#twcb
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florence dog motif.....
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Someone confirm if this is something safe t do?
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Tingkatkan Sinergitas TNI-Polri, Polresta Magelang Gelar Olahraga Bersama di Kawasan Candi Borobudur
BNewsâMAGELANGâ Dalam rangka menyambut Hari Bhayangkara Ke-78, Polresta Magelang menyelenggarakan olahraga bersama TNI-Polri. Kegiatan dilaksanakan di Marga Utama kompleks Taman Wisata Candi Borobudur (TWCB), Kabupaten Magelang, Jumat (21/6/2024). Tampak hadir pimpinan dan anggota dari Polresta Magelang, Kodim 0705/Magelang, Yonarmed 11 Kostrad, Yonarmed 3/105 /Tarik/Naga Pakca, anggota PersitâŚ
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#Borobudur News#Candi Borobudur#Hari Bhayangkara ke-78#Magelang#Olahraga#Polresta Magelang#TNI-Polri
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chap one of this whole college bs go check it out if u wanna lol
making what should be a multi chap ff as my first written fanfiction was not a great idea but oh well
if anyone notices anything iffy ab it feel free to reach out bc i lowk wrote it sleep deprived
#td duncan#td courtney#td gwen#td bridgette#td geoff#td dj#kb5#plus gwen haha#twcb#my first fic oops lol#total drama#td#td duncney
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Dev Stream
Weâll be starting a dev stream soon, working on Think Well, Cook Better!
Tune in here to see coding progress and hear Courtney talk design. Tonight at 9PM EST.
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Watching some playthroughs of Detroit: Become Human is motivating me to do some more grand storytelling. Finally getting some more work done.
 Do expect an MHA-related AU in the future.
 As an update on TWCB, some basic information has been confirmed, and the guidelines are currently being set. About 1000 words in the first chapter have been written, but I assume that it will be deleted once I finish the outline. Iâm excited for when I can finally show it off.
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it's about time i write at least some semblance of a review for gadzooks volume 2 rather than continuing to throw out vaguely incomprehensible text posts about it so. here goes
SO it feels weird to say that ANYTHING is better than volume 1 bcus I have such a deep deep love for that album it almost feels like a betrayal. but objectively 2 IS better it takes everything from 1 and builds on it. every single thing caleb releases manages to be better than the last even when the last one has had you for months like "this is the best album in the world". like it absolutely has the same vibes as 1 and feels like how a volume 2 of something should feel yknow but it also feels like. tighter & slightly more cohesive without losing that experimental wandering feeling that 1 had. & I feel like 1 was such a departure from the mother stone and then 2 kind of brings some elements from tms back around like it had those moments that feel dark and sweeping in the way that only tms does.
yknow how people do those web weaving posts collecting artwork or quotes I am mentally doing that w music all the time & it's like this album takes the best of both the previous albums like. touchdown yolk is in between a venn diagram of you're so wonderful and this won't come back. obviously not like its just a mix of them both but like i fewl elements of each in it & like. those are mt absolute big favorites on both albums so of course thay ends up my favorite on this ine. near the end of the album it's like you get the vibes from little planet pig but also for a short time. love how opening with croc killers 2 followed by little lion kind of mirrors the never wet + yesterday will come combo as opening up volume 1. & I've always felt like one of the strongest & most interesting things in his songwriting is the way a song will like go in and out of different parts then bring another part back & loop around and you'll almost forget how the beginning started but then the same elements come back around & thinking about that interview where he says it comes from writing songs mentally while on set so he's not recording or writing them down really just keeping them in his brain for months where they grow and warp & blend and how obstacles and challenges are where creativity really shines through. & I feel like the shanty shine achieves this more strongly than anything since you're so wonderful. (WAIT california also does this extremely well to a smaller extent) but THEN just a few songs later slink on fido does it just as well.
i also love the way vocals are used so many songs out there feel like it's just about the vocals & the music is just there to support it but with a lot of Caleb's stuff it feels more like the voice is just another instrument that weaves in and out, sometimes it gets more focus but sometimes not there will be times where it feels more like strings or drums are the star of the show and I love love love that. makes all of his songs feel so thought out and cohesive and more like the vocals are PART of a song & other things aren't sacrificed for the sake of vocals. so much stuff I'll listen to an instrumental version & be like wait you can't even hear that sound, you never even notice that in the version with vocals, wtf, & wish there was more balance between the two. I feel like his stuff does that balancing act extremely well.Â
& ik I had previously said idk if croc killers 1 is as strong of a closer as this won't come back but at that time I hadn't realized that the entire last 8 mins of the album was all that song so I'm going to amend that statement. when comparing just the VERY end like final minute of each song's ending twcb will always win out over anything that final minute is like The Finale To End All Finales. to me. I've already talked to death about that so I won't go on but otherwise. yeah croc killers 1 is just as strong an ending if im being objective & putting aside twcb being so special to me personally. OH & I didn't even touch on the more abstract synesthesia stuff like I meant to but yeah it goes back to 2 feeling a bit tighter & more cohesive just looking at what colors tend to pop up like 1 goes through such a journey from skies and grass & light colors to reds & pinks & blacks then to a mix of both & back & forth while 2 feels much more consistently jewel toned. crimsons at the start & orange and green & mostly darker throughout the later songs. while I feel like it absolutely sounds much more like 1 with some of the elements of tms brought back in my minds eye it's colors are much closer to tms than vol 1 which is inch resting. anyway. I didn't even get into lyrics bcus I still feel like I haven't spent enough time with the album in isolation to dive into looking them all up & figuring them out for sure yet.Â
#ive gotten so many new followers since the last time i deep dived into one of these albums lmao#hi hello here's 900 words of deranged calebposting. it will happen again.#texticles#caleb landry jones#truly no musician is doing it like him i will never get enough of his music
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Has the Assassinâs Creed series lost its way... or its mind? (Part 2)
Disclaimer up front: The fact that my last blog post coincided with the reveal of Assassinâs Creed Valhalla was a complete coincidence. That being said, Iâm so glad it happened, because it gives me more examples of the, we shall say, modern problems with Assassinâs Creed. But still, I wonât judge it too harshly considering I havenât seen it yet.
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Itâs time for me to give what I think are the two most prevalent (and fixable) problems regarding the series -- namely what the fuck everyone in the games is doing, and what theyâre trying to accomplish. I also want to talk about the disconnect between the way the series started and where we currently are.
And we might as well start with the biggest disappointment in the series so far: Juno.
Juno A Thing or Two
First, letâs go all the way back to when this series began. The original game cloaks Those Who Came Before in very sinister hints, and Al Mualim speaks of them with even more quiet reverence than he does the Apple of Eden. In the next game, we meet one of TWCB, Minerva, albeit very briefly, and she outright states that her people, who arenât gods, are long gone from the world and have only left behind a trail of bread crumbs in order to protect humanity -- their creation -- from a world-scorching solar flare.
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If you think about it, that ought to have been all we ever knew about TWCB, at least to a certain degree. We know they arenât gods, and we know theyâre no longer around. Based on the cutscene from AC Revelations, we know they also didnât manage to protect humanity from the previous solar flare. They were kind of like the Protheans from Mass Effect: a wise, powerful predecessor race brought low by their own overconfidence, acting as a warning for humanity to use their talents for better things.
Yet, by the time Odyssey rolls around, we see them constantly meddling with human history, undermining the original point that it was a last-ditch effort on the part of Minerva to avoid utter catastrophe, and not something they otherwise would have tried. In spite of the fact that Minerva explicitly said she and her kind werenât gods, and werenât strong enough to stop the solar flare, later games ramped up their power as a way of trying to make them interesting enough to take up a bigger part of the story.
They really didnât need a bigger part of the story.
Also, the first six games of the series -- thatâs about a combined 200 hours of play time, roughly -- revolved around one central plotline: The Juno story. It was even brought up, albeit in a tangential way, in later games such as Syndicate. Essentially, it was the backbone of Desmondâs story arc, and involved him making the difficult decision to unleash a literal evil god in the machine in order save all of humanity from a natural disaster. Not only did he die, but subsequent Assassins were left to deal with the fallout of a malevolent entity trying to assert herself in the modern world. It was corny as all hell, sure, but in the hands of interested and creative writers, I think it could have gone somewhere cool.
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Now the modern stories are primarily about the pursuit of the Pieces of Eden, and the Juno plotline has been dropped entirely. Juno herself was actually unceremoniously killed off -- in a comic book, no less. Just to make the whole thing feel more like a rip-off, she was killed by Desmondâs bastard son (a character the games have only hinted at up to now) whoâs also a Sage, meaning he carries the soul of Junoâs dead husband.
I canât even begin to describe the disdain and frustration within me when I say, âGee, I sure as hell wish I could have played that.â
The son of the previous protagonist, struggling with the sinister presence in his head, joining forces with both Templars and Assassins to take down the sinister would-be god responsible for his fatherâs death, his own mental health struggles, and potential global catastrophe? Pardon my language, but why the actual FUCK was this not the plot of one of the games?
The comics came out in 2017 and 2018. What were the games we got in that same time period? Origins and Odyssey, which star Layla Hassan in the modern sections, quite possibly the most boring person in the whole series. Youâre telling me that someone seriously looked at this series and decided the modern gameplay of two tentpole games would best be propped up with the most uninteresting stick of wood Ubisoft has yet crafted? Fuck. Right. Off.
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Everything the first seven games, from AC1 to Black Flag, had been building towards with regards to the modern story, including Desmondâs sacrifice for humanity and the race to give Juno a physical form, is for absolutely nothing. Itâs abandoned in-game for no better reason than to give the player Pieces of Eden to play with instead.
Having mentioned that, itâs about time I told yâall what I really think about this particular plot device.
Pee Oh Ees? Pee Oh Ess
For the uninitiated whoâre only here to see me have a big olâ fangirl aneurysm, the Pieces of Eden are gadgets left behind by TWCB with various superpowers assigned to them as the plot demands. In-universe, theyâre objects of great renown that cropped up in various forms throughout recorded history -- as crystal skulls, sacred orbs, swords, staffs, blankets, jewelry and even, in one memorable instance, the actual Koh-i-Noor diamond.
But let me establish -- as indeed we must again -- that while the POEs have always been described as powerful, in the first several games in the series they were only ever used to further a larger purpose. They were part of an elaborate communication network left behind by TWCB in order to contact Desmond, specifically, and get his help averting the end of the world.
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The only reason they were ever important was because they usually somehow led to the clue that would help him move forward with that goal. Altairâs Apple? Showed where to find the other Pieces. Ezioâs Apple? Led to Desmondâs first contact with Minerva. Connorâs crystal ball? Showed Desmond where to find the medallion that opens the chamber where the end of the world may be averted. My point is, while the concept of them was cool, laying hands on them was never the ultimate goal.
Sure, theyâre leftovers from the Precursor society, but letâs not forget they had a literal Precursor spirit haunting Abstergoâs computers, and the writers chose instead to focus on this garbage. And I donât use the word lightly: In Assassinâs Creed 2 codex, Altair even wonders if humans are just squabbling over what was effectively rubbish to TWCB. Heâs not exactly right (see again: communication network to Desmond), but you gotta wonder if heâs completely wrong either.
Instead of examining that, and pondering whether anyone, Assassin, Templar, or otherwise, should have these artifacts, the series has settled for shuffling them around like so many footballs. And to make them more interesting, the writers of later games have chosen to make the PoEs more powerful.
For example, the one in Syndicate is essentially a healing blanket that brings people back from the brink of death. The one in Odyssey makes the bearer immortal. All I could think when I found out about these was âGee, it sure would have been nice if Minerva had led Desmond to that one when he was preparing to sacrifice himself for humanity.â
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Itâs getting to the point where Iâm goddamned sick and tired of seeing them crop up. All three episodes of Assassinâs Creed Chronicles were about retrieving a POE -- the same POE, no less -- and playing keep away with the Templars at three different points in history.
Itâd be different if we saw the Assassins ever used the POEs to further their cause or make the world a better place, but itâs happened almost never in the series. Most of the time itâs as though playing POE hot potato with the Templars is the only thing the Assassins can actually be bothered to do.
Which brings me to my last, and biggest issue...
Road to Nowhere
Let me ask a question: What, at this point, is the endgame for the Assassinâs Creed universe?
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I donât mean whatâs the planned endpoint of the series -- Ubisoft will keep making them for as long as we keep buying them. I mean, whatâs the desired world state for the Assassin and Templar factions -- what, in essence, is the end goal of their efforts?
I have played every game in the series multiple times, read the comics and novels, and even watched the movie. I know this series very well, and it disturbs me that, when I ask myself that question, I canât come up with more than a vague answer for the Templars, and no answer at all for the Assassins.
Think about it: What have the Assassins done for the last few games besides follow behind the Templar group du jour with a paint roller, covering up and undoing whatever it is theyâve done? Whenâs the last time the Assassins made an effort to do anything, rather than just react? Whenâs the last time you, the player, felt like you were playing a character that could have actually existed in history and made some kind of an impact?
The longer we do this dance, the less it feels like weâre working towards some kind of goal -- and thatâs a damned drag. At the very least, with the Desmond storyline, we had a definite end. Ubisoft kind of painted itself into a corner by needing Desmondâs story to be wrapped up before the end of 2012 in order to tie into that whole âMayan Doomsdayâ thing from December of the same year. So if nothing else, we knew his story was going to have to end by then.
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Even Disney is aware it couldnât just keep making Marvel adaptations forever without some kind of larger destination in mind or people would lose interest. But apparently that lessonâs escaped Ubisoft, because there doesnât seem to be a cosmic expiry date on the modern-day story.
Its very tempting to say the series would be better off it cut out the figurative tumor and no longer have a modern narrative at all. But if it did, what would tie these games together, truly?�� Because the meat-and-potatoes of the games takes place in the past, it falls to the modern-day sections to deliver the big-picture story, which they have failed to do for a while now.
The problem isnât that the modern sections exist. The problem is that the modern sections arenât good. Theyâre aimless and boring, and the characters are so bland and uncontextualized that itâs impossible to sympathize with them. And that sucks because it means we have no connection to the world beyond the past storyline anymore. If youâd told me circa 2012 Iâd be missing Desmond Miles in a few years, I wouldnât have believed you, but here we are.
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Iâm not trying to give the impression, with this screed, that I donât like or have fallen out of love with Assassinâs Creed. Because somehow, shockingly, I havenât. I still love AC. Iâve loved AC since I was 17, which is over a third of my life. Iâm just bitterly dissatisfied with AC at the present moment. At this point Iâm afraid Valhalla is going to resemble For Honor more than previous entries in the series.
A franchise can change. A franchise can evolve. But this isnât evolution. This is a game series that has gone completely off the rails and is spinning its wheels aimlessly in the air. Iâll revisit this topic after Valhalla, but Iâm not holding out hope for a great change.
#assassin's creed#assassin's creed valhalla#juno#piece of eden#those who came before#assassin brotherhood#templars#video games
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#Repost @twcbs ăťăťăť đGuaranteed Clientele | Great Pay & Commission on Product Sale âď¸ DM @twcbs or Email info twcbarbershop.com to Join Our Team. Spread The Wordâźď¸ @jobs4barbers #TWCBS #RutgersUniversity #TheLivingstonPlaza #Rutgers #JerseyBarbers #Barber #Haircut #Andis #Wahl #BabyBliss #Layrite #Elegance #Pacinos #Xotics #Fade #StylistShopConnect #StylistWanted #BarbershopConnect #BarbersWanted #LicensedBarbers #jobs4barbersnewjersey
#licensedbarbers#babybliss#stylistwanted#jobs4barbersnewjersey#twcbs#barber#rutgersuniversity#rutgers#stylistshopconnect#andis#thelivingstonplaza#barberswanted#jerseybarbers#haircut#repost#xotics#layrite#barbershopconnect#elegance#wahl#fade#pacinos
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Kuala Lumpur, May 31: Ta Win Holdings Berhad (Ta Win), an integrated Malaysian manufacturer of copper products, through its subsidiary Ta Win Copper Biohealth Sdn Bhd (TWCB), today entered into a Research and Development Collaboration Agreement with a leading research institution Universiti Putra Malaysia (UPM). This will see Ta Win and UPM embark on research to explore the wound healing effects of copper, with a view toward potentially developing copper-based products for the healthcare market. âAs part of our strategy to explore the downstream application of the biochemistry and chemistry of copper, this partnership with UPM will enable us to tap into this further by determining the healing effects of copper,â Datuk Seri Ngu Tuieng Ung, Group Managing Director of Ta Win said. âCopper is already known for its antioxidant and antibacterial properties, and several studies have found evidence of the abilities of copper in enhancing and easing wound healing. The project is set to take place over a two-year period from this June to May 2024 and the research will be carried out by UPM in cooperation with TWCB. #NewsInBrief #UPM #Malaysia (at Kuala Lumpur, Malaysia) https://www.instagram.com/p/CeOTprUhcVG/?igshid=NGJjMDIxMWI=
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No enhancements ⢠@twcbs (at The Wright Cut) https://www.instagram.com/p/BpaWouQDUgP/?utm_source=ig_tumblr_share&igshid=108zp4kv0yt6g
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Target Pengunjung di Candi Borobudur Tahun 2022 Tak Penuhi Target
Target Pengunjung di Candi Borobudur Tahun 2022 Tak Penuhi Target
BNewsâMAGELANGâ Target kunjungan wisatawan ke Taman Wisata Candi Borobudur (TWCB) di tahun 2022 tak capai 100 persen. Dari target yang dibebankan sebanyak 1,6 juta pengunjung baik asing maupun domestik. âHingga akhir Desember 2022 lalu, target kunjungan wisatawan tidak dapat terpenuhi. Dari target 1,6 juta wisatawan hanya mencapai 1,49 juta orang, atau masih kurang sekitar delapan persen,â kataâŚ
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giggling bc i just revamped my entire blog, and realised that maybe i do want to update my total drama fanfiction!! lmao anyways twcbs chap 2 coming soon question mark
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I've been thinking about things for a while and I've decided that there will be more than one "book" when it comes to TWCB. The first will mostly just include the journey to self-discovery and recovery and the relationships and emotional issues that go along with them.
The second will be 271's fight to become the hero that he never had, and becoming close friends with the people that would soon aid him in battling his past tormentors. (More to be explained another time.)
-6/25
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Atraksi Barongsai Yonarmed 11 Kostrad di Tempat Wisata Candi Borobudur Pukau Wisatawan
Atraksi Barongsai Yonarmed 11 Kostrad di Tempat Wisata Candi Borobudur Pukau Wisatawan
INILAHONLINE.COM, MAGELANG
Memperingati tahun baru imlek 2020, Danyonarmed 11 Kostrad Letkol Arm Asep Ridwan, S.H., M.Han menampilkan kesenian Barongsai yang dimiliki oleh Yonarmed 11 Kostrad di Tempat Wisata Candi Borobudur (TWCB) Magelang Jawa Tengah. Sabtu (25/1/2020).
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Atraksi liong atau yang lebih dikenal Barongsai di masyarakat umum merupakan seni tradisional yang berasal dari negaraâŚ
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Fuck it's annoying because I did the Atlantis story about TWCB like... Three years ago???? And it's WAY more fucking interesting than this
God get fucked Ubisoft you fucking suck
This game is so good
Until it tries to make me care about Layla and the modern characters
Never gonna care about them. Ever.
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