#thief / rogue
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degusart · 6 months ago
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tweaked this art, i get to play this bastard today!
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azrithart · 2 years ago
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Drowcember Day 4: Thievery/Intrigue ✨ 
... Please do not repost,  but reblogs are cool! Thanks :D
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madamrynodm · 2 years ago
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Some time after her campaign ended, Nitra went into hiding. Killing your boss and bringing about a power vacuum tends to limit your options
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She's got probably the most... not sad, but negative endings of my D&D characters so far. I'm not sure what she'd do with the rest of her life. The only thing I ever confirmed was that she sometimes sent letters to her old party members
Referencing Puss in Boots: The Last Wish for this image. Wanted to take rendering more seriously
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timbit-robin-art · 6 months ago
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Sorry for goober-posting.
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shardanic · 2 months ago
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VIP Commish:
Jacq the master lockpick for @willsmoodart !
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sainttropic · 2 years ago
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an update to my ghost rogue/warlock korbat for the neopets campaign I’m in, with her little guy, Sap!! Sap is our accountant, gets us all the promo codes every day to save us money. The best little guy, I reckon.
(excuse the quality, tumblr is being a bitch on this day)
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galaxyghost4081 · 2 years ago
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Invidrav "Raven" Enintia, tiefling rogue (Thief)
(backstory below)
Invidrav Enintia was born to two tiefling parents and raised in a small town, a juncture where many people arrived and left. However, the tiefling population was often the victim of unfair treatment, discrimination, and mistrust due to their infernal bloodlines, and the Enintia family allied with other members of the minority. It was through this community where Invidrav met and grew up with his best friend. To survive in their unfavorable conditions, they pranked, stole, and even committed minor crimes together. The two soon became inseparable. One day, the pair was going to commit their biggest heist yet, but all of a sudden, Invidrav was kidnapped. He was snatched away by members of a suspicious thieves guild who knew of his larcenous skills and subtly coerced him to join their group. Not knowing any better about their villainous ways, he agreed. From that point on, Invidrav and his new criminal allies left his hometown and traveled around the world. They stole from whoever they could, slinked through the underbelly of the law, and enforced their notorious reputation. Invidrav himself ended up being the best thief among them, his companions even nicknaming him “Raven” for his keen eye for shiny things. Yet, the more time that has passed, the more corrupt the thieves guild has become. Unsure if he wants to stay with them any longer, Invidrav secretly hopes to escape the thieves guild, go back to his hometown, and return something he stole a long time ago: his best friend’s heart. 
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kermit-coded · 4 months ago
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i'm going to kill kevin feige what is this shit.
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wearemercs · 4 months ago
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by rupid79 (1, 2, 3)
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switchbit · 1 month ago
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i've become tanuki-pilled and made one my new character for a ttrpg
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nictanova · 4 months ago
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Lavinia the thief from Waterdeep
Portrait of a party member character in DND
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oldschoolfrp · 5 months ago
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A thief nimbly steps past drunken man-orc guards after prying a giant ruby from the eye of a statue with his dagger (Don Greer, Down in the Dungeon, Squadron/Signal Publications, 1981). This looks like a nod to Trampier's iconic AD&D Players Handbook cover, also referenced by Holloway in I3: Pharaoh.
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arachnidsgrippysocks · 6 months ago
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i have a pl8 with at least seventy three t8or tots on it right now
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madamrynodm · 1 year ago
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Another profile down for Art Fight!
I played her for about 8 months during college, and she was a menace. Totally murdered her boss and memory-wiped her party (not necessarily in that order). Her party was known as The Merry Invaders
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dailyadventureprompts · 8 months ago
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Campaign Starter: Tales from the Bonecart
Whether it's due to superstition or a distaste for a toilsome and muddy trade, folk tend to pay little attention to gravediggers. This makes for an awfully convenient cover for your travelling troupe of tombrobbers as they tour around the realm's backroads filling their pockets with mementos purloined from the dead.
Planning adventures for "evil" campaigns can be tough, but sometimes you and your players just want an excuse to get your hands dirty. What better opportunity to get DEEP down in the dirt than to hand out shovels and have them start out as a group of travelling undertakers/thieves?
Setup: A handful of crews have run the bonecart scam over the past several generations, tempering their skullduggerous actions with a bit of honest gravemaking. This dichotomy is no better represented in the current heads of the operation: Dour and hardworking Heliana, who minds the cart's reigns and keeps the crew on track, and the knavish academic Benjamin Eelpot who loves delving into things that should best stay buried. These two have taken the party on for a series of jobs that will likely require a cold heart and a strong stomach, stealing from both the living and the dead and hoping not to get caught in the meantime.
Adventure Hooks:
The party's first outing on the bonecart should be a meat-and-potatoes sort of job, used to set the tone of the campaign, which happens to sound like "Someone old and rich and lonely has died, leaving their house haunted and their valuables unguarded".
While being stewards of the dead is a great cover, it sometimes attracts the wrong sort of attention, such as when a nobleman offers the party a great reward to investigate an abandoned necropolis and the source of the terrifying dreams that haunt him. Gold is gold though, and surely this couldn't have too many long reaching complications for them.
Irony of ironies, Shortly after one of their scores the party is setupon by a group of bandits disguised as dead men, who manage to make off with a good portion of their illgotten gain. There's no way to recover their goods through official channels, so they'll have to do it themselves.
Throughout their early adventures the party will need to avoid the attention of the heavy handed sheriff hired by the local nobility to quietly and brutally dispose of criminals like themselves.
You get a lot of weird jobs being a gravedigger, but "limo service" is not usually one of them. Still, money is money, and when a bloodsoaked countess offers to pay the bonecart well to defend and transport her coffin across the lands so she can attend a gathering of the great and the ghoulish who are they to say no?
Heliana will eventually approach the party once they've gotten enough shared time , experience, and nightmarish close calls under their belts. She's got some personal matters to attend to, which involve a list of names belonging to an old secret society and a series of graves across the countryside that may contain clues to the locations of some great treasure. Its a bolder job then the crew usually pulls, and will draw unwanted attention, but they can rely on eachother to pull through, right?
Art 1 Art 2 Art 3
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jouste · 1 month ago
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Pilfer! It's the world's most powerful pickpocket! After drinking down the Potion of Plus Ten Thousand, Pilfer's pocket poaching became so powerful that he mistakenly steals random organs as well! The joys of pickpocketing are waning fast on this focused filcher!
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