#the sunflora i barely use anyway
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I should probably drop my Sonas here sometime
I thought to myself....i thought bout waiting til later when i make a big Title Card Post to pin here but mmmmmmmmm
MMMMMMMMMMMMM
puzzlevision hell might make that happen not soon so
Ive been too lazy to colour this one-
Alela! She/Him
Fluffy Dragon. The Sona I use to interact with other creators, a silly lil guy that pomfs the fur and feathers to be extra cuddly . Also lives off the hugs like Loyboo
PAT MEHHHHH PAT MEEEEEEEEEE
Pat pat pat pat pat MEEEEEEEH/lh
20+ age
Water Breath/ Small nature powers. Shes flammable as fuck but why would you do that to her >:( /silly
Dont feel like dropping more info rn
Loyboo! Boo Sona she/him 20+
The sona I use to kiss King Boo and Mr.Puzzles
Mischief maker but an absolute sweetheart if your her friend. Lives for the hugs. Evil lil shit but not that strong in the slightest bit
The wings are not something he needs in order to float, they're more of a thing he has bc be likes how they look and certain spells be can cast cause the wings to pop out too.
Will kill for her boo/pun intended heehah
#original character#oc#oc artwork#character reference#for the most part#anyway#boo sona#dragon sona#thats me!#hi hi#might make more if i get inspired for it#i have a Sona thats a Sunflora but i dont have its ref rn#the sunflora i barely use anyway#its more a gag sona#artwork#art#fanart#fan character#digital art#art wip#im lazy#i know lol
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Surrendering fucking Sunflora.
Oh Brassius. Brassius, Brassius, Brassius. I'm going to have to murder you with my bare hands for this one. Don't even need to wake up the Armarouge - you take an extended nap, king, keep those cannons fresh.
Did you know guys that there are thirty-three Surrendering Sunflora in and around Artazon? I do, because I've just spent forty-five minutes of the only life I will ever have working it out. And then another twenty ensuring I'm not wrong, which I possibly still am because this bitch has hidden these things everywhere! Arceus has placed me on this earth only to suffer.
But in spending over an hour on this, finally my soul can rest, because I have confirmation. Confirmation of what, exactly?
... Well, every single Surrendering Sunflora location is representative of what Hassel means to Brassius, in one way or another.
Might want to get your popcorn for this one, friends, maybe grab a blanket...
First though, before I attempt the frankly ridiculous task of explaining all these locations and their meanings, corporate needs you to find the difference between these two pictures:
They're the same picture.
Hassel is Sunflora in human form and with more dragons, right down to his mostly-green-and-yellow colour scheme and sunshine personality. And we know from this little extract that he is the direct inspiration for Surrendering Sunflora, because after Brassius tells you Hassel saved his life, he adds:
Much like The Harvest is part-Arboliva, part-Brass and part-Hass, as seen here in respective shape, spikiness and dragon colour...
... Surrendering Sunflora is part-Sunflora, part-Hass and part-Brass, in form, representation, and mood at the time of its creation.
Anyway, with that established, a map that took me another forty minutes to put together:
This is the location of every Surrendering Sunflora in and around this goddamn hellscape of a town. (/j, it's very pretty, but I am a salty girl.)
Now, some of these are notably easier to figure out than others, but just for clarity's sake... one to thirty-three, a breakdown. (Of the numbers, not me. Although you pull any more of this shit Brassie, it will be my personal breakdown.) I would screenshot every one, but Tumblr's 10-pic limit is having none of it, so I'll show off the more interesting ones at points and note the rest in text. I will also be looking at them from the perspective of being the Sunflora - the direction the sculpture itself faces.
Now, bear in mind... these are allegorical. I've had to surmise what they mean in most cases, but... that's what an artist does. Art asks you to consider the artist's intent, to interpret what they meant by location, form, colour... whatever the piece entails. It's why we have art critics, why we have museums and art galleries - and all of these point to one singular conclusion: Brassius? Super fucking gay. If you've ever made a fic or a piece of art that hides small details or leaves things just a little to one's imagination, you've been Brassius with these sculptures.
... And frankly, why the hell else are they where they are? These are chosen spots. Most of them aren't even central, or helpful where they are, without an alternate dialogue to them.
So, let's begin!
One: just across and to the left of Two, and directly facing Glaseado Mountain. Hass leading him upwards, to literal higher heights. Doesn't get any grander or higher than Glaseado.
Two: atop a cliff face, and it's already pic time!
This one has a few things to say. First, it's overlooking the gym, second it's pointing directly south if you look at my mini-map. This is one of several that faces south, which is valid - most of Sunflora's dex entries tell us that it loves facing the sun, and in terms of planetary orbit, south is the direction in the day where the sun is at its height... which is telling, when Hassel led Brass out of depression, being his literal sunshine.
Three: right beneath the centre of the maze. Hass guiding him to the heart, his 'core' - helping him find meaning in life.
Four: also in the maze, but near the entrance. A guiding hand when one is lost, at a genuine 'dead end'. A little girl in another dead end of this maze comments how lost she is.
Five: is actually hilarious.
Sir are you fucking kidding me I will fight you in an Every Wich Way parking lot right now
Six: facing local small cliffs. Climbing the smaller hills first is a notable method of depression recovery, and given that Brass' health issues also seem physical, this is a small, easy-to-climb hill - a step to feeling healthier.
Seven and Eight: greeting you as you walk into town for the first time from the direction of Mesagoza. A feeling of comfort and homeliness, which two men with such a connection clearly have.
Nine: has a similar vibe - straight ahead of Seven and Eight, the first thing to greet you in the central plaza. The kind of welcome feeling Brass gets from Hass.
Ten and Eleven: are very obvious. These two directly face the maze, and are facing one another on opposite sides. Trust, warmth, familiarity. Interestingly, one faces east, and one west - where the sun rises and the sun sets. Hassel's always there for him.
Twelve: faces the way out to Levincia beyond, because welcoming works from either side of town.
Thirteen and Fourteen: are both either underneath the gym arena, or very nearly underneath, and Fourteen looks straight at the gym. What did I say about these two taking one another into battle?
Fifteen: is facing the pool... for a man who cries a lot. No further explanation required, but this is one of my favourites for how adorable and accepting it is on Brass' part.
Sixteen, Seventeen and Eighteen: the first of the climbing frame Sunfloras, and all of them are in a line, facing the gym. See Thirteen and Fourteen, but... these ones are also elevated, as though Hassel is watching over him during battle. Another gesture of support. They also happen to overlook a Heterarchical Loop, which we'll revisit in a mo...
Nineteen: is on the side of the climbing frame, staring at the Sunflora field used during the gym challenge. Given that it's also staring at said field's house, this is one of two things - emotional vigilance, or home comforts. It's also beside a version of The Harvest, which we know is part-Hass too.
Twenty: climbing frame, above Sixteen, Seventeen and Eighteen - an even higher guardian, and also one that can see the arena. This is also directly across from the Paradoxical Popper, and coupled with what I just mentioned about the Heterarchical Loop... well, this brilliant piece of meta that you've probably already read (top job, fellow theorist <3) shows us that yeah, these old pieces by an unnamed artist are probably also Brassie's, which makes this completely adorable - we know from Art (4) that Brass considers his old pieces 'shallow trash'. By his masterpieces overlooking them, they act as a reminder - that Hassel believes in him, that he can do brilliant things - that his new work has a purpose. Even if they aren't his old works, the fact that he places them literally higher up shows that he has more respect for something inspired by Hassel than any other works.
Twenty-One and Twenty-Two: the last of the climbing frame ones, and again, at height, and directly facing the gym. Just behind these is a climbing wall, which heads up towards a dragon-coloured Harvest. Considering that we can infer that Hassel influenced Surrendering Sunflora first, as Brass tells us that he created it directly after Hass saved him, having to head up to a Harvest coloured with Hass' type is really quite sweet as it was likely a result of their connection later down the line. But regardless of order, these two are again indicative of Hass' care for him.
Twenty-Three: is... well, at the back of someone's house. What's fun about this one is that A. there is literally no reason for this to be here if it's simply about showing off an art piece, and B. even in the daytime, as you can see, this spot? Perpetually in the shade. Even when Brassius feels dark, there's Hassel - his permanent sunshine, making sure he never feels too alone, or abandoned in a place no one would look for him.
Another of my favourites - the symbolism here is gorgeous.
Twenty-Four and Twenty-Five: greet you if you walk into town from the Levincia side, which is very much along the same lines as Seven and Eight - a warm, sunshine welcome, a peacefulness of spirit.
Twenty-Six: stares directly at the side of the Go-for-Broke Grill... which just so happens to be where one finds Encounter Power: Dragon food. Goddamn gay people and their apples...
Twenty-Seven: is behind the Grill, and looking straight at the Sunflora field. The Sunflora field is not only a core part of the gym test, but the specific direction of this one points at the house attached to the field. So not only is this field full of sunshine, it's overlooked by it, too. Anything directed towards a house also speaks of hearth and home - a comfort, a feeling of literally being 'at home' in someone's presence.
Twenty-Eight and Twenty-Nine: stand as guardians to the Sunflora field, right on either side of its gate. Now, for this one, I would like to draw your attention to a piece of dialogue Hass gives you during the League:
"I am Hassel, the dragon guarding the final fortress of the Elite test."
Whilst this field is no fortress, these ones nevertheless stand taller than any other Surrendering Sunflora in the town - the 'protectors' of the field of sunshine, the warmth and the light Brass has experienced beneath Hass. Now, given that Hass also tells you in the League that his job as a teacher is to guide students and watch them grow... well, here we are. He's helped Brassius grow, prosper, and find his inner light, and he'll protect him at all costs from that darkness. And size matters, here - these are big, they stand out, therefore they are deliberately important. This is Brassius' greatest impression of his love - as a protector, and a guide to the light.
Thirty: stands in the Sunflora field itself. This one is notably smaller than the gatekeepers, the usual size of those around town, and is just across from a dragon Harvest in the same field. Again, why not put your emotional sunshine in a field of your actual ones? (And why not do it twice, y'know, because you're massively dramatic...)
Thirty-One: sees our final return to the climbing frame - this is one of the ones I missed originally, because it's directly beneath it. There's another one down here too, right beneath the Popper, but as they mean the same thing as Twenty-Three, we'll count them together - a location always dark and in shade, illuminated. They're also hemmed in by the wooden walls of the climbing frame - they are, quite literally, trapped - like one might be in their own mind, during depression, without a source of light.
Thirty-Two: is probably my favourite of them all. This harks back to number One, overlooking Glaseado, except...
Well, this looks at another mountain, and it's literally not in Artazon - it's the one I showed you in the very first photo of this post. The location box for Artazon doesn't even crop up. It is, however, facing direct south, but... what's it doing here?
In facing the sun's peak, this one exists to show us that there isn't a mountain Hassel can't help Brassius overcome, however high. Look at where you end up, if you follow this cliff directly from this Sunflora:
The highest peak you can see all of Artazon clearly from, considerably overlooking every other Sunflora that already overlooks core parts of the town important to Brassie. You know what they call that level of symbolism? Fucking love.
And finally, we end on Thirty-Three, which... well. I think we all know what a Pokemon Center does. It heals, it brings your Pokemon back from the brink of death - and who do we know, who's done that for Brassius?
... Pokemon Centers are free, and in this generation, even feature a kindly Nurse Joy who will offer you guidance and assistance through the big, wide, open world of Paldea from the goodness of her own heart.
... This whole town is a love letter. At every turn, you run into a new page of narrative through these Sunfloras: you slot together another meaning, you see the hearts of two men woven into every little stitch. And whether or not this was Brassius' intention, it was almost certainly the intention of those who made him. This is what art directors do, this is what devs hide for you to find. This is Pokemon's ultimate Easter egg, and it is fucking beautiful.
I don't know any more than you lovely people do if they're ever going to officially confirm Hassius as a romantic duo - in love, married, whatever. And I'd love to see it as much as you all would, but... well, I already have. Here it is, right in front of us, if only we're willing to look. Of all the meta I've posted on these two so far, this... yeah, this is the most gay and glorious of them all. And I've still got more to say, just... not on this. We're good here.
... Now, if you'll excuse me, I'm going to do that killing thing I mentioned earlier, though maybe after a nap... sir you must die by my own hand for CRIMES AGAINST MY FREE TIME. (jk, king. Love you, keep doing what you're doing. I am but an average poster without your delicious homosexuality. xoxo)
#ephemeralartshipping#hassius#brassel x hassius#brassius#hassel#pokemon scarlet and violet#I have sunk about five hours of the ONE LIFE I have into this and I regret absolutely nothing if I'm honest lmao#it's the most goddamn beautiful thing I've ever seen#I'm literally that one meme guy who's like 'I've looked at this for five hours now'#... fuck. Just... fuck.#meta#gay gay homosexual GAY.#how are you going to give me the most wholesome love story in the canon and not even officially TELL ME it's the most wholesome love story
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BETA Pokemon that (most likely) won’t be in the game and why
I started this list when I really needed a distraction. I’m glad that I didn’t post it right away because I ended up changing my mind on some of these, and I might still change my mind eventually for one reason or another.
I’m still revamping all of them... To sell in a pack.
This will get long though so
Assuming that this Pokemon based on Kokopelli was Celebi’s original form, it’d be a legendary and I’m kind of picky on putting legendary Pokemon in my game. If anything I’d be more likely to revamp the 1999 Celebi BETA sprite and make it grass/fairy type... If that even. I already have an event relating to Celebi planned. (Though it might not happen until all of the gyms are made for balancing reasons.)
This is a fire fox that bares a lot of resemblance to Fennekin. That’s really the only reason why.
If I were to guess, this thing became Skorupi later on. Also because I kind of hate it.
I’m pretty sure they used this idea to make Emolga later. If anything, I’d just make Emolga a flying/steel type and have it bear more resemblance to this thing than it already does.
I am almost positive that these two became Burmy and Mothim.
I’m more sure that this became Komala than I am that the previous two became Burmy and Mothim. I mean, it has the log and everything! (Unless that’s supposed to be a standing tree branch somehow.)
I don’t know what to do with this. I had one idea but it basically was just another Politoed. I learned some things about horned frogs and they didn’t really give me an inspiration that isn’t already found in other frog Pokemon.
I’m not so sure if these are actually connected or not despite what TCRF says. I’m not really a fan of... Zoidberg fly? And looking at the back of the second one... It doesn’t really match the front at all. I’ll still revamp it the best I can but I’m not going to be using it.
Cherrim with big lips
This is just another, earlier Pudi that a later demo had for some reason. (Maybe they shipped the demo before deleting the extra data?)
Same reason as Pudi- I already have a Bomushikaa in the game.
For... Reasons.
I know that his showed up in the ‘97 demo but I’m still not implementing this Pinsir evolution simply because Mega Pinsir exists.
I revamped it a while ago before realizing that I don’t know what to do with it.
I can almost guarantee that I won’t implement this since if I decide on having Pokemon that was canon later on (like the Tangrowth) I’ll be making them a Delta Pokemon. But having a Delta Eeveelution would defeat the purpose of having an Eeveelution.
This was probably remade into Furret.
I don’t know what to do with it.
This probably became Chatot. I couldn’t come up with a Delta form and I think as a standalone Pokemon it’d be too much like the G-Clef Pokemon. But I like the design so if I can come up with something for this thing I’ll implement it.
I think this was BETA Sunkern before the 1999 one. If you look at the progress of a sunflower this would actually work as a middle evolution. If I revamp BETA Sunflora and decide to use it I’ll probably make this the middle and then the BETA Sunflora a Delta Sunflora. (Probably Fire/Grass, because... Sun-flower.)
I will not revamp 1999′s BETA Sunkern though since it was just a placeholder sprite and it didn’t have a back. (The placeholder back sprites was a shillouette of Pikachu with a ? inside of it.)
This was probably reworked into Hippopotas later. Despite that I was going to have it in my game... I have no idea what to do with it though. I made it the same color of BETA Hippowdown (with the mohawk being the same color as Hippopotas’ placeholder sprite) and I realized that this was probably the inspiration for Tepig anyway.
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A list of dumb Pokemon Pet Peeves I have, cuz idk man why not:
When competitive battling is perceived as the only way to play.
It really bugs me that so many people complain over the “lack of “good” Pokemon”... like?? buddy?? There’s over 800 Pokemon?? And all of them are good regardless of abilities, stats, move pools, and natures??
If you’re tired of using Rotom Wash and whatever the heck else, Go use something else then!! Upset that you can’t use that one mega or legendary you really like?? JUST USE IT ANYWAY! Who the heck cares!!
The incessant need to say “I need to predict when they’ll predict my prediction of them predicting my prediction of them predicting--” Like?? Buddy?? It’s not that deep?? This isn’t an english/literature class my dude. Chill.
Honestly.. It’s really irritating and a big reason why I don’t watch videos of people battling other people. It’s confusing and really annoying.
If Pokemon was real, let’s be honest, if you tried to play competitive you’d probably get your butt beat into a hospital for the next week to come. :|
If you really want a challenge.. just try to beat the games with the “worst” Pokemon in them; Magikarp, Sunkern, Sunflora, Feebas, Zubat.. etc.
When people got mad at the “update” to the Exp.Share in XY.
Hey.. hey buddy.. I have some news for you.. back in your beloved Gen1.. The Exp.All is what it was originally called and guess what it did. Take a guess.
That’s right. It shared the Exp to ALL of the Pokemon in your team!! Not just one!! At!! A Time!! IT’S NOT A NEW MECHANIC. IT’S AN OLD ONE THAT THEY BROUGHT BACK. It’s actually a lot more useful!!! YOU DON’T NEED TO SPEND SO MANY HOURS GRINDING FOR LEVELS FOR YOUR WHOLE TEAM. It’s a life & time saver!! And I for one welcome it back with open arms!
People referring to the characters with their japanese names.
I get confused so badly when it happens cuz idk who anyone is with their Japanese names. it’d clear up a lot of confusion for people to just say “one of the upcoming pokemon episodes focuses on Sophocles and his Vikavolt!“ instead of “satoshi and hikari have to face off against akagi and the ginga bomb!“ you only just barely understand whatever the heck they’re trying to say.
one thing that is also a major confusion is the whole Blue/Green character confusion. I would love to see more people just refer to the male rival as Gary and the female trainer as Leaf instead of tagging both of them as Blue and Green cuz let’s face it, you’re just gonna find both when all you wanted was just one or the other. I know I have many times before.
When people beg for new games & things but then complain about the new games & things and insist that the series is dying.
Hey Princess. Be happy with what you got. It’s the flaws in the games that make the games what we like. If you’re not happy with a region then make your own and make it how you would want it!! Make a rom hack of the games and mess around with them to make them how you wanted them!!
Nintendo never thought the games would go beyond Gen2 but now we’re entering Gen8 and there’s likely going to be more Pokemon games coming out and more new Pokemon as well.
People who whine about the designs of Pokemon and say that they’re running out of ideas.
Ahem.
Much like the real world that we live in, there are many different living creatures, some of which that look virtually the same while at the same time being completely different species. As well, there are many lesser known animals that
However, Nintendo & Gamefreak are taking inspirations from more than just real animals. They are taking inspiration from Yokai and other myths and legends of people and creatures from various regions in the real world.
Therefore. That keychain fairy Pokemon? Klefki? It makes sense for existing, it’s based off a fairy that will steal or protect keys from people within their own homes. As well, Chandelure and Cofagrigus are based off their respective myths of the Pharaohs curse and Poltergeist (the movement of objects without any known cause, suspected to be caused by ghosts) or Will-O-Wisp (little spirit orbs that look like little floating lights).
Even the Pokemon you hate with a passion like Garbodor and Trubbish have their reasonable explanations for existing. The US has a bit of a problem with garbage and waste and having little place to dump it. With a lot of that building up, it would make sense that in a world like Pokemon, the waste would come to life and evolve into a new Pokemon. Yes, it may not be as cool as a lizard with wings and a flame on its tail, but it’s still really cool.
When People cry about not all Pokemon having good moves or stats and that some Pokemon are forgettable because they are “useless” and “pointless” for existing at all.
...And once more, but with feeling; AHEM.
Much like our world, the real world, there are many objects and animals that have virtually no real reason for existing, yet they still do.
Mosquitoes don’t really serve much purpose other than to be food for other animals like fish or frogs or spiders or other insects, but even then that, too, is a reason. So just because they may not have a “good enough” reason for being, doesn’t mean they are bad and should be removed.
Just cuz you have no reason to use it doesn’t mean that no one out there would have a reason to use a fork or spoon that helps to lessen the shaking of their hands and bodies so that they may be able to eat easier.
Please leave the Pokemon alone.
And finally: When people complain about the story and incessant “hand-holding” throughout the beginning of or the whole game.
Well, at the end of the day, little kids are still the base demographic that Nintendo is marketing to. Not to mention that there’s still people joining the series every year and need to know the basics of how to play the games and what to do and where to go.
Yes, it may be nice for the “veterans” of the series, but to have that be a thing implemented into the games would be pretty ridiculous. To have the option to skip or turn it off.. You’d get confused and lost at some point and wouldn’t know that you’d need to backtrack to a previous location to do something there to unlock a way to get to the next place you couldn’t get to before, or to the place you didn’t even know you had to go to next because you assumed it was like a straight line, a straight path up, down, left, right to your destination.
With the newer games becoming less grid based and less limited to a labyrinth puzzle for kids, it’s become like a necessity to have people give you hints and other things to help you get through the games without getting lost. Have you ever tried to get somewhere by foot or bike, or maybe even by car that was really far or was someplace new? You can lose track easily of where you are and what direction you’re facing, and for some people this also affects them even in certain video games.
It’s not a bad thing to talk to an npc or look at your map once in awhile in game to help you figure out where to go next. It’s also only polite to help out your friends if they’re lost or need help in general to get somewhere!
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