#the thing w mechanical creatures got me bro
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welcometoteyvat · 2 years ago
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why does the tower of hanoi puzzle canonically exist in teyvat 😭
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sdxstudio · 29 days ago
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Chapter 9
After few weeks, Patrice got used to "saving the Mindscape" thing. Also got used to Vince's annoying behavore. The most, poking. It was Sunday so she was relaxing in her room. She had her banana face mask (sheet one) on and was eating caramel popcorn while watching anime with Jerry. Jerry picks the weirdest anime ever, but she kinda likes it. This time he picked "Gushing Over Magical Girls".
Patrice: uhh...Jerry. You sure you wanna watch it...with me? Jerry: pleaseee! I don't wanna watch anime alone anymore! Please stay! Patrice: suuuure. I guess. So why is she dressed up like this? Jerry: this creature tricked her, now she is a villain. Patrice: Jerry. I start to think that you have a type. Jerry: what do you mean? Patrice: in woman. I think you are attracted to magical woman creatures. Come on, Jerry. We are watching THIS. You can't tell me that you picked it randomly. I see how you are looking at it. I even once got you sitting on toilet, reading a manga. You know which one. Jerry: w-well, um! D-don't tell Michael, please! Patrice: sure. Don't worry, man. Everyone have a type. Jerry: what is your's? Patrice: hmmm. Meh, I am not into love thing. The thing that I usually feel, is biting someone. Jerry: I see. So are we anime bros? Patrice: you got me into it, now we're in this together.
After few episodes of this anime, she got up and went to the bathroom. In bathroom, she took her face mask off and putted on some raspberry face cream. She looked refreshed. Selfcare does wonders. Then in the mirror, she saw Vince in portal. She looked around. He looked stressed.
Vince: get in! FAST!
She walked into the portal. Vince started to shake her.
Vince: we are in BIG trouble! Patrice: what is it? If you'll tell me anything about your relationship problems, I'll eat a tree. Vince: no! It's worst! Father Time became Chronophobia again! And I couldn't find Mother Nature! I don't know what to do! Patrice: do what you always do. Try to reform him. Vince: this is not that easy. He have an element of time. He can slow it or even stop it. This can be hard or even impossible. Patrice: so you got an intern to help you? Vince: well. You are straight to the point. Maybe this might help. Patrice: sure, let's go. But I can't promise to not bite.
She transformed into her Dreamscaper costume and they went into the portal that he created. On the other side, everything was covered in gears and clocks. It was a total chaos of sounds and machinery. His costume changed too. He looked scared of what may happen. She patted him on the back.
Patrice: it can't be this bad. Vince: it can.
He pointed to something. She looked at it and there was Father Time. He didn't looked human anymore. He was a mechanical mess. He was holding a scythe with numbers on it. She looked at Vince and back at Father Time.
Patrice: no way this is him. Vince: yeah. That's him. Patrice: okay, fine. I can do it. Bring it on!
She then started to run up to Chronophobia. Vince after her. She tryed to punch him, but he stopped time and got out of the way. Then he started time back again. She looked around confused. Vince then tryed to use his sound wave, but Chronophobia slowed down the time and putted her in front of it. Then he made time go on as normal. By this, she got pushed by wave to a giant metal gear. She fell down and started to hold her side.
Vince: oh! Sorry! Patrice: uhhh! Vince! Do not use magic! He can turn it around on us! Vince: okay! Again sorry!
She slowly got up and looked where Chronophobia is. Vince looked around too. Then Vince felt pain in the back. Patrice looked at what happened. Chronophobia was behind him. He got Vince's back with a scythe. Vince fell down. Chronophobia was ready to finish him, but she runned up to them and tryed to take it out of his hands. They both were fighting over scythe. Her symbol then started to glow. Chronophobia saw it and got surprised. Her costume then changed. From card Jester to colorless suit. Vince looked at it too. He got happy seeing it.
Vince: you have an element! I knew it! Patrice: that is good. I guess. I feel a bit diffrent. Vince: it seems that you mimicked his time element.
She smiled and tryed to stop time. It happened, but Chronophobia was still moving.
Chronophobia: this don't work on time users. Patrice: uhhh! Why?! Chronophobia: this ability took me long time to learn. Yet you used it. I'm impressed. Patrice: I don't care how you feel about it. Chronophobia: you should tho. I saw that you are affected by fear of time. I know that you fear being forgotten by the people you love. That's why you did it. And that's why they gave you away. Patrice: a family that gives away their daughter, is not family! Michael is more of a family! Jerry who loves weird things! Faith who have faith in others! And you?! Chronophobia: me? Patrice: you are phobia yourself. I bet you also fear the time. I bet you also fear about Gaia. Chronophobia: shut up! You don't know how I feel! Patrice: hiding in shadows, being rude, pushing people away. That's what you do. People who loves you. Vince, Gaia. What are they thinking right now? Chronophobia: at least you are not immortal to time! I am! I am in every universe! I saw what is happening to people! I saw what happened to other me! And I fear future because he took my future powers! I fear that I'll loose everyone I love! Patrice: you know, future don't matter. No matter if you see it or not. You build your own future, Metronome. Do you wanna stay in fear, or you want to go back to Gaia and build a family with her? And also Vince. He believes in you. I do too. Chronophobia: but what if-
She slapped him on face. He looked shocked.
Patrice: you only know yourself, not fear. Not future or past. Only now is important. Do you want to stay a monster or a Metronome, a Father Time that we all know?
He started to cry with oil. She started to pat his back. Her symbol then glowed and then glow went to her hand. Metronome transformed back to himself. She then walked up to Vince and picked him up.
Father Time: thank you... Patrice: keep your head up. Also if someone tells you that you are weak, bite them. Because they don't know you.
Patrice then went with Vince to portal and she layed him on grass. She looked at sky and smiled. Vince rolled around and looked at her.
Vince: how are you okay after all of this? Patrice: I don't know. But I feel much better.
Night Terror DLC Redemption
Hey. So I'll be making a story about my new AU (it's be a bit diffrent from original Night Terror AU story, that's why I called it DLC. It's not canon to original story, it's more like fanon). So yeah. I hope you'll like it.
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eventidedaydreamer · 4 years ago
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What is everybody's strengths and weaknesses in your Bendy Au?
:) oh >:) okay
Joey Drew: 
Strengths 
he knows a lot of things, 
Intelligence
he can be very charming and can win people over easily, 
he’s the kind of person that you immediately like when you meet him, 
he knows how to leave a good impression.
If you actually get to know him he can be very bubbly and excitable.
Weaknesses 
he can’t read people, 
he’s brain smart but he isn’t emotionally smart, 
he doesn’t get it when someone shows emotions in a way he isn’t familiar with. 
He lashes out when he’s reminded of unpleasant things.
He knows how to turn everyone into ink creatures through sacrifice but he doesn’t stop to think if he should.
His coping mechanisms are not very healthy
Jealousy, clingy, its hard for him to consider that people can have more than one friend
Henry Stein:
Strengths 
He’s very tough (have you seen how much he falls?? and he’s OLD) 
Probably broke some bones when he was a kid so now he has stronger bones. 
He can handle a LOT of pain, 
he’s cool under stress and pressure, 
he’s a hard worker and a very talented artist.
He has a good memory
Weaknesses 
He has trouble expressing himself 
He’s a people pleaser and has a hard time saying no (something he’s worked on and is better about after he met his wife), 
He underreacts to things and overthinks a lot (overthinking is another thing he got better with after he met Linda)
Wally Franks:
Strengths 
One of the FRIENDLIEST people you will ever meet, 
and hes really really funny
He somehow knows everyone’s name even if he only met them once three years ago, 
It’s like he’s living life at a different speed because it seems like he spent the whole day with you but he also had time to see ten other people the same day?? 
He seems innocent and as if his perfect bubble of the world would pop if you mentioned something upsetting but the reality is he’ll listen to anything you need to get out and then give really good advice followed up with his usual humor.
He trusts that there is good in everyone and gives people second chances
Weaknesses 
He does really stupid things a lot
He’ll connect pipes wrong, resulting in later damage and messes
He’s always getting himself hurt, jumping too many stairs at once, making someone really angry and running for his life (Sammy’s the main one that’ll actually chase him down)
It’s like he has no sense of self-preservation 
(HOW IS HE NOT DEAD?!)
He is really trusting and some people take advantage of that
He opens himself up to everyone and forgives a little too easily
Sammy Lawrence:
Strengths
He knows how to stick up for himself and others
Hardworking
He is damn good at his job and won’t let you forget it
Sarcastic
Honest
Mature
He can hear the music as he’s writing it, feel it in his head when he sees sheet music
Very independent 
If he considers you a friend, he will go to extremes to get back at anyone that hurts you (Just ask Jack, he’s been friends with him the longest!)
It is unknown how many instruments Sammy can play, the band make guesses all the time and Jack is asked on a weekly basis but refuses to comment
its an ongoing discussion 
Determination, he’s the only one that will actually chase Wally til he catches him
Weaknesses
He’s angry almost constantly
The glass is half empty
Doesn’t hold back snide remarks (but if the remark is about music in some way you better listen there’s advice hidden somewhere)
Yelling, but it’s mostly just a very loud “WALLY FRANKS!” followed by running footsteps and Wally’s giddy laughter
I N S O M N I A C
constantly has bags under his eyes
A Perfectionist, Only the best can come from the office of Sammy Lawrence even if he forgets to eat while doing so
yeah thats another thing, he forgets about things like eating, sleeping, ya know, human things
He’s intimidating, the string of constant negativity doesn’t make many friends
Workaholic 
He’s become dependent on the few friends he has to break him out of his  work until its done mode and remind him to eat and sleep (Jack, Wally, Norman and Susie a little.)
because :) it would be a shame :) if one of them :)  went missing :) huh?
Susie Campbell:
Strengths
Hopeful and optimistic
Friendly
She has a really pretty face, shes really pretty in general
she gets a lot of attention because of it
shes tougher than she looks and uses it to her advantage
she is really clever
Flirty and a romantic 
an exciting storyteller, she can make a trip to the refrigerator sound interesting
Weaknesses
Possessive
she wants to hear all the gossip until its about her
is really jealous of the smallest things
she may seem like a little innocent flower but she’s the thorniest rose in the garden and you are growing a little too close to her
Alice Angel means everything to her, its the best way to distract her from anything else :)
the second best way is to mention her star-shaped birthmark/freckle
Norman Polk:
Strengths
Observant 
He’s very good at guessing things correctly
He seems to know something about everything and everyone
A really great listener
He also just has good hearing in general, easily eavesdrops 
Physically strong, he can lift anyone with ease
Wise and careful
he has some pretty sound advice in him if you ask for any
has a very good control on his temper and is calm and cool even in heated arguments or dangerous situations
a good people reader
is very understanding
Weaknesses
He’s scary, just how he likes it
People get the wrong ideas about him (He’s just sitting there! Is he watching me?)
to be fair, he might be
He doesn’t attempt to get to know people unless he sees a reason to
gets into other peoples business 
He’s always lookin’ for trouble
too curious for his own good
doesn’t talk about his feelings
Jack Fain:
Strengths
He’s so good at rhyming that he does it subconsciously on a regular basis
Creative
Empathetic
He’s not afraid to show emotion
Forgiving
Generosity
Gentle and soft
Humble
Patient
Selfless
Weaknesses
He can be really emotional a lot of the time
He spaces out a lot
he can seem like a crybaby
Doesn’t take credit for things he should
Lies about how he really feels to make other people comfortable, he doesn’t want to be a bother
puts himself down to make other people look better
Really shy
doesn’t stick up for himself
too passive
worries a lot
Johnny:
Strengths
He really loves his job
He’s a romantic at heart
very sweet and considerate
Loyal and devoted
Sees the best in people
Weaknesses
He falls in love way too easily
ignores flaws even when they’re concerning
can easily become an emotional mess
fears being rejected more than anything else (bro just love him he’s too sweet)
Shawn Flynn:
Strengths
He’ll tell someone off when they’ve done something wrong
believes in karma and justice
likes sewing while he’s talking/doing something else
really good at multitasking
Luck of the Irish
like he misses getting injured by mere inches
this makes him the perfect Go and Do Something Stupid companion with Wally
He’s really proud of his heritage and his work
Weaknesses
Shouts a lot
He can be too prideful and overconfident
isn’t into mercy or forgiveness 
can and will turn anything into a rivalry if its the last thing he does!!
the downside to being his friend is that its dangerous to hug him because he puts needles through his clothes so he can find them later
he says its built in protection
and Wally says ow
Thomas Connor:
Strengths
He’s been good with anything technical since he was little and only got better at it with age 
Honorable
Hardworking
Mature
Weaknesses
He believes in a one strike and you’re out ideal, leaving him to not trust some genuinely nice people (but he also doesn’t trust some questionable people so he sees it as justifiable)
Reserved, doesn’t attempt to get to know anyone
he can work too hard
Pessimistic
Allison Pendle:
Strengths
Boy can she give an inspirational speech
She’s very generous
Brave 
Levelheaded
She’s a lot stronger than she looks
you should hear her belt out a song
Weaknesses
prefers to fix other peoples problems rather than deal with her own
she’s really competitive 
she gets herself hurt a lot
can be a little too fierce
Grant Cohen:
Strengths
Math, he’s good at math
he was like yeah i can do numbers I’ll be an accountant! (bro im sorry u got Joey as a boss)
He’s a good singer (which seems random unless you know)
Weaknesses
A N X I E T Y
really cannot talk to anyone
his words get all jumbled up
if he had the internet he’d constantly be searching things like, how to explain to your boss that his decisions are putting the company in dept? how do you stand up to your boss?
has bad panic attacks
Bertrum Piedmont:
Strengths
He’s super confidant
Not afraid to get his hands dirty
Even though he almost always is dressed up nice
He makes sure he looks presentable
He acts like a dad to people he likes
Cultured
Very determined 
He can and will do anything out of spite and you can’t stop him because that will only give him more reason to
Weaknesses
Really prideful, gets offended over little things
is pretty arrogant as well
it’s really hard for him to change his mind after he’s made a decision 
refuses to lose, even if it’s really obvious that he has
he can be condescending 
doesn’t like or participate in humor, he’s always deadly serious
He can be over dramatic a lot
Lacie Benton:
Strengths
nothing seems to surprise her
calm and chill
a really good listener, the kind that you know can keep a secret
doesn’t take herself too seriously or anyone, (Bertrum finds her company to be one of his favorites after he figures that out)
shE WEARS WHATEVER SHE WANTS BECAUSE SHE DOESN’T CARE ABOUT YOUR OPINION SHE JUST LIKES WEARING PANTS
Weaknesses
stays quiet about important things, she ain’t no snitch, who cares if she witnessed someone stealing something
Super apathetic about life
kinda isolated (Norman says hi)
Lazy but only because she can do it really fast and well so you can wait for her
Linda Stein:
Strengths
It’s a good thing she’s so confidant else Henry would have just looked at this pretty lady and never introduced himself
shes like really good at gardening, talk about a green thumb!
Affectionate 
knows when to be gentle and when someone needs tough love
and shes good at distributing both
shes so brave
Eager and excited easily
super patient 
Understanding
Weaknesses
she can come off as too forward and a little too fast
can get a little frazzled
Forgetful (Henry helps with that)
she doesn’t want to invade anyone’s boundaries but doesn’t ask what they are so its a tug of war within her
Sorry this took so long, I wanted to really think about it and do it justice! :D
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wonderlandcrows · 5 years ago
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hey crow what are your COG recs other than fhr and the passenger? 👀
BRO I READ SO MANY WIPS......I’ll try to recommend some finished ones if i have any but be warned its mostly wips
From a previous ask:
Monsters of New Haven High - You can play as different monsters and I just really liked the vibe of it. There’s some flirting happening but no romances per se.
From Ashes we Rise - There’s some flirting, no romance, but it kinda has a Fallen Hero vibe and I really love the story and the MC!
Empty Shell  - The MC is so cool, I really like them (but like maybe thats just me sohiosdusd) There’s 4-5 (I dont remember exactly) romance path you can take or not at all. The seriousness of that romance depends on who you pick! I only did 2 characters and my 1st run was very romance oriented and the second one was probably gonna be explored later.
Guenevere  - I think you would have already played it but just in case….It’s really good and a lot of content! (1 book and a half!) And the romance is there >:3c Right now, there’s 3 ROs that I know of.
AMYGDALA: Encode - There’s no romance (yet?) BUT its made by a friend and its super good and a whole new take of the zombies story which I love and its fantastic! So if you wanna check it out ;w;…
3150 Dahlia St. - Some romance elements , some characters more than others, there’s a lot ROs and a lot of choices. The story is good but maybe hard to follow at times (It was for me sdiosdhisdo) [it has since then been discontinued]
A Witch’s Curse - There is definitely romance but since its a wip it’s not fully developed , and the story is captivating as well!
Son of Satan: The Mortal Coil - No romance per se there will be in the final product, but lots of content and torrid flings  ( ͡° ͜ʖ ͡°)
Fox of Sunholt - it’s really funny , there’s no romance yet but you can flirt and fluster some nobles which is always good.
Otherwise, some that are out uuhhh,,,
There’s of course, Wayhaven but you’ve played that for sure.
Evertree Inn and Sordwin (EI is the first book! There’s a third one planned); there’s romance but the mysteries in the world takes focal point! I’ve enjoyed both of them though. They’re kinda like DnD one shot stories?
Maybe Zombie Exodus: Safe Haven, I’ve seen some people really like some the romance in there - personally the story doesnt interest me as much as some others and the way we gotta pay for story parts (Instead of paying the whole story you gotta pay by parts) which isnt that big of a deal bc writers gotta live and I understand that but for me it wasnt worth it.
There’s Heart of the House, I haven’t finished but it’s good so far! I know there’s some romance but where I’m at, we haven’t really delved into that completely so I can’t really say. You’re in search of your uncle in a very strange town.
Tally Ho, is another one. There’s 3 ROs I think? I haven’t finished it either but the story is nice and I love two of the ROs a LOT! You play as a butler and your life is full of Drama.
I remember liking Creatures such as We a lot but its been a couple of years since I’ve played it. There’s romance, and 4 or 5 ROs? They’re all unique and includes an older one which is kinda rare? It’s free, when I looked it for the link I noticed its free once and then you have to pay (it was free when I got it the first time like 5 years ago iodhsdiosdio) and you play as a Space Guide of sorts.
I’ve seen people highly recommend The Eagle’s Heir , personally the whole historical facet of the story kinda threw me off and I had difficulty following but it’s good its just that my brain found it Hard™ but the ROs are cute ! And I noticed it was on sale until July 9! So if it interests you, get it now!
And new stuff:
Greenwarden - MC feels a bit like sidestep, you know whole true disaster, and it has similar trigger warnings as The Passenger? Only one chapter out so far, but definitely one i would keep my eyes on!
Regrets of the traitor - Its been a bit since ive read it, i dont know if it has updated recently, I dont think so? It has a fair bit of content and I really liked it, you play a ‘villain’ if you choose to do so. And the mc is very interesting to me!
Monsters - Old, so I doubt it’ll ever be updated now, but the story has stuck with me (i read it like a few months ago), I’d be careful reading it if youre sensible to gore,violence,etc. Not a lot of character customization? but the story really pulls you in, or maybe it was just me.
Model Citizens: Unmasked - The story was really pulling me in and it finished on a cliffhanger so i was kinda smad, which is a good thing bc it means i really wanted to continue you know? Its a superhero/villain story but youre not one, you’re a bystander with a purpose.
I haven’t read finished ones in a good while (mostly bc there’s none that interests me at a first glance) but ive been really into reading Breach: The Archangel Job for the past 2 nights (3 tonight, i think ill finish today :’) ) You play someone in a gang and shit goes down! The writing style is a bit meme-y and like referential to pop culture? but it doesnt make it unreadable and there’s a D20 mechanic involved in the game so your choices can go horribly wrong like in dnd! On the more expensive side as Cogs goes 9+$
Otherwise All-World Pro Wrestling, it made me laugh a lot, but if you want a real like deep story line, this is not it. It’s gay ! Really its mostly sex and wrestling as foreplay?
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nekoladyproductions · 7 years ago
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Pacific Rim 2: Uprising Thoughts and Feelings (Spoilers)
First thing off the bat: not nearly as good as the first film but I don't judge things based off of it's predecessors. I like to watch things as individual movies due to a number of reasons, one of them being so I don't overhype myself and end up hating a franchise because of one product not living up to par. Okay? Cool.
I want to get the cons out of the way first because that's the easy part. The look of the film is not nearly as impressive as the original, which is strange considering the previous film came out half a decade earlier. The colours don't pop as much and the camera work has lots left to be desired. There were strange zooms and pans that didn't work out for the movie and made some serious scenes not so serious due to the strange camera work. Most of the time, however, it wasn't interesting at all.
Not enough kaiju. Like. Three kaiju. And a mega kaiju. How dare.
Too many characters I don't care about. Like the nerd kid who died. I don't even remember his name outside of "Boob Job Kid" because his father is a plastic surgeon and the fact that people will proceed to call the movie racist because he was the only Indian recruit. 😐 (Sucks he died though because he was a cute character regardless, even though it was hella obvious he was going to be the one to go down because of how wimpy he was and some foreshadowing.) There's also Vik, a hard ass girl who's friendship works like brawling in Skyrim and who coincidentally looks like my ex girlfriend and has the same haircut. A bunch of others too idgaf. They should have stuck with Jake, Nate, Amara, Shao, Hermann, and Newt. Those were the ones who mattered, not the bajillions of other characters.
I do not judge a movie based on special effects, and here's why: it does not impede my overall enjoyment of a movie. I am a fan of old movies with practical effects, and most of the time, even though real materials were used, they look fake, and most of the time faker than CGI. I also watch almost exclusively animated films, which aren't realistic looking at all. Movies, especially ones that do not take place in our reality (Nightmare on Elm Street, Marvel, etc) cannot look like real life no matter what you do, so I find it tiring whenever someone complains about the graphics. I care about immersion with characters and writing. The visuals are only there to represent objects and creatures. I have never, and will never, judge a video game by it's graphics nor will I for a movie unless it is something along the lines of The Amazing Bulk, in which they didn't put any effort in at all. The CGI was not a problem for me, nor did it put me out of the film.
...
Except for one occassion, when Newt was looking out onto the drones and the camera panned out. It looked very out of place and that was jarring for me, but that was the only instance of the visuals in the CGI department pulling me out. Everything else looked fine to me. Then again, I might be biased because I enjoy much more rough looking films. I don't like too much polish.
The pacing, however, was hot garbage. The action scenes were perfect but everything else was... Not. The kaiju didn't come in until much later. Normal scenes were either too long or too short, and all scenes that were meant to be emotional were much too fast, like with our two gay science buddies and the family getting crushed. Like, bro. With the timing and look of the scene it was borderline comedic.
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The characters are weaker here, I am not going to lie. Hermann, Shao and Amara are the only good guys with motivations that are easy to follow through without any confusion. Jake isn't a very good protagonist. A lot of his story is quite vague, and his past with Nate is fuzzy and possibly homoromantic if you "turn your head sideways and squint". Amara is a young girl of roughly 15 who labouralsy built her own mini Jaeger called "Scrapper", and became involved in the training program after being caught by the cops for building an unregistered Jaeger. She built the Jaeger because she had a hunch that the kaiju would come back. I mean, being 5 years old and watching your entire family getting stomped on by some macro scalie's wet dream would make anyone paranoid of another attack coming.
I'm gonna get this out of the way; the Jaegers were not used for normal civilian police work as I've seen at least one Tumblr user put it. That is ridiculous. The only logical way to stop a Jaeger is with a Jaeger. The one time saw the blue beauty bot come out to play is when Scrapper was found by the cops and tried to escape detainment. The drones were also being placed on military BASES around the world in case of another kaiju or more homemade Jaegers started popping up, not to flatten a robber or punt a rogue helicopter in Saudi Arabia.
Back to characters.
Gottleib isn't a fucking mechanic/chemist. Like, I get it. They needed someone who worked closely alongside Newt after he went corporate, but Hermann even said life science isn't really his schtick. He's many things, but that field of science was N-- ohhhhhh. Fuck. I forgot that they linked brains for a moment. Oh my god while typing this I just got smashed with a wave of fridge brilliance. Never mind.
Oh, but as I said, Hermann has motivation and is the only character outside of the main villain to be quite passionate in the movie. He was an absolute treat to see on screen, and was the true hero of the film. But that's a pro, not a con. Sorry.
There is one thing that truly upset me in the film and I am sure most of you know by now, but Mako died in a helicopter crash very early in the film before she was able to get more than a few lines of dialog. I get that they wanted a tragedy early on, but it was just so disrespectful to can one of the main characters from the previous film in such a gruesome fashion. Not to mention her message was more or less a MacGuffin to get the Gipsy Avenger to a secluded space to duke out with Obsidian Fury for that sweet, sweet tomato surprise.
The reason why the kaiju came to fuck shit up is dumb but also makes sense in a way. People have pointed out that Mt. Fuji is not the only place to get ahold of rare elements but the plan was to blow up the mountain and chain react with other volcanoes, so the logic lies that it is easier to go to a volcano that already has the minerals needed rather than meticulously searching for other places with these specific materials and then go somewhere. It wasn't specified what these materials were EXACTLY, so whether or not the monsters could have just kamakzied at Yellowstone is unknown, or rather kept intentionally vague so there wouldn't be even more plot holes added to the pile.
If you want to know what the hell I am talking about, the film explains that the Precursors sent the kaiju that teleported from the rim were all on their way to Mt. Fuiji to cause a huge volcanic domino effect, cover the earth in volcanic ash, and kill all life as we know it for the Precursors' gain, which is still largely unknown. Kaiju blood isn't just pretty, but it reacts violently with certain rare terrestrial elements and minerals. Mt. Fuji is the only place in the world that is not only an active volcano, but has such a high concentration of what the Precursors need that sending these large beasts on suicide missions will guarantee success on killing all life on the planet with as little hassle as possible. It's easier to go to a small grocery store with everything you need in one place versus going to a mall with a bunch of different stores spaced out with everything you need in different places and in different amounts.
Once again, kinda dumb, kinda generic, but it makes sense once you break it down.
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Some are saying that the movie sucks the military's dick, and yeah I can kinda see that but not really. I might be desensitized at this point due to the sheer amount of military cock-sucking Hollywood does but I am just not seeing it here. Independence Day and Michael Bay films are super obvious with their gross idolization of American armed forces. I don't think a single, real military branch was even mentioned in the film and the fighting was controlled by some military-esque figures, sure, but the movie featured two rascals growing up to being responsible in battle. Once again I just might be desensitized at this point so if anyone has any points they want to give they can elaborate in the notes. I'm genuinely interested.
<b>Okay, now we're getting into some actual spoilers here.</b>
Shao was set up to be the villain of the film. She is a woman who owns a weapons manufacturing company that created remote controlled Jaegers that are safer for use and easier to handle. With how things were going, the film led us to believe that her company was remote controlling other decommissioned Jaegers so that hers would get approved and she gets loads of money.
H O W E V E R
When Gipsy got a hold of the rogue Jaeger, Obsidion Fury, and peeled back the helmet, it wasn't a human or a computer. It was a kaiju brain. Oh dear.
You seemed to have noticed that I haven't really mentioned Newt very much in this little thoughts and analysis. As it turns out, he's the main villain in the film, and boy is he one hell of a bad guy. Whenever he drifted with the brain in the first movie, he got a connection. Then he shared it with Hermann, making it Hermann's first time... But not Newt. In a disturbing/funny scene in the movie, we get quite the shocker. Earlier he mentioned someone named Alice, whom we assumed to be his spouse.
It was that kaiju brain. He fell under control of it.
If you recall from the first film, kaiju work as a sort of hivemind that is connected through both our dimension and theirs. Whenever he connected with it, his brain was shortly apart of the hive. His brain couldn't handle the power of the brain alone. They took him, but slowly. He kept coming back for more and more, for a reason unknown--an urge, perhaps--until he eventually lost himself to the mind and became completely under their control. Possessed, if you will.
The reason why he sold out to Shao and went away from Hermann was to get private access to powerful robots that he can personally tamper without anyone noticing. He took brains harvested and studied on by PPD and implemented them into the robots in secret so that they can destroy the Jaegers owned by PPD and revive the portal into our own world. It wasn't him. It was the kaiju.
Pretty much no one was anticipating that. Some call it stupid, I was on the edge of my seat. Newt is my favourite character from the first film and I love me some villain angst so I was satisfied.
<b>Okay, time for the pros. (Even though I cited some anyway)</b>
The action kicked all kinds of ass. It was fast paced, yet you knew what was going on which is somewhat of a rarity in modern action films. No misuse of shaky cam, no editing tricks, no seizure-inducing jumpcuts that Nolan is infamous for, no 10 million missle follow-throughs like Bay (there was one though). It was fun, it was exciting, and the only colourful moments in the film. The camera work wasn't revolutionary, but it did serve its purpose and made the last/only kaiju battle something epic.
The acting is decent. I am not sure how old the child characters' actors are, but they were good for the roles they were in. Most child actors are quite shit--not gonna sugar coat it. That's actually one of the reasons why I'm avoiding IT and A Wrinkle in Time. John Boyega was of course charming and smooth, even if his character was quite shallow. Everyone knows that Hermann and Newt absolutely stole the whole show. Their acting was marvelous! Charlie Day does very well as a villain and I hope to see him in more antagonistic roles in the future. You believed him to be evil, but not quite there. You knew that he was there somewhere, but at the same time you believe that he means business.
Oh my god, that twist! At first, you think Newt is just kinda being douchey because he got so wrapped up in money but no. Oh no. All of the weird little things, the brushing off of Hermann but still wanting to be around him just later, inviting him to see his "wife". Having little glimmers of his past self but fading away. It all makes so much sense when the reveal is dropped. He said it in a way that he tried to come off nonchalant but his voice cracked and his eyes moistened. That's good ass acting, Charlie. Holy fuck. People underestimate you, and that's a shame. The movie wanted me to believe that he was being controlled by the enemy and I did. I fucking did.
He genuinely cares about Hermann, and confirmed by Charlie he has romantic feelings for him that are reflected by Hermann. During the confrontation he was trying to stop choking Hermann, and thankfully Shao came in and broke it up before he could do any further damage. Hermann stopping Shao from killing Newt because he knows he's still there, he saw it.
The photos on the desk, the yearning, the dialogue. Ten years away. They would have been together if it weren't for those accursed aliens.
The story itself wasn't too great until it got to the third act. Everything came together and everyone brought their all for it and it showed.
Dude the DeSiGnS. Those Jaegers were so sleek, dawg! Each one was really cool! My favourite was Scrapper. Everyone says that she's just BB8 but I say that she is a reference to old-school gundam where the younger members of a team would usually have the smaller bots. A lot of those characters tend to have faster moving mechs with much more evasive maneuvers and with a cuter design. I'm sure people are associating her with BB8 because both are cute and can roll. The kaiju weren't as cool looking with the exception of the Mega Kaiju that Newt stitched together with his machines.
Ohhhhhh, yes. There's a Mega Kaiju. If there were categories in this film, it would have surpassed Category 6. Fuck me man, probably Category 8 or 9! That fucker was HUGE! AND COOL! And scary. That thing took out three Jaegers and it had to take a Gipsy nose-diving from the stratosphere and hitting direct impact to kill it. The only way that Jake and Amara survived was Shao controlling Scrapper to smash-roll them into safety.
Oh yeah. Shao is a badass. Forgot to mentionnnnn.
The music, like with every film it seems, served its purpose to get us hyped when we needed to be and cry when we needed to. I've noticed that unless your score has a different genre (John Carpenter films,) has a catchy melody (Pirates of the Caribbean, anyone?) or has unique instrumentation (anything that graces Danny Elfman's fingertips) it tends to fade out into the generic. Orchestra is fine and dandy and all, but we don't keep flicking back to video game soundtracks because of its supposed grandeur. It gets stuck in our heads, keeps us coming back. Music ties us to our souls, man! And music ties a movie together.
Generic music makes a generic film. But at least it isn't shit, or barely there. Or so loud you can't hear dialogue, another problem most films have during big scenes.
<b>In Conclusion</b>
This film is not a masterpiece by any stretch of the imagination. Most sequels aren't. This is a stepping stone movie. What's that?
A stepping stone movie is a sequel that isn't that great used to setup a bigger, better movie. This is the Iron Man 2 of Pacific Rim.
To be frank, there's a lot of similarities to Iron Man 2 in this film. Military fuckupery, evil corporate masterminds, extremists, drones. Lots of it. Even though Iron Man 2 sucks, it was the tie into Iron Man 3, arguably one of the best Marvel movies in the MCU. They are called stepping stones because most of the resources needed for the better project are used for the finale movie, but you need something to tide over the audience/help go into the other film if the plot needs some explaining to do that can't be done in one movie/set up certain things and concepts that simply cannot be done in one movie lest you want a clusterfuck a la Batman v Superman.
It isn't the greatest film, but it is not a dumpster fire either. It all depends on perspective. If you want your fancy tickled if you like stuff like Tokusatsu and action movies, go for it. If you just want a fun time, go for it. If you want to see something Pacific Rim but not something crazy good, go for it. If you are a die-hard fan, however, you may want to avoid it if you want to see it as perfect as the original. There are PLENTY of problems with the film and I understand when fans express their displeasure, but please for the love of everything lovely, do not attack others who do like the film.
Don't call them names, don't stomp on their opinions, and don't accuse them of being this or that because of two unfortunate deaths in the film involving POC with one of them being a woman. There are lots of POC in the movie and yeah it sucks that two nonwhite people died, but just remember to not immediately assume that something or someone is racist due to this. The last thing I want is someone to feel guilty by being shamed on the internet for enjoying a harmless movie that had an Asian woman and an Indian boy die in it.
<b>All in all, I give this movie 6.5 to a 7 out of 10. Not the best, not the worst. Could have been either.</b>
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twonotebooksandapen-blog · 7 years ago
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The origins of Super Mario Characters
When I found that out I did two things. First, I whipped out the copy of mine (yes, I maintain it that real/nerdy that I still have a well used NES connected in the room) of mine and then made confident I can still beat the game at will. (I can. Childhood not wasted.)
Secondly, I started down a rabbit hole of reading Mario internet sites as well as Wikis and Articles. In the process, I stumbled upon the etymologies of the names of many of the key players in the Mario universe. Consequently, in honor of the video game which often changed the globe, here they are, given in useful 11-item describe form.
Mario.
When Mario debuted to the arcade game "Donkey Kong", he was only referred to as Jumpman. (Which also actually is the generic name regarding that Michael Jordan dispersed leg Nike logo. Two of the most legendary icons ever each have generic versions of themselves referred to as Jumpman. But just one of them has today arrived at a point of being very impressive that he shaved himself a Hitler mustache before filming a commercial and nobody had the balls to fix him.)
In 1980, as the Nintendo of America crew brought in Jumpman to lift him into a franchise-leading star (Hayden Christensen style), somebody noticed that he looked just like their Seattle office building's landlord... a fellow known as Mario Segale.
Mario Segale didn't get yourself a dime for becoming the namesake of pretty much the most famous video game persona ever, however, he most likely is not extremely concerned; in 1998 he sold the asphalt small business of his for over sixty dolars million. (Or 600,000 extra lives.)
Luigi.
Luigi has among probably the weakest label origins of all the mario characters with names in the Mario universe (once again displaying why, for life which is real, he'd have a larger inferiority complex compared to Frank Stallone, Abel or perhaps that 3rd Manning brother).
"Luigi" is merely the result of a team of Japanese males attempting to think of an Italian name to complement "Mario." Why was the Italian name they went with? When they each moved from Japan to Seattle, the pizza place nearest to the Nintendo headquarters referred to as Mario & Luigi's. (It has since gone out of business.)
Koopa.
Koopa is a transliterated variation of the Japanese name for the opponent turtles, "Kuppa." Stick with me here -- kuppa is the Japanese term for a Korean recipe called gukbap. Essentially it's a cup of soup with rice. From what I surely tell it's totally unrelated to turtles, particularly malicious ones.
In an interview, Mario's originator, Shigeru Miyamoto, claimed he was deciding between three brands which are distinct for the race of evil turtles, each one of that happened to be called after Korean foods. (The other two were yukhoe and bibimbap.) Which means one of two things: (1) Miyamoto loves Korean foods and needed to provide it with a tribute or (two) Miyamoto considers Koreans are evil and should be jumped on.
Wario.
I kind of missed the debut of Wario -- he debuted in 1992, right around when I was hitting the generation just where I was extremely cool for cartoon-y Nintendo games. (Me and my middle school buddies have been into Genesis just. I was back on Nintendo within 4 years.)
Seems the title of his works both in english and Japanese; I kinda assumed the English way but did not know about the Japanese element. In English, he is an evil, bizarro marketplace mirror image of Mario. The "M" turns to turn into a "W" as well as Wario is created. The name also works in Japanese, when it is a combination of Mario as well as "warui," that indicates "bad."
That's a pretty great scenario, since, as I covered extensively in the listing eleven Worst Japanese-To-English Translations In Nintendo History, don't assume all language difference finesses back and also forth very smoothly.
Waluigi.
When I initially read "Waluigi" I thought it was hilarious. While Wario was obviously an all natural counterbalance to Mario, Waluigi felt extremely comically shoehorned (just tacking the "wa" prefix before Luigi) -- including a giant inside joke that somehow cleared each and every bureaucratic stage and then cracked the mainstream.
Well... in accordance with the Nintendo people, Waluigi is not just a gloriously lazy decision or perhaps an inside joke gone massive. They *say* it's dependant upon the Japanese phrase ijiwaru, meaning "bad guy."
I do not understand. I sense that we'd have to supply them more than halfway to pay for that.
Toad.
Toad is built to look like a mushroom (or maybe toadstool) because of his gigantic mushroom hat. It is a good thing these games debuted before the entire version knew how you can generate penis jokes.
Anyway, in Japan, he's named Kinopio, which happens to be a combination of the word for mushroom ("kinoko") and the Japanese variant of Pinocchio ("pinokio"). Those mix to be something around the lines of "A Real Mushroom Boy."
Goomba.
In Japanese, these guys are called kuribo, which regularly results in "chestnut people." That seems sensible because, ya know, if somebody requested you "what do chestnut individuals appear to be like?" you would probably arrive at food just about similar to the figures.
When they had been brought in for the American version, the group stuck with the Italian initiative of theirs and also known as them Goombas... based off of the Italian "goombah," which colloquially will mean something as "my fellow Italian friend." Furthermore, it kind of evokes the photo of low-level mafia thugs without very a lot of competencies -- like people's younger brothers and also cousins who they had to hire or mom would yell at them. Which also goes for the Mario Bros. goombas.
Birdo.
Birdo has practically nothing to do with this original Japanese title. Generally there, he's considered Kyasarin, that translates to "Catherine."
In the teaching manual for Super Mario Bros. two, in which Birdo debuted, his character explanation reads: "Birdo thinks he's a woman and would like to become named Birdetta."
What I believe this all means? Nintendo shockingly chosen to develop a character who battles with his gender identity and called him Catherine. In the event it was time to show up to America, they have cold feet so they decided at the last minute to telephone call him Birdo, though he's a dinosaur. (And don't provide me the "birds are descended from dinosaurs" pop paleontology line. Not buying that connection.) In that way, we'd only understand about his gender misunderstandings if we have a look at mechanical, and the Japanese had been fairly certain Americans have been sometimes way too lazy or illiterate to accomplish that en masse.
Princess Toadstool/Peach.
When everyone got introduced on the Princess, she was recognized as Princess Toadstool. I suppose this made sense -- Mario was set in the Mushroom Kingdom, so why wouldn't its monarch be called Princess Toadstool. Them inbreeding blue bloods are usually naming the kids of theirs after the country.
No person appears to be certain why they went the guidance, nevertheless. In Japan, she was known as Princess Peach from day one. That name did not debut here until 1993, when Yoshi's Safari came out for Super Nintendo. (By the way -- have you ever had Yoshi's Safari? In a bizarre twist it's a first-person shooter, the only woman in the entire Mario the historical past. It's like something like a country music superstar producing a weird rock album.)
Bowser.
In Japan, there's simply no Bowser. He is simply called the King Koopa (or perhaps related variants, including Great Demon King Koopa). And so exactly where did Bowser come from?
During the import procedure, there was a concern that the American crowd wouldn't see how the seemingly insignificant turtles and big bad guy might both be named Koopa. Thus a marketing team developed dozens of selections for a name, they liked Bowser the best, and also slapped it on him.
In Japan, he's nevertheless rarely called Bowser. Over here, the label of his is now very ubiquitous that he is even supplanted Sha Na Na's Bowzer as America's most prominent Bowser.
Donkey Kong.
This is a much more literal interpretation than you think. "Kong" is based off of King Kong. "Donkey" is a family friendly method of calling him an ass. That's right: The title of his is a marketable version of "Ass Ape."
Mario Bros. offers 2 plumbers, Mario in addition to the Luigi, being forced to take a look at the sewers of New York after strange creatures are already appearing down there. The aim of the game is to defeat all of the opponents in each level. The mechanics of Mario Bros. involve just running as well as jumping. Unlike coming Mario games, players cannot jump on foes and squash them, unless they were already left turned on their back. Each phase is a number of operating systems with water lines in every corner belonging to the display screen, on top of an object called a "POW" block within the middle. Phases utilize wraparound, and thus enemies and players which go raised a few inches off to one side area will reappear about the opposite side.
The player gains details by beating several adversaries consecutively allowing it to participate in a bonus round to acquire a lot more points. Enemies are defeated by kicking them over as soon as they've been flipped on their back. This's accomplished by punching in the wedge the adversary is on straight below them. In case the player enables too much time to successfully pass right after doing this, the opponent is going to flip itself too over, changing as part of color or shade as well as maximizing acceleration. Each level has a specific amount of adversaries, when using the last adversary right away shifting the color and also maximizing to maximum velocity. Hitting a flipped enemy from underneath leads to it to right itself and start going again, but it doesn't modify quickness or color.
You will find 4 enemies: the Shellcreeper, which just hikes around; the Sidestepper, which calls for 2 hits to flip over; the Fighter Fly, that moves by getting which enables it to solely be flipped when it's coming in contact with a platform; and the Slipice, that turns platforms in to slippery ice. When bumped from below, the Slipice dies at once instead of flipping over; these opponents don't count toward the whole number that should be defeated to finish a phase. Most iced platforms go back to normal at the commencement of each new phase.
The "POW" clog up flips all the adversaries touching a platform or perhaps the flooring when a participant hits it from below. It can be used 3 times before it disappears. In the Super Mario Bros. 3 in-game Player-Versus-Player version of this minigame, every one of the three applications causes the enemy to drop a flash card and all the enemies to be flipped over. An additional feature in this small remake is that the pipes are directly, at times spitting away big fireballs in the 2 plumbers. When any adversary type except a Slipice is defeated, a coin is found and also can certainly be picked up for extra points; however, the level concludes as soon as the very last adversary is defeated.
As the game moves along, components are introduced to increase the problems. Fireballs either bounce over the display screen or traveling directly from a single side on the other, as well as icicles kind below the operating systems as well as spring completely loose. Extra rounds offer the players a chance to score extra points as well as life by collecting coins with no needing to contend with enemies; the "POW" obstruct regenerates itself on each of these screens.
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prisonerofthedark-blog1 · 7 years ago
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Source for Super Mario Names
.
When I discovered that out I did two things. First, I whipped out my message (yes, I maintain it which real/nerdy that I still need a well used NES connected in my room) and then made sure I will be able to match the game at will. (I can. Childhood not wasted.)
Secondly, I launched down a rabbit hole of looking through Mario internet sites and Articles and Wikis. In the process, I stumbled upon the etymologies of the brands of a number of the main players in the Mario universe. Consequently, in honor of the video game which often changed the world, here they're, presented in handy 11-item describe form.
Mario.
When Mario debuted in the arcade game "Donkey Kong", he was only called Jumpman. (Which also happens to be the generic brand regarding that Michael Jordan spread leg Nike logo. 2 of the most renowned icons ever before both have generic versions of themselves known as Jumpman. But merely at least one has nowadays arrived at a point of simply being so impressive that he shaved himself a Hitler mustache before filming a professional and the balls were had by nobody to fix him.)
In 1980, as the Nintendo of America team brought in Jumpman to raise him right into a franchise-leading star (Hayden Christensen style), someone discovered that he looked just like their Seattle office building's landlord... a fellow named Mario Segale.
Mario Segale did not obtain a dime for becoming the namesake of probably the most prominent video game character ever, but he probably isn't very concerned; in 1998 he sold the asphalt small business of his for around sixty dolars million. (Or 600,000 increased lives.)
Luigi.
Luigi has among the weakest brand roots of all of the super mario characters in the Mario universe (once again showing precisely why, in life that is real, he'd have a bigger inferiority complex than Frank Stallone, Abel or even that third Manning brother).
"Luigi" is merely the result of people of Japanese men trying to consider an Italian brand to enhance "Mario." Why was that the Italian label they went with? When they all moved from Japan to Seattle, the pizza spot nearest to the Nintendo headquarters called Mario & Luigi's. (It has since gone from business.)
Koopa.
Koopa is a transliterated version of the Japanese rap for the opponent turtles, "Kuppa." Stick with me right here -- kuppa is the Japanese word for a Korean plate called gukbap. Generally it's a cup of soup with elmer rice. From what I definitely tell it's totally unrelated to turtles, especially malicious ones.
In an interview, Mario's author, Shigeru Miyamoto, stated he was deciding between 3 names which are diverse due to the race of evil turtles, all of that have been called after Korean foods. (The alternative 2 were yukhoe and bibimbap.) Which means one of two things: (one) Miyamoto loves Korean food and needed to offer a tribute or even (two) Miyamoto believes Koreans are evil and have to be jumped on.
Wario.
I kind of skipped the debut of Wario -- he debuted in 1992, right around when I was hitting the generation exactly where I was extremely cool for cartoon y Nintendo games. (Me and the middle school buddies of mine were into Genesis only. I was again on Nintendo within 4 years.)
Appears the label of his functions equally in english and Japanese; I kinda assumed the English manner but didn't know about the Japanese feature. In English, he is an evil, bizarro world mirror image of Mario. The "M" turns to become a "W" and Wario is created. The name likewise operates in Japanese, wherever it is the variety of Mario and "warui," that implies "bad."
That's a very great situation, since, as I covered extensively in the list eleven Worst Japanese-To-English Translations In Nintendo History, not every language disparity finesses again and also forth quite smoothly.
Waluigi.
When I 1st read "Waluigi" I thought it was hilarious. While Wario was a natural counterbalance to Mario, Waluigi felt extremely comically shoehorned (just tacking the "wa" prefix before Luigi) -- including a huge inside joke that somehow cleared every bureaucratic step and cracked the mainstream.
Well... based on the Nintendo people, Waluigi isn't just a gloriously lazy decision or maybe an inside joke also been substantial. They *say* it is dependant upon the Japanese word ijiwaru, which means "bad guy."
I do not know. I feel like we would have to supply them much more than halfway to purchase that.
Toad.
Toad is made to look like a mushroom (or toadstool) because of his massive mushroom hat. It's a good thing the gaming systems debuted before the entire version knew how you can generate penis jokes.
Anyway, in Japan, he's called Kinopio, which happens to be a blend of the word for mushroom ("kinoko") as well as the Japanese version of Pinocchio ("pinokio"). Those mix to be something around the collections of "A Real Mushroom Boy."
Goomba.
In Japanese, these men are labeled as kuribo, which translates to "chestnut people." That makes sense because, ya know, if somebody expected you "what do chestnut folks are like?" you'd most likely get to food roughly like these figures.
Once they were imported for the American version, the team caught with the Italian initiative of theirs and called them Goombas... primarily based off of the Italian "goombah," which colloquially signifies something as "my fellow Italian friend." Furthermore, it kind of evokes the photo of low level mafia thugs without too numerous skills -- like people's younger brothers and cousins who they'd to work with or perhaps mother would yell at them. That also is true for the Mario Bros. goombas.
Birdo.
Birdo has nothing at all to do with this particular original Japanese name. Generally there, he's considered Kyasarin, that results in "Catherine."
In the teaching manual for Super Mario Bros. 2, in which Birdo debuted, his persona description reads: "Birdo considers he is a female and additionally likes to be named Birdetta."
What I believe this all means? Nintendo shockingly chosen to develop a character who battles with the gender identity of his and called him Catherine. In the event it was some time to come to America, they have feet which are cold so they determined at the last minute to call him Birdo, though he's a dinosaur. (And don't provide me the "birds are descended from dinosaurs" pop-paleontology series. Not buying that connection.) In that way, we would only understand about his gender misunderstandings if we read the mechanical, and the Japanese have been fairly certain Americans were either too lazy or perhaps illiterate to do it en masse.
Princess Toadstool/Peach.
When everyone got introduced to the Princess, she was regarded as Princess Toadstool. I suppose this made perfect sense -- Mario was set in the Mushroom Kingdom, so why wouldn't its monarch be named Princess Toadstool. Them inbreeding blue bloods are always naming their young children after the country.
No person seems to be sure precisely why they went the direction, nevertheless. In Japan, she was recognized as Princess Peach from day one. That name didn't debut here until 1993, when Yoshi's Safari came out for Super Nintendo. (By the way -- have you played Yoshi's Safari? In a bizarre twist it's a first-person shooter, the only person in the whole Mario times past. It is like something like a country music superstar making a weird rock album.)
Bowser.
In Japan, there's simply no Bowser. He's simply referred to as the King Koopa (or similar variants, including Great Demon King Koopa). So where did Bowser come from?
During the import approach, there was a problem that the American crowd wouldn't see how the seemingly insignificant turtles and big bad guy could certainly be called Koopa. Thus a marketing team put together many choices for a title, they loved Bowser the best, and also slapped it on him.
In Japan, he is still rarely known as Bowser. Around here, the title of his is now extremely ubiquitous that he is even supplanted Sha Na Na's Bowzer as America's most prominent Bowser.
Donkey Kong.
This's a far more literal interpretation than you think. "Kong" is based off King Kong. "Donkey" is a family-friendly way of calling him an ass. That is right: The title of his is a valuable variation of "Ass Ape."
Mario Bros. includes 2 plumbers, Mario and Luigi, being forced to take a look at the sewers of New York subsequent to peculiar creatures have been showing up down there. The aim of the game is defeating all of the adversaries in each and every phase. The aspects of Mario Bros. involve lunging and also only running. As opposed to coming Mario video games, players can't jump on enemies as well as squash them, except when they were previously turned on their backside. Each and every phase is a series of platforms with pipes in every corner on the display screen, on top of something termed as a "POW" obstruct in the core. Wraparound is used by phases, meaning that foes along with players that go off to a single edge will reappear on the other side.
The player gains factors by beating many opponents consecutively which enables it to participate within an extra round to acquire further points. Adversaries are defeated by kicking them more than once they have been flipped on their rear. This's carried out by punching in the platform the opponent is on straight under them. In case the player allows a lot of time to successfully pass right after achieving this, the enemy is going to flip itself also over, altering in coloring and raising velocity. Each and every level has a certain number of adversaries, while using the last adversary immediately shifting the color and raising to utmost speed. Striking a flipped adversary from underneath will cause it to right itself and begin going ever again, though it doesn't change color. or quickness
You will find four enemies: the Shellcreeper, which simply hikes around; the Sidestepper, which requires two hits to flip over; the Fighter Fly, what moves by getting and can solely be flipped when it's touching a platform; as well as the Slipice, that converts os's in to slippery ice. When bumped from below, the Slipice gives out immediately rather than flipping over; the enemies do not be counted in the direction of the whole number that should be defeated to complete a level. Most iced os's go back to usual in the beginning of each brand new phase.
The "POW" clog up flips each enemies touching a platform or perhaps the floors when a participant hits it coming from below. It can certainly be used three occasions just before it disappears. Through the Super Mario Bros. three in game Player-Versus-Player edition of the minigame, each of the 3 uses causes the enemy to drop a card and all the adversaries to become flipped over. Another element in this tiny remake would be that the piping are straight, at times spitting out large fireballs in the 2 plumbers. When any adversary sort except a Slipice is defeated, a coin is found and also can easily be purchased for bonus points; however, the level ends as soon as the last adversary is defeated.
As the game advances, components are included to take the difficulty. Fireballs possibly bounce over the screen or perhaps traveling directly from just one side on the various other, as well as icicles form underneath the os's as well as fall loose. Bonus rounds give the players a chance to score spare lifestyles as well as points by collecting coins without needing to address enemies; the "POW" clog up regenerates itself on each of the screens.
0 notes