#this is also true for worldbuilding.
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yellowocaballero · 2 years ago
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Character Work
Got an ask the other day that asked me how I developed a character, and there was no room to go into it on that ask at all, but I did want to note something. As a fic writer I feel pretty unqualified to write on how to create a character, but I do have something specific I want to say that I've been thinking for a while. I'll keep it just to that. I'll also say that I'm talking exclusively about writing, and not how you engage with fandom. It is, in fact, extremely fun to make an endless series of meaningless headcanons for random dudes. I'm just talking about in terms of how you approach the character from a writing perspective. Which is...
Your OC makes a bad character.
I mean your Dungeons and Dragons character. I mean the character you have a character sheet for, the character you've thought about for years, the one that you are extremely fond of and who feels like a real person to you. The character that is the character, and to change them would feel like changing a person.
Characters should feel like real people to the reader, but as the writer you cannot think of them as people. They are plot devices and a function of the story. They don't need to be fleshed out before you start writing. The actual creation of the character should take place in the outlining and drafting process.
I'm not saying you aren't allowed to stop and think about their favorite grilled cheeses or their sign. There's a few lists of good questions to ask yourself about your characters before you start writing them, such as their desires and their home lives, but the list of actual questions you need to answer are short. And you should try to stop there, because otherwise you're going to over-develop your character and it's going to get in the way of the story.
Assuming you're writing a character focused story, the character's journey is the plot's journey. But the character and the plot exist in relationship to each other. I think of them as two interlocking gears - some things in the plot just can't happen because Character A wouldn't do that, but some things need to happen for the plot to work, so Character A needs to be the kind of person who would do that. Both the character and the plot are in service of what the story is about (Theme, moral, message, etc). These three things have to line up, and they can't overpower each other. You shouldn't try and make round pegs fit in square holes. If a character doesn't fit in with what you want the story to be about (if the story's about vanity and your character doesn't care about vanity) then you need to change one of those things. You can bend the entire plot and meaning of the story around the character, but damn you better have a character who makes a really fantastic story.
You need a character that makes a good story. Some characters don't make good stories, and you need to work super hard to create a story that fits them. That's fine - that can create a unique and great story. Your character has to be consistent and work along their own internal logic. That is shit you absolutely have to stop and work out in the outlining process. Your character needs to make decisions that feel right to the reader - really good stories have the character making the worst possible decision, but in a way that makes the reader understand that they couldn't have done anything else and still been that character. And, like, obviously, give your characters faults and have them make mistakes. A character who does not do that cannot carry a plot.
Fic writers struggle with this. Of course you...shouldn't...be me and completely disregard every characterization, but I do think you can run into the same problem with your blorbo as your D&D character.
Your blorbos aren't actual guys.
This feels kind of obvious, but sometimes I think people don't feel that way. We write fanfic because we like the characters, and we'd rather use these characters and this setting than use our own. I see people projecting on these characters a lot. Like, a lot a lot. It gets to the point where an attack on the character feels like a personal attack - where people defend the character as if they're a real person because they ID so much w/the character. We all know this is dumb, but it also makes for some really shitty fic. The writer becomes completely unwilling to bend the character at all. And they don't try to make the character good for a story, because that kind of involves a lot of faults and mistakes that they don't like seeing their blorbos make. I sound dismissive but it's pervasive. The character becomes a character who makes them feel good instead of a well-written function of the story. The story suffers. Which is alright for some stories, but if you're writing a heavily character focused story like a lot of fic, then nothing is really propping up this story or making it engaging.
None of that is how I develop a character but that is what I wanted to say about characters lol (fwiw, how an OC is created for me is: "I need a character in this spot or representing this thing. Yoink!"). Of course I spoke hyperbolically and took a hard stance on all of that, haha, and of course all of this is rule of thumb. I'm sure your OC is wonderful. Just don't get caught up in them, okay? Go write. The best possible OC is an OC who is born from a good story. That's how you get rich and real characters.
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aroaceleovaldez · 6 months ago
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i think a lot about how early-series, demigods are referred to pretty equally as "demigods," "half-bloods," and "godlings," - the last used particularly by gods at demigods - but after that "godlings" is almost exclusively used to refer to minor gods.
something something i am literally always chewing on the concept of the line between immortals/demigods/monsters/etc being thinner than it appears
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raayllum · 7 months ago
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Gift Giving & Primal vs First Elves :: Or Going Off Into the Deep Lore Deep End
Remember that meta I compiled about Greek mythology, deceptive gift giving, and TDP? Yeah it's time to talk about the gift motif properly as well as some other deep lore things because these excellent thoughts ( @spicyviren, @kradogsrats, and @its-leethee) got the wheels in my brain spinning.
AKA an unknown amount of sectioned word vomit into the nature of magic, where it comes from, how deep magic operates, some gifts and motifs, and Leola, just a little.
Let's go.
Gift Motif
The gift motif is one that's a bit of a slowburn in TDP. While characters will often pass and hand over objects — tools, artefacts, metaphorical responsibilities or trust (handing over the egg, for example) — to one another, there's not a big emphasis on gifts in the first three seasons.
There are some, such as Callum's letter from Harrow (that he's given by Claudia once again initially as a goodbye), Ezran giving Bait to Barius in S3, and Rayla's family pendant, but most of these, as you've might already noticed, are contextualized within Goodbyes. Whether the gift motif will amount in arc 2 to escaping this "final gift" context remains to be seen, but that's how it tends to work in interpersonal relationships.
There is an element of peace offering in hoping that returning Zym — a gift and/or gesture of good will — will help usher in peace, but I think (as of now at least) that ties further into the series' theme of Reciprocal Exchange (the assassin mission being an eye for an eye vs olive branch for olive branch) than outright gift giving. (Although we will probably talk about Exchange and gift giving at some point because there is also a thematic tether there.)
However, there is one other thing that is more and more often referred to as a gift in Arc 1, and that's Magic. Specifically, dark magic.
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Now, this actually isn't that dissimilar from what the Goodbye gifts amount to, either. In Harrow's letter, he gifts Callum the Key of Aaravos believing it to be a powerful magical relic of some kind; Rayla's pendant makes its way from Ethari to her to Callum, who then uses it for magical purposes; and Bait, as a glow toad, is connected to an arcanum himself.
I do think it's noteworthy though that in Arc 1, (dark) magic being a gift is emphasized upon, specifically because of these lines for Khessa:
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Upon first watching it back in 2019, it made sense that dark magic would be referred to this way, even when I just thought maybe it was that humans had been given 'nothing,' as Claudia says. Dark magic is closely tied to ideas of theft and thievery — stealing magic from others to harness its power for yourself — and the series is deeply interested in concepts of ownership or who has 'true' ownership over something, in magic, a throne/crown, a price to pay, etc. This follows neatly into Arc 2 (for ex: why Karim seeking to steal the Sun Seed is a metaphorical dark path even if it didn't outright involve dark magic through Kim'Dael), which we'll build on later.
That said, given the depth of the knowledge at the Great Bookery that is open to Sunfire elves more than any other type of elf, and the information that Tales of Xadia and Ripples gives us...
While elves warned that if humans were meant to wield magic they would have been born with it, [Leola] gifted the wisest humans with secrets: the language of the dragons and the runes that shaped spells. With the unicorn’s gift, the most determined minds among the humans could finally harness primal magic.
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It happened long ago, when humans had only just learned to hold fire in their hands without burning. They nurtured their precious primal flames secretly—in the dark of night, beneath shadows and shrouds—as cultivating its glow drew the eyes and ire of monsters [...] Humanity had been given something it was never meant to have. And so there came a calamity.
It makes it more than likely than, unlike other elves such as Lujanne or Ibis, Khessa had reason to believe/know that there used to be primal human mages in the past... and that it wasn't 'enough' for them ultimately, because they still hungered and developed (and were given?) dark magic. "Your kind could not be satisfied with what you were given" was about the rejection of primal magic from Leola (the unicorns) in favour of a darker kind that involves theft and "dirtying yourself" (5x08) with dark magic.
But at the same time, this complicates the Gift Giving motif of including not just dark magic, but being also for primal magic — for humans, at least.
And also for elves. (Ignoring how "great orb" is very similar to "great one" for now.)
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Janai: It was a gift. But there's more to it than that. The great orb began as this. Karim: This is... a sun seed?
Now, the Great Orb being grown from a Sun 'literal' seed makes sense. We've known for a long time that in Xadia, "magic is everywhere. It's just part of the vibrance or spirit of things" (1x05). Primal magic naturally occurring in plants, animals, and elves likewise makes sense on that note. Just as not "many could bear the gruelling path of a rune mage," Karim cannot bear to have patience and faith in something that will only come to fruition centuries later.
That said, I raise the question: how functionally different is the Great Orb from say, a sun primal stone would hypothetically be? If primal stones and primal magic were gifts to humanity from unicorns — from creatures connected to the Star arcanum, for lack of a better understanding — then why not magic from Startouch (?) elves to other elves.
How do we know that all magic isn't simply a gift that was given once upon a time?
From the First Elves to the Primal Elves.
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Primal vs First Elves
So what's the difference between First Elves and Primal elves?
Well we have a few pieces of lore:
1) Zubeia's status as a "heavenly majesty" (which we'll come back to in the next section) gives her authority to speak in the name of the first elves, who are effectively gods to humankind and/or Xadians ("Have our Gods died? / Where do the fabled Great Ones hide?" —the Epic of the Void
2) It seems that the First Elves are, as of now and for a while, exclusively in reference to what would otherwise be called Startouch elves, although the latter is seemingly a name that came later given Rayla's affirmation of "ancient legends". This is reaffirmed in Tales of Xadia's two lone mention of First Elves:
No group of elves presents a greater mystery than the Startouch elves. Sometimes called the First Elves, those bound to the Star primal are rumored to have made great marks on Xadia’s ancient history—but beyond story and legend, little real evidence is left to us today [...] Among the few extant records of Startouch elves are the Scrolls of the First Elves, now kept in the Great Bookery of Lux Aurea.
3) At a post-S2 con in 2019 (how's that for a far reach?) we got a timeline of the events of Xadia laid out for us. The description of the very first piece of history and era we know of goes as follows, with the Rise of Elarion happening 2000 years ago re: the Dragon Prince era ("The Return of Aaravos"):
The Era of the First elves is the first recorded era 5,000 years prior to the current era. Dragons and elves were not allied during this period. There were no distinct primal elves. This is an era before all that. Humans suffered during this period. 
—2019 con timeline
4) Justin and Aaron reaffirm this at the 2:30 ish minute mark of this video (a couple of months before even S3 was released) by reaffirming distinctly to Primal elves. Later (7:40-ish mark) we see this distinction reaffirmed again through the statement of, "The patterns have been that these primal based elves have grown cultures and civilizations that have become separate and differentiated from kind of whatever the early days were with the First elves were."
Okay, so there was 100% a time where there were only First Elves, and humans, and Primal elves as we knew them (maybe still with the hands and horns, but no arcanum? Or no singular, distinct arcanum) didn't exist. Why does this matter?
This is where the deep lore timeline gets tricky, as we don't know precisely when 1) humans received magic and 2) at what stage the First Elves / Great Ones / Startouch elves 'left' Xadia, only that they did, apparently, when Elarion (the human city) needed help: "Elarion, unworthy whelp / Wept as the stars turned black the sky / They donned their masks / They turned their backs / And left Elarion to die". Why abandon the city (beyond indifference/cruelty as Aaravos would likely claim), who knows.
However, we can assume the timeline looks something like this:
Era of the First Elves
Primal elves (and presumably archdragons *) are crafted / develop into being, whatever that means
Humans are magic-less and are having a bad time
Unicorns / Leola extend sympathy despite the fact that the First Elves tell her not to (Book One: Novelization / Tales of Xadia)
Humans have primal magic (Ripples / Tales of Xadia)
This attracts negative attention, consolidated in Elarion ("the stars she asked their light to cast / and stop the dragons’ fiery might" / "as cultivating its glow drew the eyes and ire of monsters. Eventually, for the audacity of their fire, they were hunted")
Elarion asks for help and the Stars leave
Aaravos, the last star — presumably already Fallen from the First Elves — gives them dark magic under the guise of protection even though it will inevitably help him (i.e. give him the ability to possess people)
Dark magic replaces primal magic as the primary form for humans
Tension and violence escalates (unicorns are hunted to near extinction). Sol Regem is removed as King of the Dragons
Under Dragon Queen Luna Tenebris, the daughter of an elven leader suggests the Judgement of the Half-Moon, causing for humans to be banished rather than eradicated, and the continent split in two
Again, nothing too crazy / not too much we haven't already known or guessed at for a while.
But like I said, I'm gonna propose two theories, so bear with me:
Theory #1: What is Deep Magic?
The First Elves engaged with what we're gonna call Deep or Old Magic, for lack of a better term. There can be an assumption at times that this magic would be more 'pure' or less 'diluted' than dark magic or even the primal magic we've seen on screen. However, I think that's less than likely. Dark magic is often times a bad path for good outcomes, and primal magic can be a 'good' magic for bad outcomes (the blood freezing spell, for example).
While dark magic is a more textually malevolent magic system and primal magic is more true neutral — able to be used as a tool and a source of connection for the user — I don't think this necessarily means that Deep Magic is inherently enlightening (we see with the Ocean arcanum and S5 that knowledge can be an immense burden) or that it's on the opposite end of the spectrum and is outright benevolent.
What, then, am I suggesting Deep Magic to be? Well, we have some clues likewise from the same old interview post-s2 that we haven't had much basis to (potentially) understand until now, in which it's stated:
Deeper magic and deeper gifts that the original beings received [...] practical, usable, powerful magic is drawn from the six primal sources, right? But there is this idea that there's this earlier, less differentiated power kind of magic that's deeper and more - I don't kind of want to say what all of them are. It's not that important now, it has more to do with the history of beings and their interactions with each other. But Aaravos cares about some of this stuff. The best I can say is that one of them's Power — but well, what does that mean?
The six primal sources — potentially just five (hence why only 5 gemstones seem to occur naturally in nature, and Star seemingly doesn't) — are all based around physical, somewhat tangible principles. Earth, Ocean, Sun (fire/light), Sky (wind/weather) are perhaps the most tangible, with only Moon dipping into something into something more metaphysical: illusions and questioning the nature of reality, the nature of death, etc. However, I'd argue that the Moon arcanum's emphasis on death still makes it something that is particularly important to creatures who are mortal (but more on that later).
What I am arguing for is then, therefore, that Deep Magic is magic drawn from Concepts and Ideas > tangible things found in nature or parts of other magical creatures.
Three concepts, to be exact: (translated dark magic screenshot from Cartoon Universe spells reversed).
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Zubeia: He chose as his instruments those who had strong hearts and strong minds, but who had an insatiable thirst and fascination with magic (power).
Three quasar diamonds, three deep magic concepts. Heart, Mind, Power.
("To know something truly and deeply, you must know it with your head, hand, and heart. Mind, body, and spirit." / "She laid before me her scales, her blindfold, and her sword, and told me to choose.")
Now, I don't know if it's these three concepts exactly — I could Truth, or Justice, or something like that — or even if it's three. But given what little we know about Deep magic thus far and how much the series' likes its threes, I think that's the likeliest number and combination.
We've known for a while that there's something weird with the connection between dark magic, spells that use blood, and 'star' magic. We know it's unlikely that Aaravos being able to possess people who have used dark magic was just a happy accident discovered after humans started using it. We know that when Callum is offered the dark magic version of the cube in his dreams, the symbol is blood red: "You can have unlimited power." And that dark magic "became the key that unlocked a place of power for humans in Xadia" (Tales of Xadia).
So what if dark magic stems from the vein of Deep magic that's taken from the concept of Power? What if when Aaravos offered his pawns "unlimited" Power, or when Kpp'Ar accused Viren of (potentially using star magic) "making the same choice you always made: the one that gives you Power," they meant it?
Alternatively, this could mean that most other Startouch elves — their longevity, their indifference — comes from the vein of Mind and subsequent intellectual detachment? Enough intelligence and reason not to hunger for more (Power), but not enough compassion and empathy to sympathize with others (Heart).
And it would also tie into Leola being unique among her own kind for her heart taking pity on the humans, and giving them primal magic — perhaps in the vein of Heart, if we're keeping things consistent — and why love ("To know something truly and deeply [...] I love you with all of myself, and I always will" / "To love is simply to know this: the tides are true as the ocean is deep") has been consistently tied to Callum unlocking arcanums. The "Narrative of Strength (power)" vs "Narrative of Love" being even more literal than we thought.
This wouldn't be too out of line since Moon arcanum philosophy already borrows heavily from Plato's idea of the forms/reality (Plato's allegory of the cave, anyone?) and the forms basically mean "your imagined ideal of the object in your mind is going to be more perfect than any tangible, 'real' version of the object could ever be." That being applied to living beings who are literally in the sky would track a certain amount, in addition to the idea that however primal magic is set up in Xadia right is "the whole world is like a giant primal stone; sky magic is all around us, and it's also in me, with every breath we take." But I digress.
With the distinction of Deep Magic as 1) separate and a sea that flows into the primal as well as 2) older and earlier than primal magic, now onto the next theory:
Theory #2: First elves and the Archdragons?
Now admittedly this one is more speculative since beyond knowing 1) the First elves = what we'd call Startouch elves, 2) the rest of them except Aaravos 'left' Xadia a while ago, and 3) the aforementioned possible 'Mind' deep magic thing, we very quickly run out of set knowledge into full blown speculation. Beyond
With that in mind, I wanna talk about the... weirdness, I suppose, between the Archdragons / draconic royal family and the First Elves.
There's a few notes to this: we know that Ancient Draconic is the language of primal magic, indicating that dragons existed and presumably had primal magic before elves did, and that elves had to be given that linguistic knowledge at least to a certain degree.
Then we also have the way Zubeia is referred to being mirrored with the way she describes Aaravos later:
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Likewise, the one person/creature we've seen referred to as a god outside the Epic of the Void poem is Avizandum by Harrow (bonus points for the game motif of "entire armies have fallen like toys" because of him):
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Bloodmoon Huntress also asserts that from an elven point of view (or at least Lain and Tiadrin, and presumably Runaan, too) that "Dragons are the lifeblood, the very core of Xadia" and generally assumed that dragons have the most powerful connection to their individual primal sources.
So I'd be willing to wager (esp since Sol Regem is at least 1,2000+ years old) that Archdragons at least once upon a time had been contemporaries of the First Elves if not peers. What and why that connection exists and how relevant it is for today, I don't know, but I do think there's something there, especially since the one example we have of a First Elf-Dragon relationship in Aaravos, Avizandum, and Zubeia, was perceived to be positive somewhat on all sides — a matter of trust on his end (in order to be "betrayed") and a matter of reverence and importance on theirs; "admired and loved by all" / "you meant something to him".
There is also something to be said for the Archdragons being the most powerful embodiment of the primal sources (alongside maybe some rare and noteworthy elves, like Queen Aditi) still being "unable to risk a direct confrontation" with only one singular and Fallen Startouch elf. What would a whole slew of them at the height of their power look like? (And yet it is implied that the Nova Blade is "ivory draconic" so... maybe you just have to get a First Elf close enough to the mouth to be consumed / bitten? Or perhaps the Nova Blade is made from the tooth/claw of a 'Star' arcanum dragon.)
TLDR; it's looking more and more like Startouch elves as we understand them and First Elves in generally are — while emotive and feeling the way humans and elves are — something very different from anything else we've seen thus far in terms of knowledge and power skill, and that distinction is only going to be made more and more apparent as the story goes on.
Theory #3: Where do we go from here?
So if Deep Magic is distinct from Primal, and is distinct from 2/3 kinds of Deep Magic in dark magic (derived from 5-primal and Power deep magic thoughts)... where do we go from here, magically speaking?
Well, the important thing to note is that the story has given us some thematic clues. Aaravos is concerned with exile and power, both things we see thematically most represented by human characters (with some elven exceptions like Karim and Kim'Dael). The other Star touch elves are very on brand for "Xadian exile" as their favourite punishment as well as extreme isolationism ("I knew I had to be strong alone" etc). Therefore, whatever answer we give Magically also has to reconcile these issues from a thematic and character based standpoint.
It seems like a switch of where people are concentrating energy — for Startouch elves and humans — needs to have a drastic shift to one of the other veins/concepts of deep magic that will hopefully heal the rifts. If Aaravos is Power (humans) and the others are 'Mind' (Xadian indifference/isolation and banishment) for lack of a better idea, then subverting that binary and shifting more to a third 'Love' path seems to be very on brand for TDP. Holding both at the same time but being guided by a higher principle of peace and harm reduction is what Ezran's 4x03 speech is all about, after all.
Something something both Xadia and magic and the First Elves being reunited with Xadia / humanity and elvenkind as TDP's endgame, something something.
Other Gift Giving Thoughts
The other thing I wanna talk about now that everything else is laid out is how gifts are Given, in TDP. We see time and time again relationships and magic systems being framed on the idea of whether they are giving, taking, both in a bad way or in a good way. There seems to be two main indicators for gift giving, therefore, either that in the receiver is worthy, or that the exchange is going to be reciprocal.
At its best, a gift works as intended.
Humans (and elves?) are given primal magic and generally use it for exploration and to care for themselves / one another The sun seed is given to the Sunfire elves, but they must nurture it. Callum gives Rayla her father's bow and she uses it to protect them. Callum achieves enlightenment and understanding of him and is rewarded with primal magic twice, even if the Ocean in particular is a bit murkier than he'd probably like. Gifts and belongings are relinquished or restored for freedom, for hope, for peace.
Here we have to wonder if Leola's Last Wish reconciles both the Goodbye gift motif and the gift of Magic motif, possibly resulting in the gift of the sun seed or more likely something to do with primal magic / alleviate the fallout of dark magic's consequences.
For example, to get an answer from Rex Igneous — a seeming wealth of knowledge — you have to give him a worthy gift that is also a sacrifice of some kind, according to Nath'an.
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However, Ezran points out the major flaw in this line of thinking, as "We offered gifts that meant a lot to us, but the truth is, they don't mean anything to you." Not everyone is going to value the same thing or think the same thing is worth the price that was paid.
We see this interpersonally most with the mage fam ("Maybe the world would be better off without magic" from Soren, whose life was saved with it) and with Rayla and Callum (as Rayla's gift of sacrifice by leaving is something Callum did not want and rightfully did not receive well, alongside her moonstone pendant). Again: what is defined as worthy, or worthiness, is in the eye of the beholder.
Just like one of the initial thoughts that inspired this meta, Khessa asserts that dark magic is a magic that "takes" > being reciprocal for both parties, nevermind a gift. The irony, however, runs a bit deeper, as Aaravos thinks the same of his fellow stars:
But the stars kept from them one secret still: that their first lesson—patience—was not a gift of the stars at all. You see, patience is a lesson the humans taught themselves. No, the stars do not know patience, for they have no need for it. The stars want for nothing, and take all to their liking.
And we see this idea of a 'false gift' show up time and time again in the series. Nyx pretends to offer passage but actually wants to steal Zym; Rayla's act of love in leaving is a curse upon Callum's heart and wellbeing; dark magic itself is a false trade of sorts, given how unevenly it tips scales in Aaravos' favour and how much it ruins both the environment and body of its caster.
[The elven thief Lasair] never saw the precious blossoms fade and turn to cold ashes when exposed to the dawn. They never learned their gift was perceived as a curse, not a trade. 
—Tales of Xadia
Kim'Dael goes to Queen Aditi under false pretences ("The Queen's Mercy") but the gift that Aditi gives her is nothing good at all:
What pretty bauble, she wondered, had she tricked the queen into forging as a token of protection? What could be powerful enough to ward away the wrath of dragons?
Just as humans sought the stars' help to protect them from the ire of the dragons, Kim'Dael sought Aditi's. And just as Aaravos offered them a false magic that would protect and ultimately trap/destroy then, so does Aditi, with magic that doesn't seem to be entirely dark or primal:
“But know this: the binding around your neck—it is made with magic not unlike your own. It is a magic that demands, that takes."
A form of magic even maybe that demands sacrifice for that kind of Power.
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You could almost say it's something Deeper.
Conclusion
Hope you enjoyed going completely off the rails with me, and that this long (winded) post got you thinking! I'll probably do a followup discussing the implications of what we have here for potential Laurelion-Aaravos later. In the meantime, take the fruits of my labour, and spin your own hamster wheels if you'd like.
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lauren-ce · 6 months ago
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The Frieren manga is nice, but it's definitely not grabbing me in the same way that Dungeon Meshi or Witch Hat Atelier did. It feels like it's missing something, and what I think that something is is color and music. (Please don't misunderstand this as a hate post, I cried after Frieren episode 1)
In essence, I feel the opposite about Frieren than I do about Dungeon Meshi/Witch Hat Atelier; Frieren needs the anime to tell its story effectively, while the other two are best in their manga format.
I DO like the Dungeon Meshi anime, but Ryoko Kui's artwork is unparalleled and at the very least worthy of experiencing. Her stills are gorgeous, and even lush animation just can't capture the same sense of gravitas.
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As for Witch Hat Atelier, I would be fine if the announced animation is never made—so much of its strength lies in artful still character shots and wonderfully imagined panel layout. I mean, how could an anime ever hope to capture one of my favorite manga pages of all time?
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randomalistic · 12 days ago
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I watched Transformers One and it was SO GOOD WHAT THE FUCK??????? It was easily digestible even without previous knowledge of the series, (i just had to rewatch the intro to make sure I understood lol) but OH MY GOD IT DID NOT HOLD BACK THE ADULT THEMES LIKE ITS FUCKING BRUTAL IN SOME SPOTS. OOOHAHHAAHHAHHEEEHEHEE !!!!!!! VERY GOOD VERY FUN
You should watch it NOW‼️‼️ if you are a fan of Great Writing, Really cool worldbuilding , fucking stellar animation / character designs
and. Whatever is going on here 🫡
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WARNING - to my toontown mutuals they say Cog in this movie a lot
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charlotte-family-apologist · 2 months ago
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I am Desperate to hear more of your mk worldbuilding headcanons (also, your art is stunning)
Aaaa thank you 💕 Don’t worry I got you
Zaterrans are modern human’s missing ancestor.
Male Osh-Tekk are teal while females are brown. They also have feathers instead of hair with bird hands and feet.
Edenia has a huge veiling culture.
The Kollector was the one who brought Sento to Outworld, Shang Tsung purchased it from him.
Khao is made entirely of islands completely disconnected from each other (ex. desert island right next to a swamp island). On the other hand Seido is one large continent with little biodiversity.
Omegis is the baba yaga.
Cyromancers naturally have fast heartbeats because their heart is trying to compensate for how cold their bodies are.
Most folklore creatures come from races and animals from different realms accidentally crossing a rift.
There aren’t many coastal settlements in Outworld because the merging of realms always causes flooding.
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extrajigs · 1 year ago
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Forcing myself to do a walk cycle instead of a run AH.
Want to get into the chimeric body language a bit more but something I wanted to note is that natural chimera posture is not 'upright'. So generally a chimera will walk/stand with their head more parallel to the ground and only lift it up when their attention is perked. Also they walk with the diagonally opposed limbs pretty well synced up, their hind legs are further spaced then the front as well.
Animated on 2s, 32 frames.
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northern-passage · 4 months ago
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I came across the character Branwen* in my most recent play-through and was curious if she's supposed to be Inuit or not? It was just a bit unclear since she has a chin-stripe tattoo, a Welsh name, and comes from Gael (which I'm under the impression is supposed to be Norse inspired?) Neither the Welsh/Celts or Norse had tattoos like these and the imagery of such comes from the appropriation of Inuit kakiniit. It's unfortunately common, especially in the fantasy genre, think Yasha from Critical Role, and I wouldn't really blame you for not yet knowing better. Misguided or not, it's very damaging since these tattoos are a closed practice, and Inuit have asked us not to use them for non-indigenous characters. Some other cultures have similar tattoos, but these are specifically what are appropriated from in the "Norse aesthetic".
This could be a great opportunity to represent a community that's regularly misrepresentationed and appropriated from in the genre, though! I don't believe you had any ill intentions, if this is a mistake you've made, since you've done really well about a lot of other things so far.
Also, I've done a lot of research on the topic for my own world building and I can try to help if you have any questions!
Here's a list of Inuk creators and artists from my own following (on TikTok specifically):
kadlun
willow.allen
notdayle
shinanova
And fairy.gothparent (not indigenous) has some really educational content on the subject also!
I'm sorry I've misread or misinterpreted anything, and I hope none of this came off as aggressive! I'm just genuinely curious and want to help others do better!
hi :-) no worries, you are not aggressive at all. Branwen is not meant to be Inuit, nor is she meant to be Welsh or Norse. Gael and Adrania are just Fantasy Lands with their own lore & culture-- but with that being said, i am fully aware that the setting for TNP is very much giving medieval Europe, hahahaha. regardless, when i choose names they are mainly just because i like them, so i wouldn't put too much stock in them when reading.
same thing when i designed Branwen, the tattoo was mostly for the aesthetic and because i liked it. i was aware of a few different types of indigenous tattoos (like the Māori tāmoko as well as the Inuit kakiniit) at the time i chose the thick, solid line because i was purposefully trying to avoid conflating it directly with those indigenous tattoos. you're the first person to point this out to me and i appreciate it and it has made me reevaluate my decision to give her such a distinct tattoo. i wanted tattoos to be a big part of Gaelish culture & planned for them to be made with heavy lines & geometry, but in the end a lot of the designs are all over the place (Merry's are way more modern due to basing some of the designs around nautical/sailor tattoos with only a few geometric designs, while Lea's are strictly geometric runes meant for their alchemy)
i absolutely want to avoid misrepresenting these tattoos, especially since it was never my intention for this character to be interpreted as a part of any of the mentioned indigenous groups. this is a good reminder for myself that my work does not exist in a vacuum and regardless of my intentions, the names i choose & the designs i make still reflect my own personal biases and have implications outside of my story.
i appreciate you messaging me and sharing resources. and i always want to encourage people to do so! especially because in my worldbuilding for Gael and Adrania i am pulling inspiration from a lot of different places and a lot of other fantasy media. i've always intended for Adrania to be a "melting pot," with a lot of different influences as in-game cultures converge around their ports & trade routes, but that can also lead to me unintentionally harming real world groups & cultures in my interpretations. as much as i want to "build from scratch" it's just not possible, i will always be influenced by the society i live in, hence me including the tattoo to begin with because you're right, i have seen similar designs in other fantasy media & just didn't think much about it.
going forward i'll most likely just remove that tattoo from Branwen's design, and maybe give her a neck tattoo instead 🤔 just something different to distinguish it from those indigenous designs.
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dragonji · 3 days ago
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guys I cant keep lying by omission I do Have to say . it's not that I dont ship qyz with anyone its literally just that I do Nawt like seeing him with yy to be so honest with you
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lord-squiggletits · 8 months ago
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In the last salty asks post I unintentionally went on a tangent in the notes about how JRO wrote religious characters which is like actually something I want to bring up on its own so like
Is it just me or does JRO have some real misses when it comes to writing religious characters? Not like every religious character is badly written or evil, but like... several of the ones that are fall into really bad or unflattering/shallow stereotypes? It's hard to put my finger exactly on why I feel that way bc he does write some actually good religious characters (aka Cyclonus).
For example, characters like the Functionist Council and Star Saber are fine to me because I'm like. Well Functionism being religious in origin makes sense, it's an interesting interplay of how religion influences the state/how the state leverages religion to bend the populace to its own whims. Religious bad guys =/= all religious people bad. Star Saber is just some random zealot that wasn't meant to be that deep at all, and eh the Inquisition-type religious zealot can be cool even if it's just the vibes of it.
But then there's stuff like... Tyrest being a normal, rational, not particularly religious guy until he gets shot with a bullet that gives him brain damage, causing him to start ranting about Cyberutopia and thinking God is personally talking to him in his brain...? Like, idk, was it really the best idea for an antagonist to go "he is evil because he got brain damaged against his will w/o even knowing what really happened to him and also because he's brain damaged he's now literally delusional and became a religious (and genocidal) maniac." It comes off as really bad taste/not thinking the implications through as far as how it reflects on religious people (bc the whole "religious people are literally delusional and stupid to think that their gods could possibly exist" thing is tired and offensive). Not to mention kind of ableist w/ the whole "oh he became evil bc he got shot in the brain and now there's literally something wrong with his mind."
(Doesn't help that the MTMTE logbooks revealed that the original idea for Tyrest was to have his killswitch be about trying to identify and execute all of the criminals/"guilty people" on Cybertron, basically an extension of his role as Chief Justice which makes so much more sense and is way more interesting and compelling???? Certainly better than (gets brain damaged) "Ah I'm now going to genocide all cold constructs because God told me to")
And then Drift with spectralism which...which... basically the extent of that whole religion is the name of a single festival (the Lost Light festival the eponymous ship was named after), and some stuff about face/body paint and colors having spiritual symbolism, then the Guiding Hand/Primus stuff that's also shared with Primalism. But then you have Drift who's the main representative of this religion basically being written as a phony who doesn't even believe in the shit coming out of his mouth. Or if his beliefs are sincere, the way he acts is basically just "oooooh, I sense unclean vibes and read into the energy of the universe" which is played for laughs or mocked by the other characters most of the time. And Drift's character is written so inconsistently (and the general religious worldbuilding so one-dimensional) that it's hard to tell if Drift is supposed to be read as some kooky fake hippie type or if he's genuinely a representation of Spectralism in general. Like, idk, the best JRO could come up for for building a religion was "they wear certain colors and patterns on them and vaguely talk about sensing energy from the universe?" It literally feels like baby's first fictional religion or like, religion as understood by a non-religious/atheist person who sees religion as nothing more than an aesthetic or some quirky rituals.
I'm not saying the story had to be about religion or have religion be brought up in every conversation, it's just...... the way he wrote/did worldbuilding for it comes off as as very "non-religious person who doesn't have any particular understanding of religion/why people are religious tries to write what they think religion is about" and most of the time it's kinda cringe.
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troythecatfish · 1 year ago
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I wonder if Romeo and Delilah are personifications of something relating to the Backyard similarly to I-No. Or perhaps something new like an access point to the Backyard/someone tried putting/trapping information from the backyard into human form or whatever.
Delilah’s official profile describing that she doesn’t have access to her full power to keep her body anchored in reality/Bedman deleting his ID(?) and becoming a multidimensional being does sound like kind of a big deal!
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il3x · 1 year ago
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Legend.
(Pic credit to @/queer.nproud on instagram)
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helpmeimblorboing · 20 days ago
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My main villain’s transformation over the years is so fucking funny, cause like he was born a fully-formed adult man out of a pool of liquid magma that spontaneously manifested inside his mother’s womb; had a depressive run-in with a human who tried to kill him after learning of his true nature, which taught him - this fledgling chick -about betrayal, and another with a small kid who died of sickness, teaching him about death.
And you know what he does after that ?
He takes an office job !! He just decides to integrate into human society. Sure, he incinerates any bosses who are overly rude to him and is an extreme taskmaster, but for all intents and purposes, he’s a loyal slave to capitalism
And then Damian shows up and ropes him into the Carneficina - this actual, literal terror cult composed of killers that is, in effect, actually a rather sweet family unit
So he becomes a greaser. Flaming motorbike and all, dragon tattoo running up his side, black hair slicked back with what looks like gel but is actually him purposefully making his hair shine to make it look like he puts gel in there. Carries around a gun that he effectively never uses, except for once when he enchanted its bullets to blow up inside his enemies’ flesh, solely for the sake of Rule Of Cool
And then the Red Massacre happened, and Serenity left the Carneficina. Damian became depressed, and all terror-y, murder shit grinds to a halt
So what does our intrepid antagonist do ? Go back to his old life ? Nah man !! He starts another cult named the Fireborn, positions himself as both its religious leader and god, and starts what is effectively a branching organisation, looping most cults of Dysphoria under the Fireborn’s sway. Like, this man has gone into full-on Satanic priest mode, goat-skull, red robes and all
And then one of his followers, the Pack Leader, betrays him and flees with a precious Artifact, and he chooses to give chase, ending up in London
And you know what this mad lad does next ? He grows himself a house (literally, out of the dirt like a tree) and settles in for the long haul, taking a job as a janitor and befriending the Pack Leader’s son as a fuck you to his former employee
Afarit, the man you are
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longagoitwastuesday · 2 months ago
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Kusakabe, dear, you're too beautiful to be saying that kind of stuff
#jjk spoilers#All the prettiest characters were brought back from apparent death#Nobara was okay and it's true that when I read the lawyer's and Kusakabe's fights against Sukuna I thought it was being kept vague#but to pull a Nobara with all of them... idk#No one stays dead here except for the people who actually care for the kids and by that I mean 'including Yuuji'#kinda lowkey bitter about it#Don't get me wrong I like the characters and also they're super pretty but idk It makes death feel cheap? And the high stakes kinda fake?#Choso Gojo and Nanami actual only characters who died apparently#Well. Poor Itadori#And Kusukabe goes and runs his mouth that way in front of the kid. He is not entirely wrong but also he very much is#And yes he also says 'don't worry it's not for you to feel guilty over anything you're just kids' but also he did very much say that thing#about it all being Gojo's fault for not killing Itadori. In front of Itadori who feels guilty for that precisely#and in front of Megumi who asked Gojo to spare him and also went through the experience of Sukuna using his body as well#So Kusukabe's reassurance about them just being kids and not to feel guilty falls a bit empty#It does feel in character but man it truly makes one appreciate the way Gojo and Nanami dealt with the kids a lot more haha#Ui Ui seems like a dear#Anyway... this chapter felt a bit lame for the most part for me? I like the idea of the characters discussing the could have/would have#and feeling guilt and helplessness over their choices but the way it was done felt a bit lame and without any real emotional punch#It felt more like an explanation to the reader in an awkward way. And there's a lot of empty chat about guilt and grief#without any of the characters really giving off a grieving air about everything and everyone they've lost#And this is precisely what I felt was going to happen with this manga's writing haha#I truly don't understand this kind of writing choices. Contrary to some other shonen writers this author did seem to have the potential#to write this kind of thing well besides the worldbuilding and powers and fight stuff. It's truly a pity. It so breaks my heart#And still this is considered one of the good shonens. Well. WELL haha#I do think shonen can be good! I just think it falls almost always even when there's potential into bery shallow writing#I don't know. Maybe I should read that one Alchemist manga#I've been repeatedly told that one's good and it does seem like it doesn't do... this. But I find the art style so not to my linking#I wish I had never gotten into JJK for real for real. I absolutely adore it. I always end up frustrated. It could be so good. Genuinely good#And yet it's just okay in a sort of forgettable way. What a pity#Everything good ever is present but it never dares do anything to fully explore what it sets. It just does the typical shonen stuff
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rottingraisins · 2 years ago
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Happy meriris canon day
IM STILL NOT QUITE OVER IT wikidot user RosySaturniidae i owe you my life. ITS EVEN ON THE RESURRECTION HUB PAGE
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Girls when they are still very firmly under the foundations thumb but at least they arent bearing the brunt of it on their own anymore!!
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