#tekko 2014
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#spotify#krieg im kopf#love#aesthetic#2014 grunge#red eyes#dark fantasy#einsam#soundcloud#tekko 2024#hardtekk#black tumblr#i love drugs#so much love#🤍#dogs of tumblr
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Tekko!!! Did you know my first time here was in 2014!!!!! Oh my god!!!
I’m at table 139/140 back corner by the cars 🚗✨✌️
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At Tekko a couple years ago, one of the new designers, Honoka, was a guest and she mentioned that she likes high waist dresses, so that might explain some of the nonprint high waist dresses. High waist dresses are also on trend in China which is a large market for AP. It's worth noting that Honoka is not a print designer as far as I know, their primary print designer is still Maki, as far as I know. If she's not, they have hired someone phenomenally good at mimicking her art style. I think they have one other beyond her other than Imai Kira because they sometimes have things that look like vector traced photos? But I'm not 100% certain. I do think Maki might be a bit burnt out. I think some of the changes to design over the past few years probably have to do with global supply chain issues and the weak yen. AP can't raise their prices too much without alienating their local customer base, but they also have to import a lot of what they use, which means weak yen really hurts their bottom line.
But back on to the art direction. The really old catalogs used to have Candy as the art director, and she left AP, but the catalog style changed long before Candy left.
I would say the general catalog style started changing around 2012 and by 2014 was fully into pouty mode.
Like these are from a 2014 AP catalog, while this below is from a 2017 GLB. AP changed their own print materials to pouty mode long before the GLB went out of print.
That said, AP does do print advertisements in Larme still, as well as the special Spoon issues each year. I'd say the vibe of their catalogs now matches the vibes of Larme... which matches the vibes of Risa and actress Tina Tamashiro who frequently model for them in spoon. (Her insta handle is Tinapouty. I did not know this until this moment... but... fitting)
Like this is from a Spoon Special which theoretically AP should have had creative control for:
But it looks like Larme. All the brands' Larme adverts look more gritty and pouty like this, including Baby and Meta, from what I've seen.
But my Larme magazines evaporated and I don't have the energy to figure out where I put them, sorry ^^;
I have noticed that one of their newer model Kawamura Kokoa, is a lot more expressive in photos? I'm tentatively hopeful that this could mean at least some more happy photos?
I do kind of wonder if their choice of more French/High Fashion art direction is because they are using Tina (mainstream actress) and Risa (child of mainstream actors) as their models, and not because the GLB is out of print. (Kera is basically dead too, they haven't posted new content in over a year). If Risa and Tina want to look cool then the high fashion type angle makes sense? Rumor has it that Asuka has taken over for the founder Honda, and Asuka always used to be very OTT, so I don't know if that might lead to a change? Or if Asuka and Maki are looking at their aging demographic (as they themselves are aging) and are trying to appeal to a demographic that is a little older by trying to look more cool / high fashion?
Hi~
I saw your post about how lolita fashion (and ads for it) have changed in the last few years, especially for Angelic Pretty, and I agree completely!
I think the lack of creative ads these days might be b/c Gothic & Lolita Bible isn't around anymore? (cries) and Kera went purely digital ages ago, I don't know if it's even still around (I should have kept my old Kera magazines). But I remember how I always used to look forward to seeing the clothes and layouts that were featured in the new issues of each magazine.
My favorite when I first got into lolita was from the Wedding issue of the English edition of GLB; a model for Baby was wearing a lovely, tulip print skirt (or was it the jsk?) in blue, holding a parasol and sitting at a cafe table. Something about her looked so sweet and simple; I wanted to be a lolita just like that!
The models in the magazines always looked like they were happy or having fun, which I think is part of what made me want certain dresses or blouses. In AP's current ads, the model just looks... kinda sad and pouty and bored. I've noticed that for a lot of their dresses, they've been skimping on the lace, frills, and ribbons, and there's no more cute hair styles either! Meanwhile, wasn't it AP that brought lolita from old school to New School / OTT sweet when they had models wearing pastel pink / blue wigs for their Mermaid Symphony (iirc) photoshoot back in 2007?
On a different, but kinda related note, I've noticed that in the past 5 years or so AP has been making a lot of dresses with ridiculously high waists.... also so many sack dresses (I know they started doing this back in like 2012 or so with that polka-dot M&M print dress)
Sorry for the long rant, I just really miss the old days of lolita fashion
hello there!
i'm always glad to have some feedback when i post rambles and thoughts on things. i never expect it, so thank you for your input! it's also comforting to know others feel the same way.
i agree that without as many publications in general (especially physical) there's less of a reason to put as much effort into details, like the magazine spreads that were commonly done for example. most people get information on releases online these days, making physical catalogs a bit obsolete.. aside from collectors. i greatly miss all of the graphics and how inspirational everything felt back then, especially the little PNG pictures of items in catalogs.
you're completely right about pictures from GLB's and other magazines looking generally "happier" and more like daily life sort of pictures, like the one in the cafe you mention. that aspect of it appealed greatly to lifestyle lolitas! seeing a dress pictured in a "real life" situation rather than just a plain white background photoshoot picture makes a huge difference. it brings it to life, and makes it a lot easier to see yourself wearing it.
i think a big change in marketing is that AP doesn't cater as much to lifestylers.. and lolitas who are very much interested in the fashion beyond a surface level and see them as more than just clothes. all of the photos now actually feel like advertisements, when they used to also be appealing from a photography perspective. like they're only trying to sell you a product and not an experience, even if only visual. for me, that takes away from it a lot.. it almost feels as though that sense of community, and the acknowledgement that lolita is a subculture, is dwindling.
plus, it's definitely more than just presentation that's changed as you said. i feel as though the designs AP offers have been super uninspired compared to old releases. not as many details, not as much custom lace, and the general silhouettes becoming a bit lazy.. tons more, but i could go on for days. even the revamp and progression of the lyrical bunny mascot has felt a bit soulless. very sad to see, because i do agree that they were the brand to introduce OTT sweet in a revolutionary way.
as much as i gripe about old vs new AP changes, the positive side is that we can still look back fondly on the old era!
and no problem at all! it was nice to hear another perspective on this. ^^
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exile-invader-Jetta on deviantart:
Aradia: Pose Oddly w/ John and Roxy .:Tekko 2014:.
...i don't know what i was thinking when i posed like that... i'm still embarrassed of that stupid pose till this day... but i won't delete it 'cuz if i do, i'd get rid of a picture of me with two awesome cosplayers! i really like this Roxy. she totally works! sadly, i don't know either of these guys, so i can't credit them.... i wish i did though
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So proof that I still actually wear the fashion. I’ll post some actual coord shots in another post. CW / TW: Weight loss, talk of dieting, talks of depression. Here’s a physical and mental health/wellbeing post and how it ties into J-fash Basically: - Worked a job where I could rarely make it to meets or cons. Could rarely meet up with friends and was done on my days off or when I got home. - Stress from job caused a crapton of weight gain. It was gradual, but my coord shots here stopped in 2015, although I’ve been wearing it since. - Lost some weight when my work situation got a little better, but stressful things happened there again and then gained even more back. :/ - Depressed, anxious, my social circle was my husband and co-workers, and those precious people I could see at conventions or meets when I could go to them. - At one point I had about 4 dresses I could even stuff myself into, despite retail therapying myself to a 50 main piece wardrobe. Hence, selfies. - Found out I have ADHD, which it’s common to binge eat as a mode of comfort and dopamine seeking (which explains it, not getting much dopamine being stuck in a dusty building for 10+ hours a day 5+ days a week.) Also explains the stress (sensory overwhelm). I’ve since left that job, so I’m on my way back down again. ADHD treatment and medication has really helped too, curbing the munchies or even the desire to eat at all since I’m getting the proper amount of dopamine and getting it from better, healthier dietary sources. Not stressed because noises and distractions don’t put me into flight or fight mode. So since January when the treatment began, I saw a slow, gradual drop in weight. Then I decided to go to Tekko a month before and started back on Keto and thus far I’ve dropped 25lbs and roughly 10cm off my overall roundness. I can now wear more items in my wardrobe. Hopefully, by this time next year, I’ll be at my 2014 weight and then some! (FYI: This is for myself, and I think so many people look adorable as being plus sized in the fashion and fully support all of you in what you do. I just don’t like myself this way and want to work on my own health, mental and physical. So please keep being you!)
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Just showed Elisabeth (Hanagumi, 2014) to my hotel group for Tekko and they enjoyed it!
Guess who is probably bringing takarazuka to Tekko for hotel room viewing?
But which shows?
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#20daycosplaychallenge Day 1 Alright so I've decided to do the 20 Day Cosplay Challenge, as I am in the middle of writing a cosplay presentation on the train home from colossal and I need a break from that. I'll be mixing this in between any pictures I get back from the last few cons. First up is the first Cosplay! So I count Jack Frost as my original cosplay as it was the first costume I wore to a convention back in 2015. But I had technically used it for the 2 Halloweens prior to that Tekko. The picture on the left is Halloween 2014 where I think the costume was at its best in my opinion(I bleached my hair for it can you believe). The right one is at the end of the Saturday, so the wig had fallen apart by that point. I've come so far.
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For its third year running, the Burgh’s retro gaming convention, RePlay FX, has marshaled an impressive army of the coin-op monoliths of arcades past—there are so many of these sizable and venerated artifacts of video gaming, in fact, that this year I was reminded of the moai statues of Easter Island. And unlike other nerdy gatherings, RePlay FX has Easter Island’s je ne sais quoi of being that rare bird in the convention circuit, having its own truly unique ambiance, and offering a one of a kind experience. There are dozens upon dozens of comic cons and gaming cons that are very similar to each other, but there’s only one RePlay FX.
While RePlay FX bears some resemblance to the arcades of decades past, the emphasis here is less on the arcade experience—though you buy a ticket at the door, all the coin op games are set to free play—and more on the culture and aesthetic of these vintage games, as if some time-traveling liberator arrived in the eighties, set all the video games free, and gave them a ride in his Tardis to a place where people would appreciate them more than twenty-five cents at a time. Moreover, in addition to the rows of coin-op arcade games and pinball machines, there are consoles vintage and current, musical acts, seminars (i.e. panels), and tabletop gaming.
While the inaugural RePlay FX won me over right out of the gate, and each year since then has simply added to the awesome, my experience of it this year was much different, because on Friday, my wife and I were able to attend kid-free. So while on Thursday and Saturday we gamed in the family-friendly way that we had at prior RePlays, Friday was a chance to take in one and a half concerts and play the games we wanted to play.
Nothing speaks to the ongoing development of RePlay Fx more than the evolution of Thursday attendance. While in 2015, Thursday was like a ghost town, in 2017 there were a good number of attendees, so that I had to wait for a game once or twice. That there still wasn’t a ton of congestion means that Thursday is still a great day for crossing things off of your convention to-do list. Attendance increases every year, so that if you’re reading this in 2020 it may no longer be true, but if you’re looking at attending the 2018 RePlay, I would definitely plan on going down your game checklist, hitting any vendors, and demoing tabletop games on Thursday, when the competition is lighter.
Our Thursday was epic, marked by a ton of coin-op play, including Ms. Pac-Man, Burger Time, Gauntlet, Gauntlet Legacy, Asteroids, Crazy Taxi, The Simpsons, Donkey Kong, Joust, Joust: Survival of the Fittest, Donkey Kong Jr. Missile Command, Tron, Tempest, and probably a few others I’ve forgotten.
Thursday was the day I discovered I can no longer walk past Tempest without playing it, an unspoken law that remained in effect during the convention. Of all the games listed above, I played Tempest the highest number of times and Ms. Pac-Man for the longest duration. While I’m no Ms. Pac-Man pro, I can often get past Act III on one life, and I was on my A game during Replay FX 2018. The game in which I showed the most improvement, though, was Burger Time, which I have never taken seriously, and for which I found a new appreciation this year. Not unlike Ms. Pac-Man, in Burger Time you can fake out the fatal food’s programming; when I realized this, Burger Time became more strategic, and I played it as many times at RePlay FX as I have my entire life. Also, the soundtrack is really catchy.
Magical Truck Adventure gave us a cardio burn and that mid-day convention push we needed. If you’re not familiar with this Japanese arcade game, you can find pictures of Magical Truck Adventure through this link to last year’s RePlay FX review. Suffice to say that MTA is a really fun game, especially when your co-pilot’s moves are coordinated with yours, and its best feature is that you feel more energized after you play.
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After our arcade fix and a snack, we decided to demo a tabletop game. RePlay FX’s tabletop area is staffed by volunteers from the local gaming / co-work association, Looking for Group, so that if you want to learn a game, and/or want an extra player when they’re not demoing for someone else, LfG’s volunteers, identifiable by the leis they wear, are happy to help.
Tiny Epic games were already on my radar, not only because they’ve been spamming my e-mail, but because they’re really committed to the “tiny epic” concept, as illustrated by its many iterations: Tiny Epic Galaxies, Tiny Epic Kingdoms, Tiny Epic Defenders, Tiny Epic Quest, and Tiny Epic Western, the one that we learned.
The Tiny Epic premise is that of pocket games as potent as big box games, and Tiny Epic Western delivered by mashing-up a worker placement game with three card poker. While the insertion of poker enlivens the Wild West theme, it is also an unusually effective game mechanism, so that I was only reminded by its similarities to other worker placement games for a few minutes before I became fascinated by its own unique dynamics.
Judging by the volunteers that helped us this year and last, Looking for Group‘s demo staff are excellent facilitators that add to the value of RePlay FX. The tabletop gaming area was always bustling with gamers, which makes me excited for the future evolution of RePlay’s tabletop gaming. My concluding paragraphs mention ways that RePlay FX 2018 and beyond may expand in scale, and while I hope the RePlay FX formula stays the same, my fingers are also crossed for more tabletop gaming.
We also played a lot of video games on Friday, especially longer ones like Gauntlet that are hard to play with kids in tow. This was nice, but the real highlight of our kid-free Friday was Super Thrash Bros, an outstanding band that came all the way from South Jersey to the Burgh to drop some sweet sets, the coolest of which was their rendition of Donkey Kong Country. If Super Thrash Bros is coming to your local convention, you should definitely forego any other events to take in their act.
While we were only able to catch some of the Triforce Quartet, we were already fans, being familiar from last year’s RePlay FX and from their musical contributions on YouTube. As I’m a gaming nerd, a soundtrack nerd, and a classical music nerd, they hit a lot of my sweet spots. You may already know them from their 2014 interpretations of Super Smash Bros and The Legend of Zelda as these pop up occasionally in YouTube recommendations for those search terms. Triforce Quartet’s gift to the world is taking the already epic soundtracks of some of the best video games and letting that grandeur linger on classical strings. If Nintendo ever does that often-rumored The Legend of Zelda live action movie, it would be harder for them to do better than Triforce Quartet’s interpretation for a classical-styled soundtrack.
Saturday morning was a redux of Thursday, although my daughter and I first played Japanese arcade games, such as Pang Pang Paradise, in which you have to throw actual plastic balls–not unlike Chuck E Cheese ball pit balls in size, shape and lightness–at the touch screen a few feet in front of you; and, Future Tom Tom, which inserts your image into the game via a video camera, so that we could see what we would look like if we ever got into Furry fandom. The more that I play these awesome Japanese imports, the more that I wish someone would open an arcade in Pittsburgh with nothing but Japanese coin-op games. Each one of them seems to be its own separate experience, unlike the video games I played as a youth, which were all variations on shooting, racing, or levelling.
Since we’ve been working our way through Star Trek: The Original Series, it was nice to find the Star Trek simulator so that she could sit in the captain’s chair and kill Klingons. Eventually, we made our way over to Looking for Group’s LAN gaming area, so that she could play a variety of their PC games.
Earlier in July, RePlay FX announced the welcome news that the convention had locked in three more years for the show at the David L Lawrence Convention Center. On Friday morning, I talked with RePlay FX’s Fred Cochran about some of the factors that went into this, as well as some potentially exciting news for fans of the convention. Cochran noted that they always had a five year plan, and this was fueled by their rapid growth—15,000 attended in 2016, with sales expected to outpace that in 2017—which has made them the third largest show at the DLC. Dates are already set not only for the 2018 RePlay FX, but also for 2019 and 2020, which will take them into their sixth year. While it has not yet been finalized, he added that it is almost certain that RePlay FX will add 50,000 square feet to 2018 by adding Hall C to the already-rented Hall A & B. Let it all be true—I hope nothing but the best for the future of this convention.
RePlay FX is not only an entertaining convention, full of amusements, but the curation of the experience is very strong as well, with a dynamic theme interpreted not only in the gaming contents of the hall, but the musical entertainment, the lighting, and a light-show on the ceiling in which you can see video game art as well as logo branding. The only other Pittsburgh con with a passion, a theme, and a mission that’s at the level of RePlay FX is Tekko, and that RePlay has crafted such a strong presence in just three short years speaks not only to there being a demand for this convention, it also speaks to the future of this convention, as it appears to resonate not only with fans of vintage games everywhere, but also the local convention goer. I look forward to the ongoing evolution of this gaming festival.
RePlay FX provided press passes for this event. Cross-posted to NerdSpan.com.
RePlay FX 2018: Retro Gaming in Pittsburgh (Review) For its third year running, the Burgh’s retro gaming convention, RePlay FX, has marshaled an impressive army of the coin-op monoliths of arcades past—there are so many of these sizable and venerated artifacts of video gaming, in fact, that this year I was reminded of the moai statues of Easter Island.
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I cosplayed once, and it was pretty cool I guess
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Okay. So last year at Tekko 2014 I cosplayed as Alois Trancy from Black Butler II… I decided to look through pictures and videos to see if I could find myself. Nothing. HOWEVER I FOUND SOMEONE WHO LOOKED EXACTLY LIKE ME (when I’m not wearing makeup which is always except for at cons)! wtf like seriously has my face and everything… and then there is another person who looks just like me but a little bigger.
WHO ARE YOU PEOPLE?!?!?!?!??
(ps. I was the Alois who was probably hanging out with someone in a panda kigu on Saturday)
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my entry for the Tekko t-shirt contest
It didn't win, but I still plan to do a colored version for prints to sell in the artist alley.
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L#st 80i5' subgroup L#st G3N3R4T1ON performing SNSD's I Got a Boy at Tekko 2014's dance competition.
Features Bex and Kat (and Hope!)
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My pictures from kurrokirro festival
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Sometimes I go back through shoots from months ago and find gems that I for some reason didn't consider finalizing before. This is one such case.
Clear | Photographer | Full Photoset
©2014 Ethan Hellstrom - All Rights Reserved
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