#theres more worldbuilding ideas i just limited myself
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pixxyofice · 8 months ago
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6 and 10 for the ISAT ask game
oh nice small fry icon
Anyway
6- do you have a battle strategy you’d like to share?
Been a bit since I properly played but I think my strategy was spamming jackpots and buffs before siffrin eventually got to the high levels and I just spammed attacks with them. Yeah.
10- any headcanons about the in-game world? (about the forgotten island, craft types, just like. world building hcs, etc)
UH... I do have some, but it's just folded into how I interpret it. Let's see... Favor trees were imported from the Island, where over in Forgotten Island they're normal size trees, but in Vaugarde they're fucking gigantic, so when the island got cut off from everything the only thing that remained was "favor trees Big Trees".
Wish craft is sugar, and time craft Does Something rather than smells. Time craft is a reactionary craft. Time is volatile, especially to those of us with a lack of time sense. King's wish craft allowed him to wield time craft, but I think if you could smell the craft in the air as he does so, it would also have a bit of burnt earth smell to it.
Siffrin doesn't wield it so much as he gets to pull on the strings. If they were able to wield time craft as a weapon like the king does, it would smell like burning steel.
And, last one: the island's wish that broke them off from everything was a coordinated effort from a group of people with a lot of rituals that had unexpected drawbacks like. Erasing it from memory and keeping everyone on there trapped. But I dont think they'd admit to making a mistake. It must be the universe's will that they are to be forgotten...
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moodbroads · 11 months ago
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the happy hippos taste so good
they're filled with a white chocolate light whipped cream type of thing but the outside is a nice crunchy texture it's really good
BRO I WANNA MOVE OVER THERE JUST SO I CAN GET THESE THINGS THEY SOUND LIKE HEAVEN
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wait i got a worldbuilding idea >:)
day 1763, its april...and theres not a happy hippo in sight. ever since the world was destroyed by nukes during a war for happy hippos. i dont want to see any chocolate in my sight again. but i crave just one more taste of happy hippos..the white chocolate whipped cream, the crunch...but 'mArS' dosent have that. not a single thing im even familiar with on old earth at least! im tired of these blue mangos and weird swirly bananas! i just want something that looks and tastes like home, our old planet..our planet that we have evolved on for millions of years up to this point! this useless point where we decided to fly into space and blow it up! no species kills its own kind more then us. why would we kill our own kind anyways?! why would we wipe away the rock that generations have lived on?? im not even sure we explored all of earth yet either. im just sure i have to destroy humanity and humankind myself. i dont even consider im one of them anymore. those bloodthirsty monsters thought they could rule every inch of the galaxy..well i guess ill have to teach them that theres limits.
UHHH ANYWAYS have a happy hippo hotwheel car ehehee
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afwulstories · 2 years ago
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Jotting down ideas for first short story (I)
So the main gist is that I want to create this story without getting too involved, I want to learn how to go through this process and what works best for me.
Generic Plot I Came Up With :
A bunny adolescent runs away from his borrow and meets a frog in the forest, and the frog consoles him/ gives him advice/ they become good friends/ neighbors.
I know this seems not interesting. but wait. Possible details include:
Bunny may be running away due to family conflict or abuse
Bunny may be running away due to guardians being too sheltery, and bunny just needs/ wants to explore
Frog is modest (sorta clueless about how cool they are) but through small context clues it is hinted frog is a very important figure/ has had a lot of adventures and has gotten into a lot of mayhem
Bunny can resolve conflict and go back home, guardians may help the situation that caused bunny to leave (Or maybe they don't, maybe bunny ends up taking after frog and just starts wandering because now they *really* can't take it anymore
Bunny can resolve conflict and find a new home. Maybe with frog, but also maybe with another character
Bunny can be in a sort of Alice in Wonderland situation, and frog is kinda cookey, and the world of the forest is strange but through the readers pov you just can't put your finger on it
Frog can be someone who needs to be saved. A piece of a royal family/ important people who has forgotten who he is, and bunny helps him remember
Maybe bunny and frog could be long-term friends, and frog lives on his own while bunny still has to deal with his home life (for reference, all of the past ideas have been in relation to the frog being older than bunny, like could-be-your-dad-or-grandpa old..) i think this might be neat!!
frog and bunny could be long term friends, and bunny frequently sneaks out to visit his friend, and once he gets caught by his guardians, he has to decide between staying in or staying out. (they have some sort of physical barrier preventing bunny from leaving, or once he leaves he cant come back through the barrier) the guardians could be both mentally taxing in other ways AND helicoptery, and hanging out with his friend/ neighbor is really all he has to cope besides doing [enter hobby you think might be fitting for bunny, here]
Cool potential deets
Not a plot point but what if the frog had a pet sider plant that behaved like a dog (For charm and worldbuilding to inform that this is a very different world to ours)
Audience/ format:
Audience could be older adolescence that find it hard to read regular books sometimes, the pages are broken up with drawings frequently (cause theres no way an artist ISNT gonna draw)
It could be more of a childrens book with pictures on every page and limited words/ vocabulary, and I'd go with a simpler plot
I could just write in paragraph style for a short story (for college students, my age). This feels like it would be beneficial to submerge myself into a solely written creative piece, but a part of me feels like I'd want to change my mind and would crave to draw this story.
Conflict could arise from:
Family members showing their harmfulness to bunny, which is why bunny runs away
If the bunny is asking for advice but the frog really doesn't give it, so bunny lashes out (from built up past emotions)
Bunny describes their home life to be super harmful and still tries to head back "for the sake of the family" or "because he has nowhere else to go" etc., but the frog is saying it might not be wise. Bunny refuses to listen, and frog gets frustrated seeing his friend going back to get hurt again
frog and bunny could be long term friends, and bunny frequently sneaks out to visit his friend, and once he gets caught by his guardians, he has to decide between staying in or staying out. (they have some sort of physical barrier preventing bunny from leaving, or once he leaves he cant come back through the barrier) the guardians could be both mentally taxing in other ways AND helicoptery, and hanging out with his friend/ neighbor is really all he has to cope besides doing [enter hobby you think might be fitting for bunny, here]
#my writing#newbie writer#creating#into the void#no one cares#writing
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crate-zone · 2 years ago
Text
Jotting down ideas for first short story (I)
So the main gist is that I want to create this story without getting too involved, I want to learn how to go through this process and what works best for me.
Generic Plot I Came Up With :
A bunny adolescent runs away from his borrow and meets a frog in the forest, and the frog consoles him/ gives him advice/ they become good friends/ neighbors.
I know this seems not interesting. but wait. Possible details include:
Bunny may be running away due to family conflict or abuse
Bunny may be running away due to guardians being too sheltery, and bunny just needs/ wants to explore
Frog is modest (sorta clueless about how cool they are) but through small context clues it is hinted frog is a very important figure/ has had a lot of adventures and has gotten into a lot of mayhem
Bunny can resolve conflict and go back home, guardians may help the situation that caused bunny to leave (Or maybe they don't, maybe bunny ends up taking after frog and just starts wandering because now they *really* can't take it anymore
Bunny can resolve conflict and find a new home. Maybe with frog, but also maybe with another character
Bunny can be in a sort of Alice in Wonderland situation, and frog is kinda cookey, and the world of the forest is strange but through the readers pov you just can't put your finger on it
Frog can be someone who needs to be saved. A piece of a royal family/ important people who has forgotten who he is, and bunny helps him remember
Maybe bunny and frog could be long-term friends, and frog lives on his own while bunny still has to deal with his home life (for reference, all of the past ideas have been in relation to the frog being older than bunny, like could-be-your-dad-or-grandpa old..) i think this might be neat!!
frog and bunny could be long term friends, and bunny frequently sneaks out to visit his friend, and once he gets caught by his guardians, he has to decide between staying in or staying out. (they have some sort of physical barrier preventing bunny from leaving, or once he leaves he cant come back through the barrier) the guardians could be both mentally taxing in other ways AND helicoptery, and hanging out with his friend/ neighbor is really all he has to cope besides doing [enter hobby you think might be fitting for bunny, here]
Cool potential deets
Not a plot point but what if the frog had a pet sider plant that behaved like a dog (For charm and worldbuilding to inform that this is a very different world to ours)
Audience/ format:
Audience could be older adolescence that find it hard to read regular books sometimes, the pages are broken up with drawings frequently (cause theres no way an artist ISNT gonna draw)
It could be more of a childrens book with pictures on every page and limited words/ vocabulary, and I'd go with a simpler plot
I could just write in paragraph style for a short story (for college students, my age). This feels like it would be beneficial to submerge myself into a solely written creative piece, but a part of me feels like I'd want to change my mind and would crave to draw this story.
Conflict could arise from:
Family members showing their harmfulness to bunny, which is why bunny runs away
If the bunny is asking for advice but the frog really doesn't give it, so bunny lashes out (from built up past emotions)
Bunny describes their home life to be super harmful and still tries to head back "for the sake of the family" or "because he has nowhere else to go" etc., but the frog is saying it might not be wise. Bunny refuses to listen, and frog gets frustrated seeing his friend going back to get hurt again
frog and bunny could be long term friends, and bunny frequently sneaks out to visit his friend, and once he gets caught by his guardians, he has to decide between staying in or staying out. (they have some sort of physical barrier preventing bunny from leaving, or once he leaves he cant come back through the barrier) the guardians could be both mentally taxing in other ways AND helicoptery, and hanging out with his friend/ neighbor is really all he has to cope besides doing [enter hobby you think might be fitting for bunny, here]
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obeymematches · 4 years ago
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**Hi!Could I pls have a ObeyMe match-up?I’m 5’1, female&ISFJ. I see myself as an introvert with extroverted qualities. Bit socially anxious/shy in crowds/meeting several new ppl but good 1 to 1, heart still races but I fake it well. Can get anxious&overwhelmed easily. A bit OCD, especially with cleanliness. Scared of the dark, blood, anything horror but yet intrigued? I love mysteries but let's keep it fictional. Pretty awks and silly, likes to laugh a lot and make others laugh.**
**Talkative, rambly&sassy. Speaks my mind but careful of others' feelings. Emphathetic&good listener. The friend that ppl go 2 for advice. Very loyal to the people I love. Big foodie! Love to eat&cook, will take my partner out to yum eats&cook lots 4 them. Intellectual-studied most of my life&my career is intellectually stimulating. Passionate about improving the quality of life for marginalized communities&always educating myself so I can be self-aware&the best version of myself 4 me&every1.** **I work hard and am career&fam oriented-even if things are busy, fam/loved 1s come 1st!Hobbies are reading, karaoke, show-bingeing, fashion/shopping&playing video games. Likes to be teased by my partner but I wouldn't let them take it 2 far b/c I will tease/sass back. Always make it up after w/ hugs/kisses/gifts. Affectionate, romantic, says I love you often&touchyfeely. I always let my partner know how important&loved they are. I'm crafty&will make a lot of sentimental hand-made gifts.** **I express love w/ words/acts of services too. Basically I give lots in all the 5 love languages lmao-but will attend 2 what my partner needs most. Can be clingy&like to act cutesy w/ partner. Believe in open&consistent communication. I want a loyal partner that will be there for me through tough times&support me through life&I will ofc do the same for them! Someone to listen, love, laugh&enjoy life with. I date if I see potential for a serious relationship. I won't date casually/for fun.** **I do want to get married one day but whether the relationship does/doesn't end there, that's cool! I am Mammon-biased but am open&would love to hear what u think! Phew thx for encouraging long asks, this was so much fun for me to write and I hope it doesn't trouble you and you have a bit of fun writing back too! Pls take all the time you need and take care of yourself. You are priority! Really appreciate this and looking forward to reading it once it's up. Thank you so so much!**
Hii!! 
Oh i’m glad you enjoyed expressing yourself! 
Don’t worry, I take care of myself well <3 
Okay so I was thinking a lot and I had to make a hard decision. You’d be a good match to several characters, including but not limited to Beel, Simeon, Satan and Lucifer. 
But I also see it work out with Mammon! 
Out of the two of you, you are the more socially anxious and the less outgoing, but theres no shame in that. It just balances out the relationship, as Mammon will go out with you on the regular. 
I think he would be surprised to see you fall silent if his brothers are there too, but you seem to be doing fine when it’s just the two of you. He just thinks it’s because he is so great.
Oh he is also a scaredy cat, so this is a very cute couple. Whenever you watch a horror movie Mammon pretends to be chill but really both of you are scared to death. (Levi is going to tease the two of you a lot because of that)
Mammon can handle some sass, so that’s not a turn-off at all! 
He also tends to speak his mind, but he is anything but careful about his words, or at least not until you confront him about that. 
This demon really wants a loyal partner, I mean you are basically his only true friend. The relationship would be like being best friends, siblings, and partners at the same time because of that. 
Well he is not the biggest foodie out there and you hanging out too much with Beel will surely make the greedier one jealous. So make sure he trusts you a lot! 
The fact that you get intellectual stimulation from your job means Mammon isn’t under pressure to keep you stimulated that way. So he makes sure all the other ways are also taken care of ;)
Also he would be really curious about your job. He would probably ask you directly how much you make. 
I think Mammon finds it a cute human thing to always try to improve yourself and become better. He might tease you about that though. 
He appreciates your career-orientedness, I mean you have to make cash, right? 
He might think your job is nothing you’d be able to get in the Devildom though (depends on the worldbuilding we don’t know much about..) so he might be a bit concerned about that. So that is why you need to become a model, thanks for listening to my presentation!
I think you share many similar hobbies, which is a good bonus! Going to karaoke together is always fun, right? he might not be too keen on joining you on your shopping tour, but it’s not like he would let you go with just Asmo. again, jealousy is something to talk about. 
His love language definitely includes gifts, so that’s also good! But you said you can adapt to your partners needs, which is why you’d be good with many. Aslo it’s good it’s handmade with sentimental attachment, thats not very easy to sell so he probably wouldn’t. (but watch out for that)
I think Mammon loves to hear that he is a good boy. 
He’s the best candidate to be cutesy and clingy with, and it’s nice that it’s not a turn off for you. This is the couple that is glued by the hips 24/7. 
As I elborated before, Mammon is going to be your best friend for life, you can trust him to support you though anything, even if it seems stupid for everyone else. On that note, hopefully you are prepared to support his ideas! I mean they are silly, most of the time, but they also work. 
Hmmm I think Mammon shouldn’t have too much trouble to commit to you, I mean he is as clingy as one can get and he also has jealousy issues. You might feel like you are married even before the actual proposal - but I mean it in a good way! 
Theres not many conflicts that could arise in this relationship, but you are skilled enough to communicate your needs and wants properly, and Mammon might not get it right the first time - but he is not going to stop until he steals your heart! 
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hungwy · 6 years ago
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wall of text about worldbuilding problems lol
a problem im having with worldbuilding right now is magical systems and deities. i want to include the supernatural and the mystical in my universe but since i approach their inclusion the same as i do everything else in worldbuilding (that is, from metaphysical naturalism) i cant help but think their existence would change literally everything. it is impossible for me to consciously make an alt-earth with magic and gods -- hell im having trouble justifying in my head that humans evolved at all, since their environment isn't perfectly geographically African (im using a realistic randomly generated map, so i cant just edit it either...) so you can see that i basically do nothing but consider the butterfly effect all day
ive been playing skyrim lately and i noticed that, since magic exists in the world, theres no real sense of magical wonder. reactions to strange events with “how did this happen???” seem incredibly stupid to me considering people KNOW about destruction, illusion, restoration spells, etc. and potions that have similar effects. i wouldnt want this in my worldbuilding. if someone turns invisible, i want people to have a justified freak out, because no one just turns invisible. therefore magic would have to be very limited in its scope, at least in the public eye. but i cant really convince myself that magic’s potential would stay secret for very long. it would be completely unrealistic to have a worldwide taboo on magic, either; there will always be people who think using magical power is fine, and there will always be some way to access it. so im kind of stuck at this highly decisive crossroad either to not have any real wonder to mysticism and have it basically be known for sure that magic exists (which follows that people with extrapolate its potential) or to have a true wonder to magic thats basically completely inaccessible and irrelevant in its application and power.
so that gets me thinking maybe i would have gods that bestow magical powers upon people, right? having a conscious mind cherrypicking who gets magic still keeps the wonder of actually possessing magic and makes sure its actually potent power. but that opens up a huge can of metaphysical worms... that would imply gods make direct contact with humanity and i really want humans to grow organically. i would even like human ideas of deities to stray away from the actual truth about them so that theres variety, but that would statistically mean one religion (the most conservative) would probably get a lot more right than every other one... which means, if the gods are anthropomorphic in any way, they WOULD FAVOR that religion. i both dont want the meta implication that some religions are more valid than others nor have anthropomorphic gods, because if gods exist in my world, they certainly dont embody human-ness. this kind of strays into lovecraftian territory which is fine i guess but i feel that i shouldnt get too close to those ideas or else it’ll seem like im using them instead of growing my own. im just not sure how gods would fit in with the science either... everything is hard when youre a metaphysical naturalist and want to make everything hyperrealistic...
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boldlybloggingbooks · 6 years ago
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The Way of Kings by Brandon Sanderson
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The Way of Kings (The Stormlight Archive #1) by Brandon Sanderson
So I’m still on my Cosmere bender, having started with The Final Empire (Mistborn #1) in October. Eight books – now nine, after finishing this one – later and… I’m still blown away. Sanderson’s skill, his worldbuilding, his character development…! There’s not enough praise I can heap on these books.
Summary:
Six years after the murder of King Gavilar, the Alethi kingdom is still at war with the mysterious Parshendi. With each highprince fighting on the Shattered Plains for his own glory and to earn Shardblades and Shardplate, the original purpose of the war – revenge for Gavilar – has slowly faded from their minds. For Brightlord Dalinar Kholin, however, the war isn’t his only challenge – strange storm-induced visions order him to reunite the highprinces and kingdom.
Slave Kaladin Stormblessed has just been sold to a new master, Brightlord Sadeas, who also fights on the Shattered Plains. Ordered to run as a bridgeman, the lowest of soldiers who are responsible for carrying chasm-spanning bridges into battle, the darkeyed Kaladin is lost. His faith in lighteyes has been shattered, he’s lost everyone he’s ever cared for, and he’s not expected to survive in his new role. But when mysterious things begin happening to Kaladin, he comes to learn that his part in the world is greater than he ever imagined.
Far across the sea in Jah Keved, Shallan Davar seeks out the scholar and heretic, Jasnah Kholin. Shallan’s father’s recent death has thrown their family into chaos as debts are being called in and a strange group begins making threats on the Davar family. Jasnah holds the key to the survival of Shallan’s family, but will Shallan be strong enough to do what she came to do?
* * *
Once again, the first book of the Stormlight Archive opens on a new world with new characters and a new system of magic. Roshar, a world of rock and stone, is probably the harshest of the cosmere worlds I’ve read (although Mistborn’s Lord Ruler era was pretty bad). The plants are rocklike, the animals are rocklike, and harsh highstorms can destroy anything in their path. Even rainwater has a sediment-like material (called crem) in it. As harsh as the world is, however, the peoples of Roshar have learned to survive.
The magic on Roshar is different as well. It’s not fueled by metals like in the Mistborn books. It’s not powered by breaths and color as it is in Warbreaker. It’s not even fueled by drawing Aons, such as in Elantris. No, magic in the Stormlight Archive is powered by… ta-da, Stormlight. A glowing power that is contained within gemstones which people trade as currency or use to light a darkened space. At this particular point in time in The Way of Kings, individuals who can harness Stormlight and use it are basically myth. Those who once held that power, the Knights Radiant, fell ages ago after abandoning mankind.
I think what I’m enjoying most about the magic of Stormlight Archive is that the magic truly has its limits. Very few people can use it. This means that not everyone is the same magical threat to each other; however, it makes those who can use it very dangerous to everyone else. And it truly is limited – you had to have Stormlight-infused spheres with you in order to Breathe in the Stormlight. Once those spheres are dun and the Stormlight has been spent, the user is out of power. Finally, since the ability to use these powers has, for the most part, been lost, no one is a true powerhouse using the abilities granted by Stormlight. Well, except for Szeth, but his full backstory hasn’t been told. Yet.
The Way of Kings is told through several POV’s. For the most part we hear from Shallan, Dalinar, and Kaladin. There are a few chapters from Szeth’s perspective, and those serve to explain the chaos he’s being ordered to sow throughout the lands. There are a few other perspectives we hear from, mostly between the parts in which the story is told. I enjoyed reading Kaladin’s sections the most. He had the greatest character development, in my opinion, but that’s also because we’re introduced to him when he’s practically at rock bottom – mentally, emotionally, and physically. The reasons behind his beaten-down state are completely valid, and he doesn’t just overcome his struggles in one event. Undoing as much harm as was done to him takes quite a bit of time. Dalinar’s POV was my second favorite. Brother to the murdered king and also known as The Blackthorn, Dalinar faces an entirely different kind of struggle. He’s the first to realize that the “war” is just being taken for a game among the other highprinces – even the current king, Elhokar, has been sucked into this game. With each vision that Dalinar sees in the highstorms, he becomes increasingly convinced that he must do something drastic to change the tides of war and unite the kingdom. But against and in preparation of what… he has yet to know. And finally, Shallan. The secluded daughter from the Davar family, Shallan has struck out on her own with the intent to steal Jasnah’s Soulcaster, a powerful object which can transform one substance into another. The Soulcaster is the only item that can help save her family, but Shallan’s worldly inexperience proves to be her first obstacle because in order to get close to Jasnah, Shallan must become her ward and assist with research. I can understand how Shallan’s lack of experience lends to her indecisiveness and frequent confusion (and it was gratifying to watch her grow as a scholar), but I just felt like there wasn’t enough to her as a character. Obviously, this is only book one in the series, so I’m hoping that Shallan develops further as the plot progresses.
There was something captivating and relatable about this new story in the cosmere, despite it being fantasy. Several times around reading, I found myself almost using “spren” in a sentence – and I did say “flamespren” aloud at one point to people who hadn’t read these books, and boy, did they look confused. Sanderson’s command of words is magnificent; despite introducing so many new terms and people and ideas, the words flow so smoothly that after a while, you hardly realize that you’re immersed in a new world while creationspren crowd about you.
Yes, I’m still dying to really learn about Hoid and what his purpose is in the cosmere, and I’ve been told that it will come in the next books. Well, it better come soon because his storytelling and world jumping is absolutely baffling to me.
There’s so much more I could get into, and I haven’t even started on my theories for what I hope will happen in the next books. But that would keep me from starting on the next book. “Journey before destination;” well, I’m greatly enjoying the journey that Brandon Sanderson’s books have taken me on, and I can't wait to see what happens next.
* * *
Speak again the ancient oaths:
Life before death.
Strength before weakness.
Journey before Destination.
and return to men the Shards they once bore.
The Knights Radiant must stand again.
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ramblyravingnnjashark · 6 years ago
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Nier Automata - Genius and Madness
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the works of Yoko Taro are something that have eluded me for most of my life, and that I have given very little attention to. Probably for good reasons because from the outside, the gameplay of his games range from Mediocre to Average at best and I consider myself a very "gameplay First" person. Some of my Freinds would rave about Drakengard and how weird it is but that didnt quite convince me to look into them much further. However, one Fateful Day a little game called "Nier Automata" was announced, a sequel to Yoko Taros Xbox 360/PS3 game Nier with a little line of Text that would change things in an instant
                                   "Developed by PlatinumGames"
now friends of mine will know that, PlatinumGames is one of my alltime favourite Game Devs for their Crazy High skill Character Action Beat em up titles, containing Larger than Life characters and great and tight Gameplay that owes their roots in the Arcade games of old, which is something I have a appreciation for.
So, with a combination like this I finally decided to take on this series, by means of watching Youtube essays about it because goddamn, the gameplay in these games can get rather mind numbing sadly but honestly? Yoko Taro mighta earned himself now a nice cushy place as one of my favourite Directors, right next to  Hideki Kamiya and Hideo Kojima themselves.
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But there is one thing I realised from watching these Essays and actually playing one of them it is one thing to watch a guy sum this series up for you, its a whole different thing to watch the Insanity for yourself
because the works of Yoko Taro arent stories about Heroic Knights slaying Demons and Evil Dragons, or Loving Fathers/older Brothers trying to survive the Fall of Humanity with their Daughters/Little Sisters
they are stories about Love, Hate, War, the meaninglessness of the Universe and the Hope growing from it, what it means to be Human, and what it means to lose all reason and go complete and genuinely Mad
(there will be spoilers, so be warned if you wish to expirience these games yourself!)
so originally, this was gonna be a brief recap of Drakengard and Nier, but then I realised I couldnt do these games justice so I just link this and this recap of these games that should give you a good idea what these games are about but to keep it brief
Drakengard is essentially to RPGs what Evangelion was to Mecha Anime, and thats a fairly approviate comparsion when you just look at, this
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its also notable for how it handles its different endings, usually referred to as Ending A, Ending B etc, Ending E of the first Drakengard game was a Joke ending that nontheless became the basis for the setting of Nier, a ruined Planet Earth set hundreds of years after the Fall of Humanity about a Father (in the Western Releases) or a Older Brother (Japanese release) having to fend for himself and his Daughter/Younger Sister in a world under constant threat of creatures known as Heartless Shades
both these games are interesting, because their gameplay is nothing special, in the case of Drakengard its outright terrible,they got mediocre reviews and poor sales and yet these games have a dedicated Cult following and  tons of Novels, Audio Dramas, Manga and even Stage Plays that expand the Universes of these games and its lore
and thats for a simple reason: these games may have mediocre gameplay but, their Stories, their Characters, their Art Direction is actually of fairly high quality featuring intriguing Characters and worldbuilding that makes you invested in them regardless I mean, theres a entire exchange in Nier thats entireley between two Magical Talking Books for cryin out loud, and its one of the best parts of the game!
however, these games have thus far had a life as just that, Cult Classics, that didnt manage to garner a mainstream audience due to its aforementioned quirks, the Gameplay just could never stand up to the well written stories of these games
this is where PlatinumGames comes into play
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now, the gameplay of Automata I honestly felt like was more on par with what Revengeance offered: there is stuff you can do with it but all in all its below the likes of Bayonetta and Devil May Cry 3 but thats not to say its poor, of course not, it doesnt encourage you to try anything other than just Mash about, but thats Fine, theres also Chips that your characters can even equip Chips that enhance their abilities and giv e them new ones such as a Bayonetta style Parry and Witch time or give them Heals upon Killing the enemy and while the actual enviroments can be a bit of a chore to go through (until you get Fast Travel), it still felt good to Parkour your way through them, nice snappy and smooth which gives me hopes they take a cue or two from this game for Bayonetta 3 in that regard at least
another thing I loved is the Soundtrack itself. Now I dont consider myself a musical person, however I can tell when a Song is used perfectly, and in Automata? Every Song is used to actual perfection. Music to me can be the deciding factor wether a Area or Scene in a Game or Movie is Garbage, Forgettable or Legendary, and for Automata, every song makes each area fall niceley into the latter fortunatly. One Standout track for me is Birth of a Wish (Become as Gods) a retake of an earlier song that adds in additional Chorus, and the Theme for Pascals village which is a cute Melody involving Children singing.
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now onto the game itself, Route A puts you in the sexy and Lucious Thigh High boots of YoRHa Unit 2B, whereas Route B puts you in the cute Boy shorts of her Partner and mostly Good Boy YoRHa Unit 9S both tasked with ridding the world of Machine Lifeforms and making Earth inhabitable for the Humans stuck on the Moon again Both Routes play out roughly the same, 2B plays like a Standard Character Action Heroine with Lights and Heavies and such, whereas 9S is mainly focused around his ability to hack enemies and engage into brief SHMUP segments.
of the two I felt like 2B was a little more fun to play all in all, the Hacking was fine but also felt a teeny bit like a pace breaker but not too much, at least until late in Route B the game throws curvebals and unique hacking segments into the mix
a thing Yoko Taro games have been very good at showing, is showing the process of a Person losing their mental stability and throwing it all away to become a one track minded Mad Man and I find that interesting.
Drakengard had a good example when the Character Inuart completley loses it and becomes obsessed with bringing back his Dead Love interest, causing here to turn into the monster posted above. Automata meanwhile, shows this also but with Machines, being that shouldnt even go mad in the first place but become Insane with concepts like Revenge, Fear or other. Now I am not a Psychology Major or anything but I cant help but feel "this is Intriguing", not sure if thats a bad thing or anything but thats how it is.
now, Route C is where officialy the PlatinumGame ends and the Yoko Taro game begins, in that things become utterly, utterly Bleak. Not to say it was happy funtime before, many of the sidequests end on a very sour or outright terrible note, but here? Shits gon Bad!
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YoRHa falls, everyone on the Protagonists homebase dies or becomes infected with a Virus that makes them go insane, 2B dies and 9S is severeley wounded and has his mental state utterly ruined by seeing 2B, his Love interest, die. from this Point onward, you play as Either A2, a former YoRHa gone Rogue and 9S as he tries to kill every last Machine Lifeform, and as hes utterly loses his mind. Focusing entireley on his one Goal so that maybe, he can find Death and be with 2B in the Afterlife.
this is where the game really became interesting to me. Gradually 9S goes from this sweet pure boy to a Violent Mess that only wants to Kill and Kill and Kill, Over and Over, its a Interesting Development for such a Character I feel. A2 meanwhile, while still a Great Character and a Blast to play, I felt like was severeley underutilized, getting very little playtime compared to 2B and 9S, with most of her greatest character Development limited to a Japan only Stage play that got a short text recap on a terminal. and it just goes from there and it keeps going, plot twists happen, reveals happen, callbacks to the first Nier and Drakengard 1 happen, its just this huge Mountain of themes and stuff to uncover and analyse. references to old Philosophers and the Concept of Nihilism itself ebing explored, little details that popped up in the early game and now have much greater meaning, its....actually incredible?
I dont think I ever played a game that had so much going on, the last time I think I did was, Metal Gear Solid 3, maybe?! I think....this might actually be one of the best written games I ever played?
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and there is still so much content I could go through, the Stage Plays, the Novels, theres probably a buncha Audio Dramas for it too already its like, Jesus christ. and then theres Ending E, which while rather difficult (and probably causes at least 4 people to fucking hate my Guts) was probably one of the best ending sequences I seen in recent years, I'm not gonna go into detail what it is because, it needs to be seen to be belived, but I find it genuiley incredible.
I dont think theres a single game in the Drakengard and Nier series I would actually consider my "Favourite Game", maybe Nier Automata but thats up for consideration still, but I think I can safeley say that both games story as a whole is easily up there with Metal Gear as  one of my favourite Game stories out there, and friends and followers of mine would know by now how much I love that Franchise and its wacky insane story, Drakengard and Nier are special little series that you dont see enough of these days, but maybe thats for the better
I'm not gonna say "Nier Automata rekindled my love for video games" or anything, but I am glad I got to expirience these two series.
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