#the arrival cyberse @ignister
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I always do feel kinda smug whenever I’m up against (@)Ignisters and I actually manage to out Arrival, tbh
#yugioh#yu-gi-oh#master duel#@ignister#@ignisters#arrival#the arrival cyberse @ignister#@ignister arrival#darklord#darklords#darklord supremacy#video#video post#also find it funny that i sat through that entire combo#so they could get to the 6K arrival#but when I go through a similarly-long combo to out it#they scoop almost immediately#makes me wonder if they didn't think those backrow cards were enough to stay alive
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screaming into the void here more than likely but they announced a TON of new @Ignister cards for an upcoming yu-gi-oh set and im so happy about it. The Arrival Cyberse @Ignister is one of my favorite cards love that they're getting some love....
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🃏 DUDE
WHAT YU-GI-OH! DECK WOULD YOUR MUSE PLAY? / accepting!
Thorton plays @IGNISTER!!
[@Ignister is a modern archetype that revolves around Yu-Gi-Oh!'s new, shiny Cyberse-types, monsters from a digital world. The @Ignister deck is very complicated to play/understand, and many of its moves involve summoning and activating cards in specific orders, with very specific timings. Oftentimes, the main goal of this deck is to swarm the field with different, harmless-looking @Ignister monsters (with cards like A.I. MEET YOU), and then combine them all into the archetype's boss monster, THE ARRIVAL CYBERSE @IGNISTER, a virtual titan that is nearly indestructible and unmatched in power...if you can manage to summon it. Summoning the Arrival typically involves six+ different monsters...)
Thorton's big brain can definitely handle this convoluted deck! I think @Ignister has predictable lines of play that can definitely be mastered, but the deck still offers room for adaptation. Plus, I just think he would dig that futuristic aesthetic. A strong deck for the strong Battle Factory head!]
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Episode 119.
There is a lot of lore to cover, so we won't cover all of them.
Ai reveals he saw Lightning's simulations, and did his own. In the cases where he is the sole surviving Ignis, he inevitably causes humanity's destruction. Ai's own experience with relatively regular AI of Roboppi yielded similar results, so he assumes these simulations are accurate, irrespective of the specifics of AI programming, he now believes conflict is inevitable.
Lightning's recording reveals he always expected Ai to win against Bohman, which is why he avoided direct confrontation initially. This also reveals why Lightning's own creations were designed in brotherly couples (Haru-Bohman, Bit-Boot), because that was the only way to balance them, and keep them human-like enough to be stable. This is also probably why he forced Windy to become like him (and why his simulations all ended up with him leading others to be antagonistic about humanity). There needs to be someone of similar constition to balance off, and if not, they must be created.
Yusaku uses Borreload Furious Dragon, the card he got from Revolver, and the final Summoning method for Revolver. This is a card specifically designed to deal with Judgment Arrows, so with its mutual destruction, it destroys itself, and Lightning's legacy, paralleling Revolver vs. Lightning. Much like that Duel, Lightning survives, though this time through Ai, rather than Jin's memories of Lost Incident.
Ai remarks Revolver is Yusaku's new friend now (he is actually correct about this, though Yusaku always had Revolver as an inspiration before Ai was created).
Firewall Dragon Darkfluid deals big damage against The Arrival Cyberse Ignister, but it is not enough to break it.
At the end of the episode, Ai tries to pull a Yubel on Yusaku, but Yusaku is not into it (Ai is his neurological copy, so this goes into standard Yoshida incest territory). Considering Firewall Dragon Singularity, though, he might eventually come around to it post-canon, and just be uncomfortable about the floating in network for all eternity as a data construct part of Ai's initial proposal, rather than fusing with Ai part. Hard to say.
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Digit Jamming
Continuous Spell
During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/DEF adjustments to all monsters currently on the field, until the end of this turn.
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No thousands digit for anyone! This card is not very good, but there are a couple things you could try with it. One option is to run a bunch of monsters with X950/X900 atk or def to always win battle.
Dracoslayer/Dracoverlord:
Master Pendulum, the Dracoslayer (1950 atk)
Lector Pendulum, the Dracoverlord (1950 atk)
Master Peace, the True Dracoslayer (2950 atk, 2950 def)
Amorphactor Pain, the Imagination Dracoverlord (2950 atk)
Dinoster Power, the Mighty Dracoslayer (2950 def)
Ignis Phoenix, the Dracoslayer (1900 def)
Luster Pendulum, the Dracoslayer (1850 atk)
Vector Pendulum, the Dracoverlord (1850 atk)
Majester Paladin, the Ascending Dracoslayer (1850 atk)
Ignister Prominence, the Blasting Dracoslayer (2850 atk)
Master Peace, the True Dracoslaying King (2950 atk, 2950 def, banned)
Evilswarm:
Evilswarm Nightmare (950 atk, 1950 def)
Evilswarm Salamandra (1850 atk, 950 def)
Evilswarm Heliotrope (1950 atk)
Evilswarm Azzathoth (1950 def)
Evilswarm Ouroboros (1950 def)
Evilswarm Exciton Knight (1900 atk)
Evilswarm Zahak (1850 atk)
Evilswarm Hraesvelg (1850 def)
Gizmek (not technically an archetype, but has support for machines whose atk equals their own def):
Gizmek Naganaki, the Sunrise Signaler (950 atk, 950 def)
Gizmek Okami, the Dreaded Deluge Dragon (2950 atk, 2950 def)
Gizmek Arakami, the Hailbringer Hog (1850 atk, 1850 def)
Deep-Space Cruiser IX (900 atk, 900 def)
Superheavy Samurai Fist (900 atk, 900 def)
Vylon Tetra (900 atk, 900 def)
Koa’ki Meiru
Koa'ki Meiru Beetle (1900 atk)
Koa'ki Meiru Crusader (1900 atk)
Koa'ki Meiru Drago (1900 atk)
Koa'ki Meiru Gravirose (1900 atk)
Koa'ki Meiru Guardian (1900 atk)
Koa'ki Meiru Ice (1900 atk)
Koa'ki Meiru Overload (1900 atk)
Koa'ki Meiru Sandman (1900 atk)
Koa'ki Meiru Sea Panther (1900 atk)
Koa'ki Meiru Wall (1900 atk)
Koa'ki Meiru Hydro Barrier (1900 def)
Unaffected
Another thing you can do is have a monster that is unaffected by Digit Jamming and that has at least 1000 atk or def. It keeps its usual stats while everything else becomes dinky.
Born from Draconis (the monster summoned with it)
Dododo Bot
Geomathmech Final Sigma
Pulao, Wind of the Yang Zing (the monster summoned with it)
Qliphort Genius
Stand-Off (the targeted monster)
The Arrival Cyberse @ Ignister
The Legendary Fisherman III
The Monarchs Awaken (the targeted monster)
Trifortressops
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Am I just yoinking the boss monster of @ Ignister's? Yes.
But are YOU going to see the Reborn Tengu combo line into The Arrival Cyberse @ Ignister coming?
No. I didn't think so.
So I may have found a Yugioh deck where: If your opponent fails to have interaction for one turn; then they are dead.
I got the combo to work 3 times in a row just now after fixing the deck.
I haven't tested further, but that is a 100% work rate in the tests (Against the bot of course) so far
It involves Reborn Tengu and the Rank 6 Ignister monster that has Card effect immunity.
Imagine a 5,000 attack wall, with card immunity (Tower) that can only be outed if you have a Kaiju or the like.
If you fail to interact and don't have a Kaiju-like, you are dead since most decks don't get a monster who can go that high in attack.
What I'm saying is I found a scary jumpscare deck for when people are unlucky.
(It's currently Master Duel only, but I might be able to configure it to work in tcg just as well)
#txt#text#post#my post#chaoticpost#Yugioh#tower#yugioh tower#@ignister#ignister#reborn tengu#Master duel#tcg#trading cards
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by MAXみちこFEVER
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OCG: ETERNITY CODE
ETCO-JP001 | Parallel eXceed
Cyberse/Effect, WIND, Lv 8, ATK 2000, DEF 2000
You can only use each of the 1st and 2nd effects of this card’s name once per turn.
(1) If you Link Summon while this card is in your hand: You can Special Summon this card to your zone that Link Monster points to.
(2) If this card is Normal or Special Summoned: You can Special Summon 1 “Parallel eXceed” from your Deck.
(3) If Summoned by the effect of “Parallel eXceed”, this card’s Level becomes 4, also its original ATK/DEF become halved.
ETCO-JP046 | Accesscode Talker
Cyberse/Link/Effect, DARK, Link-4, ATK 2300, T+L+R+B
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to the activation of this card’s effects.
(1) If this card is Link Summoned: You can target 1 Link Monster used as material for its Link Summon; this card gains ATK equal to that monster’s Link Rating x 1000.
(2) You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also you cannot banish another monster with the same Attribute to activate the effect of “Accesscode Talker” for the rest of this turn.
ETCO-JP047 | Proxy F Magician
Cyberse/Link/Effect, FIRE, Link-2, ATK 1400, BL+BR
2 Effect Monsters
You can only use each of the 1st and 2nd effects of this card’s name once per turn.
(1) During your Main Phase: You can Fusion Sumnon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material.
(2) If a Fusion Monster is Fusion Summoned to a zone this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand.
ETCO-JP048 | Splash Mage
Cyberse/Link/Effect, WATER, Link-2, ATK 1100, TR+BR
2 Cyberse monsters
You can only use the effect of this card name’s once per turn.
(1) You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters.
ETCO-JP049 | Linkross
Cyberse/Link/Effect, LIGHT, Link-1, ATK 900, B
1 Link-2 or higher Link Monster
You can only use the effect of this card’s name once per turn.
(1) If this card is Link Summoned: You can Special Summon “Link Tokens” (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the material used for this card’s Link Summon, also you cannot use “Link Tokens” as Link Material for the rest of this turn.
ETCO-JP050 | The Arrival Cyberse @Ignister
Cyberse/Link/Effect, DARK, Link-6, ATK 0, T+L+R+BL+B+BR
3+ monsters with different Attributes
(1) You can only control 1 “The Arrival Cyberse @Ignister”.
(2) This card’s original ATK becomes the number of materials used for its Link Summon x 1000.
(3) Unaffected by other cards’ effects.
(4) Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 “@Ignister Token” (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.
ETCO-JP056 | Ai – Contact / A.I. Contact
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) If “Ignister A.I.Land” is in your Field Zone: You can reveal 1 “Ignister A.I. Land” in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards.
ETCO-JP073 | Ai-Q/A.I.Q
Continuous Trap
Activate this card if you control a “@Ignister” monster. Once per turn, during your Standby Phase, you must Tribute 1 Link Monster or destroy this card.
(1) Each player can only Link Summon once per turn while this card is face-up in the Spell & Trap Zone.
#yugioh#ygo#yugioh zexal#yugioh arc v#yugioh vrains#yugioh gx#yugioh 5ds#eternity code#ai#yusaku fujiki#playmaker#code talked
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In works of fiction, one of the hardest things to do isn’t so much as writing a solid story but trying to find a way to end it with a satisfying conclusion. It could be a happy, sad, or all of the above as long as it fits the story that you have building up to at this point. After all, this is the last thing your viewers are going to be seeing. The last big take away before they have to move on. What is going to be the legacy of this fiction? A ending can make or break a series after all. Just look at Yu-Gi-Oh ARC-V for example. Looking back at it, it was such a groundbreaking entry into the Yu-Gi-Oh franchise for being the first series to make all the Extra Deck Summoning Mechanics relevant to the story instead of pushing them off to the side for the newest one in Pendulum at the time. It was a huge nostalgia trip by paying homage to the past series that came before it from using their locations for the different dimensions to bringing back past characters, in a way anyway, to the forefront. There is just so much more I could say about that spin-off but to put it in a nutshell, ARC-V just did so much right at the time but of course we all can’t forget that damn ending. The way that ARC-V ended just left pretty much everyone who had watched it from the very beginning with such a sour taste in our mouths. I don’t think I need to explain why, anyone who has seen the final knows exactly what I’m talking about, but yeah, it goes to show that a finale leaves a lasting impression and is pretty much why, even to this day, a majority of people consider ARC-V to be the worst Yu-Gi-Oh series to date.
So with all that being said, how did Yu-Gi-Oh Vrains finale do? Was it able to wrap everything up into a perfect little package with a nice bow on top? Well honestly, the package itself was a freaking mess and a half but I will say the bow on top wasn’t half bad for what it was worth. We all knew with Vrains ending way to early compared to the previous series that things were going to be getting rushed at the end but I will say that even if things were rushed, and it wasn’t the most satisfying ending they could have given us, what they did give us still left me feeling fulfilled and with Vrains being the absolute train wreck that it was, at the end of the day, I’ll call that a win.
So let’s start off with the final part of the Playmaker vs Ai duel. These two really were just full on neck and neck that it literally came down to their aces (because yes, Decode Talker is Playmaker’s true ace monster of show) batting each other, once again like from the opening, with Yusaku only being able to pull out the win in the end because Ai wanted to make sure that he was going to be able to finish him off during his turn. If his greed didn’t get the best of him, he would have actually won. That is actually really crazy to think about. At one point, just before Playmaker summoned Accesscode Talker, I seriously thought he was going to summon a Link 8 since he had the total Link Rating on his field with his three monsters plus Darkfluid being a Link 5 but nope, he summoned basically his new combination of the six Ignises in the form of a Code Talker (which all seem to be model after an Ignis anyway). I mean how he was actually able to summon out Accesscode was kinda BS but that’s just normal BS when it comes to the final duels in a Yu-Gi-Oh final. I’m still questioning how in the actual world did Yusaku not deck himself out during this duel. Seriously just how many cards did this boy go through? Way to many from the looks of things.
Now let’s talk about Playmaker and Ai scenes. My god, those shouldn’t have hurt as much as they did. Just at the beginning when Yusaku was telling Ai about how the bonds between others were the things that created the future, not predetermined simulations, and how Ai just couldn’t understand it just hurt right off the bat because I can understand why Ai can’t think that way. Just like he told Yusaku, he is data. To find a situation to a problem is all he knows. To base something with nothing to support it makes no sense to him especially when he can’t chance it. He has seen the alternative and my god, Ai. We didn’t even see the full simulation play out (but what we did see is definitely getting censored in the dub no questions there) but I could already tell what exactly played out. If Dr. Kogami was right about anything, it is that it is inevitable for humanity not to turn against artificial intelligence out of fear that they would one day surpass humanity and try and take us over or just kill us on the spot. I think the future we saw in that simulation was just that with Yusaku trying to convince them that Ai was no danger to humanity and well....we all saw how well that ended. Honestly I lowkey wished we got to see more of that simulation just to see the moment that Ai snaps and murders anyone. Because lets face it, Yusaku literally is the only family that Ai had left at that point. If something happened to him, Ai was actually going to snap. And it wasn’t even if something terrible would happen to him. Yusaku is still human while Ai is an artificial intelligence. If nothing happened to him, Yusaku would have just aged over time and eventually pass away while Ai would always remain immortal which once again would probably lead to a snap. I honestly don’t blame Ai for picking the path that he did in the end. Even if Lightning never showed him the first simulation, I don’t think it would have been long before Ai would have put the pieces together and start doing his own simulations. Ai was just a goner since the moment he was created as a A.I. with free-will. As for his death scene, I almost did start crying because things shouldn’t have had to have ended this way. I don’t care what Yusaku said. You should have took the fusion deal, young man. It worked out pretty freaking well for Judai and Yubel. Heck, regardless how stupid it was, the Yuu Boys and the Bracelet Girls were all still their own individual people too. I don’t see how that would be any different for you two, especially considering that Ai came from you, Yusaku. I have a lot of feelings about this but I will say that the moments that really hurt for me was when Ai asked Yusaku if he was a good partner, to which Yusaku answered “yes”, and when Yusaku explained to Ai that his name meant “love”. I actually didn’t think they were going to explain the meaning of Ai’s name in the show but I’m so thankful that they did but damn, that freaking hurt! Also Aiballshipping is canon. I actually find it hilarious that Ai stole Yusaku from Ryoken at the last second XD
As for everyone else’s endings. As much as it is still the most convenient bullsh*t ever, I am happy that Jin was able to move on after freaking years of being tormented by his PTSD and by Lightning in season 2 and is now happily working with his brother at the hot dog truck just like Kusanagi always wanted. I’m glad that they are slowly starting to make up for all the time that they have lost together because of this one incident. Aoi seems to be doing okay but I won’t lie, I was bit salty that Miyu wasn’t with her when she was visiting the brothers since it seemed like the perfect opportunity for them to be together and to show that their friendship is still strong after all of these years. Like what the heck? If they are going to force this stupid storyline on us, at least commit to it damn it! It has been three months and wait? Is she still in the damn hospital? Like we literally don’t know what happened to Miyu after all of this and I just find that infuriating but what’s new there? Akira is now CEO of SOL Technologies and I’m kinda mixed on how to feel about this. I mean we all were expecting this since the very beginning but again it is one of those things like what happened to Queen? Vrains threw away the rest of the Chess Pieces long ago but Queen was still a character. I mean I like to think that Queen just up and give Akira the company out of fear of being attacked again by someone else in the future but it is still one of those things that you wished you knew what happened to her as to how Akira got this position. It seems that Vrains has continued to grow and expand during this three month time skip and I don’t know if it was intentional or not but all the connections make it look like The Arrival Cyberse @Ignister and if that truly was the case that was a really nice detail to add, Vrains. Emma and Kengo seemed to have teamed up as a brother and sister bounty hunter team in the network which is fitting. Go is back to being his entertainer self to please his younger fans. I’m planning on giving my full thoughts about Vrains sometime later this week hopefully so I’m get into more detail about him and everyone else there. The Knights of Hanoi are taking Takeru’s declaration to heart and are watching over Link Vrains from Ryoken’s freaking cruise ship apparently while Ryoken and Spectre are watching over everything inside of Link Vrains. Now that Vrains is over, I officially have to ask. Where the actual hell is Ryoken getting all of this money from? Correction, WHERE IS HE GETTING ALL OF THESE BOATS FROM?! Geez and I thought we as a fandom were the shippers. This boy has a freaking navy of them in hiding.
HOMURA TAKERU GOT HIMSELF A GIRLFRIEND! MY BOY IS GETTING LAID TONIGHT!
No but seriously, before they showed the duel disks and just them sitting on the bed, my brain went places. The dialogue did not help. Yes my brain is extremely dirty but that’s besides the point.
ENTRUSTSHIPPING IS CANON! YESSSSSSSSSSSSSSSSS!
I like to think that wherever Flame ended up in the A.I. afterlife, he is looking down at Takeru with a proud smile during this moment. I also just find it fun that since Kiku doesn’t have an avatar, if anyone knows her in real life sees her in Link Vrains with Soulburner, they are obviously going to put the pieces together real quick about who Soulburner actually is. I’m in just such amazement right now over this even though I had any idea that something like this was going to happen. During the closing interviews from the VAs, Kaji Yuuki made a comment about how we were going to be seeing Takeru getting “unmasked” during the finale and I just knew that something like this was going to happen and I was not disappointed at all. I’m sorry but I just have such a huge sh*t eating grin across my face because of this.
THIS IS AWESOME!!!!! I CAN’T BELIEVE THEY ACTUALLY MADE THIS CANON!
How is it that Kiku, a freaking SIDE CHARACTER, ended up being my favorite female of Vrains? I don’t know, I’m just going to move on before I start freaking out again about these two being so freaking adorable.
I do like how Naoki, as soon as he saw these two, makes it his new goal to get himself a special someone of his own. I don’t know how that’s going to work out for him but hey good for him.
And as for Yusaku, the shows ends with him going on some kind of journey, leaving his final fate obscure which is pretty normal for a Yu-Gi-Oh series as they did the same in the past with Judai and Yusei. My guess he’s going around the network to try and find a way to bring back Ai and maybe the rest of the Ignis.
Speaking of which, the last scene we get of this series is that Ai is apparently alive. Maybe. Who actually knows. He could be in A.I. heaven for all we know but if that’s the case I feel they would have shown us a scene of him being greeted and welcomed by the rest of the Ignis but what we got of him instead was him in his eyeball form looking to be restored. Man Ai is literally like a cockroach and I am saying that in the nicest way possibly. He gets his data eaten by a dragon, tore to pieces by a Data Storm, destroyed by a powerful program, and even kills himself by his own hand and yet he still lives. I am very curious to know if anything is going to come from this reveal, such as if YGO 7 actually is a crossover series, or if this was just the writers giving us a break and letting us know that Ai is still alive and there is hope of him returning. I mean I’m happy he is alive, don’t get me wrong, but I feel like it would have just been fine keeping him dead with the rest of the Ignis. Because if he is still alive, won’t Ai just try and kill himself again? Seems kinda counterproductive but I digress.
So yeah, I very much enjoyed the final episode of Vrains. The series had a lot of problems, and I mean A LOT of them, but it had its shining moments, such as this. Like I said, I’m planning to go into more detail about my full thoughts about the series but when it comes to its ending, I think it delivered what it needed to. So from the bottom of my heart, thank you Yu-Gi-Oh Vrains. You were a freaking struggle to watch at times but you were a joy to have around all the same. I guess the best compliment I can give you is that you literally are Ai. You are insufferable at times but you had your charm that kept me coming back for more and I’m sad to see you go just like I was with Ai.
Now it is onto Yu-Gi-Oh 7th and who knows. If it actually is a crossover series, Vrains might just be back sooner then we expect. I hope so because I’m not ready to say goodbye to my meme-lord and my fire child and his new girlfriend yet! I don’t think it has fully hit me yet that Vrains is actually over and it is going to suck when next week comes around and there is just no more episodes.
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When Ai (or rather his copy) said before that he was fulfilling Lightning’s wishes, that worried me. I first thought he said that to make Yusaku and the others turn on him, because it didn’t make sense for that since Lightning was the cause for his loneliness. It was this last episode that made me realize Ai might actually be doing that. Just not the one were expecting. Lightning had two goals.
for AI to rule over humanity
to unite the Ignis into a single vessel
Ai said he had no intentions of destroying humans, so his goal is the last one. The Arrival Cyberse @Ignister is a symbol of that. All the Ignis coming together as one. The question is how does Ai plan to do that with his friends gone? This episode also answered that. To end his life. When people are overfilled by grief, loneliness, and pain, they lose their will to live. So why not an AI with free will? We saw him consider Revolver’s words about loved ones dying, and wonder if that applied to AIs as well. Ai might be hoping that in death he’ll be with the other Ignis again.
Ai’s last connection now is Yusaku. They’ve been through a lot together and has grown to care about his partner. That’s why he wants Yusaku to be the one to erase him. And everything he did made it so Yusaku would have no choice but to Duel him. Ai’s choice of words hint to that as well. He keeps saying he’s happy Yusaku is fighting him seriously, and keeps challenging him to win. To me, it’s not just about Ai’s death, but to go all out in this Duel so it will be a memory he’ll never forget (if there is something beyond death for the Ignis). He may also want Yusaku to get back something the Lost Incident took from him: his love of Dueling. If it’s anything like the final Duels in GX and Zexal, that could be the case too.
That might be the decision Ai has made. If dying means being with his friends again, then so be it.
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Segunda parte del Duelo Ai vs Playmaker duelo bastante entretenido de momento Playmaker busca hacer entrar en razón a Ai este mantiene su postura firme busca aquel que fue su compañero pelee enserio, cual sea la resultado Ai desaparecira decidiendo el la forma en si de morir
Playmaker inicia con todo en el duelo trayendo a su monstruo ritual Cyberse Magician y a su fusión Cyber Clock Dragon que llegó a un Atk de 7500 pero Ai usa una trampa para traer 3 monstruos de extra deck deteniendo el ataque luego invoca a su ritual Water Ai buscando contratar logra traer y haciendo debut el Link6 Arrival Cyberse @ ignister antes de la invovación este ve a sus amigos desaparecieron, forma graciosa y cómica la forma que lo hace invocar a su nuevo link logró que su ataque fuera de 10,000 Leviathan @ Ignister
Playmaker en respuesta después de fueron destruidos Cyberse Magician y Clock dragon, trae a su synchro Cyberse Quantum dragon y su XYZ firewall XYZ dragon buscaría con syncro regresar a link 6 pero este nega el efecto Todo esto pasando en pleno ataque así termina el capítulo
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Episode 118.
Ai reveals he plans to die either way (he won't die, don't worry), so Yusaku wonders if he wants him to choose his method of death.
Ai Summons The Arrival Cyberse Ignister using a modified version of Bohman's program. The animé effect of The Arrival Cyberse Ignister is heavily based off Perfectron Hydradrive Dragon.
Through the Duel, Ai continues to act comically, but Yusaku does not budge, he knows Ai's mental situation better than him, and realizes he is in big denial mode.
By this time, Yusaku has already Summoned all of his additional Summoning methods from S2.
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This is my current irl decklist, minus a few cards that are a little expensive at the moment. Parallel Exceeds is generally a bit bricky but serves as a Small World bridge in this build. The Arrival Cyberse @Ignister is tech against Tearlament; unless they side in a kaiju, they generally don’t have a way to get over a 6k or even a 5k unaffected monster.
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how the hell does dark templar @ignister get an animation but not the arrival cyberse
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TCG - Eternity Code Secret Rare (10/10) ETCO-EN024 Girus, the Orcust Mekk-Knight ECTO-EN026 Chamber Drahonmaid ECTO-EN031 Gizmek Uka, the Festive Fox of Fecundity ETCO-EN036 Ghost Mourner & Moonlit Chill ETCO-EN037 Animadorned Archosaur ETCO-EN046 Accesscode Talker ETCO-EN061 Deep Sea Aria ETCO-EN079 Titanocider ETCO-EN078 Gravedigger's Trap Hole ETCO-EN087 Plunder Patrollship Lys Ultra Rares(14/14) ETCO-EN008 Archnemeses Protos ETCO-EN009 Archnemeses Eschatos ETCO-EN028 Loptr, Shadow of the Generaider Bosses ETCO-EN034 Union Driver ETCO-EN045 Traptrix Allomerus ETCO-EN041 Dragonmaid Sheou ETCO-EN042 Deep Sea Prima Donna ETCO-EN043 Ravenous Crocodragon Archethys ETCO-EN049 Linkross ETCO-EN064 Madolche Salon ETCO-EN066 Heavy Forward ETCO-EN071 Fusion Deployment ETCO-EN089 Emblem of the Plunder Patroll ETCO-EN098 Machina Metalcruncher Super Rares(26/26) ETCO-EN010 Nemesys Flag ETCO-EN011 Nemesys Umbrella ETCO-EN012 Nemeses Corridor ETCO-EN020 Ancient Warriors - Ambitious Cao De ETCO-EN023 Ancient Warriors - Ingenious Zhuge Kong ETCO-EN027 Harr, Generaider Boss of Storms ETCO-EN035 Malice, Lady of Lament ETCO-EN040 Invoked Augoeides ETCO-EN044 Valiant Shark Lancer ETCO-EN050 The Arrival Cyberse @Ignister ETCO-EN054 Marincess Great Bubble Reef ETCO-EN055 Eria the Water Charmer, Gentle ETCO-EN056 A.I. Contact ETCO-EN057 Burning Draw ETCO-EN065 Void Apocalypse ETCO-EN067 Witchcrafter Unveiling ETCO-EN074 Red Reign ETCO-EN076 Madolche Promenade ETCO-EN077 Witchcrafter Patronus ETCO-EN081 Rose Girl ETCO-EN082 Scrypton ETCO-EN088 Plunder Patroll Shipshape Ships Shipping ETCO-EN091 Plunder Patroll Parrrty ETCO-EN095 Armored Bitron ETCO-EN096 Gussari @Ignister ETCO-EN097 Gatchiri @Ignister (en Cobra Kai Store.) https://www.instagram.com/p/B_DdAlbF2Hw/?igshid=c2bxu11s6w8t
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Yugioh Vrains
The Arrival Cyberse @ Ignister
Ai summoned the first Link 6
The Arrival Cyberse @ Ignister
Dark / LINK 6 / Cyberse / Effect:
(Top/ Left, bottom left, bottom, bottom right, right)
2+ monsters with 1500 or more ATK that have different Attributes
The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Gains 1000 ATK for each card you control. Once per turn: You can place 1 counter on this card. While this card has a counter, it is unaffected by other cards' effects. Once per turn: You can target 1 monster on the field; destroy it, and if you do, Special Summon 1 "@Ignister Token" (???/???/Level ???/ATK ???/DEF 0) to your zone this card points to.
ATK:? / LINK6
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