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#the scary thing for tanner and frigs is that they are aware they are needed
creaturefeaster · 2 days
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are there different types of ghosts in colorquest? if so are they common or able to be seen at all?
So ghosts in the universe are only able to be ghosts for one of two reasons: If they are cursed, OR. They died prematurely, in the eye of fate.
Ghosts cannot be seen through regular means, and I'll get back to that soon.
A cursed ghost is often an uneasy ghost, and these ghosts are the cause of malevolent supernatural activity. They're more hostile, usually.
These are the more common type of ghost-- but don't let that make you think there's tons out there. Curses aren't common, and curses that specifically ensure that a soul may never rest are even less common.
On the flip side, premature ghosts are ghosts that wander as an echo on the plane of reality. They do this because they were tied to an event that was 'planned,' or fated to happen. This is a rare phenomenon. Once the event in question passes, however long into the future, these ghosts suffer a more violent fate.
They do not get to rest peacefully, they do not get to come back to life, they are made into another eye of fate-- an amalgamation of entities that are used in the persuasion of fate to help control the future fate of the universe. Essentially they are hiccups in a grand plan that get recycled.
It might not sound violent, but the complete loss of self merging into the overbearing mind of fate, does not mean they are gone. They just suffer in there and are driven mad, with no chance in being resurrected. That's just their new eternity. At least cursed ghosts still have a chance to rest x_x.
So ghosts have a few ways they can be seen, but are not corporeal by default. Lauren, for Tanner, enacts a ceremony to reveal him (resurrecting him is another story). In what is essentially a seance, the ghost in question must be present and must accept the corporealization.
If they are fated like Tanner, this does not stop their fated end from coming. If they are cursed, their presence can become a lot more dangerous, though is often necessary if one is attempting to break the curse.
If a seance is not possible, there are magical powders that can be used to coat the ghost, revealing them in the right conditions. These wear off quickly and do not allow their voices to come through like they would via seance.
In some rare circumstances, ghosts can be seen naturally as well. Usually cursed ghosts, who manifest heavily through objects of importance. Places where the sun cannot shine, within reflections, etc.
Fated ghosts are typically only seen naturally if they are in the exact right place in the exact right time-- if they are en route where they would have been, were they still to be alive. That's a very narrow window that they are often not aware of. This can result in things like seeing a ghost walking for a small blip in time, or finding a ghost sleeping in a bed; Disturbed, and they vanish.
There are both types of ghosts in the main story. Tanner and Frigus, who are ghosts of fate, and the past West Wiles and his lineage, who are a set of cursed ghosts.
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