#the movie is intended to be that many characters are actually one person. and then further every character is one person
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hermann “touching” the scifi holoputer. hands phasing through a projection of light. the intangible world. not weighed down to the ground but hermann exists there in the Air And Space all around. in numbers he scrawls on a flat cold surface perched high on a ladder far above the earth and everyone on it. and hes there in the mind. the abstract the intangible. newt thinks its insubstantial.
never making physical contact. his job is predicting the future. a prophet. a seer. hands off standing back and observing. needing to keep himself at a distance in order to see the whole picture. reaching out grabbing concepts just out reach. he sees the scope. farsighted vision with reading glasses on a chain by his heart is needed to see the details. an extra step needed to understand the up close and personal where newts mind exists and thrives.
hermann prides himself on his accurate predictions but theyre reliant on time and waiting around and his patience before they come into play. so constantly waiting for the future that even his clothes are stuck in time. logical mind is what he understands and how he understands. but newt doesnt have his foresight so they clash. hermann sees desperation as impatience why do something dangerous and reckless when i know clearly obviously in my vision exactly what will happen and when and how and why cant you see it too?
newt:
newt physically touching everything always. grabbing things and touching physically. he is ruled by touch. hes their other half. his work is literal its here. something he can see and grasp Down On Earth. the tangible world. the biological. hes grabbing out and feeling and digging and experiencing the blood and flesh and metal and grease and dirt and mud on the ground. hermann thinks its crass.
newts intelligence comes from up close personal experience. dissecting organs dissecting information. visceral viscera. assembling machinery with his bare hands. experimenting on himself. he calls it the only path to victory. his eyes only see the details in front of him. he sees clearly in the area where hermann is blind and nearsighted newt needs his glasses to see anything further ahead.
his mind lives in the present. this is why he wants to see a kaiju up close this is why he self sacrifices. physical action. impatience from desperation. something must be done now now now and i Know something Now that Will work and Help why wont they let me. his frantic desperation IS the earths frantic desperation. where pilots put on a serious face he cant keep his cool because average humanity cant keep its cool. panicked running around boots on the ground as in taking action. scuffed little black laced boots on the earth. no time to wait no time to waste sitting still not Physically doing something when things are so bad
both:
where hermann is the future newt is the present. where hermann sees the scope newt sees detail. where hermann is planning newt is action. where hermann is strategy newt is impulse. where hermann is the theoretical newt is the concrete. where hermann is aerospace newt is the earth. spelled out further through their child selves: baby hermann inside with his space champion helmet and little toy plane. baby newt outside in nature covered in mud and going fishing with his dad. the earth and skies above. written to be born under earth and air signs too. they match in their differences they are similar from them their opposite traits are complementary two pieces made to click into place
#newmann#OKAY this is past heart i found the post. im scheduling it for the morning. also had to add breaks so its easier to read#these were just 3 long walls of text but I GUESS it has to get broken up. it WASNT written as a bunch of paragraphs it was a bunch of words#anyway. these are the original tags ahead >>>#theyre so one person. thats what the movie is so strongly about#the movie is intended to be that many characters are actually one person. and then further every character is one person#💌
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Arcane & Disability - From the Perspective of a Sensitivity Reader
Alright. I promised this a month ago, but just did not get around, because university and work were all too stressful. But still, it is a topic that keeps to be on my mind, after the end of Arcane season 2. While season 2 was a mess in general, when it comes to pacing and characters and dialogues, to me – a disabled person – one of the biggest issues really is how the series treats disability. This was already a problem in season 1, but because of the bad pacing and the fact that a lot of characters clearly did not get as many scenes as it was intended at first, making this issue worse.
So, before someone asks, who am I to judge this: While my main job is in IT, I usually do at least one book or other project in sensitivity reading per month. I just rely on the IT job to know I have a constant income, if I do not manage to get a SR-job for once. But yes, it is part of my real-life job to critique writers on this kind of stuff.
So, let me talk about the disabilities in Arcane – and what is the issue there. I will go through different characters for this.
Spoilers for season 2, obviously.
Zaun and the Chem Lords
Let me start with something that mainly is in the background. We do see the Chem Lords once in season 1 and once in season 2 – though there for a prolonged scene. And a lot of them are disabled in some way and most of them are disfigured in some way. We also do see some of the “normal people” in Zaun, who are often disabled – using some sort of prothesis – and also often disfigured. And while, sure, the show portrays it as part of the tragedy that Zaun is so exploited that there are so many people who are very disabled, but at the same time the Chem Lords are not at all portrayed in a sympathetic light, and even those background characters of Zaun (like the woman, who lost her child to Jayce and Vi) are not exactly treated sympathetically.
Before anything else, we need to establish one important thing about disability in this show: Pretty much all disabilities in this movie are acquired disabilities. Which is fair. By far most people IRL who are disabled do acquire their disability during the course of their life. Through sickness, through accidents, and also through simply aging. However, there is some issue to the fact that we see very little in terms of variety to the disabilities.
Sure, you could argue, that technically Arcane has more disabilities, than pretty much any other western media project – and you would be right. But let’s face it here: The bar is on the ground – if not underground.
But the main issue is, that for the most part the Chem Lords and a lot of those minor disabled roles in the movie are not at all portrayed sympathetically. The Chem Lords are just minor cannon fodder background villains, while the background characters are also mainly villains. Sure, I have seen a lot of fans a bit more sympathy for their motivations. But in the show? Well, we mainly see how they attack main characters and almost kill them.
This could work, mind you – if we had a counter example of good disabled characters. But that is not quite the show that we got. For the most part.
Sevika
If season 2 had not been the mess that it was, Sevika probably would be the one counter example to all of this. While in season 1 she mainly is just “the goon” for Silco and we get very, very little in terms of motivation for her, season 2 (or rather what was probably originally multiple other seasons) clearly at some point had a character arc in mind for her. Even as it was, we did learn a bit more about her motivation and such.
While I had originally just taken Sevika mainly as someone who was working for Silco, because it was the most promising opportunity for her (given there are not a lot of chances in Zaun). Not because of some ideology.
But Season 2 proofed me wrong, there. We learn not much about Sevika here, but we learn that she actually was with Silco out of conviction that what Silco was ultimately doing was making Zaun better. She understood that Zaun needed a leader figure and she thought that Silco was possibly the best leader they could have had. Now that Silco is dead, she tries to prop up Jinx as the new leader, because she understands that this is needed.
Given the place that Sevika ends up in – as a councilor for Zaun – I am gonna assume there was some version of this (one with more seasons) where Sevika had gotten an arc, this would have been more of a focus. Her learning that instead of popping up someone else as a figurehead, she had to be the one to lead people. However, we clearly did not get that version of the story.
Still, I am possibly going to argue that the fact that she did not get this arc, is less connected to her being a clearly disabled character, and more to her being not a champion in the game so far. So generally speaking, I would still argue that despite it all, she is the one disabled character in this show, who I think is generally portrayed the most favorable.
Silco
I know, some people will now ask: “How the fuck is Silco disabled.” But for once, yes, he uses a cane at times, but also, he has a facial deformity, which is in fact counted under the disability umbrella. While technically speaking a facial deformity does not always stop people from being capable of working, the discrimination of people with facial deformities has to do a lot with the favoring of healthy bodies, and how this is connected to beauty norms.
And Silco… Well, how to put this best? From what is there in season 2, I am going to assume that there was a version of this, where there had been more time to tell the story, and we would have gotten a more sympathetic portrayal of Silco, where we went more into his motivation. Season 2 does hint at the fact that indeed, Zaun under Silco was a lot more stable than in any alternate scenario, and that Silco did in fact really try to make life better for the most possible people. But that is it: It very much hints at it, but never fully goes into it.
We know this is all bound to the lady who was the mother to Vi and Powder, but how we never get explained. And yeah, this is an issue. While I do not think that originally Silco really fell into the typical trope of “person has a facial deformity to signify their evil” (something that shows up in a lot of media – including Disney movies and a ton of James Bond movies), the fact that we never really go deep into his background and motivation, he somewhat falls into the trope here. And that really just because probably all the stuff that went into him as a character was just cut for time. And yeah, fuck. It is a big issue here. If the rest of the show was not as messy as it was, it would be less so – but given the state this show is in and the way the other disabled characters are portrayed… Oh boy, this is a problem.
Singed
I actually thought a lot about whether to put Singed in here. Because yes, he clearly is disabled and has deformities. But also, in the version of the show we got, he almost feel like a footnote of a character. However, I decided to at least go quickly into him, because again: You cannot put in most disabled characters as villains, and then make someone who is very, very responsible for a lot of the bad stuff that happens in this show and make him disabled as well. And yes, I get that Singed is disabled in the game, and that he is a somewhat bad character in the game as well. But that does not undo the harm this does within the narrative of the show. And you need to understand that. While yes, you can argue that his end goal (reviving his daughter) can be considered as somewhat sympathetic, it is not addressed enough to make him a complex and nuanced character. And again, he very much is responsible for many of the bad things that happen.
Jinx
Okay, let us talk about Jinx. She is the character, who I had the biggest problem in season 1 with – and season 2 did not really make it better. Because yes – until loosing her finger in season 2, generally her disability is her mental illness that clearly is chronic and unlikely to ever fully get away. And this is a big, big issue.
Because Jinx’s mental illness is from about the same line of mental illnesses that villains in the Batman comics have. Like sure, we can argue that there are some aspects in there of some sort of Borderline, PTSD, Dissociative Identity Disorder, and such. But for the most part her mental illness exists mainly to be edgy, and weird, and strange – much like Harley Quinn’s and the Joker’s disability. We know that those two characters were major influences on Jinx.
And look, I will admit, that Harley Quinn is a character I do generally enjoy. But that does not change that yeah, Harley like Jinx is a bad character in terms in representing actually mentally ill people. Because the focus of the character is to be weird, and cool, and somewhat entertaining. While yes, some of the symptoms that Jinx is showing are based on symptoms of real mental illnesses, as mentioned above, the way she is experiencing them is mainly there to be nice in a visual and entertaining kind of way. And that is… Well, it is an issue. Especially given that her mental illness mainly does also show in her violent tendencies.
Don’t get me wrong: I have known people with some of the diagnosis that one could probably read into what we see in her, and some of those people were in fact quite violent. At times only verbally, but in some cases they would also have a hair trigger before they would start and try to shove and punch people. So yes, this part is not technically speaking a thing that is unrealistic.
However, if someone was going to hand me a book, where the one character, who very clearly is written with a mental illness is depicted as a sort of maniac, who is part supervillain, and part manic pixie dream girl, that mainly exists and is the depicted the way she is to cater to a presumed straight male audience. That really is an issue.
Nothing that I can say about Jinx is exclusive to Jinx or Arcane in the grand scheme of things. A lot of these tropes are around for decades now. But that does not make them less harmful. On the contrary. They are actually worse because of it, as this kinda will play into the confirmation bias of people, who do not have to deal with mentally ill people very often. And I wish those tropes would die.
Sure, we can argue the fact that at the very least Jinx is portrayed in a somewhat more positive manner (just as Harley Quinn is these days), is at least a tiny step forward. But it is still not a good way of portraying this. Just not the worst way anymore.
And of course then there is the fact that for now she actually dies in the end of the show, just as pretty much most disabled characters in this show do. And that… is just not a good look.
Isha
Oh boy. Isha is something that came out of nowhere and really was one of the main reasons of me wanting to write this thing. Isha is mute. And here a little bit about muteness in real life: Most mute people are deaf-mute. So they are mute, because they were born without the ability to hear properly, and hence never learn how to pronounce properly, despite technically having a voice box. People who can hear and are mute – like Isha – probably are mute because of some mental illness. Some people go mute because of trauma, some neurodivergent people are non-verbal (so they don’t speak) or can be non-verbal under stress. (I fall under this, at times. I do have days on which I just cannot properly speak.)
With Isha we never learn why she does not speak. She just doesn’t. She shows up, attached herself to Jinx, and then is basically Jinx’s own Manic Pixie Dream Girl, just in the “little sister” way, rather than the “romantic” way. She mainly exists just to bring Jinx back into functioning enough that she can partake in the rest of the plot. And once she has archived that, well… She dies. Again, like almost all disabled characters in this show fucking do. She is merely a plot device.
And again, given some of the hints that are dropped, I do assume there was at some point more to her story. But we did not get that version of this story. The version we got? Well, she is the mute manic pixie dream girl, who gracefully offs herself once her plot function has been fulfilled. And this more than anything to me is so fucking egregious. If she was not disabled this was already bad enough, but given she is disabled? This is fucking horrible – especially again in the context of a show where most disabled characters die.
Basically what the show tells me – a disabled person – is that my main worth as a person is to die for ablebodied people. Thanks Arcane, needed to hear that. Great job. Hope y’all are proud for creating this show.
Viktor
Lastly there is Viktor. And mind you, there was a moment in this where I had some hope for his arc in terms of disability representation. Because while I will usually rage a lot about “healing disabilities” in fantasy and scifi media, his case was one where it was understandable. He was not trying to heal himself because he so desperately did not want to be disabled anymore, but because his never properly defined sickness, that was responsible for his disability, was degenerative, and he was going to die very early without a cure. And even with that in mind, once something bad happened because of it – when Sky died – he stopped it, because he realized it was too dangerous. While I had some minor notes of how this was handled in season 1, I thought it was fairly good.
And in the beginning of season 2 I actually kinda liked it too. It was not him who chose the healing, but Jayce. And once Viktor woke up from his coma after the magic healing, his first reaction was to be angry with Jayce about it. Partly because of the danger he understood, but partly also because Jayce violated Viktor’s bodily autonomy. I liked that. It was good.
However, it only went downhill from there. Because whatever anger Viktor had from that moment on, it was gone. Sure, you can argue with Viktor’s actions how much of it came from the core/the hextech/the arcane, and how much came from him. But never the less: He quickly is fine with being healed, and then becomes a sort of villain. And also goes ahead to heal other people of their illnesses and disabilities. Some of them consensually, which is somewhat fine though again for the aforementioned reasons of the eugenic implications of the “healing the disabled” trope has, but in some cases also non-consensually. And that is just… not good.
And then, in the bloody finale, he is kinda the final boss. He, the disabled person. Sure, Ambessa is the leader of the fascists, but Viktor is kinda the final boss.
Sure, I could say something about it being nice to have a clearly queer disabled character. But you know what? All of that pales against the fact that in the end of it all, Viktor has to be sacrificed for the happy end for the ablebodied people.
You know, in some other version of events I would have liked the fact that Jayce does acquire a disability in those last few episodes. While it is not quite clear whether this disability is gonna be chronic or not, it does not matter, because he, too, gets sacrificed. Guess he is no longer as valuable given that he is disabled now. Or at least that is the feeling that comes up.
Conclusion
Look, here is the thing: None of the characters in question are written in a way that is so egregious that if it was just this one example it would be a problem. And hey, some part of me is like: “Hey, at least there are multiple disabled characters,” given that this is still fairly rare in western media. (I am currently getting spoiled by Japanese shows. Ranking of Kings, Sign of Affection and so on are doing a much better job at portraying disability.) But given that most of these characters are villains or end up as villains on the long run, and most of them end up dead? Yeah, fuck Arcane. You do not get points for depicting disabilities in a way that clearly communicates that actually the lives of disabled people are less worthy than those of ablebodied people.
Look, whatever you have been told about Sensitivity Reading: Like editors in book publishing, Sensitivity Readers have little power. All we can do is say: “Hey, this is some really unfortunate implication here. Maybe you should change that.” But authors and publishers can absolutely ignore our feedback. Talking with other sensitivity readers there were a couple of examples where all the feedback was ignored.
I do not know whether Arcane had a Sensitivity Reader who gave feedback on the depiction of disabled people in this show. But I am going to assume if there was, they were very probably ignored. Because yeah, I am sorry. This is just overall not good.
Yes, this show has more disabled characters than most western shows. But again: If those characters are mainly villains, and mainly die by the end of the show… Yeah, sorry, Arcane, you do not get a gold star for including them. In fact, given how the characters are shown, frankly, I would probably have preferred it if the characters had not been disabled in the first place.
#arcane#arcane season 2#arcane spoilers#league of legends#lol#jinx#jinx arcane#viktor#viktor arcane#zaun#piltover#sensitivity reading#disability#ableism#disability rights#disability representation#arcane isha#arcane sevika#silco#arcane critical#arcane critique
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Turning Off Your Brain and the Critical Lens
Alright, let's start with this: there is a thing called a critical lens. It is a way of looking at a piece of art, examining what it's saying to us about itself or its subject or themes or whatever.
There are many critical lenses. Because this is something that's mostly only taught at the college level, most of them are (in my opinion) mired in academic language and not actually all that interesting in and of themselves: I think if you read a dozen stories through a feminist lens, you really start to think "okay, yeah, I get it". Different readings of different texts through different lenses can be great fun though, and it's one of my favorite parts of media criticism, and something that I wish people were more explicit about.
I'm going to talk about the Barbie movie, because it's easy. The feminist lens is obvious and in my opinion intended: it's the thing that the movie is most trying to be about, and as a consequence, it's something that probably has the most critical meat. But you can also read the movie through other lenses, and ask what it has to say about capitalism, about race, about neurodivergence and queer theory and game theory and a bunch of other things.
Some of these readings are Unintended. The author (in this case, hundreds of people working together on the film) did not intend for you to look at the movie to see what it's saying about, say, American Imperialism. Probably.
I personally enjoy unintended readings. I like teasing apart a book to see what it's saying about different things, and how it's saying it, and what the assumptions it's operating under, and whether this creates anything interesting when I bring a different set of assumptions. I think the writers and actors of Winter Soldier were not trying to say anything in particular about masculinity, but fuck it, let's watch the movie and think about it.
Sometimes people will watch something and recommend that you turn your brain off. Sometimes they'll say this to you just as you're about to start in on some critical analysis of something that definitely was not made with that critical analysis in mind.
Here's how I think of "turning off your brain": it's a critical lens. It's not a critical lens in the sense that academics might use it, but you're looking at this piece of media from a specific viewpoint, and that viewpoint is "omg they're in love" or "fuck yeah" or "no, don't go into the basement!". There are certain pop genres that greatly benefit from being viewed this way, at least in terms of pure enjoyment.
When I sit down to watch a romcom, I can do it with male/female social dynamics in mind, or I can do it with "aw, I hope these kids get together" in mind. One is the intended reading, and I don't think that it should get all that much privilege for it, but I do think generally it can result in better enjoyment. I love media criticism and consider it to be one of my main hobbies, but if you fall in love with one particular way of viewing media and only use that single one, you're going to have a bad time.
I write and generally enjoy rational fiction, which comes with its own lens, which I guess we can call the rational lens. If you sit and view a work through the rational lens, sometimes you can have fun with it: you try to work through the systems as presented and the actions of the characters and think about how you could make everything make sense. The way to do this that's not very fun is to look at a work through the rational lens and conclude that the author is dumb, the characters are dumb, and the worldbuilding is shit. I guess this can be fun if you have a sense of smug superiority, but I personally do not.
One of the things that I love about media criticism is that you can sometimes extract weird and new things out of a work. One of the things that I love about fanfic is that you can take a deliberately strange reading of a work and then write as though that reading was true. You can look at Batman and say "what does this say about income inequality" and then start writing and say "this is about income inequality now". You can look at Winter Solider and find a reading where Cap and Bucky are gay and then write it out.
Where I think people fail in a way that's personally annoying to me is that they take their preferred reading and then loudly claim ("ironically" or not) that this is the One True Reading against which no other readings can stand. Sometimes "that is not The Point of [thing]". I think you get that a lot from the "shut off your brain" crowd, but I've seen it from other places too, and I would attribute it to people talking past each other, sometimes not even realizing what critical lens they're using.
If you're talking to me, you can just say "non-preferred lens" and I'll understand, or maybe I'll say "wat" because I might forget this blog post moments after I write it.
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Overused Disability Tropes
Woohoo here we go. I expect this one to be a bit more controversial because I am using specific media as examples. I would really prefer if, when critiquing this post, you avoid defending specific media, and focus instead on what’s actually being said/represented about disabled communities. If you feel I’ve done a really grave injustice, you can come into my askbox/DMs/replies to talk to me about it, but I might not answer.
One more time: I am not interested in getting into a debate about whether something is a good show/movie/book/whatever. I’m not telling you it’s bad, or that you shouldn’t enjoy it! People can like whatever they want; I am only here to critique messaging. Do not yell at me about this.
Newest caveat aside, let’s get into it!
Inspiration Porn
Without a doubt, our biggest category! Term coined in 2012 by badass activist Stella Young, but the trope has been around for literal centuries. There are a few different kinds that I will talk about.
Disabled character/person is automatically noble/good because of their disability. A very early example would be A Christmas Carol’s Tiny Tim, or, arguably, Quasimodo from The Hunchback of Notre Dame. Real life examples include the Jerry Lewis MDA telethon, or children’s hospital ads that exploit sad-eyed kids with visible illness or disability.
Having a disability does not automatically make you a kind/angelic/noble person. This many not seem harmful, and may even seem positive, but in reality, it is condescending, inaccurate, and sets bizarre standards for how disabled people should behave.
This portrayal is often intended to elicit pity from abled audiences, which is also problematic.
In these portrayals, disability is not something to be proud of or identify with, only something to be suffered through.
Disabled character person does something relatively mundane and we all need to celebrate that. This is less common in writing, but happens in the real world when people do things like post pictures of disabled people at the gym captioned “What’s your excuse?”
This is condescending, and implies that anything disabled people are capable of, abled people are automatically capable of.
Makes it seem like it’s an incredible feat for a disabled person to accomplish tasks.
Uses people’s actual lives and actual disabilities as a reminder of “how good abled life is.”
The “Supercrip” stereotype is a specific kind of inspiration porn in which disabled people are shown to be capable of amazing things, “in spite of” their disability.
The Paralympics have been criticized for this, with people saying that advertisements and understandings of the Paralympics frame the athletes as inspiring not because they are talented or accomplished, but because their talents and accomplishments are seen as “so unlikely.”
Other examples include the way we discuss famous figures like Stephen Hawking, Alan Turing, or even Beethoven. Movies like The Theory of Everything and The Imitation Game frame the subjects’ diagnoses, whether actual or posited, as limitations that they had to miraculously break through in order to accomplish what they did. Discussions of Beethoven’s deafness focus on how incredible it was that he was able to overcome it and be a musician despite what is framed as a tragic acquisition of deafness.
The pity/heroism trap is a concise way of defining inspiration porn. If the media you’re creating or consuming inspires these emotions, and only these emotions, around disability, that is a representation that is centered on the feelings and perceptions of abled people. It’s reductive, it’s ableist, and it’s massively overdone.
Disabled Villains
To be clear, disabled people can and should be villains in fiction. The problem comes when disabled people are either objects of pity/saintly heroes, or villains, and there is no complexity to those representations. When there is so little disabled rep out there (less than 3.5% of characters in current media), having a disabled villain contributes to the othering of disability, as well as the idea that disability can make someone evil. There are also a few circumstances in which particular disabilities are used to represent evil, and I’ll talk about how that’s problematic.
Mentally ill villains are colossally overdone, particularly given that mentally ill people are more likely to be the victims of violence than perpetrators of it. This is true of all mental illness, including “””scary””” things like personality disorders or disorders on the schizoaffective spectrum. Mental illness is stigmatized enough without media framing mentally ill people as inherently bad or more suspectible to evil. This prejudice is known as sanism.
Explicit fictional examples of this include the Joker, or Kevin Wendell Crumb in Split.
People can also be coded as mentally ill without it being explicitly stated, and that’s also problematic and sanist. In the Marvel movie Doctor Strange and the Multiverse of Madness, Wanda’s appearance and behavior are coded as mentally ill. This is used to make her “creepy.” Horror movies do this a lot - mental illness does not render someone creepy, and should not be used as a tool in this way.
Visible disability or difference to indicate evil is another common, incredibly offensive, and way overdone trope. This is mostly commonly done through facial difference, and the examples are endless. These portrayals equate disability or disfigurement with ugliness, and that ugliness with evil. It renders the disabled villain in question an outcast, undesirable, and uses their disability or difference to dehumanize these characters and separate them from others. This is incredibly prevalent and incredibly painful for people with visible disability or facial difference.
An example of visible disability indicating evil is Darth Vader’s prosthetics and vastly changed physical appearance that happen exactly in time with his switch to the dark side. In contrast, when Luke needs a prosthetic, it is lifelike and does not visually separate him from the rest of humanity/the light.
Dr. Who’s John Lumic is another example of the “Evil Cripple” trope.
Examples of facial difference indicating evil range from just about every James Bond movie, to Scar in the Lion King, Dr. Isabel Maru in Wonder Woman, Taskmaster in Black Widow, Captain Hook in Peter Pan, and even Doofenschmirtz-2 in Phineas and Ferb the Movie. Just because some of the portrayals are silly (looking at you, Phineas and Ferb) doesn’t make the coding of facially scarred villains any less hurtful.
A slightly different, but related phenomenon I’ll include here is the idea of the disability con. This is when a character fakes a disability for personal gain. This represents disabled people as potential fakers, and advances the idea that disabled people get special privileges that abled people can and should co-opt for their own reasons.
In The Usual Suspects, criminal mastermind Verbal Clint fakes disability to avoid suspicion and take advantage of others. In Arrested Development, a lawyer fakes blindness in order to gain the sympathy and pity of the jury.
In much more complex examples such as Sharp Objects, a mother with Munchausen by proxy fakes her daughter’s illness in order to receive attention and pity. Portrayals like this make Munchausen or MBP seem more common than it is, and introduce the idea that parents may be lying or coaching their children to lie about necessary medical treatment.
Disability as Morality
Sometimes, the disabled character themselves is a moral lesson, like Auggie in Wonder. Sheerly through existing, Auggie “teaches” his classmates about kindness, the evils of bullying, and not judging a book by its cover. This also fits well under inspiration porn. This is problematic, because the disabled character is defined in terms of how they advance the other characters’ morality and depth.
In the “Disabled for a Day” trope, an otherwise abled character experiences a temporary disability, learns a moral lesson, and is restored to full ability by the end of the episode/book/movie. Once again, disability is used as a plot device, rather than a complex experience, along with more permanent disability being rejected as impossible for heroes or main characters.
Examples include an episode of M*A*S*H where Hawkeye is temporarily blinded, an episode of Law and Order: SVU where Elliott Stabler is temporarily blinded, and an episode of Criminal Minds where Agent Hotchner experiences temporary hearing loss.
Real life examples include sensitivity trainings where participants are asked to wear a blindfold, headphones, or use a wheelchair for a given amount of time. This does not impart the lived experience of disability. It should not be used as a teaching tool.
Disabled people as inherently pure. This is related to inspiration porn and disabled people as noble, but is different in that it is usually appears in combination with developmental, cognitive, or intellectual disabilities. These characters are framed as sweet, “simple,” and a reminder to other characters to be cheerful, happy, or grateful.
Examples include Forrest Gump, Rain Man, I Am Sam, and What’s Eating Gilbert Grape.
No matter what the stereotypes of a given diagnosis are (yes, I’m thinking of the automatic cheerfulness associated with Down Syndrome), disabled people have personalities. They are capable of being sad, angry, sarcastic, irritable, annoying - any number of things beyond good/sweet/pure. It is reductive to act otherwise.
Disability as Surreal
Less common than some of the others, but still worth thinking about!
Disabled characters are framed as mystical, magical, or other than human, a condition that is either created by or indicated through their disability status. This is especially common with little people.
“Disability superpower” is when a character compensates for, or is uniquely able to have a superpower because of, their disability. Common tropes include the Blind Seer, Blind Weapon Master, Genius Cripple and Super Wheel Chair.
Examples include Pam from Supernatural, Charles Xavier from X-Men, or the grandpa in Spy Kids.
Disability as Undesirable
Last and least favorite category here. Let’s go.
Disabled people as asexual or not sexually desirable. Disabled people can be asexual, obviously. When every portrayal is asexual, that’s a big problem. It frames disabled people as sexually undesirable or implies that it is impossible for people with disabilities to have rewarding, mutually satisfying sexual relationships.
Examples include The Fault in Our Stars or Artie in Glee.
Abandoned due to disability. Hate this trope. Often equates disability with weakness. Don’t want to talk about it. It’s all right there in the title. Don’t do it.
Examples: Quasimodo in Hunchback of Notre Dame, several kittens in the Warrior Cat series, several episodes of Law and Order: SVU, Bojack Horseman, and Vikings.
Discussed in 300 and Wolf of Wall Street.
Ancient cultures and animal nature are often cited as reasoning for this trope/practice. This is not founded in fact. Many ancient civilizations, including Sparta, cared for disabled people. Many animals care for disabled young. These examples should not be used to justify modern human society.
Disabled characters are ostracized for disability. Whether they act “““normal”““ or odd, characters with visible or merely detectable disabilities are treated differently.
Examples include pretty much every piece of media I’ve said so far. This is particularly prevalent for people with visible physical disabilities or neurodivergence. Also particularly prevalent for characters with albinism.
This is not necessarily an inaccurate portrayal - disabled people face a lot of discrimination and ableism. It is, however, very, very common.
Bury your disabled. What it says on the label.
Examples: Animorphs, Harry Potter and the Deathly Hallows, American Horror Story, Criminal Minds, Dr. Who, Star Trek, The Wire.
Mercy killing is a subtrope of the above but disgusting enough that it deserves its own aside. I may make a separate post about this at some point because this post is kind of exhausting and depressing me.
Examples: Me Before You, Killing Eve, Star Trek: The Next Generation, Of Mice and Men, and Million Dollar Baby.
Disability-negating superpowers imply that disability is undesirable by solving it supernaturally instead of actually portraying it, and giving their character powers instead.
Examples include (arguably) Toph from Avatar: the Last Airbender, Captain America: The First Avenger, The Legend of Korra, Dr. Strange, and Daredevil.
Overcoming disability portrays disability as a hindrance and something that can be defeated through technology and/or willpower.
Fictional examples include WALL-E, Kill Bill, The Goonies, The Dark Knight Trilogy, Heidi, The Secret Garden, The Inheritance Cycle, Agents of S.H.I.E.L.D, The Big Bang Theory, Dr. Strangelove, Sherlock, The Witcher.
Real life examples include videos of wheelchair users standing from their chair to walk down the aisle at a wedding, or d/Deaf children “hearing” for the first time through cochlear implants.
What Does This Mean for Your Writing?
First of all, congratulations for making it this far!
Now, as I have said again and again, I’m not going to tell you what to write. I’ll ask some questions to hopefully help guide your process.
What tropes might you be playing into when writing disabled characters? Why do you find these tropes compelling, or worth writing about? How prevalent are these tropes? How harmful are they? What messages do they send to actual disabled people?
Just because they are common tropes does not mean they are universally awful. Cool fantasy or futuristic workarounds are not necessarily bad rep. Showing the ugly realities of ableism is not necessarily bad rep. It’s just a very, very common representation of disability, and it’s worth thinking about why it’s so common, and why you’re writing it.
As always, conduct your own research, know your own characters and story, and make your own decisions. If you have questions, concerns, or comments, please hit me up! Add your own information! This is not monolithic whatsoever.
Happy writing!
#disability writing guide#writing disabled characters#disability#disability representation#disability justice#writing advice#disability tropes#writing tropes#ableism#sanism
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Hi! I don't know if you have already read this Bucky's "analysis": https://www.tumblr.com/dreadnought-dear-captain/651270983166132224/cw-this-essay-is-about-about-trauma-including?source=share
I find it absurd that a person who claims to be knowledgeable in the psychological area and also to have lived through traumatic experiences themselves, can say that the depiction of therapy in TFATWS is OK and that it is "right" or "healthy" for Bucky to "take responsibility" for something he had no agency in. This is one of the many aspects that seem to me to be terribly wrong.
I'd be very grateful if you could share your opinion.
Sorry for the late reply, life’s been really hectic lately!
I vaguely remember reading this back in 2021. I don’t know if I ever got through the whole thing. I’m not trained in psychology so I can’t pretend to be any sort of expert.
There are some points I agree with, particularly to the headcanon that Bucky is actually very resilient rather than “fragile” — he has to be, to have lasted that long under Hydra, retained most of his innate willingness for good, and for Hydra to have been forced to use the methods they did to break him. While we’re on this topic, it’s not uncommon that people who leave abusive situations go through a period of “fragility” or being more open with expressing their vulnerability, because they’ve finally exited survival mode. I’m always soft for recovery fics where Bucky clearly has that stubborn resilient streak but also lets himself be vulnerable in front of someone he trusts.
It's not the first time that a self-proclaimed psychologist has tried to justify Bucky's arc in TFATWS with reclamation of agency (I feel like I've read a similar essay from someone else). My problem with these analyses has always been - Bucky is not a real patient, he's a fictional creation, therefore any talk about his psychology and in particular internal consistency can only be as good as the narrative. When you have a narrative that is as clunky as TFATWS, where it clearly made no attempt to consider Bucky's past, character, and motivations in many of the choices he made, it's ridiculous to examine this Bucky as though the writer had intended him to be a study of trauma recovery. It's like trying to debate the safest speed the Titan submersible should have descended at, when the real problem is that it's a creaking tin can from the get-go.
The problem with the reclamation of agency argument is the same problem with his healing arc. Just as Bucky already reclaimed his humanity and social connections by the support he got from the Wakandans, Bucky also already reclaimed his agency in the preceding movies. Are we forgetting his first act of disobedience to his handlers in pulling Steve out from the river instead of finishing his mission? Past that, he spent two years living a crime free and reasonably cosy life. He had a roof over his head, he was dressed clean and groomed, he was going out and conversing politely with shopkeepers, his apartment was sparsely furnished but lived in. All of these took a series of careful choices from someone who not only was forced to live with no agency for 70 years, but also had no identity, no documents, no money, and likely very little familiarity with this new world he's woken up to. He also made major choices that directly impacted the world around him, whether it was to divulge the location of the other Winter Soldiers, or joining Steve against the other Avengers, or choosing to go back to cryo, or accepting T'Challa's recruitment to go back onto the battlefield. He was not forced in any of these choices, and he had a lot to lose in each of them, but he still made the choice -- and the people around him, Steve and T'Challa, allowed him to make that call.
So yes, theoretically, if Bucky was a real patient, of course agency is a major theme in his recovery and a way to redirect away from overwhelming helplessness (although...Bucky's never acted as though he falls comfortably onto learned helplessness; again, the first thing we see him do as soon as he recalls any inkling of his past is to take agency into his own hands). But narratively? This is just regressing Bucky back to...oh, I don't know, early post-CATWS and retreading the recovery path he had already demonstrated.
And sure, trauma recovery is something that happens over a long period of time and people can vacillate between well-adjusted and emotional wreck, and we can argue given the events of Endgame, there's good reason for Bucky to have rollercoasted to an emotional slump by TFATWS. But - once again - this is a fictional construct, and if you took a step back and looked at the narrative as a whole instead of "Bucky should be allowed to make bad choices because he's mentally ill", there is no character justification for why Bucky would break Zemo out of jail or fight with Wakanda, very borderline justification for why Bucky would confuse the shield for his friendship with Steve, and minimal justification for why Bucky would crash Sam's mission in the first place. Not to mention the 20 things that doesn't make sense about the Flagsmashers and post-Blip world, and what authority Sam and Bucky were even working under. If the overarching narrative doesn't make sense, what even is the use of trying to rationalise his actions in a psychological sense?
As to your specific point about "the depiction of therapy in TFATWS is OK and that it is "right" or "healthy" for Bucky to "take responsibility" for something he had no agency in" - I'm not sure how it's argued in the original essay because I don't want to read the whole thing, but this feels like a really weird therapeutic strategy. If we equate Bucky's situation to rape - which we probably can after they inserted the stomach turning scene of Zemo selling Bucky to Selby - I'd like to know which therapist would sit with their rape victim and say it's "right and healthy" for them to take responsibility for the rape, ie the situation during which Bucky had no control over his identity or wishes. From what I've seen and read of victims in recovery, whether that's as survivors of abuse or rape or homocide, they find solace in taking control of the emotions they are left with in recovery -- i.e. the grief or rage or indignation, and repurposing that into a sense of mission, such as starting victim help groups or campaigning for policy change or fighting to get the criminals arrested. But again, that's not reclaiming the situation as something they had "responsibility" for, but rather to make the best with their experience and being a safety net for others. But that hadn't been what Bucky's therapy was about, Raynor was basically implying Bucky was dangerous and out of control and needs to make amends to prove himself stable. It wasn't about unravelling what Bucky feels about the long helpless 70 years of imprisonment and redirecting it to a sense of purpose, it was to make Bucky "pay back" the other victims...as a parole condition to make him suitable for society.
So no, it was not an appropriate therapeutic intervention, because at no point did it have Bucky's best interest at heart, nor - based on Sebastian's portrayal - did it have Bucky's buy-in. And as I've always said, it was also incredibly unfair to the other victims on the receiving end of Bucky's unexpected appearance and "amends" without any sort of neutral mediator.
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Film Grammar for Simmers
What is film grammar?
"Film grammar" refers the unstated "rules" of editing used in movies and TV. Different types of shots have different associations and are used by editors to convey different types of information to the audience. Many of these principles were first described in the early 20th century by Soviet directors, but they're used consistently across genre, medium, and even language: Bollywood musicals, English period dramas, Korean horror movies, and American action blockbusters all use many of the same techniques.
Because these rules are so universal, virtually everyone has some internalized understanding of them. Even if they can’t name the different types of shots or explain how editors use images to construct meaning, the average person can tell when the “rules” are being broken. If you’ve ever thought a movie or episode of TV was confusing without being able to say why, there’s a good chance that there was something off with the editing.
Learning and applying the basics of film grammar can give your story a slicker and more-polished feel, without having to download shaders or spend hours in photoshop. It also has the bonus of enhancing readability by allowing your audience to use their knowledge of film and TV to understand what's happening in your story. You can use it to call attention to significant plot details and avoid introducing confusion through unclear visual language.
Best of all, it doesn't cost a dime.
The basics: types of shots
Shots are the basic building block of film. In Sims storytelling, a single shot is analogous to a single screenshot. In film, different types of shots are distinguished by the position of the camera relative to the subject. There are three big categories of shots, with some variation: long shots (LS), medium shots (MS), and close-ups (CU). This diagram, created by Daniel Chandler and hosted on visual-memory.co.uk illustrates the difference:
Source: The 'Grammar' of Television and Film, Daniel Chandler, visual-memory.co.uk. Link.
In film, scenes typically progress through the different types of shots in sequence: long shot, medium shot, close-up. When a new scene begins and the characters arrive in a new location, we typically begin with a wide establishing shot of the building’s exterior to show the audience where the scene will be taking place. Next comes a long shot of an interior space, which tells the where the characters are positioned relative to one another. The next shot is a medium shot of the characters conversing, and then finally, a close-up as the conversation reaches its emotional or informational climax. Insert shots are used judiciously throughout to establish themes or offer visual exposition.
Here's another visual guide to the different types of shots, illustrated with stills from Disney animated films.
This guide is almost 2,000 words long! To save your dash, I've put the meat of it under the cut.
Long shot and extreme long shots
A long shot (sometimes also called a wide shot) is one where the entire subject (usually a building, person, or group of people) is visible within the frame. The camera is positioned far away from the subject, prioritizing the details of the background over the details of the subject.
One of the most common uses of long shots and extreme long shots are establishing shots. An establishing shot is the first shot in a scene, and it sets the tone for the scene and is intended to give the viewer the information they’ll need to follow the scene: where a scene is taking place, who is in the scene, and where they are positioned in relation to one another. Without an establishing shot, a scene can feel ungrounded or “floaty.” Readers will have a harder time understanding what’s happening in the scene because on some level, they’ll be trying to puzzle out the answers to the who and where questions, distracting them from the most important questions: what is happening and why?
(I actually like to start my scenes with two establishing shots: an environmental shot focusing on the scenery, and then a second shot that establishes the characters and their position within the space.)
Long shots and extreme long shots have other uses, as well. Because the subject is small relative to their surroundings, they have an impersonal effect which can be used for comedy or tragedy.
In Fargo (1996) uses an extreme long shot to visually illustrate the main character’s sense of defeat after failing to secure funding for a business deal.The shot begins with a car in an empty parking lot, and then we see the protagonist make his way up from the bottom of the frame. He is alone in the shot, he is small, and the camera is positioned above him, looking down from a god-like perspective. All of these factors work together to convey his emotional state: he’s small, he’s alone, and in this moment, we are literally looking down on him. This shot effectively conveys how powerless he feels without any dialogue or even showing his face.
The same impersonal effect can also be used for comic purposes. If a character says something stupid or fails to impress other characters, cutting directly from a close-up to a long shot has a visual effect akin to chirping crickets. In this instance, a long shot serves as a visual “wait, what?” and invites the audience to laugh at the character rather than with them.
Medium Shots
Medium shots are “neutral” in filmmaking. Long shots and close-ups convey special meaning in their choice to focus on either the subject or the background, but a medium shot is balanced, giving equal focus to the character and their surroundings. In a medium shot, the character takes up 50% of the frame. They’re typically depicted from the waist-up and the audience can see both their face and hands, allowing the audience to see the character's facial expression and read their body-language, both important for interpreting meaning.
In most movies and TV shows, medium shots are the bread and butter of dialogue-heavy scenes, with close-ups, long shots, and inserts used for punctuation and emphasis. If you’re closely following the conventions of filmmaking, most of your dialogue scenes will be medium shots following the convention of shot-reverse shot:
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To keep long conversations from feeling too visually monotonous, consider staging the scene as a walk-and-talk. Having two characters move through a space can add a lot of dynamism and visual interest to a scene that might otherwise feel boring or stiff.
Close Ups
Close-ups are close shots of a character’s face. The camera is positioned relatively near to the subject, showing just their head and shoulders. In a close-up, we don’t see any details of the background or the expressions of other characters.
In film, close-ups are used for emphasis. If a character is experiencing a strong emotion or delivering an important line of dialogue, a close-up underscores the importance of the moment by inviting the audience to focus only on the character and their emotion.
Close-ups don’t necessarily need to focus on the speaker. If the important thing about a line of dialogue is another character’s reaction to it, a close-up of the reaction is more effective than a close-up of the delivery.
One of the most iconic shots in Parasite (2019) is of the protagonist driving his employer around while she sits in the backseat, speaking on the phone. Even though she’s the one speaking, the details of her conversation matter less than the protagonist’s reaction to it. While she chatters obliviously in the background, we focus on the protagonist’s disgruntled, resentful response to her thoughtless words and behavior.
In my opinion, Simblr really overuses close-ups in dialogue. A lot of conversation scenes are framed entirely in close-ups, which has the same effect of highlighting an entire page in a textbook. The reader can’t actually tell what information is important, because the visuals are screaming that everything is important. Overusing close-ups also cuts the viewer off from the character’s body language and prevents them from learning anything about the character via their surroundings.
For example, a scene set in someone’s bedroom is a great opportunity for some subtle characterization—is it tidy or messy? what kind of decor have they chosen? do they have a gaming computer, a guitar, an overflowing bookshelf?—but if the author chooses to use only close-ups, we lose out on a chance to get to know the character via indirect means.
Inserts
An insert shot is when a shot of something other than a character’s face is inserted into a scene. Often, inserts are close-ups of a character’s hands or an object in the background. Insert shots can also be used to show us what a character is looking at or focusing on.
In rom-com The Prince & Me (2004) (see? I don’t just watch crime dramas…) the male lead is in an important meeting. We see him pick up a pen, look down at the papers in front of him, and apparently begin taking notes, but then we cut to an insert shot of his information packet. He’s doodling pictures of sports cars and is entirely disengaged from the conversation. Every other shot in the scene is an establishing shot or a medium shot or a close-up of someone speaking, but this insert gives us insight into the lead’s state of mind: he doesn’t want to be there and he isn’t paying attention.
Insert shots are, in my opinion, also used ineffectively on Simblr. A good insert gives us extra insight into what a character is thinking or focusing on, but a poorly-used insert feels…unfocused. A good insert might focus on pill bottles on a character’s desk to suggest a chemical dependency, on a family picture to suggest duty and loyalty, on a clock to suggest a time constraint, on a pile of dirty laundry or unanswered letters to suggest a character is struggling to keep up with their responsibilities. An ineffective insert shot might focus on the flowers in the background because they’re pretty, on a character’s hands because it seems artsy, on the place settings on a dining table because you spent forever placing each one individually and you’ll be damned if they don’t make it into the scene. These things might be lovely and they might break up a monotonous conversation and they might represent a lot of time and effort, but if they don’t contribute any meaning to a scene, consider cutting or repurposing them.
I want to emphasize: insert shots aren’t bad, but they should be carefully chosen to ensure they’re enhancing the meaning of the scene. Haphazard insert shots are distracting and can interfere with your reader’s ability to understand what is happening and why.
Putting it all together
One of the most basic principles of film theory is the Kuleshov effect, the idea that meaning in film comes from the interaction of two shots in sequence, and not from any single shot by itself. In the prototypical example, cutting from a close-up of a person’s neutral expression to a bowl of soup, children playing, or soldiers in a field suggests hunger, worry, or fear, respectively.
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The Kuleshov effect is the essence of visual storytelling in a medium like Simblr. You can elevate your storytelling by thinking not only about each individual shot, but about the way they’ll interact and flow into one another.
Mastering the basics of film grammar is a great (free!) way to take your storytelling to the next level. To learn more, you can find tons of guides and explainers about film grammar for free online, and your local library doubtless has books that explain the same principles and offers additional analysis.
Happy simming!
#armorica tips#armorica ooc#i finally got off my ass to finish this guide which i started back in August right before I got extremely sick and ended up in the hospital#anyway....hope you enjoyed this post which was a veiled excuse for me to complain about how people overuse close-ups and inserts#and i can't tell what's happening in their stories ;fdsklsjadf;laksdf#Youtube
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My Beef with Wanda Maximoff - An MCU Rant
Sorry not sorry, I will ride the Wanda-ain't-shiitake train till the wheels are worn out. I do not care what her fangirls say. And if you're legitimately going to be so overly offended just from me disliking a FICTIONAL character, I highly suggest you click off, make some tea, and watch a Ghibli movie.
How many times does it need to be said? Just because someone suffers from some form of (small or big) trauma, IT DOESN’T GIVE THEM A PASS TO DO EVIL SH—
I really REALLY sincerely hope there's lore or bits I'm missing here (and if so, PLEASE tell me because I WANT to be wrong so BAD). But from what I know and remember, I feel as though I have every right to be disgusted with who Wanda is as a person.
It frustrates me so much how this carmine-colored narcissist will whine about people being scared of her, but she does stuff only a scary person WOULD do.
Purposefully setting the Hulk off so you could use him as a wrecking ball on innocent civilians in Johannesburg during Age of Ultron? Seems scary as heck.
Literally warping the universe itself to hunt and kill a teenager who did nothing to you during Multiverse of Madness? Seems scary as heck.
Brainwashing an ENTIRE town JUST so you can live in delusion about your man not being dead during Wandavision? Seems DOUBLE scary as heck.
Don't even try to defend what she did in Age of Ultron. Even if she supposedly didn't INTEND to have civilians killed, she sure as HECK didn't seem all too sorry that it happened. She wasn't ‘regretful’ that she did it. She was only ‘regretful' when Bruce confronted her on it. She has the nerve (the utter AUDACITY) to hate Tony Stark for the same CRAP that she does (if not worse, which let's be honest—it’s worse).
At least Tony Stark DIED out of an effort to save everyone, whereas Wanda usually tends to only help others when it benefits HER.
Wanda is nothing more than a Multiversal brat with a god-complex and no one can tell me otherwise. If something does not go 100% her way, she completely acts out and throws a reality-warping tantrum.
“Oh, but she tried to fix everything in Wandavision!”
Yeah, only after finding out she was BRAINWASHING people!
How the FREAK do you reality warp an ENTIRE town (especially at the large radius she used her magic) and expect NO one to be under mind control? Would you NOT try to fly around the premises to see if ANYONE else was there?
Once again, even if this was an example where she didn't INTEND for it to happen, then that proves another great flaw that she has.
Wanda hardly (if ever) thinks through her actions. And then when her actions bite her in the butt, she has the nerve to be surprised. Wanda almost never (and I'm being generous here) considers how her actions harm or affect others until it turns around and affects HER.
She did not deserve Vision, he was too good of a man for her, sorry not sorry.
Just the stuff she did BEFORE Multiverse of Madness ALONE is enough to not like her.
Let's not even get into the fact she never ACTUALLY apologized to Bruce Banner for everything she put him through. All she said at most when he confronted her is, “I know you're angry…”
Oh wow, REALLY? I couldn't POSSIBLY understand why Banner would EVER be angry at you for essentially brain-raping him (going into his mind and memories without his CONSENT) and using his worst fears against him to trigger Hulk so you could use him like a personal killing machine, further lessening the very few support systems he already HAD. She should feel grateful Banner didn't immediately throw her through a wall upon seeing her.
“But she became an avenger and helped them in Endgame!”
I could not give less of a DOOKIE about the fact she did that. Wanda fighting Thanos was literally the ONLY option she possibly had if she didn't wanna turn into dust along with the other half of the population. Sure, she also did it because she was forced to kill her boo BECAUSE of Thanos, but let's be honest—she would've had to fight him regardless. Her handing Thanos’ butt to him (while a very cool scene) doesn't prove JACK about her character.
The fact she ever BECAME an avenger after effectively traumatizing the MAJORITY of them is mind-boggling to me.
“Oh, I'm sorry I weaponized all of your traumas against you for my own personal gain because I wanted to work with a genocidal robot, can I join you guys?”
“Sure, Wanda! Come into the team and we'll pretend like you didn't do a darn thing!”
(The fact this isn't even ALL that she's done is absurd, I can still keep going—)
Don't even get me STARTED on Multiverse of Madness. And before anyone tries to say, “She did it so she could have a reality with her children!”
BRO, HER KIDS WEREN'T EVEN FREAKING REAL—
Wanda Freaking Maximoff wanted to murder a TEENAGER all for some children that were not even ACTUAL people. And when she did have them, didn't she make them FIGHT against the military in Wandavision or am I mistaken (which I VERY MUCH hope I am because what the he---)?
I do not care whatsoever what her reason is or what trauma she went through. Attempted murder of a minor (ESPECIALLY in this case, a minor who didn't even do anything) is inexcusable to me.
There is no way in frog fingers you guys are ACTUALLY trying to justify and/or downplay a grown ADULT trying to murder a CHILD (because that's what America was—a CHILD).
(Her and Miguel O'Hara would get along GREAT, when's the collab--)
And by then, she had ALREADY brutally murdered a whole bunch of people and probably corrupted the multiverse even FURTHER than she already had.
It wasn't until an ALTERNATE version of her (who ACTUALLY had her kids) told her to sit the [BLEEP] down (I'm paraphrasing here, but you get my drift).
Wanda is NOT a victim. Is she a good villain? Yes. But this witch isn't a victim. Not anymore at least. She doesn't apologize for her actions. She doesn't take responsibility. She doesn't reflect on what she does.
And even when she DOES finally do ANY of those things in ANY capacity, the damage is already done. In fact, it's not JUST done, it's also BURNT inside the oven causing smoke to go everywhere.
There is no rhyme or reason you could pull out that will convince me to be anything short of angry with this character and I'm so tired of her fans trying to defend her just because she was a lab rat and lost her man.
Once again, it's not bad to like a character that does awful stuff. But please, for sanity sake, STOP acting like they're a lost little angel BECAUSE you like them. I know they say "hurt people hurt people" but that still doesn't justify doing bad stuff just because bad things happened to YOU.
#anti wanda maximoff#mcu#marvel#marvel mcu#marvel cinematic universe#marvel movies#wanda maximoff#character rant#character rambles#character ramblings#i dont care#someone had to say it#anti scarlet witch#opinion
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James and the Giant Peach is still (mostly) for young children
Despite a single pre-metoo joke and it's uncanny-ish artstyle that's a serious make-or-break-you factor on if you like it, James and the Giant Peach is aggressively a movie for young children. I personally like it as I never find it a patronizing sit for little kids, like Don Bluth's movies from the 90s so often were, but that really is what I think alienates people; the intended audience may be a bit too scared of the visuals (NOT like how they are with TNBC, which kids go in expecting to be scary) where the adult audience who is here for the 'creepy stop-motion' feel like the movie is lacking for not being Nightmare or Coraline, which is unfair. It absolutely scared me as a little little kid but upon finally facing it at, like ten or whenever it was on Cartoon Network's movie show, I realized there was nothing to fear. And that, in turn, was exhilarating. It's such good symmetry that the film is about facing your fears and standing up for yourself because that's exactly what my relationship with it was. It's such a comfort film for me. My og Bluey. JatGP, Courage the Cowardly Dog, Many Adventures of Winnie the Pooh, Ernest and Celestine = perfect comfort after I watch something serious and/or disturbing.
Half my reason for trying to pied-piper everyone else towards it as it's own merit is I think James and the Giant Peach would hit hard for lovers of weirdcore and dreamcore ala Jack Stauber or @samsketchbook's 'Welcome to Our Dimensional Party'.
That "looks unsettling/potentially disturbing but actually cute or gentle" vibe pairs perfectly with dreamcore aesthetic. We're coming up on it's 30 year anniversary I hope to see a genuine resurgence. If I had it my way and I was Dan Olson I'd make an hour-long look at the movie, the original book and Henry Selick's filmography as a surrealist the way Dan made an hour-lookback at Bakshi's Lord of the Rings. But I'm not. Cause I'm not Dan Olson and I can't build up the nerve to either show my face or figure out how to make videos in two years.
But anyway, about the title of this post (content warning: downer nsfl stuff; mentioning of real life child ab*se cases):
James' life with his aunts hits VERY different when you're an adult and you've watched too much true crime.
It's not intentional on the part of Dahl or Henry Selick. Selick had Mariam and Joanna ham up the screen and they clearly loved every minute of it and Dahl I think was just trying to tell an 'authentic' type fairytale story where the main character has to escape their evil family. Point being- Spiker and Sponge are supposed to be 'evil for the sake of evil' villains who could only exist as hammy caricatures in an already weird story. They aren't supposed to be like the parents in Matilda or the Twits who I'd argue are a little more 'realistic' depiction of awful people...except for the fact that legal guardians like Spiker and Sponge DO actually exist.
There's a heavy implication in the film that no one else in their county even knows James lives with Spiker and Sponge (literally the only people around to recognize James' existence are the bugs when they first meet him!). His aunts seem to make James work out of frustration for having to take him in, like he's a burden and they're making him pay for being one by being their slave. They actively don't feed him except for rotting fish and then shame him for not eating it. The Lane Smith picture book implies that James' parents weren't killed by a rhino but rather it's Spiker and Sponge who put that idea in James' head and use it to control him. And all that BEFORE the beatings which you know are happening off screen.
After the horrifying cases of Ruby Franke, Sylvia Likens and the Turpins, the "every child deserves a parent but not every parent deserves children" reality of it all makes you realize that James probably would have died if he lived with his aunts. Considering how they flip out on him in New York- that boy REALLY needed to escape, giant peach or no.
This is absolutely another reason for why JatGP is a comfort movie for grownups. You have this horrific childhood rescued by loving in-human parents who will kill everyone in the room and then themselves if you touch their human boy. It's like Opal but if Claire found a happier family. Of bugs. None of that was intentional, ftr, but it's what sticks out to me.
#james and the giant peach#franki's features#dreamcore#oddcore#dereality#cw: child abuse#true crime#henry selick#um yeah#also this fandom needs to be bigger so I don't have to be bombarded with only TNBC or pr0nz posts
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10 Reasons Why I Actually Loved The Crow Remake
FKA Twigs - I'm not going to sit here and pretend I am not a huge twigs fan, because I love anything she touches and especially her music. This was her first time as a leading lady and I thought she did a good job. I do think there were some points where her line reading could have been a little more fast paced in some spots, but overall, I think she was captivating, eloquent and emotional. And wow, so many stunning visuals that we got of her from this movie!
2. We didn't have to see depictions of brutal and violent deaths of women in this film. I didn't want to spend too many of my thoughts on comparisons to the original The Crow, but one thing I noticed was that I didn't have to endure the violent and sexually abusive death of Shelly or any other woman in this movie. I do like the original movie but never cared for the way they went all in on Shelly's death. In this remake, we still see Shelly die but we don't have to endure gratuitous SA scenes whilst losing the leading lady. I appreciated that and was able to relax more, honestly.
3. The villain had actual motivation for killing and being a villain. There was some decent backstory and character development for the villain and that is something that I always appreciate. Some of my favorite pieces of media (like Spirited Away and Knives Out) do well to at least give the villain a story or a reason for being bad. I think it adds depth to the story and for me, helps immerse me into the plot more.
4. It felt like a comic book come to life. From the color grading and palette to the way scenes were cut and moved from one to the next, it felt like I was flipping through a comic book. There were moments that were very whimsical in depictions of love and then very gritty scenes. The contrast in some of those scenes felt similar to flipping a page in a comic.
5. It was very romantic and spent a lot of time focusing on their love story. I thought their love was believable and felt like that whirlwind kind of love where you just want to party and kiss all night. It gave me a reason to care about both of the characters and it gave Shelly a place in the spotlight where she becomes so much more than just a symbol of loss for character development. Focusing on their love and giving us some romance was a timeless decision and puts their love story up there with Romeo and Juliet or Christian and Sateen.
6. Soundtrack was amazing! If you are into some new wave, some goth tunes and some dance tracks, this is the playlist for you. Beyond just the soundtrack, it was truly a different experience to see it synced up to parts of the movie as intended. The intro was amazing, I thought it was like a James Bond meets Underworld mixed with some NIN music video sprinkled in there. The folks who worked on the score deserve a standing ovation. There were moments where I was tearing up because of how well the music paired with the scene. Most memorable and moving was Joy Division's Disorder when they bust out of rehab together and a perfectly placed Boadicea by Enya. There were so many other good ones too, I'm seriously considering seeing it again just for the mini music videos you get from the film.
youtube
youtube
7. It was aesthetically pleasing. And I'm not just talking about the eye candy that was Bill Skarsgård, though lets give him his flowers for being a true Mr. Fanservice! The actual visuals were beautiful. I loved the cinematography and color choices. It was truly a feast for the eyes. Just take a look at this beautiful gif set by pizgif!
8. I could easily see a story about grief and the longing for justice for loved ones. I thought it was a good story and as I watched it, I thought to myself that the person who wrote the original comic must have gone through an immense loss. It wasn't until I looked it up that it seems to be confirmed that The Crow was inspired by such loss. The moodiness of the movie itself added to the weight of the tragic storyline. In that, I liked that it takes a while for Eric to become The Crow. Losing someone you love transforms you and in this sense, the movie is all about that transformation and pain and longing.
9. I liked the ending. I don't want to say too much to spoil it, but I enjoyed the different ending and I was definitely teary eyed and sniffling as I left the theater.
10. It was goth as fuck. I think goth can be a multitude of styles and honestly shouldn't be something that has a gatekeeper. This was emo-boy-goth, it was e-boy-tiktok-hottie-goth, it was goth in a different flavor. I think folks are quick to see this new Eric not dressed like a new-wave-leather-daddy-goth as decidedly not dark enough. To quote a favorite musician, he was "goth as fuck, even when [he's] not in black, gothic is the pain you feel and not the clothes that's on your back."
Closing thoughts: A lot of the negative criticism is coming from men or diehard fans of the 1994 movie, so I am not surprised. This rendition felt like the same story, just done differently and with more emphasis on the love story than the revenge plot. There is nothing wrong with that and nothing wrong with a gothic romance heavy action flick.
This was intended to be a different version of The Crow and that isn't a bad thing. I personally think that if they had done the styling to be an exact replica of Brandon Lee's rendition then the movie would still get tons of hate, if not more. It was a "damned if you do, damned if you don't" situation for sure. I'm glad they took a risk and deviated from the '94 version.
We have been doing remakes since the creation of art. It has always been common to hear that the new movie coming out is actually a retelling of this classic tale or continuation of that scary story. Remakes are not a new concept and some of them do well to tell the same story in a different way. We are in the day and age where there isn't really an original idea anymore, anyway. In a world full of countless retellings of Batman/Joker and Spiderman movies, why not remake The Crow? I say fire it up!
I think they do a good job to pave the way for others to retell this love story in the same vein as The Joker and Harley Quinn. Hell, I would say to keep going, next let's see a remake where The Crow is about two badass lesbians. (I might have gotten too peppered up watching the movie, it was hot.)
P.S. I loved that there were little things like Eric wearing Shelly's jacket later in the movie. I feel like a lot of critics saw him wearing this jacket and were quick to bash the costume design too, but this is the kind of attention to detail that made their love believable to me. And I thought he looked cute as hell in it.
Okay, the end.
#the crow#the crow 2024#shelly webster#eric draven#fka twigs#bill skarsgård#the crow remake#movie review#movies 2024#Youtube
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how do you think anakin (or your anakin) would take clovis? i found those episodes to be really ooc😭
Oh boy, I knew this day would come,,,the day in which someone asked me about these awful episodes, thanks user @songspirits now this conversation won't have to wait any longer NKLJnjfdf
To quote a friend of mine that only watched the movies when I told her the summary of the Clovis arc: "I think Anakin would've asked padme to held her wig instead while she personally goes to fight that guy, the anakin i know at least"
Jokes aside, I'll have to break this down on a few points because there's just,,,a lot going on in these episodes (to be clear I don't intend to change anyone's mind in the matter, since i already know many ppl believe these episodes to be good for anakin's ehh,,,going-evil characterization). This will get long.
So first of all: The very first episode where Clovis shows up is just alright, could've been done much better but seriously I don't have many issues with it.
The problem arises with the new ones in season 6. The why I feel Anakin is out character in these episodes is because his very, very well known and yet somehow missinterpreted flaw is that he reacts with extreme violence, especially when scared, scared not for himself but for someone he cares about.
So him reacting badly and going directly for a bloody fistfight against Clovis wasn't the problem of the episodes. It was how he treated Padmé. Like, literally telling her he would leave her in jail if she kept mentioning Clovis, lmao. Also the "You have no say on this" yadayada. I think the writer for these episodes was probably taking their confrontation at Mustafar as a reference point, which...No, that shouldn't have been the case bc in Mustafar that guy literally turned evil (literally!) and he had lost touch with reality. And also the stakes were higher. And also his anger was completely different there.
But, at the same time, if I play the devil's advocate, I can see some...eh, explanations there. For example he had recently lost Ahsoka and one of his men, the War was on the third year, and Padmé was decidely working with someone that already almost got her killed once, and she wasn't listening to him. They didn't even actually discussed the situation very well. And when Anakin says that "as your husband, I ask-" he turns around and is completelly unable to look at her in the eyes, so it could very well be that not even himself believed that, he was mostly throwing onto the table every single card he had. And one could argue that there's no way he didn't hear/notice/sense/ whatever that Padmé wasn't okay with that kiss.
But even then, the writers were clearly going for your very average possesive-sexist-angry-jealous- boyfriend, which isn't Anakin's problem, like I said, his problem is how deeply scared he is of Padmé being hurt. So Anakin's main concern shouldn't be that he's being cheated on, but that Padmé could be hurt, and they kinda touched on that but they failed at portraying that well, and I think it's because:
a) This episode shows us an extremelly common trope in shows with many episodes and many one-time-plots: The classic add-another-person-so-main-character-gets-jealous-. And almost always this type of episode gets us very ooc characterizations, no matter the show, because this society usually can't see any other reaction that isn't angry-possesive-violent jealousy. He also treats Padmé quite badly even before she decides to keep working with him, which is a no-no for me.
b) The shows forgets that Anakin does, actually, has a lot of faith and trust in Padmé's abilities. Yes, he worries, a lot, but he still is very confident on her being a more than capable person. He doesn't want to keep her in a cage or something, part of the reason he's so in love with her is because of how capable and intelligent she is. In ROTS is different because he quite literally had a prophetic vision that proved to be true before, and there's very little to do in this case, it had nothing to do with abilities or someone else. Also, if AOTC tells me anything, is that they're fairly talktative aka they communicate fairly well. Even in previous episodes we see that Padmé is great at communicating and discussing (look at how she reassured Ahsoka when Ahsoka was worried about her. Or that little bit where she's concerned about a party.); in this episode there was none of that until after Anakin almost kills a guy.
c) I think they simply, and flatly, just wanted to show Anakin being dangerous and darker and have Padmé concerned and all of that. And what better way to show a man becoming evil than being a jealous boyfriend. Isn't like Anakin has already murdered a lot of people, amirite. This is a bit of a problem with the simplification of a character. If they're bad or becoming evil, they also surely must be hyper jealous and possesive, there's no other way.
TO SUMMARIZE: I don't think Anakin was handled well, at all. Because the episodes were rellying on a very basic trope, which needed them to break the characters to fit the cookie cutter. However I can see some attempt at deepness there. It's like if it was the characters pretending to be more cartoonized version of themselves, if you know what I mean.
HOWEVER,,,,that said, the biggest sin for me isn't Anakin being OOC...IS HOW PADMÉ WAS TREATED.
They seriously had to put her into a sexual harassament plot, only for it all to be about how Anakin is evil (tm), and not have her respond at all? They really had her to put up with a creepy rapey dude just because.....What is even the narrative trying to tell us at all, that Anakin was actually was actually right, but overreacted? The plot is so contrived, Lmao.
She was the one that got harassed and yet she had no say on it, she's extremelly passive in the whole arc (which we all already know isn't Padmé's personality, even Anakin tends to follow the narrative in more passive way than she does). Then they also had to have her on the trope of "If a woman is going to be a spy, then she must use all her goods and being a femme fatale", and then they didn't even made her fatale. They could AT LEAST give us a moment of her reflecting about having been lowkey assaulted? No? Huh,okay.
Also, Padmé is actually very good at, let's say, handling Anakin. Or more like, reassuring him/discussing stuff with him, and I say this because of bits of the novels I have seen. She's more self-assured and confident, and experienced with social stuff, she's definitely not naive, and can stand her ground fairly easily, and she knew what type of guy was Clovis, so yeah, it's just...she was badly written here, she lost almost all of her agency. I'm not saying it was her fault or anything, or that it was her responsability to calm down her clown of a husband, but it goes against what we know Padmé is like.
Also apparently throwing himself onto the void was Clovis' apology for...almost getting her killed several times, kissing her without consent, being a creep and also using her as hostage. You know, so he's more of a deep character, I guess.
The good points for this arc though, are:
° Ol' Sheev doing what Sheev does best, and actually having some interesting stuff going on, they should've focused on that.
° They (miraculously) remembered a bit of Anakin's and Padmé's actual personalities, and when she told him to back off and that she needed a time, he accepted her desires to leave her alone and looked like a sad wet cat, like Anakin tends to look like. Also thank god they had Padmé's behaviour being nothing like the one of what you would expect from a victim of abusive relationships (Anakin was making his ooc scene and she just looked like 'bitch,what the hell has gotten into you', she had the audience's response, which is 'anakin? what?', which at least tells us this isn't Anakin's normal behaviour at all, i guess?)
° Obi-Wan and Anakin talking a little bit. Also Anakin's room had a poster of the Boonta's Eve race, he also had a little ship-toy, showing us that Luke really takes after his father, lol.
°...Idk what else to highlight from these episodes 😭😂 Did I already say Sheev's scheming? Uhhhh,well, uhh, idk, Padmé taking Clovis to the opera in an attempt to get info from him is kinda ...Ironic.
#padmé amidala#anakin skywalker#tcw#clovis#anidala#thanks for the ask!#this arc just gives me a headache i'm so serious#rhea dissects the text#user: songspirits
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sorry for the possibly dumb question
what the fuck is a system
Don't worry, anon, this isn't a dumb question at all! Systems aren't very well-known, so I'm happy to explain them to you. I'll start by explaining what a system is, then go more in-depth about systems in general.
So, you know how most people are one person? Or, rather, you know how when you meet someone, you assume they're the only person in their body? You don't really think "I wonder if this person shares their body and life with other beings." or "I wonder if this person I know is actually multiple people all sharing the same body.", but that's how it is for systems!
In simple terms, a system is any collective group of self-aware entities that share the same body (which is, I fully acknowledge, a complicated definition, but basically we have multiple selves whereas most people would have just one, and each self has their own identity). We may not specifically consider ourselves individual people (some systems see themselves as separated parts of one whole person, for instance), but it'll probably help you understand if you think of us as people that happen to share the same body. We each have our own sense of self, ideas, feelings, personalities, and on and on, just like anyone else.
Although this probably sounds very strange and surprising, it's likely that you've heard of systems before – just not with that language. Many people have heard of "multiple personalities" or "Multiple Personality Disorder", which is how systems used to be known. This sort of understanding of systems is especially common in horror movies, which tend to depict systems as serial killers or monsters. Of course, systems are no more likely to hurt others than anyone else is, but the stereotype and stigma persists, and can lead to harassment or even violence against systems.
However, you may have also come across more positive depictions. Body sharing is a common trope, for instance. People with Dissociative Identity Disorder, who often describe themselves as systems, are being more often portrayed as regular or kind people rather than serial killers, such as Uendo Toneido from Ace Attorney. I've often seen systems point to characters and series like Venom, Sense8, and Moon Knight – which depict systems or situations and characters that resonate with systems – to describe what their lives are like. We often find characters that are rather like systems that may not have been intended to be read as such and have a laugh about it; you might be able to spot the same, now that you know what you're looking for.
So, systems can be understood as when a single body is inhabited by more than one person, or being, or entity (whichever term you prefer). We may share the same body, but we each have our own selves, and often, our own names and identities, too.
That's the essence of it! I'll put more under the cut about systems in case you're curious.
For starters, if you're looking into systems, you'll probably run across the term "plurality", which is an overarching term that refers to all instances of someone sharing a body/brain; it is the state of being more-than-one, not just an individual collection of beings in a single body (the latter is what the word "system" specifically refers to). There's also the word "plural", which can be used either as a noun to mean the same thing as "system", or as an adjective to describe things that involve or exhibit plurality. For instance, I am plural. I very much enjoy talking about plurality and plural characters in fiction.
(As a comparison, you may think of video chats/group calls. Plurality, here, would be video chats in general. Meanwhile, a specific video chat – called a webinar – would be a system. And the people in a webinar would be the members of a system. Or, for another example, plurality would be education, a system would be a class, and the members of that system would be the students.)
Speaking of, beings who share a body – who are part of a system – are called many different terms. Two of the most common are "headmate" and "alter", although I also see "system member" a lot. I could say that my headmate was rather helpful today, or that my alter was fronting yesterday. Alter is more medical of a term, but it's more standard, especially in some other languages outside English.
But, wait, you might be wondering what fronting is! Well, since we all live in the same body, we've got to share control of it too, don't we? Fronting is what we call controlling the body, and switching is when we change who is in control. Some systems switch often, while others switch rarely, or only under certain circumstances, and some systems never switch at all. Switching may be involuntary, or it may be a voluntary skill a system has picked up. There's a lot of variety across systems.
Plurality is most often known in the context of DID, or Dissociative Identity Disorder, which often involves a lot of involuntary switches. P-DID, or Partial Dissociative Identity Disorder, meanwhile, involves very few switches, but these are likely to be involuntary, as well. There are other disorders that plurality may be a part or symptom of, but plurality can also exist as its own non-disordered state, so long as there's no attached or related issues causing problems for the system (ex. memory issues are another frequent problem in DID, and these memory issues come from the members of a system not remembering what the others did when those alters were fronting).
You may be wondering, how does this happen? How does someone become a system? There are many different ways. Sometimes, it's a part of someone's culture, religion, or spirituality. Sometimes, it's the brain's response to trauma, trying to protect itself. Sometimes, someone is simply born this way. Sometimes, someone may become a system out of the blue, or cause their own plurality somehow. Some systems have a multitude or mix of origins. Most studies on systems currently focus on systems that originate from trauma, as these systems most often have issues – including the trauma in question – that need to be looked into and addressed, but there are some budding studies into systems with other origins, such as the few current and ongoing studies on created systems (the aforementioned systems that cause their own plurality).
I'm simplifying some things here; identity such as this gets increasingly nuanced and personal as you learn more and more (for example, as said before, not all system members identify as individual persons, even if it can help understand them to think of them like individual persons that just happen to share a body). But I hope this helped you learn at least the basics about systems!
#thanks for the ask!#I'm leaving reblogs on for this one y'all better behave#and those of you who know a lot about s.ystems better read that last paragraph about simplifying things to make them understandable#before any of you start arguing
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What No One Tells You About Writing #5
Part 4
Part 3
Part 2
Shorter list this time, but longer points. I expect this one to be more divisive, but it is what it is, and this is what ‘no one tells you’ about writing, after all. This one’s all about feedback and how to take it, and give it.
1. Not everyone will like your book, no matter how good it is
I’ve said this before, granted, but sometimes you can have very arbitrary reasons for not liking an otherwise great story. For example: I refuse to watch Hamilton. Why? Because everyone I knew and their dog was trying to cram it down my throat when it came out and I still don’t really like musicals, and didn’t appreciate the bombardment of insisting I’ll like it simply because everyone else does. I’m sure it’s great! I’m just not watching it until I want to watch it.
It can be other reasons, too. I won’t read fanfic that’s written in first person, doesn’t matter how good it is. Someone might not watch a TV show because the primary cast is white or not-white. Someone might not watch a movie because an actor they despise is in it, even if the role is fantastic. Someone might not watch or read a story that’s too heavy on the romance, or not enough, or too explicit. I went looking for beta readers and came across one who wouldn’t touch a book where the romance came secondary in a sci-fi or fantasy novel. Kept on scrolling.
Someone can just think your side character is unfunny and doesn’t hear the same music as everyone else. Someone can just not like your writing style with either too much or not enough fluff, or too much personality in the main narrator. Or they have triggers that prevent them from enjoying it the way you intend.
How someone expresses that refusal is not your job to manage. You cannot force someone to like your work and pushing too hard will just make it worse. Some people just won’t like it, end of story.
2. Criticism takes a very long time to take well
Some people are just naturally better at taking constructive criticism, some have a thick skin, some just have a natural confidence that beats back whatever jabs the average reader or professional editor can give. If you’re like me, you might’ve physically struggled at first to actually read the feedback and insisted that your beta readers color-coded the positive from the negative.
It can be a very steep climb up the mountain until you reach a point where you know you’re good enough, and fully appreciate that it is actually “constructive” and anything that isn’t, isn’t worth your time.
The biggest hurdle I had to climb was this: A criticism of my work is not a criticism of me as a person.
Yes, my characters are built with pieces of my personality and worldview and dreams and ideals, but the people giving you feedback should be people who either already know you as a person and are just trying to help, or are people you pay to be unbiased and only focus on what’s on the page.
Some decisions, like a concerning moral of your story, is inadvertently a criticism of your own beliefs—like when I left feedback that anxiety can’t just be loved away and believing so is a flawed philosophy. I did that with intent to help, not because I thought the writer incompetent or that they wrote it in bad faith.
I’m sure it wasn’t a fun experience reading what I had to say, either. It’s not fun when I get told a character I love and lost sleep over getting right isn’t getting the same reception with my betas. But they’re all doing it (or at least they all should be doing it) from a place of just wanting to help, not to insult your writing ability. Even if your writing objectively sucks, you’re still doing a lot more just by putting words on paper than so many people who can’t bring themselves to even try.
As with all mediums subjects to critique, one need not be an author to still give valuable feedback. I’m not a screenwriter, but from an audience’s standpoint, I can tell you what I think works. Non-authors giving you pointers on the writing process? You can probably ignore that. Non-authors giving you pointers on how your character lands? Then, yeah, they might have an opinion worth considering.
3. Parsing out the “constructive” from the criticism isn’t easy
This goes for people giving it as well. Saying things like “this book sucks” is an obviously useless one. Saying “I didn’t like this story because it was confusing and uncompelling” is better. “I think this story was confusing and uncompelling because of X, and I have some suggestions here that I think can make it better.”
Now we’re talking.
Everyone’s writing style is different. Some writers like a lot of fluff and poetic prose to immerse you in the details and the setting, well beyond what you need to understand the scene or the plot. Their goal is to make this world come alive and help you picture the scene exactly the way they see it in their minds.
There’s writers who are very light on the sensory fluff and poetry, trying to give you the impression of what the scene should look and feel like and letting you fill in the missing pieces with your own vision.
Or there’s stories that take a long time to get anywhere, spending many pages on the small otherwise insignificant slice-of-life details as opposed to laser-precision on the plot, and those who trim off all the fat for a fast-paced rollercoaster.
None of these are inherently bad or wrong, but audiences do have their preferences.
The keyword in “constructive criticism” is “construct”. As in, your advice is useless if you can’t explain why you think an element needs work. “It’s just bad” isn’t helpful to anyone.
When trying to decide if feedback has merit, try to look at whatever the critic gives you and explain what they said to yourself in your own words. If you think changing the piece in question will enhance your story or better convey what you’re trying to say, it’s probably solid advice.
Sometimes you just have to throw the whole character out, or the whole scene, whole plot line and side quest. Figuring out what you can salvage just takes time, and practice.
4. Just when you think you’re done, there’s more
There’s a quote out there that may or may not belong to Da Vinci that goes “art is never finished, only abandoned.” Even when you think your book is as good as it can be, you can still sleep on it and second-guess yourself and wonder if something about it could have been done better or differently.
There is such a thing as too much editing.
But it also takes a long time to get there. Only 10-15% of writing is actually penning the story. The rest is editing, agonizing over editing, re-editing, and staring at the same few lines of dialogue that just aren't working to the point that you dream about your characters.
It can get demoralizing fast when you think you’ve fixed a scene, get the stamp of approval from one reader, only for the next one to come back with valid feedback neither of you considered before. So you fix it again. And then there’s another problem you didn’t consider. And then you’re juggling all these scene bits and moments you thought were perfect, only for it to keep collapsing.
It will get there. You will have a manuscript you’re proud of, even if it’s not the one you thought you were going to write. My newest book isn’t what I set out to write, but if I stuck to that original idea, I never would have let it become the work that it is.
5. “[Writing advice] is more like guidelines than actual rules.”
Personally, I think there’s very few universal, blanket pieces of writing advice that fit every book, no exceptions, no conditions, no questions asked. Aside from: Don’t sacrifice a clear story for what you think is cool, but horribly confusing.
For example, I’m American, but I like watching foreign films from time to time. The pacing and story structure of European films can break so many American rules it’s astonishing. Pacing? What pacing? It’s ~fancy~. It wants to hang on a shot of a random wall for fifteen seconds with no music and no point because it’s ~artsy~. Or there is no actual plot, or arc, it’s just following these characters around for 90 minutes while they do a thing. The entire movie is basically filler. Or the ending is deeply unsatisfying because the hoity-toity filmmaker believes in suffering for art or… something.
That doesn’t fly with mainstream American audiences. We live, breathe, and die on the Hero’s Journey and expect a three-act-structure with few novel exceptions.
That does not mean your totally unique or subversive plot structure is wrong. So much writing advice I’ve found is solid advice, sure, but it doesn’t often help me with the story I’m writing. I don’t write romance like the typical romance you’d expect (especially when it comes to monster allegories). There’s some character archetypes I just can’t write and refuse to include–like the sad, abusive, angsty, 8-pack abs love interest, or the comedic relief.
Beyond making sure your audience can actually understand what you’re trying to say, both because you want your message to be received, and you don’t want your readers to quit reading, there is an audience for everything, and exceptions to nearly every rule, even when it comes to writing foundations like grammar and syntax.
You don’t even have to put dialogue in quotes. (Be advised, though, that the more ~unique~ your story is, the more likely you are to only find success in a niche audience).
Lots of writing advice is useful. Lots of it is contradictory. Lots of it is outdated because audience expectations are changing constantly. There is a balance between what you *should* do as said by other writers, and what you think is right for your story, regardless of what anyone else says.
Just don’t make it confusing.
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I just dropped my cover art and summary for my debut novel. Go check it out and let me know what you think!
#writing advice#writing resources#writing tips#writing tools#writing a book#writing#writeblr#editing#constructive criticism#what no one tells you about writing
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I love ur posts on lolita the book- what are ur thoughts on the movies?
aw tysm anon mwah <3
(Made a few edits because my perspective changed a little)
I don't really like the movies- in fact comparing them to the masterpiece that Vladimir Nabokov wrote feels like an insult. Sometimes art can only exist in a certain medium and when you take it out of that medium it loses its integrity. Lolita is art that can only exist as literature. This is what I used to believe but to be honest even as literature it's being misunderstood a lot so it feels as if no matter what medium lolita exists in, it'll always be interpreted wrong.
It took Vladimir Nabokov 5 years to write lolita because writing from the perspective of a pedophile is tough- it's using the abuser to tell the victim's story but in this case the abuser is our unreliable narrator, he had to make Humbert Humbert charming or at least intriguing in a fucked up way enough that the reader would be compelled to read further (lolita will disturb you but you won't able to put it down) but any competent reader would will be able to figure out that Humbert Humbert is just spewing his delusional bullshit.
It feels as if Vladimir Nabokov predicted the romanticization of Lolita as soon as we started putting girls on the book covers- he intended on lolita being faceless
So much of what makes the book incredible lies in reading in between the lines to figure out what's actual going on. Think of it as Humbert Humbert is forcing his heart shaped rose coloured glasses onto you like "see it's a beautiful tragic love story" and it's your responsibility to take them off to see things as they are, a 12 year old child being abused constantly.
Unreliable narrators in general are hard to portray on screen (it's not impossible ofcourse, gone girl, 500 days of summer and black swan do it really well) but extra difficult in this case because lolita and Dolores are 2 different people entirely. Lolita is the persona, Dolores is the person. Lolita is the nymphet, the seductress that only exists in Humbert's twisted mind, Dolores is the 12 year old child. Humbert sees lolita, he wants you to see lolita, but you need to focus on Dolores.
Lolita 1962 was laughably inaccurate, they made Dolores look like an elegant woman when even Humbert Humbert describes her as a messy tomboy. Lolita 1997 is better I guess, it follows the book a little more accurately. The movie is definitely pretty to look at and I don't have a problem with Dolores being an icon or people taking fashion inspiration from her. In my opinion she is an icon, it isn't fair to reduce a victim's identity to their trauma and abuser. Also she's so funny and is constantly insulting Humbert so mwah love her so much plus I relate to her a lot as I went through similar things. I think some scenes of Humbert Humbert being an unreliable narrator were translated really well, for example this argument-
Humbert gave a short description while the movie is more of lo's point of view, it's all screaming and shouting and absolutely devastating, Dominique Swain did an amazing job.
Both of the actresses were 14 during filming and that's just so unsettling to me. Sure you're using a body double for explicit scenes but isn't that just content for actual pedophiles, the closest thing to CP that's legal?. There are many older actresses that look younger but honestly that scares me more, because now there are no restrictions to the scenes they can film, which usually ends up underage characters in extremely exploitative scenes (think euphoria).
My feelings are sort of all over the place on this, I simply can't reach a satisfying conclusion- I don't think it's impossible to adapt lolita into a good film, black swan is one of my favourite movies ever and nina sayers is as unrealiable as a narrator gets, so it's not impossible to portray Humbert Humbert on screen but it will be difficult. On the other hand I just know that people will find some way to romanticize the movie- no matter how well it's written like in the novel it's so obvious Humbert is a pedophile that he might as well get it tattoed on his head but people still think of it as "aw tragic beautiful love story". But part of me thinks that if they write it kind of like gone girl, you believe nick is the murderer in the first half then amy's scheming is revealed in the second, just like that if lolita is shown in the first half but after dolores runs away her perspective is shown to audience, how she's so miserable and gives an accurate depiction of Humbert Humbert's abuse, maybe showing that horrifying reality of the story will end it's romanticization once and for all.
#so sorry for the long ass rant my fingers slipped all over the keyboard yipeee#sorry for the late reply too I had way too many classes on a fucking sunday#English isn't my first language and it's 4 am rn and Im so tired im so sorry for any mistakes#lolita#lolita novel#lolita is not a love story#lolita movie#lolita by Vladimir Nabokov#lolita 1962#vladimir nabokov#lolita 1997#dolores haze#humbert humbert#classic literature#book rants#books and reading#bookblr#unreliable narrators
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Okay making my own long post so that I can get out all my thoughts clearly
So to start off 1. I think that queer baiting is a completely useless term, in part because all it is used for is arguing whether or not something is queer enough (in part because queerbaiting is an incredibly rare phenomenon in western media), 2. I think that the way male queerness is treated in Deadpool is unfortunate, and 3. Gay people are allowed to find joy in goofy movies and it isn't that serious.
**this is all my opinion, a lot of these topics are up to personal interpretation just like with any other movies or media discussion (I am trying to also cover multiple perspectives here, but I am only one person)
Let's get one thing clear right off the bat, no one who is familiar with marvel and disney actually thought that Deadpool and Wolverine were going to kiss/fuck nasty/become an item. (Those were jokes guys.) Those of us who were hoping for queerness were hoping for some subtext at most or the Deadpool-typical type jokes where he smacks a guy's ass, makes a quippy comment and moves on. And within that context of expectation, we were given way more than we expected.
Now, I will say that it is absolutely sad that we can have these movies with gay jokes, but that actually portraying queer characters seems to be too much for them. As is typical (to my knowledge) of bigger movies, they were allowed to make a side lesbian couple (this is a much larger topic, but for the purposes of this conversation, let me add on: cishet men think lesbians are hot + women are not considered to be able to have "real" relationships without men. So they can get greenlit a bit easier.), but Deadpool is not allowed to have meaningful connections to other men.
Deadpool's jokes about gayness can be interpreted in different ways. To some people, they feel hurtful and deriding. To others, they are the jokes made by a man who is comfortable in his identity, and who makes jokes to take power away from people who may want to use his queerness against him. It's really hard to argue this one way or the other, since Deadpool isn't a real person who we can ask to clarify. As such, how one feels about these jokes usually sits within the context of how they view Deadpool and the movies in general. Personally, I think that these jokes are meant to shock audiences, but I don't think they are actually intended to be hurtful. Especially when the funny part of most of the jokes is when he is making them, not that it's gay. Like, straight or gay, it's funny to talk about sex in a really emotional/tense moment, or in the middle of a fight. Particularly when you see how he treats the other queer people around him, not to mention, you know, the fact that he's canonically pansexual. (Frankly I find it kinda weird to go "aah there's a queer man making jokes about being a queer man!! How terrible!!" but that's my prerogative)
From movie 2 to 3 there does seem to be a change in how queerness is being treated. A positive change, in my opinion. Because Deadpool isn't making all that many jokes in this one, he's got a few for sure (Wolverine has one or two as well!!) but a lot of what he's doing is becoming genuinely close to Wolverine. This shifts the dynamic, now it's not just Deadpool making gay jokes or advances to people who don't really reciprocate (to my memory, though I feel like Colossus may have flirted back at like the end of Deadpool 2?), instead the jokes are being reciprocated/responded to and the characters are being put on even ground. Wolverine is a realized character, just like Deadpool, so they are able to grow closer over the course of the movie, and form an actual connection and bond. (Also a lot of the gay jokes become "wow isn't wolverine so hot?" jokes)
Important to also add that yes, they do start the movie with a very fraught and tense relationship, they are both very violent characters, Wolverine has crazy anger issues, and Deadpool makes everything a joke. All of these things are important to their characters and story! If you took some of those early interactions out of context you could argue that Wolverine isn't reciprocating or something of the like, but that would require ignoring the majority of the film. They are kinda crazy and impervious characters who have opposite personalities in a high stakes setting, of course they are going to fight and try to harm one another.
As much as it's already been talked to death, it is genuinely important to discuss the metaphors in this movie. Because as funny as the Honda jokes are, that scene is heavily implied to be a sex scene. This is the art of film, what you cannot show the viewer, you must convey some other way. The fight happens to You're The One That I Want, they repeatedly stab intimate places (stabbing as metaphor for penetration), the way they position themselves in the car and through themselves at each other, and the camera panning towards the bumper as the car shakes (a classic fade to black sex move). This is all movie language, and it is vital to understanding what a movie is portraying.
The climax is also very important in this regard, because as camp as it is, they were willing to die for each other and in that willingness they were able to save each other. Like A Prayer is playing, they are holding hands, when Wolverine's shirt explodes Deadpool takes a moment to oggle him despite the fact that they're both getting absolutely electrocuted or whatever.
Now, despite all of this absolutely beautiful subtext, Deadpool and Wolverine do not get together. That is absolutely an important part of this conversation, their relationship is ultimately left ambiguous. But a queer man being in a homoerotic ambiguous relationship with another man, does not a queer bait make.
Vanessa is an important part of this discussion of course - though to preface this, I find their relationship really boring so I don't really remember a lot of what happened between them in the first movie. Deadpool is canonically pansexual, so his relationship with any woman does not make him any less queer. Though, it could be argued that she's been kept around as a character to make sure he's always in or longing for a straight relationship.
Some people have been arguing that the movie ends with Deadpool getting back together with her, which blatantly does not happen. They were in a weird stage of exes being friends at the start of the movie, where she was in a new relationship, and he was still pining. All he does at the end of the movie is go over to her to let her know he cares about her, which could be romantic or platonic - but IS NOT them getting together. And again - even if he still is in love with her by the end of the movie, he is still queer.
In addition, I don't think that Deadpool is monogamous. He's constantly flirting and showing interest in many different people. Now I don't remember if he ever has a conversation with Vanessa about monogamy, so I could be missing an important part of their dynamic. But as it stands to my knowledge, Deadpool being in love with Vanessa doesn't mean he's not in love with Wolverine.
Both of these potential relationships end in the air. And of the two (if we assume monogamy is important) Vanessa said she had a boyfriend, and Wolverine just moved into Deadpool's apartment. So Wolverine is in a much better position to end up with Deadpool than Vanessa is.
It's also good to note that everything we got in this movie was fought tooth and nail for by Ryan Reynolds and the movie's team. There is every chance that Deadpool and Wolverine's relationship would not be implied but rather outright in a world where studio opinions don't matter.
Everything that I've just described is not queerbaiting. A movie with queer people in it canonically, is not queerbaiting. Queerbaiting is when media sells a character/relationship as queer in order to get an audience and then tells that audience that they are not actually queer (usually done incredibly insultingly, think Sherlock). Marvel and Disney do not need to market towards queer people to get an audience, in fact marketing towards queer people is more likely to lose fans, and gain hate. It's also important to note that the marketing hasn't been marketing these two as queer, they aren't almost kissing in material, the cover is a friendship charm, the most they do is address the fact that Wolverine/Hugh Jackman is hot af. So it literally isn't queerbaiting.
Now, whether or not someone is disappointed in the level of queerness is completely up to the individual! Everyone is welcome to their opinions and feelings about the movie, disappointed or delighted. But a movie is not queerbaiting just because you are disappointed.
#fae talks#deadpool queerbait#deadpool and wolverine#poolverine#deadpool and wolverine spoilers#deadpool#wolverine#media analysis
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Do you have any thoughts on the fact that in first scenario Spider was supposed be from Mexico and his name was Javier?
I don't think we ever had any real confirmation of original-Spider's ethnicity or nationality, but when his name was first announced as "Javier Socorro" a lot of people assumed he would be Latino Hispanic (from a Latin American country) instead of White Hispanic (from Spain) like he ended up being. That meant he very well could've been Mexican, or at least half-Mexican on his mom's side since I think he was always intended to be Quaritch's son. I believe they changed his first name to "Miles" to make the connection to Quaritch more obvious.
If Spider had been Mexican, it wouldn't have really changed anything in The Way of Water. He's still a human, and being a different color wouldn't change the way the other characters perceive him. The only thing that would've been different is that he wouldn't have had the nickname "monkey boy/monkey mascot," since having Sigourney Weaver and Stephen Lang calling a Hispanic kid monkey would NOT have gone over well.
Even though making him a different ethnicity wouldn't have changed the movie itself, I actually think it might've changed the way he was perceived by the audience.
This is a thought I've had in the back of my head for a long time, and this question finally gave me a reason to type it all out. But before I get into it, I do want to say that I am white and American, so I'm speaking from the perspective of a white American when I make this analysis of Spider's character and how he was perceived by American audiences. Now let's get into it:
Spider was a pretty controversial character. A lot of people hated him, but there was also a minority of people who really loved him too (me lol). Some people hated him because they felt like Neteyam's death was his fault or because they didn't like that he saved Quaritch in the end, which are reasons that wouldn't change because of his ethnicity, but there were also people who hated him because of his appearance. Spider was often described as "feeling out of place" and off-putting to some viewers. After I saw the Way of Water with my cousins, one of them (he is also white) told me that he hated Spider. When I asked him why, he shrugged and said, "he's a white boy with dreadlocks!" like that was the only reason he needed.
Now I'm just speculating here, but I think a small part of the reason why so many people can't stand Spider might be because he is white. Not because of racism against white people, but because of the context in which Spider exists as a white person. The Na'vi are very obvious allegories for indigenous American, African, and Maori people, and the RDA is a very obvious allegory for European colonizers and US corporations that exploited those groups. I can't speak for the rest of the world, but in America there are social controversies over white American people taking items that are culturally significant to other groups and wearing them as costumes. I know there's a lot of controversy over what is and isn't cultural appropriation, but when it comes to specifically white people wearing specifically Native American clothing, it's generally regarded negatively since most Native American people have said it's disrespectful because the clothing has cultural and spiritual significance.
And then we have Spider, who is not only white, but is also the son of two people who actively harmed the Na'vi, and he wears Na'vi clothing.
In the context of the Avatar movies, it makes perfect sense that Spider would dress and act the way that he does. He was raised alongside the Na'vi so it's all he knows. If you were going to fit Spider into the greater allegory of Avatar, he is similar to the historical figure, Olive Oatman. When Oatman was a child in the 1800s, her family was killed by a group of Native Americans, and she and her sister ended up being taken in by the Mohave people. She lived with them for several years before returning to a white settlement, and during that time she was assimilated into the Mohave tribe, wearing their clothing and receiving traditional tattoos. (Her story is super interesting, you should totally read more about it!). Spider is like a sci-fi version of Oatman, since his parents were killed by natives and he ended up being taken in by them and assimilating into their culture. In the context of modern day culture, a white woman getting Mohave tattoos would be considered appropriation, but in the context of Oatman's situation, it makes sense. Same thing with Spider. In-universe, adopting Omaticaya culture makes sense.
However, if you look at Spider through the lens of modern American cultural context, he looks an awful lot like a white kid dressing up in the traditional clothing of a culture his people harmed. If Spider had been raised on earth and was actively benefiting from the RDA's exploitation of Pandora, then what he's doing would be considered appropriation. But he wasn't. Even though that's not what Spider is, the association is still there. So when people see this "white boy with dreadlocks" as my cousin put it, they feel like there's something wrong with what they're looking at because they associate his appearance with cultural appropriation. I think if Spider had been cast as Latino, he might have been received a bit more favorably by the audience.
Once again, this is all just speculation, I don't really know if Spider's perception would've been different if he'd been a different ethnicity, and I acknowledge that most of the hate Spider received had to do with his character actions. However, I do believe that American audiences may have been partly influenced by the concept of cultural appropriation, which is where that feeling of Spider being "off-putting" comes from. I think it's definitely where my cousin's dislike of him comes from, since it's not about anything he did, but rather how he looks like.
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One underrated aspect of Mouthwashing is that it's really good as a video game.
I thought the player feedback was super strong. There's so many little gimmicky nightmare worlds and "minigames" and the game really helps you understand them very quickly and keep up the momentum. There were only a couple times I got stuck for long enough that I felt like it was breaking me out of the narrative, and I was able to resolve them pretty quickly. And one of them was my own fault - I was trying to use an item somewhere the devs had already indicated it was impossible, because I forgot about the little framing that pops up to indicate you can go into "interaction mode". That's a great little UI mechanism for making it super obvious what is and isn't interactive while still being unobtrusive and letting you feel immersed in the ship environment. Oh, and using the birthday cake scene to introduce the sawing mechanic? So when the player saws at Curly's leg, it's an incredibly powerful callback and the player already knows what they're supposed to do, defending the emotional punch from a "wait... which buttons am I supposed to press for this...?" moment? Brilliant.
Mouthwashing also has beautiful interplay between its gameplay elements and its storytelling. I think of Mouthwashing as "movie-like", because I feel like the pacing + tone + themes remind me very much of horror movies, but this story is meant to be a game. Think of the scene where Jimmy is basically telling Curly that he intends to destroy the ship. It starts with the player controlling Curly in first person POV. But right as Jimmy is talking about how Curly doesn't have agency in his own life ("You're standing at the top. Feet in cement. I get it now.") the camera escapes Curly's perspective and moves into a third person perspective, giving us our first look at pre-crash Captain Curly.
That was the last moment Curly had to avert the tragedy. He knew Jimmy had attacked Anya. Anya told Curly that Jimmy must be physically prevented from accessing the means to hurt the rest of the crew. Jimmy said it would be best if they all just died and then walked away saying "I'll take care of it" and Curly stood there watching him and did nothing. In chronological order, the next scene is the first time the player controls Jimmy. The agency and control, the status of "player character", has left Curly. He let himself become a character in Jimmy's story. And by the time he gets control again, it's already too late.
(Not that I think the game is actually presenting "player character" status as something that's true or real. Look how much Anya's internal life and deliberate choices shape the story, before and after the crash, even as Jimmy casts her as an annoying quest-giver NPC.)
I also really like how much playing through the little nightmare vignettes have the player recreate Curly and Jimmy's decisions. Like when Jimmy is forced to stare directly at the post-it note that's telling him to take responsibility (or whatever the exact words are), but he simply backs away from it. It's all about the way he finds mental and emotional loopholes to get away from what he's done, no matter how directly he's forced to confront it. What other medium could so intimately guide you through that metaphor, to express its internal logic so clearly without words? God, I love video games.
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