#the dev collective
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ohmightydevviepuu · 1 year ago
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fanbinding: a fate woven in thread and ink
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a second printing of @shireness-says masterwork a fate woven in thread and ink. a little quarto this time, otherwise identical to the design elements in the typeset i made for dev with artwork by @eirabach. since i had a smaller cover i went with this traced and painted design (never again)--a particularly creepy rendition of The Lovers, a major arcana tarot card.
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gresit · 7 months ago
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MONKEY MAN (2024) dir. Dev Patel
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amira-house · 2 months ago
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[Dev can't remember what his godfather looks like, he misses him; the only feeling of paternal familiarity and 'human' affection came from a man who is unable to remember...]
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triglycercule · 5 months ago
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i think the creators in the undertale multiverse is SUCH a creative concept and even though it's fourth wall breaking it's so amazing that it deserves to break the fourth wall
everytime other medias and games or stories break the fourth wall it's either taken unseriously (like pinkie pie from mlp or family guy cutaways) or people shit on it for being out of place and just a deus ex machina or something (hi3 i will NEVER hate you for including the players in the final arc) but the undertale multiverse completely subverts that. actually the entire MULTIVERSE is BASED on the concept that people are willing to make media and art and writing and that is what keeps these ocs and worlds and creations going and alive
the utmv isn't even a real thing. like it's not a fandom that spawned from a book or a movie or a show or game or comic. ok well it technically is but the undertale fandom and the undertale AUs fandon are two different things i think. like undertale aus ofc came from undertale but that's a whole seperate branch of things and sometimes those aus have NOTHING to do with undertale (looking at you dreamtale. and others.)
but the fact that a whole seperate branch of a fandom was created just because people wanted to expand on one tiny game and had so much love for it that it spawned this clusterfuck of a fandom is just so amazing to me. i don't think any other fandom has THIS extensive of a multiverse with aus where the people holding the pencils and typing words are so heavily engrained into the lore (ink and error i will forever love you for being aware of creators I AM AWARE OF YOU TOO!!! I LOVE YOU!!!!)
in other fandoms there's a strict canon for medias but in the utmv a lot of aus are just a brief concept and maybe some charactization and that's it (dusttale ily 4 this. dusttale is peak fiction). and if you like the concept enough you can make another concept based on it. and if someone else likes your au enough they might make another au based on it or write headcanons for it. and it's so cool that this fandom is kinda self sustaining in a way. undertale's probably never gonna get another update or game and even though deltarune has its connections its a completely seperate thing. but somehow the fandom is alive and still pumping out tons of amazing content
and the fact that we control all of these character's actions is so daunting but also so cool. like these characters do these things because we basically script them to do. we as creators are the ones drawing the angst or writing the shit posts. if a character is self aware of the creators that's just because we MADE them aware. so are they really aware or are we just pretending that we are. if a character is powerful that's just because we made them powerful. if a character hates the creators we made them hate us. if a character destroys aus we make them do that. but they don't actually feel that way or do those things, that's just what we tell them to do and i think that's really cool
ive yapped a lot about this topic (i still have so much more to say) but i'll hold it back and just talk about one last thing and that's headcanons and interpretations. I LOVE PEOPLE'S INDIVIDUAL INTERPRETATIONS!!! I LOVE PEOPLE'S HEADCANONS FOR CHARACTERS!!! i love seeing how other people think the mtt (or other characters but i am a murder time trio fanatic) would interact or how they would act. i love seeing people's dumb comics of them bickering or making out (errrmmmmm) because it's all different. all these people came up with their own ideas and thoughts on how to expand these relatively basic concepts and it's all different because everyone's different and gone through different things <333
all in all i love you undertale multiverse. this fandom is one of the most unique i've ever had the joy of being in and i hope it never dies out (if it dies out what will happen to all of the amazing creations and worlds and people we've made 😕😕😕 ink will be sad. so pls don't die utmv)
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brodorokihousuke · 1 month ago
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you know when i squinted at the filler text used for the newspapers in aai i wasn't expecting to start reading about japan's crematorium shortage
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circusk · 2 months ago
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finding yourself
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fourth-wall-askblog · 20 days ago
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Welcome To The Fourth Wall Ask Blog!
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This is a very weird multi-fandom ask blog that I honestly just made for fun.
Feel free to ask anything! Just remember to be respectful and don't spam!
Also not all characters were taken from the most-recent part of their series or post-canon, so here's all of the time-placing: https://docs.google.com/document/d/1DJSlPb4bPWxofPGGSEaKf8OKat5sbKJA7Wj2TPeebZc/edit?usp=sharing
(Also also yes, I know that I rushed the colors and backgrounds; I worked on the sketches for a month and was very tired, then did the colors in three days and forgot the shading)
(And yes, I did mess up Saiki's square and said "Dangerous Life" instead of "Disaterous Life")
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arimiadev · 2 months ago
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in a new devlog released by Capcom, the art director for Ace Attorney Investigations Collection (the new rerelease of AAI) details how they went about redrawing the artwork to fit with the new HD release
[W]e had intended to base our sprites off of the ones from the smartphone version. Those sprites’ outlines were touched-up versions of the original Nintendo DS pixel art sprites that had simply been doubled in size, and everything else was still in the original Nintendo DS resolution and size. Making all of these parts mesh with the full HD-resolution backgrounds meant that we would need to make everything be almost six times bigger than the original size… which was about the same amount as work as drawing one of the larger character talking sprites…
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We tried out a bunch of different options such as doubling the pixel density and applying a filter to smooth things out, but nothing good came of these experiments. We also looked into making everyone into 3D models, but to make over 100 models within the timeframe we were given and recreate the look and refined movements of the pixel art sprites in 3D – it was simply unrealistic from a workload and stylistic point of view. What’s more, even though we were going to upgrade all the backgrounds into full HD, they were still going to be in 2D, so we felt it would be hard to achieve a sense of cohesion between the 2D backgrounds and 3D models.
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read the entire devlog:
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fearcanbeagift · 8 months ago
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was netflix trying to ignore & eventually kill this movie? 😭
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trollerynolthesauce · 2 months ago
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She's real
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ohmightydevviepuu · 1 year ago
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fanbinding: a fate woven in thread and ink
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the story: A Fate Woven in Thread and Ink by @shireness-says, written for the Captain Swan Supernatural Summer @cssns in 2021 and finished earlier this summer. AU inspired by The Night Circus.
the art: by @eirabach, a true gift and friend. two of her pieces are spotlighted on the covers and each chapter has an art piece designed for it specifically. covered in lustre 220gsm cardstock. tarot images composited by me from stock at iStock. the rings and charm are inspired by scenes from the story.
the book: sewn boards sewn with orange DMC floss in a french link. tissue endpapers crinkled to look like flames (oh, the pain i went through pasting these endpapers. do not ever ask me how many times i had to re-paste them). printed on the church paper bookbinder's special. printed and bound for Fanfiction Writers Appreciation Day 2023 (lovingly)
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angeltannis · 10 months ago
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So apparently Microsoft laid off HALF of Overwatch’s Environmental Design team (aka the people who design maps, do lighting/shadows, environmental sfx, etc), amidst posting record profits from investing into AI. Writing’s on the fuckin wall lmao
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shelandsorcery · 10 months ago
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Blue Sky Environment Concept for unannounced solarpunk game from Peculiar Path
Blue sky ideation process for environment designs and world building for an unannounced game from Peculiar Path. The final image:
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The linework:
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Stages in the design process - we started with something fairly realistic, pushed it to extremely stylized, and ended up somewhere in the middle for the final.
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Read the full article
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emblazons · 10 months ago
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QUEST: "MIRROR, MIRROR ON THE WALL"
Glawen • Half-Elf | Ranger | Noble Post-Epilogue Adventure • Baldur's Gate III + part ii When the Hero of Baldur's Gate descends into Waterdeep's Dungeon of the Crypt following a lead on the long-lost Cloak of Dragomir (that he might once again grant his lover, the vampire spawn Astarion, moments in the sun), he finds himself hunted by one of the last descendants of the Unseen—an ancient group of shapechangers, illusionists, assassins, thieves, and other evil creatures driven into the underbelly of the Crown of the North over 100 years ago. Armed with little more than wits, a ranger's proficiencies, recountings from Professor Gale Dekarios and the few Unseen histories chronicled in Volo's Guide to Waterdeep, Glawen slowly realizes he is facing a demon even more terrifying than Orin the Red—a greater doppelganger with access to every thought, experience, insecurity and desire he's ever had, with an insatiable thirst to see both him and his beloved ended before the secrets of the dungeon are revealed.
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brodorokihousuke · 2 months ago
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BANGLESS EDGEWORTH JUMPSCARE
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queen-of-moths · 25 days ago
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