#turretless
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Stridsvagn 103B
Turretless Swedish Main Battle Tank
AKA S-Tank.
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Panzer IV that was converted into a crane after the end of WW2, behind it is a turretless Panzer 38(t) that was probably used as prime mover. Czechoslovakia, likely 1950s
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Turretless Russian T-80U main battle tank, Russia, September 24, 2024. Source: ukr.warspotting.net
#Ukraine#russian invasion#russian defeat#T-80U#main battle tank#military history#forest#ukrainian independence war#european history
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Swedish S-Tank: Stridsvagn 103
In the Cold War, Sweden took the stance of armed neutrality. This meant that it had to look strong enough to deter any attack, but weak enough to not look threatening. Thus its armed forces were designed to be explicitly defensive. This carried over into the S-tank: turreted tanks are an offensive weapon, but turretless tank destroyers are a defensive one. During 1950s Sweden began a study of a…
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Raketenjagdpanzer Jaguar 1, 2 in 1 (35th scale) from Das Werk.
A rocket-attack turretless cold war tank destroyer? See the art, CADs & colours in our preview… Preview: 35th scale Raketenjagdpanzer Jag 1 (2in1) from Das Werk. Raketenjagdpanzer Javelin (1 in 1) – Bundeswehr and Austrian Army (Bundesheer) From Das Werk Kit No #DW35035 1/35th scale 4 decal options Clear parts See the art, CADs &colours in our preview… Preview: 35th scale Raketenjagdpanzer…
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An in-depth guide to Cursed Tank Simulator.
You can play the game here.
Chapter 1: The Garage.
Hello, new recruit! Welcome to the TDF, or Tanmk Defense Force. Things get a bit complicated around here, so I'll be showing you around. Let's start with the place you'll be visiting the most, the garage.
Oh, look at that! They already finished your tanmk! Well, this one belongs to you now. Now, I know what you're thinking, and we'll get to that later, but first you need to know a bit more about how our tanmks are built, and how you can build your own!
In order to demonstrate how tanmks are built, we'll take apart your tanmk and slowly rebuild it as we go along. Good? I don't care what you said because you don't have a choice in the matter.
Now, we've decapitated your tanmk to inform you of how important the hull of the tanmk is. After all, there are turretless tanmks, but no hull-less ones. The hull is responsible for the speed of the tanmk, how hard it is to penetrate the lower half, et cetera et cetera.
We've given the tanmk its head back! Don't think that the turret is any less important than the hull, though! The turret allows you to shoot directly behind you, after all. But only a fool would think that we were done. Let's move onto the last part.
Your tanmk is whole again! Now, the gun on your tanmk is downright the most important part of your tanmk. You can be an impenetrable monster, but if you can't fight back, you aren't going anywhere. On the other end of the spectrum, you can be a nigh unarmored tank, but with a strong gun, you can make quick and precise snipes, or be swift and attack first, disabling your opponent for a swift kill. P.S. Also, here's a cheeky strategy, you can shoot the gun to disable it, making it easier to neutralize the enemy. Until they repair it, that is.
Well, anyways, it's about time we got more specific. This is probably gonna screw with your neurons or some shit, but we might as well do it so we don't have to tear the tanmk apart again. Engineers!
Alright! Now we can see the internals of our tanmk. Let's start with the most striking part of this x-ray view, the crew. Your crew is irreplaceable, and should be protected at all costs. You can see four crew members in this tanmk, those being the gunner, the commander, and the two drivers. If the drivers are dead, the tanmk won't be able to move, and if the gunner is dead, the turret won't be able to turn and the gun wont be able to shoot. The commander is there to be able to replace any member of the crew.
Now, just below the feet of the drivers, you can see the transmission. The transmission delivers power to the sprocket, which drives the tank. If the transmission is out, then the tanmk won't be able to move until it is repaired.
It's a bit difficult to see the rear of your tanmk from this angle, so let's move around to the back.
Much better. From this angle, we can see a few more things. We'll start with the big blue box on the right. That's your ammunition, and your tanmk holds 250 shells in that little box. One small issue, though. If you know how a bullet works, you know that there's a bit of primer in each one of those shells. If your ammunition is hit in the wrong spot, it can detonate, which is very bad for your crew. So make sure to protect it!
The smaller grey box is your fuel tank. If it's hit too hard, it can start a fire in the back of your tanmk! This is pretty bad, obviously, especially because it's right next to your ammunition! If the fire burns for too long, it could set off the primer in the ammunition!
Now, the black part. That's your engine. It works similarly to the transmission, in how when it's destroyed the tanmk becomes incapable of moving, but other than that, it's repairable.
Now before we move on, I want you to understand a few extra things. You can have a line-up of four different tanmks at a time to take into battle, and you can repaint your tanmks and even decorate them. Got it? Cool. Let's go talk to Joe.
Chapter 2: Economy.
Here's Joe's Shack. Joe here lets me and you buy parts off of him. and incorporate them onto our tanmk. Though nothing in life is free, and makes us pay for the parts. Don't worry, though, because you can get money from contributing to battles.
Before we get to blueprints, we gotta understand how to get the materials for 'em. At the end of every battle, everyone gets a few free crates. The quality of these crates depends on the tier you fought in (we'll go more in-depth on tiers later), but overall its the same. You can open the crates in your garage.
We can... ignore what's on the paper right now, but the point is that the engineers will sell you copies of their blueprints for you to build using the materials that you get in the crates. Joe doesn't sell them, so their blueprints are the only way to get the exclusive parts.
Chapter 3: Battling.
Now, you want to get onto the battlefield. Well, first you're gonna need to know a few things. Different parts have different armor thicknesses, meaning that they either won't be penetrated by certain cannons, or can be penetrated easily. Different parts of the tanmk have thinner or thicker armor, so you may not be able to penetrate the front of a tanmk, but if so I recommend you go around them and try to penetrate the sides or rear of the opponent.
You're gonna want to understand the different types of shells you're gonna be using, so we'll be going over the most important three; AP (Armor-Piercing), HE (High Explosive) and APHE (Armor-Piercing High Explosive). AP is your everyday shell, when it penetrates it breaks up into shrapnel which can damage different modules. HE is an infantry-grade round, and due to being such has below average penetration. However, if it does penetrate, it causes havoc inside the tanmk, and can often one-shot opponents. APHE is the best of both worlds, and few cannons are able to accommodate it as such.
The #1 most important part of tank warfare as a whole, nonetheless tanmk warfare, is situational awareness. If you're speeding through town in a light tank with a big gun, and you don't see the enemy tanmk at the end of the road, you're gonna get blown up. If you don't see the flanker, he's gonna put a shell straight through your side.
(Now... There isn't much to go over here, huh... Most of it is just common sense...) Oh! Tiers! Nearly forgot. More advanced parts are separated by tiers. You start out in tier 1-2 servers, and can eventually progress to 11-12! (Even I haven't gotten there yet...)
Now, here's a good tip. Treat every corner like there's an enemy behind it. If there isn't, better safe than sorry. If there is, you now have the reaction time to (possibly) shoot them before they shoot you, which is a good thing, if you couldn't tell.
Chapter 4: Closing Thoughts.
Now you're ready for your first battle. Go out there and detonate a panzer or something! I don't know, I'm not responsible for you beyond this tutorial.
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Stuart VI gun tractor ‘T287633’ “Beryl” by Alan Wilson Via Flickr: This was a turretless M5A1 Stuart light tank and was used to tow the ordnance QF 17-pounder. This example became part of the Imperial War Museum collection in 1972 and is seen on display in the Land Warfare Hall at Duxford Airfield, Cambridgeshire, UK. 23rd May 2021
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My Love letter to the dumbest tank to ever work
Look
at
This
dumb
beast.
Explanation time: In the early to mid-stages of ww2 about the only way to reliably put a big caliber gun onto a moving platform was to create a so-called “assault gun” - basically a big ol gun bolted to inside chassis of a motorized carriage. Because of the size of the gun, turrets were considered impractical, expensive, mechanical nightmares; that’s why you end up getting those weird class of vehicles that seemed to completely disappear after ww2 like these:
The idea is simple: You flood the battlefield with these relatively cheap and mobile gun scooters and have them take ambush positions, sniping at enemy vehicles and fortifications from concealed positions. Note that despite the name, the limitations of this turretless gun configuration made assault guns highly ineffective in the combat situations that actually involved spearheading assaults or supporting troops, so smaller caliber turreted tanks were used:
The Soviets, being propelled by big-dick energy and desperation, said “Fuck all that noise”, found their biggest, chunkiest tank the Kv-1
sawed-off the barrel of a massive 152mm field howitzer
and bolted that sonava bitch on top of the chassis. In classic Soviet stubbornness, they defied all mechanical engineering sense and built a really big metal box around it. Not only did this massive turret make the thing extremely top-heavy, it increased the crew to 6, making the massive interior paradoxically cramped.
Contrary to all reason ( which the Eastern Front lack much of either anyway) the KV2s performed admirably during the opening months of Barbarossa, being one of the few vehicles to remain impenetrable to nearly all Herr weapons, even the venerable 8.8 Flk. The only way to destroy them was to either swarm and flank them, or wait for their ammunition to run out, at which point demolition teams would get close enough blast the tracks and vital engine areas. This is why most knocked-out KV2s look relatively pristine by destroyed-tank standards:
Meanwhile, it’s mighty howitzer blasted the ass off of anything that dared oppose it. It might not have been the most accurate thing in the world, but it didn’t need to be. Often the sheer blast force generated by its massive HE shells were enough to knock out the vitals of anything and anyone close enough to the impact zone, and when those flying shells of shoal did find their mark the result was universally devastating:
Anyway, Fritz was so thrown off by the success of these things (once having an entire battalion halted for a day by one lone tank) that they began ramping up their modest heavy tank programs to compete with this new form of armored terror, which would, of course, evolve into the infamous Tiger.
Despite their formidable nature, time would not be kind to these lumbering beast. As metallurgy and weapons technology accelerated, it became easier to make lighter, faster tanks with similar protection and firepower. In 1942, KV2 production was halted, and the remaining V2s were left drifting from frontline to frontline fighting far more advanced enemies until knocked out or abandoned, their own prodigious weight and excess proving to be a liability in an increasingly mobile war. Because of this, there is only one original surviving KV-2 in the world: Serial Number 4744, who is living the twilight years of its retirement in comfortable peace with its brothers at the Central Armed Forces Museum in Moscow.
Rest well, you glorious bastard
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Schwerst-Flammpanzer Tiger I
In a meeting of the Entwicklungskommission Panzer on 23. January 1945, Oberst Crohn reported the status of the development of the Flammpanzer. By using compressed nitrogen, a range of 120-140 m was achievable with the newly developed large flamethrower.
It was possible to install the flamethrower nozzle in a Tiger in a fixed position where the hull MG was mounted. 800 litres of flame oil could be carried inside the Tiger. This would be sufficient flame oil for 16-20 spurts.
With the internal flame oil stowage, additional weapons systems couldn’t be mounted in the Tiger. Another suggested solution was to use a trailer to haul the flame oil. It would then be possible to retain the TIger’s weapon systems.
General-Major Thomale imparted that the troops had previously rejected the Flammpanzer. He emphasized that the Tiger I could successfully engage the enemy at a combat range of 2500 m with its 8,8 cm K.w.K. L/56 and 80 rounds of ammunition. A Tiger as a Flammpanzer can only discharge 16-20 spurts at a range of 120-140 m. From a soldier’s standpoint, conversion of a Tiger I into a Flammtiger was in no way acceptable.
Hitler in a meeting with Thimale again specifically ordered that an experimental copy of a flamethrower was to be mounted on a turretless Tiger chassis and quickly completed.
Both the Tiger I and the experimental Stickstoffflammgerät had been loaded on a train with the highest priority orders and left Kummersdorf bound for Kassel on 17 March 1945. In spite of continuous harassment of the transport commander in Berlin, the trailer had still not arrived in Kassel as of 3 April 1945.
As a result of the confused situation in Kassel, it was advised that the railcar should be diverted to Miag in Braunschweig. The prototype of the Flammpanzer was then to be assembled at the Miag facilities.
[...] the completion of an operational, experimental Flammpanzer was no longer expected to occur by 15 April 1945. Further allied troop advances and the bombing campaign disrupted any further activity associated with the completion of this experimental Schwerst-Flammpanzer auf Tiger I.
Text: Osprey. Images: War’tist. Edits: Arty.
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Leopard 2A4 turretless in Ukraine
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Turretless Russian T-80BV main battle tank, Storozehve, Ukraine, August 3, 2023. Source: ukr.warspotting.net
P.S. A number of "objective" media are diligently starting to spread the Russian propaganda narrative about the apparently unsuccessful Ukrainian attack, but in reality, the Ukrainian counter-offensive operations are very, very successful, given the acute lack of modern aviation and long-range weapons...
#Ukraine#russian invasion#russian defeat#T-80#main battle tank#russian armor#military history#ukrainian independence day#russian losses#rural landscape#defense of liberty
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This piece of brutal power is the Königstiger.. Also known as the Tiger ll. This badboy was the fear on the battlefield for the Allies. ** The Tiger II was the successor to the Tiger I, combining the latter's thick armour with the armour sloping used on the Panther medium tank. The tank weighed almost 70 tonnes, and was protected by 100 to 185 mm (3.9 to 7.3 in) of armour to the front. It was armed with the long barrelled 8.8 cm KwK 43 L/71anti-tank cannon. The chassis was also the basis for the Jagdtiger turretless tank destroyer. ** The Tiger II was issued to heavy tank battalions of the Army and the Waffen-SS. It was first used in combat with 503rd Heavy Panzer Battalion during the Allied Invasion of Normandy on 11 July 1944; on the Eastern Front, the first unit to be outfitted with Tiger IIs was the 501st Heavy Panzer Battalion, which by 1 September 1944 listed 25 Tiger IIs operational.
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Italian civilians clamber aboard a turretless Stuart reconnaissance tank bedecked with a Union Flag, as the 8th Army enters Arezzo, 15 July 1944. © IWM (NA 16887)
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One of the things I love most about phaser arrays on Galaxy class ships, they are turretless, omni-directional and look bad-ass when firing.
- Looks just like her. - Let’s hope she fights like her.
The new Defiant is taken into the final fight.
#animated gif#star trek ds9#star trek#Galaxy class#science fiction#directed energy weapons#space#space ship
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Stuart VI gun tractor ‘T287633’ “Beryl” by Alan Wilson Via Flickr: This was a turretless M5A1 Stuart light tank and was used to tow the ordnance QF 17-pounder. This example became part of the Imperial War Museum collection in 1972 and is seen on display in the Land Warfare Hall at Duxford Airfield, Cambridgeshire, UK. 23rd May 2021
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New Workshop arcade mode is an absolute trip. Whenever you get a kill you swap to the next character and whoever gets thru the list they won. The last one is a gunless, turretless Torb.
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