#the other issue is that it is difficult for the player character to have an arc when the player character doesn't really have setbacks
Explore tagged Tumblr posts
yusuke-of-valla · 6 months ago
Text
Generally thinking a structural issue I have with Pokémon games plotwise is that they kinda struggle to give the player character real motivation beyond "am the main character"
PLA and SWSH are kinda perfect examples of this, because PLA makes it very clear why your character is doing what they do, they a) want to go home and b) do not want to be left out in the wilderness where they will die
Meanwhile with SWSH the main thing I see from people who care about Hop's character is that fighting him feels bad, which is a failure of storytelling. Both Hop and Marnie have this problem where if you imagine them as the main character of the story, does them losing fit with their arc the way it does Bede's? And I feel like the answer is no.
And if your players are at the point where they're like "wow my rival cares about this more than I do" that's not a great feeling and means your player character is underdeveloped (and even being a silent protagonist that can happen) because the games presume the player's own desire to beat the game is enough motivation when in terms of the actual broad Pokemon audience is true but in terms of a holistic narrative is absolutely not.
Scarlet & Violet also does this very well, integrating that aimlessness into the plot and the idea of an open world. Your character is SEARCHING for a motivation, and in the process help their friends and save Paldea but I don't know how well that hits.
But like yeah. Generally speaking I think the player should care about something more. It actually doesn't have to be big. Make the champion your deadbeat mom
12 notes · View notes
prokopetz · 5 months ago
Note
I'm curious for your thoughts on the most left field take I've heard on d&d 4e - specifically, that it is best dusted off if you want to play as magical girls.
I'm aware there are far better ttrpgs for such a goal, but it was such an odd analysis of 4e that it stuck in my head for years since.
Basically, the problem with tabletop RPGs that a. expect a non-trivial amount of system mastery when it comes to building characters, and b. support multiple distinct modes of play is that people who enjoy throwing big numbers around are going to be tempted to spec heavily into one of those modes of play at the expense of sucking at all of the others. You see this issue in many flavours of D&D, where characters who spec heavily into combat end up with no cool toys to play with in exploration mode, and characters who spec heavily into exploration struggle to contribute in combat. It creates a perverse incentive to make yourself bored at the table because you're constantly spending 50% of each session twiddling your thumbs.
One approach to solving this problem is to institute some form of game-mechanical siloing: player characters are given distinct, non-competing sets of rules toys for each supported mode of play, so it's not desirable – perhaps not even possible – to favour one by short-changing the others. This is the approach that D&D4E tried, largely successfully. However, some players found it counterintuitive, because it didn't provide a good narrative rationale for why your character's rules toys should be siloed in this fashion. You ended up with players squinting at the flavour text of their combat moves and arguing that a strict reading suggested their rogue ought to be able to double-jump, or trying to drop into exploration mode in the middle of a combat round in order to take advantage of one of their exploration mode rules toys, both of which tended to break the game in interesting ways.
Conversely, when there is a good narrative rationale for why player characters aren't allowed to cross the streams in a game which supports multiple distinct modes of play, such siloing can be an easier sell. Take Tumblr's favourite indie game Lancer, for example; Lancer has a great deal of D&D4E's DNA in it, except its two mechanically distinct modes of play aren't "combat" and "exploration": they're "piloting a giant robot" and "not piloting a giant robot". There's typically very little narrative ambiguity regarding whether or not you are, in fact, currently piloting a giant robot, so D&D4E style siloing of player-facing rules toys rarely creates situations that are difficult to reason about.
And what's another popular genre of media which will handily furnish any tabletop RPG based on with a built-in narrative rationale for having two mechanically distinct modes of play?
Yep: magical girls.
2K notes · View notes
Text
I think Brennan did something interesting with the Porter and Gorgug scene in the last episode. Porter is by all appearances a competent Barbarian teacher. He understands the role of Rage and its mechanical combat benefits, and he even recognizes how Gorgug uses Rage to protect those he cares about. But he doesn't understand how multiclassing into a caster fits into that framework.
And it's true! In 5e you can't cast or concentrate on spells in a Rage. But-- Artificers work a little different than other casters! Alchemist Elixirs and Arcane Cannons aren't technically spells. Arcane Armor just works. And so does the Steel Defender.
Of any caster I think the Artificer is probably the best-suited to multiclass Barbarian because their key subclass features are largely not spells. But it also runs into the problem of requiring multiple high stats. Barbarians already want high STR and CON, and Artificers need INT for their spells and spell saves.
And so there's this narrative tension here. Brennan the DM obviously wants to let his player have fun with the character build-- embracing the creative artificer side of himself is a great character moment for Gorgug, bearer of the tin flower. Someone who has always channeled Rage to protect those he cares about but who has also been called to create and preserve beauty.
And yet mechanically, it's a difficult build. We didn't see Gorgug cast anything in the Night Yorb battle, as far as I recall? And in-universe, classes are a formally recognized thing that require approval. But Gorgug can't be the kind of Barbarian that Porter wants him to be. So he has to show that he can be a different kind of Barbarian-- one whose magic integrates and synergizes with his Rage rather than opposing it.
We see Gorgug still insecure about his homunculus and about the solar lasso, even though these are objectively impressive feats. So it's not a skill issue but an internal conflict-- it's only once Gorgug reconciles and synthesizes his magic with his Barbarian side that the in-world powers that be will recognize him for all of who he is.
1K notes · View notes
ratioaven · 10 months ago
Text
spoilers for 2.1 !!!!!!!
aventurine rant, please keep in my mind that these are my own thoughts and interpretations. im extremely sleep deprived lol so im sorry if i got anything wrong
something thats been on my mind since yesterday are these lines.
Tumblr media Tumblr media
from the start to me, it was very clear aventurine had self esteem/worth issues because of how he treats his own life, but the line that says “the other hand is below the table, clutching your chips for dear life” stuck out to me.
i always assumed aventurine was so incredibly confident in his luck but in reality he is afraid. he’s terrified that he’ll lose. it’s an act. he convinces himself, he fools himself, he forces himself to act like he’s confident he’ll win, when in reality even if he does win, he’s still clutching his chips under the table for dear life because of how terrified he is of losing.
that really messed with me to be honest. i feel tricked and what’s ironic is that he tricks his opponents into thinking he’s confident, and he also tricked ME the player but really, this made my heart break in two because i had absolutely no clue up until now.
so why does he act this way
Tumblr media
all throughout his life, aventurine has had his pride stripped away. just try to imagine being in his shoes. i myself do not think i could deal with the situations he was put in. i cannot stress this enough, aventurine has a mark on his neck that screams to him that he has once belonged to someone. he has had his pride stripped away from him countless times. but it’s ironic because aventurine is introduced as a very prideful and flashy man. you start to realize the front aventurine puts on is his own way of protecting himself. it’s how he’s able to live basically. i wanna go into more detail but i will later.
as it was said before, aventurine is an uptight person who worries. he is extremely afraid of losing and he has a massive inferiority complex. aventurine may seem like a go lucky person on the outside, but in actuality he is not. he is not happy. he has no self worth, he believes he has nothing to live for, and he has no problem with throwing his life away. aventurine believes the only good thing he brings to the table is his luck.
but this brings me to my next point.
Tumblr media Tumblr media
aventurine may not realize it, but he is so much more than his luck. he has so many good qualities and he doesn’t seem to realize it. even if some of it may be an act, he’s still able to pull it off. he’s still an intelligent business man who is both charming and cunning EVEN if it may be an act, those are still amazing qualities to have in his line of work.
but more importantly, aventurine chose to live. despite witnessing his family die, being a slave, and tortured, he chose to live. he chooses to. i cannot stress this enough. this man has gone through hell and back. he truly has had an incredibly difficult life to the point where my heart hurts so so badly for him. he made the decision to stay alive.
that says more than enough about his character.
Tumblr media Tumblr media
and last but not least, aventurine wants one thing, and that is to be with his family. he’s witnessed horrible things in his life that no one should ever go through. he lost everyone close to him, he lost his people. he has nothing to live for and he values his life so little to the point where he has no problem with dying. the only real thing that he wants is just to see his family.
and he will one day, but in the meantime, i genuinely hope this man can find a reason to live, and ratio already gave him one just by that note. i just truly wish aventurine happiness while he lives the rest of his life.
i guess this is a topic that really hits me hard because i know all too well that choosing to live life isn’t easy sometimes and i just love aventurine.
let’s all appreciate how truly amazing his character is.
985 notes · View notes
yes-no-maybe-soo · 11 days ago
Text
Reminder that Sylus was released with:
6 4 stars & 6 3 stars, while the OG3 had 18 of each
1 bond, while the OG3 had 2
1 anecdote, while the OG3 had 3
1 free companion, while the OG3 had 3
No photobooth background. He only just got it after 6 months
No full stellactrum, as opposed to the OG3. For the longest time, Sylus was missing yellow and red— now he has 2 yellow and 1 red. Of those, 1 yellow was a promise card, thus locked behind a paywall and now no longer available.
In total, as of right now, Sylus has 34 cards, meaning that he still, after half a year, has less cards than the OG3 had upon release (41). Bear in mind that a number of these 34 cards were limited and thus no longer obtainable, while another portion of them are only obtainable through the Silver/Radiant Galaxy. So for new & F2p players, unless they are very lucky, they'll have to make due with the 17 standard cards available. Which makes real progress impossible. Sylus is not only P2W but basically P2P. If you missed out on his limited 5 stars and especially his second myth? You're fucked. B/c he still doesn't have his green 4 star solar pair.
The discrepancy in number of memories compared to the other LIs also means that the likelihood of pulling Sylus cards is drastically lower than the others — ~11-12% VS ~30% according to calculations made by a number of different players both on the CN and global side.
Presumably because of his puny amount of cards, Sylus' orbits are locked at level 80. That means that he has 70 less floors than the OG3. This, paired with his low number of cards, means that raising affinity becomes extremely difficult after a certain point, especially if you can't afford to spend a lot of money.
In addition, Sylus girlies need to spend twice the amount of stamina as other girlies in order to level up cards. Why? Because, in contrast to the OG3, he does not have a Bounty Boss dedicated to his prime Stellas (in his case Pink and Green). This means that we have to fight both Snoozer and Lemonette if we want to level up the majority of his cards.
Sylus girlies have been reaching out to customer service for months about these issues, and have either been given nothingburger replies or been totally ignored. There have been exactly 0 meaningful communication on Paperfold's side. No one is asking them to give us what we're missing tomorrow, but we are asking for some confirmation that our valid concerns are being heard and that the issue will be rectified. But so far... nothing. All that the CN girlies have received as of yet are attempted gaslighting and subtle threats. Is this how you treat any — much less your objectively highest paying — consumers?
I hope everyone can see how blatantly unfair all of this is, and understand why such a large number of us are angry and upset. We have been called greedy and ungrateful, but tell me, how is asking for fairness, for the bare minimum, greedy or ungrateful? We have never asked for special treatment, only equal treatment. The argument that all of this discrepancy in basic content is due to Sylus being "new" has never been and will never be valid.
To end this post on a somewhat hopeful note, the current boycott by the CN Sylus girlies have resulted in a significant drop in daily revenue. One can only hope that this will finally make Paperfold listen and rectify this mess, or at least communicate with their consumers,
Let me remind you that while this issue currently only affects Sylus mains, it will eventually come to affect all of us. B/c if they can get away with this behaviour with one character, then I guarantee you that the other LIs will be next. In fact, from the look of things, Caleb will receive the same treatment.
If you as a global player wish to help do something about all of this, I'd highly recommend writing an email to the company ([email protected]). Additionally, there is talk of organizing a petition in support of the CN girlies, the link to which I will post on my blog, should it become a reality. While it might be true that global players unfortunately hold little sway, doing something is still better than doing nothing.
If you're curious to learn more, please refer to my pinned post for links and additional info on the situation.
Finally, if you've read all of this, thank you 🙏 I appreciate you for taking the time.
250 notes · View notes
temporalhiccup · 1 month ago
Text
There are many different reasons to play ttrpgs, and sometimes creative catharsis is one of them.
Certainly it's a reason's Bluebeard's Bride is one of my favorite games, or why it's fun for me to play emotionally vulnerable characters in Bite Marks and Apocalypse Keys.
A couple of months ago I started playing DIE with some close friends, and a couple of new players I haven't had a chance to play with much. But it's a group that's played with each other often, and DIE has a really emotionally rich and complex premise we were excited for: "In DIE, you play a group of authentically flawed and desperate real-world people (Personas) who are sucked into a cursed roleplaying game and take on the form of heroes, villains and power players (Paragons)."
So I made a conscious decision to create a transmasc character and delve consciously and deeply into the act of catharsis. I have played trans characters before, (arguably ttrpgs are one of the ways I explored if I was trans but that's another story), but this was the first time I wanted to pull at the threads of my own confusion and sadness, trauma and regret. To work through my grief.
In real life, it's difficult to put into words the grief I am going through with my parents. It's a complex issue, but one of them is that my parents have always seen as me as their daughter, and all three of us cannot imagine me being anything else to them. My father has always pointedly interacted with my brother as a son, and has always faltered when I failed to act like the daughter.
It's hard to grieve because there are thousands of subtle nuances—their love for me, borne from endless sacrifice and hope, also places chains on me. To break those chains is to break them, to keep those chains on is to break me. I have broken myself over the decades, again and again, and there is never a shape that will please us three.
So for DIE I created a more intense caricature of fatherly trauma. Almost cartoonish in his abuse, with no room for nuance. Somehow in describing the black and white nature of this fictional father, and how it shaped my character, it's easier for me to see the shades of grey that my real father is. It's easier to find the shadows of me there too.
I realized today that in DIE, this traumatizing figure also contains the fear I had. Conditioned to be a woman, where my very existence can trigger violence from men. There are many reasons it took me so long to know I was trans, but one of those reasons was that I could not imagine taking on the shape of an oppressor.
It didn't matter that I knew many men who were gentle, loving, and kind. It didn't matter that what men are does not have to be defined by the patriarchy. Men were dangerous until I knew better. Men could betray my trust and become dangerous once they got to know me. Why would I want to take on the shape of something dangerous and harmful?
Today I explored a part of that. As an Emotion Knight my character draws upon the emotion of loathing—what better way to draw upon an aspect of gender dysphoria? To become strong, to fight, I had to give in just enough to my father's voice, its whispers from the war hammer in my hand. I had to take on his cruelty, the loathing I had for him and myself. I described the danger of falling into unthinking violence, to protect what matters to me. I was standing on the precipice, knowing I was a breath away from going too far.
All of this made it easier to see my real father, standing at the end of a corridor I will never reach. It feels like if I walk towards him, the corridor will stretch on and on, made of all the doors of all the daughters I could have been for him. One of them, any of them, would be better than what I am now.
That moment of catharsis felt breathless. I could feel myself falling towards the doors. Then I looked at the other players, and I could see all of them feeling for my character. Feeling for his pain, for his hope. Watching him stumble towards the edge. I could feel their hearts surrounding mine.
I don't remember what I said to Sherri, in character. I know I wanted her to pull my character back into this fictional moment. I know I wanted Sherri to pull me back into this reality, with her. Away from the corridor. It was enough that I saw the corridor for what it is, that I knew all its doors. That I knew they could never be opened.
This dance of catharsis feels safe. It's hard to describe how it's still fun, and wonderful, to connect to my friends' characters. To check-in and feel out if we were still having fun, trusting in the play, trusting in each other.
The game session ended hours ago, and we'll play again next week. But the corridor is still with me, and I feel it stretching behind me. I feel all its doors. When I close my eyes, I see my father's back, walking away from me.
Maybe next week I'll try walking down that corridor. Maybe I'll call out to my father, knowing he won't turn around. Maybe I'll leave it behind. Maybe I won't do anything for now, because grief takes time. I don't know.
I just know that I'm very grateful to be here, to be loved, to play. I'm grateful for the stories we tell together, and how it can help us retell our own stories about ourselves.
This story of grief is hard, but I'm grateful. It means I chose to survive, to live, to be me.
It hurts to choose myself over my parents love for me, but I'm glad I'm doing it. I'm choosing all the people who love me, who see me when I cannot yet clearly see myself.
192 notes · View notes
aya-luri · 5 months ago
Text
Am I the only one who doesn't associate Zekrom with Ingo and Reshiram with Emmet but do it the other way around? Well, perhaps this will become an unpopular opinion, but, if you stop to think about it there are quite a few points that can support this theory. Let's check them out! To begin with, it's the legendary dragon Zekrom the one who appears on the cover of the White version of the game, while Reshiram does the same on the Black version, which would indicate that they actually represent their opposite color. Such small detail is already important in itself, not just the basic color of the dragons per se. Also we all know that Zekrom's associated element is the electric type, like Emmet's Eeleektros, while Reshiram's is the fire type, like Ingo's Chandelure, both being the most representative pokemons of the Subway Bosses.
Tumblr media
Although the issue of ideologies of each dragon is used to link them with each brother among the fandom, "ideals" being the one typically attributed to Ingo for his passionate way of encouraging trainers, while for Emmet it is the "truth" for his direct way of communicating, this could work much better the other way around. If we have learned anything from Ingo on Pokemon Legends Arceus, it is that this man is full of existential doubts that lead him to want to get closer to the player in order to know more about himself. That's it, the truth about his origins. But he already had some tendency to this type of behavior long before, as it was evident in the first Black & White games.
Tumblr media
"Where is my destination? I've kept thinking, and I've learned one thing. That is, you cannot know what happens after winning without winning." Through such questions, Ingo seeks to reach a real conclusion, his own truths. And perhaps in our idealized image of him we forget that he can also be frank and direct, without the need to embellish words with lies.
Tumblr media
"However, it is difficult to win unless you and your partner are in total sync." On the other hand, and as we have said before, the frankness with which Emmet expresses his opinions makes him look like an open-minded character, sincere, making this seem (for many people) to be his only notable characteristic, despite the fact that it's kinda obvious the way in which he greatly idealizes Pokémon battles.
Tumblr media
"This time, I am really serious. Really serious. Because if a battle is not serious, it is not fun." He firmly believes that there is a way to go about Pokémon battles, and that way is by giving it your all in them, and in an ideal world, everyone would have fun battling just as he does, but this is not always the case. Emmet clearly expresses how he believes things should be, and he's also aware that his own victory may not only be due to his skill but also to circumstantial elements or, put another way, luck. So he also idealizes the player's own defeat when it occurs, having enough consideration to make it seem like something unfourtunate. Further proof that the fandom has been associating the wrong dragon with the wrong twin can be found in the legend of the twin heroes, where it was the oldest who pursued the truth, while the youngest pursued the concept of ideals.
Tumblr media
This birth order also corresponds to Ingo and Emmet, Ingo being the eldest of the both and Emmet the youngest.
Tumblr media
That's why despite being white, I think Reshiram suits to Ingo much better and the same for Emmet regarding the black dragon Zekrom. All of these points put together carry much more sense than simply thinking that each dragon's ideologies relates to a brother just by the main color of his outfit. Although this, in the end, does not have much relevance either, since canonically there is no relationship between these legendary Pokémon and the Subway bosses, other than the simple fact of playing with mere chromatic issues. Still, it's always fun to speculate, right?
239 notes · View notes
molluskmirage · 1 year ago
Text
the boogeyman effect following Bbh from purgatory 1 has been a very fascinating phenomenon.
there is alot of residual and lingering opinions of Bad from both characters and fans and its been interesting because having watched Bads pov he really didnt do anything more then what others did in purgatory. Q!Phil is mad because Bad terrorized his team but bad had far less kills then Tubbo, and plenty other teams were around terrorizing others Fit slaughtered Tina and soulfires farmers (most of which then never returned)
Q!Tubbo is mad for ‘day 12’ for a poor decision Bad made, but Bad was carrying the team mostly alone for many many hours the whole 2 weeks (the most out of anyone on the team) I think he could be forgiven for not having the clearest decision making skills running ragged and getting killed.
Q!Bagi feels betrayed by bad and has been more comfortable around tubbo since p1 but tubbo murdered her before she could say a word in p1 and Bad asked for her consent first before doing so.
Q!Etoiles is salty about the 2v1 but he and Fit started it by attacking tubbo alone who then had to run to bad and it was a 2v2 before then becoming a 2v1 as Fit backed away injured
Q!Phil has also mentioned that bad has not taken responsibility for his actions and this is echoed a lot in fan spaces but Bad is constantly taking on blame for things he may have only been adjacent too. He’s said he’s killed a lot of people, he jokes that he’d do it again. He doesnt often show remorse for his actions which I think is more what some are after but he does acknowledge things he doesn’t pretend it never happened. He told Pepito he was a monster. And anytime some express anger towards bad he respects their feelings (that doesn’t mean he’d chose to act differently or feel remorse in such actions but he doesn’t tell anyone theyre not allowed to feel that way)
its a fascinating subject to me because this effect has carried over so strongly within the space despite the fact Bad didn’t even have the highest kills in p1 for soulfire (it was Tubbo by quite a margin) yet Tubbo is often unnamed as the wrongdoer. Bagi set up Bad for death, while it didn’t come to fruition she still did that to Bad. Bad could not do anything but run when red team took on the bounty system which was excruciating to watch. Red also showed no mercy when the boats arrived and killed Bad the sole player for blue leaving his body in a zone that would kill a naked player.
Bad did do wrong he spawn killed Jaiden. However his stalking home bases and killing others in general was no different then all of the other skilled players repertoire. Bad had to play offensively for his team the majority of the time as he was one of the few that could, yet the boogeyman effect holds onto him and warps even his own members perceptions after the fact. Q!Tina as an example very enthusiastic about letting Bad loose in p1 too then scolding him for actions he took under her instruction.
The fan narrative has been the most acutely difficult to manage as the effect is almost to mystic proportions and finding disdain for even mundane actions Bad takes and reading into those as disingenuously as possible always set on more then retribution but truly an end to his character. Which again having watched Bads POV I havent been able to discern anything remarkable that any other character hasnt also partook in.
The difference I have noted is that Bad will always consider himself in the wrong regardless if his actions had justifiable reason behind it. Dapper told Bad to win in purgatory. After purgatory Bad put himself and Dapper down as ‘oh thats just something Dapper would say hes just bloodthirsty, but narratively Dapper has committed self harm in order to protect his siblings and other islanders ((an issue Dapper unfortunately sees in his father and perpetuates himself)) believing he is nothing more then a tool to help those he loves, he would not risk his siblings lives for bloodthirsty humor. Bad knows this but when faced with the hate others saw in him he waves off both his and his sons merit buckling down. Bad and Dapper have dark humor but are always making gifts and finding ways to help others. There is nothing on the island Bad is more set to protect then the eggs and this thought with Dappers message, Q!Bad really thought he needed to go all out to protect them, even still he held back a lot and would 2nd guess because he wanted to be absolutely certain of the egg’s safety.
He wasnt without reason yet with the boogeyman effect looming over his reasons never seem to be able to hold a candle to the more popular characters, and he often concedes a lot to it. He says it with a laugh, tease, and is sassy with it but still he concedes to others perceptions of him as he doesnt want to override others feelings. It can be a bit exhausting as things are blown out of proportion to what they were in originality but on a social breakdown of how things and information travels its very very interesting and I have been enjoying the dive even if it stings sometimes with reflective thoughts.
416 notes · View notes
ryozakidesu · 2 years ago
Text
diary of the heartbreakers;
00z series
Tumblr media
╰┈➤ Diary of the Heartbreakers; 00z series
➸ ♡ They used to be the ones breaking hearts, but when karma comes around, suddenly the don't know what to do. Navigate through college life with your favorite idiots, and read through the Diary of the Heartbreakers.
GENRES: College AU, Smut, Fluff, Angst, Humour
WARNINGS: Minors DNI, Explicit sexual content, drug abuse, Infidelity, Toxic relationships/characters, Heavy topics discussed, player!00z, Language and Violence.
AUTHOR's NOTE: I thought long and hard about making this a series, because of my commitment issues and I don't trust myself to commit to a writing project like this TT, But since I have story ideas for these characters, (00z) I just linked all of them together. SLOW UPDATE. Also my first time doing a series, how about that?!? I hope you guys like it!
DISCLAIMER: This story is purely fanfiction. Only the names of the Idols are used, and does not reflect on them in real life. There's no way in any shape of form that they are like this in person, because I MADE IT UP. I don't personally know them. DO NOT STEAL / TRANSLATE / MODIFY. This is my work and I don't appreciate people stealing it. Thank you.
Tumblr media
╰┈➤ After You
➸ ♡ Na Jaemin had it easy. Loved by everybody, the man of everyone's dream. He's a perfect mix of a charmer and a player. Girls begged to be his, and he loved every part of it. Life used to be so fucking perfect for him. Then comes you. You're like an old book, ink fading, cover tearing, but he swears you're worth the read. Before you, life was easy. After you? He wasn't so sure.
"Break my heart, and you'll find yourself inside."
GENRE: Angst, Fluff, Smut, Mature themes
WARNINGS: Minors DNI, Explicit sexual content, Language, Mental Illness, Drugs/Alcohol usage, toxic!reader, fuckboy!Jaemin (but still a sweetheart)
AUTHOR's NOTE: Oh, this one's heavy. Much serious than the other stories and quite one that's holds some sensitive topics. If I get some things wrong about certain topics, please do tell me and I'll quickly correct it. Enjoy reading!
Expected WC: 15k
STATUS: published
Tumblr media
╰┈➤ Yours, Inevitably
➸ ♡ To say that Lee Jeno is pretty would be an understatement. The man's gorgeous. One thing he uses to his advantage, going through college getting girls he spots his eyes on. But there's one he just couldn't get. His brother's bestfriend. You can continue and avoid your feelings for each other, but eventually, it'll happen. You were someone that stayed, a constant in his life. You might not know it, but for the years you've known Lee Jeno, he slowly became yours, inevitably.
"I should've known that it was you, because no one else made sense."
GENRE: Fluff, Angst, Humour, Smut
WARNINGS: Minors DNI, Explicit sexual content, Language, Alcohol usage, Mentions of Drugs, fuckboy!Jeno, brothersbsf!reader
AUTHOR's NOTE: This story was collecting dust on my drafts for so longg! Originally I was gonna post it as a stand-alone but figured it made sense to be a part of this series. One of my faves. Also lots of other members of nct mentioned. Enjoy reading!
Expected WC: 13k - 15k
STATUS: published
Tumblr media
╰┈➤ The Fine Art of Rejection
➸ ♡ Huang Renjun, the sweetie of the year, is one hard star to catch. Not as easy as his other friends, he's quite difficult to have. Although he has a fair share of affairs with girls, it is considered to be a rare occurence. But you? Oh boy were you something. You were quite head over heels over him. His friends could never understand, but you were persistent to get the boy. No matter how much he refuses your advances, Its like you found art in rejection. But to what degree can you hold it out?
"I can be everything I want, but fuck, I only wanted to be yours. Even though you couldn't be mine."
GENRE: Unrequited love, Humour, Fluff, Angst, Smut
WARNINGS: Minors DNI, Language, Explicit sexual content, Alcohol Usage, cheerleader!reader, Renjun is sometimes rude lol
AUTHOR's NOTE: Actually, I wanted to write something pure fluffy for Renjun, but I figured I need to put a sprinkle (more than that actually lmao) of angst. Also my favorite plot to write. Enjoy reading!
Expected WC: 13k
STATUS: published
Tumblr media
╰┈➤ Illicit Affairs
➸ ♡ Infamous for being every girl's guilty pleasure, Lee Haechan strutted through his life shamelessly. But recently, the new girl caught his eye. Im Hayeon, who he believes that would finally tame his wreckless heart. He was confident he could get the girl. And when he did, he never expected her to have baggages. For example, you, Im Hayeon's best friend. Who suddenly, sparked an idea on his pretty little head. You're trouble-- and you're making Haechan commit Illicit Affairs.
"You're making me do bad things, very, bad things. But then again, I'm no stranger in being the bad guy."
GENRE: Fluff, Angst, Humour, Smut
WARNINGS: Minors DNI, Language, Explicit sexual content, Alcohol Usage, Infidelity, Haechan and reader is kind of an asshole
AUTHOR's NOTE: okay, for one, i don't condone cheating. its just for the story! also i won't tackle on it too much-- literally just for the plot. Enjoy reading!
Expected WC: 13k
STATUS: published
«────── « ⋅ʚ♡ɞ⋅ » ──────»
© ryozaki21 2023
1K notes · View notes
glamourscat · 27 days ago
Note
Hi)
Saw your analysis on Kaiser, why can't you write about him and what he can be like in a relationship. You mentioned trauma, and I have a question for Shidou...
Yes, many in the fandom agree that Shidou most likely had a shitty (and even abusive) past, but in your opinion, what makes you think that Shidou (unlike Kaiser) wouldn't go down the path of manipulation/abuse in a relationship with someone, i.e. not projecting his possible traumas?
Thank you for your question, I hope I answered what u were wondering. Feel free to discuss it in the replies :)
Both Kaiser, and potentially Shidou, carry the weight of difficult pasts. However, their approaches to human connection couldn't be more different. Which is why a relationship with Kaiser would be destructive while with Shidou would be chaotic but not necessarily toxic.
In Shidou’s case we have a limited amount of infos. What we know is that he sees the world in this very artistic, peculiar way. And despite his strong presence on the field, off it, he doesn’t seem to hold the same characteristics (or at least not to the same degree.)
He is loud, anti conformist but most of all he has the most “sane” ego between the players. He plays for himself. He knows his strengths and weaknesses. Not only that, but it’s shown more than once that he compliments people who show real talent.
Unlike Kaiser, who feels threatened immediately when someone is better than him or sees it as a tool for dominance. Like I have said, Shidou recognizes and compliments others' unique strengths. He's not looking to break people down, he's actively acknowledging what makes them special while pushing himself to leave “a mark in this world”. This appreciation for individuality (which is the core of shidou’s character) suggests someone who'd be more likely to build up a partner rather than tear them down.
We also know he seeks physical touch and connection. From attaching to Sae immediately when, for the first time, he found someone who understood his way of playing. In a way it’s like a desperate reach of someone who’s trying to heal something deep within by physical touch, which in his case, could be the struggle in being different and misunderstood. His need for physical touch speaks to someone who's trying to reclaim what was taken from him rather than perpetuate a cycle of harm.
Kaiser weaponizes his past trauma, turning it into a shield and sword. He sees vulnerability as a weakness to use against you. Let’s look what happened with Ness for example. He knew from moment one that he was going to use him. Outside and inside the field. He made Ness codependent, using his vulnerability and naivety against him. A guy who wanted nothing but love and a sense of belonging, is turned into a puppet, because Kaiser knows despite his harsh words or actions, Ness will never leave.
Shidou wears his heart on his sleeve in the most beautifully chaotic way. He is honest, maybe to a brutal extent. But he doesn’t do that in a manipulative way, he does that because he is a honest person. When asked what made him cry recently, he gave that raw, honest answer about becoming nothing. That's not manipulation, that's pure, unfiltered emotional authenticity.
The projection of past trauma? Sure, it might happen. But, who doesn't carry some scars into relationships? But there's a huge difference between unconsciously working through your issues with a partner and deliberately manipulating them.
Would Shidou be a perfect partner? No. But he wouldn’t be a toxic, manipulative individual like Kaiser either. Shidou just... exists, in all his chaotic, genuine glory. His explosive side is confined to the field, showing the ability to compartmentalise rather than let his (possible) traumas bleed into every aspect of his life.
In the end, it comes down to this: while Kaiser isolates himself and pushes people away, Shidou actively tries to connect with others. His ways of connecting might not be conventional (they might be rough around the edges, maybe even a bit chaotic) but he's still trying to reach out and form genuine bonds with people. That's what makes him fundamentally different from Kaiser, who only seeks relationships to his benefit. That’s what would keep Shidou away from going down the same manipulative path as Kaiser.
97 notes · View notes
brucebocchi · 14 days ago
Text
Ranking 2024 anime, Pt. 5: #10-1
hey, this post is also available on my ko-fi, so please check it out and consider tipping/donating as i do this for free and am currently between jobs. you can find part 1 of the list here, part 2 here, part 3 here, and part 4 here. all of my seasonal reviews are on my ko-fi and under my anime reviews tag, mixed in with my occasional musings. thanks!
And we are in the home stretch! I didn't want to split up my top 10 like last year, so it took a couple days to get it all together. Thanks for your patience.
​As you may have noticed, some of these reviews are longer than others. I've reviewed most of these shows before, so I didn't want to be too redundant while talking about shows I've already reviewed. You can, of course, go back and read my initial reviews in my previous seasonal roundups.
Also, I just wanted to quickly shout out a few shows that I haven't watched much or any of, but would likely have placed well in these rankings, namely Dead Dead Demon's Dededede Destruction, YATAGARASU, the Spice and Wolf remake, Orb: On the Movements of Earth, Sound! Euphonium's third season, and the late Akira Toriyama's SAND LAND and Dragon Ball DAIMA. I only have so much time in a day, week, month, and year, but those series have been on my radar and I do intend to pick them up sooner or later.
But for now, let's focus on what I did watch. Off we go:
Tumblr media
10. Blue Box
This is a slightly biased placement on my end because I picked up the manga this year and quickly fell in love with it, and I’m just happy that it got a faithful, well-made anime adaptation. If you have an issue with that, I’m gonna let you in on a little secret: This whole list is biased. It’s MY list, after all.
After an uneven summer output between My Dear Friend Nokotan and Suicide Squad Isekai, WIT Studio is in full form adapting Kouji Miura’s gorgeous high school sports romance. Rising first-year badminton player Taiki has a huge crush on his basketball star senpai Chinatsu, who practices in the same high school gym he does. He’s happy enough to keep a friendly distance as they improve at their respective sports, but that distance is closed significantly when her parents go abroad for work and she ends up moving in under the same roof as him. The spirit of competition is in the air, and is that a whiff of romance I smell as well?
The reason I felt the need to call out my own bias at the start is because Blue Box’s debut cour is, on balance, probably just “pretty good,” but I was just so overjoyed that this anime even exists that I was willing to overlook the early story’s growing pains. Taiki, of course, is the POV character for most of the first cour, and most of the romantic tension we see so far is entirely from his end as he swoons and huffs and goes into cardiac arrest over any and every gesture Chinatsu throws his way. You know, teenage boy stuff. There have been criticisms that Chinatsu doesn’t get much interiority for a bit and that she’s a bit of an enigma in terms of her role in the central “romance,” such that it is so far, which is a valid criticism of a lot of shonen romance stories. I’m generally of the mind that these things are more potent when the object of the protagonist’s affection is treated as more than a puzzle for him to solve, but I think Blue Box does a fine job of establishing what Chinatsu means to Taiki before we do indeed begin to get a feel for how she operates and what she might think of him. If you found that part a little maddening early on, trust me when I say it’s worth sticking it out.
Regardless, the character writing is what made Blue Box such a hit in Weekly Shonen Jump. Taiki is a flat-out good kid, if a little naive, and his boundless determination to achieve and exceed his goals in both badminton and romance makes him easy to root for. Chinatsu is fairly taciturn, as mentioned, but that’s by design; she’s a notoriously difficult person to read, as even her friends and teammates note that they can rarely decipher what she’s thinking. She’s still an effortlessly charming character, and it’s not hard to figure out why Taiki’s got it so bad for her. The real highlight of the series, though, is Taiki’s classmate and longtime friend, Hina, a rhythmic gymnast and an absolute troll. She is an absolute delight in every scene she’s in, whether she’s knocking Taiki’s knees out from under him, focusing on rehearsing her next routine, or prying into Taiki’s love life and realizing that, oops, she really cares about him too. Hina is wonderful and I just want the best for her.
Characters this likable will need the voices to match, and I am over the moon about this show’s casting. Shouya Chiba is tremendous as Taiki, in a far cry from his Epic Based Stoic Chad role as Ayanokoji in Classroom of the Elite. Every line read for Taiki sounds exactly as gung-ho about sports and devastatingly down bad for his crush as you’d expect of a hormonal 15 year old. Reina Ueda is terrific as the soft-spoken Chinatsu, but I’m looking forward to hearing the always-delightful Xanthe Huynh (Haru in Persona 5, Marianne in Fire Emblem Three Houses) take on the role in the dub just as much. Akari Kitou channels much of the same gremlin energy she did for KamiKatsu to portray Hina’s mischief, and I look forward to hearing her nail Hina’s excellent upcoming character moments. And although it’s a secondary role, the casting I was most excited to hear was Chiaki Kobayashi (Mash in Mashle, Stark in Frieren) as Taiki’s teammate Kyo. Kobayashi’s languid tsukkomi affect was exactly what I had in mind whenever Kyo would put Taiki’s lovelorn antics into stark relief in the manga. It’s like he was born for the part.
This show looks tremendous, perfectly adapting both the soft, doe-eyed character designs from the manga as well as the lower-detail gags. The pastel color palette and gorgeous lighting effects are exactly what I was hoping for while reading the manga.  If I have any complaint, though, it’s mostly that I want to see more of the sports action. The granular details of the badminton matches and basketball games are hardly the focus of the story, but the action panels are usually the best part of Miura’s art in the manga. Shot-for-shot, it certainly does hew close to the manga presentation, but it’s mostly a racquet swing or close-up jump shot followed by an onlooker’s reaction. I’d have liked a bit more follow through. The CGI used for background competitors can get a little distracting after a while, too, but it’s easy to forget about.
Blue Box is continuing into 2025, and I’m waiting for every new episode with bated breath. If you liked the first cour enough but still have doubts, trust me when I say it just keeps getting better. I look forward to coming back to the second half of this season in another year for my victory lap.
Tumblr media
9. Girls Band Cry
This is one of the most inventive girls-band anime out there, certainly the most so since that one from 2022 that I swore I wouldn’t bring up by name. Gorgeous 3D-CG animation, stirring original music, and a compelling cast of characters combine to make Girls Band Cry even more than the sum of its parts.
More than anything, I think what makes Girls Band Cry a terrific showbiz series is that it depicts the uncomfortable reality that a lot of artists are just flat-out unpleasant people and often don’t mesh well with one another. Protagonist Nina is messy, stubborn, and angry at the world and her parents and will not hesitate to make it your problem. She butts heads with her friends and bandmates at any provocation, but stubbornness is a major driving factor in the plot: Each of the five members of Togenashi Togeari has something they’re trying to move on from with their music, and while they each have an opinion on how to get there, they do come to realize, after a lot of silly yelling matches, that they want to do so together.
As a vehicle to push Girls Band Cry and Togenashi Togeari as a real-world multimedia experience, this show is a success. It’s a terrific-looking show in ways we rarely see outside of Studio Orange productions (and allegedly Love Live! Sunshine!!, which director Kazuo Sakai also had a hand in); the 3D computer-generated character models and animations are terrifically expressive and lively, and creative visual effects add a compelling sense of synaesthesia to Nina's emotional highs and lows. The voice cast, all pseudonymous contest winners, are also the real-life band members, and they fully nail both elements of their roles. TogeToge’s music in the show is terrific, and as an already-existing Gorillaz-esque virtual band, I’m excited to dig into their back catalog.
Girls Band Cry finally got an official English translation, so there’s no longer any excuse to sleep on this one. It’s funny, it’s heartfelt, and above all else, it fucking rocks. Don’t let this one fade away just because you might’ve missed it when it aired.
Tumblr media
8. Frieren: Beyond Journey’s End, second cour
When I ranked the first cour of Frieren as the best anime of 2023, I wrote:
The debut season of Frieren will continue into 2024, and if the quality remains a constant, it could very well be one of the best anime of next year too. It has remained as MyAnimeList’s top-rated anime ever for its entire run, warding off the legion of Fullmetal Alchemist Brotherhood fans. Frieren deserves it.
A year later, it is still MAL’s top-rated anime, and by a healthy margin. Another 12 episodes aired to kick off 2024, and it was indeed one of the best anime of this year as well. I stand firm in my convictions that not only is it one of the best anime of the decade so far, it’s one of the best anime I’ve ever seen.
I really shot my wad by praising Frieren so profusely midway through its run, to the point where I still don’t really feel the need to add much more here. The second cour mostly focuses on the First Class Mage exam arc, allowing us to learn more about the present state of magic in the modern day and adding some much-needed depth to the cast. It continues to strike a lovely balance between the quieter moments and bonkers action sequences, as well as the more serious moments with laugh-out-loud goofiness. It may be a lesser arc in this story, but it would be a standout in so many others.
If I haven’t been clear enough, I remain over the moon about Frieren. The second cour looks and sounds just as incredible as the first, and this show’s success should serve as a reminder to the industry that investment in quality pays off. Madhouse knows they have a banger on their hands, and if the next season can maintain this level of production value for the major arc that is still to come, Frieren may very well earn GOAT status. Even if another season somehow never materializes, I’ll still be talking about this season in five years when it comes time to talk about the best of the decade. Watch this goddamn show.
Tumblr media
7. A Sign of Affection
For all the romance anime and manga I consume, I’ve shamefully been lacking on the shoujo/josei front. I really gotta fix that. If reading more shoujo was what spurred Yukinobu Tatsu to make DanDaDan, then who knows what it might do for me? A Sign of Affection isn’t my first shoujo, strictly speaking, but it does feel like one of the first I’ve seen of the good old-fashioned flowery romance type.
What a gorgeous show. A Sign of Affection looks terrific, sounds terrific, and above all feels terrific. This is just a lovely, fluffy romance with low stakes and easy payoff; just two pretty people getting to know each other and learning to overcome their differences. It’s low on gimmicks and plot contrivances, and for as much as I like romcoms and romance stories with a unique bent, I love a good straightforward romance just as much sometimes. Everyone looks beautiful and likes each other and Jesus Christ look at the lips on these boys. There’s even a double-date to Costco, and what better depiction of marital bliss could there be?
I’m still pleasantly surprised at how this show handles the main character’s disability. Protagonist Yuki’s congenital deafness isn’t a single-note character quirk or a plot device to make her seem helpless; it simply is. It’s a part of her life that serves as the lens through which all of the people in her life see and treat her, and it leads to the only thing that resembles a major conflict in the show. Itsuomi, the main romantic interest, doesn’t baby her or walk all over her; he instead gently tests her boundaries while learning to accommodate her in a way to ensure her comfort. Her childhood friend Oushi, on the other hand, is very jealous of this development because he seems to feel entitled to her just because he did the bare minimum to accommodate her. The circumstances aren’t common, of course, but it’s a good lesson for a shoujo to have: Don’t settle.
My praise for A Sign of Affection mostly boils down to “it’s just really nice,” but it does “just really nice” so goddamn well. It’s fluffy, it’s comfy, it’s cozy, all of those adjectives that would set off my fight-or-flight response if I heard them from someone else, but I was enthralled by this show week in and week out. I can’t believe I neglected to start reading the manga, and I’m gonna have to get on that ASAP because I can’t wait for another season.
Tumblr media
6. The Apothecary Diaries, second cour
I found myself more intrigued at The Apothecary Diaries at the end of 2023 than most other shows I’d watched that year. I grew more and more invested in the idiosyncratic Maomao as she investigated mysterious ailments and navigated imperial palace politics, all the while being a lovable little shit. 
Before I’d realized it, though, the 2024 half of its run knew it had its hooks in me and took me for a ride. What looked at first like a series of one-off puzzles quickly began entangling into a much larger mystery, rapidly gaining momentum until exploding into a massive emotional payoff. So many of the small details in what you assume are episodic mystery-of-the-week mini-stories become relevant in unexpected ways and draw you in ever further. I adore this kind of lowkey long-term storytelling, and for it to be part of such an appealing package is basically catnip for me.
For as gorgeous as The Apothecary Diaries can be visually, sonically, and sometimes even emotionally, it’s worth mentioning that this show is also hilarious a lot of the time. Maomao is on permanent goblin mode whenever she isn’t carrying out official business, and any time the palace officials have to rein her in is a delight. The push-and-pull between her and Jinshi is endlessly entertaining to the point where I can wait forever for that payoff if I have to.
I neglected to read the Apothecary Diaries manga after the first season went off the air (though I nearly bought all of it sight unseen), and with the second about to drop, I guess I’m holding off for another six months. Can’t say I mind, though. I’m along for the ride and I want this show to keep surprising me for as long as it can. This is easily one of the best anime of the 2020s so far and I’m gonna be there front row center for every new episode.
Tumblr media
5. Bang Brave Bang Bravern
People say “peak fiction” too goddamn often these days. Not that it was a meaningful term to begin with, but it’s been memed to hell and back and is mostly just thrown out ironically to mock garbage writing. To be honest, I’m not above it myself, but I prefer to ascribe it, even jokingly, to stuff that can only truly come from a brilliant and/or deranged mind. Preferably both. Peak fiction, to me, is the intersection where talent meets insanity, no matter the degree of either.
Bang Brave Bang Bravern is peak fiction.
I gushed about this show after the winter season, and I almost don’t want to say anything further about it, mostly for two reasons: Firstly, because I don’t really want to give the game away any more than I already did back in April, and secondly, because I think it may have permanently burrowed into a specific part of my brain and then melted it. All I’m left with is “this show fucking rocks, dudes rock, you need to see it, it’s peak, don't ask questions, just watch it.”
Indeed, Bravern is the Dudes Rock anime of the year, and an essential piece of Dudes Rock media. It’s Top Gun with aliens and a giant talking robot. And the robot wants to fuck his pilot. This show is loud, horny, stupid, and self-aware, combined just so into a cocktail of legitimate brilliance that is, for better or worse, unlike anything I’ve seen before or since. Nearly every single episode had me clawing at my hair and shrieking “WHAT THE FUCK AM I WATCHING,” and that is the highest praise I can give just about anything.
I might be overselling it just a touch, but Bravern is just as earnest as it is utterly wild. It’s an intentionally hilarious show, but it means everything it does and says. It’s a love letter to mecha anime and tokusatsu, and with its top staff sporting Gundam and Macross bona fides, that love oozes into every aspect. The mechs, both manmade and alien, all look tremendous, the music is a throwback to the goofy bombast you’d find in series like this as far back as the Showa era, and the ensemble cast outside of our silly leads are just as gung-ho and serious about Saving The World as you’d find in just about any other mech show. Anything that can be this goofy with a completely straight face is going to hook me in.
All in all, Bang Brave Bang Bravern is hypercompetent lunacy with heart. Call it weaponized genre awareness if you must, but it knows exactly what it’s about, grabs you by the collar, and takes you for a ride, all while doing badass tokusatsu poses and calling out special moves with silly names. This is legitimately what fiction is all about. 
Also, if you don’t like Lulu just because she screeches a lot, you’re a weakling. Gaga-pi, motherfucker.
Tumblr media
4. The Dangers in My Heart, season 2
This was a series whose first season was conspicuously absent from my 2023 rankings, but I caught up shortly after finishing that list in order to catch up to the second season. I’d watched a glut of slice-of-life romances in 2023 and figured I could afford to miss this one. I’m overjoyed at how wrong I was.
To paraphrase the second season’s exceptional OP, The Dangers in My Heart is indescribably beautiful. As I said with A Sign of Affection, I love me a straightforward anime romance, and this middle school slice-of-life is just that: Underdeveloped edgelord boy ends up making unlikely friends with, and falling for, the cheery popular girl in his class. This is easy wish-fulfillment on paper, but that’s hiding the trick: Kyotaro isn’t gonna get anything he wants by keeping his quills out for anyone who comes near, and he has some growing up to do if he’s ever gonna get what he wants.
Season 2 picks up right where the first left off, with Kyotaro’s arm still broken from his family trip and Anna feeling guilty because she thinks her distraction was what led to the injury. Right out of the gate, we see the care these two have developed for one another: Anna wants to help while he can’t do his own schoolwork, while Kyo is quick to try to cheer her up when she no longer feels like she’s able to. Already we’re seeing Kyotaro’s character development coming to light: The Dangers in My Heart isn’t a story about a Nice Guy getting the girl just by being there; it’s a story of self-improvement, of trying to become the type of person whom your crush would want to fall in love with. For a story about and ostensibly marketed to early teenagers, that’s a good lesson to have, and I absolutely devour stories like that.
As can be the case with plenty of adolescents, most of the conflict here is internal. Kyotaro spent the early part of his middle school education keeping a safe distance from everyone in order to avoid getting hurt, and as you can imagine, that did a number on his self esteem. Though he’s mostly kicked the chuunibyo mindset, Kyo still prefers to keep his distance, less because he doesn’t want to get hurt, but now because he doesn’t want to hurt anyone else. Specifically Anna. So much of this story is about him learning to be okay with letting people in and not just falling in love, but making friends and becoming somebody whom people just want to be around. It’s a chuuni rehabilitation story. You love to see it.
With all due respect to mangaka Norio Sakurai, the biggest surprise that came from reading the manga was how much better the anime looks than its source material. The anime looks tremendous in its own right, but compared to Sakurai’s doodly, occasionally messy style, the love put into the show stands in stark relief. Characters, backgrounds, and lighting are all soft, squishy, and warm, almost like the entire thing was run through the filter through which only a 13-year-old in love can see the world, even as a little edgelord. Little flourishes in the environment and music highlight the minute but consequential motes of progression in Kyo and Anna’s relationship. The OP ended up shaking out as my favorite of the year, even with 2024 being bookended by Creepy Nuts bangers. It’s that special to me.
And just like that, The Dangers in My Heart went from “eh probably not for me” to “yeah this is one of the best anime of the decade so far.” It’s a simple slice-of-life romance on paper, almost literally so in the manga, but this is a transformative adaptation. There’s much more of the story to tell, and I wouldn’t complain about more, but as it stands after two seasons, The Dangers in My Heart is damn near perfect as it is.
Tumblr media
3. Oshi no Ko, season 2
Another year, another season, another top-four finish for one of the best manga adaptations I’ve ever seen. 
The anime adaptation of Aka Akasaka and Mengo Yokoyari’s showbiz-revenge manga made shockwaves last year following its thunderous feature-length premiere, and its source material made even more waves due to some questionable plot developments that fortunately went nowhere. Doga Kobo was undeterred by any negative attention brought to the brand, though, and pressed forward into the next arc with a level of swagger you rarely see brought into an anime’s sequel season.
The 2.5D stage play arc in Oshi no Ko’s manga wasn’t my favorite, but it was one that you could tell just from reading it would translate well to the screen. Even then, I wasn’t prepared for just how hard Doga Kobo would go in adapting it. Character animation is sumptuously fluid, color used to amazing effect, and personal expression bursts forth into impressionistic abstraction to such a degree that it made manga artist Yokoyari cry. Everyone looks and sounds incredible beyond any way I could’ve imagined from reading the manga, which, at the risk of sounding defensive, is still very good as a whole.
This being a story largely about the music industry, the music remains as on-point as ever. It’s too soon to tell if the second season’s OP/ED pairing tops the instantly-iconic “Idol” and “Mephisto” from the first, but these are no slouches. This season’s OP, “Fatale,” is a whiplash-inducing banger by Tatsuya Kitani and idol Kento Nakajima, performing under the collaborative name of GEMN (itself a relevant name to the show; twins without the i/Ai, DO YOU GET IT???) with visuals that might actually top those of "Idol." The new ED, “Burning,” is Hitsujibungaku at their fuzzy, 90s-style alt-rock best, and it takes on a brand new meaning by the end of the season. Of course, there’s also the story-relevant music; while the bulk of the season focuses on the stage play, the last few episodes give us a glimpse into the pop music process, with the season capping off with an in-universe music video that, while not sonically my exact cup of tea, features 90 seconds of some of the best-looking dance animation I’ve ever seen in my life. That’s a flex if I’ve ever seen one.
And just like the first season, the second capped off with an announcement that Oshi no Ko will indeed be returning for another season. At this rate, and with the anime’s success, they will adapt the entire work, which will raise some eyebrows. I’m not going to litigate the manga’s later controversial developments nor its widely-panned ending, but if Doga Koba was able to handle everything that came before those things with such aplomb, I have faith that it will at least be done well.
Tumblr media
2. DanDaDan
I want to preface this by saying that I agonized over whether this or the final entry is my anime of the year. I’m comfortable with what I chose, but if I’m being realistic, DanDaDan is basically 1b. This is a masterpiece already.
Although the source material was a bit of a cult hit until this year, DanDaDan came with a considerable amount of hype. If you were even peripherally familiar, it wasn’t hard to see why: Yukinobu Tatsu’s art is absurdly detailed in almost every panel, character designs are easily recognizable (one of the leads dressing similarly to a Persona 3 character was fortuitous for the anime to drop in the same year as Reload), and so many bizarre things happen in the plot that relaying them to anybody who wasn’t already familiar would make their brain briefly touch the void. Above all, though, Science SARU was tabbed to animate it, and any project by them is immediately worth your attention.
Sure enough, DanDaDan made an instantaneous splash, its first episode adapting the manga’s bombastic, twisty 63-page opening chapter nearly beat for beat. I’m not gonna “don’t look it up, just go in blind” this one, but almost too much happens for me to properly detail it all without just writing a complete synopsis. It boils down to “lonely nerd boy believes in aliens, angry kogal believes in yokai, it turns out both are real and now they have to deal with it.” It’s silly, it’s wild, it’s action packed, and if you can stomach the sexually-compromising alien abduction of the girl, you’re along for the ride.
I’m not gonna harp too much on that last point. It does stink that the female lead, Momo, is stripped to her underwear for the sake of alien sexual “research,” but said aliens get their comeuppance before anything happens to her. It’s still not great, and it’s not the last time female characters are portrayed in their underwear, but I do promise it’s for story reasons, it takes a backseat to the onscreen action and is pretty clearly not done for the sake of fanservice. I know such things can be beyond the pale for some people, but if you think you can compartmentalize that, I recommend you watch the first episode with that caveat in mind and decide from there. You may be pleasantly surprised.
DanDaDan is effectively two stories at once; on one side, we have Momo and the boy, Okarun (a nickname Momo devised for him to preserve her own sanity), gaining wacky supernatural powers in order to fight back these occult threats and regain what was stolen from Okarun from his first encounter with the unexpected (IYKYK). Because these threats can come out of nowhere, their daily high school lives can completely pop off without warning. On the other side, we have quieter slice-of-life tension as Momo and Okarun get to know (and frequently misunderstand) each other and realize they are completely and hopelessly head-over-heels for one another.
Surprise, motherfucker: DanDaDan is a romcom.
Yukinobu Tatsu, formerly an assistant on the first saga of Chainsaw Man, long struggled to get his own work serialized. At his editor’s urging, he read something like a hundred manga for inspiration, including several shoujo romance series. That research shows through in DanDaDan; although the bonkers action sequences and off-the-wall monster designs are what draw in readers and viewers alike, what’s kept this many people along for the ride is the beating heart just barely under the surface in the form of the romantic tension between Momo and Okarun. It’s easy to write this off as some “lonely nerd gets the cute gyaru just by being a Nice Guy” wish fulfillment, but that’s not really the case here; Okarun was a weird little twerp right from the jump. Similarly to Kyotaro in the aforementioned Dangers in My Heart, Okarun believes early on that he’s nowhere near Momo’s league, completely unaware that she quickly grows to actually like having him around, so he puts in the effort to become a more well-rounded person so that he can be confident enough to be seen next to her. He also just wants Momo to think he’s cool, and she thinks that’s adorable. And she’s right! These two are cute as fuck together.
So you come for the wild action and stay for the tremendous character dynamics. It should go without saying that Science SARU nailed all of the above, but I’m gonna say it anyway. Reading the Manga+ comments on each chapter as I read through the manga, readers were begging a top-flight battle shonen studio like MAPPA or WIT to pick up the series, and I think these fans got more than they bargained for. Masaaki Yuasa hasn’t been in charge of a series at the studio since Eizouken, or anything they’ve put out since Inu-Oh, but his influence is all over their recent works, including last year’s fellow top-three series, Scott Pilgrim Takes Off. It’s beyond impressive how, much like Scott Pilgrim, this series manages to maintain the source material’s art style while still looking very much like a Science SARU anime. Everyone is bouncy and malleable as their moods dictate, line weights are wildly varied, and action animation is kinetic and unpredictable. Each fight with an alien or cryptid is awash in eye-searing color or eerie greyscale. The music is a boatload of fun as well; even putting aside the Creepy Nuts OP (banger after banger after banger from those dudes) and Zutomayo ED, regular proceedings are punctuated by a wildly varied score, from funk to folk to an insane chase scene set to an electronic mashup of the “William Tell Overture” and the can-can. Everything about DanDaDan keeps you guessing.
I was looking forward to DanDaDan enough that I went to the theatrical premiere of the first three episodes and was sufficiently blown away. If you’ve seen the show, it shouldn’t come as much of a surprise that it looks and sounds incredible in a cinema setting. I left the theater positively buzzing, telling anyone who’d listen that they had no idea what was coming, but even knowing the entire story, I wasn’t prepared for more of what was to come. The literal next episode after what I’d already seen in the theater had one of the most bonkers action setpieces I’ve seen since Gurren Lagann, and just three episodes later an unbelievable emotional gut punch, prior knowledge of the manga be damned. Every single aspect of DanDaDan as an anime was given the same level of love and care that Tatsu put into his own work. It’s one thing for an anime adaptation to be faithful to its source material, and another entirely for it to elevate and transform it. DanDaDan somehow does both.
If there’s anything that held this back from being the anime of the year, it’s that this season kind of just… ends. With the 12-episode runtime that was given to the debut season, DanDaDan ends its first run right after the beginning of the manga’s next arc, which feels bizarre. There’s no resolution, but there’s no real cliffhanger here either. Which I kind of get, the story is driven by a constant forward momentum, but a little warning that the season was ending would’ve been nice. It’s only a six month break until the show comes back, but judged on its own, the way this season ended left me feeling a bit cold and the season itself feeling incomplete. Even shows that have year-long breaks between cours rather than seasons tend to put some kind of cap on each individual run, but DanDaDan just kinda left the toilet unflushed, and next to it a Post-It note promising to come back later. For something this lovingly crafted, that seems like a bizarre oversight.
That was hardly enough to temper my enjoyment though. Anything this well-made is deserving of the attention and success it’s attained, but to have this story, with these characters and this level of bonkers action made this well, is just an embarrassment of riches. And God help me, I’m shamelessly greedy. July can’t come fast enough. I need all of it.
Tumblr media
1. Delicious in Dungeon
At the end of its run midway through the year, I declared Dungeon Meshi the best anime of the year up to that point and that I’d be impressed if anything would manage to overtake it. Though the other two entries in my top three made extremely strong cases, nothing else quite hit the spot and nourished the soul quite like Dungeon Meshi.
Barely a year removed from one of 2022’s best anime, Cyberpunk Edgerunners, Studio Trigger kicked off 2024 with another Netflix original, this time with its first proper manga adaptation since the studio split from Gainax a decade prior. It seemed an odd fit at first to have a studio known for wacky, hyperkinetic action productions like Kill la Kill and Promare to adapt this quirky fantasy dungeon manga, but hey, they also did Little Witch Academia. It turned out to be an odd fit, but in the best way: Dungeon Meshi is pretty offbeat as it is, so for it to get picked up by one of the more oddball prestige studios ended up making a tasty stew.
I struggled to elaborate on what makes this show so good after each of its cours, and six months later I remain a little lost for words. It’s an exceptional story adapted exceptionally well. Between the characters, the story, the setting, the emotional stakes, the comedy, the highs and lows, they nailed it all. Trigger just gets it. Even when characters go off-model for the sake of an intentional animation quirk, it still has that inimitable Trigger charm to it. It sounds just as good as it looks, too: The orchestral score highlights the quieter, sillier moments just as well as the tenser action setpieces, the foley work behind the dungeon’s bizarre and varied flora and fauna is immaculate, and the cast is perfect in both Japanese and English (I rarely ever say so but seriously, shout out to the dub).
I’m just as sick of saying “this show speaks for itself” when I have trouble finding the words as you probably are of reading it, but I have little else to add here. I’ve written plenty already. Just go watch it. This is already one of my favorite manga ever, and by the time the series wraps up at the end of its second season, it will easily end up as one of my favorite anime ever.
98 notes · View notes
pixelchills · 9 months ago
Text
Chill's ramblings about the DCA fandom and personal feelings and issues towards TSAMS (both positive an negative):
(I'm writing this like an essay but treating it like a diary, so if I jump from subject to another, it is because I am just typing as the thoughts hit my head. Sorry for being so wordy.)
I simply feel like I need to write my thoughts down, so why not share them with you. Maybe you can validate my feelings or something, I don't know.
Intro:
So, oof, I got a fic rec from @thedenofravenpuff and I'm loving it so much I really wanna draw fan art for it...
But the problem is that it's a TSAMS fanfic and I've sworn to my name I'll never draw anything related to the show because that will make me engage with a part of the fandom I'm not comfortable with.
My biggest issue with TSAMS:
I have such complicated feelings towards the show and its fanbase and I do not wish to make my life and work more difficult because of it as it already is.
My own work and characters are already constantly being compared to TSAMS. When I first introduced Solar to my fic, he was constantly being referred to Eclipse from TSAMS. Now that the show had a character with THE SAME NAME, it has been even worse.
Dolldrop Moon has been compared to Lunar. Even though the dolldrops existed before the youtube channel was even created (and Lunar made his debut much later).
The biggest issue I've had has always been the fanbase, that takes the show as the canon for Sun and Moon from FNAF and uses it as an excuse to harass shippers like me because they think Sun and Moon are brothers.
I've first handedly seen the damage the fanbase has done to some of my friends who draw, or have previously drawn art for the show besides their own AUs and personal headcanons of Sun and Moon as lovers. I'm sorry to tag you, but @kriimhild and @fablekitty : I've seen how the immature side of the show's fans have treated you, I am so terribly sorry you've had to defend yourselves over and over again for things that were not meant to be mixed up.
I have posted some ideas of a possible Animutant Moon and Sun forming a polyamorous relationship with Solar in the future of "My Dear Daffodil" on my personal/adult Twitter account. Someone kept commenting on my posts that I was glorifying incest, because Sun and Moon were brothers and Solar was their cousin.
The post had "Animutant" in it. Not "TSAMS". These comments came from a person saying they were 19 in their profile. So it's not just kids who can't tell not every fanwork is about TSAMS. It's starting to be some adults too.
Vice versa I've had another person comment on my very clearly SFW Twitter how they're following me because I am an adult artist who draws TSAMS incest. I have never drawn TSAMS art. I ship Sun and Moon, but they're never related with family bond, because I love presenting them as lovers.
Why I ship Sun and Moon:
Because I am a hopeless romantic. I love romantic love. Every single story I write is always about love.
The only exception to this is the Poppy Playtime comic I am doing. But even then, I was originally planning for a romantic love between Dogday and the Player. Yet, I decided to leave it, and keep the relationship open for any type of representation the reader themselves will prefer.
I used to watch The Sun and Moon Show when it first started airing. I loved their playthroughs. I had a big distaste for them calling each other brothers, as well as some of the first "lore" videos they had. My biggest issue at the time was how Moon treated Sun, though. As someone who grew up with an abusive sibling, it sometimes just hit a bit too hard at home.
But it got better after Eclipse and Lunar appeared. Moon was more caring, and I started to really like his character development. There was one episode where Sun explained to Lunar that he and Moon had simply just "decided" to be brothers, despite not having a canonical relationship.
This actually made me really happy. Because the Old Moon was aroace, the love he felt was simply never meant to be romantic, but platonic. And by making Sun his brother by choice clearly indicated that Sun was always the one he loved the most - in a way that was suitable for aromantic person like him.
And it really made me enjoy the show for a while. Sun is my favourite character, and despite not always liking the way the show presents him, I always feel so much love for him, no matter the AU he is in. So I loved that Moon loved him more than anything, even if it was just platonic. Because I've always been under the impression that the canon Moon loves Sun, and is only under a virus to protect him. For me, the best part of any Sun and Moon AU is to know that Sun is the most important thing to Moon.
Why I stopped watching TSAMS:
And then that Moon I had really started to like, who loved Sun more than anyone else but just platonically, died.
It hurt so much I simply stopped watching the show. I've watched a few episodes here and there after that, but I am having a hard time liking the show the same as I did before.
Partially it's because of the fanbase. Partially it's because I don't find the lore very interesting and some of the stuff a bit repetitive. Partially it's because I am scared to see Sun eventually crumble up into madness, because he has been through so much.
I like the New Moon. He is funny and nice, what I've seen. His relationship with Solar has been interesting, and I genuinely hoped they would've been able to take the romantic route after Moon said he wasn't sure if he was aroace anymore. But as I said, I've only watched a few episodes after the old Moon died, so I don't know either of their characters that much to form any strong opinions about them. I just listen to the Monty and Puppet podcast once in a while and get a little inside to some of the lore that has been happening.
But hey, at least there's fanfics. Which is why I am rambling here today.
Fanfics:
It is a rare treat to find Sun x Moon fanfics that aren't simply just porn, or do not include reader inserts. So since my romance-filled brain needed something to fill the void, I've started reading some TSAMS fics with romance (that wasn't between Sun & Moon) and plot in them.
I know Solar was settled to be a "cousin" to the weird family tree of TSAMS. But I simply crave for Solar and New Moon to be at least queerplatonic. Solar is not from their dimension, no matter how much they decide they're 'cousins' it doesn't make him their real cousin or relative because they're not from the same world.
Sun and Moon are brothers but they technically gave birth to Eclipse, who then created Lunar so Eclipse is technically Lunar's parent and then brother and Lunar is Sun and Moon's brother and... do you see what I'm trying to say?
The family tree is so complicated that I don't think I'm a horrible person for shipping Moon and Solar and reading fics about them. Tell me if I am wrong though.
The FIC that is making me question everything:
So Puffy recommended this fic by @theinfamousdoctorf , "Eclipse Meets His Match".
I'm currently on chapter 40, and I am genuinely surprised how much I am liking this fic so far. It got everything; redemption and character growth, the representation of Sun as the good, glowing angel he is in my mind (for canon, and every AU. He is always perfect in my eyes I love him can you tell lol), slow-burn romance, drama, excitment, plot, jokes and funny moments... even if there are a lot of mentions of sex and sexual pleasure, it doesn't feel out of the place as there is so much more to it too.
Eclipse's redemption to become better and realising he is in love with Sun has been so interesting to follow. Sun deserves the love. I love when Sun is getting loved. I literally ship him with every other animatronic in the games and love it when people ship him with their self-inserts and OCs. Because I love him so much I want him to be loved in every possible universe he is in.
Even bigger bonus to this fic is the second pairing, Solar and Moon, which I already opened up about above. I don't know how much the fic is truthful to the canon lore of the show, but I wish to pretend this fic is the canon now /hj.
I love the characters and how they're written. I love the descriptions of their flaws and hopes and dreams. How vulnerable they can get. How closely they stick together. And as an appreciation for making me tearful and excited about fanfiction in such a long time, I would hope to be able to gift the author some fan art for their fic.
But I've sworn to not draw anything for the show. For my own good. I've got too many awful comments already from the fans of the show despite never doing any art for it. I am just scared it will turn things worse.
End words:
I don't know if creating a new alias would be the right choice. So my main name/account would be spared from the confusion that the show's fans seem to stirr into, where one tsams artwork turns all of the artist' work into tsams.
I don't care if the art style would be recognisible. The artist would be me, but not PixelChills. Just so I could gift something to the author of this fic that is currently saving me from the boredom of being unable to write my own.
Thank you.
(This text has been typed on my phone, so pardon for any typos).
-Chill
198 notes · View notes
isaidyoulookshitty · 2 months ago
Text
idk it is so upsetting to me that veilguard is the first dragon age game i won't be replaying. when i was 15 i played origins so many times (almost a dozen) it is one of the only games i have ever 100% finished. da2 was the same! and while i didn't make it through as many playthroughs of inquisition i put hundreds of hours into it and made an effort to get to the bottom of everything the game threw at me. until veilguard, i had bought every available dragon age dlc for all games, tried to play almost every route given in the story choices, and spent hours reading through codex entries to soak up as much lore as i could.
veilguard has rendered all of that completely null.
it feels almost spiteful at this point that this new frakenspliced bioware cared so little to honor the bones and meat of the first three games. 15 years i have spent loving and cherishing (and criticizing) this franchise and now i feel like a fucking idiot for it. my grey warden? canonically awol and never addressed again. hawke? irrelevant and, for some players, potentially stuck in the fade forever. inquisitor? stripped of any complexity or depth i had given her in favor of the most syrupy, out of character fairytale true love's kiss ending with a man that shattered her worldview and broke her heart. how do you take 10 years to craft an ending this dissatisfying and thoughtless?
and the world i spent a decade and a half fighting for, shaping with player choices, and calling home? gone. "overwhelmed by the blight." literally scorched earth for the next game to build on with whatever the writers pull out of their ass to make players forget all about the original dragon age. it's tragic! disrespectful to longtime fans at best, at worst it feels intentional and like i am being made the butt of a joke told by writers who in the promotional material sound like they could not even be assed to play the games they're attempting to draw from. veilguard is just a product to be sold, not a story worthy of The Dragon Age Setting.
and i haven't even touched on all my gripes with the game's writing, the sanitization of any canon conflict that could be uncomfortable or difficult to address, the stale and cutesy therapyspeak and lessons in basic morality that are baked into every in-game interaction (most of which are shallow and all the same anyways) compared to the dialogue trees from the other 3 games. it is so frustrating to see that the devs chose to cave to a decade of vitriolic fandom politics in favor of addressing the kettle they wrote themselves into.
instead of hand-waving racism toward elves, the panic over qunari, the isolation of the dwarves, the corruption of the chantry, the abuse in the circles of magi, and slavery in tevinter, we should have been given the chance to confront all of it. to put a real end to it. we will never get to do that now. in fact, in their failure to follow through, bioware has only succeeded in exacerbating all of these issues. they have made the elves, which they have openly ADMITTED were "inspired" by Jewish and indigenous peoples, their mouthpiece for white guilt and shame passed down from one's ancestors (while also gutting elves' religion, culture, history, social differences, etc. i could go on). they PERPETUATE the same stereotypes of barbarity, violence, and warmongering imposed on the qunari by the rest of thedas by continuing to make them an opposing enemy force with the exception being a couple of friends they have neatly packaged for us. the unsatisfying conclusion to the mage-templar schism in inquisition is inconsequential. who the player chose to HEAD THE SOUTHERN CHANTRY as divine is deliberately made irrelevant. the dwarves are still isolated and ignorant of their origins save for harding (assuming she doesn't end up killed) and a single closed-off group. and the slaves in tevinter (again, mostly elves)? conveniently kept out of sight and conversation when we finally get to minrathous. everything that happened to fenris to make him the character he is, arguably the most impactful and sympathetic out of all the da2 companions, is not even addressed, much less tackled. all of it is swept under the rug.
i wanted dragon age: dreadwolf. i wanted a solid conclusion to a story almost 20 years in the making. a dragon age reboot might even have been a great idea somewhere down the line, but this was not the game to do it with. it was supposed to be a sequel and they couldn't even get that right. did i enjoy parts of it? of course! i finished it! but i won't be doing it again. the game clearly intends you to, considering a significant portion is locked away by decisions players are forced to make pretty early on, but i can't make myself do it. it makes me way too sad.
i could go on about how i, a queer and nonbinary adult fan, thought their handling of gender and LGBTQIA+ identities was heavy-handed, infantilizing, and felt so out of place within the setting it makes easy fodder for the "woke=broke" crowd that wouldn't have been receptive to queer rep anyway, but that would need to be another post in itself. not to mention the romance! unfortunate that i chose to romance lucanis not knowing his is now notorious for a lack of content, meaningful dialogue, pacing, and actual development. i won't even get to see the other romances in comparison because, as i have said, i will not be replaying.
69 notes · View notes
superpyodan · 3 months ago
Text
In Defence of Alex Mullner 🏈
I've been wanting to write this for a while, because I'm so tired of how often Alex appears to be misunderstood within the Stardew Valley fandom. I truly think that Alex is fundamentally minsunderstood, and as someone who thinks about him a lot (grave understatement), I wanted to put my two pence out there. Please hear me out 😭❤️ I have tried to keep this as objective as possible, based on character information.
(WC: 1085)
A common thing that is brought up about Alex’s character is that he is misogynistic. While I will not deny his misogyny (these are reasons, not excuses), I truly do not believe that, at his core, Alex is a misogynistic person. Something that people never seem to bring up about Alex is the severe lack of role models, especially male role models, in his life. His father was an abusive man, and his grandfather is grumpy and homophobic. A lot of the older men in Pelican Town are either horrible people (Clint, Lewis) or would likely not extend friendship or mentorship to Alex (Shane, Harvey, Demetrius). I would assume that Alex’s primary form of socialisation outside of his family was through gridball-related spaces — Sports teams, fan clubs, etc. There are, notoriously, spaces that are absolutely riddled with toxic masculinity. This, including the issues with his father (who, important to note, canonically didn’t treat Clara well also) have created socialisation problems in Alex’s life. All he’s known from other men is arrogance and toxicity, and because he has no role models, he believes that it’s the type of man he is also supposed to be, especially because he’s an athlete.
He knows it’s wrong, though. He knows, deep down, that this ‘persona’ he puts on is unfriendly and abrasive. He very quickly apologises to the player for it. Which, then leads me to the next point — Vulnerability.
Alex is very emotionally fragile. He’s had a difficult life, something that I assume that no one would argue against. His father was abusive, his mother died, and he lives with his grandparents, one of which is likely less than pleasant to live with. Evelyn is an angel, but she’s all Alex has. I would assume, though, that he barely even has Evelyn to help him with his issues. In Alex’s four heart event, the player finds him venting to his dog. Why would Alex be venting to his dog, if he had a support system? People who are open and willing to help him through his problems? During this heart event, when the player extends a caring hand towards Alex, he opens up about his difficult past. Then, Alex’s 6 heart event, is him once again expressing his own personal issues. His insecurities. His self-worth issues, arguably. Then, in his 8 heart event, he’s once again, upset, this time because of his mother’s death.
Once Alex is given permission to be vulnerable, it’s as if his emotional flood-gates open. Once he has a safe person (the farmer), he’s able to offload many year’s worth of pent up emotions. HIs abrasive exterior melts, and underneath it is a person who is, unquestionably, going through a lot. He’s not as arrogant as he expresses in the beginning. I would assume it’s a coping mechanism, of sorts. A mask to hide what’s going on, on the inside. He’s a gentle man, who has been hard-done by, by absolutely no fault of his own.
Similar to the fact that Alex has no support system, he also has no friends. I’m not entirely sure why this is — Perhaps because of his initial ‘arrogance’, or perhaps due to a fear of being mistreated, or perhaps because he feels (or is!) misunderstood. A big part of Alex’s character, and one that I don’t see mentioned often, is that he never goes to the saloon. Not even during the green rain events. Because of this, I’d assume that he misses out on a lot of social opportunities with the other younger people in town. Alex has Haley, but in canon, their relationship is very shallow. Both of them try to use the player as somewhat of a messenger pigeon between them, and once the player’s heart level is up with either of them, they stop hanging out as much. Alex. Does. Not. Have. Any. Friends. He is lonely, which likely adds to the issues previously mentioned.
‘’He shows off about gridball!!’ — Okay? Why shouldn’t he? He’s obviously talented, and puts a lot of work into his athleticism. This is a non-argument. Let the boy be proud of himself!
Then, there’s the gay issue. This is a little seperate, because it’s a whole other thing that’s mostly headcanon. However — Alex is one of a few bachelors who have a ‘gay’ storyline. As the male player, in Alex’s 10 heart event, he mentions that he was trying to push back his feelings for the player.
‘’I kept telling myself, you can’t have these kinds of feelings for another guy.’’
Many people in the fandom, including myself, are under the impression that Alex is gay, despite the ‘playersexual’ nature of all the romanceable characters. If this were canonically true, it would explain a lot about Alex as a character. Take all the things previously mentioned, on top of the fact that Alex is very obviously dealing with internalised homophobia, and his lonely and outcasted nature makes a lot of sense. Being gay and not having the means to express it can be a deeply isolating experience. Especially for Alex, who, again, is an athlete and has a homophobic grandfather; Two things that would, and do, greatly affect queer people’s ability to be confident in, or understand, their identities. It’s a huge question mark held above Alex’s character.
I think, ultimately, Alex doesn’t know who he is, even without taking his sexuality into account (though, it definitely adds to the situation). He’s never had the ability to explore himself, due to being put into a box as ‘the gridball guy’ with the dead mother and abusive father. He lives with his grandparents, so likely isn’t able to be as carefree as other characters (such as, say, Abigail). I also don’t think he’s able to be carefree because of the sheer amount of baggage he carries. He’s a sweet guy. Fragile, someone who needs another person (the player) to show him some love and care. He needs friendship and a shoulder to lean on, and he’s presumably never had either of those things. He shouldn’t be written off as arrogant or misogynistic, and I truly and wholeheartedly do not believe these things are true to who he actually is as a person.
130 notes · View notes
blueskittlesart · 1 month ago
Note
pleeease give a review for infinity nikki ive been thinking about downloading it but i dont know if i have the space and if its worth it to clear some up for it !!!
as someone who spent HOURS on flash-based dollmakers as a kid, i absolutely love it. the gameplay hits somewhere between dressup game and open-world RPG, in that there's a large botw-like open map to explore, but the express purpose of exploring it is to unlock new clothes for your character. The exploration itself feels very calm and cozy most of the time, with the emphasis being on small collection tasks like fishing, bug-catching, and foraging. again, all of this is specifically to craft new outfits for nikki which you can both coordinate with no limitations to wear in the open world and use in scored styling contests with npcs, some of which reward you with game currency and some of which help you progress the story quests. the only place where i feel the gameplay truly suffers is in combat. you have one attack, and it's a ranged shooter, but there's no aim-assist whatsoever, and the mobile joystick isn't NEARLY sensitive enough to justify this. aiming in combat is one of the most difficult parts of the game, and nikki can only take 5 hits before she dies and has to respawn, making combat decently frustrating. However, there are very few places where combat is strictly necessary in-game, and both of the boss battles i've done so far had hitboxes large enough that it wasn't an issue; it's really in the open world against hordes of smaller enemies that the lack of targeting becomes really frustrating. other than that, though, the controls are fairly well-designed and intuitive, especially if you've played similar games before.
The clothes themselves are the star of the show, of course. I've yet to see a single clothing item in the game that I don't want. there's a good mix of fancy intricate outfit pieces and basics to obtain early-on, and without even touching the gacha you can coordinate some really cute outfits via in-universe boutiques and quests that reward you with clothes. Even the very obviously themed ability outfit sets that you craft early on almost always have a few pieces that are easy to mix and match with, so there's a TON of styling potential even for free players! As for the gacha, it's actually one of the more generous games i've played in terms of rewards and pity systems. My one complaint so far is that the 5-star gacha outfits especially seem to be very accessory-heavy, meaning it's possible to pull shoes, multiple necklaces, gloves, socks, and hairpieces before ever pulling the dress they're very obviously designed around. there is a pity mechanic to prevent this, but it requires you to pull a few too many times before your guarantee imo.
The story is ridiculous in a good way. It kind of reads like a 2000s-era barbie movie to me right now, in the best way possible. there's an amazingly predictable sexy villain, cute little flying creatures that follow you around, and every conflict is, of course, solved via clothes in one way or another. My absolute favorite thing about the writing, though, is how blatantly earnest it all is. at no point does the game poke fun at its own wacky concept or even attempt to make some self-aware joke about it to the player--it plays everything completely straight, and in this aspect it almost feels MORE self-aware. it knows that the kind of person who wants to play a dressup rpg is also the kind of person who does not, under any circumstances whatsoever, want to be questioned or made fun of for their love of fashion or their engagement with that game. It very much feels like the devs know that they're working with primarily girls and young women and a subject matter that those girls and young women are often looked down upon or made fun of for seriously engaging with, and so it promises to engage EXTRA-seriously to make up for that. (side note: there's one point in a story quest where, when asked to make a wish, nikki wishes that all girls never get cramps again. that was when i knew this was a game that knew its audience.) If I wanted to nitpick, i might say that every quest so far has sort of felt like an increasingly ridiculous trading sequence--you learn what you need to do very early on, but you'll always spend several hours of gameplay encountering obstacles and doing other smaller tasks to circumvent those obstacles so you can reach your original goal. this might annoy me more if the game was trying to market itself as a serious RPG, but it seems very self-aware to me, and despite how i'm describing it none of the quests ive played have actually FELT tedious. I think the fact that it's such a wild concept to begin with gives the writers a bit of leeway in how they handle the story quests, and because I as the player am aware i'm playing a dressup game I don't really expect quests to immediately get to the point and let me fight something. I will say that there are certain things that aren't super intuitive especially if you aren't a seasoned gacha rpg player, particularly the features relating to advancing your skills and the styling points of your clothing. though the game does technically explain what you need to do, it doesn't explain the RELEVANCE of the feature, just that it exists, so I had to lose multiple styling contests before I realized i could upgrade my clothing to get higher scores.
The final thing I'll talk about is performance. I'm playing the game on my iphone 13, and the performance is.... not great, i'm ngl. Off the bat, if you play the game on a mobile device, you're going to be getting a HEAVILY scaled-down version of the terrain graphics. all of those screenshots you see online of beautiful terrain full of flowers and particle effects are from ps5s or custom pcs. truthfully, the mobile app looks like a game from 2012 and it will still turn your phone into an incinerator. I've also encountered multiple graphics bugs, some during pivotal scenes, and I get consistent lags when playing for longer than a few hours, likely due to the strain on my phone's hardware. it's also an INSANE battery drain, so i only play when my phone is plugged in. All that being said, the game has been out for less than a week, so visual bugs are inevitable, and the developers have stated that mobile optimization is a priority, so hopefully we'll at the very least no longer have to overheat our devices to play it soon. Also worth noting, from what I've seen the rendering of the CLOTHING doesn't suffer AT ALL on mobile devices. presumably they sacrificed terrain rendering to allow for such beautiful texturing on the clothing itself, which, given that the clothing is the main focus of the game, I can't fault them for. Basically, if you're going to try to run an unreal engine game on your iphone, be aware that it will run like an unreal engine game on an iphone. and prepare yourself to have to let your device cool down every few hours.
tldr: i love the game so far. i'm really excited to keep playing and see where the story goes, and I think they should make more games for girls <3
72 notes · View notes
yuurei20 · 10 months ago
Note
Idk if you've talked about it before, but have you seen the voice lines for Crowley's card? At the end people were saying he implies HE'S the one who brought the MC to Twisted Wonderland👀
Hello hello!! Thank you for this question! ^^
I am not sure that that is how I would interpret his line!
Tumblr media
The original Japanese is 「貴方みたいな勤勉で優秀な生徒がいてくれて助かっています。これからも問題児を“監督”してくださいね」
The form of the verb "help" makes this difficult to put into English...literally translated it may be something close to, "It's proving helpful to have diligent, excellent students like you available. Please do continue to ‘supervise’ the troublemakers."?
A vaguer translation might be "It helps to have diligent, excellent students like you," and I can see how that could be interpreted into the implication that he arranged for students like the prefect to be on hand for assistance.
But given the form of "help," I don't think there is that much depth to read into! :> There is nothing to insinuate that he is glad he brought the prefect here, or that he was involved in their being here at all.
Of course there is a lot that is still unknown about Crowley, and the theory that he intentionally brought the prefect over to make something happen (or to keep something from happening 👀) is a popular one (and very fun to think about!).
But if I were attempting to champion that theory, I personally would not use this particular line as proof! It could, of course, be setting a foundation so that a future reveal does not blindside the players 👀 But the line by itself is vague, which is probably by design!
And there were two more Crowley lines that I found interesting!
Tumblr media
「私の全力を知りたい?随分と怖いもの知らずですねえ……学園長として心配になってしまいます」
"You want to know the full extent of my power? You certainly know no fear…as headmage, that worries me."
Tumblr media
Crowley is not the first character to comment on the audaciousness/fearlessness of the prefect: Malleus has a very similar line but their phrasing is different, with Crowley saying 怖いもの知らず, while Malleus says 恐れを知らない. Malleus repeats this same phrasing at least twice in the original game, though it it written in two different ways on EN.
Both Crowley and Malleus' phrasings are two ways of saying something that could be localized as the same thing in English, but subtle turns of phrase are proving to be very important in the original game.
For example, when you set Crowley to the homescreen he will say, "私をお呼びですか?"
Tumblr media
And this is an interesting parallel to Malleus', "僕を呼んだ?"
Malleus’ phrase tends to be rewritten as various different expressions on EN such as “You called?,” “Was it you who called me?” and “Did you need something?”
Tumblr media
But in the original game he always uses the exact same phrase, which is different from Crowley’s “私をお呼びですか?” while meaning the same thing.
While it would normally not be an issue for a localizer to take something that seems repetitive in one language and give it more flair in the other, it seems that this repetition was intentional and maybe should have been kept consistent to the original game?
Especially because English does not have things like different words for "I" like Japanese does (Crowley uses "watashi" while Malleus uses "boku") to help tell one person's phrasing apart from another's.
Tumblr media Tumblr media
EN experienced a similarly unfortunate problem with Idia’s, “Leave it to your big bro,” with the phrase getting rewritten into "I'll get you trilling like a canary" and "I got this!" on EN, presumably before Aniplex USA realized that it was being repeated word-for-word for a reason.
Is it possible that the information that Aniplex USA receives in advance is limited, so they just do not know which of these phrases are safe to change and which need to be kept accurate to the original game?
With all the variations to Malleus' "You called for me?" on EN, Crowley has the potential to be localized with a phrase that is identical to at least one of Malleus' multiple English-language interpretations. In the original game, however, Malleus' phrasing is consistent, and completely different from the phrasing used by Crowley, while meaning the same thing! (and the "same but different" pattern has the potential to be very significant 👀)
Tumblr media
161 notes · View notes