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heres your random frustrating fact of the day
#explanation: metric usually uses powers of 10 but data is naturally binary. so theres disagreement over whether to measure data in powers of#1000 (like every other SI standardized unit) or 1024 (very close to 1000 for convenience; however naturally exactly accurate to data units)#usually powers of 1000 are measured with SI prefixes like kilobyte (kB) megabyte (MB) etc#while powers of 1024 are measured in kibibytes (kiB) mebibytes (MiB) etc#apple and some distros of linux like ubuntu choose to standardize on the si style. most other unixlike standardizes on binary style#as this excerpt says WINDOWS SPECIFICALLY AND EXCLUSIVELY chooses to standardize on binary style but displays in si units... which is why#disks that are exactly 1 terabyte will display as mysteriously missing a lot of storage space. because theyre literally using it wrong#(not exactly exclusively because RAM is also counted in binary units but referred to in decade units)#(matters less though because the differential is literally exponentially less)
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Experience Parking Garage Rally Circuit: Drift and Boost in Retro Arcade-Style Racing
Parking Garage Rally Circuit retro arcade-style racing game coming to Linux, Steam Deck, and Windows PC. Thanks to the creative talent of Walaber Entertainment. Working to make its way onto Steam. If you’re into fun, retro arcade-style racing games, then you’ll be eager to hear that Parking Garage Rally Circuit is coming. Solo developer Tim, also known as Walaber, is making it happen, but here's the deal: it's due to release on Linux, Steam Deck, and Windows PC. So, what’s Parking Garage Rally Circuit all about? Picture yourself drifting around parking garages, pulling off tight controls, and boosting like you’re in Mario Kart. The gameplay tour takes you through various parking garages across the US. These are also transformed into great race tracks. Sometimes, you might even encounter falling rocks or a surprise lightning strike to keep things interesting. The title design gives you that nostalgic feeling, like a lost Sega Saturn game from 1998. It’s also about fun time trials, where you can easily jump in and play, but mastering it and topping the leaderboards will take some skill. As you progress, you’ll also unlock new car classes, adding to the excitement and challenge.
Parking Garage Rally Circuit Official Gameplay Trailer
youtube
Parking Garage Rally Circuit is a unique mix of rally and circuit racing. From rally, it borrows the thrilling jumps and the “one racer at a time” time-trial format. But unlike traditional rally races, these tracks are more like circuits, with multiple laps around the same track. And don't be surprised if the track changes a bit with each lap to keep you sharp. The controls are very tight and simple, just like in Mario Kart. You’ve got your basic accelerate, reverse, steer, and drift, with a bit of a twist. There’s a fun “smash into things” physics element that adds to the arcade feel. The mastermind behind this title is Tim “Walaber” FitzRandolph, a solo developer who also created the hit game Where’s My Water? and the Jelly Car series. You can even catch Tim working on Parking Garage Rally Circuit live on his Twitch streams, giving you an inside look at the development process. So, if you’re into retro arcade-style racing titles that are easy to pick up but hard to master, keep an eye on Parking Garage Rally Circuit. So get ready to drift through those parking garages and have a blast. Coming to Linux, Steam Deck, and Windows PC. Be sure to Wishlist on Steam.
#parking garage rally circuit#retro#arcade-style racing#linux#gaming news#walaber entertainment#ubuntu#steam deck#windows#pc#godot#Youtube
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I don't think people realize how absolutely wild Linux is.
Here we have an Operating system that now has 100 different varieties, all of them with their own little features and markets that are also so customizable that you can literally choose what desktop environment you want. Alongside that it is the OS of choice for Supercomputers, most Web servers, and even tiny little toy computers that hackers and gadget makers use. It is the Operating System running on most of the world's smartphones. That's right. Android is a version of Linux.
It can run on literally anything up to and including a potato, and as of now desktop Linux Distros like Ubuntu and Mint are so easily to use and user friendly that technological novices can use them. This Operating system has had App stores since the 90s.
Oh, and what's more, this operating system was fuckin' built by volunteers and users alongside businesses and universities because they needed an all purpose operating system so they built one themselves and released it for free. If you know how to, you can add to this.
Oh, and it's founder wasn't some corporate hotshot. It's an introverted Swedish-speaking Finn who, while he was a student, started making his own Operating system after playing around with someone else's OS. He was going to call it Freax but the guy he got server space from named the folder of his project "Linux" (Linus Unix) and the name stuck. He operates this project from his Home office which is painted in a colour used in asylums. Man's so fucking introverted he developed the world's biggest code repo, Git, so he didn't have to deal with drama and email.
Steam adopted it meaning a LOT of games now natively run in Linux and what cannot be run natively can be adapted to run. It's now the OS used on their consoles (Steam Deck) and to this, a lot of people have found games run better on Linux than on Windows. More computers run Steam on Linux than MacOS.
On top of that the Arctic World Archive (basically the Svalbard Seed bank, but for Data) have this OS saved in their databanks so if the world ends the survivors are going to be using it.
On top of this? It's Free! No "Freemium" bullshit, no "pay to unlock" shit, no licenses, no tracking or data harvesting. If you have an old laptop that still works and a 16GB USB drive, you can go get it and install it and have a functioning computer because it uses less fucking resources than Windows. Got a shit PC? Linux Mint XFCE or Xubuntu is lightweight af. This shit is stopping eWaste.
What's more, it doesn't even scrimp on style. KDE, XFCE, Gnome, Cinnamon, all look pretty and are functional and there's even a load of people who try make their installs look pretty AF as a hobby called "ricing" with a subreddit (/r/unixporn) dedicated to it.
Linux is fucking wild.
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phpBB
New Post has been published on https://hazirbilgi.com/what-is-phpbb-what-does-it-do/
phpBB
What is phpBB? What does it do?
PhpBB is an “open source” forum software developed on the PHP programming base. PhpBB is short for PHP Bulletin Board . It is one of the popular scripting forum software on the web and is open source. PhpBB is completely free.
Open source phpBB has a simple and functional forum model. It was developed to simplify the creation of forum space on the web. It is widely preferred for creating forums because it has a practical usability management panel and installation interface.
PhpBB has support for multiple database engines. These database engines include MySQL , Oracle Database , Microsoft SQL Server .
In 2007, phpBB developer and project manager James Atkinson announced that he had resigned from all his duties at phpBB, where he had been involved since 2000, due to personal reasons. After his resignation, a new era began at phpBB’s management. Now the developer team leader takes responsibility for the entire management of the project.
PhpBB history
The foundations for the PhpBB open source scripting forum package were laid in June 2000. The developer of the forum package is James Atkinson(Finn). After being developed, it was first published on the “ DevShed ” forum for testing purposes. It gained popularity with successful results in the tests and started to be published on the CVS (Concurrent Versions System) platform Sourceforge .
After its release on Sourceforge, new names were added to the developer team. After a short development phase, phpBB version 1.0(Beta) was released in November 2000. This version later included the PHP-Nuke content management system from David Norman in the developer team.
In 2002 phpBB version 2.0 was released. In 2006, phpBB version 3.0 was released.
PhpBB versions
There are 3 published versions of the open source scripting forum software package phpBB. Each version has additional updates under it. phpBB versions were released as “phpBB 1.0.x”, “phpBB 2.0.x” and “phpBB 3.0.x”.
PhpBB version 1.0 (beta)
phpBB version 1.0.0 was released in beta and launched in December 2000. The first version of PhpBB;
phpBB 1.2
phpBB 1.3
It has updates in the form of phpBB 1.4.
Updates to phpBB 1.4.4 were released for phpBB version 1.0 up to 2001. This update was the last update to the first version and support for the version has ended.
PhpBB version 2.0
As of the beginning of 2001, work started for the second version of phpBB, “phpBB 2.0”. At the end of the 14-month period, the second version became available in April 2002.
The second version for the script forum package was revolutionary. The software package developed for PhpBB 2.0 laid the groundwork for its successor. Safety and function requirements have led to changes. The code of the phpBB 2.0 version was prepared to run in PHP 4 as well as PHP 3. Support for phpBB2 has been discontinued, citing coding compatibility problems. The last update package “phpBB 2.0.23” released for phpBB version 2 was released in February 2008.
As of 2009, official support was discontinued. However, PhpBB2 is still used by many forums on the web. It is still actively used because the management interface has simple usability and provides more freedom to move in MOD and coding. Upgrade to the current version could not be performed as many MODs running on phpBB 2 are incompatible with phpBB 3.
The theme used in PhpBB 2.0 version is set as the default theme with the name ” SubSilver “.
PhpBB version 3.0
PhpBB version 3.0 is the last released version of the software. The development of code software of version phpBB 3.0 started in 2003. In the first period of the study, phpBB was targeted as 2.2. Thus, the coherent development of the 2nd version would be ensured. However, as the structure created in phpBB version 2.0 caused a lack of compatibility, it was released as a completely new version.
There are 5 beta versions released for phpBB3.0, which was developed with the aim of revolutionary innovations and adaptation to the new Web. The dev team released the first beta in June 2006. Up until this date its official site (php.com) was using phpBB 2. After the first Beta version, phpBB3 started to be used on the official site.
Following the beta versions, the official release of phpBB 3.0 was made in December 2007. The code security of PhpBB 3.0 was done externally by “SektionEins”.
New style “ProSilver” design appeared in this version. With PHPBB 3.0 version;
CMS software integration,
XHTML compatibility,
UTF-8 support,
search engine spider management,
captcha module,
Oracle, Firebird and SQLite data management support,
Update and converter wizard,
Added customization support for themes and templates.
PhpBB 3 version, the revolutionary innovations brought by the phpBB 3.1 (Olympos) update, can even be considered as a new version in the form of “4.0”. PhpBB 3.2 (Arsia) and phpBB 3.3 (Rhea) have gained a more modern forum structure.
With the Arsia update, PhpBB 2 gained the ability to support up to “PHP 7” version.
With the phpBB 3.3.3 update in 2021, PHP version support was increased to PHP 8, while MySQL 8 support was added.
PhpBB MODs (plugins)
PhpBB MODs are not codes written by the developer team. Code changes to remove limitations on phpBB forum functions and customize appearance are called MODs. It is completely different from the term “mod” used to describe the administrator in English forums. It is written using capital letters due to the difference in meaning.
MODs are developed by the phpBB community. It is possible for each user to develop MODs. However, MODs developed must be verified by the “phpBB Extensions Team”. After development, MODs are submitted through the “Extension Development Tutorials (phpBB Customizations Database)” for verification and approval.
There is no support for downloads from sites other than the official site. MODs are not accepted with PhpBB version 3.1. Because with this release, phpBB extensions have replaced it.
PhpBB MODx
Designed and made available by the PhpBB Extensions Team. The XML- based format is used to describe the steps required for the development of phpBB MODs .
MODs developed by users must comply with MODx policies and modules. MODx files are opened in web browsers via the XSLT file. The latest released version is MODx 1.2.
PhpBB AutoMOD
AutoMOD (Turkish, Automatic MOD) is a tool that allows parsing and loading phpBB 3 MODs automatically. It is a tool developed by the PhpBB Extensions Team. It provides editing by loading and parsing MODs downloaded with AutoMOD into the phpBB source directory . Combines all exchanges via FTP . It also performs automatic backup of file changes in compressed format.
There is another tool called EasyMOD developed by the team to be used in PhpBB 2. It has been discontinued due to the end of official support for PhpBB2.
PhpBB UMIL
UMIL is an abbreviation for “The Unified MOD Installation Library”. It is a tool developed for users to easily install and uninstall MODs in the database. Automatically generates UMI file. It is GPL(General Public License) software like phpBB itself.
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research & development is ongoing
since using jukebox for sampling material on albedo, i've been increasingly interested in ethically using ai as a tool to incorporate more into my own artwork. recently i've been experimenting with "commoncanvas", a stable diffusion model trained entirely on works in the creative commons. though i do not believe legality and ethics are equivalent, this provides me peace of mind that all of the training data was used consensually through the terms of the creative commons license. here's the paper on it for those who are curious! shoutout to @reachartwork for the inspiration & her informative posts about her process!
part 1: overview
i usually post finished works, so today i want to go more in depth & document the process of experimentation with a new medium. this is going to be a long and image-heavy post, most of it will be under the cut & i'll do my best to keep all the image descriptions concise.
for a point of reference, here is a digital collage i made a few weeks ago for the album i just released (shameless self promo), using photos from wikimedia commons and a render of a 3d model i made in blender:
and here are two images i made with the help of common canvas (though i did a lot of editing and post-processing, more on that process in a future post):
more about my process & findings under the cut, so this post doesn't get too long:
quick note for my setup: i am running this model locally on my own machine (rtx 3060, ubuntu 23.10), using the automatic1111 web ui. if you are on the same version of ubuntu as i am, note that you will probably have to build python 3.10.6 yourself (and be sure to use 'make altinstall' instead of 'make install' and change the line in the webui to use 'python3.10' instead of 'python3'. just mentioning this here because nobody else i could find had this exact problem and i had to figure it out myself)
part 2: initial exploration
all the images i'll be showing here are the raw outputs of the prompts given, with no retouching/regenerating/etc.
so: commoncanvas has 2 different types of models, the "C" and "NC" models, trained on their database of works under the CC Commercial and Non-Commercial licenses, respectively (i think the NC dataset also includes the commercial license works, but i may be wrong). the NC model is larger, but both have their unique strengths:
"a cat on the computer", "C" model
"a cat on the computer", "NC" model
they both take the same amount of time to generate (17 seconds for four 512x512 images on my 3060). if you're really looking for that early ai jank, go for the commercial model. one thing i really like about commoncanvas is that it's really good at reproducing the styles of photography i find most artistically compelling: photos taken by scientists and amateurs. (the following images will be described in the captions to avoid redundancy):
"grainy deep-sea rover photo of an octopus", "NC" model. note the motion blur on the marine snow, greenish lighting and harsh shadows here, like you see in photos taken by those rover submarines that scientists use to take photos of deep sea creatures (and less like ocean photography done for purely artistic reasons, which usually has better lighting and looks cleaner). the anatomy sucks, but the lighting and environment is perfect.
"beige computer on messy desk", "NC" model. the reflection of the flash on the screen, the reddish-brown wood, and the awkward angle and framing are all reminiscent of a photo taken by a forum user with a cheap digital camera in 2007.
so the noncommercial model is great for vernacular and scientific photography. what's the commercial model good for?
"blue dragon sitting on a stone by a river", "C" model. it's good for bad CGI dragons. whenever i request dragons of the commercial model, i either get things that look like photographs of toys/statues, or i get gamecube type CGI, and i love it.
here are two little green freaks i got while trying to refine a prompt to generate my fursona. (i never succeeded, and i forget the exact prompt i used). these look like spore creations and the background looks like a bryce render. i really don't know why there's so much bad cgi in the datasets and why the model loves going for cgi specifically for dragons, but it got me thinking...
"hollow tree in a magical forest, video game screenshot", "C" model
"knights in a dungeon, video game screenshot", "C" model
i love the dreamlike video game environments and strange CGI characters it produces-- it hits that specific era of video games that i grew up with super well.
part 3: use cases
if you've seen any of the visual art i've done to accompany my music projects, you know that i love making digital collages of surreal landscapes:
(this post is getting image heavy so i'll wrap up soon)
i'm interested in using this technology more, not as a replacement for my digital collage art, but along with it as just another tool in my toolbox. and of course...
... this isn't out of lack of skill to imagine or draw scifi/fantasy landscapes.
thank you for reading such a long post! i hope you got something out of this post; i think it's a good look into the "experimentation phase" of getting into a new medium. i'm not going into my post-processing / GIMP stuff in this post because it's already so long, but let me know if you want another post going into that!
good-faith discussion and questions are encouraged but i will disable comments if you don't behave yourselves. be kind to each other and keep it P.L.U.R.
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Adding a new update to Ubuntu where you can fuck it sexual style.
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<!DOCTYPE html> <html> <style> p {color:rgb(005,225,225);} </style> <body>
<p> <p style="font-family:system-ui, -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;"> <br> <br> Hello!
<br> <br> I’m going to start to draw more. <em> (TRUST ME, IM TRYING BUT ARTBLOCK…) </em>
</p> </body>
</html>
^ Just a little HTML practice. I haven’t learned much, but I’ve memorized most of it! (I think)
This was from memory, so I might have messed it up like once or twice. Also I DON’T memorize RGB numbers. <3
THIS IS VERY MUCH JUST ME YAPPING LMAO (if you understand html you will hopefully understand 😊)
#Html#html code#I practice in Replit lol#or just write it down#(I have 10+ pages of practice on this that I wrote from memory)#I love explaining HTML to my friends who don’t understand it#(They are in the same coding class but they still don’t understand)#HHEHEHEH#i love html and javascript#Code#coding#I still gotta memorize some more#Not much#just around 24 lines of code I don’t understand#I’ll search up the meanings if I don’t understand it lmao
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In South Africa🇿🇦♥️the Xhosa's are a proud people and their cultural heritage is close to their hearts. Xhosa people's origin is in the South Eastern region of the country, currently called "Mpuma Koloni", or Eastern Cape. It consists of two regions the Transkei and Ciskei both full of big urban cities and rural areas with large farms. Men are to be Brave with Courage and Ambition, they're moulded to be great leaders full of Wisdom, Responsibility and Protection in their society. Traditionally the women's clothing and ornaments show the stages of their lives. A certain headdress is worn by a newly married girl, a different style by one who has given birth to her first child. One of the most important Xhosa teachings is to have "Ubuntu", Respect and Integrity.
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Exploring untranslatable words unveils the intricacies of linguistic diversity. Consider the Hawaiian term "Aloha," encompassing love, affection, peace, and compassion – a multifaceted concept difficult to distill into a single English equivalent. In Haitian Creole, "Kouzin" refers to an extended family-like relationship, going beyond mere cousinship.
The Japanese term “Komorebi,” which beautifully captures the interplay of sunlight filtering through leaves. In Spanish, there’s “Sobremesa,” embodying the leisurely time spent lingering at the table after a meal, a social ritual deeply ingrained in the culture.
Moving to German, “Waldeinsamkeit” conveys the feeling of being alone in the woods and the connectedness with nature, a sentiment not effortlessly translated. In Portuguese, “Saudade” encompasses a profound sense of longing, a complex emotional state that doesn’t have a direct equivalent in many languages.
In Russian, “Pochemuchka” describes a person with an insatiable curiosity, while the Swedish “Mångata” captures the shimmering reflection of the moon on water. These examples showcase the intricate relationship between language and culture, emphasizing how some concepts are so intricately woven into the fabric of one language that they resist easy translation.
Korean introduces "Han," representing a complex blend of sorrow, resentment, and enduring resilience. The Chinese term "Yùyī" expresses the profound beauty of a moment that is both fleeting and transient. In Tagalog, "Kilig" encapsulates the exhilarating feeling of being romantically thrilled.
Portuguese contributes "Desenrascanço," embodying the ability to improvise resourcefully in challenging situations. Italian introduces "Sprezzatura," an effortless and nonchalant display of skill and style. Zulu presents "Ubuntu," conveying interconnectedness and shared humanity.
Tongan offers "Faka'apa'apa," a deep respect and humility towards others. Afrikaans contributes "Geselligheid," reflecting a warm sense of togetherness and camaraderie. Navajo introduces "Hozhǫ́," symbolizing beauty, harmony, and balance. In Warlpiri, "Ngarrka-ngku" encapsulates the profound interconnectedness between family and the land.
These examples illustrate the richness of linguistic diversity, where each language crafts unique expressions reflecting the depth of cultural experiences. While it's challenging to cover every language, these glimpses showcase the beauty of untranslatable words across a variety of linguistic landscapes.
#langblr#language#german#hawaiian#‘olelo#deutschland#spanish#portuguese#russian#korean#japanese#navajo#warlpiri#tongan#afrikaans#italian#zulu#chinese#tagalog#filipino#swedish#haitian creole#chatgpt#untranslated
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What distro of Linux do you use, and what would you recommend to someone who has been using Ubuntu for a decade because ae's scared to move away from aer familiar package manager? You know. Hypothetically.
i use Void, bc Arch was too mainstream slkdfjsdlk (okay no fr i use Void bc i kept seeing it on r/unixporn and i wanted a distro that had the "go nuts show nuts" curate-your-own-experience style Arch has but without systemd - no judgement if you like it, but it's not my vibe).
i used to use Mint and have done on-and-off since version 4 Daryna - Crunchbang was discontinued around that time and i wanted another Ubuntu-based distro to switch to.
so, if someone were looking to try something new (hypothetically, of course d: ) i would recommend considering the following first:
what's aer typical workload (and therefore what would be suitable) ?
how far would ae be willing to explore beyond aer comfort zone ?
how much time would ae have to learn new things ?
trying one or two distros out in a VM might be a good way for aem to familiarise aemself w/ any immediate quirks and pick a distro to install on bare metal (perhaps alongside aer existing distro ?)
for something more familiar i might recommend Debian Testing or LMDE (the version of Mint based directly on Debian) as they share much of the same internal architecture. i believe Debian offers a netinstall that's barebones like Arch/Void/Gentoo if trying new software (perhaps including a new DE/WM/Wayland compositor) without losing all familiarity would be of interest to this person.
for something more adventurous i would suggest Arch and perhaps picking a full DE to start with, then maybe trying an install that's more uh selective. personally, Void is no harder than Arch but the community is smaller and a person who hypothetically chose this as their new distro would not only have the barebones nature of that class of distro + an unfamiliar package manager to contend with, but additionally an unfamiliar init system (though runit is terrifyingly simple, i must say). there's also Artix, which is Arch but w/out systemd (i think they offer runit or openrc).
there are plenty of wacky distros (Bedrock, Fedora Silverblue, NixOS, Qubes, Gentoo) that would be fun to experiment with on a non-critical system/VM but they're very far removed from a decade of Ubuntu.
i appreciate this is a long answer, but you asked a lovely question and it's fun to indulge in uh um what's definitely totally a hypothetical d: if someone were to change distro i hope ae know ae can reach out to ask further questions :3
thanks for your ask ! <3 ^w^
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seems 2 me like pathfinder is much easier to draw up a character as you make a character sheet than to come in with a character and try to find all of the potential traits and paths they fit just because theres So much stuff. maybe it's an aon problem because id just rather be able to flip through a book in page order than thoroughly learn their site organization but it just seems too abstract for me somehow. which sucks because theres so much fairy food type shit in pathfinder. like i look at dnd and it's like wow this would be so much cooler with this thing pathfinder does instead
#i like how concrete the action economy is and i like the way they do enchantments and archetypes especially. like#i guess its the same thing as ever where the one that gets called easier to use is easy to use if your instinct is to use it to the exact#extent thats laid out and if youre interested in going any further its horrible and doesnt give you any guard rails on how to develop in the#style and balance of the original game whereas the other option can be more overwhelming but if you were never going to be satisfied with#the amount of depth in the other thing then. at the level youre at. it actually gives you so much More helpful constraints and tools even#though from the other perspective its considered too abstract or advanced to easily use#like linux shit#if you want to do something mildly advanced in windows (or like. ubuntu and mint) its a nightmare. arch just. lets you. and it works
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Unleash the Power of Megacopter: Blades of the Goddess
Megacopter: Blades of the Goddess a classic retro style shooter game for Linux, Steam Deck, Mac, and Windows PC. Thanks to the creative minds at Pizza Bear Games for this adventure. Due to make its way onto Steam. Are you ready for an epic ride with Megacopter: Blades of the Goddess? Mark your calendars for June 21st because that's when this action-packed adventure hits Steam, and guess what? It’s not just for Windows PC players; it also aims at Linux and Steam Deck, along with Mac. Let's dive into what makes this title a must-try. You're in the pilot seat of an ancient, mystical helicopter. Your mission? To take down the Reptoids, a group of enemies with plans too evil to let slide. The game's single-player campaign is nothing short of thrilling. You'll navigate through four diverse biomes and tackle over 15 missions. It's a journey that will test your skills and strategic thinking. What's great about this title is the customization. As you progress, you get to equip your Megacopter: Blades of the Goddess with an array of weaponry. This isn’t your everyday arsenal – we're talking futuristic, science fiction level gear. Want to go all out with a high-powered laser, or prefer the strategic cluster rockets? Your choice. Plus, there are these unique AZ-TECH abilities that you unlock by defeating enemies. Due to add an extra layer of strategy and power.
Megacopter: Blades of the Goddess Trailer - Coming Soon
youtube
For those who remember the Strike series, like Desert Strike or Jungle Strike, Megacopter: Blades of the Goddess will hit a nostalgic chord. It’s got that isometric view and helicopter control but with a modern twist. Imagine a blend of ARPG and SHMUP elements, keeping things fresh with varied mission types – defense, rescue, boss battles, and more. The storyline? It's packed with personality. You're Jack Copter, teamed up with a Goddess in your quest to save the Tri-county area from reptilian chaos. The story introduces you to characters like Jeff, the leader of the Reptoids, who has a world-domination plan involving ‘Hot Cheez’ pizza. It’s quirky, it’s fun, and it’s got heart-pounding shoot-em-up action. The Megacopter: Blades of the Goddess design also deserves a mention. The music, with its 80’s synthwave vibe, is like a nod to classic TV shows and games, setting the perfect atmosphere. What makes this release even better is its full compatibility with Steam Deck. You can take on retro style shooter adventure whether you're at your desk on Linux, lounging on your couch, or even grabbing a slice at your local pizza joint. So, keep an eye on social media and join Discord, check out the official Steam store for more updates. Megacopter: Blades of the Goddess is not just another release; it’s a retro style shooter experience waiting to unfold. Coming to Linux and Steam Deck, with Mac as well as Windows PC.
#megacopter: blades of the goddess#retro style shooter#linux#gaming news#pizza bear games#ubuntu#steam deck#mac#windows#pc#Youtube
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I have just finished reading Siya Kolisi’s autobiography Rise, and i have so many thoughts. I kind of wish he waited until the end of his rugby career to write this, because reading the book it feels very much like his story isnt finished yet (especially as it ends just after the Lions tour, his reflection on hoping to be involved in the 2023 World Cup and maybe even winning it...). That being said, there are so many things i liked about it.
I just really liked the emphasis and space he gave to speaking on his leadership style. Especially as a Xhosa man, the way he approaches leadership is a very down to earth, earnest, and real version of himself that he gives to other people. I think Siya has definitely been put on a pedestal as one of South Africa's greats, the country looks up to him as the evidence that we might be going somewhere good, because look at the brilliant man that emerged even from the toughest place. I think it would be so easy for all of this to go to Siya's head, but he never lets it. He never accepts being made captain as an act of transformation, but rather believes wholeheartedly that Rassie made the decision on Siya's merits and qualities, and you as the reader know that to be true. But Siya never sees himself as a "chosen one" or a "born leader" at all, and instead dedicates his platform to pushing for others to realise he's not the exception just because he made it up. There are many others just like him or even better- brilliant, intelligent, loving, dedicated- who will never get the chance to show it like he did, and that's where the injustice lies.
He seems to naturally embody Ubuntu- (I am because we are) in how he speaks about his successes being on the shoulders of giants, and only with the support of the people he loves and respects around him. It's humbling and inspiring to read.
By contrast his dedication and attention to national issues is very much learnt and an active choice. He openly admits that issues of gender based violence and systemic disadvantage were never things he had grown up learning about, and his "normal" was very different to the understanding he has now. I think his ability to admit these gaps in knowledge he previously had and how he has addressed them is brave, and so needed.
I think the main thing that sticks out to me is how much he loves his family, and how much they mean to him after his difficult upbringing, especially after how they stuck with him through his challenges with alcoholism. I think this is evident in how he speaks about his teammates too, Siya has a lot of love and respect in his heart, and he has learnt not to take anyone for granted, and it leads to very special relationships he shares with others around him. The inclusion of the mission statements at the back of the book were a nice touch, and very emotional (I'm tearing up just thinking about them lol), but it really captures his drive to do better and be better, inside and outside of rugby.
He is very considerate in how he speaks (as we all know) he wants the best out of everyone and so gives everyone his best. He can incapsulate our new South Africa, im looking forward to seeing how he continues his Kolisi Foundation work in the future.
#Siya Kolisi#south africa#springboks#tbh he's going to be one of my role models from now on#Especially in the way that he's not perfect#and he still has a long way to go#but his drive and passion and love and faith are all so deep within him#hearing him speak is always wonderful
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me vs ubuntu: an ancient rome gladiator style fight to the death
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Turns out I enjoy roguelikes, who knew. :B (At least, if they have a graphic style more visually developed than ASCII characters. I still can't get invested in playing as an "@" symbol, lol.)
I had been avoiding them for oh jeez almost 20 years now, ever since trying a couple on Ubuntu around 2004 in college. A combination of the lack of actual graphics, obscure/complicated keyboard controls and the "lose everything and start over" gameloop put me off of the entire genre. XD
But I installed Shattered Pixel Dungeon on my phone awhile ago and finally decided to play it this week, and I like it. :3 Might have to give the genre a second chance! XD
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Ubuntu and Red hat are not enemies in fact we are making out sloppy style and frotting our dicks together.
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