it. This is mostly a minor problem, though, it felt much more like something that needed just a little tweaking, rather than a huge flaw or anything. But the problem is that at the end, it really doesn’t feel like Clover has a compelling reason to give up their SOUL, and I wish there was something more to justify it when they just spent a huge fight to not give up their SOUL to Ceroba, y’know? It just feels like the game falls apart at the end because they couldn’t figure out how to end it while keeping to canon.
The thing is, the complaints I have don’t detract from how fun the game was or how much I loved most of the story, but I just had to share them because they were weighing heavily on my mind. My complaints are so long because it’s easier to put into words what I disliked, when going into every little thing I liked would take much longer and feel more like a liveblog of the game itself.
#undertale#undertale yellow#undertale yellow spoilers#martlet#ut yellow#ceroba ketsukane#kanako ketsukane#chujin ketsukane#ceroba#uty#thoughts both positive and negative#my posts
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How do you think the relationship beetween Flawed Pacifist Clover and Pacifist Clover would be, and how would it be with Vengeance Clover?
This is interesting because TP Clover and FP Cliver are essentially the same person, their paths diverging 5 minutes before their respective deaths. But those five minutes make a massive difference.
True Pacifist Clover likely has the same view of the Monsters as most of the fandom. Victims of war who can do no wrong. He, a child, didn't hesitate to give up his soul just for a chance for his friends to see the surface.
Flawed Pacifist Clover meanwhile is much more grounded, more in tune with the reality of his situation. Ceroba begged him to finish her off and after everything she put him through, he was more than happy to oblige.
Starlo was understandably upset and stormed off, but not before saying some harsh words. I don't think he really cared. I doubt he had the energy to. Clover most likely appreciated Martlet's support.
This is the moment Clover's idealistic image of Monsterkind fully shattered.
5 children, dead. Murdered in cold blood. And he was next.
There's no defending something like that.
Back to the original question, I believe that FP Clover would act as a wake-call to TP Clover. He'd remind TP Clover that Monsterkind was flawed, just like humanity, and they weren't worth him cutting his own life short. Besides that, they would get along really well. As I said, they are pretty much the same person.
Now if you were to throw Vengeance Clover into the mix, things will get interesting.
I doubt either Pacifist would condone Vengeance's actions. Despite how badass he is, what Vengeance did was still ultimately wrong. However, they would definitely be happy that there is at least one timeline where they and the souls get a happy ending.
They would also help Vengeance mellow down and show him the flaws in his crusade.
Vengeance would also reveal what exactly Flowey is to them, so that would be interesting.
So to summarise, the three of them would get along pretty well and would help each other to grow as individuals and become better people.
#undertale#undertale yellow#clover uty#uty clover#undertale yellow clover#clover undertale yellow#true pacifist#undertale pacifist#pacifist run#pacifist route#flawed pacifist#uty#undertale flawed pacifist#undertale genocide#genocide run#genocide route#vengeance route#vengeance run
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finished undertale yellow. the writing was really really not undertale and more like a pale imitation of it with weird less progressive ideas that undertale pushed. there’s like this misogynistic / orientalist japanese styled character or whatever named ceroba who kind of just doesn’t really fit into the wild western vibe that pervades the story and its kind of like whoever made this character really REALLY wanted to insert whatever weeb stuff in there. no i don’t think kimonos are cultural appropriation leave me alone.
flowey himself in this story is a fine companion because he is very involved in undertale’s story as a companion but he’s that kind of companion that acts as a dickweed edgelord who doesnt really see the value in the friendships whatsoever so he waits to steal all da power, so i think it was a strange choice for them to make flowey do the whole betrayal thing because the story relies on you understanding flowey is doing faux sympathies but even then in the og game flowey’s facade drops extremely quickly and just antagonizes you after u get hit / avoid the bullets. but then undertale yellow’s pacifist route suddenly has flowey never throw a temper tantrum—he just lets it go—and that’s it and i think its dumb because undertale yellow shouldnt even have a pacifist or genocide route. the genocide only happens if the player chooses to in the og game and undertale yellow just puts both routes in there. i personally think the neutral route is the only route, because you still end up in a rock and a hard place; asgore will get you and flowey’s temper tantrum asshole behavior is impossible to escape or whatever.
the big issue here with undertale yellow is that it just narratively does not fit in with the OG undertale. yeah i understand it’s thematic; the underground changes depending on the individual soul color. it is what it is, but none of these characters ever show up . theres no wild west world. theres like, nothing, and i felt sad leaving the game because well, this is a fanmade prequel attempting to depict events that dont need depicting. undertale doesn’t need you to speculate on how the others met their fates—they just didn’t have enough determination to make it through. they had flaws in their souls that made it impossible to reach victory, and the circumstances were not in their favor. but yours are, and that means frisk (you) gets out in a happy ending (or not). its why undertale yellows routes cant *work*; there is no incentive for doing either because they’re both wish fulfillment. the real routes the one where flowey gets hopped up on fent and starts tweaking cus u aren’t playing by his rules. the og game’s neutral route is a sense that it is not the end, because you just have to make a second attempt at befriending everyone, including the 13 yo flower nerd edgelord, who simply runs away from his problems. its why the game opens up more possibilities at friendship and its why undertale yellow emulating this doesn’t really make sense, since it has a beginning and end and sets up frisk landing.
i also am not a fan of most of the oc characters (martlet or whoever need to get smited) but thats just whiny me
hope that made some sense.
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