#the Empire of man
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essence-of-nightshade · 2 months ago
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Second game of the day was my friend's Hayden's Brettonia against Linden running the Empire of Man at 1500pts again with Empire coming out on top. Demigriff Knights held the whole game.
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nightbringer24 · 6 months ago
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Finally built up my Wargames Atlantic Landsknecht Ogres for my Grand Army of Altdorf idea, using the Ogre Kingdoms army list.
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First up is a unit of three Ogre Maneaters. Two of them having a nice thick bushy beard as per Empire tradition (helps capture more food crumbs and bits when they eat).
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Next up is a unit of Leadbelchers, using custom made cannons, bit smaller than what they're probably used to but they still make a satisfying BOOM when they're fired. Plus they work well as clubs as well.
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Lastly is a unit of Ironguts. I felt using the Ogre Bulls ruleset wouldn't work as well for them since they've got two-handed weapons and I think that even Ogres would respect the versatility of the halberd, especially veteran Ogres.
It's a good kit to play with, and there are a lot of options to build Ogres for anything fantasy or counts-as Ogryns for games of 40k. LOTS of options. Looking forward to painting these guys.
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racefortheironthrone · 9 months ago
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Warhammer Gaslamp: The Imperial Armed Forces
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(For Introduction, see here; for Imperial Society, see here; for Geopolitics, see here; for Peoples of the Old World, see here.)
While still raised on a provincial basis by regiment, the modern Imperial Army is a far more professional force than the State Troops of two hundred years ago, and each regiment must adhere to the national standards imposed by the Reiksmarshal. While much of the officer corps remains dominated by the nobility, even these sons of privilege must graduate from the Imperial Military Academy and serve at the pleasure of the General Staff.
The Imperial Army rests on a tripartite foundation of the Rifle Regiments, where each man is armed with a Hochland Mk. V Repeating Rifle, a belt of grenades, and a triangular bayonet that doubles as an entrenching tool. The Regiments operate in close coordination with the Artillery Batteries that bring the devastating firepower of the rifled Magnus Longcannon, the Machine Hellcannon, and the Rocket/Cannon Tank to bear on the enemy, such that the Regiments advance to support the Batteries, who soften up the ground for the Regiments.
The cream of the infantry are the Eisenvolk, elite soldiers who have their hearts technomantically replaced with steam engines to power their impenetrable armor, carrying them into where the fighting is fiercest to deliver victory with vibro-zweihander, handcannon, and their gauntleted fists if need be. Only the biggest and strongest of the Empire's sons can survive the process, and the Eisenvolk have a maximum lifespan of 50 years, but when the position comes with a knighthood, a lavish here-today-gone-tomorrow lifestyle, and a gold-plated pension for their families, many young men from humble means are eager recruits.
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Strictly for those with a love of heights, the Imperial Airkorps rules the skies through their fleet of carrier zeppelins, bombadeer biplanes, and the daredevil dogfighters known as the Rocketmen. An invaluable asset to the Imperial Armed Forces in their ability to keep the wars fought mostly on enemy territory, the Airkorps have a love-hate relationship with the Army, where the former see the groundpounders as a mere cleanup crew, and the latter just wish the damn flyboys could get their targeting right so that they didn't dump their munitions quite so close.
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One of the busiest if least prestigious of the Imperial Armed Forces, the dreadnoughts and littoral craft of the Imperial Navy are tasked with interdicting Khaos raiders in the Sea of Claws and the Sea of Khaos, keeping the trade routes from the Black Gulf to the waters of Ulthuan free for the Imperial merchant marine, and using the canalized rivers of the Empire to ferry men and materiel from Kroppenleben to Altdorf to Marienburg, and from Nuln all the way to Kislev.
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djpain619 · 1 year ago
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Warhammer Fantasy/Warhammer The Old World/Blood Bowl Homebrew Lore
The Tyrant of Totengrad
On the Eastern Fringe of Sylvania, shrouded by Mists, Nestled atop a Tall Foothill of the World's Edge Mountains, Lies a Fortress City. With imposing walls forming a ring encircling the Hills Base. At the Cities center, pearched at the peak of the Hill, is a single Gargantuan Tower. Squat in Proportion, but Formidable in sheer Bulk. So wide is this tower in fact, that atop the Tower Is Constructed a Small Citadel with a Humble Keep.
This Citadel is none other than Castle Totenkopf, its Master is none other then Lord Baron Sigfried Von Totenkopf, and His City is None Other then Totengrad.
Totengrad was Founded during the first Vampire War, By a Volunteer Army of Kislevites and Middenlanders Lead by The exiled Kislevite Noble; Igor Blyatcycavitch and the Middenlander Knight Errant; Archibald Todbringer.
With the Help of the Knights of Morr they defeated a Massive undead hoard by Massing upon a Large Hill and holding the high ground against Wave after wave after wave of the Living Dead. When overwhelmed and pushed back they retreated and found respite in the Ruins of a Dwarven Fortress at the top of the Hill.
From these Ruins they were able to weather the onslaught and eventually turn the tide. Expelling the Zombified masses from the ruins, and casting them down as they counter charged downhill. During the counterattack, Archibald and Several Wolf Priests of Ulric lead a push that created a large bulge in the Zombie line. Through this bulge, Igor, his Winged Hussar Companion Calvary and the Knights of Morr managed to break out through the undead battleline and charge the necromancer leading the horde. Igor himself claimed the Necromancer's Head with two blows of his axe. A horizontal slash to the neck severed the Sorcerers Spine. Then a downward blow to the cranium embedded the axe in the wizards skull. A firm yank of the axe tore the remaining sinew and flesh, freeing the Necromancer's head from his shoulders, but not from the head of Igor's Axe. Igor Roared a mighty Battlecry as he raised his axe and the attached head above his own in triumph.
Once the Wretched Warlock was mercilessly dispatched the undead horde crumbled to dust and the day was won.
The Middenlanders erupted with cheers in Reikspiel; "Totenkopf, Totenkopf, Totenkopf". "Deaths Head, Deaths Head, Deaths Head". The Kislevites soon joined in, as the Army celebrated its hard won victory.
The Kislevites and Middenlanders then settled down and founded the City of Totengrad upon the hill and Igor Blyatcycavitch changed his name to Totenkopf after the name his new Middenlander subjects had bestowed upon him.
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risibledeer · 5 months ago
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hugs, all of joel's soulmates, lizzie, grian and eefo lol
Psst reqs are open, ik I draw a lot of Joel but i like drawing most hermipires so feel free ti ask, if uf like to
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supd00dle · 9 months ago
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Finally drew Sage ☝️
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apollognese · 8 months ago
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Nap time for the king and queen🥹🥹
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shepscapades · 5 months ago
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Your highness… I don’t feel so good
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bloobydabloob · 5 months ago
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Yellow bird up high in banana treeee
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fannoona · 5 months ago
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Happy birthday to my man 🔥
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nightbringer24 · 10 months ago
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Grand Army of Altdorf
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I have no desk to put them on so I must use my bed, but a single bed does quite well at showing what's in my army so far. And I'll be going through each unit from left to right. All the models are in various stages of painting or being unpainted, while others need to be repainted to fit the theme.
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A 20 strong unit of Halberdiers, going off the Altdorf Company of Honour from the Uniforms and Heraldry of the Empire book, supported by two detachments; 10 swordsmen (front) and 10 crossbowmen (rear)
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3 Demigyrph knights of my own custom order; the Order of the Carmine Griffin.
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The Great Cannon, with placable gabions behind it. 5 Pistoliers, a Witch Hunter, a (headless) Captain with Great Weapon, the Empire General on barded warhorse, an (armless) Captain with hand weapon and pistol, a Wizard, and a Captain with hand weapon and the pole for a standard.
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24 Marksmen of Miragliano. Until we find out what Mercenaries actually are in Old World and if they are the Dogs of War units, they'll count as Empire Missile Troopers with crossbows and light armour.
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10 Greatswords, which I'm doing as the Carroburg Greatswords, alongside 8 Inner Circle Knights of the Order of the Carmine Griffin.
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And last but not least, 10 Nuln Ironsides, or 10 Empire Missile Troopers with handguns, light armour and champion with Hochland Longrifle.
Only the Marksmen, the Carroburgers, the Knights and the Ironsides are going to be non-Altdorf troops. The rest are going to be done in the blue and red of the city state of Altdorf. I do need more melee troops to balance out the army since I have too many missile troops.
And that's my task to pain and play a game with this year.
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iheartsteve0704 · 2 months ago
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I’m so glad to live in a time where the famously straight MCU has canon lesbian witches and posts things like this on their main Twitter account on international lesbian day
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joifee · 4 months ago
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Long awaited hug
headcanon that they dont see each other as much as they want to so there is homesickness
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risibledeer · 10 months ago
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JOEL OF THE SMALL BEANS VARIETY. I’ve spent the last few hours of my life running his hardcore series while I do my homework. Probably not very efficient of me but hey background noise! I initially meant for it to be just a sketch but I have the very bad habit of wanting to colour everything even when I don’t have time.
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mollyollypuddingpolly · 8 months ago
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That feeling when you temporarily turn into a ghost so you can be on the same temporal plain as your Ghost Girl Friend but then your Ghost GF is actually working for the Big Bad Guy because she thinks its the only way she can get to the otherside to be with her family (they all died, she accidentally burnt down their house) and she tricked you into becoming a ghost (temporarily) so the Big Bad Guy could control you and make you release him from his trap. He then sets out to end the world and almost kills your entire family but then Ghost GF has a change of heart and actually helps save you and your family (using the same thing that killed her family, this is her unfinished business and so she can now move on) and like you didn't even get to have your first kiss.
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ruubesz-draws · 4 months ago
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POV: You're Skar King
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rip Skar King All my homies hate Skar King
I WISH I COULD ANIMATE GODAMMIT!!!
Wanted to make a Godzilla version:
youtube
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