#the best example i can think of offhand is sean finnerty tbh
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utilitycaster · 11 months ago
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I'm keeping this somewhat on a back burner because I think I need more data, but I feel like a current boundary being tested in actual play, for TTRPGs that are, for lack of a better way to put it, party-based and ostensibly heroic, is exploring in-game whether the PCs might be the bad guys or even just neutral guys who are not up to the task. (For this reason, "evil" campaigns do not count here, since those aren't about exploring it as a possibility but instead are simply stating that's the situation - I'm looking for the doubt and realization).
I feel like fans (and some GMs and players) get really skittish about this as a possibility, which is unfortunate because it's one of the most interesting things you can do.
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