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#the mechanical aspect of writing an if
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Honestly even if you were only adding what you felt like would be fun to add, what’s the harm in that? It’s your game, it should be fun for you to make! Because we as players are going to have fun no matter what you add or don’t, and we all have little obsessions over things that sometimes they make it into games and sometimes they don’t! And what’s the point of making your own game if you don’t get to literally cater to your own little obsessions or mischiefs every now and again! I say go as hard (or not) as you want on customization and maybe it becomes relevant or maybe it doesn’t, but only one way to find out! As long as you’re having fun and taking care of yourself, I say forget the rest!
Thank you much, Nonnie!! This is a really kind message, and I appreciate it a lot. Though, if I'm being honest with you, I'm really quite indulgent with myself and what I want included in the story haha. It's my baby <3
Mostly I enjoy hearing other people's opinions because it gives me a chance to gather my own thoughts and to piece together what I, as the author, truly want to do. Customization is something I really enjoy...but it also adds even more flavor text for me to write. And I tend to go a bit overboard with the flavor text.
Reading the opinions of players gives me a chance to sort of...step out of myself and try and objectively see if it's 'worth it', in a way. Would it still be worth it even if I was the only person in the world who enjoyed it? I'd say yes, because ultimately this story is mine to write, and like you're saying, if I'm not enjoying it then why am I even writing it? But I also think it's important to listen to what the readers would enjoy, because while this is my story, I'm choosing to share it with y'all and I care about what you think c:
Like with all feedback, at the end of the day I'm just gathering data and will make whatever decisions feel right for me and the story. The game design aspect of writing this story is one of the hardest parts for me, and it's really helpful for me to gauge player's thoughts on certain things!
Sorry to kind of take your ask and ramble about it. It's unfortunately a bad habit of mine ^.^' But I really do appreciate your thoughts, and your ask made me smile! It also just sent my thoughts on a tangent. I hope you're doing well, Nonnie, and I also hope that whatever I end up doing is enjoyable for people to play <3
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ganondoodle · 2 months
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totk rewrite- botw2 edition
been thinking about the other totk rewrite again (the one only based on botw in which the sonau stay a mystery while being expanded upon)
i talked about it before but heres a lil breakdown (im reusing alot of mechanics from the villain rauru rewrite bc they work too well to be discarded for this one)-
(edit, about five hours later .. its not a little breakdown, its a pretty complete summarized breakdown of the entire new rewrite that i didnt intend to spend the last hours of my sunday on but here we are .. long post, but with pics bc theres lots of concepts im reusing or reviving)
okay START:
zelda and link explore the caverns below hyrule castle bc the shiekah tech has been losing power and their research as to why lead them here
they discover ganondorf and through zeldas curiosity break the, already weak, seal on him (no enigma stone here, the seal was done by an ancient queen of hyrule)- he wakes up attacks them, breaks the mastersword and miasmas/malices links arm off (also idea is that you have to fight him but meant to lose horribly lol) and then have to play an escape sequence (or watch a cutscene of it) in which zelda drags link after herself running from gan
(remember this old first idea drawing i made when i started to think about a rewrite? yeah im reviving that, except theres no totk sonau in this anywhere)
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they get out and immediately afterwards a heavy earthquake runs through the land, completely, and actually, changing the map (also using the idea of devastating the regions climates- gerudo desert is flooded, death mountain collapsed inwards, the zoras realm is dried up, rito village has completely frozen over - ACTUALLY frozen over, everything encased in thick ice, the temperature has a special new low point, the winds too strong to glide anywhere-, mountains and rivers shifted, caves are revealed- oh and most of the main villages have tried to flee somewhere saver so theres no literal 1 to 1 repeat of points of interest from botw; also no uh .. miasmas holes that are literally jsut like drilled out bc what?? i want the access to the underground be few and hidden to make it more special to discover)
links arm gets amputated and replaced with a shiekah tech one (maybe using the botw shiekah stone/slate since they still dont know how to make them and its the best self sufficient piece of tech left that doesnt rely on the breaking fuel structure) (reusing this concept from the villain rauru one, with the difference beign that theres no corruption of link -or maybe it does have an effect to have shiekah tech literally hooked up to yourself *thinking emoji*- the abilities remainign the same)
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when link wakes up some time has passed (so its more logical that the other regions have tried to cope with everything happening) you get a tutorial by purah and other shiekah (bc with zelda in charge theres more shiekah doing tech stuff again! cool!) and now have a magic meter (functions like in the previous pic, recharges over time depending on environment! bc i find that idea so cool for interstign puzzles and storytelling- like i said in an older post, a place where lots of people died might be richer in spirit energy recharging your magic faster- others have been hollowed out of luminous stone which slows down the recharge) and you are left to decide where to go
both zelda and you have a shiekah stone/slate replica but its incomplete since as mentioned the knowledge on how to make it is still lost so it only has the basic functions, such as the map, journal, camera and teleport
zelda is your companion from the start, in the years since botw she trained in basic self defense and can use her sealing powers as a shield to protect herself (though reluctantly since she doesnt want to rely on them) so you dont need to babysit her- you can tell her to be aggressive in encounters, supporting you (occasionally shields you or heals you a little?) or stay out of it/only self defend if an enemy targets her (in case you dont want any help) - she also copies your movement in a way, when you glide around she will too etc- in cases where you go very fast to one thing, like the hookshot, she will grab onto you
zelda also acts as your mobile crafting station, to put it bluntly, as she can craft and repair weapons, which is at first limited but can be expanded upon by doing quests (like the options of spear crafting being hugely expanded by a zora quest- fitting their fight style), when she does it you need the material needed for it though it costs no money- theres new little smith shops around the world that can repair and craft as well in which you can spend money instead for material you are lacking (and a little fee for the work you know)
(one of the first rough concepts for a pair of smiths, one is at the shop (green lady, the scars on her arms are her missing fins bc she burned them or lost them in battle), the other walks around it like terry (beedle) does and from whom you can buy already crafted simple things, like arrow types-
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oh yeah, arrow types return and get more options bc theres no way in hell id make anyone scroll through that awful menu just to fuse one arrow at a time (the old types return, but theres new ones and all are craftable in bulk, here and old rough sketch)
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(also theres no new 'in the same location jsut a few steps to the left' towers that shoot you into the air bc it just destroys the entire world design- even if there is no sonau tech in this one so no gliders- i want the sky to feel as dangerous and mystical as the underground)
the sky has to be reached via the hookshot, its got big islands mostly with old shiekah ruins, including that broken titan prototype i drew before, and the bird mechanic (you can tame birds and register them at a location there, idk if im keeping the idea of a lone shiekah there, but the birds will stay)-which is if you tamed a bird you can call it when gliding to gain a little boost in height, enabling you to reach islands further away (since no building, yeah that mechanic is better used in a game actually built around it, which totk just isnt- do not argue with me about that- to really let it shine instead of just being a tiktok viral funney build simulator that adds nothing meaningful to the game and actively makes it worse due to its implementation just not fitting there) or save you from falling if you barely missed the edge of one - theres few points of teleportation up there so the world map isnt made skippable, theres no shrines there (and in general, there are no shrines, just minidungeons- ACTUAL minidungeons- integrated into the world, like really big caves that are each unique and filled with challenges- and much fewer of them) (the islands being mostly made nigh invisible from the surface bc clouds gather on their underside)
perhaps different glider types?! and you can switch their design via zelda too
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the old botw shrines are non fucntional due to loss of power, either overgrown or broken into pieces due to the ground breaking open, some might be infested with malice/miasma and comes alive like a weird mix between guardian and miasma crab (which also goes for guardian wrecks that hadnt been taken apart for research yet), some are fallen into caves that got revealed or got swallowed by the ground with only the tip remaining- the titans (divine beasts) are all repurposed (like in the other rewrite ideas i had)- the rito tried to flee the blizzard using medoh but sicne no one has piloted it and unstable connection to them causes them to crash in the hebra mountains, unable to leave it due to the storm and thus on limited time; vah rudania was perhaps made into a temple, or training ground but fell into the underground when death mountain collapsed (imagine ... malice/miasma infested rudania being an actual boss itself, chasing after you in the underground); vah ruta was absolutely made into a place of worship and after their domain dried out a few remained there praying to it convinced their faith would save them- its not able to move but manages to produce a little water still; vah naboris might have been used as a stronghold/lookout but due to the desert flooding (which is in fact, bad) its one of the 'islands' people now reside in
new weather types, including storm and darkness caused by mushroom spores that are invasife to the surface
theres at least six dungeons, one for each region (but not in the exact place as in botw bc that is literally just plain stupid though i might use the zora sewer/water system idea for an actual dungeon instead of .. a single button- bc how cool would that have been?? no no lets put the fish people in the sky and put a single button in the coolest part of it that only activates a waterfalll .... coming out of a tiny island in the sky- all just by of the visual neatness of swimming up??- anyway) plus a yiga one that is in and below the akalla citadel- also might put hyrule castle into the underground and inaccessible for a good portion of the game- and one in the forest of the krogs that was corrupted (which i thought was the reaso nfor the backpack krogs, but no, they literally have no goal and serve no purpose than to make funney videos with em, and then even the forest is nothing more but a reused lame fight agaisnt phantom gan- im starting to rant, sorry)
the abilties of the champions will be similar but there are changes, as in tulins (who i might just change to teba bc lets be real he was the one you interacted with in botw really..) isnt a gust of wind, since its both contrary to revalis whole deal of how difficult it was for him to create the updraft and then tulin can just do an almost exactly the same thing as like, a 12 year old- also its little usefullness after me adding in the birds for the sky and different glider types- maybe ill make it a strong windcut forward like in the other rewrite, like the yiga officer windattack but on steriods id also consider most of them not having the innate ability for it anyway, except for yuno maybe since he literally inherited daruks shield and as my idea was could make a variation of it adding the roll an fire to it but still having the shield, bc it kinda makes them like a boring copy of the botw champions and also lessens both their impact in a way (perhaps bringing dungeon items back?? idk,so still working on that)
each dungeon has a unique boss, at least on of which being a corrupted friend (PROPERLY DONE not like poor yuno in totk >:I ) bc each being just some monster tm is kinda boring (like twilight princess was so cool for how it mixed its bosses tbh)- also want satori to have a dark (also nice) counterpart that you might have to fight first bc you are trespassing into its domain (an old sketch gonna revisit it at some point)
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new armor sets of course, and you still own YOUR house in hateno, zelda either has her own one in the spot where landa (the funky building lad that you bought your house from in botw) had the 'example' houses or yours got an additional building added onto it for zelda (and you can customize like, trees around it and have a lil farm spot too!!) and in your house theres a chest you can store armor sets in so you dont have to sell them to avoid inventory clutter
POUCHES return!! you can find some but most are locked behind quests (since logically people likely would have pouches) making them a really good reward and dont force you to engange with krogs if you are tired of them, it also avoids making you go back to them over and over just to expand inventory (you can choose for which part you want to use the pouch for, weapon or shield slot etc)- krog seeds are now its own currency for a lil shop you unlock in the forest, one of the highest rewards being the eponator zero (the motorcycle from botw)
also BOTTLES return! the main way to store healing, which also has to be consumed in real time (like in skyward sword, select in on a wheel so link takes it in his hands and 'a' to use it) avoiding the pause and spam apples into your mouth problem-
now cooking is NOT removed, it has even better effects than potions BUT it cant be stored and has to be consumed where you cook it (hear me out-); the cookbook in totk i find pretty annoyingly useless so, the cookbook is now a proper book you can fill out and when you want to cook a recipe you select it there and cook it with what you have (it shows if you dont have it all and also if you wanna swap an ingredient that would end with a similar effect) AND since you cant store it, theres special NPCs that reappear throughout hyrule (like a group of chefs that have one in each region at least) that let you just cook whatever you want without it wasting your materials, and if you hit a recipe it unlocks and is saved in your cookbook (you have to have the materials you want to cook with but it wont consume them, so you cant jsut spam it and fill the entire book out in one go- maybe the chef can give you subtle hints with expressions if something might be good or not before you try it out so you dont waste ages just cooking the same shit over and over xD)
(also possible idea for an item or big quest reward, a portable pot you can set up to cook with -with wood and fire- on the go without having to rely on finding them in the wild, and zelda can act as you chef giving you hints ... honestly i love this idea, remember all the cute botw art of them travelling and cooking together?? make that real you idiots!)
to upgrade your health or stamina you have to get spirit orbs still, but this time you get big ones that each can be traded, since thers fewer minidungeons but they are 4 times bigger than shrines they also give you 4 times the reward- but still one where you can choose which one you want bc i find that an important bit of freedom (idea still is that you free trapped souls and they give you the orb as a reward, majority of which are in caves in the underground or in the surface caves) which encourages you to vary your gameplay and not focus just on one area bc you probably want all those things, go for quests for puches and bottles, for minidungeons for health/stamina etc
oh yeah, the underground houses several dungeons, the weird gravity effect is in either the entire underground or in parts of it- it does not span the entirety of the map, isntead its smaller and often enclosed areas that each are more detailed and 'finished', theres different bioms and enemies you dont find anywhere else, and some enemies on the surface (like the miasma hands but like .. less easy and no phantom ganon bc that got boring rly fast) that sport those hands can grab you and drag you underground- which can either mean doom for you or .. discovering a new area down there hmmmm a risk to take isnt it :3 (also wanted there to be a mount there but idk if i will use this old concept of the dongos or if i want it to be a crab like thing bc of the underwater theme i want to go for)
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LORE/STORY
so as you explore you may discover caves and areas in the underground containing sonau architecture (the type from botw, not totk) most of which heavily damaged, but theres few that are in 'better' shape bc they have been in selaed off caverns that werent yet discovered-
you find out the sonau, which you only vaguely knew from ruins in the overworld, were in fact real (but no you dont suddendly know they fucked with hylians and even their names of untold thosuands of years ago that you just so happen to have read in a book all of the sudden like it was an always known fact and not at all a myste- .. rant alarm .. ), and given the ruins underground they must have originated from there, but there are no scriptures that survived and all sculptures are in very bad shape, alot of which seems intentionally destroyed- slowly you and zelda piece together through vague clues (VAGUE game VAGUE, let people THINK) that they had knowledge of the past and the nature of the ever repeating return of disaster to hyrule; the biggest reveal beign that they knew the cycle wasnt natural at all and that it keeps being repeated only through the structure of how this land operates, the beliefs of the people that rule it, altered history etc.
the ancient shiekah under the rule of hyrules royalty found out what the sonau had discovered/knew and persecuted them (parelells to what the king would do to them later on, anyone??) since the divinity of the kingdom must be upheld by all means necessary- which is why the sonau had disappeared so entirely, with little of their culture left and none of them, and by doing so the ancient shiekah also discovered the previously lost knowledge of the gerudo king having turned into the biggest threat to the kingdom in the past (which the sonau had kept secret, knowing what consequences it could have if not handled carefully), which starts up a whole other betrayal plot of the kingdom planning to imprison gan before he can become a true threat (im gonna guess the relations between the gerudo and hyrule havent been that great even before since hyrule was still the main empire)
gan finds out before the plan goes through and assasinates the king of hyrule, the ancient queen declares war (yes, the queen for once) and in the end sacrifices herself to seal him away, more for revenge than any prophecy, but it nevertheless leads to the cycle doing its thing yet again
calamity ganon is a product of ganondorf trying to break free of his seal- and perhaps in an attempt to weaken his unbreakable will the shiekah discover they can use his spirit as a powerful source to their newly invented tech- which previously ran with processed luminous stones (yes battery theory will never let me go idc) and essentially use his own power against him by beating the calamity with their tech
(this knowledge is also how you get the yiga to work with you, using your knowledge of the past as leverage and zeldas ability to negotiate - and bc i thinks it would be cool to see her develop that way, and no i dont mean it as they all gonan fix it uwu either, its hard to go into more nuance here, its already way longer than i wanted- and yes this also ties into the koga is one of the ancient monks that made himself basically immortal through malice experiments HC of mine)
he attacks the regions bc they too sided with hyrule, he drags you to the underground bc its where he has spent thousands of years in agony, hes only out for revenge, an understable one and one you can sympathize with, but one you cannot negotiate with, its been too long, too much, no amount of apology could sate the desire for payback (which keeps the whole link and zelda defeat ganon formular alive BUT gives it nuance, right?? more tragic really, i hope that comes across)
he attacks link and zelda, breaks the masterword bc he has seen it all before, the original calamity, through the eyes of malice, he knows what you will do, inevitably so, you too will come for him, again
at the midpoint of the game you will reach hyrule castle (underground? perhaps it depends on how much health you have, getting grabbed and dragged into its depths losing hearts and if you have enough you survive until you are inside the castle and let go, you cant teleport outside - oh and zelda is either absent for the fight bc you got separated or she held onto you and protected herself with her power- honeslty kinda like the seperation idea bc after having her around all the time its gotta be super creepy to be suddendly alone) and will have a fight with him, that you kinda lose but are saved by the rest of the crew that zelda had banded together and brought here after being seperated from you- maybe without koga yet bc he would be locked to late game i think
there will be a quest to reforge the mastersword, which if you havent already gone to the forest will now lead you there (oh also some of the krogs you find outside the forest now will tell you that they had to flee, but maybe warn you not to go there yet if you are still in early game, others might not know bc they left to plant new forests, windwaker style, maybe a quest there too! to give them purpose beyond being your plaything and then just disappearing- ahem .. )
(old concept for the krog forest/dekutree boss)
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the dekutree will tell you to restore it it will need the blessings of the three dragons (who might not have appeared yet, or slowly disappeared one by one, they might need to be rescued bc gan probably knows you are gonna try and repair the sword) (oh look more old concepts still relevant!)
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in the end it will .. end with you defeating ganon, just like always (unsure of the place where it will will be but OH LOOK old concepts- here it was still with hyrule castle in mind but that might be jsut for the midpoint fight now- maybe id put the end fight on the forgotten plateau, to round it up nicely, ending where botw began ... ;3
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i really like this one .. even more than the villain rauru one, though that one is fun bc a twist like that is pretty neat and fighting with ganondorf is also rly cool- but sicne i just dont like the totk sonau and much prefer them remaining mostly a mystery im very fond of this (also .. im so sick of ancient people with high tech bs now..)
the aim with this is to .. make a botw2 that actually feels like a botw 2 (for me), shiekah tech is still there but little functions still, logically bc its main powersource is breaking off of it, the sonau are a mystery and kinda negatively talked about bc the shiekah persecuted them just like they would later be - also explains why there are shiekah things in every sonau building, of course they would overtake their places and try to erase a much as possible of them (the thunder plateau might have been a place of worship to farodra or for research- now look its a puzzle for a shrine to strengthen our hero to defeat the thing we caused :)) ), the sonau are expanded upon WITHOUT destroying their mystery (none of them are shown, there are NO memories in this game, everything happens in real time and what you can learn about the past is mostly vague clues pieced together by nerd zelda!)
it gives more depth to the shiekah as well as add an important ounce of nuance to the yiga and shiekah, to ganondorf as well while adressing and fixing the things that needed work in botw in ways i would find enjoyable (instead of making it WORSE)
i also dont want to go too hard on 'zelda is totally agaisnt the monarchy bc monarchy BAD', its not meant to come across like that, i just wanted to do sth interesting that does question everything and bc i like to think she could be lead to a different way of thinking, especially if so through her own research and discovery of previously buried history, being confronted with her own biased views by her passion for her interests
anyway, if you read through all of this, i probably forgot stuff, buts its very late and i spent alot of time writing this (bc i cant stop once i started i guess) and theres lots of things repeated that i already talked about BUT if yo actually read through it all, i cannot even begon to express just how much that means to me, and id i dare request, do tell if you like it!!! and thank you so much!!! it might not seem like much but this is also very important to me, i still dream of gamedev after all and i see this as a sort of practice, are my mechanics and stuff actually better os does it just seem like it to me etc -
(though keep in mind, this is in part self indulfent bc hey, its not real and is never gonna be so i might just do what i want- and yes i do believe it is doable, even if this all sounds alot, the magic lies in making it less but make that 'less' more dense and detailed, hence the underground being like at least cut in half in size and the building mechanic being removed (to give to a game where its better used than totk) alone should free alot of time and space for the things i described here)
-thanks again for reading, posts like these rarely get much attention so uh ... its pretty much never worth the time i spent typing designing and writing it (even if theres still lots missing here, like the dungeons and details to the champions ..) so every bit of commentary weighs alot more <3
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v-arbellanaris · 18 days
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dragon age lore question: can the red templars still use standard templar abilities like smite / silence? is there any evidence one way or the other?
AAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!
SOOOO there's technically NOT evidence one way or another in terms of game mechanics - the red templars in game don't seem to have the ability to nullify magic, for example. but!!! we do know canonically that the templars at therinfal redoubt took it in lieu of regular lyrium with the idea of it being an 'improved' formula, that meredith herself was infected with red lyrium but presumably was still functioning like a regular templar, so ive always been under the assumption that red lyrium is more effective at cancelling out magic than regular lyrium is.
i don't know if that necessarily translates to standard templar abilities like smite or silence - conceptually, i think it would be cool if it did, but there was some kind of corrupting damage a la corruption runes in dai instead of spirit damage. but then, in-game, those mechanics aren't there. and i suppose meredith must have used standard templar abilities, though i imagine it would have been a much more devastating damage output than regular lyrium intake.
so the way i have tried to bridge the gap between the game mechanic and the plot is that, following kirkwall, red templars actually use non-standard anti-magic abilities -- variants of the original abilities, but reflective of the order abandoning the chantry, and i suspect that red templars are (un?)naturally anti-magic themselves, and nullify magic just by standing close enough/getting in range enough to it.
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trisshawkeye · 2 years
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Mechs found family this, Mechs polycule that, where’s the rep for “The Mechanisms have endured each others’ presence for so many countless millennia that they have gone right through abject hate and out the other side to the kind of strange tolerance one can have for others you despise that comes from knowing that they are the only people who will ever understand your existence and you will always be compelled to return to them and they to you”
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If youre ok w sharing then i would love to hear your thoughts on lotor........ Hes such a weird guy. Dissecting him like a frog
If i get hate for this, i am blaming you/j but in all honesty i apologize if this kinda messy, as i have said it has beem awhile since i saw any of the episodes about him. Most of it is my personal interpretation and opinions of his character-
First of all i personally hate both "L0tor is evil rapist imperialist who did not have a single redeemable quality" and "L0tor is uwu poor baby who did nothing wrong", because yeah he had good intentions and he seemed to genuinely love Alura and care for Alteans but also he very much did do a lot of things Wrong. I am pretty sure a lot of his actions fall into category of Very Wrong
Lot0r to me is an absolute control freak, he has to be 10 steps ahead of everyone, he needs to be control of the situation no matter what. Whether it be through a silver tongue or by his blade (see N@rti's death, him vs White Lion). This is as much as a ruthless strategy as it is a trauma response. Being raised under Z@rkon, a father who only saw him as inferior half-bred, he had to learn survivor tactics. He will do anything to survive whether it be beg, lie, manipulate, and kill. He is a survivor of some genuinely godawful abuse he suffered for 10,000 years, combined with racism he suffered for being half altean
However this need to be in control extends to his allies and people he cares about. I am sure Lotor may have loved Alura, it doesnt change the fact that he very much abused her trust. Their entire relationship was based on a lie. He knew Alteans were still alive and not only did he not tell Alura about it he leaned into the "last survivors of Altea" for their relationship, which is why it was doomed since the beginning. And if it had not been this, then it would have been something else. Cause lying and manipulation are very much core of his character, that is how we are introduced to him
Like i see people going "Oh Lot0r could have been good if he had therapy and a hug", and i am not really not sure about it, cause like would he? Would he choose to be vulnerable and actually let his feelings out and be truthful in a an unbiased reliable way that will neither serve him in any way nor make him look better nor is a part of some machivilian scheme he cooked up because he doesnt trust the therapist he is paying? No
And thing is he does desire connection. He looks for connection in people who are similar to him. Half galran, altean survivors, Alura these are the people who he chose to get close to. He looks for similarities, people he can relate to, people who he sees as like him, people who he thinks can give him a sense of belonging. He is deeply lonely. However his desperation for control, absolute mistrust in anyone and everyone, and his inability to be actually honest dooms any relationship he'll ever have
Also this is probably just me, but for someone who is this morally complex character he has tendency to see things in black and white? Like it is His dad and empire= bad, alteans=good. He idolizes Altea to the point of seeing it as an Utopia, and this ideal was more important to him than any Alteans who are alive and with him. I also cant remember him ever caring about someone outside of the Dichotomy. Like at most i remember is after he became the emperor Lance pointing out how other planets need to be freed and he just brushed it off
Overall he gives me the "smart people dont always make good decisions, but they are good at justifying their bad ones" vibes. We dont know exactly why he decided to use alteans as batteries but i am choosing to go with my interpretation- "Lottor saw something fucked up in that future showing space whale thingy, decided the only way to solve was altean batteries except in true self fulfilling prophecy greek tragedy way it only made things worse and started a series of event that will cause the thing he saw causing real trouble a few years after his death.
Another thing! I think it should have been him being the focus of Evil Altean episode instead of A//ura. I hate that episode and everything it stands for but like if there Had to be an evil alteans episode then it should be around someone who is you know? Obsessed with Altean culture? Is big on control and manipulation? Is more geared towards big picture and "greater good" over individual? Is worried about turning into just like his galran father and so desperately wants to connect to his idealized version of his altean mother? Yeah
#empty answers#This is the type of shit that used to get you sniped from both sides of the shitty discourse back in ye old days#I probably have more thoughts but i also need to rewatch vld to have a clearer picture#Also i dont get when people say it was bad writing that he turned out traitor#Like it was handled in abhorent way but also- we are literally introduced to him manipulating an entire audience#The fuck yall mean yall thought he was genuine??#I used to like him but come on man#That was the most obvious disney twist villain if i have ever seen one#and vld writers are not smart enough to do something actually subversive#Also gonna be real with you while i do have a lot of thoughts of him i kinda also dont enjoy his character??#It is-how do i put it? A bit lame#Like the eps were going on about how he is this Most Complex Character and instead we have is-#a disney twist villain and sad anime backstory that is supposed to absolve him or something#I can think of so many villains/character that had similar aspects to him but were just Way Better#A convincingly manipulative man with black and white morality who thinks he is in the right even though his actions beg to differ?#B3los is right there#Villain who uses manipulation as a defense mechanism which only drive all their friends away? Grace monr0e and Sash Waybrigt#A tragedy who just wanted peace for his people only for things to spiral so horribly they destroyed the very people they sought to protect?#M0rdred pendrag0n hnoc my beloved <33#A hot villain who is morally reprehensible but is really hot? M3dusa G0rgon <3#And just. I think the problem is the writers wanted him to be all of those things and he ends up being none of them#Not to mention the plot armour. You mean to tell me he is being this obvious and yet no one suspected anything??#Yeah right. Detective!Hunk for the win!#Anyway sorry this is late and so rambly#Thanks for the ask!!!!#Anyone else reading this. This is just a personal opinion ok? No fights ok??
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essektheylyss · 1 year
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okay in general I don't really get reading fic of media you don't know, like it's whatever but I just personally don't get it, BUT the only fic I've had people comment on of mine remarking that they read it on a recommendation even though they've never seen critical role and loved it is what luminous worlds await and yanno what, I'll give you that one. that's fair.
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elftwink · 1 year
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saw a video about 2 player ttrpgs and one of them was like "this one's about a pretend marriage" and i was like oh? and i looked it up on itch (eyes on the prize, fyi) and it's 50% as of right now and i was like OH? and i bought it immediately & ive read most of it and i am a big fan. and i KNOW that i have friends who would have fun playing it (it's a 2 player or 4 player game; the 4 player variant has 2 fake couples) but asking them is going to be so cringe. yeah we're gonna make up people and pretend to be them and then pretend to pretend to get married and the characters when they start their pretending they're gonna be like "oh we don't have any romantic feelings towards each other this is strictly plot" but then (get this) they will start to develop real feelings for each other. and we're gonna act it out together and pretend to be them but don't worry! we have no romantic feelings towards one another. this is strictly plot. when WE (irl) pretend to be in love it's actually platonic, unlike the people who we are pretending to be to each other. so do you have like 2-5 hours you wanna dedicate to that next week
and the worst part is that's 100% what i want. like i have roleplayed romance before with friends it is literally not a big deal because the whole point of roleplay is that the character ISN'T you. but with a fake relationship the crushing weight of dramatic irony hovers behind me
#i do want to play it though it seems fun. i actually think it would be more fun to do the 4 player variant#just bc like. to me fake dating is all about the audience. the way you act alone vs in public#it's about the drama. the show. having other people to bounce of off in rp i think benefits that#eh. im overthinking it i'll get over myself & bring it up. i at least wanna talk about it to people even if we don't intend to play it#i also kinda think you could use the game as more of a writing prompt than a roleplaying game if you wanted?#like. ideally you're still have 2 or 4 people who have a character they mainly control#and you'd like. co-write a story by hashing out responses to each card (which is the main game mechanic) & writing it down#but you would lose some of the imo more like... silly (affectionate) parts of the game?#because some of it is really about the improvisational aspect of both ttrpgs and the fake dating trope#but i still think it would be really fun. and i have done a lot of text-based roleplay before#so i am biased towards it just in general.#i also think you could probs play with 3 players with slight bending of the rules and in and out of game acceptance of polya relationships#esp because the setting is like. vaguely period piece fantasy nobility. you go to fancy parties and shit#i feel like those people had very complicated love lives i think a throuple would be fine#also We Are Playing Pretend#good idea generator#unrelated but did wtf when did they update the post editor the tags are so ugly LOL
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queen-vv · 2 months
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One page, some editting and formatting, and rethinking the order of later chapters. Decent by my standards for new writing done in one session :p
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real-life-cloud · 3 months
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Thinking about my dream video game that only exists in my mind sanctuary.........
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witchspeka · 1 year
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Thinking about powers... and what they mean to people...
To Mob its a hindrance, an unnecessary addition, something separate from him that's evil and bad and should be contained
To Teru its the complete opposite, it's an integral part of him, of his identity, its something to flaunt and be proud of
To Ritsu its a new thing so he for sure doesnt consider it something natural, I think to him its like with Mob, a separate thing from himself, but not in a bad way? He doesn't view his powers through a negative lens, he just views them as a skill, as something to be learnt, something that's useful and practical, an idea that exists separate from his self
To Ritsu its a tool, a weapon, a defense mechanism. Its a goddamn pipe dream turned reality
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wifeguycyclonus · 10 months
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considering im kinda disappointed with the lack of appreciation for the robot aspect of transformers, both by official media and by fans, i think maybe i should get into old mecha anime or something
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termagax · 11 months
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i thought slay the princess was a cool pitch that ultimately just comes off pretentious and a little Trying Too Hard to be scary and its concepts of like, Gods and Reality And The Meta and stuff are just kind of lame even if it has interesting philosophy slapped on top. and then i saw jonothan sims in the credits and i was like yeah okay
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toolazytodecide · 2 years
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How does Theo live with the stress?! 😩😩😩😩
66% in so far
Drugs, alcohol and repression mostly.
I give him shit, but having read about all the shit hes been through its no wonder he didn't grow up to be the most well adjusted adult.
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strxnged · 1 year
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i just realized that i mained yanfei FROM HER RELEASE. i did not know that she was new to the game cause i started playing in 1.5 but i think she was one of my first 4*s along with noelle and i have started out with both of them on my starter teams on all three accounts.
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rocaillefox · 1 year
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honestly. the eeveelutions vn is directly inspired by the many 'eevee love story' videos six year old me watched on youtube that were made in what mightve been a slideshow program set to music and by pmd. and also hatoful boyfriend. and also bc i want to make something that will hopefully have aspects of both the analytical and storytelling aspects of pokemon fan creations and entertainment.
i want it to be both a silly story, and one that also incorporates themes of figuring out who youre going to be in life- and figuring out who you are in relation to other people. sometimes life throws a curveball and your plans drastically change. sometimes you dont know if the path youre going down is right for you- sometimes you even regret it. thats life! nobody knows whats going to happen until it does.
i also definitely want to incorporate a balance here of self and others; when figuring out who you are, you have to figure out who others around you are, too.
so yeah! some thoughts from during the creative process and a few goals for the game, and why i chose primarily eevee characters. ^^
will likely not be streaming script-working later, but might be streaming something else, and ppl are always free to pop in and ask questions!
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greenedbeans · 1 year
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the way that d&d dragons are both sentient and complex creatures who can integrate with society to some extent, but that their body is still considered valid and ethically sound to harvest for all parts is just a whole hell of a lot to think about huh
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