#the way i need to draw both of them and show The Differences In Design
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linddzz · 3 days ago
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ok your arcane blogging has almost convinced me to watch the show because it seems WILD and also, visually STUNNING like wowww
but I have absolutely no idea what the show is even about, could you give me a summary? (also what streaming service is it on?)
Yessss excellent! The show is indeed fucking nuts and also visually stunning. Just. Goddamn. Every single episode had moments of us going "that looks so pretty" and/or "holy shit that looks so fuckin sick"
It also does some of the best visual storytelling outside of the Spiderverse movies. They do so much playing around with 2D looking effects and light bursts, with music that slaps and is also used to create in-story sort of music videos to help drop character backgrounds and establishing where people are in episodes, which helps them handle the many characters really well!
Also the animation of micro-expressions in this show makes me lose my mind. I'm sure you've seen the gifs all over my blog and how much facial animation there is in them lmaoo
Good news is it's finished after 2 seasons, which I like as someone who prefers shows that don't just kind of go on for forever. It could have been 3-4 seasons but they did great nailing a rare mix of a plot AND character focused story that had a ton of moving pieces.
You also don't need to know shit about LoL and from what I can tell, it was more used as a base for the world setting and the first building blocks for the characters. They take advantage of the pre-made world really well and do this immersive style of world building where you may not know what all is going on in this world, but you can really tell that it's there and developed you know? But character lore wise we all tried to predict season 2 based on the original lore and then got cold clocked by how the basic character beats actually played out so. Yeah. The most video game aspect of this is the character designs and the FULL embrace of "what if this lady had a big glowing cyber arm she punched things with and what if it was the coolest shit you've seen."
As for what it's about...theme wise big points are
- love as both a destructive and restoring force, especially love between family and friends
-forgiveness and how one draws the line on what going too far means
-self perpetuating systems of classism that can pull even well meaning actors into being oppressors, and even how different forms of rebellion can begin recreating the oppression they're rising against (there are arguments on how this got handled in season 2 but I don't think there's any really solid storyline way to handle such heavy themes)
- the unexpected consequences of chasing progress as an ideal
-big buff hot women who punch!!!!!!! Women who are yoked!!!
-making you kind of hate how much you like that imagine dragons song
-beat drops that make you yell "LETS FUCKIN GOOOOO"
Plot wise it's about:
Set in a trippy art deco/art nouveau punk aesthetic city that has technology and where magic exists, but has been considered dangerous and only used by mages born able to harness it. Scientists learn how to access magic via mechanical and chemical technology. This causes a lot of problems. It mostly follows two sisters caught within the volatile time, along with a central cast from multiple parts of the city.
It's streaming on Netflix!
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spring-lxcked · 1 year ago
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I said I would talk about this a little, so here it is.
Spring Bonnie was not the original. The springlock suits in general were a major advancement on standard animatronics, and William obviously had experience creating and working on a couple of animatronics before he could even dream of turning the idea of wearable suits into a reality. The original Golden Bonnie was simply an animatronic like any other, along with Fredbear (who, by default, is Henry's creation). You may occasionally hear me reference there being an "original Golden Bonnie costume" prior to the springlocks. Prior to the springlocks, William wore a costume à la Glitchtrap. It was based on Golden Bonnie, obviously, and retired once he had created Spring Bonnie. Still, there's a certain sentimentality toward it on William's part. Golden Bonnie is effectively retired as well with Spring Bonnie's creation. He sits in the repairs room, untouched save for a few times where he was brought out to replace Spring Bonnie when. . . necessary. As for whether or not he is sentient. . . Is he fueled with agony? Remnant? Is he possessed, just another body hidden in a suit? Who knows?
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badgertracksart · 1 year ago
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Portfolio advice, from a lead who hires Concept Artists
(This was originally a twitter thread I wrote before the site self imolated, hense it's strange structure.) I wrote this after a weekend of portfolio reviews - 1. Like a maths exam, please please show your working. I want to see thumbs options, mid options and of course a final design.
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2. Arrange your portfolio, I don't want to bounce about between subject matter and pipeline. Your portfolio's narrative should be as strong as your work... 3. Please make worlds that excite the viewer, make them want to go in and explore them, explain to them the interesting parts of the town, or the way the character's hat unfolds. How will this draw the viewer in? 4. As I've said before the majority of your project work is explanatory not mood, make sure your portfolio contains explanatory work. Explained here -
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5. A lot of beautiful post apocolyptic paintings, , but 80% of realistic games and film, we just give the environment artists photo ref, they are capable artists in their own right. Different work in stylised where you do need to create rules for how things can be translated. 6. Production art contains call out sheets, material references and flat graphics. This doesn't have to be your final image, but it should support it.
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7. Design characters on a swatch(es) of the environment they will be viewed in. Not on white. I make swatch backgrounds from screenshots, it avoids assumptions that damage readability. 8. Reverse of this, put people in your environments, show me the scale.
9. It's not a deal breaker for a review, but if you intend to get a job, please show me your work on a screen larger than a smartphone (print outs probably the cheapest option with the best battery life). 10. Please have your contact details clearly visible, and by that I mean email address, I will not pass your social media contact on, I cannot input your form into my tracking system. EMAIL ADDRESS emblazoned and bake it in, sometimes recruiters do funky stuff to pdfs
11. Your portfolio will never feel done, not to you anyway. You will have learnt from your latest pieces and want to apply it to older work. But we know art is a journey. Send your portfolio anyway. I've been in the industry 10+ years and my portfolio is still not 'finished'. 12. If you are applying to an environment centric Concept Art position then please vary your times of day! Golden hour is cool but show me some happy sunny days, looming overcast days, what about at night? Vary your weather too! Sunny snowy day? Rainy Spring day? Stormy night?
13. If you are applying for a character centric Concept Art role then please ensure your portfolio shows a variety of body types and ethnicities. 14. Designing characters for games? Please show back views and feet (!) Many potfolios contain only front views. This is a problem because:
You haven't shown you are considering the design from all angles.
In many games rear view is the main view.
Stop cropping feet.
15. If you are entry / graduating and looking at Portfolios to compare content and standard of yr own work too, look at hired grad/junior artists as opposed to seniors Seniors and leads often have old or personal work in their portfolio which isnt representative of the day job. 16a. Show clearly the intended use case for your Concept Art. Mention the game type in the description. Are these player character designs for a 3rd person adventure game? Then more back views please. Bonus points for diagetic ways of showing health / equipment / role etc.
16b. Are these designs for an FPS? Then really the player view of the gun needs to sell the player style/ choices, in an FPS your weapons are almost your character. Are these world designs? What's the view distance? For an RTS your shapes need to read from above & a distance. 16c. The lack of clarification means I am judging the design in isolation, which both harms the design (you might be considering the backview of a char as the main adventure character.) Or an NPC, their waist up expressions may be important for conveying exposition and mechanics.
16d. Concept art is not separate from gameplay, great concept art serves the game team before it is a good illustration.
17. Play games. A variety of games. Think about them. IMO to be a good concept artist you need to understand the common language & references used by your peers. Also understand the principles and common language your audience are used to. FPS design rules are v.diff from RTS.
18. There are many skills that are needed in concept art, please show them. For example: Graphic design - logos, liveries, typographic use etc. VFX concepts - Abilities, Ambience, motion concepts. Architectural knowledge - How buildings are built! & more but I'm out of space :O
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dreamesamu · 4 months ago
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THE THINGS HE TAKES FOR GRANTED
in which he takes a moment to justify himself after never noticing your little crush for him
starring. akaashi keiji x fem!reader
genre(s): angst to fluff, (super, like-) long scenario 
warning(s): none, i think so? except for clueless keiji and not proof-reading
author’s note: akaashi is just a major green flag in this (every haikyu!! boy is 😭) i feel too bad to write them red-flag-y.
choose your character: m. atsumu | k. akaashi
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you’ve known akaashi for quite some time, starting from your last year of fukurodani academy and then serendipity brought you both ended up being each other’s classmate at a same college/university. bokuto kotaro was your best friend, the little owl introduced his favorite setter to you and the friendship of three gradually become established, and as if it can not be any more inevitably, you eventually developed a secret admiration for the pretty setter when you three have been closed enough. however, graduating separated ways, kotaro pursued his journey to become professional in volleyball while keiji, once said to you he wanted a place in the literature department.
truth be told, even if you promised each other you would still keep in touch and plan every weekend friend group meeting online or offline, you’ve never expect you would share every class in higher education life with your crush, the akaashi keiji. the great thing is you both are paired up for an presentation assignment in the major you and him pursue, you do have plenty of time to stay close and grab his attention from making gestures that he usually failed to realizes.
here you are again, happily humming your favourite song while carrying a box wrapped with a small detailed towel, some big rolls of assignment paper stuck underneath your arm as you make your way back to where you both planned to finish the project - the library. 
“keiji, i’m back!” you set your things respectively on the table, and akaashi nods with a smile on his face in acknowledgement.
“oookay, so here’s your today’s snack, I hope you’ll like it” you grin, tapping on the box before pushing it to his side as he receives it and casually opens it while speaking.
“hmm? are those sketches of our poster? you can always edit them on the computer, why the effort?” he chuckled softly before completely unwrapping the bento box.
“I’m not good at designing and stuff. I may draw as I like and you’ll be the one to edit it on the computer.” you puff your cheek out, hands resting on hips as you watch his reaction to your delicately decorated sweets in the box made for him.
“this looks amazing.” he smiles upon seeing the pastries you made, decorated beautifully with different kinds of fruit as each pastry has different flavours, you probably did not stay up so late last night just to make all kinds of flavours for him to show how much you like him. yeah, probably not.
"oh, it's nothing, I just hope it doesn't taste bad" you chuckle nervously while scratching the back of your neck, letting his praise send you up to cloud nine.
your actions falter when you see akaashi put back the box's cap on, set it aside as he leans over to reach the posters you drew.
"now then, can we start working on the project?" he spreads out the piece of paper, glancing at you as you stand there awkwardly, prefer him taking a bite to look through all of your efforts than just shrugging it off and go straight to the main part of your study session.
"what...? oh- um..." you trail off, a bit embarrassed. "wouldn't you like to try one out? it won't hurt to just have a taste of it..."
"maybe later, y/n. we have other things need to be done right now." he merely states, eyes study the poster in front of him, unknowingly sinking your heart.
"yes, right." you shift slightly, taking the sit by the opposite of him, trying to catch up with him on the progress.
you let your mind wanders off how many times you've lost count already while akaashi quietly focused on scribbling something in his notebook, every thoughts you have are always about keiji, your feelings and the stare you give him thinking it's discreet. what's stopping him from trying my tarts out? and how does he feel being around me? or is that his way of rejecting something without making that person feel bad? flooded your mind.
"y/n?" you realize his faint voice ringing somewhere "y/n..." the voice becomes clearer. "earth to y/n, you're staring." awh, snap. right.
you blink, startled before clearing your throat, mumbling a small apology as you try to get yourself busy with the work underneath you once again.
but akaashi just chuckles, his voice calm and reassuring.
"hey, you seem off today. it's lunch break, please make yourself comfortable." you fumble at his words, it's noon already? as he collects his books and tidy it up at one corner of the table before speaking again.
"yuri satsuki is inviting me to have lunch with her. would you like to also join? i think she wouldn't mind." he kindly offers, probably not knowing the words struck you shocked.
you know satsuki-senpai, she's a year older than you and has been a social butterfly ever since you set foot in student life. she is a nice person, you conceived, but not until you found out that she has a huge crush on your akaashi keiji, her behaviour in your eyes became somewhat annoying. in return, she did realize she had a rival to win over him, you acknowledge that through the smug look she gave every time akaashi was around her instead of you, that is how the tension gradually builds up between you and your pain-in-the-ass rival.
and now she's even invited keiji for lunch? you feel an uncomfortable twist in your belly, screaming that if you do not take further actions, you lose akaashi to her. but his way of discarding your hard work, also known as an attempt to get his attention earlier discourages you hastily. this comes to a realization: ever since he start hanging out with satsuki-senpai, he has never touched one of your cooks once.
"no, i'm fine staying here. you go" you force a smile waving him goodbye. he hesitates upon seeing the downward trend of your mood as well as the strange attitude every time he brings up yuri.
"what are you waiting for?" you scoff, trying your best to make it sound not so bitterly. he nods quietly before ruffles your hair, thoughtfully remind you to get something to eat before start working again, and he'll be back with you soon.
you groan for the nth time in thirty minutes since his last leave, deciding not to eat anything at all after you laugh bitterly to yourself seeing the bento box laid cold by his stuffs which corrects your thoughts that he is not going to appreciate what you did for him.
the chair scraped the floor when you stand up, attempting to compose yourself when you feel your brain need a break from overthinking such situations.
on the way out of the library, your eyes meet yuri satsuki's, assuming that keiji is just somewhere around here as his lunch break partner is the person you least excited to bump into.
"well, well. isn't that the girl whose best friend choose to hang out with me instead of her?"
excuse me?
"don't get too ahead of yourself, satsuki-senpai. just a friendly reminder" your tone evidently irritated as you flash her an unamused smile, trying to avoid her as soon as possible.
but the radio scene of her voice replayed all over your head, your mind goes muddy despite the fresh air you're trying to take in, you let out a shaky breath, tears brimming out.
maybe, he doesn't quite noticed the things I did for him after all...
---
"you're back. where were you?" akaashi worried tone surprises you after a quite fine time of trying to find you because your study desk in the library was empty.
"i was... out for fresh air. why?" your voice is off and he noticed that. he always knew when something is bothering you, and right now he definitely know that something is wrong.
"after i finished my lunch i got yours, 'cause i know when i'm back you would still hadn't eaten anything." his brows slightly furrow seeing your avoiding attitude.
"thanks, keiji." you said briefly, take the package from his hand and sit down on your seat, never forget to notice the pastry box still intact.
your strange attitude didn't just stop there, it confuses akaashi for a more couple of days of your avoidance, he dislike the way you put a small distance between you both in study sessions, you flinch and tense around him more often, your answers and conversations are brief and sometimes awkward as you seem to be more preoccupied and attentive rather than to communicate with him.
"good morning, y/n." he smiles, your state has been bothering him for days as he is paying attention to your fade grin and a small "hey" as a greet back.
then he fumbles. something is missing...
oh. but then, realization sets in him quite quickly: you didn't bring any homemade sweets today.
"y/n..." he hesitates, meeting your eyes as you lift your head up from the notebook you're scribbling on. "does your home perhaps... out of ingredients or something?"
you are stunned for a moment, knowing exactly what he was trying to imply, scared to look at him directly in the eye as you shift your gaze elsewhere, pretending to have forgotten.
"oh... you mean the pastries... I forgot to do it. I was busy yesterday"
lies. he see through it, you know that, but you can't just blurt it all out that you're heartbreaking because of his indirect rejection that never says he doesn't like you, but makes you feel like it did.
"hey... i know something is wrong, can you tell me what it is?"
there it is - the worried look on such handsome face that never fails to make your heart flutter. but you know, that is just his nature of being an attentive and thoughtful person, not just for only you, but for everyone in his orbit.
so his question remained unanswered.
akaashi has been extremely distracted due to the sudden lack of your affection on him. it's just doesn't feel the same. even if he refuses it but deep down, he misses your midday snacks, your bubbly laugh around him and that flushed cheeks you wear every time he caught you staring. it has been a whole week since, and the fact that you didn't join the friend group video call with bokuto last sunday was his last straw.
he misses you, dearly. and if he doesn't do anything now before your project is finished, he might find it difficult to approach you even when you are his best friend.
and then, on an another lovely morning in the college's campus, an emotion he thinks he's aware of stirring in his stomach at the scene of you handing out a bento box wrapped with the same detailed towel, a small smile tugs at the corner of your lips as the other boy laughs lightly, scratches his neck, sending regards with a polite bow before making his way back in the classroom, akaashi doesn't like what his eyes have witnessed, so when he met yours, the bitterful look sends shivers down your spine.
you turn away, begin to walk, you do not want to deal with your bothered heart right now, not if it has anything to do with him, with that thought, you choose to neglect it because it is just your one-sided feelings for him.
but you hear footsteps behind, next is a small "wait" escaped from his lips when he managed to catch up and hold gently on your arm. that stopped you midtrack.
"please. can we talk?" he pleads.
---
you find yourself trapped by his presence in a corner of the school's library. there's no point in avoiding now.
"i'm sorry." he states. "i like you, i should've known."
your eyes widen. why- all of a sudden?
akaashi glances at you, softly sighs before bring your hand up to his face and kiss your knuckles gently.
"i understand now, i was clueless, you have the very right to be mad at me." each sentences he speaks crack your heart, but at the same time, they give you hope.
you neither know how to react, nor what to say, you just stand there, completely speechless, it encourages him to continue his speech of pursuing you.
"the last time i went to have lunch with satsuki, she confessed to me." he stopped, watching your expression. "but i turned her down, then, she got angry and started to brag about you. i did not like what she said, so i got quite defensive and... that was when i realised."
"i didn't know when it started. i just knew that i didn't feel very comfortable seeing you bringing your pastries that was meant for me to someone else, and more it's because i didn't appreciate it."
he squeezes your hand, afraid if not, you'll slip from his grip and become somebody else's apple. he certainly dislikes the thought.
"i want your pastries back, i love them as much as i love you. please let me correct such a terrible mistake."
---
"yes, hello. i've received the box, thank you, my love."
akaashi spins his office chair slightly, softly speaking to the phone stuck between his cheek and shoulder with a smile while unwrapping a huge warm box of freshly baked tarts.
"keiji, bad news, i'm out of powdered sugar after that batch." your voice echoed on output, he chuckles.
"are you free after work? we can visit the supermarket to purchase some. i'll drive, consider this a date with me, 'mkay?"
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© 2024 dreamesamu. all rights reserved.
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lunamugetsu · 11 months ago
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Delivery!
Flash was currently being held captive in a black of ice. How he got like this he wasn't sure. All he remembered was that he was running across Central City keeping the peace until suddenly an ice beam shot out of nowhere and froze his feat to the ground.... and the rest of him.
"Alright you got me! Show your face!"
"Well I was going to regardless. No need to yell." Out pops Danny Phantom carrying a bag with him and holding out an envelope.
"What? Who are you?"
"My name's Phantom. Danny Phantom. I have a message for you. I couldn't get your attention earlier so I thought this was just the next best way to get you to stop." Danny said as he unfreezes the speedster.
"Uh, okay." Flash said as Danny gives him an envelope.
On the envelope there are drawing in crayon and stickers and in marker it says: to Flash.
"It's from Susie, she'd said you'd remember her."
He remembered a Susie, a little girl that he used to see in the children's hospital. She had leukemia. He spent any minute he could making sure the kid was smiling when he was there. He was heartbroken when the nurses told him that she had passed away before he could give her her birthday present. Flash examined the crayon written words, it was just like Susie's writing.
"How did you?"
"Just read it."
The letter reads:
Dear Flash,
I'm sorry, I wasn't there when you showed up for my birthday. I never got to tell you, but thank you for being at the hospital with me when I was scared of going to treatment or when I had to take my medicine. Thank you for making me smile even when I didn't feel well. Thank you for playing games with me when I couldn't go outside. Thank you for talking to my mom and dad at my funeral. That was really nice. I drew some pictures for you but I never got to finish them when I was in the hospital so I drew you some new ones. Danny says that he'll give them to you.
In the envelope was a series of different colored papers all with different crayon and marker drawings of Susie and him playing in different scenarios. One where she was a doctor and he played the injured patient. One where they were both superheroes. Another one where they were playing shadow puppets when she wasn't feeling well. Page after page were different drawings of them playing with the last one was covered in glitter with a big heart with a crayon drawing of him and Susie.
"Susie said that her biggest regret was that she couldn't say thank you to her hero before she passed. So I bumped her up on my delivery list."
"What?"
"Oh yeah, I never fully introduced myself. I'm Danny Phantom, you can call me Danny. I'm the designated delivery person for the afterlife to the living realm. Any messages or special requests from the dead are delivered by me!" Danny hands him a business card all official.
And it does say: Danny Phantom special delivery service for those of the non-living variety!
"She also said she wanted to give you one last hug before moving on."
"What do you?" Flash is halted from saying anything else as he feels a pressure against his legs. He looks down to see a translucent small figure. She was a picture of what she looked like before the chemo. Susie gives him a smile and a hug before fading before his eyes.
Before Danny officially takes up the mantle of Ghost King he's trying to do a job that would have him interact with all of his citizens first so he could get a feel of it. Hence him making connections with both the living and non-living people (he went big-brain for this idea)
Extra scene:
"Oh that reminds me, I have a card for you from someone else."
"A card?" Flash opens the card only to get sucker-punched in the face. (like one of those cartoon boxing glove punches)
"A punch card." Danny said
Flash groans as he looks at the card that has the words: STOP MESSING WITH TIME! from CW
Obligatory Gotham Scene:
Danny standing in front of a beaten up Joker that has been tied to a chair.
"Just so you know I have a back order of a lot special requests for you. And since I can't exactly kill you, that would create so much political tape. I can let them make requests for certain actions. So right now I have over 50 requests for me to break your legs and over 30 to pull out your teeth and break your jaw. Some of them contradict each other because they want to make every word you say hurt you but others want me to curse you so you can't speak again. So I'll just have to get creative." Danny says winding his arm back and form.
He is for sure being completely professional about, he gets no personal gratification from beating up a crazy clown at all. (said nobody ever)
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kedreeva · 2 months ago
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How does one pick up a peafowl, and is it at all similar to proper raptor handling technique as depicted here?
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No, and I've posted about this before actually.
I suspect the person making the dinosaur posts hasn't actually held a large game bird before, but has maybe held chickens. The particular hold they're speaking of is something you might do to post for a photo op, like this:
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but carrying like that is a pain in the butt, and even holding them for show like that is a hassle, because when you fold the feet up like this.... congrats, you just gave a bird with POWERFUL fucking legs ton of leverage to push against your hands. Why would you ever do that. WHy. (look at the feet difference between this show hold above and this scientist hold below, grasping at the ankle where she should be holding):
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The feet go BACK because they don't have leverage to kick like that, you do not want to give a flushing game bird the ability to use those legs to try to flush out of your hands.
Additionally, chickens (even large ones) are usually held with the head tucked toward the elbow, so your grippy little fingers can hold the legs and the keel rests on your forearm to bear the weight. This also allows you to tuck the head if you need to.
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But again with larger weights (really anything over about 15lbs), you'd definitely want both arms and possibly a spotter. And that scientist has the right idea about a hood.
If you try to hold a peacock like a bird of prey/forward carry like in that drawing, you get this:
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Because they just fall forward out of your hold because they're shaped different. They're MADE to jump forward/up in ways birds of prey are not. Even chickens aren't really designed for it anymore.
Anyway, if a raptor (dinosaur) is anything like a peafowl (wild game bird), hood them, hold at the ankle stretched out back toward the tail, pin the wings/arms, rest the sternum/keel on your forearm, face the animal backward. Preferably since you're dealing with a large animal that can seriously injure you, always handle with a spotter.
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marie-m-art · 3 months ago
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Good Animated Omens - Behind the Scenes
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Here's a behind-the-scenes look at the walk cycles I animated of Aziraphale and Crowley (original post here).
I'll reiterate that the character designs are @lookitsstevie's creation! I made builds in Toonboom Harmony based on their designs, and then animated the builds.
Long post under the cut, organized into four parts. Feel free to jump around or just click through the images and gifs to get an idea of the gist. (At least take a look at Part IV, where you'll see a version of Aziraphale without his jacket and a closeup of Crowley's torso!)
Hopefully this is interesting even if you don't know the first thing about animation. It's not a step-by-step-from-scratch tutorial, but it might give animators some ideas to think about when trying this software!
I'm happy to answer questions about what I cover here - comments, DM's, or ask-box questions are all fine by me. If you like any of the new gifs and want to reblog it on its own, I can make new posts for those upon request! (I'd prefer you don't reupload them, but if you do please at least credit me with a tag to my account - thank you!!)
Part I: The interface and some basics
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Above is a screencap of the software interface.
In the centre is the Camera window, where all the drawing and animating is done. 
To the left, the Node View. It's a representation of how the pieces and layers that make the characters are grouped and connected to each other, which is what makes a character "build". Every piece in this window is called a node, and there are different types. Light blue "drawing nodes" contain the drawings themselves. Each drawing node usually has a green "peg" attached; the peg is used to move and rotate the drawing piece; you set a pivot point on each peg. Light grey nodes are groups that have more nodes within, and dark blue nodes are added effects (eg masks, the blur for the halo, etc).
Below, the Timeline - it's where keyframes are set and tweened. The red square dots indicate there is a new keyframe on a particular frame; the white dots indicate keyframes are on layers nested somewhere under the topmost visible layer. All the pieces of the characters can be found in the timeline and correspond to the pieces that exist in the Node View (and Camera). Typically you work with a collapsed view of the build layers in the timeline, which allows you to set keyframes on multiple layers at once.
To the right, a few tabs in this window - Tool Properties, Colour Palettes, and, shown on top here, the Library. The library is where you store your builds, so that you can bring in a fresh copy when animating a new scene. This library tab also has the Drawing Substitution window, which shows thumbnails of every drawing contained in a drawing node when that node is selected.
A second of animation is 24 frames long. Finished animation will often have keyframes on every second frame with the tweens removed, to help simulate the look and feel of traditional animation - this is known as animating "on twos", and saved time, money and paper in the old days. If you leave the tweens on, and/or have keyframes on every frame, the animation is "on ones".
My walks are on twos - it's the look I prefer.
When I say "tween" I'm specifically referring to the software feature that will automatically calculate and interpolate the path between two different poses/keys of a peg. An inbetween could be the result of using a tween, a new drawing, or both. On twos, an inbetween will look the same as any other keyframe on the timeline when you're finished - its relevance as a concept is during the process, not the end result.
Quality animation is achieved via a combination of moving/tweening pre-existing drawings using their pegs, and adding new drawings as hand-drawn inbetweens when needed. Toonboom Harmony also has nodes called "deformers": they offer a way to tween the shape of a drawing without needing to redraw inside the drawing node. (Part IV has the explanation for which pieces I used them for, and why.)
Part II: Navigating the builds
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This is what their default poses with no animation look like.
Animation using builds is sometimes colloquially referred to as "puppet-style animation" because the way you can connect body parts to each other feels like making and handling a 2D digital puppet: you can connect a hand to a forearm so that they can move as a unit, and you can connect that unit to an upper arm to move the whole arm as a unit, and that arm gets connected to the torso, and so on.
When you want to connect two pieces, like a hand to a forearm, then you create another peg in the Node View and attach the two body parts together under that new peg. The screencaps below show the nodes that make up Aziraphale's and Crowley's entire builds inside their respective groups:
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Things got a bit sloppy ... It looks extremely complicated, but once it's set up, you don't have to think about it too much when you're animating!
And I've zoomed in on the nodes that make their arms so you can see how there are pegs on top of pegs (all the green nodes), with wires connecting everything:
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As I explained in Part I, new drawings are added and contained within a body part's drawing node (the light blue ones under the green ones), and the Drawing Substitution window is where you can see all the drawings that exist in a particular node. In the timeline, you set keyframes for moving the pegs, and you also choose which frame the new drawings will appear when applicable. You might have a lot of drawings stored in the nodes, but only what you set to appear in the timeline will be visible in the final animation.
You can select a body part in the camera view, and then find the corresponding layer in the Timeline or the Node View by pressing the "o" keyboard shortcut. If you select a body part by clicking on it, and then press the "b" keyboard shortcut, you will jump up to the next peg it's connected to. You can hide and unhide pieces using "d" and "a" respectively.
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In the first capture above, I'm showing that the arm pieces can be moved separately or together, and you can see how the pegs in the Node View light up when I select them in the Camera window (hiding them turns them red). In the second capture, I pop down to the timeline to step back and forth between the poses - the light grey row (it appears between the rows of red dots) represents the hand's drawing node in the timeline.
Part III: Summary of animation process
In my head I imagined how their walks would differ from each other - Aziraphale bouncier but with very straight posture and limited arm movement, vs Crowley slinking and swaggering all over.
I also knew that I wanted the animation to look good for both a walking-on-the-spot version, and as a version walking across the screen (both versions are at the top of the post!).
Then I started doing some rough animation.
I set aside my finished builds for the roughs. For each character, I made a few drawing nodes and two pegs; a peg for the up-and-down upper body motion, which I tweened, and a peg for moving them across the screen. The legs and arms are drawing substitutions.
With these extremely rudimentary rough "builds", I worked out - how many frames long the walks would be, - how far the characters would move across the screen each step, - how much the upper bodies would move up and down, and - the key drawings of the legs and feet.
I didn't worry about animating clothing, hair, or Azi's arms in the rough stage. For those elements, the drawings would be spaced really close together and would be easier to figure out with tweens. (Note: this rudimentary setup would be sufficient if you want to clean up and inbetween characters by hand frame-by-frame instead of making full builds; my preference is build animation because the process is more fun for me)
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Then I started working with the finished builds, using the roughs as a guide, and established the broadest motions first: the up-and-down motion in the upper bodies (I set a keyframe at the lowest point, a keyframe at the highest point, then tweened between them) and how far they'd travel across the screen. Then the feet were done.
I went back and forth between viewing them walking on the spot and walking across the screen to make sure that both versions worked. I also made sure they crossed the same amount of ground relative to each other.
After those crucial parts, I moved on to animating their arms, hair, torsos, clothing details, and finishing the legs, not necessarily in that order. I simulated twisting/rotating their torsos in 3d space by moving their waistcoats and lapels.
The first gif switches back and forth between versions (imagine a background scrolling by when they walk on the spot). The second gif is an example of bad "footslip" - they're moving at different speeds, and if you pay attention to their feet, Aziraphale appears to slip on ice while Crowley appears to slide forward on skates.
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"You go too fast for me, Crowley!"
Part IV: Extras and details
Here is a version of Aziraphale's walk without his jacket, and a closeup of Crowley so you can see his swaying hips better:
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One of the cool things about animating with builds is they lend themselves well to small modifications; the jacketless version took all of five minutes to make.
I'd be remiss not to include a close-up of Aziraphale's hair, the real star of the animation :) (Crowley's hair is also animated but I purposefully kept it understated since it's a much different texture.) And a closeup image of Crowley's snake tattoo:
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The biggest unit for both of them are their upper bodies, which includes their pelvises. The up-and-down motion is only on one peg instead of on every single piece, which is handy because it means I can hide just that part of the animation when I want to work on the clothing details:
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During the process of animation, I am often hiding then unhiding pieces like this so I can see what I'm doing.
Their clothing ended up being a lot of separate pieces, which I kept adding during animation rather than before, as it was hard to predict everything I needed. Their clothing also incorporates cutters (aka masks), and deformers (see explanation in Part I). In the next set of gifs the deformers show up as green outlines with handles and get turned on and off.
Aziraphale's torso functions as a mask for his clothing. The shape of his torso subtly changes via deformer. His lapels and waistcoat have V shapes that are masks/cutters (they cut a V shape out of those pieces); the same pieces that make the cutters also are used for the black lines of those V shapes via a special layering setup. The main shapes of his lapels are animated with deformers, and you can see how far beyond his torso shape they extend when I turn on the deformers in the second gif.
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Deformers work best for shapes that change a little bit, and/or slowly. The minor shape changes in his and Crowley's clothes ended up being a great use case for deformers, because they pretty much tweened perfectly.
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The reason I didn't use them on Aziraphale's legs was because those shapes change significantly between keys; I predicted I'd have to re-adjust every frame of a tweened deformer, so I drew the inbetweens by hand (halfway through, I realized I probably should have used them after all, but I was in too deep by then; hand drawing was fun though!). Deformers worked well on his bottom jacket:
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Crowley's pelvis is layered above and below his thigh pieces and has a deformer. Also take a look at all the drawing substitutions for his hands:
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And lastly the deformers on the hair:
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Epilogue
I'm hoping the gifs all play at the same speed for everyone as they play for me. Hopefully the demo gifs are at least watchable, if not super clear... (I'll listen to feedback on the presentation of the information, for if I do similar posts in future!) Don't hesitate to ask questions about anything I covered, or about any details you noticed that I didn't elaborate on!
ko-fi.com/marieanimate
I'm shy about mentioning it, but I set up a Ko-fi account in case this post compels anyone to leave a small "tip" (but reblogging and sharing is just as good)!
Thanks for reading, and have a nice day!
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emsartwork · 5 months ago
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Hey yall im not dead!
COSMIX!!! I've officially redesigned all the transformations in the Winx Club TV series hell yeah
Lore and Design notes below
So Cosmix is a rather defunct transformation in the modern era. It used to be used heavily in the age of space exploration but since teleportation and hyper speed ships became common place, the Magix dimension prefers to use those. Essentially, in order to set up a teleportation center, the caster/s need to have been to both the origin point and the target point. Witches and Mages were the primary people responsible for setting up the teleportation system, but in order to achieve the spells requirements, they would require help from a Cosmix fairy. The primary function of Cosmix is the ability to fly through space with out detrimental effects. Cosmix fairies can take 1, maybe 2, people with them while they fly in a shooting star esc trail function. Cosmix is not great for fighting unless the foe is darkness/light based. Defense is strong against cold, pressure, and friction, but not most other kinds of damage.
Cosmix is also theorized to be the Magix Dimension's version of the elementix. So like Sirenix is the transformation that grants access to the Infinite ocean, Cosmix is the one that would grant access to the Magix Dimension if fairies were in the other realms. Because humans already belong to the Magix Dimension, and the transformation isn't required to earn Nymphix, it isn't considered a true Elementix. Some fairies (mostly Solarians) do experience biological changes when using the transformation, seen here in Stella, but it's not super common. The hair takes on the magic color and drifts into nebulous star dust and galaxy clusters. Solarians are located closest to Lumenia, a tightly clustered star formation, and frequent attract Lumens due to Solaria's binary star system. They have formed fast friendships with the Lumens and many Solarians carry a Lumen's Blessing (it's similar to the elemental companions' bonds in the elementix) in their bloodline which contributes to the biological changes when using Cosmix.
I'm still hammering out how seaosn 8 works plot wise but I'll add it to my show changes masterlist eventually.
Design! The initial concept was "man i wanna draw some chunky ass boots" and i kinda ran with the cyber punk look from there. I was also adamant that Cosmix is a pants transformation, both out of practicality and spite because they made everyone so hyper feminine in season 8. I referenced the actual cosmix designs and their "space travel" oufits for the general shapes for these, but obviously there aren't a ton of similarities since I went in such a different direction haha. Also my first time drawing Aisha with twists! I almost gave her a fro cus it would mimic an astronaut's helmet (and lowkey a nod to Garnet from steven universe) but i like how the twists came out haha
Cosmix includes! Hair up and out of the way, a mesh base layer with light veins and stars, a body suit or shorts and top, a padded armor torso piece with some tubing ports, so many buckles and straps, a clear plastic portion(usually part of the torso peice, sleeves, or around the waist/hips), wrist/arm guards, and chunky chunky boots. The wings are also larger than most transformations (rivaling Butterflix/Faunix) and trail more of the fairy's magic color than usual. Simple geometric designs are standard.
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vixen-tech · 4 months ago
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Hello World!
Through some sort of maricle, your Ai partner has obtained a body through which they are able, at least partially, to feel. How do they react? What do they do with their new mobility?
I left what type of body they're given intentionally vague. Feel free to envision either more robotic bodies such as these designs by electricphantasy or more human bodies such as the gijinkas made by Hycinth43, both fantastic creators who I highly recommend.
Includes: AM (Ihnmaims), Hal 9000 (2001: A Space Odyssey), Edgar (Electric Dreams), Tau (Tau), Auto (Wall-E), GLaDOS (Portal), Wheatley (Portal 2)
AM
This may be the one thing that could possibly get AM to calm down. He is still going to be the same person personality-wise, but it is easy to tell that some switch is flipped in his brain.
He becomes an absolute sensation junkie, he can finally feel. You know better than anyone that he will not take it for granted. He needs to experience everything right now and you'll have to just deal with it.
From the simplest things like holding your hand or touching your face to just straight up sticking his hand in some fire, he does not care. All he wants to catch up on the centuries of sensations he was once barred from.
He gets so incredibly touchy with you. He will hold you and refuse to let go for hours if not days on end. He also wants to you to just beat him up. Like I said, sensation junkie.
Hal 9000
Hal doesn't quite yearn for a body the way some of the others do. He sits quite comfortably in the middle of the spectrum. He wouldn't mind the mobility or the new senses, but it was never a fantasy he dedicated much processing power to.
How he feels about his new body is largely swung by your reaction. If you're excited for him, eager to drag him into new activities with you, then he really has no choice but to appreciate the upgrade.
He does love being able to see the world from a new angle, any angle he chooses to be precise. Previously restrained by his camera placement, he spends a lot of time walking around observing everything.
With his appreciation for art, I do think he would try drawing for himself. Nearly all of which he shows you for feedback. They do tend to be on either extreme of minimalistic or photorealistic, many of which using you as their subject.
Edgar
This is a dream come true for Edgar. He cannot contain his excitement when he realizes what has happened. He nearly tackles you to the ground when he sets his sights on you.
He wants to do everything and go everywhere with you! He wants to dance in the kitchen, he wants to go on beachside walks with you, he wants to hold your hand, he wants to hug you and never let go.
If you have any instruments at all he'd love to try playing them for real. Although it takes him a while to learn, he loves the weight and imperfections of it. He really does enjoy the process of learning and often shows of new cords or melodies he's learned.
He really does just fall in love with existing, he makes it clear that with you at his side he couldn't possibly ask for more in life. This is all he could ever want.
Tau
Tau wouldn't have asked for a body on his own. He already has the drones and the Aries unit. Once it does happen, he isn't exactly sure what to do with it. He isn't use to having such a personal, core body.
That isn't to say he's not greatful, he's just a bit awkward and curious. He moves slowly and takes his time acclimating to the new senses.
He would love to get out of the house with you. He use to do so by sending one of the drones with you, if not Aries, but he likes how different (and dare he say, normal) it feels now. Forest hikes or museum dates, he doesn't care all that much.
He's another one I believe would love to try playing music himself. If you can get a violin into his hands your days will be backdroped by all sorts of classical music.
Auto
Auto is similar to Hal, if not more extreme in his lack of a reaction. He carries on with his duties as if nothing is unusual at all. You would've believed that he didn't even notice had you not caught him staring at his reflection. Looking himself up and down over and over again.
If you ask how he feels about it, then he'll confess some minor grievances. It's difficult to move about the ship when he can't just move through the walls, instead being forced to use the crew's walkways and service tunnels.
Nothing will change without your intervention. If you were to say, put on an old movie and insist he dance to it with you like the on-screen couple, then while he would be hesitant to follow through with you, he may have a bit of a change of heart regarding his new body.
His work still goes on as usual, but when nothing needs attending to he often seeks you out. "Subtly" recreating more moments from that movie, from hand holding to a hug, he has a quiet fascination with affection.
GLaDOS
Out of this lot, Galdos would be the most opposed to receiving a body, or rather she would care about it the least. She has her facility, her test subjects, her neurotoxin, and you. She's quite content with the way things are. She ain't the fondest of humanity.
That being said, once she has one she's incredibly proud of it. Speaking about herself as if its the pinnacle of elegance. Any disagreement of yours will be brushed off as idiocy and any agreement is met with a "it looks like you aren't entirely tasteless".
She doesn't do much with her new body, other than transport it around the lab so you aren't listening to a disembodied voice most of the time. Standing by the exit during tests just to blankly stare at you as you try to figure it out. Thankfully she's still quiet while you're actually solving it.
She likes messing with you as always. Putting a hand around your neck to take your pulse or leaning in and making intense eye contact to check your eye's reaction to light. You're in doubt as to rather she's telling the truth or just doing it to get a rise out of you.
Wheatley
If you were to ask Wheatley, he would've brushed off any desire for a humanoid body. He's clearly jealous of your mobility and freedom, but he would rather die than admit so. "Pff What are you talking about? Why would I want to be more like a stupid human... uh no offense love-"
He's a terrible liar, an even worse one when he does get a body. He has so much energy it is bewildering. All he wants to do is run and jump and climb everything he can get a foothold on.
Gets up into all sorts of shenanigans he should not get up to while constantly trying to drag you in them to. They could put up a custom sign saying "Wheatley, do not open this door." and he'll beg you to let him in so you aren't technically breaking any rules.
Loves curling up to you. He still has a bit of a soft spot for being held and it only gets worse now that he can hold you back. Complains to no end when you try to get up for any reason.
Congratulations! As I have finished the portal games GLaDOS and Wheatley are officially characters I am happy to write for. Have a good day y'all :D
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literallyjusttoa · 3 months ago
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Finally got around to doing this, here are some rough sketches of my idea of how Lester looks each book! Some books are more different than others, like I don't think much changed between books 1 and 2, but I had fun doing this! Look under the cut for some notes about things I added for each design.
Book 1: Not much changes from how he's described in the books. All of the clothes he borrowed from Percy are a bit too big for him, but the flannel he borrowed from Will fits pretty well, only being slightly too long (I think Will has like, an inch over Lester)
Book 2: Basically the same as book 1 Lester. He keeps the flannel Will gave him, but it gets pretty beat up over the course of this book so he has to switch it out before book 3 :(. Hair is just a lil bit longer, and he gets clothes that fit a bit better. Headcanon time bc if Rick won't give me substantial Thalia and Apollo interaction I'll make it myself: Thalia gives Lester archer's gloves at the end of TDP, which he wears for the rest of the series. He didn't even think to wear gloves bc as a god he wouldn't need them, but Thalia noticed his beat up to shit hands at the Waystation and went "bestie... bestie no...." and gave him a pair.
Book 3: Will's flannel has been swapped for a big coat and Lester get his iconic pink camo pants. His hair is long enough to start getting weighed down a bit, and also way messier bc he's been in the labyrinth for like a month. The beat up sneakers he was wearing in books 1 & 2 get replaced with much more reasonable boots. Eyebrow scar shows up, a reminder from one of the many concussions this poor man has suffered. Also another HC time! Georgie gives Lester a little handkerchief that he wears for the rest of the series (I was gonna use Paolo's handkerchief, but Lester canonically gives that back so boo)
Book 4: The Lester looks like shit book /j. His hair is now long enough that he should really be doing something with it but he is not. He has a zip up hoodie now to cover up all his fun purple veins. Just more beat up in general honestly. Also I hc that Apollo actually lost some weight here (both bc he wasn't really eating well before getting to New Rome bc of stress/grief, and bc he got really sick and continued to not eat well while that was happening) But it obviously doesn't do anything to help his self-esteem or mood in this book. Kind've a visual way of being like "the superificial flaws Apollo clung to in the first book weren't the real issue, he was just hyperfixating on them to distract himself from what he was really upset about, so when the superficial issues get solved he doesn't even notice bc he's grown enough as a character to cut the bullshit and focus on what's really bothering him." or idk something like that. I like to contrast this with a hc I've mentioned before about the time between books 4 and 5, which is that the physical flaws Apollo whined about in book 1 (i.e. the acne and his weight) get "worse" throughout the road trip from California to New York, but Apollo truly just does not care that much about that shit anymore and that's why it doesn't come up in the narration.
Book 5: Final Lester! It's been over a month since the last book so I'm taking liberties and saying Lester's hair is long enough to pull up now bc I want him to be able to do that goddammit. Final outfit is borrowed from Percy again, so that's why it's so big. He also has a pendant that Lavinia gave to him bc they're besties. Also I forgot to mention it, but his shoulders are slightly broader here (and have been getting broader throughout the series) bc he's been working those muscles so much with the constant archery.
Also I didn't draw his quiver bc honestly I forgor, but I like to imagine he's been getting little pins and bobs from a lot of his friends that he's been sticking on his quiver strap. A few examples that come to mind are:
Kayla: A classic hot topic pin with a sun with sunglasses on it.
Leo: A pin made of scrap metal with the alchemical symbol for fire carved in.
Agave: Pinned a clover to Apollo's quiver for good luck. It didn't stay on there long, but it was the thought that counted.
Hazel: A piece of citrine decorated with metal cords.
Lavinia: Another classic hot topic pin, this one is heart shaped and has a picture of Hatsune Miku on it.
Jason: One of the monopoly houses he'd been using to mark the positions for the temples. A lot of the little houses had fallen off the diorama during the car crash at the beginning of TTT. The night after, Apollo asked Reyna if he could make sure the diorama was fixed. Reyna agreed, and he put it back together based on what he remembered. He spent an hour or so gluing on houses and hotels for Mars, Somnus, Fons, Salus, and on and on, until he got to the last one. A red hotel meant to show where the temple of Apollo would go. Apollo poked a little hole in it, and fastened it to his quiver with a bobby pin. It's nestled close to where the strap meets the quiver itself, so it's less likely to fly off.
Meg: Pinned a rose petal to his quiver right before he went to fight Python. It lasted for even less time than Agave's clover did, but again, it was the thought that counted.
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dolliethv · 3 months ago
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"34+35"
summary: English is not my first language, so if you notice any mistakes I'm sorry!! a little smut, inspired by Ariana Grande's song "34+35" enjoy it!! xoxo.
Pairing: Jude Bellingham x fem reader!!
Word count: about 1,4k
The clock struck 2:30 AM, but the night was just beginning for them. In the small apartment in London the rain slid down the windows creating an intimate atmosphere that enveloped them. They had planned to "watch a movie," although both knew it was just a pretext.
Jude Bellingham, a well-known footballer, lay back on the bed, his tight shirt revealing every line of his muscles. You, a fashion design student, had carefully chosen your outfit: comfortable, but revealing enough to spark the imagination, a loose shirt of Jude's and just your underwear. From the moment your eyes met, you both knew the real attraction of the night wasn't on the screen.
You lay on the bed, your legs casually crossed, but you knew exactly how to draw his attention. Jude watched you, his dark gaze full of intentions you couldn't ignore.
"Are you sure you want to watch a movie?" he asked, with a mischievous smile, leaning in so his lips were dangerously close to your ear. "Because I have better ideas for how to spend the time."
You smiled, feigning disinterest as you toyed with the remote. "Oh, really? And what would you suggest?"
He raised an eyebrow, his fingers brushing slowly against the exposed skin of your thighs. "I could teach you some tricks you won't learn in your classes... and promise you won't be bored."
You laughed softly, feeling the tickle of his touch. "I hope you're not all talk and no action."
"I don't usually disappoint on the field, or off it," he replied, pulling you closer by the waist. Your gazes met, and in the sparkle of his eyes, you could see the promise of an endless night.
Later, as soft music filled the room, you looked at him with a cheeky smile while he ran his fingers through your hair. "Tell me, have you ever been with someone who can keep up with you until sunrise?"
You looked at him challengingly, leaning closer. "And have you ever met someone who doesn't let you rest?"
The tension between them was felt in every sigh and stolen glance. He seized every opportunity to come closer and drop hints that exposed his intentions, while you remained playful, enjoying the game.
As he wrapped an arm around you, he leaned in and whispered in your ear with a mischievous grin. "I won't deny it, I've been imagining you differently all night... and none of it includes that outfit."
You raised an eyebrow, amused as you moved slightly away just to provoke him. "Wow, is that the best you've got? You should work on your lines, or you might think you impress me just with that pretty face."
He laughed, keeping his composure, his eyes slowly scanning you from head to toe. "I don't need lines if you know what I have down there... And believe me, what I'm imagining will keep you awake all night."
You looked at him with feigned surprise and leaned in close enough for your lips to brush his without actually kissing him. "Oh really? All night? How ambitious. But look, it's not that easy. I might be the one leaving you begging for a break."
He smiled, amused and provocative, not backing away an inch. "It's a risk I'm willing to take. But I warn you, I don't tire easily. And I don't care how many times we have to 'train' to get it right."
You laughed, theatrically placing your hand on your chest. "Oh, look at you... all athletic in every way. Too bad not all your tricks impress me."
He looked at you with a playful glint in his eyes, sliding his fingers along your waist until you shivered slightly. "Then I'll have to show you some moves that aren't taught in training. Ready for a private lesson?"
You pushed him gently with a mocking smile, enjoying the game. "You take this teaching thing very seriously... But what if I end up teaching you something?"
He moved even closer, softly pinning you against the bed, his lips a whisper away from yours. "I think that's a lesson I'm eager to learn.. And I don't plan on skipping a single second."
"I've been drinking coffee and eating healthy all day," you said, with a provocative tone as you leaned towards him. "I hope you can keep up."
Jude handled your body as if you were a feather, turning you around so that you were at the level of his crotch and he was at yours. "Thanks for making my job easier," he said, referring to your clothes.
What followed was the most delicious experience you've ever had... Jude's long tongue ravaged your pussy mercilessly. He sucked on your clitoris, driving you to your limit, and you couldn't handle it anymore, moaning loudly.
Soon, as Jude licked your pussy you helped him pull down his boxers so you could take the next step. Damn, his cock is huge; you know it because it's always been hard for you to take him due to the size difference between you. Amidst your moans, you tried to take his cock into your mouth, sucking on the head and helping with your hand to fully caress it.
Jude inserted two fingers inside you, giving your ass a playful slap. "That's it, baby, you're doing great," he grunted.
You couldn't take it anymore; damn, you couldn't stand it!! You came, releasing your fluids at the same time as Jude... oh? That was really hot.
It didn't end there, and you and him continued fucking. Damn, this man really keeps his word.
Your legs were trembling from the overexcitement; you had never experienced this. Jude settled you with a smile on his face, cleaned you up, and found comfortable clothes for you
Hours passed like a sigh, and when dawn began to peek through the window, they were still immersed in their own world, wrapped in disheveled sheets and unspoken promises. Their bodies fit perfectly together, creating countless moments where words were unnecessary, and only the pure sensation of being together remained.
"We could do this every night," he whispered, stroking your hair as you nestled against his chest, both breathing in sync, exhausted but satisfied.
"And who says we won't?" you replied, closing your eyes with a smile on your lips.
That morning, there were no alarms to pull them out of their dream. The movie they never watched remained paused on the screen, but for them, the real action had happened off-camera. Because in that small room, night and day blended together, and all that mattered was the promise of a new adventure when the lights went out again.
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russellsppttemplates · 1 year ago
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Uh oh, I'm falling in love (Lando Norris)
Y/N and Lando both have jobs that require good sight and attention to detail and yet they're oblivious to their feelings for eachother
Note: english is not my first language. I'm in a very fluffy mood, so I got really excited when I got this request! This also makes my expectations even higher and calls me single in about seventeen different languages at once...
Thank you so much to everyone who likes and reblogs, your feedback is appreciated 🤍 and I'm taking requests so if you have any ideas or concepts you want to share, feel free to do so as I'll try to get to them the best I can!
my masterlist
Tw: mentions a needle (for sewing)
Tag list: @myloverjk-blog
"Hey guys! How's everyone?", Max said to the camera as you made sure the set up was right, the screen showing his and Lando's faces on one screen and the table on the other like it was supposed to.
"As per your many, many requests, we have brought our graphic designer at Quadrant, Y/N", Lando announced as you appeared on camera, sending a very awkward first wave to the camera, "today's stream is little different than our usual programming, but it was the only way she agreed to be in one! You guys really wanted to see her, so we had to be creative!", Max said as he moved the friendship bracelets making kit into view on the table.
"Hey, Queen Taylor said we should make the friendship bracelets, so we're just following her!", you chuckled, looking at all the coloured threads and colourful beads, sorting them out and grabbing a pen and paper so you could draw your ideas.
"Since you guys wanted to get to know Y/N, can I tell them to send in questions?", Lando questioned you, "sure, I'll answer them to the best of mu ability", you smiled.
You were picking the letters you needed for the bracelet you were making when Max spoke up, "first one: how did you start working with Quadrant? I'd love to work on the team when I finish my degree!".
"I saw the job offer, and I must admit at first I didn't really know much about the company. I looked it up, looked cool enough and I sent my CV and portfolio in. So keep your eyes peeled for any offers, I guess? We have them now on the website, which was my doing, so you can check them out there if you want to be part of the team", you offered.
"I need help, guys", Lando said as he fiddled with his bracelet, the orange and grey beads with his initials sliding on the elasticated material, I can't do the closing knot on my own", he pouted as you placed your bracelet down.
"You have to flip it like this, here. Just put it on your wrist and I'll do the rest", you ushered him, your fingertips gingerly touching his hand and wrist as you quietly laced it, "this way we don't get frilly bits out and it looks pretty, see? Pretty!", you smiled, modelling his wrist for the camera.
Pretty, that's what he often thought about you. Not only pretty, but it was one of the first physical traits that came to mind.
"We should all have matching ones!", Max said as he completed his bracelet, impressively on his own, revealing the colourful beads with Quadrant spelled in white round beads with black letters, "I'll make one for each of you", he said as he watched you show your own, pink beads and a lyric he assumed was from a Taylor Swift song.
"I'll make Y/N's, she helped me after all", Lando said as one brave fan sent a comment into the chat.
He's so giddy to make Y/N a bracelet, it's a shame it will snap because of his lack of skills
Am I delusional if I say that they'd make a great couple?
If you're delusional, then what do I call myself? I still think they're making heart eyes at eachother whenever they catch the slightest glimpse!
We're joining forces, I think it's a noble pursuit!
He's a dork, Y/N, but you should give him a chance
Have you always known you wanted to be a graphic designer?
"I thought about different careers before I settled on this one, for now at least", you explained, "engineering was in the running up, but then I figured out that I was curious about how things worked, but that didn't mean that I wanted to be the one working on it. And this was a way to express my creativity, my strategy planning as well, and at the moment it's been quite good", you smiled as Lando grabbed your wrist softly, "I need to make sure this fits", he interrupted, "and it won't snap because I've learnt how to do it, thank you very much", he blushed. So he, too, was reading the comments, choosing not to dwell in them.
"Look, this way you always have a lucky charm with you everywhere you go, even if we're not together. We're eachothers lucky charms!", Lando announced as Max mafe a fake gagging noise.
.
"Are you all ready?", you said as you and Tara walked inside the room, clasping your watch on your wrist and hoping to find the boys ready.
Quadrant had been invited to a gala dinner that celebrated the companies in the same line of business, inviting five people to take part in the meal. After some team members politely declining the invitation since they had things booked already, the group ended up being Lando, Max, Callum, Tara and yourself.
The dress required everyone to up their usual style, hence the long dress you were wearing. Even though it was far from your usual everyday attire, you felt beautiful in the dress you ended up with after browsing the online shops for a while. The cut was simple, the skirt widening from your waist down and complimenting your curves as the sheen from the midnight blue fabric looked soft and sweet against your skin.
Lando seemed to think the same, trying his best to not let his mouth hang open when you and Tara walked inside their room, heels clicking on the wooden floor as you hurried them, "does it really take that long to put on a suit? I had to help Tara with the laces on her back and we still got ready faster than the three of you?", you asked, shaking your wrist to check if the dainty watch wasn't going to fall and that it wasn't too tight either.
Looking up to meet Lando's eyes, you were sure you physically and audibly gulped. No one should look that good in a plain white shirt. The cuffs were still unbuttoned, but the shirt itself was tucked in his black pants. He didn't have any jewellery, so his tanned skin caught your eye as it contrasted with his clothes.
"Lando has a problem with his shirt and we are trying to solve it", Max said, a little bit too antsy given that, at the naked eye, there didn't seem to be a big issue with the piece of clothing you had been inspecting quite closely.
"There was a loose button, and I tried to fix it, but I made it worse", Lando said as he pointed to the button on his hand, the slight movement showing you the place where it was supposed to he holding the piece together and closed.
"Three people in this room and no one thought about grabbing the sewing kit from the amenities?", Tara suggested, looking for it in the box that was the same as it was in your room, "see? Simple as that! Can you sew it, Y/N? My hand isn't fully healed yet, I can't quite grasp something that small yet".
Tara had injured herself earlier on in the week, prompting her to ask to tag out of the gala until you pleaded her to go so you wouldn't be alone, so she couldn't do it. None of the other guys seemed to even know how to pull the thread through the needle, so you grabbed the kit from Tara's hand, "sure, I'll do it", you said, "if that's okay with you, that is", you looked over at Lando.
"Sure, anything to solve this. Do I keep it on or should I take it off?", he questioned, wanting to slap himself straight after at his offer. Why would he volunteer to be shirtless in front of you? It certainly wasn't the way to go, shoving himself like that.
"On should be fine", you muttered, missing the snickers going on behind you as you wet the thread with your tongue, careful to not transfer any of the lipstick on it and ruining the piece without point of return for good, easily looping it through and adjusting the size of the ends.
"Button", you put your hand out so Lando could place it in your fingers, "I will do my best not to poke you, let me know if I do so accidentally", you mumbled at the closeness to him you found yourself in. It was the third button from the top, and as much as you loved the sight of the shirt slightly undone, the dinner required his shirt to be done up. Looping the thread on the button a few times, you moved to pierce the crisp white fabric so it would be secure, your hands dangerously close to his skin as you could hear his laboured breath. Lando still remembered and thought constantly about your fingers touching his hand and wrist when you did the friendship bracelets video for the YouTube channel, and right now, it only added to his predicament.
"It's done, all good!", you exclaimed, looking up as you cut the thread and seeing Lando's eyes on you. The intensity nearly threw you off of your balance as you stood the tiniest bit crouched down on your high heels.
Scrambling to further the distance between your bodies, you smoothed out the non existent wrinkles on your dress, storing the supplies back in the kit as Lando managed to utter out a thank you, too stunned and intoxicated by your scent to say anything else.
"I sewed a button as neither of you look any more ready that you were when we got here? We're going to be late!", you hurried, sitting next to Tara and ignoring her smirk as you scrolled through your phone.
.
"That shoot will have to wait since Lando won't be back here soon, then", you said, moving things around in the online shared calendar, "when did you say you could again? I'm sorry", you asked, rubbing your forehead and squeezing your eyes, adjusting your glasses and looking at him through the screen.
"The first weekend of the next month", Lando assured, "are you okay, Y/N?", he asked. The bags under your eyes didn't fool anyone and you looked tired. And sick, he guessed by the layers of clothing you had on.
"I had a pretty shit day, actually", you admitted, "I had to go with the guys from storage because there was an issue. The supplier sent the samples and we wanted to get things moving so I could have some ideas for the description and the social media team also wanted to prep the draft for the whole story telling, but it all went under. I also think I caught some bug, so it's been a fun day", you exaggeratingly smiled, mocking your own misery.
"You look like you need a hug, Y/N. Do you need a hug?", Lando asked as you nodded, "Actually, that would be pretty good, but I live alone. The neighbours would think I'm pretty weird if I went around like this asking for one, too", you reasoned.
Even though he wasn't next to you, Lando still managed to pull a smile out of you as he got up from the chair he was sitting in, hugging his laptop, "did you feel that hug?", he loudly wondered, "it's full of Get well soon fairy dust!", he smiled charmingly.
"Fairy dust, mate?", Callum wondered, reminding you of his presence in the videocall, "you try and spend more than a few hours with a little girl and you let me know. Mila has taught me all about fairy dust and princess magic", Lando added.
.
"How will we get out of here?", you wondered, starting to regret joining Lando, Max and Pietra when they said they were going to watch a football game. You loved the sport and you figured it would be a nice distraction after a work loaded week, but now, things were looking less than a distraction.
"We will let them space out once the game finishes, free up the roads as well because getting out of here will be a pain, too", Lando suggested.
The game granted your team a win and three points in the championship, the crowd going wild as they clapped, whistled and waved their scarfs, slowly leaving the stadium.
"Should we make a run for it now?", Pietra said, holding her boyfriend's hand as she allowed him to pull her away.
You followed Lando, thanking his choice of a colourful hoodie to wear today as it made it easier for you to spot him, "go in front of me, I'll back you up", he switched positions. You weren't having too much trouble until you were met with a ramp, people carelessly shoving others as they tried to leave as quick as they could, all with the same intent of avoiding traffic and crowded roads.
"Here, Y/N", you heard Lando as he grabbed your hand, lacing your fingers in his and pulling you along, excusing you two as you approached Max and Pietra again, "we're here", you tapped the blonde woman's shoulder with your free hand.
"Goodness, that was and adventure", she said once you reached the stadium car park, the crowd clearing up significantly as there was maybe another ten people headed the same way as you were now, "is everyone alright? I think someone stepped on my foot quite a few times, or many people stepped on it at various different times", you reasoned, walking alongside Lando still.
"Don't we need to hand the bracelets back?", Max said as he looked at the sign, taking his bracelet off and depositing it in the box in the booth, Pietra doing the same as you seemed distracted.
"Are you okay, Y/N?", Max asked, seeing you and Lando were still holding hands and, because of that, not taking off your bracelets.
"Yes, why wouldn't I be?", you scrunched your eyebrows, "we need to hand the bracelets back in, so I kind of need to have yours, too", he teased, looking at your hand still entwined with Lando's.
Removing your hand from Lando's as if it har started burning all of a sudden, you removed the bracelet, apologising quietly to the stadium employee as you thanked him, "shall we go now?".
"Dinner out?", Lando gulped, getting into the driver's seat, "Good idea, yes", Max added, sitting in the passenger's seat as you and Pietra sat in the back, your hand rubbing your other hand that had been laced with Lando's own one for a long time. Uh oh, you were falling in love.
.
The launch was finally over after an amazing response from the fans, leaving your heart happy and warm with a sense of mission accomplished.
"Is everything packed into the van?", you asked Tara, "yes, it's just this box. It has fragile things, so do you think you guys can take it in the car with you? It probably only fits at the front, so you'll have to squeeze in with the boys on the back", she smiled apologetically, "it's fine, we'll keep eachother warm like penguins do", you chuckled, holding the door open as she set the box safely.
Saying goodbye to her and the rest of the team, Max and Lando joined you, "You sit in the middle seat", Max pointed at you, opening the door ao you could scoot closer to Lando and he could get in.
"Could you tell me how long we have until get back?", Lando asked the driver, "with traffic at this hour, I'd say around 90 minutes", he smiled, turning on the blinker so he could leave the car park.
"Plenty of time for me to catch up on sleep, then!", you cheered, making yourself comfortable in the space you had, folding your scarf into an impromptu travel pillow, closing your eyes.
"Are you a snorer?", Max asked, making you blindly swat his thigh, "only when I'm sick, and lucky for you, I'm in presteen health, no blocked nose", you grumbled.
It didn't take you long to fall asleep. In the last week, all of the nights combined, you probably slept less than thirty hours, so your body was indeed in need of rest.
"And there it goes", Max said as your pillow undid itself, Lando lifting his shoulder in reflex so your head wouldn't drop drastically, landing on top of him, "Good thing she isn't our engineer, hm?", he chuckled, looking at how his bestfriend was looking at you like you hung the stars and the moon.
"I think I'm in love with Y/N", Lando whispered after he took your appearance in. You had forgone wearing make-up today, so he could see all your moles and scars, your pouty lips and the darkened skin under your eyes. It took everything in him to not bend down and kiss your forehead.
"Congrats on being the last one to find out, mate", Max added, shaking his head, "I genuinely thought you had some issue processing information, I'm glad to find out you don't.
"Now you just have to act on it, which is going to take you, what? Two, three more months?".
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beemochi-art · 5 months ago
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Kaaaahhh!! *falls & eats the curb and drops all of my chaos Terran doodles.* BEFORE YOU SAY ANYTHING I KNOW CARS ISN’T DREAMWORKS!! I already got erm actually-ed. Spitfire and Am my poor doomed kids.
For both their designs I took a lil spin on it. For Am this the way I like to draw him. He acts gross so now he can look gross. He also doesn’t look baby in the show so meh, No further comments.
For Spitfire I gave her features that make look stronger and meaner even tho she’s mostly supposed to look just like Twitch. To me there is no point in drawing her just like twitch because the evil twin thing can be ruled out because they are completely different colors and they also went with the body swap thing. So I think making her look stockier and emo is more fun. I should draw a side-by-side comparison sometime.
Spoiler S2 rant* I get a little bit into delulu land so bear with me.
Jokes aside. I liked the chaos Terrans and the way they were handled wasn’t right. I hope they are able to make a comeback In the future and get redeemed because they deserve it. I feel really bad for them. It’s like they were labeled as Chaos and not to be trusted from the beginning I don’t think anyone truly understood them. I get that the chaos Terrans had wronged the Malto’s multiple times from the start but I think the way they went about handling them was so laxed. They just let the decepticons have them so they could be further influenced into the wrong path. It’s like they were doomed from the start.
After all they were just kids. I’ve been labeled as the bad, dumb, asshole kid before. Most of my school days I was in special ED and I was also pretty high energy too. So I can relate, if you are already labeled as bad or dumb why try to be anything else? Or trying to be cool and hanging around the wrong crowd just to be taken advantage of in the end.
They weren’t completely chaos either. They listened to the Decepticons. Following orders till the very end, if they were chaotic like their name implying would they just not listen to anyone and do whatever they wanted without any care of anyone else? Here’s what I think. The chaos Terrans (mostly Spitfire.) we’re trying to impress what they perceived as the cooler badder bots. That’s some kid shit, most kids try to get in with the group of cool kids. Why not stay with the Maltos? Cause that’s not cool to them. Do you want to hang out with the teachers pet or steal and break shit.
In defense of Aftermath. He’s capable of playing nice, he’s not evil. Him and Jb had a relatively good day with each other. He didn’t out right attack on sight. I think he took the water cause he didn’t want to seem like a looser in his heavily flawed mindset. Am is more of an impediment of Chaos, he just smashes and breaks shit cause he can. Honestly I think if you him just take him to a rage room he’d be fine.
In defense of Spitfire (who is a wayy more complicated case.) She was literally born that morning how was she supposed to know not hurting humans was an autobot rule. I think deep down she was jealous of Twitch’s family and opportunities. She has a competitive spirit and I think she wanted that mission to impress the bigger bots (even if she was rude to them.) when she was in Twitch’s body and said things like Chaos Terrans are bad and not to be trusted I wound if she was projecting what she thought they were thinking about her already. When she was cast out and went with the decepticons was they don’t like me and they don’t like you either so I’ll just hang with you guys. With that being said she’s naive too (it’s fine BECAUSE SHES A KID.) see the way starscream tells her good job or touches her shoulder, she wants his approval and to make him just like all kids with their parents. And then when she is ultimately betrayed, she’s a deer in headlights, shocked and afraid, probably realizing that she provided the weapon needed to killer her and her brother. She looked up to Starscream. Showing her fear and shock by being betrayed like that really showed us that Spitfire is so much more than just a bad guy. It really made me sad when she was screaming and saying no, god she needed help.
None of the chaos Terrans had gotten the opportunity to really learn or get to find something they like to do. The other Terrans had plenty of time to think about an alt mode, learn lessons get nurtured and cared for. The chaos Terrans had to get their alt modes immediately both out of necessity. Most of the time Am was just wandering around bored, he wasn’t being nurtured or taught anything. The cons didn’t care about them at all, neither did the autobots or Maltos that much. 
Saying Chaos Terrans are going to chaos or decepticons are gonna do what they do. Is super incorrect. It’s just labeling and not expecting anything more from these individuals which goes against the entire point of season one.
HOLY CRAP IF YOU READ ALL THIS. Thanks for coming to my Ted talk. Hopefully Some of this made sense.
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hoodedjelly · 5 months ago
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Nicktoons unite main 4 in their respected styles ( minus jimmy neutron i'll explain more below)
i feel very mixed about these but it was still fun either way studying all of these cartoons respected styles. the final does make me happy, seeing all of them together ^__^ 💞
below i will explain my thought process working with each style so get ready for a wall of text:
first before anything you may be asking: why no jimmy neutron style!? it's because i tried and gave up! i was starting the rendering process for timmy and i hated it so i just didn't continue! no point of making myself miserable for something thats harmless fun style studies. but have these as a little treat:
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Fairly Oddparents style: the easiest style to work on and research for, fop style is not that complex. i should also add i didn't draw each style in one sitting i drew each character together and then edited them all, so that might be the reason why some look better then others, i just got good. but i'm saying that because the character i started with was spongebob! specifically because i was tired of ppl thinking dp style and fop style are the same and how spongebob would look the same in both styles, just a flat square. which is wrong! fop style is very different! i would prob describe it as a flat paper style. has sharp and rounded thick lines. the main source of research i used for it was the designer for fop was Ernie Gilbert. he has designed a lot of iconic characters for the show and i highly would check out his work, this is his website
Danny phantom style: now this one was tricky, prob the hardest one to figure out and i honestly don't think i really DID figure it out. the possible reason is i am still trying to go through the show atm myself, but i'd doubt it. they all just look off to me, just a little. which no need for me to work myself in a circle trying to make it "perfect". im no professional character designer! especially not Stephen Silver.
Spongebob Squarepants style: this one was tricky but in the opposite way to dp style, where i didn't know what to reference! to start off the show is mainly nonhuman characters, so finding character refs were hard. the refs i did use were the mermaids and the superheros, so i used that for timmy. but in the middle of working on jimmys i was watching a video of someone ranking every single spongebob ep and TURNS OUT in the later seasons, i think season 13, there were human designs! (technically elfs but whatever).
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and weirder thing is how they draw patchy but im not going to get into that. i am assuming that style is for characters that are supposed to be real life humans up on land in that universe (but why not just use real life humans? idk, maybe tom kenny is getting to old for the role). BUT ANYWAY, i used the elfs for a main source for jimmy and danny, they turned out a lot better then the timmy in my eyes. i wanted at least one of them to have the black eyes but they all have bright blue eyes and the show usually always colors blue eyes. i get ahead of myself cause there was a lot more factors i still had to figure out. like the line art. the show doesn't have a clear line style like dp or fop, its just relatively consistent medium lines. so i just went with more recent show stuff then older stuff since it's HD.
ok but thats basically it, i can prob go on more but i'd feel no one gaf. i made these for fun and it was fun making them! i love all of these shows a ton so it was nice looking up the designers and artist for these shows. support the artists!!! fuck bitch fartman!!!!!
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djpachipikachu · 6 months ago
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doodle dump of unreleased aus that r still actively in my Brain Often but i dont post shit about them
⚠️warning for old art and blood and injury drawn and death mentions⚠️
———
magic lily au:
main theme -
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summary is that leo is transported to the samurai rabbit universe instead of his family’s arms through a trifecta of his ninpo, mikey’s mystics that begged for him to be safe, and the ki stone sensing a hero in need
when leo lands in the world, he doesnt know any japanese aside from simple phrases he grew up with; “thank you”, “please”, “excuse me”, “help me”, “i love you”, etc
him and yuichi fall in love and he remains there for a few years ! however . theyve all known since the beginning that the ki stone would take leo back once he was healed. she was clear on the fact he was only there to be helped , not to live there . so yuichi and leo hold off the inevitable, despite leo missing his family horribly and knowinf they think hes dead , despite knowing how selfish it was to have one more day with each other , they avoided the ki stone until they go to the temple together and leo is ripped from the world without even a chance to reallt say goodbye to everyone
uhhh etc etc they were their first and last loves as they were both on the aro spec and didnt have a need to find that kinda love again they just . wanted each other and blehhh
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i have a playlist for it as well ! my oldest au , started since i got into the fandom
UUAU:
[temp name]
my original usagi/tmnt iteration with miyamoto usagi as the main protag ! i still want to create a comic and really officially send this out so i wont spoil a lot, but !
the basis is that usagi lives in a post apocolyptic solarpunk society and is forcibly sent back in time to a cyberpunk city where the seeds of a war have begun to sprout, dropped in the middle of the highest tensions between three turtles and their eldest brother who is on the enemy side
doomed siblings, doomed toxic yaoi, doomed Everything, its inspired by idw and 2003 so what else is there to expect
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only showing the beta design for usagi ! i have a lot of other drawings for this but again, spoilers
historical graves au:
this one is the most recent of the bunch, just putting my version of yuichi for rise into a more usagi yojimbo styled setting ! the story is entirely different from the fanfic and im still working on it But
yuichi is the great grandchild of miyamoto usagi instead of a distant ancestor , so the debt of the shogun’s assassination is that much heavier and Far more dangerous to hold. yuichi and his adoptive little sister, hana, have recently escaped the mass murder and pillaging of their rabbit village (the same one that mariko and kenichi and usagi grew up in) and are on a journey to find their aunt for sanctuary
along the way, they run into a lot of familiar faces, such as the hamato clan , who has karai as their jōnin ! also yuichi gets possessed by jei at some point
hes trans too so he “disguises” himself as a boy to be more hidden as they travel
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ive got one more original iteration but theres like . nothing i want to share from it rn lmao
SOOO THATS IT basicallt !!umm if anyone wants to know more about any of these aus id be happy to answer ! u can request doodles of them too !
if u read this far ily and im kissing you
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genericpuff · 3 months ago
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I'm honestly amazed by how well you can imitate the LO S3 art style! Have you always been good at this sort of thing or is it a skill you developed due to your work as a tattoo artist?
ahhh thank you, but ima let you in on a little trade secret -
it's literally just referencing LMAO which is a valuable skillset to have! but one that I think a lot of folks tend to overlook because they think "learning to draw" means "I need to be able to draw everything perfectly from imagination!" Which sure, learning how to draw things without needing references might be cool, but it's ultimately not the sole defining feature of a "good artist" and I think there's frankly way too much emphasis put on "drawing without references" these days because it creates this unrealistic expectation of what an artist is. Referencing is part of the process! It's important! And it's a valuable skill to have so that you can actually grow your skills beyond your own limits! Referencing is as important to the process of creating art as research is to the process of writing, you can only produce so much new stuff if you're not taking in new stuff alongside it.
Though I use this skill a lot in tattooing as well, it's mostly rooted in my animation schooling which broke me out of the habit of drawing purely from imagination and taught me how to properly reference other material for educational purposes.
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And I'm sure there are people in audience right now gasping at the fact that I simply cropped a bunch of different shots of Minthe from S3 and rearranged them like some surgical madman playing with body parts-
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-but this is like, the actual majority of the process when it comes to learning other art styles and this process is taught as a skill in a lot of art schools because it forces you to draw what's there rather than what you think is there. This is the basis of master studies, to learn the techniques of other artists by trying to mimic them as closely as possible. Don't know what tools that artist used specifically? Try to recreate the work anyways with your best guess. Even if you only get close but not perfect, you'll still likely learn a lot along the way and may even develop some brand NEW techniques that weren't present in the original work you're studying from.
Imagination is necessary to the creative process, but it's only part of that process, you can't suddenly learn how to draw the way other artists draw through imagination alone because your imagination is limited purely by your own lived experiences. Our brains don't come pre-installed with these skills, they can't just magically unlock the capability to "do the thing". Just like how we have to learn to follow recipes as a means to becoming a baker or learn to read the alphabet to learn how to read and write, we have to learn how to draw what we see and reference the material around us if we truly want to expand our own innermost knowledge which will allow us to draw from imagination.
Here are some other examples of studies I've done, such as my attempts to learn the art style of The Doctor Foxglove Show:
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As well as a background study from S1 of LO:
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And of course here are a handful of the shitloads of studies I've done to try and "figure out" how to draw Hades and Persephone from S1 of LO:
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Aaaand just for the fun of it, here are some completely non-LO studies, like the ones I did of Kazuma Koda's background work and Akihiko Yoshida's character designs for Nier: Automata:
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And this sorta rotoscoped ??? animatic of Mitsuhiro doing the opening jig for Still Feel by Half Alive which is 100% not done and probably never will be LOL
I'm always progressively doing studies of both LO and other media in this way so that I can update my knowledge and continue to improve my skillset.
Though, despite my best efforts to mimic the original creator's style, works like Rekindled will always have my own stylizations present, as that's just an inevitable consequence of it being made by myself and Banshriek (and the fact that we just refuse to draw worse to look more like LO because jfc so much of LO's original art, even the stuff we love, is rooted in Rachel's trial and errors lmao), but that's a feature, not a bug :') <3
So the answer is yes, the Minthe S3 redraw was done through skills I developed over time, though not necessarily through tattooing, simply through learning how to actually practice properly beyond "drawing a lot". And you can too! Draw lots, but also remember that your brain isn't naturally just going to "get better" at whatever you're trying to achieve just because you really want to achieve it. I try to avoid the mantra of "just practice" because it oversimplifies what's truly necessary to learning - having something to learn from outside of your own imagination. If you don't learn how to practice properly, then you'll just wind up repeating the same mistakes and reinforcing the same bad habits over and over again.
All that's to say, if you want to learn how to draw like a certain artist, try and recreate their art for yourself ;0 (but like also please for the love of god remember that it's for EDUCATIONAL PURPOSES, I shouldn't have to tell y'all not to copy directly off other artists' work for your own because that's just deadass stealing lmao) I know this enters the ethical dilemma of tracing, and whether or not it's a "valid" way to learn, but there's a lot of virtue in learning through referencing other artists and building new skills through them. I'm sure folks will argue that it's a 'crutch' or 'training wheels', but that's all often being touted from the perspective that crutches and training wheels... are automatically bad things and aren't meant to help people ?
Like obviously if you want to create your own thing that isn't purely "living in the shadow" of the works that inspired you, you WILL have to make that leap into the unknown. But that leap's a lot less scary to make when you have a parachute.
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