#tloz: twilight princess
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lyrakeaton · 10 months ago
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Chronicling The Legend of Zelda: Twilight Princess - The Final Entry
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Gosh, what a game huh?
I'm not even sure where I want to begin with this. The Final Entry. I have so much to say. So much I've been thinking about throughout this wonderful little game. Where do I even start?
Well, I suppose I'll start off by saying that I had a very wonderful time with this game. It's my first time playing a game with the secondary intent to analyze and write down my thoughts here on my blog. It's been a delight to do so, and I'm looking forward to analyzing other games in this manner going forward.
As for my thoughts on Twilight Princess: I think it's an excellent game, with a lot of heart and a commendable focus on story and emotional connections. This game has dealt me a few sour blows that stick out like an ugly blemish on an otherwise spotless surface. But those blemishes in turn give contrast to just how competent the rest of the game really was.
In fact, that's what I would love to call this game more than anything else. Competent. It was made by people who knew what they were doing, and were fucking excellent at doing it. It shows how much heart the people involved put into this title, despite how under cooked and rushed it felt at a few moments.
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One of my favorite moments in the ending part of this game, which is also one of the clearest signs of how this game was developed, is what you see above.
Your allies come in to save you from a sticky situation. It's a lovely moment, showing the care and respect that these characters have fostered for you, after all the time you've spent working together for this common goal.
And yet, it also shows off how much this game wanted to do, but couldn't. What it tried to say, and what it left unsaid.
Because these people just show up. You don't tell them when or where you're going, and neither do they show up later to help you. They show up for this scripted event where they get to save you from a menial threat, so that they can show their appreciation for Link always having their backs. It leaves me wanting a bit more, and wondering what potentially was planned before or after.
And these moments aren't rare. There are many moments, that become more frequent as the game progresses, where it feels like the developers had more to say or do, but didn't have the time to implement it.
And I think no point shows this better than the presence of Ganondorf, and Midna's true form.
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Ganondorf is name dropped once in the story, but isn't elaborated upon. Later, he shows up in this weird, incorporeal form, which Zant interprets as a god. This spectre then combines into Zant(?) to take over him as a sort of puppet. As such, Zant is kind of just thrown aside so that the player can have their badass final boss against Ganondorf. I was honestly a bit disappointed.
But not necessarily because it was yet another Ganondorf ending. But because there was so much more room to explore Zant and his relationship with Ganondorf, that I really wanted to see.
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I think another sign of this was Midna's true form. Her true form was first shown in a cutscene, right before the second to last dungeon of the game. Before this, we have never even heard of Midna being anything but the imp we've known since the start of the game. And it makes me wonder a lot about what the developers wanted for Midna. Did they always intend for her to be this humanoid form? Or is their vision of Midna actually the imp we spend the whole game connecting with?
I ask this because Midna's imp form appears later in Hyrule Warriors alongside her true form, which makes me wonder if the devs couldn't decide which form they liked more. It's a bit of a weird moment for me because I love imp Midna a lot, but never got to see or interact with her true form self until after the journey was over.
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What's more, Midna then destroys the Mirror of Twilight. This moment made no sense to me at all. I couldn't justify it, or understand how Midna would justify it. Why would she do this? Zelda just made a small speech about how their worlds are two sides of the same coin. Midna then says that as long as the Mirror exists, they may meet again, only to say "see you later" before destroying the mirror.
I understand this was likely thought of from the start, as Midna establishes that Zant could only fragment the mirror due to his incomplete power. But Midna, having regained her true power, is the only one capable of utterly destroying it. What I really wish though, is for the game to have explored why she feels the need to do this, because I think it would serve the game better if it were spelled out. It's a genuinely sad moment! I'll never get to see Midna again! Why is the credits continuing with the triumphant music!
It hurts, man. But it does make sense, after I thought about it. Because the mirror was what allowed the Twili to escape into the Light World and cause havoc, so, by destroying the mirror, that connection is severed, forever. No more evil forces invading each others worlds, causing problems.
Which makes Midna's words all the more tear-jerking. 'Cause she won't see us later. She'll never get to see us again. But she doesn't have the heart to say goodbye. So she says she'll "see us later."
I'm not sure how to feel. I think I feel sad, and a smidgen disappointed. I mean, all this time, we've been fighting to help Midna restore peace to her realm, and to prevent Ganondorf/Zant from wreaking havoc on the Light World. And then, only for Midna to get the reward she deserves so much, and yet she doesn't get what she seems to actually want, which is to stay with Link. She cries, knowing she'll never see him again.
I think that right there shows the beauty and magic of this game. No other Zelda game has grabbed a hold of me with its story, its characters quite like this. I felt emotionally invested throughout, and I truly wanted to make good for this world, and to help Midna. It even feels selfish to say that I wish she could have stayed an imp and gone on more adventures with Link. But I think narratively, it is not only perfect this way, but it also couldn't end any other way.
Because not all stories should end completely happy. I think it does a bigger service to showcase how meaningful these emotional connections truly are by taking something from us in this way, than it does if everything ended like a story book.
It hurts, because we care.
This is the best outcome, where everyone can be happy, with the clear exception of Midna's and Links relationship to each other. That meant something, which is made all the more clear because of them never getting to see each other.
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In closing...
More than anything, I wish this game had a bit more time to fill in the empty rows before and after some of its more significant beats. But still, I am so grateful that what is here was fantastic from beginning to end. And I'm glad that regardless of what was lost before the print to disc, what was left was something forming a beautiful and complete whole. A whole that I love with my whole heart. Wholeheartedly.
Thank you Shiggy Miyamiggy for this wonderful game. Please don't shy away from this kind of narrative and emotional focus when making future Zelda titles. I want to cry when it's all over, they way Twilight Princess made me. What you've got here is truly special, and I'm so very glad I got to experience it.
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lilyblossom-art · 22 days ago
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All of the zeldas so far in order of release
This took me so long lol i don't even know why i did this but here it is :>
And also i have not played eow yet so no spoilers pls
1. Classic Zelda
2. Zelda I
3. Alttp Zelda
4. Cdi Zelda
5. Other cdi Zelda
6. Oot Sheik
7. Oot adult Sheik
8. Oot downfall Sheik
9. Ssb Zelda (i needed to get to 25 lol)
10. Oox Zelda
11. Fs Zelda
12. Tetra
13. Fsa Zelda
14. Mc Zelda
15. Mc stained glass Zelda
16. Tp Zelda
17. St Zelda
18. Ss Zelda
19. Albw Zelda
20. Hw Zelda
21. Botw Zelda
22. Ancient princess (named after Sonia from totk)
23. Coh Zelda
24. Aoc Zelda
25. Eow Zelda
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sleepingjuliette · 4 months ago
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That's what twilight princess is all about!!
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1000deaddraculas · 5 months ago
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A Strange Sadness As Dusk Falls
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heavenly96 · 2 months ago
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I love when games write in explanations for you dying and I wish TP would have gone harder with Midna pulling you out of your bullshit shenanigans.
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the-carnival-of-time · 3 months ago
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Punkin Puppieee :3
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drakuqueo-elempalador · 6 months ago
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ฅ⁠^⁠•⁠ﻌ⁠•⁠^⁠ฅ.
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iubworks · 4 months ago
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Midna
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the-phantom-peach · 7 months ago
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miscellaneous zelda art over the last month
… or something ☕️
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ba1laur · 4 months ago
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something inbetween
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lyrakeaton · 10 months ago
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Chronicling The Legend of Zelda: Twilight Princess
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I think if Midna held me like this, I would cry to death
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pimientosdulces · 5 months ago
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Zelda & Midna for @joseiforaction on twitter
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lucifeena · 4 months ago
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A difficult battle to regain her throne awaits her…
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magdaamm · 2 years ago
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Hey there, long time no post!
I actually finished this piece a little while ago but I kind of forgot about it with my last uni course and life happening haha 😅 but since I've been replaying botw the last few weeks and with totk just around the corner I thought now was a nice time to share it with you all! ☺️
~(also I definitely am very normal about totk and absolutely not in any financial debt at all because of the collectors edition and OLED)~
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littlesakis-aubade · 17 days ago
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Day 25 - Ganon/Ganondorf
Failed Execution
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tizzymcwizzy · 5 months ago
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i love love love these silly little kids they're so funny,, and watching link be a big brother to them all is just so sweet!! :]
get a print of this here!
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