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love-bokumono-fics · 3 days
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Summer 2024 Bokumono Exchange Wrap Up!
You've seen the posts by now, but here's a collected post of all of the fics made for the Summer 2024 Bokumono Exchange.
You can find all of the fics in the AO3 Collection!
Find all of the posts for the exchange at @bokumonoexchange
Pendant of Embroidered Flower Petals - by EliseDonut; Complete, 1/1, 2.9k
Rating: Teen And Up Audiences; Archive Warning: No Archive Warnings Apply; Category: F/M Fandoms: Trio of Towns Relationship: Lisette/Ludus; Characters: Ludus, Lisette, Siluka, Iluka Additional Tags: Mutual Pining, Gift Giving, Implied Confession Scene, Fluff, Ambiguous/Open Ending, Holly is mentioned like once, Clothing, Pendants, Perfume, Size Kink, Ludus just really likes how small Lisette is and is a little weird about it, its still very T i just can't think of another word for it so Size Kink is what we are using Summary: Ludus wants Lisette to go to the Sealight Night festival with him but Lisette's worried about looking to out of place. So, he takes matters into his own hands to make something she could wear.
Green Dumpling - by mooni404; Complete , 1/1, 8.8k
Rating: Teen And Up Audiences; Archive Warning: Creator Chose Not To Use Archive Warnings; Category: F/M Fandoms: Harvest Moon DS Cute Relationships: Pony | Aya | Jill/Doctor | Trent, Referenced - Relationship, Pony | Aya | Jill & Rock & Karen; Characters: Pony | Aya | Jill, Doctor | Trent, Rock, Karen, Nami, Dr. Hardy | Paddock, Elli | Elly, Kasey the Farmer, Cody | Gordy, Gustafa, Cain the Priest, Sara, Marlin | Matthew Additional Tags: Gift Giving, Summer, Stupidity, Implied/Referenced Alcohol Abuse/Alcoholism, Fake Blood, Pranks and Practical Jokes, Apologies, Referenced Elli/Marlin, Referenced Cain/Sara, Implied Nami/Gustafa, Implied Kasey/Candace Summary: Jill has always been immoral, but when she's in love, she crosses the line even more.
I Am A Moth Who Just Wants To Share Your Light - by SymphonicFantasia; Complete, 1/1, 5.8k
Rating: General Audiences; Archive Warning: No Archive Warnings Apply; Category: F/M Fandoms: Magical Melody Relationship: Louis the Inventor | Rune/Ann the Inventor; Characters: Louis the Inventor, Ann the Inventor Additional Tags: Bisexual Louis, Mutual Pining, Brief Appearance of Toy from Hero of Leaf Valley, Fluff, Secret Admirer, Festivals, star festival, Crushes, First Dates, Wishes, Confessions, Love Confessions, Idiots in Love Summary: But Ann was a breath of fresh air. She enjoyed listening to the intricate details while he was soldering something together. Sometimes she would even bring up something that might improve it. Ann was… “…amazing,” Louis muttered.
Building Plans - by atbash; Complete, 1/1, 4.3k
Rating: General Audiences; Archive Warning: No Archive Warnings Apply; Category: F/F Fandom: The Tale of Two Towns Relationship: Eileen/Lillian; Characters: Eileen, Lillian, Enrique, Dirk Additional Tags: Flower Day, moon viewing festival, Mutual Pining, Fluff, First Kiss Summary: Eileen wasn’t sure what she was working on, honestly. Usually, she would have found her plan by now. Even if she started a project with nothing more than a vague shape traced inside her head, the piece’s functional purpose would have revealed itself to her along the way, and the specifics of its form would have followed. Not so with this piece.
Spring Reunion - by TheBeckster; Complete, 1/1 , 2.9k
Rating: General Audiences; Archive Warning: No Archive Warnings Apply; Category: F/M Fandom: Friends of Mineral Town Relationship: Claire the Farmer/The Kappa; Characters: Claire the Farmer, The Kappa Additional Tags: Summer 2024 Bokumono Exchange, Gift Fic, Cuddling, Fluff, Picnics, Nature, Spring Summary: Claire always looks forward to the arrival of spring.
Spirtual Guidance - by TheDisc (TheDisco); Complete, 1/1, 6.1k
Rating: General Audiences; Archive Warning: No Archive Warnings Apply; Category: Gen Fandoms: Trio of Towns Relationships: Inari & Dessie & WitchieInari & Komari, Komari & Ginjiro; Characters: Inari, Komari, Dessie, Witchie, Ginjiro Additional Tags: Transfeminine Komari, Nonbinary Inari, Coming Out, Trans love and acceptance, Misgendering, deadnaming, but only for the first little bit and its not meanspirited, mentions of dysphoria, Family Dynamics, burn-out, Fluff and Angst, very mild angst at the end, using your magic abilities to help local teen realize theyre transgender, Summer 2024, Silly but not crack Summary: A young Komari comes to Inari asking for answers, and Inari takes it upon themself to help her discover her truth—possibly to their own detriment.
You Got Meal - by copernicusjones; Complete, 1/1, 5.3k
Rating: General Audiences; Archive Warning: No Archive Warnings Apply; Categories: F/M, Gen Fandoms: Grand Bazaar, The Tale of Two Towns Relationships: Dirk | Dirka & Ivan | Juris, Ivan | Juris/Freya, Dirk | Dirka & Gretel | Marl; Characters: Dirk, Ivan, Freya, Gretel Additional Tags: Cooking, Brotherly Bonding, Reunions, Anniversary, Pregnancy, Vomiting, (happens off-page but mentioned), Gretel is Anita in this, mentions of Hansel/Gretel aka Anita/Oliver, Family Fluff, Misunderstandings, so this takes place in Zephyr Town but it's after Dirk moves to Konohan, aso there's lots of ToTT references, Hugs, Reconciliation Summary: On a return visit to Zephyr Town, Dirk is eager to show Ivan just how much he's matured during his time in Konohana by whipping together a delicious dinner for Ivan and Freya's wedding anniversary. And sure, he might not be a Gourmet, but he's skilled enough that he can make something worth serving his brother and sister-in-law. Nothing that they'd dislike, and not anything that would make either of them disastrously ill. No. Definitely not.
Cloudbreak - by tatertotarmy; Complete, 1/1, 1.2k
Rating: General Audiences; Archive Warning: No Archive Warnings Apply; Category: F/M Fandom: Animal Parade Relationship: Wizard Gale | Mahoutsukai/Molly | Hikari; Characters: Wizard Gale, Molly the Farmer Summary: Molly hated cloudy days. Wizard ignoring her during a cloudy day? Infinitely worse.
You Are So Warm; My Wintertime Love To Be - by SymphonicFantasia; Complete, 1/1, 6.5k
Rating: General Audiences; Archive Warning: No Archive Warnings Apply; Category: F/F Fandoms: Magical Melody Relationship: Dia/Gina; Characters: Dia, Gina Additional Tags: Fluff, Established Relationship, Fluff and Angst, Fluff and Mush, Minor pairings, Birthday Fluff, Breakfast in Bed, Girls Kissing, Kissing, Winter, winter activities Summary: Dia has always disliked her birthday. For as long as she can remember, it has never held any special meaning other than the day of her birth. But wonderful, sweet Gina is always there to help make any day better, even in the dead of winter.
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felassan · 2 months
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Game Informer "Hub" archive
This post was like their index/contents page of links to every article.
(Please note that in some cases article titles were updated at some point after first being published, e.g. the "A Deep Dive Into Dragon Age: The Veilguard’s Expansive Character Creator" article is the same article as "Dragon Age: The Veilguard's Character Creator Is BioWare's Most Robust Yet".)
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"Dragon Age: The Veilguard Exclusive Coverage [note: the inclusion of the listing for GI's final piece of coverage on DA:TV - the art book announcement - was not captured in time by the Wayback Machine from what I can see, and so while the article itself is still available to read, it does not appear in this record of the Hub. it would have appeared here first before the listing for the article on Bellara, which is below]"
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"Everything We Know About Dragon Age: The Veilguard's Bellara Lutara We spoke to BioWare about Bellara Lutara, the first companion players will recruit in Dragon Age: The Veilguard. by Wesley LeBlanc on Jul 22, 2024 at 02:00 PM"
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"Here's The Main Voice Cast For Dragon Age: The Veilguard The protagonist, Rook, will have four options to choose from. by Charles Harte on Jul 22, 2024 at 11:24 AM"
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"BioWare Leads Discuss The Making Of Dragon Age: The Veilguard Corinne Busche, John Epler, and Mark Darrah dive into BioWare's long-awaited RPG. by Alex Van Aken on Jul 19, 2024 at 02:43 PM"
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"Dragon Age: The Veilguard Is 'Respectful And Referential' To Previous Games Without Making Them Mandatory Game director Corinne Busche tells Game Informer it's about managing assumptions. by Wesley LeBlanc on Jul 17, 2024 at 02:00 PM"
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"A Deep Dive Into BioWare's Companion Design Philosophy In Dragon Age: The Veilguard BioWare says these companions are the series' best yet. by Wesley LeBlanc on Jul 15, 2024 at 02:00 PM"
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"Yes, Dragon Age: The Veilguard Has Nudity, And I've Seen It And we're not talking implied nudity here. by Wesley LeBlanc on Jul 10, 2024 at 01:00 PM"
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"Companions Can Romance And Form Relationships With Each Other In Dragon Age: The Veilguard Giving a cold shoulder to a companion might nudge them into the warm shoulder of someone else. by Wesley LeBlanc on Jul 08, 2024 at 02:00 PM"
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"Dragon Age: The Veilguard Will Feature A ‘Robust’ Transmog System At Launch You won't need to compromise fashion for function in Dragon Age: The Veilguard. by Wesley LeBlanc on Jul 04, 2024 at 04:00 PM"
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"Here’s How Dragon Age: The Veilguard’s ‘Unbound’ Option Lets You Customize Difficulty And More Using the Unbound difficulty option, you can customize parry timing, enemy health, and more. by Wesley LeBlanc on Jul 01, 2024 at 02:00 PM"
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"Dragon Age: The Veilguard’s Character Creator Is BioWare’s Most Robust Yet We spent nearly 40 minutes crafting a Rook in BioWare's best character creator yet – here's what we learned. by Wesley LeBlanc on Jun 27, 2024 at 02:00 PM"
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"Dragon Age Cover Story And Shadow of the Erdtree Review | GI Show Our flagship gaming podcast covers Dragon Age: The Veilguard, our Elden Ring DLC review, Concord, Supervive, and more. by Alex Van Aken on Jun 27, 2024 at 01:57 PM"
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"Breaking Down Dragon Age: The Veilguard’s Classes And Factions There are three classes and six factions to choose from for your Rook. by Wesley LeBlanc on Jun 25, 2024 at 02:00 PM"
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"Ahead Of Dragon Age: The Veilguard, The Entire Series Is On Sale For $10 You should at least give Dragon Age: Inquisition a go ahead of The Veilguard this fall. by Wesley LeBlanc on Jun 21, 2024 at 08:20 AM"
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"Dragon Age: The Veilguard’s Leads On The Name Change And Solas’ Role In The Story Though Solas name isn't a part of the game's title anymore, he still plays a major role in The Veilguard. by Wesley LeBlanc on Jun 20, 2024 at 03:00 PM"
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"A Deep Dive Into Dragon Age: The Veilguard’s Combat, Abilities, Skill Tree, And More With Veilguard, Dragon Age has completed its long shift from real-time strategy combat to full action, and we spoke to BioWare about that transition. by Wesley LeBlanc on Jun 18, 2024 at 02:10 PM"
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"The Dragon Age: The Veilguard Digital Issue Is Now Live! If you subscribe to the digital edition of Game Informer, you can now read all about our trip to BioWare for Dragon Age: The Veilguard. by Kyle Hilliard on Jun 18, 2024 at 12:30 PM"
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"Get Your First Look At Dragon Age: The Veilguard's Real-Time Action Combat In First Gameplay Trailer More than 20 minutes of flashy Veilguard action, coming right up. by Wesley LeBlanc on Jun 11, 2024 at 10:21 AM"
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"Cover Reveal – Dragon Age: The Veilguard The latest issue of Game Informer features an exclusive, in-depth feature on BioWare's return to the Dragon Age series, 10 years in the making. by Wesley LeBlanc on Jun 09, 2024 at 02:00 PM"
[source]
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ministarfruit · 7 months
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live laugh love yuri
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gunstellations · 6 days
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rough days
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apassingbird · 4 months
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going a little bit insane over an old post i made last year because it is that but it's also going to be the "i knew i loved you in a way that went beyond friendship from the moment i met you but i didn't have a word for it until now that i unearthed this part of myself which i spent my whole life looking for or hiding from but i know myself fully now and i know you and we have seen each other at our absolute worst and we're still here and we're still alive and maybe this time if one of us is brave enough to hold out a hand the other one can be brave enough to take it" of it all that will not only get me but also kill me dead
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mochaccino-river · 9 months
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should've gone to a professional man smh
inspired by a piece of osomatsu-san fanart that i can't find anymore for the life of me😭 if i ever do, i'll link it in a reblog
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when i was created the universe did not give me the patience necessary to become an artist simply because it knew that the world wasn't ready for my magnificent ideas. such as "tma except it's ultrakill" or "tmagp except it's cruelty squad"
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captainschaos · 1 year
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< CAPTAIN'S SLIMECICLE CINEMATIC UNIVERSE TIMELINE >
It's here!!! This is it!!!!! well okay tbh it's still very rough, there's a lot of detailwork that is kind of loose and stuff I'm still theorizing/thinking about, but this is the big look! I also cut down on a lot of the stuff about characters to focus on the timeline itself, so I might make a follow-up post with that stuff because ily council. But this is my interpretation of the scu timeline! I know there's a lot of malleability when it comes to the scu, but even within that there's certain parts I kinda took and ran a bit far with, so hopefully it all makes sense. The line between interpretation of canon and creation of headcanon is thin. Also, since my timeline isn't actually a line, it'd be a bit hard to watch along with, but I'll link the playlist of my personal preferred viewing order anyway HERE! And without further ado, here's my timeline :]
[Long post below the cut- enjoy!]
The Slimecicle Cinematic Universe follows the path of Slimecicle, one of many players who wish to achieve god-power. Players are able to travel between realms with ease, but altering those realms? That takes a considerable amount of power. However, this is not unachievable, and Charlie is one among a group of players attempting to become godlings.
VOCAB I USE: 
Godling: A being of god-power that can alter realms, and primarily uses it for creation.
Demonling: A being of god-power that can alter realms, and primarily uses it for destruction. 
Realm: What we would think of a minecraft world, a separate place that players travel to when they find new places. 
World: Within a realm, it is the earthen spirit itself. More abstract, but a powerful force to be interacted with, and has some semblance of life, magic, and almost sentience itself. 
Dimension: The Overworld, Nether, and End are different dimensions. 
Player: a person who largely interacts with realms, able to move between many, and able to become a godling if powerful enough.
Wild spirit: a spirit somewhere between a person and a beast, connected to the world as opposed to the way players can interact with realms. While both players and wild spirits can be connected to mobs, the connection is generally stronger and more widespread for wild spirits. 
God-power: Expressed by things like creative mode, op, and VR, powers that can alter realms and enforce some kind of control over players within them. 
Plight: What happens to a godling when they are forced to die without respawning or in an otherwise more permanent/impactful way, an effect other than a mortal death. Can be broken out of, but is incredibly difficult, and can have lingering effects unless truly ended. 
< PRIMARY CHARACTERS >
Charlie “Slime” Slimecicle:
Godling of food, enchanting, crafting, and smelting
Plight: DEATH (if worn down enough, he will not suffer a normal plight as other godlings would, but would become mortal and truly die)
Middle child
A shapeshifter by nature of being a slime, and his natural adaptability seems to be related to his proficiency with god-power. 
“Condi” Condifiction: 
Godling of other dimensions
Plight: caged (trapped in a location/pocket dimension of his own, and more importantly, trapped in his own mind in a whirl of penned-up hyperactivity that brings insanity)
Eldest
Condi, Charlie, and Grizz don’t remember if they’re biological brothers or not, but they grew up together, and Condi was always the most adept, the “alchemist assassin,” who kept them safe. 
Grizzly(plays): 
Godling of nature, weapons, and tools
Plight: shackled (forced to comply to the orders of the being that killed him, though it may appear as if he has respawned as normal. Can also more generally inhibit his ability to use his own power as he wishes)
Youngest (twin with Bizly)
Has gained animalistic traits from swapping power with Bizly, mainly vaguely bear/doggish. Since meeting they called themselves twins, and through this exchange have no reason to say they do not fit the word. 
Bizly(channel): 
Godling of mobs
Youngest (twin with Grizzly)
Plight: muzzled (at the most extreme is forced to disappear completely, being entirely unable to be heard or perceived by anyone. Can also more generally cause his words to lose meaning, and it is supernaturally difficult for him to be taken seriously or listened to.)
The only member of the Council who did not grow up with the group: he was a wild spirit (wolven) that was discovered by Grizzly, and slowly honed shapeshifting powers and traded bits of magic with Grizz to walk with players. 
(J)Schlatt: 
Demonling of food and nature
Grew personally slighted by Charlie and the Council, and eventually trapped them in a separate timeline of his own creation to attempt to kill Charlie. 
< TIMELINE OVERVIEW >
Begins with IF ONE PERSON DIES EVERYONE DIES
The VR SERIES (videos marked with vr.) and CHARLIE’S ESCAPADES (videos marked with esc.) then happen at the same time, with the final video of the VR Series being when Schlatt’s timeline is created.
Charlie's escapades then repeat in Schlatt’s timeline, followed by NATURAL DISASTERS, HARDEST DIFFICULTY, and 100 DAYS. 
At the end of 100 Days Condi activates the time loop, which he cannot use to break out of Schlatt’s timeline but he can use to bring everyone back to the beginning of it.
CHARLIE’S DREAMSCAPE ESCAPADES (videos marked with drm.) take place in the haze between his death at the end of 100 Days and him fully being transported by Condi to the beginning of the time loop.
< THE TIMELINE >
MINECRAFT, BUT IF ONE PERSON DIES EVERYONE DIES: 
The conflict between Charlie and Schlatt begins here. Charlie is a trickster spirit at heart, and it is consistently seen to overlap with his joy in experimentation and creation, leading his pursuit for godly power.
This is one of the first places Charlie goes to try and hold his own among others who are growing in power like he aims to, and he at first struggles, as seen in how he fails to survive for long. However, he quickly makes use of this mechanic in his own way, and uses the forced respawns to tease the others. When Schlatt joins, this is especially targeted at him, to his infuriation. 
Schlatt goes to Carson, who appears to be the leading godling of this realm, to ask for Slime’s removal, but he says that “I’m not sure that I can really do that.” This hints to some sort of power Charlie has that is potentially greater than even Carson and Schlatt, the most powerful entities there. In the same conversation it’s said that Schlatt is a broken record, hinting that he has trouble often with wanting to control others and remove them if they bother him. 
This showcases the conflict of the whole series: The rising godling Charlie Slimecicle threatening the power of the demonling Schlatt. 
MINECRAFT IN VR IS ABSOLUTELY TRAUMATIZING (vr.): 
Charlie, Condi, Grizzly, and others begin working in a realm where they start experimenting with more control over their world, specifically by exerting control over themselves and their physicality in the plane (expressed through vr use). 
Narwhal is notably present from the very beginning, as a figure of power among the group, and Wheatie is also a member from the start. 
The excursion near the end of the video to the Nether is most notable as it is recalled in a flashback during the 100 Hunters video, specifically when Condi falls into the lava while bridging. 
MINECRAFT IN VR WILL HURT YOU IN NEW WAYS (vr.): 
Notably Schlatt joins this world, and it’s clear Charlie has a slight position of power over him in this place, and it makes him uncomfortable. 
Bizly also enters the scene in this video, first in a beastly purple and gold skin, then mimicking Herobrine, slowly changing from a more beastly form to that of a player. He was a wolven wild spirit found by Grizzly, and as he gave some of his power to Grizzly to assist his path toward godhood, he gained power from Grizzly that helped him act as a player. 
At the end of this video, Charlie, Condi, Grizzly, and others all partake in first a spleefing tournament, then a “gladiatorial bloodbath” which Charlie wins. Bizly watches this battle, and Narwhal and Wheatie both appear to have been utilizing god-power (creative mode) to create the arena, pouring power into it that Charlie proves himself best suited for. This is another of the beginning signs that he excels in this power.
Schlatt is not present for these later events.
I INVITED YOUTUBERS TO PLAY MINECRAFT VR AND THIS HAPPENED (vr.): 
The rest of the council is not present, but Schlatt and other figures on the server are. 
This video is largely just an example of Schlatt attempting to show he’s more powerful than Charlie, and Charlie continuing to fuck with Schlatt and generally make things worse. 
Poppies make an appearance in the video, as an attempted and rejected peace offering from Charlie to Schlatt. 
MINECRAFT VR HAS DRIVEN MY SOUL FROM MY BODY (vr.): 
The video immediately starts off with Charlie and Travis claiming that Schlatt seems upset, while he vehemently denies it. 
Schlatt also seems to be using the same kind of worldbending power Charlie has been utilizing in this video (VR), potentially as yet another way to try and maintain power over him. However, Charlie continues to prove he has greater knowledge and control over this power, and then Schlatt injures himself while utilizing the physicality-altering power, and this pushes Schlatt over the edge. 
Schlatt gives an apple to Travis, taking control of him, though the power of the fruit isn’t known to anyone but the goat demonling yet. Travis begins to follow Schlatt and work with him to attempt to capture Charlie and then kill and cast a spell on him. It is with the symbolic death in the grave that Schlatt manages to latch onto Charlie’s spirit and begin creating a separate timeline in which he has control over Slime and the Council. 
The rest of the video is a semi-hallucinogenic experience Charlie has as the spell is cast and he, along with his friends, are trapped in Schlatt’s timeline. 
Travis is killed, and with this lifeforce and the ritual he enacts over Charlie, Schlatt puts his foot in the door to start working toward making Charlie mortal, and finally get back at him for the ways he’s taunted him.
ROLL (esc.): 
Narwhal is given power in a realm of Charlie’s, a compromise to utilize Narwhal’s power and allow Charlie to attempt to expand his own. This was an idea proposed to Narwhal by Charlie not long after the creation of the VR realm, as Charlie started to come into his own in that kind of power and became more and more excited about the possibilities. 
Flowers make an appearance as a protective entity. 
During this video a site reminiscent of Molympus is also created, as an island floating above the land is created by the die. 
Near the end of the video the die is dropped by Narwhal and Charlie gains control of it, and more of Narwhal’s power is passed to him. He is immediately able to use its power far more rapidly than Narwhal, and the world is destroyed by their battle. In the destructive blast, Condi, Bizly, and Grizzly are able to escape with the more powerful Charlie, but the weakened Narwhal and Wheatie fail to escape, and are destroyed, their power shattering and being absorbed by the newest godlings, the Council. 
MINECRAFT, BUT IT’S PAY-TO-WIN (OR LOSE) (esc.): 
After the blast, Charlie blames himself for Narwhal and Wheatie’s deaths, so he sets out to experiment with his newfound power on his own. 
This is the most raw of Narwhal’s remaining chance power, which Charlie begins to learn to harness by not being able to control exactly what it does, but by being able to shift how likely each effect may be (changing prices).
MINECRAFT, BUT EVERY BLOCK FIGHTS BACK (esc.):
Condi and Grizzly, concerned for Charlie, ask him to let them help with his experimentation, and suggest they ask Schlatt to come into the equation as another power on par with Narwhal to help. However, they decide that all will be on equal grounds to hope to preserve everyone equally, so Schlatt is not put in godly status. Bizly is missing from this video, having been pushed to the side by Schlatt, unbeknownst to the others. 
Charlie is the only one with god-power (op) to begin with, but he is walked through much of it by Schlatt.
Grizzly is at one point cornered by Schlatt, and threatened with an apple. Grizzly would have no way of knowing of the fruit’s power, and yet he immediately recognizes it and reacts with intense fear. This is some of the strongest evidence for a time loop, with residual memories that would allow Grizzly, the most affected by Schlatt’s use of apples, to remember it when face-to-face with it. It is also important to note that while Charlie does not seem to remember as much as Grizz, he is the one to send Schlatt away by overpowering him with more apples. 
After this, Charlie says he has given god-power in the realm to all members (op), which Schlatt immediately makes use of to try and seize power. 
After this the whole group slowly devolves into using their power more and more. It’s clear Condi, Grizzly, and Charlie have become just as adept at it as Schlatt, using it for jokes and cheats. 
MINECRAFT, BUT IT’S WAY MORE TRAUMATIZING (esc.): 
After the last escapade, Condi and Grizzly suggest they go to their own realm without Schlatt, and Charlie agrees. Because they do not have quite as much control the world becomes far more dangerous. 
This also could be the way they searched for Bizly after he had been missing for some time, as he is more beastlike in origin. This world may even be his creation, not Slime’s, which would further cement why they did not utilize creative god-powers. 
This video also showcases the tendency Charlie and Grizzly are characterized by in wanting to find ways to live amongst the challenges that face them, not necessarily fight to escape. They are far more inclined than Condi to settle in their tower and hunker down there and learn to live with the dangers around them, which is an attitude they continue to showcase in how they handle the timeloop. 
MINECRAFT, BUT 100 PLAYERS ARE HUNTING ME (esc.): 
Bizly has returned to the group, and goes along with Condi and Charlie for the next of Charlie’s exercises in his power. 
This is another example of Charlie’s experimentation with randomized power, as a bunch of random people are spawned in and create entropy in their path. 
Halfway through the video, after all three of them have died, Charlie resorts to using his god-powers, but it is too explosive and causes the world to crash. He shows his growth by reining in it quickly though. 
There is an explicit flashback to the escapade to the nether in the VR series, when Condi fell before. This time, he does not fall. 
Thatoneperson is an important figure, and is clearly more than just a hunter. They exhibit godlike power that hints at them potentially being Schlatt in disguise. This would be the chance used to muzzle Bizly, when the ordeal with Thatoneperson being killed leads to his being pushed off the fortress, a death that could be latched onto to muzzle him. This takes gradual effect, and he remains for the rest of the video, but is missing from Natural Disaster. 
In the End fight with the dragon, Charlie yet again exhibits god-power to summon every hunter to fight by their side. 
<< THE TIME LOOP BEGINS. >>
Charlie’s escapades all repeat in this timeline but under Schlatt’s watch, no longer as a way for Charlie to grow, but a way to torture the Council and weaken them. 
MINECRAFT, BUT EVERY 5 MINUTES THERE’S A NATURAL DISASTER: 
When Charlie eats the apple early in the video, it accomplishes what Schlatt began doing right before the time loop was created: it makes him mortal. He can now truly, fully be killed, if done in a way powerful enough to stop his respawn. 
Immediately after this Charlie is notably able to give Grizzly an apple as a help, not a hindrance, which could be tied to his emerging domain over food. Grizzly’s domain over nature also begins to emerge as he gives poppies that begin to work as protective symbols. 
Schlatt quickly gets them to build him a church, showing how he’s trapped them in a state they forget their own emerging god-power, and taunts them with the light to the command blocks later, showing the torturous pointlessness of the whole experience. 
Grizz becomes shackled by Schlatt at the final volcano, but Charlie is able to take control of the realm from Schlatt and Grizz is able to break out to an extent. Schlatt does still remain in power over the timeline as a whole though, and retreats to regroup.
THE HARDEST MINECRAFT DIFFICULTY: 
With picking the chests at the start of the video, the Council solidifies their domains of power as godlings. They had already began developing these, but this used some of the last chance magic Charlie had from Narwhal to allow them to concentrate their power into stronger, more specific areas. This whole video is an example of the Council going all out with their powers, and truly testing their limits. 
When the apple is given to Grizzly and he falls, he becomes shackled again. Though Schlatt is not in this world, he is pulling the strings as this happens in his timeline, and so the shackled Grizzly is still forced against his brothers. However, he strains against his restraints, and manages to make the fight fair enough that his brothers can beat him. 
The wolves were supposed to just be a joke. A joke between twins. Bizly’s wolfish, he wouldn’t really hurt them. If Condi hadn’t spawned them in the nether, it would have just been an illusion, a prank. It was just bad luck. “I may have been the boy who cried for the wolves, but I will not cry for you.” When shackled, and with Bizly muzzled, Grizz forgets that Bizly was the dearest wolf he cried for. 
In Grizzly’s last moments, Bizly, who had been fighting against his own plight for a while now, sees that Grizzly’s being controlled by his own and he can either be shackled in the mind as his body fights his family, or he can be shackled fully as a ghost that cannot act against them. In saving Grizzly, Bizly has to kill him to turn the shackles to a kind Grizzly can fight out of. He barely manages to reach through enough to help them get to the end, but his shackling means he cannot be in the world with them, and even that small effort to help them doesn’t have any real use.
WE SPENT 100 DAYS IN HARDCORE MINECRAFT: 
Charlie has forgotten everything. After Hardest Difficulty, the Council continued to try and live their lives, but in the wake of Grizzly’s absence Condi threw himself into research, locking himself in his labs for long stints of time, feeling something was off about Grizz’s “death.” He was eventually caged there, and Bizly faded further under his muzzling as Schlatt used this opportunity to take them all away from Charlie. 
Schlatt then created an environment filled with death: a zombie apocalypse. Natural disasters also, notably, play a large role. This would be the final trial where he wore Charlie down to the point he could kill him.
Each of the Council appears in a diluted way how they can through their plight, and Bizly, having fought his off the longest, is able to work through his in many ways. He appears first out of the Council as Florida Man, accompanied by wild animals that he can interact with as a wild spirit.
Tommy enters, a wild spirit (zombie) who has started to move toward a player form and demonling power very similarly to Bizly. Grizzly ended up trading power with Bizly because they were at similar power levels, but Schlatt is able to give without any side effects because of his immense power, and Tommy comes into power over the 100 days as a demonling under Schlatt.
Charlie finds Condi’s lab where he’s been caged, and reads hints in Condi’s diary that he remembers what was done to Grizzly and is trying to fix it by recreating the world. His caged mind does not recognize Charlie, but Charlie is able to help Condi partially break out of his cage, and he is able to go out into the world though much of the mental caging effects linger. 
“In the new world, Charlie, everyone will be happy. Because I’m going to be a god.” He knows.
Condi is not successful in hopping worlds- he hops times back to the beginning of Schlatt’s timeline. He can’t escape it completely, but can form a time loop so they can try again. It doesn’t seem like it’s worked at first, but it is in the moments between a death and respawn that he can transport them, and so he is able to go back when he “dies.”
The Blood Bachelor’s arena somewhat resembles the arena from the VR series, yet another ritual to whittle down Charlie’s mortality. 
Ranboo is another upcoming godling/wild spirit, this time pulled in by Charlie, talked about more in the section for Beating Minecraft w/ Ranboo. He may have some idea of the fact that the apocalypse was created by Schlatt, twisted to be expressed by his conspiracy. 
Wizzly is the still shackled Grizzly, fighting to regain control of his powers. He has some version of his own knowledge of the timeline as a whole, knowing that Charlie is the “protagonist,” the focus of Schlatt’s attention. 
On day 99, Schlatt comes with apples, his strongest weapon. This is when Charlie starts to remember, and fears him, but the reminder of Bizly and the others pulls him away just before he eats. Bizly, who Charlie can barely remember, but with the knowledge Schlatt forced on him he now realizes has been working to keep him safe even though he’s a faded version of himself. Charlie then goes back, hoping he can bring him back before he’s faded completely, and he’s able to call him and the others for the final battle.
In this fight Tommy is seen wielding god-power, as he has become a demonling over the 100 days.
Charlie uses Condi’s machine to world-hop, and here, in a realm of Condi’s power, Schlatt attempts to finally, fully, kill Charlie. But in the moment where Schlatt kills him and attempts to stop him from respawning, Condi’s power is able to take Charlie not to mortal death, but back to the beginning. They will try again until they are all saved. Until Bizly is unmuzzled, Grizzly unshackled, Condi uncaged, and Charlie survives. 
It is also worth noting that Bizly, Grizzly, and Ranboo were left behind, but at the mention of Charlie, Grizzly summons zombies, saying “let’s do it all again, run it back from the top”, and they are killed too, allowing them to be transported as well as Condi begins the timeloop.
<< THE TIME LOOP IS ENGAGED. >>
BEATING MINECRAFT AS A SLIME (drm.):  I FINALLY BEAT MINECRAFT FOR THE FIRST TIME… (FT. RANBOO) (drm.): 
Both of these videos serve roughly the same purpose, as hallucinations/dreams Charlie experiences between time loops. There are many variations of them, all being very rudimentary ways of him changing a world and seeing how he fares, similar to his original escapades when growing his god-power. He begins to encounter Ranboo, a wild spirit of the place between dimensions (hence the enderman/End and ghast/Nether influences) that manages to interact with these dreams as Charlie moves between dimensions/times, and is eventually pulled into the timeline through Charlie’s power. However, he also begins to move toward godhood as a result of being gifted some of Charlie’s power. 
These are the beginning of Charlie potentially being able to not only alter a realm, but create entire realms of his own.
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kurokeip · 1 year
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Ouuhhhvbhgh the anxiety of having people perceive me as krk mod... the way I Know people are talking about me and making assumptions about me... the way nobody will believe me even if I post an apology for the Fourth time. But I'll just end up doing it anyways because I Have to
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monstrous-monstrox · 2 years
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Alright, I have queued EVERY nexo post from my main that i care to salvage/bothered to tag so I stop getting notes there.
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enderspawn · 2 years
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I technically made a post abt this on my spam acct, but for reference: due to a combination of receding interest, some personal events, and my own special brand of Mental Illnesses im planning to start slowly backing away from j/rwi, mcy/t and fandom in general, so posts on this blog may slow down a lot or even stop for small bits. im not gonna push myself to try and fill the queue as much, as well the fact I may turn it down to space things out more + help it last. hope y’all understand
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mintjeru · 2 years
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just a little update!! bc i feel like it
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felassan · 2 months
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youtube
Game Informer: "Dragon Age Cover Story And Shadow of the Erdtree Review | GI Show"
Vid description:
"June 27th In this week's episode of The Game Informer Show, the crew discusses our recent trip to Bioware for our Dragon Age: The Veilguard cover story, our Elden Ring: Shadow of the Erdtree review, PS5-bound multiplayer shooter, Concord, a new battle royale from former League of Legends developers, atmospheric horror title Still Wakes the Deep, Dustborn, Luigi's Mansion 2 HD and even more! It's a packed show, y'all. Follow us on social media: Alex Van Aken (@itsVanAken), Kyle Hilliard (@KyleMHilliard), Marcus Stewart (@MarcusStewart7), Wesley LeBlanc (@LeBlancWes) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join us every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. The Game Informer Show – Podcast Timestamps: 00:00:00 - Intro 00:02:42 - Cover Story: Dragon Age: The Veilguard 00:21:48 - Elden Ring Shadow of the Erdtree Review 00:42:20 - Concord Preview 00:59:04 - Supervive Preview 01:11:59 - The Plucky Squire 01:24:37 - Magic: The Gathering – Assassin's Creed 01:35:01 - Still Wakes the Deep 01:45:52 - Dustborn Preview 01:55:06 - Luigi's Mansion 2 HD Review 01:58:26 - Housekeeping"
[source]
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candycryptids · 5 months
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😬 bro I am 👌 this close to being done with this GOSH DANGED. THINGY.
And I have no idea where to post it LMFAO
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NEW AND IMPROVED INFO ON UNIVERSE 1 AND THE FUNNY LITTLE GUYS WHO LIVE THERE
I decided to make an update to the original info post I made, since I changed the canon a lot since I made it. Plus, the old one was based on an even older character doc that didn't go into very much detail and omitted a few decently major characters. So, what the hell!! New year new info.
THE BASIC PREMISE:
A young sorta-goddess named Alice was born alongside her own personal pocket dimension to rule over and expand at her leisure. After many years of this, Alice decides she wants to make the perfect friend for herself, but in creating Mikayla, she accidentally makes her perfect nightmare instead. Mikayla turns against her creator, forming a pact with the monstrous Breaks to act as their commander in exchange for her world's eventual destruction, and Alice does not have the strength to create her own army to oppose them. In desperation, Alice turns her sights back to the Earth she was born to, and begins to build her army a different way - with the souls of those who died young and unhappy. The story follows the humans trapped in Alice's domain as they fight to survive in the hopes of one day thriving in this strange new world, while still struggling to deal with the scars from their pasts. The main story takes place sometime around 2016-2018.
SOME WARNINGS: mentions of death, abuse, school shootings, human experimentation, body horror, murder, bullying, car crashes and suicide. none of these will be discussed in depth (outside of the death part, since I will be mentioning how each of Alice’s soldiers died, and potentially the body horror part when it comes to describing Alice's guards), and will only be briefly mentioned, but I felt it was worth adding this warning nonetheless. let me know if there’s anything else I should add to this warnings list, and I’ll make sure to add that warning both to this and any future piece that may contain that particular content.
NOTABLE TERMS:
Authors - Someone with power over a Realm. The name is a shortened version of the word “authority”, as well as the term 'author/auteur' as used to refer to the primary creator of different forms of art. They look like normal people in their home worlds, but are reality-warping gods in their Realms. They can either be born this way (Founding Authors) or can be turned into an Author by a different Author (Inherited Authors). If an Author dies and hasn’t selected anyone to be their ‘heir’, their Realm crumbles and dies. The term has some variations - Alice, for example, refers to herself as an ‘Authoress’ as a more fancy and feminine version of it - though ‘Author’ itself is considered a gender-neutral term. They have a tendency to become fixated on making specific types of objects/creatures, and they become more and more
Realms - Miniature universes created by an Author’s birth, sometimes considered to be the Author’s twin. They are sentient to some extent, though are so different from most lifeforms that they cannot communicate aside from puppeteering creatures (usually Creations) to do their bidding. Their Author(s) keeps them stable, and if the only Author dies without picking a replacement, they do too. The majority of the story takes place in one of these Realms (exceptions being prequel short stories that take place on Earth). 
Creations - Living creatures made by Authors to serve a specific role in their Realms. Creations are given a ‘purpose’ by their Author that forms the backbone of their identities, which can range from specific tasks they must fulfill to simply live however they choose. Aside from that, they can look like practically anything, and their mindsets can range dramatically from "exists only to perform this particular task with no individual personality to speak of" to "smarter than a human with a clear and defined sense of identity". Think of them as biological robots - some are closer to androids in sci-fi media, while others are more similar to roombas, but they're all classified under the same umbrella.
Breaks - Hive monsters that spawn in the void between worlds, meant to be one part training and one part punishment for Authors who break the Unspoken Rules (which are unspoken because no one really knows what they are). They can form pacts with Real creatures as well as Creations to grant them powers in exchange for the individual becoming the focal point of their hive mind, and want nothing more than to devour Realms from the insides out. 
Life Force - The energy that keeps all living creatures alive. Humans are the baseline, with a reasonable amount of Life Force that can allow for bursts of incredible strength, speed and mental processing when in life-threatening situations; Creations have about half to three-quarters the Life Force of a human, as they typically do not need to ever use it and all of their Life Force must be provided by their Author when they're created; and Authors have the abilities they do because they have an abnormal amount of Life Force that only grows larger and larger the longer they live, and the ability to manipulate it at will. Life Force can only be drained by either using abilities that require Life Force, or by spending time in a universe that is not your own. If drained, the affected creature will grow more and more emaciated before beginning to decay alive.
CHARACTERS IN THE REALM/UNIVERSE 1:
(please note that even after all this time, a lot of these guys don’t have fully solid designs - I’m more of a writer than an artist and character designs don’t mean much when you’re not using a visual medium lol. I have at least vague ideas on how all of them look and I do want to give those ocs with less solid looks permanent designs in the future, but for now???? ehhhhhhhhhhhh I’d rather focus on the writing part lmao)
THE NEWCOMERS
Lydia
Age: 16 (nearly 17)
Role in the story: Protagonist
Appearance: Chubby girl with long, wavy blonde hair, warm-toned beige skin and blue eyes. Around 5'5-5'8. Wears a long, loose grey t-shirt with cut-out shoulders and a distinctive blue butterfly design with diamond-like wings on the bottom-left corner. This matches her prized necklace, which always hangs around her neck on a long chain, and her hairclip that pins the left side of her hair out of her eyes.
Rapid-fire personality info: -One of the two protagonists of the main story.
-Calm and friendly, always trying to see the best in others. Her life's motto is very much "hope for the best and prepare for the worst".
-Deeply committed to helping people, even at the expense of her own health - definitely fits the “paragon” archetype and will do anything if she thinks it’s for the good of those around her.
-Wanted to be a therapist someday so that she could improve peoples’ lives, and reads about psychology often in pursuit of that goal. She still wants to find a way to make use of her knowledge in her new situation, but isn’t sure how.
-Grew up moving from town to town after her mother passed away from a terminal illness; as such, she’s gotten very good at reading people and figuring out what makes them tick. (She’s not always as right about them as she thinks she is, though.)
-Feels her emotions intensely, and often cries when overwhelmed or scared, much to her own frustration.
-Can’t handle horror well at ALL, which makes it all the harder for her to adjust to her new life in the Realm. She never quite gets used to Alice’s side of the Realm, preferring to stick closer to the Soldier’s Camp.
-Just wants things to be okay and for everyone to be safe and sound. This is a much more complicated goal than it sounds, but by god is she determined to give it her best shot!
-Outside of reading about things like grief counseling and psychological disorders, she enjoys photography and doing little DIY projects to decorate her living space with; definitely the type to have one of those strings of Polaroids in her room that all the old aesthetic blogs back in 2013 loved.
-Has the ability to see the memories of others through her dreams. Big side effect is that whatever memory she brings up will be re-experienced by the memory’s owner while she does so, and considering almost everyone in the Realm has some sort of trauma, she needs to be careful what she makes them re-live. She also hates it in general because she really doesn’t want to breach her new friends’ privacy, but she doesn’t have a choice in the matter.
-Died in a car crash.
SINCLAIR HELLSPARK!
Age: 16
Role in the story: Protagonist
Appearance: Dresses more like they’re from an RPG than the same Earth Alice’s soldiers came from, or at least as close to that as they could get from the local thrift shop. (Dress for the world you want, not the world you have!) The most prominent part of their outfit is a long, slightly oversized brown leather trench coat that goes halfway down Sinclair’s calves, with a strip of red cloth pinned underneath the jacket’s collar roll to mimic a cape. The coat is left open to reveal a black t-shirt and black pants underneath, the latter being ragged at the bottom hems, with a pair of brown combat boots. (I could also see them drawing fake magic circles and runes and shit on the inside of their jacket or down the sides of their pants in gold fabric paint.) They wear a belt around their waist (unconnected to their pants) with a couple of satchels on it to store things, mostly small trinkets and snacks they’ve “borrowed” over time.
Rapid fire info: -One of the two protagonists of the main story.
-Boisterous, loud-mouthed, and generally seen as a pretty cheerful person, though they can also come across as a bit overwhelming and annoying without realizing; a large ham through and through.
-Grew up in a neglectful household and were never quite able to make friends. After a bit, they gave up on trying to get people to like them (kind of) (not really) (they tell themself that, anyway) and decided to just get real weird with it in a way they personally find cool.
-Likes to proclaim that they’re a powerful sorcerer, blessed by the spirit of a dragon to seek out the world’s oddities and protect the innocent with their powers and wit; they will threaten to curse people they don’t like and claim to cast blessings on people who are nice to them, though these never have any effect. Sinclair knows it’s bullshit but it’s FUN bullshit so they don’t plan to stop any time soon.
-Has a bit of Main Character Syndrome, fully believing that their life can and will play out like a story. They try to be genre-savvy in real life and have a tendency to assign character archetypes to people around them, no matter how little they fit that role. (For example, within an hour of meeting Lydia, Sinclair declares that she MUST be their rival.)
-Impulsive; they tend to leap before they look and don’t give enough thought as to how their actions might affect people around them. They’re prone to bouts of arrogance and can’t stand being underestimated.
-Genuinely wanted to get trapped in another world before ending up in the Realm, and are one of the few people to take to the Realm like a duck to water, though they quickly learn to be careful what they wish for.
-LOVES cryptozoology and parapsychology; their back-up dream if they didn’t get isekai’d was to start a cryptid-hunting TV show. They start off as sort of a bit of an overbearing fan towards Gamma, since he’s a figure in local urban legends where Sinclair once lived and they’re overjoyed to learn he’s actually real.
-Sinclair may be cringe but Sinclair is free.
-Died in a car crash.
ALICE’S INNER CIRCLE (+ Mikayla)
Alice
Age: somewhere around 14
Role in the story: Secondary character; an integral figure in the backstory
Appearance: Takes the form of an adorable young girl the majority of the time, with skin that both looks and feels oddly reminiscent of candle wax, owlish brown eyes and straight black hair that falls to her waist. She wears an opulent, knee-length dress reminiscent of a kid’s princess/queen costume. It has a square neckline, puffed sleeves with strips of brown fabric falling to her wrists, corset lacing in the shape of a heart on her stomach, a grey sash tied around her waist in a bow on her back, and brown skirt split in the center to reveal layers of translucent yellow fabric, surrounded by gold embroidery. Sometimes, Alice's soldiers have claimed to see her hair or pieces of her outfit move on their own. This is somehow one of the least weird things about her.
Rapid fire info: -Created the Realm and has god-like powers of reality-warping and creation; she refuses to let anyone forget either of these facts.
-Childish, and acts either cheerful or annoyed about 90% of the time.
-Callous and selfish, often disregarding human suffering as ‘not her problem’ despite being one of the very few people actively bringing them to her world in the first place; generally dislikes humans and especially adults (outside of Gamma, who looks and behaves like one), refusing to allow them into her home; she’d likely do this for all humans if not for the current situation.
-The only person she seems to care about besides herself is Gamma, owing to the long history the two share together and the deep trust that’s formed as a result, which tends to surprise people thanks to the two of them seeming like complete opposites. Gamma helps Alice work through her ideas and points out flaws in her plans, especially when it comes to aspects of humanity Alice is blind to; in return, Alice makes Gamma things she thinks will make him happy and helps to keep him grounded on difficult days, even if she doesn’t fully understand what he’s going through.
-Experiments with her powers for fun, with her most common experiment being the creation of a living creature without really paying attention and then taking it apart while it’s still alive to see what she got wrong. (This is essentially the Author equivalent of life drawing. Still more gruesome than it needs to be, though!)
-Hates admitting things that she sees as a blight on her reputation as an Author (i.e. caring about people, feeling emotions other than joy and rage, wanting to do things other than create, being wrong, etc.), as she takes great pride in her status.
-Morphs into a much less friendly looking version of herself when pissed off, and is prone to having her skin melt like she’s a wax figure when sufficiently annoyed. Even in her ‘normal’ form, her skin is noticeably cold, as though she’s a living corpse, and she often grins with a few more teeth than humans should have.
-She’s basically a weird little girl who was given god-like powers by chance and then let loose on the multiverse.
-If she dies, something terrible will happen…
Mikayla
Age: Has existed for 4 years (behaves and is generally treated like she’s in her late teens/early twenties)
Role in the story: Primary antagonist; an integral figure in the backstory
Appearance: Has replaced her face with a white, porcelain mask decorated with red swirls, and does not appear to have any hair. Her skin tone matches Alice’s - pale like candle wax - though it’s mostly covered by a long, hooded, ivory cloak and the black, veined bodysuit underneath that holds her body together as she regenerates. She’s probably around 5'8-5'10.
Rapid fire info: -Alice’s Creation, meant to be the perfect friend; unfortunately, to Alice this meant ‘basically a carbon copy of myself but taller’, which wound up backfiring horribly once Mikayla learned that she didn’t share Alice’s level of control over the Realm while still sharing Alice’s massive ego.
-Cut off her face to seal her pact with the Breaks, who gave her regenerative powers and limited ability to use portals; now wears a porcelain mask as a replacement face, and uses her cloak to mask her limbs as they regrow.
-Extremely manipulative, and does not take being told “no” well; she’s a massive control freak and tends to lash out without remorse when someone goes against her wishes.
-Switches personas on a whim, going from calm and collected to rage-fueled screaming on a hair trigger when she thinks it will keep people in line. She's very unpredictable as a result, and her soldiers walk on eggshells around her in a vain attempt to keep her from lashing out at them.
-Has a personal grudge against Alice, since Mikayla views Alice simply being alive as both a threat and an insult, and Gamma, since he made many attempts to stop her from achieving her goal to kill Alice. As such, she will do whatever she can to torment and torture them - especially Gamma, as a punishment for him not joining her mutiny.
-She’s basically the most destructive kind of sadism in humanoid form. Just an awful person who takes pleasure in hurting anyone she views as a potential enemy - including those on her own side, if she thinks it will keep them under her thumb.
-Has died at least three times before the main story starts. Unfortunately, this hasn’t stopped her.
Gamma
Age: Has existed for around 8 years (behaves and is generally treated like an adult)
Role in the story: Deuteragonist; a mentor figure for Sinclair; an integral figure in the backstory
Appearance: Very tall (around 6'7-6'10), extremely pale (to the point where other characters’ narrations have remarked he looks like he’s never gone out in the sun in his life), and muscular by necessity for his job. Has black hair that’s always slicked back to his head and golden eyes that never blink with noticeable dark circles underneath. Wears a black suit with a white dress shirt and golden tie underneath. While the suit repairs itself after fights, the lapels and wrists of his sleeves are permanently tattered due to his jacket being a prototype by Alice (Alice could make him a better one now, but he got attached to the original, much to Alice’s chagrin - it’s like a family member hanging an old piece of art you did in high school in their living room to her). His skin on his arms and legs is a slightly different shade from the skin on his head and torso.
Rapid fire info: -A Creation whose guiding purpose is to protect Alice and her Realm; this quickly extended to the human soldiers once he learned how fragile they truly were. He’s tasked himself with keeping an eye on Alice’s other guards to make sure they’re doing their jobs properly, too. 
-Also in charge of the transportation of the dead teenagers from their world to the Realm. Most of the soldiers don’t like associating with him due to this fact, and a good chunk of them outright despise him for being the one to directly trap them in this place.
-Reserved, serious, and excessively secretive. That last part is largely because he’s not one hundred percent sure what does and does not unnerve humans, and so he tends to hide information he thinks might cause them distress, even if it ends up being something benign.
-Constantly researching things like anthropology, sociology, psychology and history just for fun, since he finds Earth absolutely fascinating. It’s basically an alien planet to him, and he has a deep respect for its inhabitants. Alice has joked on occasion that he’d start a human fanclub “if he had ten percent less dignity and anyone who’d join it.”
-One of the few people Alice views as something close to an equal, which is more than anybody else can say. This is due to their long history together, which according to Gamma, includes her saving his life numerous times, and led to him becoming her bodyguard to return the favour.
-Has been through Some Shit before the wars even began, and his mental health is incredibly poor as a result; he blames himself whenever things go wrong in the Realm out of reflex, tends to have extreme fight-or-flight responses to perceived threats, has a self-esteem in the negatives and copes by being almost fanatically devoted to his given role compared to Alice’s other guards. Most notably, he seems to fall into extreme panic when surrounded by the colour teal…
-Seems to have some odd abilities that it’s assumed Alice gave him, since he’s much stronger than a normal human and has a tendency to know things he really has no right knowing (the latter is thanks to him constantly hearing the thoughts of everyone around him; it’s less of a power to him and more like a sense. He fully believed this was a Normal Human Experience for most of his life, and when he learned the humans weren’t letting him read their thoughts willingly, it freaked him out badly enough that he suppressed this ability as best as he could manage, to the point where all he hears now are muted whispers unless he directly ‘tunes in’.)
-Is absolutely bewildered by Sinclair not only tolerating him but actually seeming to enjoy his presence, and he warms up to them over the course of the story.
-this man has so much going on with him I swear to fuck. he's kind of the default protagonist for anything taking place before Lydia and Sinclair show up on the timeline, and he’ll probably be in a LOT of the prompt fills lmao
-Hasn’t died yet, despite the universe’s best attempts.
ALICE'S SOLDIERS
Cynthia
Age: 17
Role in the story: Secondary character, somewhat of a mentor figure for Lydia and Sinclair; an integral figure in the backstory
Appearance: No solid outfit design just yet. (Her old outfit was designed when I was around 14 years old and included a t-shirt that said ’#SWAG’ on it. I wish I was fucking joking.) What I know for now is she has olive-toned skin and a bob hair cut, dyed a dark blue/indigo, along with grey, almost silver eyes. She likely has a muscular build out of necessity, and probably wears something simple and easy to move in in case of a surprise attack.
Rapid fire info: -Co-leader of the Soldier’s Camp; also one of the very first humans in the Realm.
-Used to be somewhat snarky with a heart of gold shining through, but the massacre that was the First Break War made her withdraw to the point that she’s become extremely stoic.
-Asked Alice to remove her memories of her past life during the First Break War so they wouldn’t hold her back; some suspect Alice took a little more than just that.
-Hard to read, and comes off as cold to most people, only really opening up to Dylan since they went through the First Break War together, and forged a deep trust as a result. She’s usually the one to push him to go and rest when he starts putting too much on his shoulders (and he’s usually quick to point out how hypocritical it is for her of all people to say this, lmao)
-Focuses mostly on strategy, supplies and upkeep of the camp while Dylan takes care of the human element. Extremely practical and a bit of a workaholic, to the point of requesting a murphy bed for her bedroom so she could use it as an office (with her reasoning being, “there’s no point in having two separate rooms when one could serve the same purpose.”).
-Is responsible for multiple quality of life features for the Camp in some way, including walkie-talkies the soldiers can use to warn everyone of potential attacks and repurposing some areas of the under-populated camp to be for storage of emergency supplies. Spends much of her time considering what she could request to improve things further.
-Almost all the soldiers see her as the Realm’s ultimate authority figure due to her strict nature - considering Dylan’s more relaxed attitude and Alice being… well, Alice - though some (like Morgan and Sydney) aren’t afraid to talk back to her if they feel like it.
-Deeply despises Gamma for reasons even she doesn’t fully understand; it seems to stem from the time right before she got her mind-wipe. He’s the only person she’ll actively lash out against, and he never so much as protests.
-Has a love of music, and if she isn’t busy working to make sure the camp has everything it needs to keep everyone happy and healthy, she can typically be found in her room, listening to music on a pair of headphones and tuning out the world. (Though, naturally, she keeps her walkie-talkie on her at all times in case of emergencies.)
-Her cause of death is unknown, though it’s assumed she was stabbed or impaled in some way due to her death scar (a large, jagged cut just below her ribcage).
Dylan
Age: 18
Role in the story: Secondary character, mentor figure for Lydia
Appearance: No solid design just yet. What I know for now is that he has sepia/brown skin, short hair, and mostly wears a faded blue hoodie over a black t-shirt and a pair of navy blue jeans. (Outfit might change with time)
Rapid fire info: -Co-leader of the Soldier’s Camp.
-Generally a relaxed, optimistic person who does his best to keep the morale of the camp high; he’s basically what Lydia wishes she could be, and he quickly takes her under his wing once he realizes how much she reminds him of both himself and Cynthia when they first arrived.
-Helps newcomers get settled in the Camp, and acts as mediator for disagreements; some joke that he’s essentially the camp’s HR guy, or sarcastically call him the “Camp’s Counselor”. Most of the younger members look up to him like an older brother, and it’s a role he’s happily taken to (largely as a way to cope with missing his family from Earth deeply - especially his younger sister, Dawn, who he was once very close with).
-Doesn’t talk about his own problems much to avoid troubling people, though most are aware that he gets severe anxiety upon hearing gunshots and will warn him if a movie or game will contain them. Everyone in the camp thinks he came out of the First Break War unscathed because of this, since he doesn't really show any signs of trauma from it. He absolutely did not.
-One of the few who spoke with Gamma before they died; as such, he’s one of the few soldiers who isn’t all that intimidated by his presence, and often goes to speak with Alice and Gamma on the camp’s behalf. One of his weekly chores is to just gather everyone’s requests and bring them to Alice’s Manor, since he’s the only one willing to do it.
-Used to be in the swim team in his school and played in a band with his two best friends - Tyler and Kieran - since the beginning of high school (he did guitar and backup vocals). He was also often among the top five highest-scoring students in many of his classes. Unfortunately, most of these skills and achievements are completely useless in the Realm, much to his chagrin.
-Still enjoys playing the guitar and regularly requests sheet music to learn new songs in his free time, as well as coming up with new ones on his own. Sometimes, he plays for Cynthia while they’re relaxing. He knows all of her favourite songs by heart at this point.
-Died in a school shooting.
Morgan
Age: 18
Role in the story: Secondary character
Rapid fire info: -Medic for the Soldier’s Camp
Appearance: Has albinism, so her hair is a very pale grey (long, but often pulled back into a bun, with lash-grazing bangs), her skin is pale and pinkish, and her eyes are red (which is actually very uncommon for people with albinism, but considering her spite towards Alice… Yeah, they weren’t always that colour). She’s noticeably tall compared to the others - probably around 5'10 - 6'1. She wears a plain white t-shirt with pale grey jeans under a long, burgundy cardigan that falls to the back of her knees in a silhouette similar to a lab coat. Her fingers and lips are permanently discolored from her death, stuck a greyish-blue.
Rapid-fire personality info: -Both a soldier and the senior of the camp’s two medics; she wants to give up her medical duties to stick to solely fighting instead, but she can’t bring herself to dump those responsibilities solely on Trinity’s shoulders.
-Had a rough upbringing where she was put under constant pressure to succeed that burnt her out, and the First Break War killed the last remnants of any optimism Morgan once had; now, she’s resentful towards the world and everyone in it for her shitty circumstances, lashing out at anyone who dares come close to her when she’s in a bad mood (which she nearly always is).
-Known for her sharp tongue, harsh criticisms of others, and tendency to estimate to newcomers’ faces how long she thinks they’ll live - usually no longer than a month - giving her a reputation for being cold and cruel. The twins have nicknamed her “The Ice Queen” because of this.
-At the same time, she is the most skilled soldier the Realm has, considering her incredible combat skill and her high amount of medical knowledge, and she works tirelessly to maintain that status; a perfectionist to her core, Morgan cannot stand being “only” second best.
-Has an ongoing feud with Sydney due to their clashing worldviews - Morgan believing Sydney’s a complete idiot who’s destined to get herself (and possibly others) killed with her thrill-seeking, Sydney believing Morgan’s a killjoy who’s dead set on making a shitty situation even shittier, especially for the newcomers who are already in an incredibly stressful position. Neither are entirely wrong, but neither are entirely right either.
-Is unlikely friends with Trinity, due to Morgan appreciating her dedication to her unwanted role and far better bedside manners, and Morgan does her best to keep her abrasive side to a minimum around Trinity to keep the kid from getting scared of her. Every day, Morgan resents the fact that Trinity ended up in the Realm at all, and she’ll do whatever it takes to keep her from suffering any more than she already has. (There might be a little projection happening there...)
-Isn’t afraid to get her hands dirty if it ends the war faster; to Morgan, the ends ALWAYS justify the means, especially if that end is a future where no one in the camp needs to suffer anymore.
-In what little downtime she allows herself, Morgan can usually be found reading fantasy novels in the camp’s library. Every now and again she’ll also paint with Trinity, if the kid invites her.
-Died of hypothermia
Sydney
Age: 16
Role in the story: Secondary character
Appearance: Has sort of amber-toned skin that’s patched with burn scars from her death, most prominently covering much of the right side of her head and almost the entirety of her hands and forearms. Since the right side of her head can’t grow much hair anymore, her short brown hair is styled into a comb-over, and she has light brown, orange-toned eyes. Wears a black leather jacket over a yellow shirt (which likely has some sort of flame pattern on it that gets covered up by the jacket) and shorts with spiked studs on the left side, with purposefully-ripped black leggings underneath.
Rapid fire info: -A former delinquent with a love of fire who fights Breaks with a nailbat (and occasionally flamethrowers) for the thrill of it all.
-The most Chaotic Good member of the team by far; she doesn’t give a shit about any rules if it means having a great time with her friends. She's decided that if she's stuck in a bad situation, then she's gonna have fun with it and live each day like it's her last.
-Has the most prominent death-scars of any of Alice’s soldiers, and while she was pretty self-conscious of them when she first arrived, she doesn’t really care anymore, proudly wearing outfits that have them on full display. It’s half posturing to make herself seem more badass, and half Sydney trying to show newcomers that their scars are nothing to feel ashamed of.
-An adrenaline junkie at heart. When there aren’t enough Breaks to fight, Sydney will start doing stupid stunts to get the same rush, much to Morgan’s intense chagrin; this directly led to their ongoing animosity in the Main Story.
-Helps train newcomers alongside Dylan; newcomers often see her as a cool big sister figure, but don’t tend to look up to her as much as they look up to Dylan, thanks to Sydney discouraging it and being far more irresponsible in general. 
-She’s kind of the “if I just keep moving at all times then my problems can never catch me!!” type, and tries not to dwell on bad situations any longer than it takes for her to make a shitty joke about them.
-Has always had a certain love for fire, but the stressors of the Realm have turned it into honest pyromania; it’s well-known that when Sydney’s under a lot of stress or incredibly pissed off, she’ll gather random shit and start a bonfire somewhere out in the forest. She is single-handedly responsible for Alice forest-fire-proofing the woods around the camp.
-Is good friends with Troy and Bianca, and she often shirks her duties to hang out with them. They can often be found either in the Main Hall’s living room area watching movies, or in the Hall’s hidden rec room playing different party games with them. (Sydney adores action movies and fighting games the most, along with FPS games.)
-Died in a house fire.
Trinity
Age: 13
Role in the story: Secondary character
Appearance: Looks even younger than her age, with many newcomers mistaking her for being 10 or 11. Has fawn, freckled skin, and dirty blonde hair that’s always pulled into a tight braid over her shoulder, along with deep green eyes. Wears a short/cuffed-sleeve, green button-up shirt with a darker green scarf covering her entire neck, and khaki shorts with cuffs that just barely scrape the tops of her knees.
Rapid fire info: -A girl who turned out to be a medical prodigy, brought into the Realm when they needed medics most - which is all very convenient, isn’t it? :) As of the 'present day’ in story, she’s the junior of the two medics. 
-Extremely timid around people - especially strangers - due to a history of severe bullying; it can take a newcomer weeks to hear her voice for the first time. However, she takes comfort in helping others and is prone to showing a slightly more confident side of herself when doing her job due to the sense of agency it provides her.
-Very self conscious of the bruise on her neck left by her death, often hiding it with a green scarf that also acts as something of a comfort item to her.
-Since she’s easily the youngest and most fragile member of the camp, all of Alice’s soldiers are extremely protective of her, doing whatever they can to keep her away from danger - Morgan especially so, to the point where she’s known to push Trinity away from people who may be dying so that Trinity doesn’t blame herself later if they do pass on. 
-Tries to push Morgan to be less of a jerk to everyone around her; this works, but only when Trinity’s around, much to Trinity’s chagrin. Still, Trinity hopes that one day, Morgan can find some semblance of happiness, or at least peace. 
-When she’s not in the infirmary, Trinity can be found either in her cabin painting, or in the greenhouse with her sketchbook. Natural landscapes and plants are her favourite subjects, and working on art helps to soothe her nerves. She’s pretty good at it for her age, too! Morgan’s cabin is full of her artwork, and she’s also given a couple pieces to Dylan and the twins. 
-Died after falling out of a tree. 
Troy
Age: 15
Role in the story: Secondary character
Appearance: I’ll be honest, I have basically nothing for this kid. I know he probably has shaggy ginger hair, and pale, freckled skin. He’s also probably pretty scrawny. That’s it. That’s all I’ve got for now. I kind of just imagine him as your average freshman tbh, lol
Rapid fire info: -Bianca’s twin brother
-The Realm’s only marksman, due to both how close-quarters Break combat tends to be, and due to Alice not wanting to constantly be using her energy to create ammo (and also to limit the amount of people who can kill her from long-range, should that ever become a problem). He uses specially-made airsoft guns that shoot pellets containing an Alice-made substance; it’s harmless towards humans with a sedative effect after around three to five shots, but an extremely potent acid when used on Breaks. This is largely due to the other soldiers fighting with melee weapons, along with one of their best fighters (Dylan) having trauma surrounding firearms; these guns were specifically made to look and sound different enough that they don’t set off any triggers for him while still being effective long-range weapons, though they do still make Dylan nervous to be around. 
-Troy prefers machines and weapons to people; he can often be found tinkering with various devices around the camp or maintaining his guns to ensure they’re in tip-top shape. Meanwhile, he's often a bit awkward around people, especially those he's unfamiliar with, stumbling on his words and overthinking everything he says.
-The Resident Gamer of the group, with a particular love for retro arcade games. The most likely place to find him is in the camp’s hidden rec room, trying again and again to beat the nigh-impossible high scores Alice sets on each of the arcade cabinets when she makes them. He’s also a fan of FPSes and fighting games, and he and Sydney can spend hours competing to see which of them is the best. 
-Has a bit of social anxiety not helped by Bianca pushing people away from the two of them, nor the fact that they were killed by a classmate who seemed perfectly harmless and friendly at first, giving him some trust issues that he keeps firmly under wraps. 
-Knows he’s a bit boring compared to his sister and their best friend (Sydney), and it bothers him constantly, but he does his best not to let it show. He cares about both of them deeply in spite of this, especially Bianca - despite everything that's happened, she's still the closest person in his life.
-Knows that Bianca has issues due to their deaths, but doesn’t know just how bad those issues are, nor how to properly help her with them; he just does his best to be there for her and hopes it’s enough. (It’s not.) 
-Generally just wants to make the best of the shitty situation he and his sister have been dropped in and stop the wars for good.
-Died by being stabbed three times in the chest.
Bianca
Age: 15
Role in the story: Secondary character
Appearance: Has shoulder-length, ginger hair often pulled into two short pigtails, along with pale, freckled skin and green eyes. Wears a large headbow shaped like a bat, along with a short-sleeved, almost retro-looking, knee-length, plain black dress with a red belt. The belt holds a large pocket knife, as well as a small sack full of throwing knives, in case of an emergency.
Rapid fire info: -Troy’s twin sister
-She and Troy were killed in the same incident - one that Bianca feels responsible for, as she’s the one who trusted their killer the most. Not only that, but she was forced to watch her brother die while being helpless to do anything to stop it. This has led her to become severely over-protective of Troy and extremely paranoid that anyone around them could turn out to be a wolf in sheep’s clothing without warning. 
-Acts cheerful and air-headed around other members of the camp despite this; while part of it is a ploy to get people to underestimate her, it’s mostly genuine - a bit of her old self peeking through the cracks. 
-Has a fixation on knives as a result of her death, seeing them as something powerful, but only as long as they’re in her hands. She’s even been known to threaten people she sees as threats to Troy at knifepoint, though she’s never followed through when called on her bluff. If anyone else wields a knife against her, she panics, sometimes even to the point of passing out.
-Came to trust Sydney after one such incident, where Sydney made it crystal clear to Bianca that she wasn’t about to hurt either of the twins. Looks up to the older soldier quite a bit, and she’s the only person Bianca full-heartedly trusts to be alone with Troy. 
-Was just beginning to really experiment with aesthetics when she died, and while keeping her brother around is her number-one priority, she loves to DIY new decorations for her cabin and often requests different clothing from Alice. 
-Died by being stabbed multiple times in the abdomen.
MIKAYLA'S SOLDIERS 
Dawn
Age: 18
Role in the story: Secondary antagonist
Appearance: I don’t have much for her just yet. What I know for now is that she has sepia/brown skin, eyes that are so dark brown they’re nearly black, has long hair tied into several braids tucked into a ponytail, and probably wears entirely black. I like the idea of her wearing a caplet of some kind. 
Rapid-fire info: -Mikayla’s first success in creating a ‘general’ for her army, through a torturous process that involved trapping Dawn in a series of ever-worsening nightmares that only Mikayla’s intervention would save her from. (Fun fact! This is heavily inspired by a pixel animation on YouTube called Marenol, as well as the song O Light by KikuoHana.) 
-Much like Cynthia, her experiences have left her severely withdrawn and seemingly emotionless, though Dawn is much more apathetic and blunt. She’s become a woman of few words, only speaking in short, clipped sentences when necessary. 
-Has grown resentful of her brother, Dylan, as after his death she felt he had to fill his shoes to keep her family happy; considering that Dylan was naturally gifted in a lot of different areas, this led to Dawn spiraling when she couldn’t live up to those same lofty expectations. 
-Half-believes Mikayla when she says the Soldier’s Camp is inhabited by Alice’s Creations and not real humans; as such, Dawn can be ruthless and cunning on the battlefield, though she hesitates to actually kill anyone. 
-Is deeply terrified of Mikayla, largely because she knows full well that Mikayla could trap her back in the looping nightmares at any point if she messes up. 
-Once each sibling learns that the other is in the Realm, they’re gonna be in for a rough time… 
-I don't have much for her yet, largely because I really wasn't sure what to do with her before this rewrite.
-Committed suicide. 
The Oracle
Age: 17
Role in the story: Secondary antagonist/character 
Appearance: A malnourished girl with unruly brown hair who wears a long white nightgown at all times. Her body is wrapped with bandages, the most notable of which being around her eyes; taking the facial bandages off is not recommended, as it typically results in the Oracle shrieking until they’re returned. 
Rapid-fire info: -A failed experiment of Mikayla’s to get a human to use Life Force the way an Author can, largely in order to create someone capable of seeing into the future. In some ways, she did succeed, though she absolutely destroyed the Oracle’s mind in the process. 
-The Oracle has lost all sense of self, forgetting her past life entirely and becoming incapable of truly perceiving the present when she isn’t being directly spoken to. As a meager form of coping, the Oracle has dedicated herself entirely to the idea of ‘destiny’, viewing it almost like a god. 
-Seems to view Lydia as a kindred spirit, which freaks Lydia out a bit. It makes her worry that her own powers could end up leaving her in a similar state (though that’s largely because Lydia doesn’t know what exactly led to the Oracle’s powers). 
-There isn’t too much to say about the Oracle, largely thanks to her playing a small role in the story and her lacking much in the way of personal agency for much of it due to her circumstances. 
-Cause of death unknown; assumed to be suicide. 
ALICE’S TEAM OF GUARDS: 
The Serpent
Age: Has been around for about three years. 
Role in the story: Basically set dressing lol
Appearance: A massive snake made of dark grey stone, about twenty feet long, with a human-like hand where the tip of its tail should be that it uses to hold onto the door to Alice’s Garden. It has two curved horns on the top of its head and a mouth full of sharp, stalactite-esque teeth. Its eyes glow different colours based on the feedback it's received; in its neutral state they’re light purple, when a riddle has been answered correctly they glow red (because Alice wanted to fuck with people, basically), and when someone has failed its test they glow bright green. 
Rapid-fire info: -A living security system Alice set up over the door to her manor. At first, the Serpent only tested a creature’s ability to speak before allowing them passage, but Mikayla proceeded to alter the Breaks so a few could mimic human speech, so Alice altered it to tell riddles instead. If you fail three times, you’re eaten alive, and while it does slowly assimilate its victims into the raw meat that makes up its insides, any unfortunate human consumed would die of dehydration due to how long this process takes. Thankfully, Alice can typically figure out if a human’s been eaten within a day or so, and will usually get the Serpent to spit them out. She won’t help with the acid burns, though - that’s not her problem as far as she’s concerned.
-Largely lacks a personality, as it doesn’t require it to do its job. However, it does seem to have some opinions, as it respects Gamma quite a bit as the lead guard and has a mild distaste for the gargoyles’ antics. 
-Will gladly answer questions asked to it (once its riddle is solved, of course), though its answers can be cryptic and lead to even further questions. 
-Is the main reason Alice’s soldiers really don’t like visiting her manor, since it freaks them the hell out (and to be fair, the threat of being eaten alive would do that to most people). 
The Gargoyles (El and Ar) 
Age: About three years old. 
Role in the story: Basically set dressing lol
Appearance: They basically just look like dragon-esque gargoyles, made of the same grey stone as the Serpent, that are about the size of a large dog. Each has gemstones for eyes, with El’s being sapphires and Ar’s being rubies. (Fun fact! These two were inspired by two identical lion statues my grandma has outside of her house, framing her front door, though the irl statues are MUCH smaller than the gargoyles.) 
Rapid-fire info: -Created to guard Alice’s Manor personally once the human soldiers got their own camp, as well as clean up the mess left behind after Break attacks. They have pedestals outside of the Manor’s front door - El sits on the left, Ar sits on the right. 
-Absolutely inseparable, mostly because these two have a single brain cell to share between the both of them and it spends all its time thinking about meat. They have a penchant for speaking in unison and finishing one another's sentences. 
-Both of them have identical, almost manic personalities, and it would be impossible to tell one apart from the other if not for their differing eye colours. 
-They’re basically the Realm’s janitors, eating leftover Break flesh once attacks finish to keep the Realm (and especially the Soldier’s Camp) nice and clean. The humans aren’t big fans of them, due to their winning personalities, and Gamma shares this opinion, largely thanks to the two of them shirking their duties more often than not to go hunting in the woods together. (Alice thinks they’re funny little guys, though.) Fortunately, they’ve been specifically programmed to find the taste of human flesh repulsive. 
-The best way I can describe them is that they have seagull vibes. They’re like if you made a seagull the size of a dog and gave it the ability to speak. 
Diver
Age: Less than a year old
Role in the story: Basically set dressing lol 
Appearance: Its head is a massive, seven-foot-tall brass antique diving helmet, from which three immense tendrils made of some sort of black sludge protrude. It has no sensory organs to speak of, but it seems to be able to navigate just fine, even getting a bit too close to humans it gets curious about as if to get a better look at them. 
Rapid-fire info: -Alice originally created this funky thing as an experiment, then liked it so much she gave it its own fountain in her backyard and made it a guard. 
-Has about the same mental capacity as a toddler, and is prone to doing odd things when it gets curious about something; is known to climb on top of the Manor’s roof and stretching up as tall as it can in order to see outside of the walls surrounding it, which is mostly just seen as a nuisance. 
-It still has the craving for Break flesh, like most of its carnivorous peers. It can absorb any organic material it wants through its sludge, though it seems to be able to choose what it does and does not want to assimilate into itself, as it doesn’t consume things like grass by moving over it. 
-It isn’t allowed outside of the Manor’s walls like the gargoyles are - largely because Gamma fears it might consume a human if given the opportunity and wants to keep a close eye on any interactions it might have with them, just in case - and as such, the other guards need to regularly bring it Break flesh to feed on. (Something the gargoyles like to “forget” to do so they can keep it all for themselves.) 
Blitz
Age: Has existed for a little over eight years
Role in the story: Basically set dressing lol
Appearance: A mis-match of parts from different Earth animals, with the body and fur of an adolescent black lab that hasn’t quite grown into their paws yet, a feline head, a fox’s tail and large ears similar to a lop-eared rabbit’s. The tips of his tail and ears are white, as if they were dipped in white paint. Blitz also has a small clock embedded in his forehead (and maybe on his shoulders and flanks as well, haven’t decided yet), and through the gears you can catch glimpses of his brain. 
Rapid-fire info: -Calling Blitz a ‘guard’ is a bit of a misnomer, but he doesn’t really fit in any other category (aside from Alice’s Inner Circle, but it felt misleading to put him above Cynthia considering his unimportance to the narrative); he’s the first permanent Creation Alice ever made, and he’s around largely to be a companion creature, though he’s really just chilling. 
-Has no tongue (Alice got so caught up making sure the rest of him was perfect that he gained consciousness without one), so he’s easily mistaken to be more animalistic than he is by the humans, but he’s really got the mind of a small child and can communicate telepathically with Alice and all of her Creations with ease. Alice could make him a tongue, and has offered in the past, but Blitz prefers this. 
-Has not aged physically or mentally since his creation because he simply does not want to. Because of this, Gamma treats him like a beloved younger sibling despite Blitz technically being older than him by several months, even reading the little guy bedtime stories regularly. The affection is mutual, as Blitz admires his ‘Big Brother’ a whole lot. (Enough that Blitz uses he/him pronouns purely because Gamma does and Blitz thinks Gamma’s cool.) 
-Blitz is almost as curious about the humans as Gamma is, mostly out of childish wonder at these strange new beasts in his home, but Alice and Gamma won’t let him go outside any further than the Manor’s gardens since he’d be easy Break food. He’s very happy in the rare times that humans do come and visit. 
-Completely desensitized to gore and the like thanks to spending most of his time around Alice ever since he was made, but does get extremely sad when one of the humans or one of the guards die; he doesn’t fully get the concept of death, but he understands it just enough to know that it means he's never gonna see someone again.  -Quite literally exists to sit around being cute. He’s very good at it!! 
Some Random Timeline Bullshit:
Order of Arrival To The Realm: Cynthia (4.5 years before the main story (BMS)) -> Dylan (4 years BMS) -> Morgan (3.5-4 years BMS) -> Sydney (3 years BMS) -> Trinity (2.5 years BMS) -> Bianca + Troy (6-8 months BMS) -> Lydia + Sinclair (start of main story)
The First Break War happened around four years before the main story, lasting about a year and leading to the deaths of almost a hundred people. The Second Break War happened around a year and a half before the main story, lasting around six to eight months and leading to the deaths of a little over a dozen people.
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anaquariusfox · 4 months
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I spent the evening looking into this AI shit and made a wee informative post of the information I found and thought all artists would be interested and maybe help yall?
edit: forgot to mention Glaze and Nightshade to alter/disrupt AI from taking your work into their machines. You can use these and post and it will apparently mess up the AI and it wont take your content into it's machine!
edit: ArtStation is not AI free! So make sure to read that when signing up if you do! (this post is also on twt)
[Image descriptions: A series of infographics titled: “Opt Out AI: [Social Media] and what I found.” The title image shows a drawing of a person holding up a stack of papers where the first says, ‘Terms of Service’ and the rest have logos for various social media sites and are falling onto the floor. Long transcriptions follow.
Instagram/Meta (I have to assume Facebook).
Hard for all users to locate the “opt out” options. The option has been known to move locations.
You have to click the opt out link to submit a request to opt out of the AI scraping. *You have to submit screenshots of your work/face/content you posted to the app, is curretnly being used in AI. If you do not have this, they will deny you.
Users are saying after being rejected, are being “meta blocked”
People’s requests are being accepted but they still have doubts that their content won’t be taken anyways.
Twitter/X
As of August 2023, Twitter’s ToS update:
“Twitter has the right to use any content that users post on its platform to train its AI models, and that users grant Twitter a worldwide, non-exclusive, royalty-free license to do so.”
There isn’t much to say. They’re doing the same thing Instagram is doing (to my understanding) and we can’t even opt out.
Tumblr
They also take your data and content and sell it to AI models.
But you’re in luck!
It is very simply to opt out (Wow. Thank Gods)
Opt out on Desktop: click on your blog > blog settings > scroll til you see visibility options and it’ll be the last option to toggle
Out out of Mobile: click your blog > scroll then click visibility > toggle opt out option
TikTok
I took time skim their ToS and under “How We Use Your Information” and towards the end of the long list: “To train and improve our technology, such as our machine learning models and algorithms.”
Regarding data collected; they will only not sell your data when “where restricted by applicable law”. That is not many countries. You can refuse/disable some cookies by going into settings > ads > turn off targeted ads.
I couldn’t find much in AI besides “our machine learning models” which I think is the same thing.
What to do?
In this age of the internet, it’s scary! But you have options and can pick which are best for you!
Accepting these platforms collection of not only your artwork, but your face! And not only your faces but the faces of those in your photos. Your friends and family. Some of those family members are children! Some of those faces are minors! I shudder to think what darker purposes those faces could be used for.
Opt out where you can! Be mindful and know the content you are posting is at risk of being loaded to AI if unable to opt out.
Fully delete (not archive) your content/accounts with these platforms. I know it takes up to 90 days for instagram to “delete” your information. And even keep it for “legal” purposes like legal prevention.
Use lesser known social media platforms! Some examples are; Signal, Mastodon, Diaspora, et. As well as art platforms: Artfol, Cara, ArtStation, etc.
The last drawing shows the same person as the title saying, ‘I am, by no means, a ToS autistic! So feel free to share any relatable information to these topics via reply or qrt!
I just wanted to share the information I found while searching for my own answers cause I’m sure people have the same questions as me.’ \End description] (thank you @a-captions-blog!)
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